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Giant Bat/Treasure Effects:By Ability

1,551 bytes added, 23:41, 7 November 2019
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated on August 26November 07, 2019 from v323v327-->
==<!--start-->Giant Bat Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
* Max Health +21 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active<br>
* Max Health +21 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active<br>
* Indirect Trauma Damage +57% when Giant Bat is active<br>
* Indirect Trauma Damage +57% when Giant Bat is active<br>
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<b><u>Bat Stability 4</u></b><br>
* Bat Stability heals 73 78 health<br>* Bat Stability heals 73 78 health<br>* Bat Stability restores 100 armor and 16 powerArmor Heal +145<br>* Bat Stability restores 100 armor and 16 powerArmor Heal +145<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +45% for 10 seconds.<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +45% for 10 seconds.<br>
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<b><u>Confusing Double 6</u></b><br>
* Confusing Double heals you for 90 123 health<br>* Confusing Double heals you for 90 123 health<br>* Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 3040% for 15 seconds<br>* Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 3040% for 15 seconds<br>* Confusing Double restores 71 112 Power after a 10 second delay<br>* Your Confusing Double deals +55% damage with each attack<br>* Your Confusing Double deals +55% damage with each attack<br>* Confusing Double summons an additional figment. Each figment deals +61 damage with each attack<br>* Confusing Double summons an additional figment. Each figment deals +61 damage with each attack<br><br><b><u>Deathscream 6</u></b><br>* Confusing Double Reuse Timer -13<br>* Confusing Double Reuse Timer -13<br>* Deathscream Damage +46%<br>* Deathscream Damage +46%<br>* Deathscream has a 60% chance to deal +100% damage<br>* Deathscream has a 60% chance to deal +100% damage<br>* Deathscream deals an additional 594 Trauma damage over 12 seconds<br>* Deathscream deals an additional 594 Trauma damage over 12 seconds<br>* Deathscream deals +45% damage and Power cost is -32, but the ability's range is reduced to 12m<br>* If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +75% per tick<br>* Screech, Sonic Burst, and Deathscream deal 256 Nature damage over 8 seconds<br>* Screech, Sonic Burst, and Deathscream deal 256 Nature damage over 8 seconds<br>
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<b><u>Drink Blood 8</u></b><br>
* Drink Blood reaps steals 44 additional health<br>* Drink Blood reaps steals 44 additional health<br>* Drink Blood deals +136 direct health Piercing damage<br>* Drink Blood deals +136 direct health Piercing damage<br>* Drink Blood restores 19 power and 19 armorcosts -27 Power<br>* Drink Blood restores 19 power and 19 armorcosts -27 Power<br>
* For 30 seconds after using Drink Blood, all Nature attacks deal +45 damage<br>
* For 30 seconds after using Drink Blood, all Nature attacks deal +45 damage<br>
* For 30 seconds after using Drink Blood, you gain +26 mitigation vs. Psychic and Trauma damage<br>
* For 30 seconds after using Drink Blood, you gain +26 mitigation vs. Psychic and Trauma damage<br>
* Drink Blood deals steals 96 damage more Health over 12 seconds, and 50% of the damage becomes health for you<br>* Drink Blood deals steals 96 damage more Health over 12 seconds, and 50% of the damage becomes health for you<br>
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<b><u>Rip 9</u></b><br>
* Rip Damage deals +2734 damage and restores 11 Power<br>* Rip Damage deals +2734 damage and restores 11 Power<br>* Rip has a 50% chance to deal +68 damagerestores 20 Armor<br>* Rip has a 50% chance to deal +68 damagerestores 20 Armor<br>* Combo: Rip+TearAny Melee+Any MeleeGiant Bat Attack+RipTear: final step hits all targets within 5 meters and deals +85 damage.<br>* Combo: Rip+and Teardeal +Any Melee+Rip: final step hits all targets within 5 meters 33 damage and deals +85 damage.hasten the current reuse timer of Drink Blood by 1 second<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +45% for 10 seconds.<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +45% for 10 seconds.<br>
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<b><u>Screech 8</u></b><br>
* Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +100 damage<br>* Screech Damage +4741%<br>* Screech Damage +4741%<br>* Screech has a 60% chance to deal +10890% damage<br>* Screech has a 60% chance to deal +10890% damage<br>* Screech deals +127 armor 122 damage<br>* Screech deals +127 armor 122 damage<br><br><b><u>Smouldering Gaze 6</u></b><br>* Confusing Double Reuse Timer -11Screech deals 240 Trauma damage over 12 seconds<br>* Smouldering Gaze Damage +62%Screech deals 240 Trauma damage over 12 seconds<br>* Smouldering Gaze Damage If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +6275%per tick<br>* Smouldering Gaze has a 60% chance to Screech, Sonic Burst, and Deathscream deal +121% 256 Nature damageover 8 seconds<br>* Smouldering Gaze has a 60% chance to Screech, Sonic Burst, and Deathscream deal +121% damage<br>* Smouldering Gaze damage type is changed to 256 Nature. 7 seconds after use, it deals 384 additional damage<br>* Smouldering Gaze damage type is changed to Nature. 7 over 8 seconds after use, it deals 384 additional damage<br>
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<b><u>Sonic Burst 8</u></b><br>
* Sonic Burst Damage +49%<br>
* Sonic Burst Damage +49%<br>
* Sonic Burst has a 60% chance to deal +60100% damage to all targets<br>* Sonic Burst has a 60% chance to deal +60100% damage to all targets<br>
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +38% damage<br>
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +38% damage<br>
* Sonic Burst deals 210 Trauma damage over 12 seconds<br>
* Sonic Burst deals 210 Trauma damage over 12 seconds<br>
* If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +75% per tick<br>
* Screech, Sonic Burst, and Deathscream deal 256 Nature damage over 8 seconds<br>
* Screech, Sonic Burst, and Deathscream deal 256 Nature damage over 8 seconds<br>
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<b><u>Tear 8</u></b><br>
* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +85 damage.<br>* Combo: RipAny Giant Bat Attack+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +85 damage.<br>
* Tear Damage +45%<br>
* Tear Damage +45%<br>
* Tear has a 33% chance to deal +100% damage and reset the timer on Screech (so Screech can be used again immediately)<br>
* Tear has a 33% chance to deal +100% damage and reset the timer on Screech (so Screech can be used again immediately)<br>
* Tear deals and Virulent Bite deal +70 85 damage <br>* Tear and restores 20 Armor to youVirulent Bite deal +85 damage<br>* Rip and Tear deals deal +70 33 damage and restores 20 Armor to youhasten the current reuse timer of Drink Blood by 1 second<br>
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<b><u>Virulent Bite 8</u></b><br>
* Tear and Virulent Bite deal +85 damage<br>
* Tear and Virulent Bite deal +85 damage<br>
* Virulent Bite Damage +49%<br>
* Virulent Bite Damage +49%<br>
* Virulent Bite deals 192 Trauma damage over 12 seconds and also has a 25% chance to deal +76% direct immediate Piercing damage<br>* Virulent Bite deals 192 Trauma damage over 12 seconds and also has a 25% chance to deal +76% direct immediate Piercing damage<br>
* Virulent Bite deals 222 Trauma damage to health over 12 seconds<br>
* Virulent Bite deals 222 Trauma damage to health over 12 seconds<br>
* Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +100 damage<br>
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<b><u>Wing Vortex 8</u></b><br>
* Wing Vortex Damage +36.5%<br>
* Wing Vortex Damage +36.5%<br>
* Wing Vortex has a 8070% chance to deal +25% damageand restore 55 Health to you<br>* Wing Vortex has a 8070% chance to deal +25% damageand restore 55 Health to you<br>
* Wing Vortex has a 30% chance to deal +38% damage and stun all targets<br>
* Wing Vortex has a 30% chance to deal +38% damage and stun all targets<br>
* Wing Vortex cause causes targets' next attack to deal -74 damage<br>* Wing Vortex cause causes targets' next attack to deal -74 damage<br>
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