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Skill Template

1,308 bytes removed, 14:53, 30 September 2021
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{{msg:BASEPAGENAME}} Experience Table
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{{Skill infobox
|title = Sword <!-- You can leave this blank -->|image =[[File:Sword_skill.png|300px]] <!-- You can leave this blank -->
|caption = A description of the skill.
|skilltype = Combat Skills Skill <!-- Pick the first correct one: Beast Form, Combat SkillsSkill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Trade SkillsAnatomy Skill, Beast FormsPhrenology Skill, Beast SkillsTrade Skill, Other Skills Skill (Used for skills that don't fit the other categories) -->|maxlevel = 60 70 <!-- List without bonus levels -->|req = <!-- Any other skills needed to gain this skill -->
|skilltrainers = [[Nelson Ballard]], [[Janet Lews]], [[Malvol]] <!-- List skill trainers, 3 max -->
}}
 
{{Quote|
Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.
}}
 
== {{msg:BASEPAGENAME}} Overview==
'''Skill''' introductory paragraph or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both? Feel free to elaborate on useful information. See [[Lycanthropy]] or [[Hammer]] for examples.
 
=== In-Game Description ===
The in-game description of the skill goes here.
=== How to Obtain ===
<!-- A list of means to learn the skill -->
; [[Joeh|NPC Name]]
: Sells the book ''Psychology for dummies''.
== Related Skills ==
List skills that connect with the skill the page is for. Sub-Skills often exist for Trade Skills and Combat Skills. For example, a Sub-Skill for Leatherworking may be Haberdashery. A Sub-Skill for Sword will eventually be Greatsword. Secondary skills are skills that either modify the page's skill, or wiki editors feel are required. Calligraphy is an example of a Secondary skill for Sword, and Gardening could be listed for Cooking.
'''Sub-Skills:'''
* [[Charged Pig]] (As a Sub-Skill for Pig)
'''Secondary:'''
* [[Gardening]] (for Cooking)
* [[Calligraphy]] (for sword)
=== Training {{msg:BASEPAGENAME}} Basic Abilities===''' First, add a table <!-- A list of abilities learned naturally through leveling up methods to learn and level 50. See the example from skill -->* [[Jara]] teaches Carpentry after you finish '''[[HammerKill Bear in There]] below. This title must exist ''' for all types of Skills. Some Trade Skills have sidebar abilitiesher. (Fishing has Fish Gut)
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all|- style="background: #ec81bf;"! align="left" style="width:200px;"|<span style="cursor: pointer;">'''Ability'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Req. Favor'''</span> || align="left" style="width:120px"|<span style="cursor: pointer;">'''Req. Level'''</span> || align="left"|'''Special'''|-| * [[File:Thunderstrike.png|36pxThe Wombat]] '''Thunderstrike''' in Sun Vale also has several recipes. These recipes teach how to make some staffs and animal shoes (1-4Cow and Deer) || [[Agrashab]] || Friends+ || 18/29/44/58 Hammer || None|-| [[File:Discharging_Strike.png|36px]] '''Discharging Strike''' (1-4Useful if only for the bonus XP for creating an item for the first time) || [[Agrashab]] || Friends+ || 7/27/47/60 Hammer || None|-|}
===Advanced===If there is a skill trainer for levels higher than 60, list them and their offered abilities here.The following skills you'll only be able * [[Lamashu]] in Kur Mountains has some recipes to learn from several scrolls found out in the world, or as monster drops:{| {{STDT|sortable}}!Ability Name!Description!Damage Type!Level|-| Pouncing Rend || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 6|-| Pouncing Rend 2 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 26|-| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Slashing (Armor damage only) || 46|-| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rendcreate Storage Crates.) || Slashing (Armor damage only) || 50|}
You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you're a werewolf yourself. * [[Jace SoralAmutasa]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:{| {{STDT|sortable}}!Ability Name!Description!Damage Type!Level|unlocks levels 51-| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, 70 and teaches some higher-5 piercing mitigation) || N/A || 9|-| See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing & slashing damage, -5 piercing & slashing mitigation) || N/A || 29|-| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing & slashing damage, -10 piercing & slashing mitigation) || N/A || 49|-| Double Claw || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13|-| Double Claw 2 || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22|-| Double Claw 3 || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armorlevel staff recipes. (+60 additional taunt) || Slashing (Reduced by armor) || 42|-| Sanguine Fangs || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 15 health damage over 15 seconds) || Piercing || 8|-| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 20 health damage over 10 seconds) || Piercing || 18|-| Sanguine Fangs 3 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 27 health damage over 9 seconds) || Piercing || 29|-| Sanguine Fangs 4 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44|-| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -60 rage) || Crushing || 14|-| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27|-| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -150 rage) || Crushing || 41|}
Also== Connected Skills =='''List skills that connect with the skill the page is for. Sub-Skills often exist for Trade Skills and Combat Skills. For example, completing a quest with Sub-Skill for Leatherworking may be Haberdashery. A Sub-Skill for Sword will eventually be Greatsword. An existing Sub-Skill is [[Jace SoralCorpse Talking]] to defeat for [[BleddynNecromancy]] .''' '''Secondary Skills are skills that either modify the page's skill, or have connected mechanics. Calligraphy is an example of a Secondary skill for Sword, as well as Meditation for Unarmed. Secondary skills can also be Skills that require a level in the werewolf will grant you current page's skill to unlock. Toolcrafting would be an example of a Secondary skill for Carpentry, even though it isn't a Sub-Skill. In this example, list the following alternative shapeshifting ability:level.'''{| {{STDT|sortable}}!Ability Name'''Related Skills are suggested by the wiki editors, and Cooking could be listed for Gardening.'''!Description!Level===== Sub-Skills: =====|* [[Charged Pig]] -| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being As a wolfSub-Skill for Pig)===== Secondary Skills: =====* [[Calligraphy]] - Explanation of how Calligraphy works with Sword. (+5 indirect cold damage mitigation, * [[Toolcrafting]] -2 indirect fire damage mitigation) || 0Toolcrafting requires Level 20 Carpentry.===== Related Skills: =====|}* [[Cooking]] - Explanation of why Cooking is related to Gardening.=== Complete Ability == Synergy Levels: =====Bonus [[Synergy Levels]] for [[Archery]]<!-- Skill Name --> can be obtained from the following skills and levels::; [[Fletching]] <!-- List skills alphabetically, gather information from Synergy Levels page linked above. -->:: Level 15, Level 29, Level 43 == Harvestables ==''' FinallyIf the skill includes a gathering component (Foraging, Fishing, Gardening), reference add this heading.'''''' See [[Fishing]] or [[Mycology]] for examples. ''' Reference a transcluded ability table for the skill. This will be populated with all possible skillsabilities.'''Click "Expand" on Save the box below to view a complete list of Abilities page for the Sword skill, than follow the red link. On the new page, type <code>{{((}}subst:Preload/Ability pages{{))}}</code> Save that page to generate the table (Just the table, there will be no content until the Wiki's ExtraBot is turned on, which generally happens after every otherpatch).{{:Sword {{msg:BASEPAGENAME}}/Abilities}}
== Recipe Lists ==
Lists of Recipes pertaining to the skill goes here. See [[Cooking]] for one example of where recipes are broken up. For Transcluded tables (What all skills should use), see [[Carpentry]].
'''After adding recipe breakdowns if needed, add a transcluded table of all recipes. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Recipes. Type on that page: <code>{{((}}subst:Preload/Recipe pages{{))}}</code> and save.'''{{:{{msg:BASEPAGENAME}}/Recipes}} == Name {{msg:BASEPAGENAME}} Mechanics ==''' Delete this line: Add mechanics specific to the skill in this question, like [[Unarmed]] and [[Lycanthropy]]'s Combos, Skill-specific activities (Altar of Norala for Lycanthropes), and Equipment that is specialized for the skill.'''
=== Mechanic 1===
Doing la-di-dah allows for this and that.
===Equipment===
<!-- Special equipment that is intended to be used by the skill goes here, including belts. Belts might be made automatic one day. -->* {{belt|Lucky Belt of the HunterHammerer}} increases Base Damage dealt with Hammer by 8%. Can be created with [[Toolcrafting]] 40. {{belt|Lucky Belt of the Woodland Warrior}} increases Base Damage dealt with Hammer and Druid combat skills by 6%. Can be bought from [[Agrashab]]. {{belt|Lucky Belt of the Barbarian}} increases Base Damage dealt with Hammer and [[Shield]] combat skills by 6%. Can be bought from [[Agrashab]]. {{belt|Lucky Belt of the Mindfist}} (Archery, '''Sword''')increases Base Damage dealt with Hammer and [[Mentalism]] combat skills by 6%. Can be bought from [[Agrashab]]. * {{belt|Lucky Belt of the SoldierWraith}} increase Base Damage dealt with Unarmed and [[Necromancy]] combat skills by 6%. Can be found through rare drops and chests. '''If this is a Combat Skill, add Treasure Effects. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Treasure Effects. Type on that page: <code>{{((}}subst:Preload/Treasure Effect pages{{))}}</code> and save.'''Sword{{:{{msg:BASEPAGENAME}}/Treasure Effects}} '''Now, ShieldAdd Stat Bonuses. There is no preload for Stat Bonuses, so just add the following and wait for the bot to add the page.{{:{{msg:BASEPAGENAME}}/Stat Bonuses}} '''Now, Add Level Up Rewards. In a similar method to adding the Complete Ability list, save this page and follow the red link that will be created for Level Up Rewards. Type on that page: <code>{{((}}subst:Preload/Level Up Reward pages{{))}}</code> and save.'''{{:{{msg:BASEPAGENAME}}/Level Up Rewards}} =={{msg:BASEPAGENAME}} Experience Table == Level up Rewards {{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|{{:Xptables/TypicalCombatSkill}} <!-- Xptables will list all tables. Select the right one by looking at "XpTable" in the skills json. -->}} ==Trivia ==A short sentence '''Write a little about if this history of the rewards are permanentskill, or only active when things that don't belong in above areas''' == Gallery==''' Include a small gallery of players using the skill , or abilities of the skill. Try to keep it under six images. This example Gallery isfrom the Serbule Page.'''{| {{STDT}}<gallery mode="nolines" widths=200px>! Level !! Bonus !! Skill !! File:Serbule docks area.jpg|The docks area.File:Serbule Gallery (abandoned cart).jpg|-An abandoned cart.File:Serbule Gallery 2.jpg| 20 || +5 || MetabolismA very dangerous place...|-</gallery>|}
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  Add one of these These Categorieswill be automatically added if the infobox is filled in correctly: * Category:Beast Forms
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