Difference between revisions of "Raise Skeletal Archer"
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Dragonson 13 (talk | contribs) (Created page with "__NOTOC__ {{Skill infobox |title = Raise Skeletal Archer |image = <span class="extimage64px">http://cdn.projectgorgon.com/v318/icons/icon_2199.png</spa...") |
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− | {{ | + | {{Ability infobox |
− | | | + | |skill = Necromancy |
− | | | + | |level = 2 |
− | | | + | |power cost = 50 |
− | | | + | |reuse time = 5 seconds |
− | | | + | |special = Can be on sidebar |
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}} | }} | ||
<noinclude>[[Category:Abilities]]</noinclude><includeonly> | <noinclude>[[Category:Abilities]]</noinclude><includeonly> |
Revision as of 17:18, 5 May 2019
name
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Error: Ability not found | |
Description | -
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Skill | |
Level | 2
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Damage | -
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Power Cost | 50
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Reuse Time | 5 seconds
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Special | Can be on sidebar
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Click "Expand" on the box below to view a complete list of Abilities for the Raise Skeletal Archer skill.
Icon | Level | Name | Description | Special | Effects | Stats | Source |
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2 | Raise Skeletal Archer | Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 50 Range: 3 Cooldown: 5 |
Leveling | ||
18 | Raise Skeletal Archer 2 | Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 75 Range: 3 Cooldown: 5 |
Leveling | ||
32 | Raise Skeletal Archer 3 | Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 100 Range: 3 Cooldown: 5 |
Leveling | ||
47 | Raise Skeletal Archer 4 | Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 125 Range: 3 Cooldown: 5 |
Leveling | ||
55 | Raise Skeletal Archer 5 | Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 125 Range: 3 Cooldown: 5 |
Training: Daniel Murderdark | ||
67 | Raise Skeletal Archer 6 | Raise a skeletal archer from death to serve you. Skeletal archers have long-distance ranged attacks. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 125 Range: 3 Cooldown: 5 |
Training: Daniel Murderdark |