Prefix |
Suffix |
Max-Level Version |
Slot |
Other Versions
|
Bovine |
of Bovinity |
Level 80 - Cow Skill Base Damage +40% |
Head, Necklace |
Click Expand to reveal
- Cow Skill Damage +5
- Cow Skill Base Damage +10%
- Cow Skill Base Damage +15%
- Cow Skill Base Damage +20%
- Cow Skill Base Damage +25%
- Cow Skill Base Damage +30%
- Cow Skill Base Damage +35%
- Cow Skill Base Damage +40%
|
|
of Cowhide |
Level 80 - Max Armor +80 when Cow is active |
Head, Ring |
Click Expand to reveal
- Max Armor +5 when Cow is active
- Max Armor +10 when Cow is active
- Max Armor +15 when Cow is active
- Max Armor +20 when Cow is active
- Max Armor +25 when Cow is active
- Max Armor +30 when Cow is active
- Max Armor +35 when Cow is active
- Max Armor +40 when Cow is active
- Max Armor +45 when Cow is active
- Max Armor +50 when Cow is active
- Max Armor +55 when Cow is active
- Max Armor +60 when Cow is active
- Max Armor +65 when Cow is active
- Max Armor +70 when Cow is active
- Max Armor +75 when Cow is active
- Max Armor +80 when Cow is active
|
|
of Critical Hooves |
Level 80 - Cow's Front Kick has a 66% chance to deal +132 damage |
Chest, Hands |
Click Expand to reveal
- Cow's Front Kick has a 66% chance to deal +12 damage
- Cow's Front Kick has a 66% chance to deal +20 damage
- Cow's Front Kick has a 66% chance to deal +28 damage
- Cow's Front Kick has a 66% chance to deal +36 damage
- Cow's Front Kick has a 66% chance to deal +44 damage
- Cow's Front Kick has a 66% chance to deal +52 damage
- Cow's Front Kick has a 66% chance to deal +60 damage
- Cow's Front Kick has a 66% chance to deal +68 damage
- Cow's Front Kick has a 66% chance to deal +76 damage
- Cow's Front Kick has a 66% chance to deal +84 damage
- Cow's Front Kick has a 66% chance to deal +92 damage
- Cow's Front Kick has a 66% chance to deal +100 damage
- Cow's Front Kick has a 66% chance to deal +108 damage
- Cow's Front Kick has a 66% chance to deal +116 damage
- Cow's Front Kick has a 66% chance to deal +124 damage
- Cow's Front Kick has a 66% chance to deal +132 damage
|
|
of Continuous Trampling |
Level 80 - Stampede boosts the damage of future Stampede attacks by +38 for 60 seconds (stacks up to 15 times) |
Chest, Hands |
Click Expand to reveal
- Stampede boosts the damage of future Stampede attacks by +4 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +6 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +8 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +10 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +12 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +14 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +16 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +18 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +20 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +22 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +24 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +26 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +29 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +32 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +35 for 60 seconds (stacks up to 15 times)
- Stampede boosts the damage of future Stampede attacks by +38 for 60 seconds (stacks up to 15 times)
|
|
of Trampling |
Level 80 - Stampede Taunt +440 |
Chest, Feet |
Click Expand to reveal
- Stampede Taunt +55
- Stampede Taunt +110
- Stampede Taunt +165
- Stampede Taunt +220
- Stampede Taunt +275
- Stampede Taunt +330
- Stampede Taunt +385
- Stampede Taunt +440
|
|
|
Level 80 - Cow's Front Kick Damage +89 |
MainHand, OffHand |
Click Expand to reveal
- Cow's Front Kick Damage +15
- Cow's Front Kick Damage +25
- Cow's Front Kick Damage +35
- Cow's Front Kick Damage +45
- Cow's Front Kick Damage +55
- Cow's Front Kick Damage +65
- Cow's Front Kick Damage +77
- Cow's Front Kick Damage +89
|
|
of Bovine Bashing |
Level 80 - Cow Bash Damage +65% |
Legs, Ring |
Click Expand to reveal
- Cow Bash Damage +5%
- Cow Bash Damage +9%
- Cow Bash Damage +13%
- Cow Bash Damage +17%
- Cow Bash Damage +21%
- Cow Bash Damage +25%
- Cow Bash Damage +29%
- Cow Bash Damage +33%
- Cow Bash Damage +37%
- Cow Bash Damage +41%
- Cow Bash Damage +45%
- Cow Bash Damage +49%
- Cow Bash Damage +53%
- Cow Bash Damage +57%
- Cow Bash Damage +61%
- Cow Bash Damage +65%
|
|
of Refreshing Headbutts |
Level 80 - Cow's Bash restores 33 Power to you |
Legs, Necklace |
Click Expand to reveal
- Cow's Bash restores 3 Power to you
- Cow's Bash restores 5 Power to you
- Cow's Bash restores 7 Power to you
- Cow's Bash restores 9 Power to you
- Cow's Bash restores 11 Power to you
- Cow's Bash restores 13 Power to you
- Cow's Bash restores 15 Power to you
- Cow's Bash restores 17 Power to you
- Cow's Bash restores 19 Power to you
- Cow's Bash restores 21 Power to you
- Cow's Bash restores 23 Power to you
- Cow's Bash restores 25 Power to you
- Cow's Bash restores 27 Power to you
- Cow's Bash restores 29 Power to you
- Cow's Bash restores 31 Power to you
- Cow's Bash restores 33 Power to you
|
|
of Recuperative Headbutts |
Level 80 - Cow's Bash heals you for 50 health |
Legs, Necklace |
Click Expand to reveal
- Cow's Bash heals you for 3 health
- Cow's Bash heals you for 7 health
- Cow's Bash heals you for 10 health
- Cow's Bash heals you for 14 health
- Cow's Bash heals you for 17 health
- Cow's Bash heals you for 21 health
- Cow's Bash heals you for 24 health
- Cow's Bash heals you for 28 health
- Cow's Bash heals you for 31 health
- Cow's Bash heals you for 35 health
- Cow's Bash heals you for 38 health
- Cow's Bash heals you for 42 health
- Cow's Bash heals you for 44 health
- Cow's Bash heals you for 46 health
- Cow's Bash heals you for 48 health
- Cow's Bash heals you for 50 health
|
|
of Insulting Kicks |
Level 80 - Cow's Front Kick deals +35% damage and taunts +340 |
Necklace, Feet |
Click Expand to reveal
- Cow's Front Kick deals +8% damage and taunts +40
- Cow's Front Kick deals +9% damage and taunts +60
- Cow's Front Kick deals +10% damage and taunts +80
- Cow's Front Kick deals +11% damage and taunts +100
- Cow's Front Kick deals +13% damage and taunts +120
- Cow's Front Kick deals +15% damage and taunts +140
- Cow's Front Kick deals +17% damage and taunts +160
- Cow's Front Kick deals +19% damage and taunts +180
- Cow's Front Kick deals +21% damage and taunts +200
- Cow's Front Kick deals +23% damage and taunts +220
- Cow's Front Kick deals +25% damage and taunts +240
- Cow's Front Kick deals +27% damage and taunts +260
- Cow's Front Kick deals +29% damage and taunts +280
- Cow's Front Kick deals +31% damage and taunts +300
- Cow's Front Kick deals +33% damage and taunts +320
- Cow's Front Kick deals +35% damage and taunts +340
|
|
of Explosive Hooves |
Level 80 - Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +68 damage |
Hands |
Click Expand to reveal
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +8 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +12 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +16 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +20 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +24 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +28 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +32 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +36 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +40 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +44 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +48 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +52 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +56 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +60 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +64 damage
- Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +68 damage
|
|
|
Level 80 - Cow's Front Kick causes the next attack that hits you to deal -39% damage |
OffHand, Ring |
Click Expand to reveal
- Cow's Front Kick causes the next attack that hits you to deal -8% damage
- Cow's Front Kick causes the next attack that hits you to deal -13% damage
- Cow's Front Kick causes the next attack that hits you to deal -18% damage
- Cow's Front Kick causes the next attack that hits you to deal -23% damage
- Cow's Front Kick causes the next attack that hits you to deal -28% damage
- Cow's Front Kick causes the next attack that hits you to deal -33% damage
- Cow's Front Kick causes the next attack that hits you to deal -36% damage
- Cow's Front Kick causes the next attack that hits you to deal -39% damage
|
|
|
Level 80 - Cow's Bash boosts your Nice Attack damage +160 for 9 seconds |
OffHand |
Click Expand to reveal
- Cow's Bash boosts your Nice Attack damage +10 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +20 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +30 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +40 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +50 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +60 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +70 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +80 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +90 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +100 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +110 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +120 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +130 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +140 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +150 for 9 seconds
- Cow's Bash boosts your Nice Attack damage +160 for 9 seconds
|
|
of Buggy Bashes |
Level 80 - Cow's Bash inflicts bugs on the target, dealing 310 Nature damage over 10 seconds |
Head, MainHand |
Click Expand to reveal
- Cow's Bash inflicts bugs on the target, dealing 20 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 35 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 50 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 70 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 90 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 110 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 130 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 150 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 170 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 190 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 210 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 230 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 250 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 270 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 290 Nature damage over 10 seconds
- Cow's Bash inflicts bugs on the target, dealing 310 Nature damage over 10 seconds
|
|
|
Level 80 - Indirect Nature Damage +40% when Cow is active |
MainHand, Legs |
Click Expand to reveal
- Indirect Nature Damage +10% when Cow is active
- Indirect Nature Damage +12% when Cow is active
- Indirect Nature Damage +14% when Cow is active
- Indirect Nature Damage +16% when Cow is active
- Indirect Nature Damage +18% when Cow is active
- Indirect Nature Damage +20% when Cow is active
- Indirect Nature Damage +22% when Cow is active
- Indirect Nature Damage +24% when Cow is active
- Indirect Nature Damage +26% when Cow is active
- Indirect Nature Damage +28% when Cow is active
- Indirect Nature Damage +30% when Cow is active
- Indirect Nature Damage +32% when Cow is active
- Indirect Nature Damage +34% when Cow is active
- Indirect Nature Damage +36% when Cow is active
- Indirect Nature Damage +38% when Cow is active
- Indirect Nature Damage +40% when Cow is active
|
|
of Trampling the Elite |
Level 80 - Stampede boosts your Slashing/Crushing/Piercing Mitigation vs. Elites +6 for 30 seconds (stacks up to 5 times) |
Head |
Click Expand to reveal
- Stampede boosts your Slashing/Crushing/Piercing Mitigation vs. Elites +2 for 30 seconds (stacks up to 5 times)
- Stampede boosts your Slashing/Crushing/Piercing Mitigation vs. Elites +3 for 30 seconds (stacks up to 5 times)
- Stampede boosts your Slashing/Crushing/Piercing Mitigation vs. Elites +4 for 30 seconds (stacks up to 5 times)
- Stampede boosts your Slashing/Crushing/Piercing Mitigation vs. Elites +5 for 30 seconds (stacks up to 5 times)
- Stampede boosts your Slashing/Crushing/Piercing Mitigation vs. Elites +6 for 30 seconds (stacks up to 5 times)
|
Mooer's |
of Wholesome Mooing |
Level 80 - Moo of Calm heals +80 health |
Chest, Ring |
Click Expand to reveal
- Moo of Calm heals +5 health
- Moo of Calm heals +10 health
- Moo of Calm heals +15 health
- Moo of Calm heals +20 health
- Moo of Calm heals +25 health
- Moo of Calm heals +30 health
- Moo of Calm heals +35 health
- Moo of Calm heals +40 health
- Moo of Calm heals +45 health
- Moo of Calm heals +50 health
- Moo of Calm heals +55 health
- Moo of Calm heals +60 health
- Moo of Calm heals +65 health
- Moo of Calm heals +70 health
- Moo of Calm heals +75 health
- Moo of Calm heals +80 health
|
|
of Calm Mooing |
Level 80 - Moo of Calm restores +50 power |
Chest, Ring |
Click Expand to reveal
- Moo of Calm restores +5 power
- Moo of Calm restores +8 power
- Moo of Calm restores +11 power
- Moo of Calm restores +14 power
- Moo of Calm restores +17 power
- Moo of Calm restores +20 power
- Moo of Calm restores +23 power
- Moo of Calm restores +26 power
- Moo of Calm restores +29 power
- Moo of Calm restores +32 power
- Moo of Calm restores +35 power
- Moo of Calm restores +38 power
- Moo of Calm restores +41 power
- Moo of Calm restores +43 power
- Moo of Calm restores +45 power
- Moo of Calm restores +50 power
|
Mooer's |
of Defensive Mooing |
Level 80 - Moo of Calm restores +100 armor |
Feet, Legs |
Click Expand to reveal
- Moo of Calm restores +6 armor
- Moo of Calm restores +12 armor
- Moo of Calm restores +18 armor
- Moo of Calm restores +24 armor
- Moo of Calm restores +30 armor
- Moo of Calm restores +36 armor
- Moo of Calm restores +42 armor
- Moo of Calm restores +48 armor
- Moo of Calm restores +54 armor
- Moo of Calm restores +60 armor
- Moo of Calm restores +66 armor
- Moo of Calm restores +72 armor
- Moo of Calm restores +79 armor
- Moo of Calm restores +86 armor
- Moo of Calm restores +93 armor
- Moo of Calm restores +100 armor
|
|
|
Level 80 - For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 32. This absorbed damage is added to your next Stampede attack at a 200% rate. |
OffHand |
Click Expand to reveal
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 2. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 3. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 5. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 6. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 8. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 9. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 11. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 12. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 14. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 15. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 17. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 20. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 23. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 26. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 29. This absorbed damage is added to your next Stampede attack at a 200% rate.
- For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 32. This absorbed damage is added to your next Stampede attack at a 200% rate.
|
Cudspeeder's |
|
Level 80 - Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds |
Hands, Feet |
Click Expand to reveal
- Graze boosts your out-of-combat sprint speed by 1 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 2 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 3 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 4 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 5 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 5.5 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 6 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 6.5 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 7 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 7.5 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 8 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
- Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
|
Cud-Toughened |
|
Level 80 - Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +14 for 10 seconds |
Hands, Feet |
Click Expand to reveal
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +3 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +4 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +5 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +6 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +8 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +10 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +12 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +14 for 10 seconds
|
|
|
Level 80 - For 10 seconds after using Moo of Determination, all attacks deal +56 damage |
Hands, Feet |
Click Expand to reveal
- For 10 seconds after using Moo of Determination, all attacks deal +10 damage
- For 10 seconds after using Moo of Determination, all attacks deal +16 damage
- For 10 seconds after using Moo of Determination, all attacks deal +22 damage
- For 10 seconds after using Moo of Determination, all attacks deal +28 damage
- For 10 seconds after using Moo of Determination, all attacks deal +34 damage
- For 10 seconds after using Moo of Determination, all attacks deal +40 damage
- For 10 seconds after using Moo of Determination, all attacks deal +48 damage
- For 10 seconds after using Moo of Determination, all attacks deal +56 damage
|
|
of Cow Caretakers |
Level 80 - All Major Healing abilities targeting you restore +45 Health (while Cow skill active) |
Hands, Feet |
Click Expand to reveal
- All Major Healing abilities targeting you restore +10 Health (while Cow skill active)
- All Major Healing abilities targeting you restore +15 Health (while Cow skill active)
- All Major Healing abilities targeting you restore +20 Health (while Cow skill active)
- All Major Healing abilities targeting you restore +25 Health (while Cow skill active)
- All Major Healing abilities targeting you restore +30 Health (while Cow skill active)
- All Major Healing abilities targeting you restore +35 Health (while Cow skill active)
- All Major Healing abilities targeting you restore +40 Health (while Cow skill active)
- All Major Healing abilities targeting you restore +45 Health (while Cow skill active)
|
Cud-Toughened |
|
Level 80 - Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +14 for 10 seconds |
Chest, Ring |
Click Expand to reveal
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +3 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +4 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +5 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +6 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +8 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +10 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +12 for 10 seconds
- Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +14 for 10 seconds
|
|
|
Level 80 - Chew Cud's chance to consume grass is -34% |
Head, OffHand |
Click Expand to reveal
- Chew Cud's chance to consume grass is -4%
- Chew Cud's chance to consume grass is -6%
- Chew Cud's chance to consume grass is -8%
- Chew Cud's chance to consume grass is -10%
- Chew Cud's chance to consume grass is -12%
- Chew Cud's chance to consume grass is -14%
- Chew Cud's chance to consume grass is -16%
- Chew Cud's chance to consume grass is -18%
- Chew Cud's chance to consume grass is -20%
- Chew Cud's chance to consume grass is -22%
- Chew Cud's chance to consume grass is -24%
- Chew Cud's chance to consume grass is -26%
- Chew Cud's chance to consume grass is -28%
- Chew Cud's chance to consume grass is -30%
- Chew Cud's chance to consume grass is -32%
- Chew Cud's chance to consume grass is -34%
|
|
of Defiance |
Level 80 - Chew Cud increases your mitigation versus all attacks by Elites +14 for 10 seconds |
Necklace |
Click Expand to reveal
- Chew Cud increases your mitigation versus all attacks by Elites +3 for 10 seconds
- Chew Cud increases your mitigation versus all attacks by Elites +4 for 10 seconds
- Chew Cud increases your mitigation versus all attacks by Elites +5 for 10 seconds
- Chew Cud increases your mitigation versus all attacks by Elites +6 for 10 seconds
- Chew Cud increases your mitigation versus all attacks by Elites +8 for 10 seconds
- Chew Cud increases your mitigation versus all attacks by Elites +10 for 10 seconds
- Chew Cud increases your mitigation versus all attacks by Elites +12 for 10 seconds
- Chew Cud increases your mitigation versus all attacks by Elites +14 for 10 seconds
|
|
of Clobbering Hooves |
Level 80 - Clobbering Hoof Damage +52% |
Head, Chest |
Click Expand to reveal
- Clobbering Hoof Damage +8%
- Clobbering Hoof Damage +10%
- Clobbering Hoof Damage +12%
- Clobbering Hoof Damage +14%
- Clobbering Hoof Damage +16%
- Clobbering Hoof Damage +18%
- Clobbering Hoof Damage +21%
- Clobbering Hoof Damage +24%
- Clobbering Hoof Damage +27%
- Clobbering Hoof Damage +30%
- Clobbering Hoof Damage +33%
- Clobbering Hoof Damage +36%
- Clobbering Hoof Damage +40%
- Clobbering Hoof Damage +44%
- Clobbering Hoof Damage +48%
- Clobbering Hoof Damage +52%
|
|
of Clobbering Hooves |
Level 80 - Clobbering Hoof attacks have a 50% chance to deal +102% damage |
Head, Legs |
Click Expand to reveal
- Clobbering Hoof attacks have a 50% chance to deal +12% damage
- Clobbering Hoof attacks have a 50% chance to deal +18% damage
- Clobbering Hoof attacks have a 50% chance to deal +24% damage
- Clobbering Hoof attacks have a 50% chance to deal +30% damage
- Clobbering Hoof attacks have a 50% chance to deal +36% damage
- Clobbering Hoof attacks have a 50% chance to deal +42% damage
- Clobbering Hoof attacks have a 50% chance to deal +48% damage
- Clobbering Hoof attacks have a 50% chance to deal +54% damage
- Clobbering Hoof attacks have a 50% chance to deal +60% damage
- Clobbering Hoof attacks have a 50% chance to deal +66% damage
- Clobbering Hoof attacks have a 50% chance to deal +72% damage
- Clobbering Hoof attacks have a 50% chance to deal +78% damage
- Clobbering Hoof attacks have a 50% chance to deal +84% damage
- Clobbering Hoof attacks have a 50% chance to deal +90% damage
- Clobbering Hoof attacks have a 50% chance to deal +96% damage
- Clobbering Hoof attacks have a 50% chance to deal +102% damage
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of Clobbering Hooves |
Level 80 - Clobbering Hoof deals +45% damage and taunts +400 |
Head, Feet |
Click Expand to reveal
- Clobbering Hoof deals +8% damage and taunts +25
- Clobbering Hoof deals +10% damage and taunts +50
- Clobbering Hoof deals +12% damage and taunts +75
- Clobbering Hoof deals +14% damage and taunts +100
- Clobbering Hoof deals +16% damage and taunts +125
- Clobbering Hoof deals +18% damage and taunts +150
- Clobbering Hoof deals +20% damage and taunts +175
- Clobbering Hoof deals +22% damage and taunts +200
- Clobbering Hoof deals +24% damage and taunts +225
- Clobbering Hoof deals +27% damage and taunts +250
- Clobbering Hoof deals +30% damage and taunts +275
- Clobbering Hoof deals +33% damage and taunts +300
- Clobbering Hoof deals +36% damage and taunts +325
- Clobbering Hoof deals +39% damage and taunts +350
- Clobbering Hoof deals +42% damage and taunts +375
- Clobbering Hoof deals +45% damage and taunts +400
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of Sickly Hooves |
Level 80 - Clobbering Hoof infects the target, causing 220 Nature damage over 10 seconds |
Legs, Necklace |
Click Expand to reveal
- Clobbering Hoof infects the target, causing 20 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 30 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 40 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 50 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 60 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 70 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 85 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 100 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 115 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 130 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 145 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 160 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 175 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 190 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 205 Nature damage over 10 seconds
- Clobbering Hoof infects the target, causing 220 Nature damage over 10 seconds
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of Four-Stomach Mastery |
Level 80 - You regenerate +16 Health per tick (every 5 seconds, in and out of combat) while Cow skill active |
Necklace |
Click Expand to reveal
- You regenerate +1 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +2 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +3 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +4 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +5 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +6 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +7 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +8 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +9 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +10 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +11 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +12 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +13 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +14 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +15 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
- You regenerate +16 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
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of Aggravating Moos |
Level 80 - Taunt From Attack Damage +105% when Cow is active |
Head |
Click Expand to reveal
- Taunt From Attack Damage +10% when Cow is active
- Taunt From Attack Damage +15% when Cow is active
- Taunt From Attack Damage +20% when Cow is active
- Taunt From Attack Damage +25% when Cow is active
- Taunt From Attack Damage +30% when Cow is active
- Taunt From Attack Damage +35% when Cow is active
- Taunt From Attack Damage +40% when Cow is active
- Taunt From Attack Damage +45% when Cow is active
- Taunt From Attack Damage +50% when Cow is active
- Taunt From Attack Damage +55% when Cow is active
- Taunt From Attack Damage +60% when Cow is active
- Taunt From Attack Damage +65% when Cow is active
- Taunt From Attack Damage +75% when Cow is active
- Taunt From Attack Damage +85% when Cow is active
- Taunt From Attack Damage +95% when Cow is active
- Taunt From Attack Damage +105% when Cow is active
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Hearty |
of Healthy Livestock |
Level 80 - Max Health +60 when Cow is active |
Chest, Legs |
Click Expand to reveal
- Max Health +4 when Cow is active
- Max Health +8 when Cow is active
- Max Health +12 when Cow is active
- Max Health +16 when Cow is active
- Max Health +20 when Cow is active
- Max Health +24 when Cow is active
- Max Health +28 when Cow is active
- Max Health +32 when Cow is active
- Max Health +36 when Cow is active
- Max Health +40 when Cow is active
- Max Health +44 when Cow is active
- Max Health +48 when Cow is active
- Max Health +51 when Cow is active
- Max Health +54 when Cow is active
- Max Health +57 when Cow is active
- Max Health +60 when Cow is active
|
Well-Fed |
of Well-Fed Livestock |
Level 80 - Chew Cud Healing +44 |
Hands, MainHand |
Click Expand to reveal
- Chew Cud Healing +3
- Chew Cud Healing +6
- Chew Cud Healing +9
- Chew Cud Healing +12
- Chew Cud Healing +15
- Chew Cud Healing +18
- Chew Cud Healing +21
- Chew Cud Healing +24
- Chew Cud Healing +27
- Chew Cud Healing +30
- Chew Cud Healing +33
- Chew Cud Healing +36
- Chew Cud Healing +38
- Chew Cud Healing +40
- Chew Cud Healing +42
- Chew Cud Healing +44
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of Howling Moos |
Level 80 - Moo of Determination restores +110 armor |
MainHand, Ring |
Click Expand to reveal
- Moo of Determination restores +6 armor
- Moo of Determination restores +12 armor
- Moo of Determination restores +19 armor
- Moo of Determination restores +26 armor
- Moo of Determination restores +33 armor
- Moo of Determination restores +40 armor
- Moo of Determination restores +47 armor
- Moo of Determination restores +54 armor
- Moo of Determination restores +61 armor
- Moo of Determination restores +68 armor
- Moo of Determination restores +75 armor
- Moo of Determination restores +82 armor
- Moo of Determination restores +89 armor
- Moo of Determination restores +96 armor
- Moo of Determination restores +103 armor
- Moo of Determination restores +110 armor
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of The Eternal Bull |
Level 80 - Moo of Determination restores 144 Health over 9 seconds |
OffHand, Necklace |
Click Expand to reveal
- Moo of Determination restores 9 Health over 9 seconds
- Moo of Determination restores 18 Health over 9 seconds
- Moo of Determination restores 27 Health over 9 seconds
- Moo of Determination restores 36 Health over 9 seconds
- Moo of Determination restores 45 Health over 9 seconds
- Moo of Determination restores 54 Health over 9 seconds
- Moo of Determination restores 63 Health over 9 seconds
- Moo of Determination restores 72 Health over 9 seconds
- Moo of Determination restores 81 Health over 9 seconds
- Moo of Determination restores 90 Health over 9 seconds
- Moo of Determination restores 99 Health over 9 seconds
- Moo of Determination restores 108 Health over 9 seconds
- Moo of Determination restores 117 Health over 9 seconds
- Moo of Determination restores 126 Health over 9 seconds
- Moo of Determination restores 135 Health over 9 seconds
- Moo of Determination restores 144 Health over 9 seconds
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Level 80 - For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 24. This absorbed damage is added to your next Front Kick. |
MainHand |
Click Expand to reveal
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 2. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 3. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 5. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 6. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 8. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 9. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 11. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 12. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 14. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 15. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 17. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 20. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 21. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 22. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 23. This absorbed damage is added to your next Front Kick.
- For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 24. This absorbed damage is added to your next Front Kick.
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of Tantalizingly Tough Hooves |
Level 80 - Tough Hoof deals +43% damage and taunts +640 |
Ring, OffHand |
Click Expand to reveal
- Tough Hoof deals +13% damage and taunts +40
- Tough Hoof deals +15% damage and taunts +80
- Tough Hoof deals +17% damage and taunts +120
- Tough Hoof deals +19% damage and taunts +160
- Tough Hoof deals +21% damage and taunts +200
- Tough Hoof deals +23% damage and taunts +240
- Tough Hoof deals +25% damage and taunts +280
- Tough Hoof deals +27% damage and taunts +320
- Tough Hoof deals +29% damage and taunts +360
- Tough Hoof deals +31% damage and taunts +400
- Tough Hoof deals +33% damage and taunts +440
- Tough Hoof deals +35% damage and taunts +480
- Tough Hoof deals +37% damage and taunts +520
- Tough Hoof deals +39% damage and taunts +560
- Tough Hoof deals +41% damage and taunts +600
- Tough Hoof deals +43% damage and taunts +640
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Level 80 - Tough Hoof immediately restores 73 armor |
Head, OffHand |
Click Expand to reveal
- Tough Hoof immediately restores 13 armor
- Tough Hoof immediately restores 17 armor
- Tough Hoof immediately restores 21 armor
- Tough Hoof immediately restores 25 armor
- Tough Hoof immediately restores 29 armor
- Tough Hoof immediately restores 33 armor
- Tough Hoof immediately restores 37 armor
- Tough Hoof immediately restores 41 armor
- Tough Hoof immediately restores 45 armor
- Tough Hoof immediately restores 49 armor
- Tough Hoof immediately restores 53 armor
- Tough Hoof immediately restores 57 armor
- Tough Hoof immediately restores 61 armor
- Tough Hoof immediately restores 65 armor
- Tough Hoof immediately restores 69 armor
- Tough Hoof immediately restores 73 armor
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of Tantalizingly Tough Hooves |
Level 80 - Tough Hoof has a 66% chance to deal +78% damage and taunt +700 |
Necklace, MainHand |
Click Expand to reveal
- Tough Hoof has a 66% chance to deal +15% damage and taunt +50
- Tough Hoof has a 66% chance to deal +20% damage and taunt +100
- Tough Hoof has a 66% chance to deal +25% damage and taunt +150
- Tough Hoof has a 66% chance to deal +30% damage and taunt +200
- Tough Hoof has a 66% chance to deal +35% damage and taunt +250
- Tough Hoof has a 66% chance to deal +40% damage and taunt +300
- Tough Hoof has a 66% chance to deal +45% damage and taunt +350
- Tough Hoof has a 66% chance to deal +50% damage and taunt +400
- Tough Hoof has a 66% chance to deal +55% damage and taunt +450
- Tough Hoof has a 66% chance to deal +60% damage and taunt +500
- Tough Hoof has a 66% chance to deal +65% damage and taunt +550
- Tough Hoof has a 66% chance to deal +70% damage and taunt +600
- Tough Hoof has a 66% chance to deal +72% damage and taunt +625
- Tough Hoof has a 66% chance to deal +74% damage and taunt +650
- Tough Hoof has a 66% chance to deal +76% damage and taunt +675
- Tough Hoof has a 66% chance to deal +78% damage and taunt +700
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Level 80 - Tough Hoof Activation Healing +48 |
MainHand, OffHand |
Click Expand to reveal
- Tough Hoof Activation Healing +3
- Tough Hoof Activation Healing +6
- Tough Hoof Activation Healing +9
- Tough Hoof Activation Healing +12
- Tough Hoof Activation Healing +15
- Tough Hoof Activation Healing +18
- Tough Hoof Activation Healing +21
- Tough Hoof Activation Healing +24
- Tough Hoof Activation Healing +27
- Tough Hoof Activation Healing +30
- Tough Hoof Activation Healing +33
- Tough Hoof Activation Healing +36
- Tough Hoof Activation Healing +39
- Tough Hoof Activation Healing +42
- Tough Hoof Activation Healing +45
- Tough Hoof Activation Healing +48
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of Suckerpunch Hooves |
Level 80 - Tough Hoof deals 144 Trauma damage to the target each time they attack and damage you (within 8 seconds) |
MainHand, Legs |
Click Expand to reveal
- Tough Hoof deals 9 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 18 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 27 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 36 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 45 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 54 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 63 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 72 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 81 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 90 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 99 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 108 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 117 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 126 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 135 Trauma damage to the target each time they attack and damage you (within 8 seconds)
- Tough Hoof deals 144 Trauma damage to the target each time they attack and damage you (within 8 seconds)
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Level 80 - Deadly Emission Damage +38% |
Legs, Ring |
Click Expand to reveal
- Deadly Emission Damage +6%
- Deadly Emission Damage +8%
- Deadly Emission Damage +10%
- Deadly Emission Damage +12%
- Deadly Emission Damage +14%
- Deadly Emission Damage +16%
- Deadly Emission Damage +18%
- Deadly Emission Damage +20%
- Deadly Emission Damage +22%
- Deadly Emission Damage +24%
- Deadly Emission Damage +26%
- Deadly Emission Damage +28%
- Deadly Emission Damage +30.5%
- Deadly Emission Damage +33%
- Deadly Emission Damage +35.5%
- Deadly Emission Damage +38%
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Level 80 - Deadly Emission Damage +80 and Reuse Timer -1 second |
Chest, Feet |
Click Expand to reveal
- Deadly Emission Damage +5 and Reuse Timer -1 second
- Deadly Emission Damage +10 and Reuse Timer -1 second
- Deadly Emission Damage +15 and Reuse Timer -1 second
- Deadly Emission Damage +20 and Reuse Timer -1 second
- Deadly Emission Damage +25 and Reuse Timer -1 second
- Deadly Emission Damage +30 and Reuse Timer -1 second
- Deadly Emission Damage +35 and Reuse Timer -1 second
- Deadly Emission Damage +40 and Reuse Timer -1 second
- Deadly Emission Damage +45 and Reuse Timer -1 second
- Deadly Emission Damage +50 and Reuse Timer -1 second
- Deadly Emission Damage +55 and Reuse Timer -1 second
- Deadly Emission Damage +60 and Reuse Timer -1 second
- Deadly Emission Damage +65 and Reuse Timer -1 second
- Deadly Emission Damage +70 and Reuse Timer -1 second
- Deadly Emission Damage +75 and Reuse Timer -1 second
- Deadly Emission Damage +80 and Reuse Timer -1 second
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Level 80 - Deadly Emission Deals +255 Nature damage over 10 seconds and Taunts +400 |
MainHand, Hands |
Click Expand to reveal
- Deadly Emission Deals +30 Nature damage over 10 seconds and Taunts +25
- Deadly Emission Deals +45 Nature damage over 10 seconds and Taunts +40
- Deadly Emission Deals +60 Nature damage over 10 seconds and Taunts +55
- Deadly Emission Deals +75 Nature damage over 10 seconds and Taunts +70
- Deadly Emission Deals +90 Nature damage over 10 seconds and Taunts +85
- Deadly Emission Deals +105 Nature damage over 10 seconds and Taunts +100
- Deadly Emission Deals +120 Nature damage over 10 seconds and Taunts +130
- Deadly Emission Deals +135 Nature damage over 10 seconds and Taunts +160
- Deadly Emission Deals +150 Nature damage over 10 seconds and Taunts +190
- Deadly Emission Deals +165 Nature damage over 10 seconds and Taunts +220
- Deadly Emission Deals +180 Nature damage over 10 seconds and Taunts +250
- Deadly Emission Deals +195 Nature damage over 10 seconds and Taunts +280
- Deadly Emission Deals +210 Nature damage over 10 seconds and Taunts +310
- Deadly Emission Deals +225 Nature damage over 10 seconds and Taunts +340
- Deadly Emission Deals +240 Nature damage over 10 seconds and Taunts +370
- Deadly Emission Deals +255 Nature damage over 10 seconds and Taunts +400
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Level 80 - Deadly Emission Damage +46 and Targets are Knocked Backwards |
Necklace |
Click Expand to reveal
- Deadly Emission Damage +5 and Targets are Knocked Backwards
- Deadly Emission Damage +10 and Targets are Knocked Backwards
- Deadly Emission Damage +15 and Targets are Knocked Backwards
- Deadly Emission Damage +20 and Targets are Knocked Backwards
- Deadly Emission Damage +25 and Targets are Knocked Backwards
- Deadly Emission Damage +30 and Targets are Knocked Backwards
- Deadly Emission Damage +38 and Targets are Knocked Backwards
- Deadly Emission Damage +46 and Targets are Knocked Backwards
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