Difference between revisions of "Template:Attribute label"
From Project: Gorgon Wiki
m (fixed capitalization errors (hopefully)) |
m (Adds OOC fast swim boost) |
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Line 1,188: | Line 1,188: | ||
| NONCOMBAT_REGEN_POWER_MOD = Power Regen (Non-Combat) % | | NONCOMBAT_REGEN_POWER_MOD = Power Regen (Non-Combat) % | ||
| NONCOMBAT_SPRINT_BOOST = Sprint Boost (Out of Combat) | | NONCOMBAT_SPRINT_BOOST = Sprint Boost (Out of Combat) | ||
+ | | NONCOMBAT_SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost (Out of Combat) | ||
| NPC_MOD_FAVORFROMGIFTS = Favor Earned From Gifts % | | NPC_MOD_FAVORFROMGIFTS = Favor Earned From Gifts % | ||
| NPC_MOD_FAVORFROMHANGOUTS = Favor Earned From Hanging Out % | | NPC_MOD_FAVORFROMHANGOUTS = Favor Earned From Hanging Out % |
Revision as of 19:18, 3 June 2020
Description
This accepts an Attribute name as input and returns the in-game label.
Syntax
{{Attribute label|<name>}}
Parameters
- <name>
- The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.
Examples
Basic Use
{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}
Chance for Thrown Knives to Stick in Corpse