Difference between revisions of "Treachery Trooper Helm"
From Project: Gorgon Wiki
(Bot added info for game version v338, bot version 101. Contact User:Alleryn for issues concerning this bot edit.) |
m (Updating infobox to game version v338) |
||
Line 4: | Line 4: | ||
|skillreqs = Endurance 50<br> | |skillreqs = Endurance 50<br> | ||
|description = This green-tinted armor is worn by Gazluk City's gadgeteers and tacticians, known as "Treachery Troopers". Their armor protects them from battlefield conditions and enhances their tricky combat techniques. | |description = This green-tinted armor is worn by Gazluk City's gadgeteers and tacticians, known as "Treachery Troopers". Their armor protects them from battlefield conditions and enhances their tricky combat techniques. | ||
− | |basemods = {{Attribute|MAX_ARMOR|+80}}<br>{{Attribute|BOOST_SKILL_BATTLECHEMISTRY|+10}}<br>{{Attribute|BOOST_MAJORHEAL_RECEIVER|+10}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+42}} | + | |basemods = {{Attribute|MAX_ARMOR|+80}}<br>{{Attribute|BOOST_SKILL_BATTLECHEMISTRY|+10}}<br>{{Attribute|BOOST_MAJORHEAL_RECEIVER|+10}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+42}} |
|value = 210 | |value = 210 | ||
|extra = {{Spoiler| | |extra = {{Spoiler| | ||
Line 12: | Line 12: | ||
| stack = 1 | | stack = 1 | ||
| dye = | | dye = | ||
− | | keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|Equipment}}{{KW|Head}}</p><p>{{KW|Loot}}{{KW|MetalArmor}}{{KW|MetalHelm}}{{KW| | + | | keywords = <p>{{KW|Armor}}{{KW|ArmorOrShield}}{{KW|Equipment}}{{KW|Head}}</p><p>{{KW|Loot}}{{KW|MetalArmor}}{{KW|MetalHelm}}{{KW|NonFaeMetalArmor}}</p><p>{{KW|NotDyeable}}{{KW|TreacheryTrooper}}</p> |
}}}} | }}}} | ||
}} | }} |
Revision as of 22:42, 14 October 2020
Treachery Trooper Helm | |||||||||
Endurance 50
| |||||||||
This green-tinted armor is worn by Gazluk City's gadgeteers and tacticians, known as "Treachery Troopers". Their armor protects them from battlefield conditions and enhances their tricky combat techniques.
| |||||||||
Max Armor
+80
Battle Chemistry Damage
+10
Healing Received from Major Healing Abilities
+10
Armor from Combat Refresh Abilities
+42 | |||||||||
---|---|---|---|---|---|---|---|---|---|
Value: 210
| |||||||||
|
How to Obtain
Producing with Recipes
None.
Obtaining through Bartering
Purchasing
Drops
Gathering
Quest Rewards
None.
Other Ways to Obtain
Uses
Using in Recipes
Lvl | Name | Ingredients | Results |
---|---|---|---|
10 | Reinforce Metal Helm | Basic Metal Slab x2 Metal Helm x1 |
Adds +4 Armor. Consumes 20 Enhancement Points. |
Also can be used in any recipes which call for:
Gifting
NPC | Location | Preferences |
---|---|---|
Azalak | The Housing Complex in Northern Serbule | Loves (Items Worn on the Head and Loot) |
Pegast | The Fel-Dasculan Ruins in the Fae Realm | Likes (Metal Helms and Loot) |
Mushroom Jack | Serbule Keep in Serbule | Likes (Items Worn on the Head and Loot) |
Tadion | Serbule Keep in Serbule | Likes (Pieces of Metal Armor and Loot) |
The Wombat | The Druid Camp in Sun Vale | Hates (Pieces of Metal Armor) |
Bartering Uses
Selling
Consumption
Direct Consumption
Ability Consumption
None.
Quest Fulfillment
Quest | Number Required | Quest Cooldown (if repeatable) |
NPC | Minimum Favor | Location | Notes |
---|---|---|---|---|---|---|
Holistic Wellness: Hold Gear | 40 (Have any Pieces of Equipment) | 12 Hours | Unknown | Despised | Rahu |