547
edits
Changes
finished major construction(as far as im going to change for now), finished intro, moved authors note, removed construction sign
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<div style="text-align:center; padding:1em 0 0; color:#c80000000000;">Author'''''UNDER CONSTRUCTION'''''s note: This page is fairly text heavy but this is a compilation of introductions to the games most used mechanics in the game. So bear with us for just the few moments that it will take to read, it will save you some headache later, promise.
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==Introduction==
Protect:Gorgon will have the tools the you need, give advice, tell you where to go, what you need to do, to complete whatever task you want to want to do, but it will not hand it to you. It leaves it to the player to find the tool, the person that knows the quest/advice and whatever else the player might need. So then players should read what NPCs have to say, most is useful for something they might need. So players need to be mindful of all that they can, or be prepared to go backtracking and searching the wiki for answers. Also, if PG gives a warning about a boss or skill or whatever it may be. Believe that they mean what they say, some things out in the wild cause permanent changes to the player's character, some may/will not be able to be reversed, so take care! There are no take backs when a player curses themselves! That being said...
Exploration is a major theme in PG, discover new places, discover new skills, and discover new people, because the aim is that the game will have plenty for everyone to find and enjoy at all stages of the game. We ask to be considerate to others that may not know or not have discovered as much in the game. Everyone wants to have the thrill of discovering something new, so please try not to shout out spoilers if possible.
*Good luck, and have fun out there!
==Inventory and Items==
===Storage basics===
*[[Hulon]] in [[Serbule Keep]] is the vaultmaster. You can use [[storage|storeage]] in the main "council storage", and you can also use the nearby chest which is meant to transfer items between your characters on the same account.*Many, many, NPCs offer storage once the player is their friend, this is very handy once the price of more bank slots becomes unmanageable. see: [[Storage]]
===Combat Items===
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===Save everything!===
*Nearly everything that drops off enemies and harvestables are either useful in crafting or will earn you [[favor]](see below). As a new player make sure to use the "Small Talk" option with every new NPC you discover to learn about their likes and dislikes. Experiment by giving them appropriate gifts. This will give you over time an idea of what's worth holding onto.
*If you still are not sure or want to hold onto stacks of items to gift later, store it with Hulon and start buying additional vault slots. You will be happy to have those stacks of items many levels later when you realize what they are for.
*For those what are worried about running out of room on their characters personal inv space, certain armor mod, skills and potions(temporally) can increase the amount of space you have to carry items. Beware though! If you become overburdened with items you lose the ability to run.
*Empty bottles:[[File:Item-icon-bottle.png]] To fill an empty bottle with water you can either activate a water well (eg. in Serbule) or similar object, but you can also simply stand in a body of water outdoors and right click an empty bottle.
==NPC's Quests and Favors==