Difference between revisions of "Sword/Treasure Effects:By Ability"
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==<!--start-->Sword Paired List== | ==<!--start-->Sword Paired List== | ||
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> |
Revision as of 12:24, 25 May 2021
Sword Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.
General Mods
- Sword Base Damage +40%
- Sword Base Damage +40%
- All sword abilities deal +17% damage when you have 33% or less of your Armor left
- Sword Damage +70
- Sword Damage +70
- All Sword abilities have a 22% chance to restore 30 Health to you
- All Sword abilities have a 22% chance to restore 30 Health to you
- Chance to Ignore Stuns +30% when Sword is active
- Chance to Ignore Stuns +30% when Sword is active
Debilitating Blow 5
- Many Cuts and Debilitating Blow Damage +71
- Many Cuts and Debilitating Blow Damage +71
- Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
- Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
- Debilitating Blow hastens the current reuse timer of Decapitate by 8 seconds
- Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
- Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
- Debilitating Blow Damage +55%
- Debilitating Blow Damage +55%
- Debilitating Blow deals +40 damage and causes your Core Attacks to deal +75 damage for 7 seconds
- Debilitating Blow deals +40 damage and causes your Core Attacks to deal +75 damage for 7 seconds
Decapitate 6
- Decapitate Reuse Timer -11
- Decapitate deals +80 damage and briefly terrifies the target
- Finishing Blow and Decapitate damage +150
- Finishing Blow and Decapitate damage +150
- Decapitate Damage +47.5%
- Decapitate Damage +47.5%
- Decapitate restores 165 armor to you
- Decapitate restores 165 armor to you
- Decapitate deals +425 damage to non-Elite targets
- Decapitate deals +425 damage to non-Elite targets
Finishing Blow 5
- Finishing Blow gives you 25% resistance to Elemental damage (Fire, Cold, Electricity) for 10 seconds
- Finishing Blow restores 42 Power to you
- Finishing Blow restores 42 Power to you
- Finishing Blow Damage +44%
- Finishing Blow Damage +44%
- Finishing Blow and Decapitate damage +150
- Finishing Blow and Decapitate damage +150
- Finishing Blow restores 104 armor to you
- Finishing Blow restores 104 armor to you
Flashing Strike 7
- Flashing Strike and Hacking Blade Damage +29%
- Flashing Strike and Hacking Blade Damage +29%
- Flashing Strike deals +35% damage and gives you 50% resistance to Darkness damage for 4 seconds
- Flashing Strike heals you for 55 health
- Flashing Strike heals you for 55 health
- Flashing Strike Damage +50%
- Flashing Strike Damage +50%
- Flashing Strike deals +217 damage to undead
- Flashing Strike deals +217 damage to undead
Hacking Blade 5
- Flashing Strike and Hacking Blade Damage +29%
- Flashing Strike and Hacking Blade Damage +29%
- Hacking Blade Direct Damage +38%
- Hacking Blade Direct Damage +38%
- Hacking Blade deals +192 Trauma damage over 12 seconds
- Hacking Blade deals +192 Trauma damage over 12 seconds
- Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
- Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
- Hacking Blade generates no Rage, and instead reduces Rage by 325
- Hacking Blade generates no Rage, and instead reduces Rage by 325
Heart Piercer 7
- Wind Strike and Heart Piercer deal 124 armor damage
- Wind Strike and Heart Piercer deal 124 armor damage
- Heart Piercer heals you for 40 health
- Heart Piercer heals you for 40 health
- Heart Piercer removes (up to) 212 more Rage, turning half of that into Trauma damage
- Heart Piercer removes (up to) 212 more Rage, turning half of that into Trauma damage
- Heart Piercer deals +18% piercing damage and heals you for 23 health
- Heart Piercer deals +18% piercing damage and heals you for 23 health
- Precision Pierce and Heart Piercer restore 18 Health to you
- Precision Pierce and Heart Piercer restore 18 Health to you
Many Cuts 7
- Many Cuts and Debilitating Blow Damage +71
- Many Cuts and Debilitating Blow Damage +71
- Many Cuts deals +132 armor damage
- Many Cuts deals +132 armor damage
- Many Cuts deals +21% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%
- Many Cuts knocks back targets that have less than a third of their Armor, also dealing +40 damage
- Many Cuts knocks back targets that have less than a third of their Armor, also dealing +40 damage
- Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
- Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
- Many Cuts hits all enemies within 5 meters, dealing +30 damage
Parry 7
- Parry and Riposte Damage +20% and Power Cost -8
- Parry and Riposte Damage +20% and Power Cost -8
- Parry and Riposte further reduce target's Rage by 680
- Parry and Riposte further reduce target's Rage by 680
- Parry restores 26 health
- Parry restores 26 health
- Parry and Riposte Damage +49%
- Parry hits all enemies within 5 meters, dealing an additional +30 damage
Precision Pierce 7
- Precision Pierce deals +40 direct health damage and further reduces target's Rage by 240
- Precision Pierce deals +40 direct health damage and further reduces target's Rage by 240
- Precision Pierce and Heart Piercer restore 18 Health to you
- Precision Pierce and Heart Piercer restore 18 Health to you
- Precision Pierce Damage +64
- Precision Pierce Damage +64
- Precision Pierce deals +145% damage but its reuse timer is increased +3 seconds
- Precision Pierce deals +145% damage but its reuse timer is increased +3 seconds
- For 6 seconds after using Precision Pierce, your Nice Attacks deal +64 damage
- For 6 seconds after using Precision Pierce, your Nice Attacks deal +64 damage
Riposte 7
- Parry and Riposte Damage +20% and Power Cost -8
- Parry and Riposte Damage +20% and Power Cost -8
- Riposte Damage +62%
- Riposte Damage +62%
- Parry and Riposte further reduce target's Rage by 680
- Parry and Riposte further reduce target's Rage by 680
- Parry and Riposte Damage +49%
- Riposte restores 53 armor
- Riposte restores 53 armor
Sword Slash 7
- Sword Slash and Thrusting Blade restore 18 armor
Thrusting Blade 5
- Sword Slash and Thrusting Blade restore 18 armor
Wind Strike 7
- Wind Strike hastens the current reuse timer of Finishing Blow by 6 seconds
- Wind Strike causes your next attack to deal +114 damage
- Wind Strike and Heart Piercer deal 124 armor damage
- Wind Strike and Heart Piercer deal 124 armor damage
- Wind Strike deals +38% damage and gives you +16 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
- Wind Strike deals +38% damage and gives you +16 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
- Wind Strike gives you +50% projectile evasion for 5 seconds