333
edits
Changes
added golem abilities table
{| {{STDT|sortable}} style='width:100%;'
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
|-
| 1 || Poison Bomb Toss || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
|-
| 2 || Healing Mist || Burst Heals 20 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 14.5 || -
|-
| 3 || Self Destruct || Fire Self-Destruct || || || <b>Power Cost:</b> 0<br><b>Range:</b> 8<br><b>AoE:</b> 10<br><b>Cooldown:</b> 4.5 || -
|-
| 4 || Healing Injection || Heals Owner 15 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 5 || Invigorating Mist || Burst Restores 10 Power || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 12<br><b>Cooldown:</b> 4.5 || -
|-
| 6 || Doom Admixture || Heavy Ranged Darkness Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 29.5 || -
|-
| 7 || Taunting Punch || Punch enemy, briefly aggravating them || || || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 4.5 || -
|-
| 8 || Self Sacrifice || Self-Destruct and Burst Heal 40 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 9 || Fire Balm || Apply a light protective coating to golem's owner, insulating from fire. || Direct and Indirect Fire Mitigation +1 for 5 seconds || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>Cooldown:</b> 4.5 || -
|-
| 10 || Rage Mist || Burst Heals 30 Health, 30 Armor, and 25 Power. Requires Full Rage Bar. || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 19.5 || -
|-
| 11 || Poison Bomb Toss 2 || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
|-
| 11 || Rage Acid Toss || Heavy Ranged Acid Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 35<br><b>Cooldown:</b> 19.5 || -
|-
| 12 || Healing Mist 2 || Burst Heals 40 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 14.5 || -
|-
| 13 || Self Destruct 2 || Fire Self-Destruct || || || <b>Power Cost:</b> 0<br><b>Range:</b> 8<br><b>AoE:</b> 10<br><b>Cooldown:</b> 4.5 || -
|-
| 14 || Healing Injection 2 || Heals Owner 30 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 15 || Invigorating Mist 2 || Burst Restores 15 Power || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 12<br><b>Cooldown:</b> 4.5 || -
|-
| 16 || Doom Admixture 2 || Heavy Ranged Darkness Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 29.5 || -
|-
| 17 || Taunting Punch 2 || Punch enemy, briefly aggravating them || || || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 4.5 || -
|-
| 18 || Self Sacrifice 2 || Self-Destruct and Burst Heal 80 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 18 || Haste Concoction || Disperse chemicals that lets golem and nearby allies run at high speed for a short time. || Movement +6 for 6 seconds. || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 44.5 || -
|-
| 19 || Fire Balm 2 || Apply a light protective coating to golem's owner, insulating from fire. || Direct and Indirect Fire Mitigation +2 for 5 seconds || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>Cooldown:</b> 4.5 || -
|-
| 20 || Rage Mist 2 || Burst Heals 60 Health, 60 Armor, and 30 Power. Requires Full Rage Bar. || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 19.5 || -
|-
| 21 || Poison Bomb Toss 3 || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
|-
| 21 || Rage Acid Toss 2 || Heavy Ranged Acid Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 35<br><b>Cooldown:</b> 19.5 || -
|-
| 22 || Healing Mist 3 || Burst Heals 60 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 14.5 || -
|-
| 23 || Self Destruct 3 || Fire Self-Destruct || || || <b>Power Cost:</b> 0<br><b>Range:</b> 8<br><b>AoE:</b> 10<br><b>Cooldown:</b> 4.5 || -
|-
| 24 || Healing Injection 3 || Heals Owner 45 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 25 || Invigorating Mist 3 || Burst Restores 20 Power || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 12<br><b>Cooldown:</b> 4.5 || -
|-
| 26 || Doom Admixture 3 || Heavy Ranged Darkness Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 29.5 || -
|-
| 27 || Taunting Punch 3 || Punch enemy, briefly aggravating them || || || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 4.5 || -
|-
| 28 || Self Sacrifice 3 || Self-Destruct and Burst Heal 120 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 29 || Fire Balm 3 || Apply a light protective coating to golem's owner, insulating from fire. || Direct and Indirect Fire Mitigation +3 for 5 seconds || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>Cooldown:</b> 4.5 || -
|-
| 30 || Rage Mist 3 || Burst Heals 90 Health, 90 Armor, and 35 Power. Requires Full Rage Bar. || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 19.5 || -
|-
| 31 || Poison Bomb Toss 4 || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
|-
| 31 || Rage Acid Toss 3 || Heavy Ranged Acid Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 35<br><b>Cooldown:</b> 19.5 || -
|-
| 32 || Healing Mist 4 || Burst Heals 80 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 14.5 || -
|-
| 33 || Self Destruct 4 || Fire Self-Destruct || || || <b>Power Cost:</b> 0<br><b>Range:</b> 8<br><b>AoE:</b> 10<br><b>Cooldown:</b> 4.5 || -
|-
| 34 || Healing Injection 4 || Heals Owner 60 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 35 || Invigorating Mist 4 || Burst Restores 25 Power || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 12<br><b>Cooldown:</b> 4.5 || -
|-
| 36 || Doom Admixture 4 || Heavy Ranged Darkness Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 29.5 || -
|-
| 37 || Taunting Punch 4 || Punch enemy, briefly aggravating them || || || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 4.5 || -
|-
| 38 || Self Sacrifice 4 || Self-Destruct and Burst Heal 160 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 38 || Haste Concoction 2 || Disperse chemicals that lets golem and nearby allies run at high speed for a short time. || Movement +8 for 8 seconds. || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 44.5 || -
|-
| 39 || Fire Balm 4 || Apply a light protective coating to golem's owner, insulating from fire. || Direct and Indirect Fire Mitigation +4 for 5 seconds || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>Cooldown:</b> 4.5 || -
|-
| 40 || Rage Mist 4 || Burst Heals 120 Health, 120 Armor, and 40 Power. Requires Full Rage Bar. || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 19.5 || -
|-
| 41 || Poison Bomb Toss 5 || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
|-
| 41 || Rage Acid Toss 4 || Heavy Ranged Acid Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 35<br><b>Cooldown:</b> 19.5 || -
|-
| 42 || Healing Mist 5 || Burst Heals 100 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 14.5 || -
|-
| 43 || Self Destruct 5 || Fire Self-Destruct || || || <b>Power Cost:</b> 0<br><b>Range:</b> 8<br><b>AoE:</b> 10<br><b>Cooldown:</b> 4.5 || -
|-
| 44 || Healing Injection 5 || Heals Owner 75 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 45 || Invigorating Mist 5 || Burst Restores 30 Power || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 12<br><b>Cooldown:</b> 4.5 || -
|-
| 46 || Doom Admixture 5 || Heavy Ranged Darkness Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 29.5 || -
|-
| 47 || Taunting Punch 5 || Punch enemy, briefly aggravating them || || || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 4.5 || -
|-
| 48 || Self Sacrifice 5 || Self-Destruct and Burst Heal 200 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 49 || Fire Balm 5 || Apply a light protective coating to golem's owner, insulating from fire. || Direct and Indirect Fire Mitigation +5 for 5 seconds || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>Cooldown:</b> 4.5 || -
|-
| 50 || Rage Mist 5 || Burst Heals 150 Health, 150 Armor, and 50 Power. Requires Full Rage Bar. || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 19.5 || -
|-
| 51 || Rage Acid Toss 5 || Heavy Ranged Acid Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 35<br><b>Cooldown:</b> 19.5 || -
|-
| 53 || Haste Concoction 3 || Disperse chemicals that lets golem and nearby allies run at high speed for a short time. || Movement +10 for 10 seconds. || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 44.5 || -
|}
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
|-
| 1 || Poison Bomb Toss || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
|-
| 2 || Healing Mist || Burst Heals 20 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 14.5 || -
|-
| 3 || Self Destruct || Fire Self-Destruct || || || <b>Power Cost:</b> 0<br><b>Range:</b> 8<br><b>AoE:</b> 10<br><b>Cooldown:</b> 4.5 || -
|-
| 4 || Healing Injection || Heals Owner 15 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 5 || Invigorating Mist || Burst Restores 10 Power || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 12<br><b>Cooldown:</b> 4.5 || -
|-
| 6 || Doom Admixture || Heavy Ranged Darkness Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 29.5 || -
|-
| 7 || Taunting Punch || Punch enemy, briefly aggravating them || || || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 4.5 || -
|-
| 8 || Self Sacrifice || Self-Destruct and Burst Heal 40 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 9 || Fire Balm || Apply a light protective coating to golem's owner, insulating from fire. || Direct and Indirect Fire Mitigation +1 for 5 seconds || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>Cooldown:</b> 4.5 || -
|-
| 10 || Rage Mist || Burst Heals 30 Health, 30 Armor, and 25 Power. Requires Full Rage Bar. || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 19.5 || -
|-
| 11 || Poison Bomb Toss 2 || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
|-
| 11 || Rage Acid Toss || Heavy Ranged Acid Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 35<br><b>Cooldown:</b> 19.5 || -
|-
| 12 || Healing Mist 2 || Burst Heals 40 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 14.5 || -
|-
| 13 || Self Destruct 2 || Fire Self-Destruct || || || <b>Power Cost:</b> 0<br><b>Range:</b> 8<br><b>AoE:</b> 10<br><b>Cooldown:</b> 4.5 || -
|-
| 14 || Healing Injection 2 || Heals Owner 30 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 15 || Invigorating Mist 2 || Burst Restores 15 Power || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 12<br><b>Cooldown:</b> 4.5 || -
|-
| 16 || Doom Admixture 2 || Heavy Ranged Darkness Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 29.5 || -
|-
| 17 || Taunting Punch 2 || Punch enemy, briefly aggravating them || || || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 4.5 || -
|-
| 18 || Self Sacrifice 2 || Self-Destruct and Burst Heal 80 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 18 || Haste Concoction || Disperse chemicals that lets golem and nearby allies run at high speed for a short time. || Movement +6 for 6 seconds. || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 44.5 || -
|-
| 19 || Fire Balm 2 || Apply a light protective coating to golem's owner, insulating from fire. || Direct and Indirect Fire Mitigation +2 for 5 seconds || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>Cooldown:</b> 4.5 || -
|-
| 20 || Rage Mist 2 || Burst Heals 60 Health, 60 Armor, and 30 Power. Requires Full Rage Bar. || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 19.5 || -
|-
| 21 || Poison Bomb Toss 3 || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
|-
| 21 || Rage Acid Toss 2 || Heavy Ranged Acid Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 35<br><b>Cooldown:</b> 19.5 || -
|-
| 22 || Healing Mist 3 || Burst Heals 60 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 14.5 || -
|-
| 23 || Self Destruct 3 || Fire Self-Destruct || || || <b>Power Cost:</b> 0<br><b>Range:</b> 8<br><b>AoE:</b> 10<br><b>Cooldown:</b> 4.5 || -
|-
| 24 || Healing Injection 3 || Heals Owner 45 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 25 || Invigorating Mist 3 || Burst Restores 20 Power || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 12<br><b>Cooldown:</b> 4.5 || -
|-
| 26 || Doom Admixture 3 || Heavy Ranged Darkness Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 29.5 || -
|-
| 27 || Taunting Punch 3 || Punch enemy, briefly aggravating them || || || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 4.5 || -
|-
| 28 || Self Sacrifice 3 || Self-Destruct and Burst Heal 120 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 29 || Fire Balm 3 || Apply a light protective coating to golem's owner, insulating from fire. || Direct and Indirect Fire Mitigation +3 for 5 seconds || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>Cooldown:</b> 4.5 || -
|-
| 30 || Rage Mist 3 || Burst Heals 90 Health, 90 Armor, and 35 Power. Requires Full Rage Bar. || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 19.5 || -
|-
| 31 || Poison Bomb Toss 4 || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
|-
| 31 || Rage Acid Toss 3 || Heavy Ranged Acid Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 35<br><b>Cooldown:</b> 19.5 || -
|-
| 32 || Healing Mist 4 || Burst Heals 80 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 14.5 || -
|-
| 33 || Self Destruct 4 || Fire Self-Destruct || || || <b>Power Cost:</b> 0<br><b>Range:</b> 8<br><b>AoE:</b> 10<br><b>Cooldown:</b> 4.5 || -
|-
| 34 || Healing Injection 4 || Heals Owner 60 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 35 || Invigorating Mist 4 || Burst Restores 25 Power || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 12<br><b>Cooldown:</b> 4.5 || -
|-
| 36 || Doom Admixture 4 || Heavy Ranged Darkness Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 29.5 || -
|-
| 37 || Taunting Punch 4 || Punch enemy, briefly aggravating them || || || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 4.5 || -
|-
| 38 || Self Sacrifice 4 || Self-Destruct and Burst Heal 160 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 38 || Haste Concoction 2 || Disperse chemicals that lets golem and nearby allies run at high speed for a short time. || Movement +8 for 8 seconds. || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 44.5 || -
|-
| 39 || Fire Balm 4 || Apply a light protective coating to golem's owner, insulating from fire. || Direct and Indirect Fire Mitigation +4 for 5 seconds || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>Cooldown:</b> 4.5 || -
|-
| 40 || Rage Mist 4 || Burst Heals 120 Health, 120 Armor, and 40 Power. Requires Full Rage Bar. || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 19.5 || -
|-
| 41 || Poison Bomb Toss 5 || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
|-
| 41 || Rage Acid Toss 4 || Heavy Ranged Acid Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 35<br><b>Cooldown:</b> 19.5 || -
|-
| 42 || Healing Mist 5 || Burst Heals 100 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 14.5 || -
|-
| 43 || Self Destruct 5 || Fire Self-Destruct || || || <b>Power Cost:</b> 0<br><b>Range:</b> 8<br><b>AoE:</b> 10<br><b>Cooldown:</b> 4.5 || -
|-
| 44 || Healing Injection 5 || Heals Owner 75 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 45 || Invigorating Mist 5 || Burst Restores 30 Power || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 12<br><b>Cooldown:</b> 4.5 || -
|-
| 46 || Doom Admixture 5 || Heavy Ranged Darkness Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 29.5 || -
|-
| 47 || Taunting Punch 5 || Punch enemy, briefly aggravating them || || || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 4.5 || -
|-
| 48 || Self Sacrifice 5 || Self-Destruct and Burst Heal 200 Health || || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 4.5 || -
|-
| 49 || Fire Balm 5 || Apply a light protective coating to golem's owner, insulating from fire. || Direct and Indirect Fire Mitigation +5 for 5 seconds || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>Cooldown:</b> 4.5 || -
|-
| 50 || Rage Mist 5 || Burst Heals 150 Health, 150 Armor, and 50 Power. Requires Full Rage Bar. || || || <b>Power Cost:</b> 0<br><b>Range:</b> 10<br><b>AoE:</b> 10<br><b>Cooldown:</b> 19.5 || -
|-
| 51 || Rage Acid Toss 5 || Heavy Ranged Acid Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 35<br><b>Cooldown:</b> 19.5 || -
|-
| 53 || Haste Concoction 3 || Disperse chemicals that lets golem and nearby allies run at high speed for a short time. || Movement +10 for 10 seconds. || || <b>Power Cost:</b> 0<br><b>Range:</b> 15<br><b>AoE:</b> 20<br><b>Cooldown:</b> 44.5 || -
|}