|
|
(3 intermediate revisions by the same user not shown) |
Line 1: |
Line 1: |
| <noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> | | <noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> |
| ==[[Staff/Treasure Effects|Staff Treasure Effects]]== | | ==[[Staff/Treasure Effects|Staff Treasure Effects]]== |
− | </includeonly> | + | </includeonly>See also: [[Staff/Treasure Effects:By Slot]] |
− | See also: [[Staff/Treasure Effects:By Slot]] | |
| | | |
| See also: [[Staff/Treasure Effects:By Ability]] | | See also: [[Staff/Treasure Effects:By Ability]] |
− | <!-- Updated on November 17, 2022 from v374 --> | + | <!-- Updated to v414 on Fri Oct 04 2024 23:24:28 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator --> |
| {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" |
− | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions | + | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions |
| |- | | |- |
− | | || of Staff-Fighting || <b>Level 80</b> - Staff Base Damage +40% || Head, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Staff-Fighting || <b>Level 100</b> - Staff Base Damage +50% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
| *; Level 10 | | *; Level 10 |
| :Staff Damage +5 | | :Staff Damage +5 |
Line 26: |
Line 25: |
| *; Level 80 | | *; Level 80 |
| :Staff Base Damage +40% | | :Staff Base Damage +40% |
| + | *; Level 90 |
| + | :Staff Base Damage +45% |
| + | *; Level 100 |
| + | :Staff Base Damage +50% |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Armor from Combat Refresh Abilities +55 when Staff is active || Chest, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Armor from Combat Refresh Abilities +67 when Staff is active || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Armor from Combat Refresh Abilities +10 when Staff is active | | :Armor from Combat Refresh Abilities +10 when Staff is active |
Line 61: |
Line 64: |
| *; Level 80 | | *; Level 80 |
| :Armor from Combat Refresh Abilities +55 when Staff is active | | :Armor from Combat Refresh Abilities +55 when Staff is active |
| + | *; Level 85 |
| + | :Armor from Combat Refresh Abilities +58 when Staff is active |
| + | *; Level 90 |
| + | :Armor from Combat Refresh Abilities +61 when Staff is active |
| + | *; Level 95 |
| + | :Armor from Combat Refresh Abilities +64 when Staff is active |
| + | *; Level 100 |
| + | :Armor from Combat Refresh Abilities +67 when Staff is active |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Smash, Double Hit, and Heed The Stick Damage +125 || OffHand, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Smash, Double Hit, and Heed The Stick Damage +157 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Smash, Double Hit, and Heed The Stick Damage +5 | | :Smash, Double Hit, and Heed The Stick Damage +5 |
Line 96: |
Line 107: |
| *; Level 80 | | *; Level 80 |
| :Smash, Double Hit, and Heed The Stick Damage +125 | | :Smash, Double Hit, and Heed The Stick Damage +125 |
| + | *; Level 85 |
| + | :Smash, Double Hit, and Heed The Stick Damage +133 |
| + | *; Level 90 |
| + | :Smash, Double Hit, and Heed The Stick Damage +141 |
| + | *; Level 95 |
| + | :Smash, Double Hit, and Heed The Stick Damage +149 |
| + | *; Level 100 |
| + | :Smash, Double Hit, and Heed The Stick Damage +157 |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Nice Attack Power Cost -30 when Staff is active || Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Nice Attack Power Cost -66 when Staff is active || Rare || Ring || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
− | :Nice Attack Power Cost -5 when Staff is active | + | :Nice Attack Power Cost -2 when Staff is active |
| *; Level 10 | | *; Level 10 |
| + | :Nice Attack Power Cost -4 when Staff is active |
| + | *; Level 15 |
| :Nice Attack Power Cost -6 when Staff is active | | :Nice Attack Power Cost -6 when Staff is active |
− | *; Level 15
| |
− | :Nice Attack Power Cost -7 when Staff is active
| |
| *; Level 20 | | *; Level 20 |
| :Nice Attack Power Cost -8 when Staff is active | | :Nice Attack Power Cost -8 when Staff is active |
| *; Level 25 | | *; Level 25 |
− | :Nice Attack Power Cost -9 when Staff is active | + | :Nice Attack Power Cost -10 when Staff is active |
| *; Level 30 | | *; Level 30 |
− | :Nice Attack Power Cost -10 when Staff is active | + | :Nice Attack Power Cost -13 when Staff is active |
| *; Level 35 | | *; Level 35 |
− | :Nice Attack Power Cost -12 when Staff is active | + | :Nice Attack Power Cost -16 when Staff is active |
| *; Level 40 | | *; Level 40 |
− | :Nice Attack Power Cost -14 when Staff is active | + | :Nice Attack Power Cost -20 when Staff is active |
| *; Level 45 | | *; Level 45 |
− | :Nice Attack Power Cost -16 when Staff is active | + | :Nice Attack Power Cost -24 when Staff is active |
| *; Level 50 | | *; Level 50 |
− | :Nice Attack Power Cost -18 when Staff is active | + | :Nice Attack Power Cost -28 when Staff is active |
| *; Level 55 | | *; Level 55 |
− | :Nice Attack Power Cost -20 when Staff is active | + | :Nice Attack Power Cost -32 when Staff is active |
| *; Level 60 | | *; Level 60 |
− | :Nice Attack Power Cost -22 when Staff is active | + | :Nice Attack Power Cost -36 when Staff is active |
| *; Level 65 | | *; Level 65 |
− | :Nice Attack Power Cost -24 when Staff is active | + | :Nice Attack Power Cost -40 when Staff is active |
| *; Level 70 | | *; Level 70 |
− | :Nice Attack Power Cost -26 when Staff is active | + | :Nice Attack Power Cost -43 when Staff is active |
| *; Level 75 | | *; Level 75 |
− | :Nice Attack Power Cost -28 when Staff is active | + | :Nice Attack Power Cost -47 when Staff is active |
| *; Level 80 | | *; Level 80 |
− | :Nice Attack Power Cost -30 when Staff is active | + | :Nice Attack Power Cost -50 when Staff is active |
| + | *; Level 85 |
| + | :Nice Attack Power Cost -54 when Staff is active |
| + | *; Level 90 |
| + | :Nice Attack Power Cost -58 when Staff is active |
| + | *; Level 95 |
| + | :Nice Attack Power Cost -62 when Staff is active |
| + | *; Level 100 |
| + | :Nice Attack Power Cost -66 when Staff is active |
| }} | | }} |
| |- | | |- |
− | | || of Smashing Vulnerabilities || <b>Level 80</b> - All Staff attacks have a 5.5% chance to trigger the target's Vulnerability || OffHand, Ring || {{Spoiler|Click Expand to reveal| | + | | || of Smashing Vulnerabilities || <b>Level 100</b> - All Staff attacks have a 6.5% chance to trigger the target's Vulnerability || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :All Staff attacks have a 1.75% chance to trigger the target's Vulnerability | | :All Staff attacks have a 1.75% chance to trigger the target's Vulnerability |
Line 166: |
Line 193: |
| *; Level 80 | | *; Level 80 |
| :All Staff attacks have a 5.5% chance to trigger the target's Vulnerability | | :All Staff attacks have a 5.5% chance to trigger the target's Vulnerability |
| + | *; Level 85 |
| + | :All Staff attacks have a 5.75% chance to trigger the target's Vulnerability |
| + | *; Level 90 |
| + | :All Staff attacks have a 6% chance to trigger the target's Vulnerability |
| + | *; Level 95 |
| + | :All Staff attacks have a 6.25% chance to trigger the target's Vulnerability |
| + | *; Level 100 |
| + | :All Staff attacks have a 6.5% chance to trigger the target's Vulnerability |
| }} | | }} |
| |- | | |- |
− | | || of Fiery Smashing || <b>Level 80</b> - Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +20% for 30 seconds || Hands || {{Spoiler|Click Expand to reveal| | + | | || of Fiery Smashing || <b>Level 100</b> - Phoenix Strike costs -20 Power and boosts your Direct Fire Damage +24% for 30 seconds || Rare || Hands || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds | | :Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds |
Line 201: |
Line 236: |
| *; Level 80 | | *; Level 80 |
| :Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +20% for 30 seconds | | :Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +20% for 30 seconds |
| + | *; Level 85 |
| + | :Phoenix Strike costs -17 Power and boosts your Direct Fire Damage +21% for 30 seconds |
| + | *; Level 90 |
| + | :Phoenix Strike costs -18 Power and boosts your Direct Fire Damage +22% for 30 seconds |
| + | *; Level 95 |
| + | :Phoenix Strike costs -19 Power and boosts your Direct Fire Damage +23% for 30 seconds |
| + | *; Level 100 |
| + | :Phoenix Strike costs -20 Power and boosts your Direct Fire Damage +24% for 30 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Crushing Streaks || <b>Level 80</b> - Double Hit causes your next attack to deal +100 damage if it is a Crushing attack || Ring, Hands || {{Spoiler|Click Expand to reveal| | + | | || of Crushing Streaks || <b>Level 100</b> - Double Hit causes your next attack to deal +150 damage if it is a Crushing attack || Uncommon || Ring, Hands || {{Spoiler|Click Expand to reveal| |
| *; Level 10 | | *; Level 10 |
| :Double Hit causes your next attack to deal +15 damage if it is a Crushing attack | | :Double Hit causes your next attack to deal +15 damage if it is a Crushing attack |
Line 220: |
Line 263: |
| *; Level 80 | | *; Level 80 |
| :Double Hit causes your next attack to deal +100 damage if it is a Crushing attack | | :Double Hit causes your next attack to deal +100 damage if it is a Crushing attack |
| + | *; Level 90 |
| + | :Double Hit causes your next attack to deal +125 damage if it is a Crushing attack |
| + | *; Level 100 |
| + | :Double Hit causes your next attack to deal +150 damage if it is a Crushing attack |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Pin heals you for 45 health || Chest, Hands || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Pin heals you for 55 health || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal| |
| *; Level 10 | | *; Level 10 |
| :Pin heals you for 10 health | | :Pin heals you for 10 health |
Line 239: |
Line 286: |
| *; Level 80 | | *; Level 80 |
| :Pin heals you for 45 health | | :Pin heals you for 45 health |
| + | *; Level 90 |
| + | :Pin heals you for 50 health |
| + | *; Level 100 |
| + | :Pin heals you for 55 health |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Pin boosts Core Attack and Nice Attack Damage +98 for 15 seconds || Head, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Pin boosts Core Attack and Nice Attack Damage +122 for 15 seconds || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Pin boosts Core Attack and Nice Attack Damage +8 for 15 seconds | | :Pin boosts Core Attack and Nice Attack Damage +8 for 15 seconds |
Line 274: |
Line 325: |
| *; Level 80 | | *; Level 80 |
| :Pin boosts Core Attack and Nice Attack Damage +98 for 15 seconds | | :Pin boosts Core Attack and Nice Attack Damage +98 for 15 seconds |
| + | *; Level 85 |
| + | :Pin boosts Core Attack and Nice Attack Damage +104 for 15 seconds |
| + | *; Level 90 |
| + | :Pin boosts Core Attack and Nice Attack Damage +110 for 15 seconds |
| + | *; Level 95 |
| + | :Pin boosts Core Attack and Nice Attack Damage +116 for 15 seconds |
| + | *; Level 100 |
| + | :Pin boosts Core Attack and Nice Attack Damage +122 for 15 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Accurate Suppression || <b>Level 80</b> - Suppress and Heed the Stick have +35 Accuracy || Head, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Accurate Suppression || <b>Level 100</b> - Suppress and Heed the Stick have +43 Accuracy || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal| |
| *; Level 10 | | *; Level 10 |
| :Suppress and Heed the Stick have +7 Accuracy | | :Suppress and Heed the Stick have +7 Accuracy |
Line 293: |
Line 352: |
| *; Level 80 | | *; Level 80 |
| :Suppress and Heed the Stick have +35 Accuracy | | :Suppress and Heed the Stick have +35 Accuracy |
| + | *; Level 90 |
| + | :Suppress and Heed the Stick have +39 Accuracy |
| + | *; Level 100 |
| + | :Suppress and Heed the Stick have +43 Accuracy |
| }} | | }} |
| |- | | |- |
− | | || of Double Hits || <b>Level 80</b> - Double Hit Damage +29% || Chest, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Double Hits || <b>Level 100</b> - Double Hit Damage +37% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Double Hit Damage +8% | | :Double Hit Damage +8% |
Line 328: |
Line 391: |
| *; Level 80 | | *; Level 80 |
| :Double Hit Damage +29% | | :Double Hit Damage +29% |
| + | *; Level 85 |
| + | :Double Hit Damage +31% |
| + | *; Level 90 |
| + | :Double Hit Damage +33% |
| + | *; Level 95 |
| + | :Double Hit Damage +35% |
| + | *; Level 100 |
| + | :Double Hit Damage +37% |
| }} | | }} |
| |- | | |- |
− | | || of The Phoenix || <b>Level 80</b> - Phoenix Strike Damage +60% || Chest, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of The Phoenix || <b>Level 100</b> - Phoenix Strike Damage +80% || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 35 | | *; Level 35 |
| :Phoenix Strike Damage +7% | | :Phoenix Strike Damage +7% |
Line 351: |
Line 422: |
| *; Level 80 | | *; Level 80 |
| :Phoenix Strike Damage +60% | | :Phoenix Strike Damage +60% |
| + | *; Level 85 |
| + | :Phoenix Strike Damage +65% |
| + | *; Level 90 |
| + | :Phoenix Strike Damage +70% |
| + | *; Level 95 |
| + | :Phoenix Strike Damage +75% |
| + | *; Level 100 |
| + | :Phoenix Strike Damage +80% |
| }} | | }} |
| |- | | |- |
− | | || of The Phoenix || <b>Level 80</b> - Phoenix Strike deals +41% Fire damage to melee attackers, and ability reuse timer is -7 seconds || Feet || {{Spoiler|Click Expand to reveal| | + | | || of The Phoenix || <b>Level 100</b> - Phoenix Strike deals +57% Fire damage to melee attackers, and ability reuse timer is -7 seconds || Rare || Feet || {{Spoiler|Click Expand to reveal| |
| *; Level 35 | | *; Level 35 |
| :Phoenix Strike deals +5% Fire damage to melee attackers, and ability reuse timer is -4 seconds | | :Phoenix Strike deals +5% Fire damage to melee attackers, and ability reuse timer is -4 seconds |
Line 374: |
Line 453: |
| *; Level 80 | | *; Level 80 |
| :Phoenix Strike deals +41% Fire damage to melee attackers, and ability reuse timer is -7 seconds | | :Phoenix Strike deals +41% Fire damage to melee attackers, and ability reuse timer is -7 seconds |
| + | *; Level 85 |
| + | :Phoenix Strike deals +45% Fire damage to melee attackers, and ability reuse timer is -7 seconds |
| + | *; Level 90 |
| + | :Phoenix Strike deals +49% Fire damage to melee attackers, and ability reuse timer is -7 seconds |
| + | *; Level 95 |
| + | :Phoenix Strike deals +53% Fire damage to melee attackers, and ability reuse timer is -7 seconds |
| + | *; Level 100 |
| + | :Phoenix Strike deals +57% Fire damage to melee attackers, and ability reuse timer is -7 seconds |
| }} | | }} |
| |- | | |- |
− | | || of The Phoenix || <b>Level 80</b> - Phoenix Strike deals +189 Fire damage to melee attackers || Head, Legs || {{Spoiler|Click Expand to reveal| | + | | || of The Phoenix || <b>Level 100</b> - Phoenix Strike deals +245 Fire damage to melee attackers || Epic || Head, Legs || {{Spoiler|Click Expand to reveal| |
| *; Level 35 | | *; Level 35 |
| :Phoenix Strike deals +63 Fire damage to melee attackers | | :Phoenix Strike deals +63 Fire damage to melee attackers |
Line 397: |
Line 484: |
| *; Level 80 | | *; Level 80 |
| :Phoenix Strike deals +189 Fire damage to melee attackers | | :Phoenix Strike deals +189 Fire damage to melee attackers |
| + | *; Level 85 |
| + | :Phoenix Strike deals +203 Fire damage to melee attackers |
| + | *; Level 90 |
| + | :Phoenix Strike deals +217 Fire damage to melee attackers |
| + | *; Level 95 |
| + | :Phoenix Strike deals +231 Fire damage to melee attackers |
| + | *; Level 100 |
| + | :Phoenix Strike deals +245 Fire damage to melee attackers |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Double Hit costs -16 Power and makes the target 10% more vulnerable to direct Fire and Cold damage for 8 seconds || OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Double Hit costs -20 Power and makes the target 12% more vulnerable to direct Fire and Cold damage for 8 seconds || Epic || OffHand || {{Spoiler|Click Expand to reveal| |
| *; Level 10 | | *; Level 10 |
| :Double Hit costs -2 Power and makes the target 3% more vulnerable to direct Fire and Cold damage for 8 seconds | | :Double Hit costs -2 Power and makes the target 3% more vulnerable to direct Fire and Cold damage for 8 seconds |
Line 416: |
Line 511: |
| *; Level 80 | | *; Level 80 |
| :Double Hit costs -16 Power and makes the target 10% more vulnerable to direct Fire and Cold damage for 8 seconds | | :Double Hit costs -16 Power and makes the target 10% more vulnerable to direct Fire and Cold damage for 8 seconds |
| + | *; Level 90 |
| + | :Double Hit costs -18 Power and makes the target 11% more vulnerable to direct Fire and Cold damage for 8 seconds |
| + | *; Level 100 |
| + | :Double Hit costs -20 Power and makes the target 12% more vulnerable to direct Fire and Cold damage for 8 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Efficient Thrusting || <b>Level 80</b> - Headcracker and Strategic Thrust deal +22% damage and reuse timer is -1 second || Head, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Efficient Thrusting || <b>Level 100</b> - Headcracker and Strategic Thrust deal +30% damage and reuse timer is -1 second || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Headcracker and Strategic Thrust deal +3% damage and reuse timer is -1 second | | :Headcracker and Strategic Thrust deal +3% damage and reuse timer is -1 second |
Line 451: |
Line 550: |
| *; Level 80 | | *; Level 80 |
| :Headcracker and Strategic Thrust deal +22% damage and reuse timer is -1 second | | :Headcracker and Strategic Thrust deal +22% damage and reuse timer is -1 second |
| + | *; Level 85 |
| + | :Headcracker and Strategic Thrust deal +24% damage and reuse timer is -1 second |
| + | *; Level 90 |
| + | :Headcracker and Strategic Thrust deal +26% damage and reuse timer is -1 second |
| + | *; Level 95 |
| + | :Headcracker and Strategic Thrust deal +28% damage and reuse timer is -1 second |
| + | *; Level 100 |
| + | :Headcracker and Strategic Thrust deal +30% damage and reuse timer is -1 second |
| }} | | }} |
| |- | | |- |
− | | || of Defensive Staff Fighting || <b>Level 80</b> - Suppress and Deflective Spin Damage +37% || Chest, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Defensive Staff Fighting || <b>Level 100</b> - Suppress and Deflective Spin Damage +45% || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Suppress and Deflective Spin Damage +7% | | :Suppress and Deflective Spin Damage +7% |
Line 486: |
Line 593: |
| *; Level 80 | | *; Level 80 |
| :Suppress and Deflective Spin Damage +37% | | :Suppress and Deflective Spin Damage +37% |
| + | *; Level 85 |
| + | :Suppress and Deflective Spin Damage +39% |
| + | *; Level 90 |
| + | :Suppress and Deflective Spin Damage +41% |
| + | *; Level 95 |
| + | :Suppress and Deflective Spin Damage +43% |
| + | *; Level 100 |
| + | :Suppress and Deflective Spin Damage +45% |
| }} | | }} |
| |- | | |- |
− | | || of Hot Hits || <b>Level 80</b> - Double Hit ignites the target, dealing 198 Fire damage over 12 seconds || Head, Legs || {{Spoiler|Click Expand to reveal| | + | | || of Hot Hits || <b>Level 100</b> - Double Hit ignites the target, dealing 246 Fire damage over 12 seconds || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Double Hit ignites the target, dealing 18 Fire damage over 12 seconds | | :Double Hit ignites the target, dealing 18 Fire damage over 12 seconds |
Line 521: |
Line 636: |
| *; Level 80 | | *; Level 80 |
| :Double Hit ignites the target, dealing 198 Fire damage over 12 seconds | | :Double Hit ignites the target, dealing 198 Fire damage over 12 seconds |
| + | *; Level 85 |
| + | :Double Hit ignites the target, dealing 210 Fire damage over 12 seconds |
| + | *; Level 90 |
| + | :Double Hit ignites the target, dealing 222 Fire damage over 12 seconds |
| + | *; Level 95 |
| + | :Double Hit ignites the target, dealing 234 Fire damage over 12 seconds |
| + | *; Level 100 |
| + | :Double Hit ignites the target, dealing 246 Fire damage over 12 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Cold Blocking || <b>Level 80</b> - Blocking Stance boosts your Cold Damage +6.75% for 30 seconds || Legs, Ring || {{Spoiler|Click Expand to reveal| | + | | || of Cold Blocking || <b>Level 100</b> - Blocking Stance boosts your Cold Damage +7.75% for 30 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Blocking Stance boosts your Cold Damage +3% for 30 seconds | | :Blocking Stance boosts your Cold Damage +3% for 30 seconds |
Line 556: |
Line 679: |
| *; Level 80 | | *; Level 80 |
| :Blocking Stance boosts your Cold Damage +6.75% for 30 seconds | | :Blocking Stance boosts your Cold Damage +6.75% for 30 seconds |
| + | *; Level 85 |
| + | :Blocking Stance boosts your Cold Damage +7% for 30 seconds |
| + | *; Level 90 |
| + | :Blocking Stance boosts your Cold Damage +7.25% for 30 seconds |
| + | *; Level 95 |
| + | :Blocking Stance boosts your Cold Damage +7.5% for 30 seconds |
| + | *; Level 100 |
| + | :Blocking Stance boosts your Cold Damage +7.75% for 30 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Concussive Cracking || <b>Level 80</b> - Double Hit deals +36% damage and hastens the current reuse timer of Headcracker by 2 seconds || MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Concussive Cracking || <b>Level 100</b> - Double Hit deals +44% damage and hastens the current reuse timer of Headcracker by 2 seconds || Uncommon || MainHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1 second | | :Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1 second |
Line 591: |
Line 722: |
| *; Level 80 | | *; Level 80 |
| :Double Hit deals +36% damage and hastens the current reuse timer of Headcracker by 2 seconds | | :Double Hit deals +36% damage and hastens the current reuse timer of Headcracker by 2 seconds |
| + | *; Level 85 |
| + | :Double Hit deals +38% damage and hastens the current reuse timer of Headcracker by 2 seconds |
| + | *; Level 90 |
| + | :Double Hit deals +40% damage and hastens the current reuse timer of Headcracker by 2 seconds |
| + | *; Level 95 |
| + | :Double Hit deals +42% damage and hastens the current reuse timer of Headcracker by 2 seconds |
| + | *; Level 100 |
| + | :Double Hit deals +44% damage and hastens the current reuse timer of Headcracker by 2 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Lunging || <b>Level 80</b> - Lunge deals +43% damage to health and armor || Legs, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Lunging || <b>Level 100</b> - Lunge deals +55% damage to health and armor || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Lunge deals +7% damage to health and armor | | :Lunge deals +7% damage to health and armor |
Line 626: |
Line 765: |
| *; Level 80 | | *; Level 80 |
| :Lunge deals +43% damage to health and armor | | :Lunge deals +43% damage to health and armor |
| + | *; Level 85 |
| + | :Lunge deals +46% damage to health and armor |
| + | *; Level 90 |
| + | :Lunge deals +49% damage to health and armor |
| + | *; Level 95 |
| + | :Lunge deals +52% damage to health and armor |
| + | *; Level 100 |
| + | :Lunge deals +55% damage to health and armor |
| }} | | }} |
| |- | | |- |
− | | || of Group-Lunging || <b>Level 80</b> - Lunge hits all enemies within 7 meters and deals +175 damage to health and armor, but reuse timer is +2 seconds || Hands || {{Spoiler|Click Expand to reveal| | + | | || of Group-Lunging || <b>Level 100</b> - Lunge hits all enemies within 7 meters and deals +215 damage to health and armor, but reuse timer is +2 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Lunge hits all enemies within 7 meters and deals +25 damage to health and armor, but reuse timer is +2 seconds | | :Lunge hits all enemies within 7 meters and deals +25 damage to health and armor, but reuse timer is +2 seconds |
Line 661: |
Line 808: |
| *; Level 80 | | *; Level 80 |
| :Lunge hits all enemies within 7 meters and deals +175 damage to health and armor, but reuse timer is +2 seconds | | :Lunge hits all enemies within 7 meters and deals +175 damage to health and armor, but reuse timer is +2 seconds |
| + | *; Level 85 |
| + | :Lunge hits all enemies within 7 meters and deals +185 damage to health and armor, but reuse timer is +2 seconds |
| + | *; Level 90 |
| + | :Lunge hits all enemies within 7 meters and deals +195 damage to health and armor, but reuse timer is +2 seconds |
| + | *; Level 95 |
| + | :Lunge hits all enemies within 7 meters and deals +205 damage to health and armor, but reuse timer is +2 seconds |
| + | *; Level 100 |
| + | :Lunge hits all enemies within 7 meters and deals +215 damage to health and armor, but reuse timer is +2 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Bloody Redirection || <b>Level 80</b> - Redirect causes target to bleed, dealing 448 Trauma damage over 8 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal| | + | | || of Bloody Redirection || <b>Level 100</b> - Redirect causes target to bleed, dealing 592 Trauma damage over 8 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Redirect causes target to bleed, dealing 40 Trauma damage over 8 seconds | | :Redirect causes target to bleed, dealing 40 Trauma damage over 8 seconds |
Line 696: |
Line 851: |
| *; Level 80 | | *; Level 80 |
| :Redirect causes target to bleed, dealing 448 Trauma damage over 8 seconds | | :Redirect causes target to bleed, dealing 448 Trauma damage over 8 seconds |
| + | *; Level 85 |
| + | :Redirect causes target to bleed, dealing 484 Trauma damage over 8 seconds |
| + | *; Level 90 |
| + | :Redirect causes target to bleed, dealing 520 Trauma damage over 8 seconds |
| + | *; Level 95 |
| + | :Redirect causes target to bleed, dealing 556 Trauma damage over 8 seconds |
| + | *; Level 100 |
| + | :Redirect causes target to bleed, dealing 592 Trauma damage over 8 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Knockback Lunges || <b>Level 80</b> - Lunge deals +63 damage and knocks the target backwards || Feet || {{Spoiler|Click Expand to reveal| | + | | || of Knockback Lunges || <b>Level 100</b> - Lunge deals +91 damage and knocks the target backwards || Uncommon || Feet || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Lunge deals +2 damage and knocks the target backwards | | :Lunge deals +2 damage and knocks the target backwards |
Line 731: |
Line 894: |
| *; Level 80 | | *; Level 80 |
| :Lunge deals +63 damage and knocks the target backwards | | :Lunge deals +63 damage and knocks the target backwards |
| + | *; Level 85 |
| + | :Lunge deals +70 damage and knocks the target backwards |
| + | *; Level 90 |
| + | :Lunge deals +77 damage and knocks the target backwards |
| + | *; Level 95 |
| + | :Lunge deals +84 damage and knocks the target backwards |
| + | *; Level 100 |
| + | :Lunge deals +91 damage and knocks the target backwards |
| }} | | }} |
| |- | | |- |
− | | || of Safe-Lunging || <b>Level 80</b> - Lunge causes the next attack that hits you to deal 29 less damage || OffHand, Ring || {{Spoiler|Click Expand to reveal| | + | | || of Safe-Lunging || <b>Level 100</b> - Lunge causes the next attack that hits you to deal 37 less damage || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Lunge causes the next attack that hits you to deal 10 less damage | | :Lunge causes the next attack that hits you to deal 10 less damage |
Line 766: |
Line 937: |
| *; Level 80 | | *; Level 80 |
| :Lunge causes the next attack that hits you to deal 29 less damage | | :Lunge causes the next attack that hits you to deal 29 less damage |
| + | *; Level 85 |
| + | :Lunge causes the next attack that hits you to deal 31 less damage |
| + | *; Level 90 |
| + | :Lunge causes the next attack that hits you to deal 33 less damage |
| + | *; Level 95 |
| + | :Lunge causes the next attack that hits you to deal 35 less damage |
| + | *; Level 100 |
| + | :Lunge causes the next attack that hits you to deal 37 less damage |
| }} | | }} |
| |- | | |- |
− | | || of Healthy Deflection || <b>Level 80</b> - Deflective Spin heals 270 Health over 15 seconds || Legs, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Healthy Deflection || <b>Level 100</b> - Deflective Spin heals 330 Health over 15 seconds || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Deflective Spin heals 45 Health over 15 seconds | | :Deflective Spin heals 45 Health over 15 seconds |
Line 801: |
Line 980: |
| *; Level 80 | | *; Level 80 |
| :Deflective Spin heals 270 Health over 15 seconds | | :Deflective Spin heals 270 Health over 15 seconds |
| + | *; Level 85 |
| + | :Deflective Spin heals 285 Health over 15 seconds |
| + | *; Level 90 |
| + | :Deflective Spin heals 300 Health over 15 seconds |
| + | *; Level 95 |
| + | :Deflective Spin heals 315 Health over 15 seconds |
| + | *; Level 100 |
| + | :Deflective Spin heals 330 Health over 15 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Deflection || <b>Level 80</b> - Deflective Spin damage +80. Targets' next attack deals -10% damage || Head, OffHand || {{Spoiler|Click Expand to reveal| | + | | || of Deflection || <b>Level 100</b> - Deflective Spin damage +100. Targets' next attack deals -10% damage || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Deflective Spin damage +5. Targets' next attack deals -10% damage | | :Deflective Spin damage +5. Targets' next attack deals -10% damage |
Line 836: |
Line 1,023: |
| *; Level 80 | | *; Level 80 |
| :Deflective Spin damage +80. Targets' next attack deals -10% damage | | :Deflective Spin damage +80. Targets' next attack deals -10% damage |
| + | *; Level 85 |
| + | :Deflective Spin damage +85. Targets' next attack deals -10% damage |
| + | *; Level 90 |
| + | :Deflective Spin damage +90. Targets' next attack deals -10% damage |
| + | *; Level 95 |
| + | :Deflective Spin damage +95. Targets' next attack deals -10% damage |
| + | *; Level 100 |
| + | :Deflective Spin damage +100. Targets' next attack deals -10% damage |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Deflective Spin restores 66 Health instantly and provides +29 Mitigation from all Elite attacks for 10 seconds || Feet, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Deflective Spin restores 82 Health instantly and provides +37 Mitigation from all Elite attacks for 10 seconds || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Deflective Spin restores 6 Health instantly and provides +10 Mitigation from all Elite attacks for 10 seconds | | :Deflective Spin restores 6 Health instantly and provides +10 Mitigation from all Elite attacks for 10 seconds |
Line 871: |
Line 1,066: |
| *; Level 80 | | *; Level 80 |
| :Deflective Spin restores 66 Health instantly and provides +29 Mitigation from all Elite attacks for 10 seconds | | :Deflective Spin restores 66 Health instantly and provides +29 Mitigation from all Elite attacks for 10 seconds |
| + | *; Level 85 |
| + | :Deflective Spin restores 70 Health instantly and provides +31 Mitigation from all Elite attacks for 10 seconds |
| + | *; Level 90 |
| + | :Deflective Spin restores 74 Health instantly and provides +33 Mitigation from all Elite attacks for 10 seconds |
| + | *; Level 95 |
| + | :Deflective Spin restores 78 Health instantly and provides +35 Mitigation from all Elite attacks for 10 seconds |
| + | *; Level 100 |
| + | :Deflective Spin restores 82 Health instantly and provides +37 Mitigation from all Elite attacks for 10 seconds |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Deflective Spin gives you +18% Projectile Evasion for 15 seconds || Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Deflective Spin gives you +22% Projectile Evasion for 15 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Deflective Spin gives you +3% Projectile Evasion for 15 seconds | | :Deflective Spin gives you +3% Projectile Evasion for 15 seconds |
Line 906: |
Line 1,109: |
| *; Level 80 | | *; Level 80 |
| :Deflective Spin gives you +18% Projectile Evasion for 15 seconds | | :Deflective Spin gives you +18% Projectile Evasion for 15 seconds |
| + | *; Level 85 |
| + | :Deflective Spin gives you +19% Projectile Evasion for 15 seconds |
| + | *; Level 90 |
| + | :Deflective Spin gives you +20% Projectile Evasion for 15 seconds |
| + | *; Level 95 |
| + | :Deflective Spin gives you +21% Projectile Evasion for 15 seconds |
| + | *; Level 100 |
| + | :Deflective Spin gives you +22% Projectile Evasion for 15 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Accurate Pinning || <b>Level 80</b> - Pin deals +120 damage and has +25 Accuracy (which cancels out the Evasion that certain monsters have) || Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Accurate Pinning || <b>Level 100</b> - Pin deals +150 damage and has +30 Accuracy (which cancels out the Evasion that certain monsters have) || Rare || Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 10 | | *; Level 10 |
| :Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have) | | :Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have) |
Line 925: |
Line 1,136: |
| *; Level 80 | | *; Level 80 |
| :Pin deals +120 damage and has +25 Accuracy (which cancels out the Evasion that certain monsters have) | | :Pin deals +120 damage and has +25 Accuracy (which cancels out the Evasion that certain monsters have) |
| + | *; Level 90 |
| + | :Pin deals +135 damage and has +27 Accuracy (which cancels out the Evasion that certain monsters have) |
| + | *; Level 100 |
| + | :Pin deals +150 damage and has +30 Accuracy (which cancels out the Evasion that certain monsters have) |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Blocking Stance increases your Max Health +51 for 30 seconds (and heals you for 51) || Head, Chest || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Blocking Stance increases your Max Health +63 for 30 seconds (and heals you for 63) || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Blocking Stance increases your Max Health +6 for 30 seconds (and heals you for 6) | | :Blocking Stance increases your Max Health +6 for 30 seconds (and heals you for 6) |
Line 960: |
Line 1,175: |
| *; Level 80 | | *; Level 80 |
| :Blocking Stance increases your Max Health +51 for 30 seconds (and heals you for 51) | | :Blocking Stance increases your Max Health +51 for 30 seconds (and heals you for 51) |
| + | *; Level 85 |
| + | :Blocking Stance increases your Max Health +54 for 30 seconds (and heals you for 54) |
| + | *; Level 90 |
| + | :Blocking Stance increases your Max Health +57 for 30 seconds (and heals you for 57) |
| + | *; Level 95 |
| + | :Blocking Stance increases your Max Health +60 for 30 seconds (and heals you for 60) |
| + | *; Level 100 |
| + | :Blocking Stance increases your Max Health +63 for 30 seconds (and heals you for 63) |
| }} | | }} |
| |- | | |- |
− | | || of Mind-Body Arts || <b>Level 80</b> - Blocking Stance boosts your Psychic Damage +6.75% for 30 seconds || MainHand, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Mind-Body Arts || <b>Level 100</b> - Blocking Stance boosts your Psychic Damage +7.75% for 30 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Blocking Stance boosts your Psychic Damage +3% for 30 seconds | | :Blocking Stance boosts your Psychic Damage +3% for 30 seconds |
Line 995: |
Line 1,218: |
| *; Level 80 | | *; Level 80 |
| :Blocking Stance boosts your Psychic Damage +6.75% for 30 seconds | | :Blocking Stance boosts your Psychic Damage +6.75% for 30 seconds |
| + | *; Level 85 |
| + | :Blocking Stance boosts your Psychic Damage +7% for 30 seconds |
| + | *; Level 90 |
| + | :Blocking Stance boosts your Psychic Damage +7.25% for 30 seconds |
| + | *; Level 95 |
| + | :Blocking Stance boosts your Psychic Damage +7.5% for 30 seconds |
| + | *; Level 100 |
| + | :Blocking Stance boosts your Psychic Damage +7.75% for 30 seconds |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - For 60 seconds after using Blocking Stance, First Aid heals you +68 || Hands, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - For 60 seconds after using Blocking Stance, First Aid heals you +92 || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :For 60 seconds after using Blocking Stance, First Aid heals you +11 | | :For 60 seconds after using Blocking Stance, First Aid heals you +11 |
Line 1,030: |
Line 1,261: |
| *; Level 80 | | *; Level 80 |
| :For 60 seconds after using Blocking Stance, First Aid heals you +68 | | :For 60 seconds after using Blocking Stance, First Aid heals you +68 |
| + | *; Level 85 |
| + | :For 60 seconds after using Blocking Stance, First Aid heals you +74 |
| + | *; Level 90 |
| + | :For 60 seconds after using Blocking Stance, First Aid heals you +80 |
| + | *; Level 95 |
| + | :For 60 seconds after using Blocking Stance, First Aid heals you +86 |
| + | *; Level 100 |
| + | :For 60 seconds after using Blocking Stance, First Aid heals you +92 |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Blocking Stance mitigates +12 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +12 more || Head, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Blocking Stance mitigates +15 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +15 more || Rare || Head, Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 10 | | *; Level 10 |
| :Blocking Stance mitigates +2 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +2 more | | :Blocking Stance mitigates +2 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +2 more |
Line 1,049: |
Line 1,288: |
| *; Level 80 | | *; Level 80 |
| :Blocking Stance mitigates +12 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +12 more | | :Blocking Stance mitigates +12 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +12 more |
| + | *; Level 90 |
| + | :Blocking Stance mitigates +13 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +13 more |
| + | *; Level 100 |
| + | :Blocking Stance mitigates +15 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +15 more |
| }} | | }} |
| |- | | |- |
− | | || of Redirection || <b>Level 80</b> - Redirect Damage +100% || Legs, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Redirection || <b>Level 100</b> - Redirect Damage +124% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Redirect Damage +10% | | :Redirect Damage +10% |
Line 1,084: |
Line 1,327: |
| *; Level 80 | | *; Level 80 |
| :Redirect Damage +100% | | :Redirect Damage +100% |
| + | *; Level 85 |
| + | :Redirect Damage +106% |
| + | *; Level 90 |
| + | :Redirect Damage +112% |
| + | *; Level 95 |
| + | :Redirect Damage +118% |
| + | *; Level 100 |
| + | :Redirect Damage +124% |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - For 60 seconds after using Redirect, First Aid heals you +75 || Hands, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - For 60 seconds after using Redirect, First Aid heals you +99 || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
| *; Level 30 | | *; Level 30 |
| :For 60 seconds after using Redirect, First Aid heals you +15 | | :For 60 seconds after using Redirect, First Aid heals you +15 |
Line 1,109: |
Line 1,360: |
| *; Level 80 | | *; Level 80 |
| :For 60 seconds after using Redirect, First Aid heals you +75 | | :For 60 seconds after using Redirect, First Aid heals you +75 |
| + | *; Level 85 |
| + | :For 60 seconds after using Redirect, First Aid heals you +81 |
| + | *; Level 90 |
| + | :For 60 seconds after using Redirect, First Aid heals you +87 |
| + | *; Level 95 |
| + | :For 60 seconds after using Redirect, First Aid heals you +93 |
| + | *; Level 100 |
| + | :For 60 seconds after using Redirect, First Aid heals you +99 |
| }} | | }} |
| |- | | |- |
− | | || of Potent Redirection || <b>Level 80</b> - Redirect generates no Rage, reduces Rage by 1160, and taunts -780 || Ring, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Potent Redirection || <b>Level 100</b> - Redirect generates no Rage, reduces Rage by 1560, and taunts -960 || Uncommon || Ring, Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Redirect generates no Rage, reduces Rage by 100, and taunts -105 | | :Redirect generates no Rage, reduces Rage by 100, and taunts -105 |
Line 1,144: |
Line 1,403: |
| *; Level 80 | | *; Level 80 |
| :Redirect generates no Rage, reduces Rage by 1160, and taunts -780 | | :Redirect generates no Rage, reduces Rage by 1160, and taunts -780 |
| + | *; Level 85 |
| + | :Redirect generates no Rage, reduces Rage by 1260, and taunts -825 |
| + | *; Level 90 |
| + | :Redirect generates no Rage, reduces Rage by 1360, and taunts -870 |
| + | *; Level 95 |
| + | :Redirect generates no Rage, reduces Rage by 1460, and taunts -915 |
| + | *; Level 100 |
| + | :Redirect generates no Rage, reduces Rage by 1560, and taunts -960 |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Redirect deals +60 damage and stuns the target || Hands || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Redirect deals +84 damage and stuns the target || Uncommon || Hands || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Redirect deals +3 damage and stuns the target | | :Redirect deals +3 damage and stuns the target |
Line 1,179: |
Line 1,446: |
| *; Level 80 | | *; Level 80 |
| :Redirect deals +60 damage and stuns the target | | :Redirect deals +60 damage and stuns the target |
| + | *; Level 85 |
| + | :Redirect deals +66 damage and stuns the target |
| + | *; Level 90 |
| + | :Redirect deals +72 damage and stuns the target |
| + | *; Level 95 |
| + | :Redirect deals +78 damage and stuns the target |
| + | *; Level 100 |
| + | :Redirect deals +84 damage and stuns the target |
| }} | | }} |
| |- | | |- |
− | | || of Strategic Thrusts || <b>Level 80</b> - Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable || Legs, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Strategic Thrusts || <b>Level 100</b> - Strategic Thrust deals +60% damage, plus 45% more damage if the target is Vulnerable || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Strategic Thrust deals +10% damage, plus 25% more damage if the target is Vulnerable | | :Strategic Thrust deals +10% damage, plus 25% more damage if the target is Vulnerable |
Line 1,214: |
Line 1,489: |
| *; Level 80 | | *; Level 80 |
| :Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable | | :Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable |
| + | *; Level 85 |
| + | :Strategic Thrust deals +51% damage, plus 45% more damage if the target is Vulnerable |
| + | *; Level 90 |
| + | :Strategic Thrust deals +54% damage, plus 45% more damage if the target is Vulnerable |
| + | *; Level 95 |
| + | :Strategic Thrust deals +57% damage, plus 45% more damage if the target is Vulnerable |
| + | *; Level 100 |
| + | :Strategic Thrust deals +60% damage, plus 45% more damage if the target is Vulnerable |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Strategic Thrust and Lunge Damage +31% || Head, OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Strategic Thrust and Lunge Damage +39% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Strategic Thrust and Lunge Damage +10% | | :Strategic Thrust and Lunge Damage +10% |
Line 1,249: |
Line 1,532: |
| *; Level 80 | | *; Level 80 |
| :Strategic Thrust and Lunge Damage +31% | | :Strategic Thrust and Lunge Damage +31% |
| + | *; Level 85 |
| + | :Strategic Thrust and Lunge Damage +33% |
| + | *; Level 90 |
| + | :Strategic Thrust and Lunge Damage +35% |
| + | *; Level 95 |
| + | :Strategic Thrust and Lunge Damage +37% |
| + | *; Level 100 |
| + | :Strategic Thrust and Lunge Damage +39% |
| }} | | }} |
| |- | | |- |
− | | || of Opportunistic Vulnerabilities || <b>Level 80</b> - If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you || Chest, Hands || {{Spoiler|Click Expand to reveal| | + | | || of Opportunistic Vulnerabilities || <b>Level 100</b> - If Strategic Thrust is used on a Vulnerable target, it deals +141 damage and restores 100 Health to you || Rare || Chest, Hands || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you | | :If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you |
Line 1,284: |
Line 1,575: |
| *; Level 80 | | *; Level 80 |
| :If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you | | :If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you |
| + | *; Level 85 |
| + | :If Strategic Thrust is used on a Vulnerable target, it deals +120 damage and restores 85 Health to you |
| + | *; Level 90 |
| + | :If Strategic Thrust is used on a Vulnerable target, it deals +127 damage and restores 90 Health to you |
| + | *; Level 95 |
| + | :If Strategic Thrust is used on a Vulnerable target, it deals +134 damage and restores 95 Health to you |
| + | *; Level 100 |
| + | :If Strategic Thrust is used on a Vulnerable target, it deals +141 damage and restores 100 Health to you |
| }} | | }} |
| |- | | |- |
− | | || of Heedfulness || <b>Level 80</b> - Heed The Stick Damage +61% || Legs, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Heedfulness || <b>Level 100</b> - Heed The Stick Damage +77% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Heed The Stick Damage +10% | | :Heed The Stick Damage +10% |
Line 1,316: |
Line 1,615: |
| :Heed The Stick Damage +53% | | :Heed The Stick Damage +53% |
| *; Level 75 | | *; Level 75 |
− | :Heed The Stick Damage +57% | + | :Heed The Stick Damage +56.99% |
| *; Level 80 | | *; Level 80 |
| :Heed The Stick Damage +61% | | :Heed The Stick Damage +61% |
| + | *; Level 85 |
| + | :Heed The Stick Damage +65% |
| + | *; Level 90 |
| + | :Heed The Stick Damage +68.99% |
| + | *; Level 95 |
| + | :Heed The Stick Damage +73% |
| + | *; Level 100 |
| + | :Heed The Stick Damage +77% |
| }} | | }} |
| |- | | |- |
− | | || of Potent Heeding || <b>Level 80</b> - Heed The Stick deals +16% Damage and Taunts +960 || Chest, Head || {{Spoiler|Click Expand to reveal| | + | | || of Potent Heeding || <b>Level 100</b> - Heed The Stick deals +16% Damage and Taunts +1200 || Uncommon || Chest, Head || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Heed The Stick deals +1% Damage and Taunts +60 | | :Heed The Stick deals +1% Damage and Taunts +60 |
Line 1,354: |
Line 1,661: |
| *; Level 80 | | *; Level 80 |
| :Heed The Stick deals +16% Damage and Taunts +960 | | :Heed The Stick deals +16% Damage and Taunts +960 |
| + | *; Level 85 |
| + | :Heed The Stick deals +16% Damage and Taunts +1020 |
| + | *; Level 90 |
| + | :Heed The Stick deals +16% Damage and Taunts +1080 |
| + | *; Level 95 |
| + | :Heed The Stick deals +16% Damage and Taunts +1140 |
| + | *; Level 100 |
| + | :Heed The Stick deals +16% Damage and Taunts +1200 |
| }} | | }} |
| |- | | |- |
− | | || of Healthy Heeding || <b>Level 80</b> - Heed The Stick heals you for 28 health (or armor if health is full) || Hands, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Healthy Heeding || <b>Level 100</b> - Heed The Stick heals you for 36 health (or armor if health is full) || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Heed The Stick heals you for 5 health (or armor if health is full) | | :Heed The Stick heals you for 5 health (or armor if health is full) |
Line 1,389: |
Line 1,704: |
| *; Level 80 | | *; Level 80 |
| :Heed The Stick heals you for 28 health (or armor if health is full) | | :Heed The Stick heals you for 28 health (or armor if health is full) |
| + | *; Level 85 |
| + | :Heed The Stick heals you for 30 health (or armor if health is full) |
| + | *; Level 90 |
| + | :Heed The Stick heals you for 32 health (or armor if health is full) |
| + | *; Level 95 |
| + | :Heed The Stick heals you for 34 health (or armor if health is full) |
| + | *; Level 100 |
| + | :Heed The Stick heals you for 36 health (or armor if health is full) |
| }} | | }} |
| |- | | |- |
− | | || of Thickheaded Heeding || <b>Level 80</b> - Heed The Stick gives you +17 mitigation from direct attacks for 10 seconds || OffHand, Ring || {{Spoiler|Click Expand to reveal| | + | | || of Thickheaded Heeding || <b>Level 100</b> - Heed The Stick gives you +21 mitigation from direct attacks for 10 seconds || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
| *; Level 30 | | *; Level 30 |
| :Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds | | :Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds |
Line 1,414: |
Line 1,737: |
| *; Level 80 | | *; Level 80 |
| :Heed The Stick gives you +17 mitigation from direct attacks for 10 seconds | | :Heed The Stick gives you +17 mitigation from direct attacks for 10 seconds |
| + | *; Level 85 |
| + | :Heed The Stick gives you +18 mitigation from direct attacks for 10 seconds |
| + | *; Level 90 |
| + | :Heed The Stick gives you +19 mitigation from direct attacks for 10 seconds |
| + | *; Level 95 |
| + | :Heed The Stick gives you +20 mitigation from direct attacks for 10 seconds |
| + | *; Level 100 |
| + | :Heed The Stick gives you +21 mitigation from direct attacks for 10 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Headcracking || <b>Level 80</b> - Headcracker Damage +60% || Chest, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Headcracking || <b>Level 100</b> - Headcracker Damage +75% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Headcracker Damage +8% | | :Headcracker Damage +8% |
Line 1,449: |
Line 1,780: |
| *; Level 80 | | *; Level 80 |
| :Headcracker Damage +60% | | :Headcracker Damage +60% |
| + | *; Level 85 |
| + | :Headcracker Damage +64% |
| + | *; Level 90 |
| + | :Headcracker Damage +67% |
| + | *; Level 95 |
| + | :Headcracker Damage +71% |
| + | *; Level 100 |
| + | :Headcracker Damage +75% |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Headcracker deals +100 damage, generates no Rage, and reduces Rage by 160 || Legs, MainHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Headcracker deals +140 damage, generates no Rage, and reduces Rage by 200 || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Headcracker deals +5 damage, generates no Rage, and reduces Rage by 10 | | :Headcracker deals +5 damage, generates no Rage, and reduces Rage by 10 |
Line 1,484: |
Line 1,823: |
| *; Level 80 | | *; Level 80 |
| :Headcracker deals +100 damage, generates no Rage, and reduces Rage by 160 | | :Headcracker deals +100 damage, generates no Rage, and reduces Rage by 160 |
| + | *; Level 85 |
| + | :Headcracker deals +110 damage, generates no Rage, and reduces Rage by 170 |
| + | *; Level 90 |
| + | :Headcracker deals +120 damage, generates no Rage, and reduces Rage by 180 |
| + | *; Level 95 |
| + | :Headcracker deals +130 damage, generates no Rage, and reduces Rage by 190 |
| + | *; Level 100 |
| + | :Headcracker deals +140 damage, generates no Rage, and reduces Rage by 200 |
| }} | | }} |
| |- | | |- |
− | | Uncrackable || || <b>Level 80</b> - After using Headcracker, you take -50% damage from Psychic attacks for 15 seconds || OffHand || {{Spoiler|Click Expand to reveal| | + | | Uncrackable || || <b>Level 100</b> - After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal| |
| *; Level 30 | | *; Level 30 |
| :After using Headcracker, you take -50% damage from Psychic attacks for 5 seconds | | :After using Headcracker, you take -50% damage from Psychic attacks for 5 seconds |
Line 1,509: |
Line 1,856: |
| *; Level 80 | | *; Level 80 |
| :After using Headcracker, you take -50% damage from Psychic attacks for 15 seconds | | :After using Headcracker, you take -50% damage from Psychic attacks for 15 seconds |
| + | *; Level 85 |
| + | :After using Headcracker, you take -53% damage from Psychic attacks for 15 seconds |
| + | *; Level 90 |
| + | :After using Headcracker, you take -56% damage from Psychic attacks for 15 seconds |
| + | *; Level 95 |
| + | :After using Headcracker, you take -59% damage from Psychic attacks for 15 seconds |
| + | *; Level 100 |
| + | :After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds |
| }} | | }} |
| |- | | |- |
− | | || of Pinning || <b>Level 80</b> - Pin Damage +60% || Legs, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Pinning || <b>Level 100</b> - Pin Damage +76% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Pin Damage +5% | | :Pin Damage +5% |
Line 1,544: |
Line 1,899: |
| *; Level 80 | | *; Level 80 |
| :Pin Damage +60% | | :Pin Damage +60% |
| + | *; Level 85 |
| + | :Pin Damage +64% |
| + | *; Level 90 |
| + | :Pin Damage +68% |
| + | *; Level 95 |
| + | :Pin Damage +72% |
| + | *; Level 100 |
| + | :Pin Damage +76% |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 80</b> - Pin generates no Rage and reduces Rage by 900 || Necklace, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Pin generates no Rage and reduces Rage by 1200 || Uncommon || Necklace, Ring || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Pin generates no Rage and reduces Rage by 50 | | :Pin generates no Rage and reduces Rage by 50 |
Line 1,579: |
Line 1,942: |
| *; Level 80 | | *; Level 80 |
| :Pin generates no Rage and reduces Rage by 900 | | :Pin generates no Rage and reduces Rage by 900 |
| + | *; Level 85 |
| + | :Pin generates no Rage and reduces Rage by 975 |
| + | *; Level 90 |
| + | :Pin generates no Rage and reduces Rage by 1050 |
| + | *; Level 95 |
| + | :Pin generates no Rage and reduces Rage by 1125 |
| + | *; Level 100 |
| + | :Pin generates no Rage and reduces Rage by 1200 |
| }} | | }} |
| |- | | |- |
− | | || of Agonizing Pins || <b>Level 80</b> - Pin causes target's attacks to deal -50% damage for 5 seconds || OffHand || {{Spoiler|Click Expand to reveal| | + | | || of Agonizing Pins || <b>Level 100</b> - Pin causes target's attacks to deal -62% damage for 5 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal| |
| *; Level 30 | | *; Level 30 |
| :Pin causes target's attacks to deal -10% damage for 5 seconds | | :Pin causes target's attacks to deal -10% damage for 5 seconds |
Line 1,604: |
Line 1,975: |
| *; Level 80 | | *; Level 80 |
| :Pin causes target's attacks to deal -50% damage for 5 seconds | | :Pin causes target's attacks to deal -50% damage for 5 seconds |
| + | *; Level 85 |
| + | :Pin causes target's attacks to deal -53% damage for 5 seconds |
| + | *; Level 90 |
| + | :Pin causes target's attacks to deal -56% damage for 5 seconds |
| + | *; Level 95 |
| + | :Pin causes target's attacks to deal -59% damage for 5 seconds |
| + | *; Level 100 |
| + | :Pin causes target's attacks to deal -62% damage for 5 seconds |
| }} | | }} |
| |- | | |- |
− | | || of The Phoenix || <b>Level 80</b> - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 80 Health to you || OffHand || {{Spoiler|Click Expand to reveal| | + | | || of The Phoenix || <b>Level 100</b> - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 100 Health to you || Epic || OffHand || {{Spoiler|Click Expand to reveal| |
| *; Level 35 | | *; Level 35 |
| :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 35 Health to you | | :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 35 Health to you |
Line 1,627: |
Line 2,006: |
| *; Level 80 | | *; Level 80 |
| :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 80 Health to you | | :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 80 Health to you |
| + | *; Level 85 |
| + | :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 85 Health to you |
| + | *; Level 90 |
| + | :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 90 Health to you |
| + | *; Level 95 |
| + | :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 95 Health to you |
| + | *; Level 100 |
| + | :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 100 Health to you |
| }} | | }} |
| |- | | |- |
− | | || || <b>Level 30</b> - Phoenix Strike deals +10% damage and triggers the target's Vulnerability || MainHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 30</b> - Phoenix Strike deals +10% damage and triggers the target's Vulnerability || Rare || MainHand || {{Spoiler|Click Expand to reveal| |
| *; Level 30 | | *; Level 30 |
| :Phoenix Strike deals +10% damage and triggers the target's Vulnerability | | :Phoenix Strike deals +10% damage and triggers the target's Vulnerability |
| }} | | }} |
| |- | | |- |
− | | || of Healthy Suppression || <b>Level 80</b> - Suppress heals you for 45 health || OffHand, Ring || {{Spoiler|Click Expand to reveal| | + | | || of Healthy Suppression || <b>Level 100</b> - Suppress heals you for 57 health || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Suppress heals you for 15 health | | :Suppress heals you for 15 health |
Line 1,667: |
Line 2,054: |
| *; Level 80 | | *; Level 80 |
| :Suppress heals you for 45 health | | :Suppress heals you for 45 health |
| + | *; Level 85 |
| + | :Suppress heals you for 48 health |
| + | *; Level 90 |
| + | :Suppress heals you for 51 health |
| + | *; Level 95 |
| + | :Suppress heals you for 54 health |
| + | *; Level 100 |
| + | :Suppress heals you for 57 health |
| }} | | }} |
| |- | | |- |
− | | || of Suppression || <b>Level 80</b> - Suppress Damage +48% || Ring, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Suppression || <b>Level 100</b> - Suppress Damage +60% || Uncommon || Ring, MainHand || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Suppress Damage +7% | | :Suppress Damage +7% |
Line 1,702: |
Line 2,097: |
| *; Level 80 | | *; Level 80 |
| :Suppress Damage +48% | | :Suppress Damage +48% |
| + | *; Level 85 |
| + | :Suppress Damage +51% |
| + | *; Level 90 |
| + | :Suppress Damage +54% |
| + | *; Level 95 |
| + | :Suppress Damage +56.99% |
| + | *; Level 100 |
| + | :Suppress Damage +60% |
| }} | | }} |
| |- | | |- |
− | | || of Contemplative Suppression || <b>Level 80</b> - Suppress deals +32% damage and causes targets to lose an additional 400 Rage || Legs, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Contemplative Suppression || <b>Level 100</b> - Suppress deals +40% damage and causes targets to lose an additional 500 Rage || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Suppress deals +7% damage and causes targets to lose an additional 25 Rage | | :Suppress deals +7% damage and causes targets to lose an additional 25 Rage |
Line 1,737: |
Line 2,140: |
| *; Level 80 | | *; Level 80 |
| :Suppress deals +32% damage and causes targets to lose an additional 400 Rage | | :Suppress deals +32% damage and causes targets to lose an additional 400 Rage |
| + | *; Level 85 |
| + | :Suppress deals +34% damage and causes targets to lose an additional 425 Rage |
| + | *; Level 90 |
| + | :Suppress deals +36% damage and causes targets to lose an additional 450 Rage |
| + | *; Level 95 |
| + | :Suppress deals +38% damage and causes targets to lose an additional 475 Rage |
| + | *; Level 100 |
| + | :Suppress deals +40% damage and causes targets to lose an additional 500 Rage |
| }} | | }} |
| |- | | |- |
− | | || of Stunning Suppression || <b>Level 80</b> - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage. || Hands || {{Spoiler|Click Expand to reveal| | + | | || of Stunning Suppression || <b>Level 100</b> - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +280 damage. || Rare || Hands || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
| :Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage. | | :Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage. |
Line 1,772: |
Line 2,183: |
| *; Level 80 | | *; Level 80 |
| :Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage. | | :Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage. |
| + | *; Level 85 |
| + | :Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +220 damage. |
| + | *; Level 90 |
| + | :Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +240 damage. |
| + | *; Level 95 |
| + | :Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +260 damage. |
| + | *; Level 100 |
| + | :Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +280 damage. |
| }} | | }} |
| |} | | |} |
Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
|
of Staff-Fighting |
Level 100 - Staff Base Damage +50% |
Uncommon |
Head, MainHand |
Click Expand to reveal
- Staff Damage +5
- Staff Base Damage +10%
- Staff Base Damage +15%
- Staff Base Damage +20%
- Staff Base Damage +25%
- Staff Base Damage +30%
- Staff Base Damage +35%
- Staff Base Damage +40%
- Staff Base Damage +45%
- Staff Base Damage +50%
|
|
|
Level 100 - Armor from Combat Refresh Abilities +67 when Staff is active |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Armor from Combat Refresh Abilities +10 when Staff is active
- Armor from Combat Refresh Abilities +13 when Staff is active
- Armor from Combat Refresh Abilities +16 when Staff is active
- Armor from Combat Refresh Abilities +19 when Staff is active
- Armor from Combat Refresh Abilities +22 when Staff is active
- Armor from Combat Refresh Abilities +25 when Staff is active
- Armor from Combat Refresh Abilities +28 when Staff is active
- Armor from Combat Refresh Abilities +31 when Staff is active
- Armor from Combat Refresh Abilities +34 when Staff is active
- Armor from Combat Refresh Abilities +37 when Staff is active
- Armor from Combat Refresh Abilities +40 when Staff is active
- Armor from Combat Refresh Abilities +43 when Staff is active
- Armor from Combat Refresh Abilities +46 when Staff is active
- Armor from Combat Refresh Abilities +49 when Staff is active
- Armor from Combat Refresh Abilities +52 when Staff is active
- Armor from Combat Refresh Abilities +55 when Staff is active
- Armor from Combat Refresh Abilities +58 when Staff is active
- Armor from Combat Refresh Abilities +61 when Staff is active
- Armor from Combat Refresh Abilities +64 when Staff is active
- Armor from Combat Refresh Abilities +67 when Staff is active
|
|
|
Level 100 - Smash, Double Hit, and Heed The Stick Damage +157 |
Uncommon |
OffHand, Necklace |
Click Expand to reveal
- Smash, Double Hit, and Heed The Stick Damage +5
- Smash, Double Hit, and Heed The Stick Damage +13
- Smash, Double Hit, and Heed The Stick Damage +21
- Smash, Double Hit, and Heed The Stick Damage +29
- Smash, Double Hit, and Heed The Stick Damage +37
- Smash, Double Hit, and Heed The Stick Damage +45
- Smash, Double Hit, and Heed The Stick Damage +53
- Smash, Double Hit, and Heed The Stick Damage +61
- Smash, Double Hit, and Heed The Stick Damage +69
- Smash, Double Hit, and Heed The Stick Damage +77
- Smash, Double Hit, and Heed The Stick Damage +85
- Smash, Double Hit, and Heed The Stick Damage +93
- Smash, Double Hit, and Heed The Stick Damage +101
- Smash, Double Hit, and Heed The Stick Damage +109
- Smash, Double Hit, and Heed The Stick Damage +117
- Smash, Double Hit, and Heed The Stick Damage +125
- Smash, Double Hit, and Heed The Stick Damage +133
- Smash, Double Hit, and Heed The Stick Damage +141
- Smash, Double Hit, and Heed The Stick Damage +149
- Smash, Double Hit, and Heed The Stick Damage +157
|
|
|
Level 100 - Nice Attack Power Cost -66 when Staff is active |
Rare |
Ring |
Click Expand to reveal
- Nice Attack Power Cost -2 when Staff is active
- Nice Attack Power Cost -4 when Staff is active
- Nice Attack Power Cost -6 when Staff is active
- Nice Attack Power Cost -8 when Staff is active
- Nice Attack Power Cost -10 when Staff is active
- Nice Attack Power Cost -13 when Staff is active
- Nice Attack Power Cost -16 when Staff is active
- Nice Attack Power Cost -20 when Staff is active
- Nice Attack Power Cost -24 when Staff is active
- Nice Attack Power Cost -28 when Staff is active
- Nice Attack Power Cost -32 when Staff is active
- Nice Attack Power Cost -36 when Staff is active
- Nice Attack Power Cost -40 when Staff is active
- Nice Attack Power Cost -43 when Staff is active
- Nice Attack Power Cost -47 when Staff is active
- Nice Attack Power Cost -50 when Staff is active
- Nice Attack Power Cost -54 when Staff is active
- Nice Attack Power Cost -58 when Staff is active
- Nice Attack Power Cost -62 when Staff is active
- Nice Attack Power Cost -66 when Staff is active
|
|
of Smashing Vulnerabilities |
Level 100 - All Staff attacks have a 6.5% chance to trigger the target's Vulnerability |
Uncommon |
OffHand, Ring |
Click Expand to reveal
- All Staff attacks have a 1.75% chance to trigger the target's Vulnerability
- All Staff attacks have a 2% chance to trigger the target's Vulnerability
- All Staff attacks have a 2.25% chance to trigger the target's Vulnerability
- All Staff attacks have a 2.5% chance to trigger the target's Vulnerability
- All Staff attacks have a 2.75% chance to trigger the target's Vulnerability
- All Staff attacks have a 3% chance to trigger the target's Vulnerability
- All Staff attacks have a 3.25% chance to trigger the target's Vulnerability
- All Staff attacks have a 3.5% chance to trigger the target's Vulnerability
- All Staff attacks have a 3.75% chance to trigger the target's Vulnerability
- All Staff attacks have a 4% chance to trigger the target's Vulnerability
- All Staff attacks have a 4.25% chance to trigger the target's Vulnerability
- All Staff attacks have a 4.5% chance to trigger the target's Vulnerability
- All Staff attacks have a 4.75% chance to trigger the target's Vulnerability
- All Staff attacks have a 5% chance to trigger the target's Vulnerability
- All Staff attacks have a 5.25% chance to trigger the target's Vulnerability
- All Staff attacks have a 5.5% chance to trigger the target's Vulnerability
- All Staff attacks have a 5.75% chance to trigger the target's Vulnerability
- All Staff attacks have a 6% chance to trigger the target's Vulnerability
- All Staff attacks have a 6.25% chance to trigger the target's Vulnerability
- All Staff attacks have a 6.5% chance to trigger the target's Vulnerability
|
|
of Fiery Smashing |
Level 100 - Phoenix Strike costs -20 Power and boosts your Direct Fire Damage +24% for 30 seconds |
Rare |
Hands |
Click Expand to reveal
- Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds
- Phoenix Strike costs -2 Power and boosts your Direct Fire Damage +6% for 30 seconds
- Phoenix Strike costs -3 Power and boosts your Direct Fire Damage +7% for 30 seconds
- Phoenix Strike costs -4 Power and boosts your Direct Fire Damage +8% for 30 seconds
- Phoenix Strike costs -5 Power and boosts your Direct Fire Damage +9% for 30 seconds
- Phoenix Strike costs -6 Power and boosts your Direct Fire Damage +10% for 30 seconds
- Phoenix Strike costs -7 Power and boosts your Direct Fire Damage +11% for 30 seconds
- Phoenix Strike costs -8 Power and boosts your Direct Fire Damage +12% for 30 seconds
- Phoenix Strike costs -9 Power and boosts your Direct Fire Damage +13% for 30 seconds
- Phoenix Strike costs -10 Power and boosts your Direct Fire Damage +14% for 30 seconds
- Phoenix Strike costs -11 Power and boosts your Direct Fire Damage +15% for 30 seconds
- Phoenix Strike costs -12 Power and boosts your Direct Fire Damage +16% for 30 seconds
- Phoenix Strike costs -13 Power and boosts your Direct Fire Damage +17% for 30 seconds
- Phoenix Strike costs -14 Power and boosts your Direct Fire Damage +18% for 30 seconds
- Phoenix Strike costs -15 Power and boosts your Direct Fire Damage +19% for 30 seconds
- Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +20% for 30 seconds
- Phoenix Strike costs -17 Power and boosts your Direct Fire Damage +21% for 30 seconds
- Phoenix Strike costs -18 Power and boosts your Direct Fire Damage +22% for 30 seconds
- Phoenix Strike costs -19 Power and boosts your Direct Fire Damage +23% for 30 seconds
- Phoenix Strike costs -20 Power and boosts your Direct Fire Damage +24% for 30 seconds
|
|
of Crushing Streaks |
Level 100 - Double Hit causes your next attack to deal +150 damage if it is a Crushing attack |
Uncommon |
Ring, Hands |
Click Expand to reveal
- Double Hit causes your next attack to deal +15 damage if it is a Crushing attack
- Double Hit causes your next attack to deal +25 damage if it is a Crushing attack
- Double Hit causes your next attack to deal +35 damage if it is a Crushing attack
- Double Hit causes your next attack to deal +50 damage if it is a Crushing attack
- Double Hit causes your next attack to deal +60 damage if it is a Crushing attack
- Double Hit causes your next attack to deal +75 damage if it is a Crushing attack
- Double Hit causes your next attack to deal +90 damage if it is a Crushing attack
- Double Hit causes your next attack to deal +100 damage if it is a Crushing attack
- Double Hit causes your next attack to deal +125 damage if it is a Crushing attack
- Double Hit causes your next attack to deal +150 damage if it is a Crushing attack
|
|
|
Level 100 - Pin heals you for 55 health |
Uncommon |
Chest, Hands |
Click Expand to reveal
- Pin heals you for 10 health
- Pin heals you for 15 health
- Pin heals you for 20 health
- Pin heals you for 25 health
- Pin heals you for 30 health
- Pin heals you for 35 health
- Pin heals you for 40 health
- Pin heals you for 45 health
- Pin heals you for 50 health
- Pin heals you for 55 health
|
|
|
Level 100 - Pin boosts Core Attack and Nice Attack Damage +122 for 15 seconds |
Uncommon |
Head, Feet |
Click Expand to reveal
- Pin boosts Core Attack and Nice Attack Damage +8 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +14 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +20 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +26 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +32 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +38 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +44 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +50 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +56 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +62 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +68 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +74 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +80 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +86 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +92 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +98 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +104 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +110 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +116 for 15 seconds
- Pin boosts Core Attack and Nice Attack Damage +122 for 15 seconds
|
|
of Accurate Suppression |
Level 100 - Suppress and Heed the Stick have +43 Accuracy |
Uncommon |
Head, Feet |
Click Expand to reveal
- Suppress and Heed the Stick have +7 Accuracy
- Suppress and Heed the Stick have +11 Accuracy
- Suppress and Heed the Stick have +15 Accuracy
- Suppress and Heed the Stick have +19 Accuracy
- Suppress and Heed the Stick have +23 Accuracy
- Suppress and Heed the Stick have +27 Accuracy
- Suppress and Heed the Stick have +31 Accuracy
- Suppress and Heed the Stick have +35 Accuracy
- Suppress and Heed the Stick have +39 Accuracy
- Suppress and Heed the Stick have +43 Accuracy
|
|
of Double Hits |
Level 100 - Double Hit Damage +37% |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Double Hit Damage +8%
- Double Hit Damage +9%
- Double Hit Damage +10%
- Double Hit Damage +11%
- Double Hit Damage +12%
- Double Hit Damage +13%
- Double Hit Damage +14%
- Double Hit Damage +16%
- Double Hit Damage +17%
- Double Hit Damage +19%
- Double Hit Damage +20%
- Double Hit Damage +22%
- Double Hit Damage +23%
- Double Hit Damage +25%
- Double Hit Damage +27%
- Double Hit Damage +29%
- Double Hit Damage +31%
- Double Hit Damage +33%
- Double Hit Damage +35%
- Double Hit Damage +37%
|
|
of The Phoenix |
Level 100 - Phoenix Strike Damage +80% |
Uncommon |
Chest, Necklace |
Click Expand to reveal
- Phoenix Strike Damage +7%
- Phoenix Strike Damage +14%
- Phoenix Strike Damage +20%
- Phoenix Strike Damage +27%
- Phoenix Strike Damage +33%
- Phoenix Strike Damage +40%
- Phoenix Strike Damage +45%
- Phoenix Strike Damage +50%
- Phoenix Strike Damage +55%
- Phoenix Strike Damage +60%
- Phoenix Strike Damage +65%
- Phoenix Strike Damage +70%
- Phoenix Strike Damage +75%
- Phoenix Strike Damage +80%
|
|
of The Phoenix |
Level 100 - Phoenix Strike deals +57% Fire damage to melee attackers, and ability reuse timer is -7 seconds |
Rare |
Feet |
Click Expand to reveal
- Phoenix Strike deals +5% Fire damage to melee attackers, and ability reuse timer is -4 seconds
- Phoenix Strike deals +9% Fire damage to melee attackers, and ability reuse timer is -5 seconds
- Phoenix Strike deals +13% Fire damage to melee attackers, and ability reuse timer is -5 seconds
- Phoenix Strike deals +17% Fire damage to melee attackers, and ability reuse timer is -6 seconds
- Phoenix Strike deals +21% Fire damage to melee attackers, and ability reuse timer is -6 seconds
- Phoenix Strike deals +25% Fire damage to melee attackers, and ability reuse timer is -7 seconds
- Phoenix Strike deals +29% Fire damage to melee attackers, and ability reuse timer is -7 seconds
- Phoenix Strike deals +33% Fire damage to melee attackers, and ability reuse timer is -7 seconds
- Phoenix Strike deals +37% Fire damage to melee attackers, and ability reuse timer is -7 seconds
- Phoenix Strike deals +41% Fire damage to melee attackers, and ability reuse timer is -7 seconds
- Phoenix Strike deals +45% Fire damage to melee attackers, and ability reuse timer is -7 seconds
- Phoenix Strike deals +49% Fire damage to melee attackers, and ability reuse timer is -7 seconds
- Phoenix Strike deals +53% Fire damage to melee attackers, and ability reuse timer is -7 seconds
- Phoenix Strike deals +57% Fire damage to melee attackers, and ability reuse timer is -7 seconds
|
|
of The Phoenix |
Level 100 - Phoenix Strike deals +245 Fire damage to melee attackers |
Epic |
Head, Legs |
Click Expand to reveal
- Phoenix Strike deals +63 Fire damage to melee attackers
- Phoenix Strike deals +77 Fire damage to melee attackers
- Phoenix Strike deals +91 Fire damage to melee attackers
- Phoenix Strike deals +105 Fire damage to melee attackers
- Phoenix Strike deals +119 Fire damage to melee attackers
- Phoenix Strike deals +133 Fire damage to melee attackers
- Phoenix Strike deals +147 Fire damage to melee attackers
- Phoenix Strike deals +161 Fire damage to melee attackers
- Phoenix Strike deals +175 Fire damage to melee attackers
- Phoenix Strike deals +189 Fire damage to melee attackers
- Phoenix Strike deals +203 Fire damage to melee attackers
- Phoenix Strike deals +217 Fire damage to melee attackers
- Phoenix Strike deals +231 Fire damage to melee attackers
- Phoenix Strike deals +245 Fire damage to melee attackers
|
|
|
Level 100 - Double Hit costs -20 Power and makes the target 12% more vulnerable to direct Fire and Cold damage for 8 seconds |
Epic |
OffHand |
Click Expand to reveal
- Double Hit costs -2 Power and makes the target 3% more vulnerable to direct Fire and Cold damage for 8 seconds
- Double Hit costs -4 Power and makes the target 4% more vulnerable to direct Fire and Cold damage for 8 seconds
- Double Hit costs -6 Power and makes the target 5% more vulnerable to direct Fire and Cold damage for 8 seconds
- Double Hit costs -8 Power and makes the target 6% more vulnerable to direct Fire and Cold damage for 8 seconds
- Double Hit costs -10 Power and makes the target 7% more vulnerable to direct Fire and Cold damage for 8 seconds
- Double Hit costs -12 Power and makes the target 8% more vulnerable to direct Fire and Cold damage for 8 seconds
- Double Hit costs -14 Power and makes the target 9% more vulnerable to direct Fire and Cold damage for 8 seconds
- Double Hit costs -16 Power and makes the target 10% more vulnerable to direct Fire and Cold damage for 8 seconds
- Double Hit costs -18 Power and makes the target 11% more vulnerable to direct Fire and Cold damage for 8 seconds
- Double Hit costs -20 Power and makes the target 12% more vulnerable to direct Fire and Cold damage for 8 seconds
|
|
of Efficient Thrusting |
Level 100 - Headcracker and Strategic Thrust deal +30% damage and reuse timer is -1 second |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Headcracker and Strategic Thrust deal +3% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +4% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +5% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +6% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +7% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +8% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +9% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +10% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +11% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +13% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +14% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +18% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +22% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +24% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +26% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +28% damage and reuse timer is -1 second
- Headcracker and Strategic Thrust deal +30% damage and reuse timer is -1 second
|
|
of Defensive Staff Fighting |
Level 100 - Suppress and Deflective Spin Damage +45% |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Suppress and Deflective Spin Damage +7%
- Suppress and Deflective Spin Damage +9%
- Suppress and Deflective Spin Damage +11%
- Suppress and Deflective Spin Damage +13%
- Suppress and Deflective Spin Damage +15%
- Suppress and Deflective Spin Damage +17%
- Suppress and Deflective Spin Damage +19%
- Suppress and Deflective Spin Damage +21%
- Suppress and Deflective Spin Damage +23%
- Suppress and Deflective Spin Damage +25%
- Suppress and Deflective Spin Damage +27%
- Suppress and Deflective Spin Damage +29%
- Suppress and Deflective Spin Damage +31%
- Suppress and Deflective Spin Damage +33%
- Suppress and Deflective Spin Damage +35%
- Suppress and Deflective Spin Damage +37%
- Suppress and Deflective Spin Damage +39%
- Suppress and Deflective Spin Damage +41%
- Suppress and Deflective Spin Damage +43%
- Suppress and Deflective Spin Damage +45%
|
|
of Hot Hits |
Level 100 - Double Hit ignites the target, dealing 246 Fire damage over 12 seconds |
Uncommon |
Head, Legs |
Click Expand to reveal
- Double Hit ignites the target, dealing 18 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 30 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 42 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 54 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 66 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 78 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 90 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 102 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 114 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 126 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 138 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 150 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 162 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 174 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 186 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 198 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 210 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 222 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 234 Fire damage over 12 seconds
- Double Hit ignites the target, dealing 246 Fire damage over 12 seconds
|
|
of Cold Blocking |
Level 100 - Blocking Stance boosts your Cold Damage +7.75% for 30 seconds |
Uncommon |
Legs, Ring |
Click Expand to reveal
- Blocking Stance boosts your Cold Damage +3% for 30 seconds
- Blocking Stance boosts your Cold Damage +3.25% for 30 seconds
- Blocking Stance boosts your Cold Damage +3.5% for 30 seconds
- Blocking Stance boosts your Cold Damage +3.75% for 30 seconds
- Blocking Stance boosts your Cold Damage +4% for 30 seconds
- Blocking Stance boosts your Cold Damage +4.25% for 30 seconds
- Blocking Stance boosts your Cold Damage +4.5% for 30 seconds
- Blocking Stance boosts your Cold Damage +4.75% for 30 seconds
- Blocking Stance boosts your Cold Damage +5% for 30 seconds
- Blocking Stance boosts your Cold Damage +5.25% for 30 seconds
- Blocking Stance boosts your Cold Damage +5.5% for 30 seconds
- Blocking Stance boosts your Cold Damage +5.75% for 30 seconds
- Blocking Stance boosts your Cold Damage +6% for 30 seconds
- Blocking Stance boosts your Cold Damage +6.25% for 30 seconds
- Blocking Stance boosts your Cold Damage +6.5% for 30 seconds
- Blocking Stance boosts your Cold Damage +6.75% for 30 seconds
- Blocking Stance boosts your Cold Damage +7% for 30 seconds
- Blocking Stance boosts your Cold Damage +7.25% for 30 seconds
- Blocking Stance boosts your Cold Damage +7.5% for 30 seconds
- Blocking Stance boosts your Cold Damage +7.75% for 30 seconds
|
|
of Concussive Cracking |
Level 100 - Double Hit deals +44% damage and hastens the current reuse timer of Headcracker by 2 seconds |
Uncommon |
MainHand |
Click Expand to reveal
- Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1 second
- Double Hit deals +8% damage and hastens the current reuse timer of Headcracker by 1 second
- Double Hit deals +10% damage and hastens the current reuse timer of Headcracker by 1 second
- Double Hit deals +12% damage and hastens the current reuse timer of Headcracker by 1 second
- Double Hit deals +14% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +16% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +18% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +20% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +22% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +24% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +26% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +28% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +30% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +34% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +36% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +38% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +40% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +42% damage and hastens the current reuse timer of Headcracker by 2 seconds
- Double Hit deals +44% damage and hastens the current reuse timer of Headcracker by 2 seconds
|
|
of Lunging |
Level 100 - Lunge deals +55% damage to health and armor |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Lunge deals +7% damage to health and armor
- Lunge deals +9% damage to health and armor
- Lunge deals +11% damage to health and armor
- Lunge deals +13% damage to health and armor
- Lunge deals +15% damage to health and armor
- Lunge deals +17% damage to health and armor
- Lunge deals +19% damage to health and armor
- Lunge deals +21% damage to health and armor
- Lunge deals +23% damage to health and armor
- Lunge deals +25% damage to health and armor
- Lunge deals +28% damage to health and armor
- Lunge deals +31% damage to health and armor
- Lunge deals +34% damage to health and armor
- Lunge deals +37% damage to health and armor
- Lunge deals +40% damage to health and armor
- Lunge deals +43% damage to health and armor
- Lunge deals +46% damage to health and armor
- Lunge deals +49% damage to health and armor
- Lunge deals +52% damage to health and armor
- Lunge deals +55% damage to health and armor
|
|
of Group-Lunging |
Level 100 - Lunge hits all enemies within 7 meters and deals +215 damage to health and armor, but reuse timer is +2 seconds |
Uncommon |
Hands |
Click Expand to reveal
- Lunge hits all enemies within 7 meters and deals +25 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +35 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +45 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +55 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +65 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +75 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +85 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +95 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +105 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +115 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +125 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +135 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +145 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +155 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +165 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +175 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +185 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +195 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +205 damage to health and armor, but reuse timer is +2 seconds
- Lunge hits all enemies within 7 meters and deals +215 damage to health and armor, but reuse timer is +2 seconds
|
|
of Bloody Redirection |
Level 100 - Redirect causes target to bleed, dealing 592 Trauma damage over 8 seconds |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Redirect causes target to bleed, dealing 40 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 64 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 88 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 112 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 136 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 160 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 184 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 208 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 232 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 256 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 280 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 304 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 340 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 376 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 412 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 448 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 484 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 520 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 556 Trauma damage over 8 seconds
- Redirect causes target to bleed, dealing 592 Trauma damage over 8 seconds
|
|
of Knockback Lunges |
Level 100 - Lunge deals +91 damage and knocks the target backwards |
Uncommon |
Feet |
Click Expand to reveal
- Lunge deals +2 damage and knocks the target backwards
- Lunge deals +5 damage and knocks the target backwards
- Lunge deals +8 damage and knocks the target backwards
- Lunge deals +11 damage and knocks the target backwards
- Lunge deals +14 damage and knocks the target backwards
- Lunge deals +17 damage and knocks the target backwards
- Lunge deals +20 damage and knocks the target backwards
- Lunge deals +23 damage and knocks the target backwards
- Lunge deals +26 damage and knocks the target backwards
- Lunge deals +29 damage and knocks the target backwards
- Lunge deals +32 damage and knocks the target backwards
- Lunge deals +35 damage and knocks the target backwards
- Lunge deals +42 damage and knocks the target backwards
- Lunge deals +49 damage and knocks the target backwards
- Lunge deals +56 damage and knocks the target backwards
- Lunge deals +63 damage and knocks the target backwards
- Lunge deals +70 damage and knocks the target backwards
- Lunge deals +77 damage and knocks the target backwards
- Lunge deals +84 damage and knocks the target backwards
- Lunge deals +91 damage and knocks the target backwards
|
|
of Safe-Lunging |
Level 100 - Lunge causes the next attack that hits you to deal 37 less damage |
Uncommon |
OffHand, Ring |
Click Expand to reveal
- Lunge causes the next attack that hits you to deal 10 less damage
- Lunge causes the next attack that hits you to deal 11 less damage
- Lunge causes the next attack that hits you to deal 12 less damage
- Lunge causes the next attack that hits you to deal 13 less damage
- Lunge causes the next attack that hits you to deal 14 less damage
- Lunge causes the next attack that hits you to deal 15 less damage
- Lunge causes the next attack that hits you to deal 16 less damage
- Lunge causes the next attack that hits you to deal 17 less damage
- Lunge causes the next attack that hits you to deal 18 less damage
- Lunge causes the next attack that hits you to deal 19 less damage
- Lunge causes the next attack that hits you to deal 20 less damage
- Lunge causes the next attack that hits you to deal 21 less damage
- Lunge causes the next attack that hits you to deal 23 less damage
- Lunge causes the next attack that hits you to deal 25 less damage
- Lunge causes the next attack that hits you to deal 27 less damage
- Lunge causes the next attack that hits you to deal 29 less damage
- Lunge causes the next attack that hits you to deal 31 less damage
- Lunge causes the next attack that hits you to deal 33 less damage
- Lunge causes the next attack that hits you to deal 35 less damage
- Lunge causes the next attack that hits you to deal 37 less damage
|
|
of Healthy Deflection |
Level 100 - Deflective Spin heals 330 Health over 15 seconds |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Deflective Spin heals 45 Health over 15 seconds
- Deflective Spin heals 60 Health over 15 seconds
- Deflective Spin heals 75 Health over 15 seconds
- Deflective Spin heals 90 Health over 15 seconds
- Deflective Spin heals 105 Health over 15 seconds
- Deflective Spin heals 120 Health over 15 seconds
- Deflective Spin heals 135 Health over 15 seconds
- Deflective Spin heals 150 Health over 15 seconds
- Deflective Spin heals 165 Health over 15 seconds
- Deflective Spin heals 180 Health over 15 seconds
- Deflective Spin heals 195 Health over 15 seconds
- Deflective Spin heals 210 Health over 15 seconds
- Deflective Spin heals 225 Health over 15 seconds
- Deflective Spin heals 240 Health over 15 seconds
- Deflective Spin heals 255 Health over 15 seconds
- Deflective Spin heals 270 Health over 15 seconds
- Deflective Spin heals 285 Health over 15 seconds
- Deflective Spin heals 300 Health over 15 seconds
- Deflective Spin heals 315 Health over 15 seconds
- Deflective Spin heals 330 Health over 15 seconds
|
|
of Deflection |
Level 100 - Deflective Spin damage +100. Targets' next attack deals -10% damage |
Uncommon |
Head, OffHand |
Click Expand to reveal
- Deflective Spin damage +5. Targets' next attack deals -10% damage
- Deflective Spin damage +10. Targets' next attack deals -10% damage
- Deflective Spin damage +15. Targets' next attack deals -10% damage
- Deflective Spin damage +20. Targets' next attack deals -10% damage
- Deflective Spin damage +25. Targets' next attack deals -10% damage
- Deflective Spin damage +30. Targets' next attack deals -10% damage
- Deflective Spin damage +35. Targets' next attack deals -10% damage
- Deflective Spin damage +40. Targets' next attack deals -10% damage
- Deflective Spin damage +45. Targets' next attack deals -10% damage
- Deflective Spin damage +50. Targets' next attack deals -10% damage
- Deflective Spin damage +55. Targets' next attack deals -10% damage
- Deflective Spin damage +60. Targets' next attack deals -10% damage
- Deflective Spin damage +65. Targets' next attack deals -10% damage
- Deflective Spin damage +70. Targets' next attack deals -10% damage
- Deflective Spin damage +75. Targets' next attack deals -10% damage
- Deflective Spin damage +80. Targets' next attack deals -10% damage
- Deflective Spin damage +85. Targets' next attack deals -10% damage
- Deflective Spin damage +90. Targets' next attack deals -10% damage
- Deflective Spin damage +95. Targets' next attack deals -10% damage
- Deflective Spin damage +100. Targets' next attack deals -10% damage
|
|
|
Level 100 - Deflective Spin restores 82 Health instantly and provides +37 Mitigation from all Elite attacks for 10 seconds |
Uncommon |
Feet, Necklace |
Click Expand to reveal
- Deflective Spin restores 6 Health instantly and provides +10 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 10 Health instantly and provides +11 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 14 Health instantly and provides +12 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 18 Health instantly and provides +13 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 22 Health instantly and provides +14 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 26 Health instantly and provides +15 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 30 Health instantly and provides +16 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 34 Health instantly and provides +17 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 38 Health instantly and provides +18 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 42 Health instantly and provides +20 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 46 Health instantly and provides +21 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 50 Health instantly and provides +23 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 54 Health instantly and provides +24 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 58 Health instantly and provides +26 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 62 Health instantly and provides +27 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 66 Health instantly and provides +29 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 70 Health instantly and provides +31 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 74 Health instantly and provides +33 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 78 Health instantly and provides +35 Mitigation from all Elite attacks for 10 seconds
- Deflective Spin restores 82 Health instantly and provides +37 Mitigation from all Elite attacks for 10 seconds
|
|
|
Level 100 - Deflective Spin gives you +22% Projectile Evasion for 15 seconds |
Uncommon |
Ring |
Click Expand to reveal
- Deflective Spin gives you +3% Projectile Evasion for 15 seconds
- Deflective Spin gives you +4% Projectile Evasion for 15 seconds
- Deflective Spin gives you +5% Projectile Evasion for 15 seconds
- Deflective Spin gives you +6% Projectile Evasion for 15 seconds
- Deflective Spin gives you +7% Projectile Evasion for 15 seconds
- Deflective Spin gives you +8% Projectile Evasion for 15 seconds
- Deflective Spin gives you +9% Projectile Evasion for 15 seconds
- Deflective Spin gives you +10% Projectile Evasion for 15 seconds
- Deflective Spin gives you +11% Projectile Evasion for 15 seconds
- Deflective Spin gives you +12% Projectile Evasion for 15 seconds
- Deflective Spin gives you +13% Projectile Evasion for 15 seconds
- Deflective Spin gives you +14% Projectile Evasion for 15 seconds
- Deflective Spin gives you +15% Projectile Evasion for 15 seconds
- Deflective Spin gives you +16% Projectile Evasion for 15 seconds
- Deflective Spin gives you +17% Projectile Evasion for 15 seconds
- Deflective Spin gives you +18% Projectile Evasion for 15 seconds
- Deflective Spin gives you +19% Projectile Evasion for 15 seconds
- Deflective Spin gives you +20% Projectile Evasion for 15 seconds
- Deflective Spin gives you +21% Projectile Evasion for 15 seconds
- Deflective Spin gives you +22% Projectile Evasion for 15 seconds
|
|
of Accurate Pinning |
Level 100 - Pin deals +150 damage and has +30 Accuracy (which cancels out the Evasion that certain monsters have) |
Rare |
Necklace |
Click Expand to reveal
- Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have)
- Pin deals +25 damage and has +6 Accuracy (which cancels out the Evasion that certain monsters have)
- Pin deals +45 damage and has +9 Accuracy (which cancels out the Evasion that certain monsters have)
- Pin deals +60 damage and has +12 Accuracy (which cancels out the Evasion that certain monsters have)
- Pin deals +75 damage and has +15 Accuracy (which cancels out the Evasion that certain monsters have)
- Pin deals +90 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have)
- Pin deals +105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)
- Pin deals +120 damage and has +25 Accuracy (which cancels out the Evasion that certain monsters have)
- Pin deals +135 damage and has +27 Accuracy (which cancels out the Evasion that certain monsters have)
- Pin deals +150 damage and has +30 Accuracy (which cancels out the Evasion that certain monsters have)
|
|
|
Level 100 - Blocking Stance increases your Max Health +63 for 30 seconds (and heals you for 63) |
Uncommon |
Head, Chest |
Click Expand to reveal
- Blocking Stance increases your Max Health +6 for 30 seconds (and heals you for 6)
- Blocking Stance increases your Max Health +9 for 30 seconds (and heals you for 9)
- Blocking Stance increases your Max Health +12 for 30 seconds (and heals you for 12)
- Blocking Stance increases your Max Health +15 for 30 seconds (and heals you for 15)
- Blocking Stance increases your Max Health +18 for 30 seconds (and heals you for 18)
- Blocking Stance increases your Max Health +21 for 30 seconds (and heals you for 21)
- Blocking Stance increases your Max Health +24 for 30 seconds (and heals you for 24)
- Blocking Stance increases your Max Health +27 for 30 seconds (and heals you for 27)
- Blocking Stance increases your Max Health +30 for 30 seconds (and heals you for 30)
- Blocking Stance increases your Max Health +33 for 30 seconds (and heals you for 33)
- Blocking Stance increases your Max Health +36 for 30 seconds (and heals you for 36)
- Blocking Stance increases your Max Health +39 for 30 seconds (and heals you for 39)
- Blocking Stance increases your Max Health +42 for 30 seconds (and heals you for 42)
- Blocking Stance increases your Max Health +45 for 30 seconds (and heals you for 45)
- Blocking Stance increases your Max Health +48 for 30 seconds (and heals you for 48)
- Blocking Stance increases your Max Health +51 for 30 seconds (and heals you for 51)
- Blocking Stance increases your Max Health +54 for 30 seconds (and heals you for 54)
- Blocking Stance increases your Max Health +57 for 30 seconds (and heals you for 57)
- Blocking Stance increases your Max Health +60 for 30 seconds (and heals you for 60)
- Blocking Stance increases your Max Health +63 for 30 seconds (and heals you for 63)
|
|
of Mind-Body Arts |
Level 100 - Blocking Stance boosts your Psychic Damage +7.75% for 30 seconds |
Uncommon |
MainHand, Necklace |
Click Expand to reveal
- Blocking Stance boosts your Psychic Damage +3% for 30 seconds
- Blocking Stance boosts your Psychic Damage +3.25% for 30 seconds
- Blocking Stance boosts your Psychic Damage +3.5% for 30 seconds
- Blocking Stance boosts your Psychic Damage +3.75% for 30 seconds
- Blocking Stance boosts your Psychic Damage +4% for 30 seconds
- Blocking Stance boosts your Psychic Damage +4.25% for 30 seconds
- Blocking Stance boosts your Psychic Damage +4.5% for 30 seconds
- Blocking Stance boosts your Psychic Damage +4.75% for 30 seconds
- Blocking Stance boosts your Psychic Damage +5% for 30 seconds
- Blocking Stance boosts your Psychic Damage +5.25% for 30 seconds
- Blocking Stance boosts your Psychic Damage +5.5% for 30 seconds
- Blocking Stance boosts your Psychic Damage +5.75% for 30 seconds
- Blocking Stance boosts your Psychic Damage +6% for 30 seconds
- Blocking Stance boosts your Psychic Damage +6.25% for 30 seconds
- Blocking Stance boosts your Psychic Damage +6.5% for 30 seconds
- Blocking Stance boosts your Psychic Damage +6.75% for 30 seconds
- Blocking Stance boosts your Psychic Damage +7% for 30 seconds
- Blocking Stance boosts your Psychic Damage +7.25% for 30 seconds
- Blocking Stance boosts your Psychic Damage +7.5% for 30 seconds
- Blocking Stance boosts your Psychic Damage +7.75% for 30 seconds
|
|
|
Level 100 - For 60 seconds after using Blocking Stance, First Aid heals you +92 |
Uncommon |
Hands, Feet |
Click Expand to reveal
- For 60 seconds after using Blocking Stance, First Aid heals you +11
- For 60 seconds after using Blocking Stance, First Aid heals you +14
- For 60 seconds after using Blocking Stance, First Aid heals you +17
- For 60 seconds after using Blocking Stance, First Aid heals you +20
- For 60 seconds after using Blocking Stance, First Aid heals you +23
- For 60 seconds after using Blocking Stance, First Aid heals you +26
- For 60 seconds after using Blocking Stance, First Aid heals you +29
- For 60 seconds after using Blocking Stance, First Aid heals you +32
- For 60 seconds after using Blocking Stance, First Aid heals you +35
- For 60 seconds after using Blocking Stance, First Aid heals you +38
- For 60 seconds after using Blocking Stance, First Aid heals you +41
- For 60 seconds after using Blocking Stance, First Aid heals you +44
- For 60 seconds after using Blocking Stance, First Aid heals you +50
- For 60 seconds after using Blocking Stance, First Aid heals you +56
- For 60 seconds after using Blocking Stance, First Aid heals you +62
- For 60 seconds after using Blocking Stance, First Aid heals you +68
- For 60 seconds after using Blocking Stance, First Aid heals you +74
- For 60 seconds after using Blocking Stance, First Aid heals you +80
- For 60 seconds after using Blocking Stance, First Aid heals you +86
- For 60 seconds after using Blocking Stance, First Aid heals you +92
|
|
|
Level 100 - Blocking Stance mitigates +15 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +15 more |
Rare |
Head, Necklace |
Click Expand to reveal
- Blocking Stance mitigates +2 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +2 more
- Blocking Stance mitigates +4 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +4 more
- Blocking Stance mitigates +6 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +6 more
- Blocking Stance mitigates +7 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +7 more
- Blocking Stance mitigates +8 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +8 more
- Blocking Stance mitigates +9 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +9 more
- Blocking Stance mitigates +11 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +11 more
- Blocking Stance mitigates +12 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +12 more
- Blocking Stance mitigates +13 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +13 more
- Blocking Stance mitigates +15 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +15 more
|
|
of Redirection |
Level 100 - Redirect Damage +124% |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Redirect Damage +10%
- Redirect Damage +16%
- Redirect Damage +22%
- Redirect Damage +28%
- Redirect Damage +34%
- Redirect Damage +40%
- Redirect Damage +46%
- Redirect Damage +52%
- Redirect Damage +58%
- Redirect Damage +64%
- Redirect Damage +70%
- Redirect Damage +76%
- Redirect Damage +82%
- Redirect Damage +88%
- Redirect Damage +94%
- Redirect Damage +100%
- Redirect Damage +106%
- Redirect Damage +112%
- Redirect Damage +118%
- Redirect Damage +124%
|
|
|
Level 100 - For 60 seconds after using Redirect, First Aid heals you +99 |
Uncommon |
Hands, Feet |
Click Expand to reveal
- For 60 seconds after using Redirect, First Aid heals you +15
- For 60 seconds after using Redirect, First Aid heals you +21
- For 60 seconds after using Redirect, First Aid heals you +27
- For 60 seconds after using Redirect, First Aid heals you +33
- For 60 seconds after using Redirect, First Aid heals you +39
- For 60 seconds after using Redirect, First Aid heals you +45
- For 60 seconds after using Redirect, First Aid heals you +51
- For 60 seconds after using Redirect, First Aid heals you +57
- For 60 seconds after using Redirect, First Aid heals you +63
- For 60 seconds after using Redirect, First Aid heals you +69
- For 60 seconds after using Redirect, First Aid heals you +75
- For 60 seconds after using Redirect, First Aid heals you +81
- For 60 seconds after using Redirect, First Aid heals you +87
- For 60 seconds after using Redirect, First Aid heals you +93
- For 60 seconds after using Redirect, First Aid heals you +99
|
|
of Potent Redirection |
Level 100 - Redirect generates no Rage, reduces Rage by 1560, and taunts -960 |
Uncommon |
Ring, Necklace |
Click Expand to reveal
- Redirect generates no Rage, reduces Rage by 100, and taunts -105
- Redirect generates no Rage, reduces Rage by 160, and taunts -150
- Redirect generates no Rage, reduces Rage by 220, and taunts -195
- Redirect generates no Rage, reduces Rage by 280, and taunts -240
- Redirect generates no Rage, reduces Rage by 340, and taunts -285
- Redirect generates no Rage, reduces Rage by 400, and taunts -330
- Redirect generates no Rage, reduces Rage by 460, and taunts -375
- Redirect generates no Rage, reduces Rage by 520, and taunts -420
- Redirect generates no Rage, reduces Rage by 580, and taunts -465
- Redirect generates no Rage, reduces Rage by 640, and taunts -510
- Redirect generates no Rage, reduces Rage by 700, and taunts -555
- Redirect generates no Rage, reduces Rage by 760, and taunts -600
- Redirect generates no Rage, reduces Rage by 860, and taunts -645
- Redirect generates no Rage, reduces Rage by 960, and taunts -690
- Redirect generates no Rage, reduces Rage by 1060, and taunts -735
- Redirect generates no Rage, reduces Rage by 1160, and taunts -780
- Redirect generates no Rage, reduces Rage by 1260, and taunts -825
- Redirect generates no Rage, reduces Rage by 1360, and taunts -870
- Redirect generates no Rage, reduces Rage by 1460, and taunts -915
- Redirect generates no Rage, reduces Rage by 1560, and taunts -960
|
|
|
Level 100 - Redirect deals +84 damage and stuns the target |
Uncommon |
Hands |
Click Expand to reveal
- Redirect deals +3 damage and stuns the target
- Redirect deals +6 damage and stuns the target
- Redirect deals +9 damage and stuns the target
- Redirect deals +12 damage and stuns the target
- Redirect deals +15 damage and stuns the target
- Redirect deals +18 damage and stuns the target
- Redirect deals +21 damage and stuns the target
- Redirect deals +24 damage and stuns the target
- Redirect deals +27 damage and stuns the target
- Redirect deals +30 damage and stuns the target
- Redirect deals +33 damage and stuns the target
- Redirect deals +36 damage and stuns the target
- Redirect deals +42 damage and stuns the target
- Redirect deals +48 damage and stuns the target
- Redirect deals +54 damage and stuns the target
- Redirect deals +60 damage and stuns the target
- Redirect deals +66 damage and stuns the target
- Redirect deals +72 damage and stuns the target
- Redirect deals +78 damage and stuns the target
- Redirect deals +84 damage and stuns the target
|
|
of Strategic Thrusts |
Level 100 - Strategic Thrust deals +60% damage, plus 45% more damage if the target is Vulnerable |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Strategic Thrust deals +10% damage, plus 25% more damage if the target is Vulnerable
- Strategic Thrust deals +12% damage, plus 35% more damage if the target is Vulnerable
- Strategic Thrust deals +14% damage, plus 35% more damage if the target is Vulnerable
- Strategic Thrust deals +16% damage, plus 35% more damage if the target is Vulnerable
- Strategic Thrust deals +18% damage, plus 35% more damage if the target is Vulnerable
- Strategic Thrust deals +20% damage, plus 35% more damage if the target is Vulnerable
- Strategic Thrust deals +22% damage, plus 35% more damage if the target is Vulnerable
- Strategic Thrust deals +24% damage, plus 35% more damage if the target is Vulnerable
- Strategic Thrust deals +27% damage, plus 35% more damage if the target is Vulnerable
- Strategic Thrust deals +30% damage, plus 35% more damage if the target is Vulnerable
- Strategic Thrust deals +33% damage, plus 35% more damage if the target is Vulnerable
- Strategic Thrust deals +36% damage, plus 35% more damage if the target is Vulnerable
- Strategic Thrust deals +39% damage, plus 40% more damage if the target is Vulnerable
- Strategic Thrust deals +42% damage, plus 40% more damage if the target is Vulnerable
- Strategic Thrust deals +45% damage, plus 40% more damage if the target is Vulnerable
- Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable
- Strategic Thrust deals +51% damage, plus 45% more damage if the target is Vulnerable
- Strategic Thrust deals +54% damage, plus 45% more damage if the target is Vulnerable
- Strategic Thrust deals +57% damage, plus 45% more damage if the target is Vulnerable
- Strategic Thrust deals +60% damage, plus 45% more damage if the target is Vulnerable
|
|
|
Level 100 - Strategic Thrust and Lunge Damage +39% |
Uncommon |
Head, OffHand |
Click Expand to reveal
- Strategic Thrust and Lunge Damage +10%
- Strategic Thrust and Lunge Damage +11%
- Strategic Thrust and Lunge Damage +12%
- Strategic Thrust and Lunge Damage +13%
- Strategic Thrust and Lunge Damage +14%
- Strategic Thrust and Lunge Damage +15%
- Strategic Thrust and Lunge Damage +16%
- Strategic Thrust and Lunge Damage +17%
- Strategic Thrust and Lunge Damage +18%
- Strategic Thrust and Lunge Damage +19%
- Strategic Thrust and Lunge Damage +21%
- Strategic Thrust and Lunge Damage +23%
- Strategic Thrust and Lunge Damage +25%
- Strategic Thrust and Lunge Damage +27%
- Strategic Thrust and Lunge Damage +29%
- Strategic Thrust and Lunge Damage +31%
- Strategic Thrust and Lunge Damage +33%
- Strategic Thrust and Lunge Damage +35%
- Strategic Thrust and Lunge Damage +37%
- Strategic Thrust and Lunge Damage +39%
|
|
of Opportunistic Vulnerabilities |
Level 100 - If Strategic Thrust is used on a Vulnerable target, it deals +141 damage and restores 100 Health to you |
Rare |
Chest, Hands |
Click Expand to reveal
- If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +15 damage and restores 10 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +22 damage and restores 15 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +29 damage and restores 20 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +36 damage and restores 25 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +43 damage and restores 30 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +50 damage and restores 35 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +57 damage and restores 40 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +64 damage and restores 45 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +71 damage and restores 50 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +78 damage and restores 55 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +85 damage and restores 60 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +92 damage and restores 65 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +106 damage and restores 75 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +120 damage and restores 85 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +127 damage and restores 90 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +134 damage and restores 95 Health to you
- If Strategic Thrust is used on a Vulnerable target, it deals +141 damage and restores 100 Health to you
|
|
of Heedfulness |
Level 100 - Heed The Stick Damage +77% |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Heed The Stick Damage +10%
- Heed The Stick Damage +13%
- Heed The Stick Damage +16%
- Heed The Stick Damage +19%
- Heed The Stick Damage +22%
- Heed The Stick Damage +25%
- Heed The Stick Damage +28%
- Heed The Stick Damage +31%
- Heed The Stick Damage +34%
- Heed The Stick Damage +37%
- Heed The Stick Damage +41%
- Heed The Stick Damage +45%
- Heed The Stick Damage +49%
- Heed The Stick Damage +53%
- Heed The Stick Damage +56.99%
- Heed The Stick Damage +61%
- Heed The Stick Damage +65%
- Heed The Stick Damage +68.99%
- Heed The Stick Damage +73%
- Heed The Stick Damage +77%
|
|
of Potent Heeding |
Level 100 - Heed The Stick deals +16% Damage and Taunts +1200 |
Uncommon |
Chest, Head |
Click Expand to reveal
- Heed The Stick deals +1% Damage and Taunts +60
- Heed The Stick deals +2% Damage and Taunts +120
- Heed The Stick deals +3% Damage and Taunts +180
- Heed The Stick deals +4% Damage and Taunts +240
- Heed The Stick deals +5% Damage and Taunts +300
- Heed The Stick deals +6% Damage and Taunts +360
- Heed The Stick deals +7% Damage and Taunts +420
- Heed The Stick deals +8% Damage and Taunts +480
- Heed The Stick deals +9% Damage and Taunts +540
- Heed The Stick deals +10% Damage and Taunts +600
- Heed The Stick deals +11% Damage and Taunts +660
- Heed The Stick deals +12% Damage and Taunts +720
- Heed The Stick deals +13% Damage and Taunts +780
- Heed The Stick deals +14% Damage and Taunts +840
- Heed The Stick deals +15% Damage and Taunts +900
- Heed The Stick deals +16% Damage and Taunts +960
- Heed The Stick deals +16% Damage and Taunts +1020
- Heed The Stick deals +16% Damage and Taunts +1080
- Heed The Stick deals +16% Damage and Taunts +1140
- Heed The Stick deals +16% Damage and Taunts +1200
|
|
of Healthy Heeding |
Level 100 - Heed The Stick heals you for 36 health (or armor if health is full) |
Uncommon |
Hands, Necklace |
Click Expand to reveal
- Heed The Stick heals you for 5 health (or armor if health is full)
- Heed The Stick heals you for 6 health (or armor if health is full)
- Heed The Stick heals you for 7 health (or armor if health is full)
- Heed The Stick heals you for 8 health (or armor if health is full)
- Heed The Stick heals you for 9 health (or armor if health is full)
- Heed The Stick heals you for 10 health (or armor if health is full)
- Heed The Stick heals you for 11 health (or armor if health is full)
- Heed The Stick heals you for 12 health (or armor if health is full)
- Heed The Stick heals you for 14 health (or armor if health is full)
- Heed The Stick heals you for 16 health (or armor if health is full)
- Heed The Stick heals you for 18 health (or armor if health is full)
- Heed The Stick heals you for 20 health (or armor if health is full)
- Heed The Stick heals you for 22 health (or armor if health is full)
- Heed The Stick heals you for 24 health (or armor if health is full)
- Heed The Stick heals you for 26 health (or armor if health is full)
- Heed The Stick heals you for 28 health (or armor if health is full)
- Heed The Stick heals you for 30 health (or armor if health is full)
- Heed The Stick heals you for 32 health (or armor if health is full)
- Heed The Stick heals you for 34 health (or armor if health is full)
- Heed The Stick heals you for 36 health (or armor if health is full)
|
|
of Thickheaded Heeding |
Level 100 - Heed The Stick gives you +21 mitigation from direct attacks for 10 seconds |
Uncommon |
OffHand, Ring |
Click Expand to reveal
- Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +6 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +7 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +9 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +10 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +13 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +14 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +15 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +16 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +17 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +18 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +19 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +20 mitigation from direct attacks for 10 seconds
- Heed The Stick gives you +21 mitigation from direct attacks for 10 seconds
|
|
of Headcracking |
Level 100 - Headcracker Damage +75% |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Headcracker Damage +8%
- Headcracker Damage +11%
- Headcracker Damage +14%
- Headcracker Damage +17%
- Headcracker Damage +20%
- Headcracker Damage +23%
- Headcracker Damage +26%
- Headcracker Damage +29%
- Headcracker Damage +32%
- Headcracker Damage +36%
- Headcracker Damage +40%
- Headcracker Damage +44%
- Headcracker Damage +48%
- Headcracker Damage +52%
- Headcracker Damage +56%
- Headcracker Damage +60%
- Headcracker Damage +64%
- Headcracker Damage +67%
- Headcracker Damage +71%
- Headcracker Damage +75%
|
|
|
Level 100 - Headcracker deals +140 damage, generates no Rage, and reduces Rage by 200 |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Headcracker deals +5 damage, generates no Rage, and reduces Rage by 10
- Headcracker deals +10 damage, generates no Rage, and reduces Rage by 20
- Headcracker deals +15 damage, generates no Rage, and reduces Rage by 30
- Headcracker deals +20 damage, generates no Rage, and reduces Rage by 40
- Headcracker deals +25 damage, generates no Rage, and reduces Rage by 50
- Headcracker deals +30 damage, generates no Rage, and reduces Rage by 60
- Headcracker deals +35 damage, generates no Rage, and reduces Rage by 70
- Headcracker deals +40 damage, generates no Rage, and reduces Rage by 80
- Headcracker deals +45 damage, generates no Rage, and reduces Rage by 90
- Headcracker deals +50 damage, generates no Rage, and reduces Rage by 100
- Headcracker deals +55 damage, generates no Rage, and reduces Rage by 110
- Headcracker deals +60 damage, generates no Rage, and reduces Rage by 120
- Headcracker deals +70 damage, generates no Rage, and reduces Rage by 130
- Headcracker deals +80 damage, generates no Rage, and reduces Rage by 140
- Headcracker deals +90 damage, generates no Rage, and reduces Rage by 150
- Headcracker deals +100 damage, generates no Rage, and reduces Rage by 160
- Headcracker deals +110 damage, generates no Rage, and reduces Rage by 170
- Headcracker deals +120 damage, generates no Rage, and reduces Rage by 180
- Headcracker deals +130 damage, generates no Rage, and reduces Rage by 190
- Headcracker deals +140 damage, generates no Rage, and reduces Rage by 200
|
Uncrackable |
|
Level 100 - After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds |
Uncommon |
OffHand |
Click Expand to reveal
- After using Headcracker, you take -50% damage from Psychic attacks for 5 seconds
- After using Headcracker, you take -50% damage from Psychic attacks for 6 seconds
- After using Headcracker, you take -50% damage from Psychic attacks for 7 seconds
- After using Headcracker, you take -50% damage from Psychic attacks for 8 seconds
- After using Headcracker, you take -50% damage from Psychic attacks for 9 seconds
- After using Headcracker, you take -50% damage from Psychic attacks for 10 seconds
- After using Headcracker, you take -50% damage from Psychic attacks for 11 seconds
- After using Headcracker, you take -50% damage from Psychic attacks for 12 seconds
- After using Headcracker, you take -50% damage from Psychic attacks for 13 seconds
- After using Headcracker, you take -50% damage from Psychic attacks for 14 seconds
- After using Headcracker, you take -50% damage from Psychic attacks for 15 seconds
- After using Headcracker, you take -53% damage from Psychic attacks for 15 seconds
- After using Headcracker, you take -56% damage from Psychic attacks for 15 seconds
- After using Headcracker, you take -59% damage from Psychic attacks for 15 seconds
- After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds
|
|
of Pinning |
Level 100 - Pin Damage +76% |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Pin Damage +5%
- Pin Damage +8%
- Pin Damage +11%
- Pin Damage +14%
- Pin Damage +17%
- Pin Damage +20%
- Pin Damage +24%
- Pin Damage +28%
- Pin Damage +32%
- Pin Damage +36%
- Pin Damage +40%
- Pin Damage +44%
- Pin Damage +48%
- Pin Damage +52%
- Pin Damage +56%
- Pin Damage +60%
- Pin Damage +64%
- Pin Damage +68%
- Pin Damage +72%
- Pin Damage +76%
|
|
|
Level 100 - Pin generates no Rage and reduces Rage by 1200 |
Uncommon |
Necklace, Ring |
Click Expand to reveal
- Pin generates no Rage and reduces Rage by 50
- Pin generates no Rage and reduces Rage by 100
- Pin generates no Rage and reduces Rage by 150
- Pin generates no Rage and reduces Rage by 200
- Pin generates no Rage and reduces Rage by 250
- Pin generates no Rage and reduces Rage by 300
- Pin generates no Rage and reduces Rage by 350
- Pin generates no Rage and reduces Rage by 400
- Pin generates no Rage and reduces Rage by 450
- Pin generates no Rage and reduces Rage by 500
- Pin generates no Rage and reduces Rage by 550
- Pin generates no Rage and reduces Rage by 600
- Pin generates no Rage and reduces Rage by 675
- Pin generates no Rage and reduces Rage by 750
- Pin generates no Rage and reduces Rage by 825
- Pin generates no Rage and reduces Rage by 900
- Pin generates no Rage and reduces Rage by 975
- Pin generates no Rage and reduces Rage by 1050
- Pin generates no Rage and reduces Rage by 1125
- Pin generates no Rage and reduces Rage by 1200
|
|
of Agonizing Pins |
Level 100 - Pin causes target's attacks to deal -62% damage for 5 seconds |
Uncommon |
OffHand |
Click Expand to reveal
- Pin causes target's attacks to deal -10% damage for 5 seconds
- Pin causes target's attacks to deal -15% damage for 5 seconds
- Pin causes target's attacks to deal -20% damage for 5 seconds
- Pin causes target's attacks to deal -25% damage for 5 seconds
- Pin causes target's attacks to deal -30% damage for 5 seconds
- Pin causes target's attacks to deal -35% damage for 5 seconds
- Pin causes target's attacks to deal -40% damage for 5 seconds
- Pin causes target's attacks to deal -42% damage for 5 seconds
- Pin causes target's attacks to deal -45% damage for 5 seconds
- Pin causes target's attacks to deal -47% damage for 5 seconds
- Pin causes target's attacks to deal -50% damage for 5 seconds
- Pin causes target's attacks to deal -53% damage for 5 seconds
- Pin causes target's attacks to deal -56% damage for 5 seconds
- Pin causes target's attacks to deal -59% damage for 5 seconds
- Pin causes target's attacks to deal -62% damage for 5 seconds
|
|
of The Phoenix |
Level 100 - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 100 Health to you |
Epic |
OffHand |
Click Expand to reveal
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 35 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 40 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 45 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 50 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 55 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 60 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 65 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 70 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 75 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 80 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 85 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 90 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 95 Health to you
- For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 100 Health to you
|
|
|
Level 30 - Phoenix Strike deals +10% damage and triggers the target's Vulnerability |
Rare |
MainHand |
Click Expand to reveal
- Phoenix Strike deals +10% damage and triggers the target's Vulnerability
|
|
of Healthy Suppression |
Level 100 - Suppress heals you for 57 health |
Uncommon |
OffHand, Ring |
Click Expand to reveal
- Suppress heals you for 15 health
- Suppress heals you for 17 health
- Suppress heals you for 19 health
- Suppress heals you for 20 health
- Suppress heals you for 22 health
- Suppress heals you for 24 health
- Suppress heals you for 26 health
- Suppress heals you for 28 health
- Suppress heals you for 30 health
- Suppress heals you for 32 health
- Suppress heals you for 34 health
- Suppress heals you for 36 health
- Suppress heals you for 38 health
- Suppress heals you for 40 health
- Suppress heals you for 42 health
- Suppress heals you for 45 health
- Suppress heals you for 48 health
- Suppress heals you for 51 health
- Suppress heals you for 54 health
- Suppress heals you for 57 health
|
|
of Suppression |
Level 100 - Suppress Damage +60% |
Uncommon |
Ring, MainHand |
Click Expand to reveal
- Suppress Damage +7%
- Suppress Damage +9%
- Suppress Damage +11%
- Suppress Damage +13%
- Suppress Damage +15%
- Suppress Damage +18%
- Suppress Damage +21%
- Suppress Damage +24%
- Suppress Damage +27%
- Suppress Damage +30%
- Suppress Damage +33%
- Suppress Damage +36%
- Suppress Damage +39%
- Suppress Damage +42%
- Suppress Damage +45%
- Suppress Damage +48%
- Suppress Damage +51%
- Suppress Damage +54%
- Suppress Damage +56.99%
- Suppress Damage +60%
|
|
of Contemplative Suppression |
Level 100 - Suppress deals +40% damage and causes targets to lose an additional 500 Rage |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Suppress deals +7% damage and causes targets to lose an additional 25 Rage
- Suppress deals +8% damage and causes targets to lose an additional 50 Rage
- Suppress deals +9% damage and causes targets to lose an additional 75 Rage
- Suppress deals +10% damage and causes targets to lose an additional 100 Rage
- Suppress deals +11% damage and causes targets to lose an additional 125 Rage
- Suppress deals +12% damage and causes targets to lose an additional 150 Rage
- Suppress deals +14% damage and causes targets to lose an additional 175 Rage
- Suppress deals +16% damage and causes targets to lose an additional 200 Rage
- Suppress deals +18% damage and causes targets to lose an additional 225 Rage
- Suppress deals +20% damage and causes targets to lose an additional 250 Rage
- Suppress deals +22% damage and causes targets to lose an additional 275 Rage
- Suppress deals +24% damage and causes targets to lose an additional 300 Rage
- Suppress deals +26% damage and causes targets to lose an additional 325 Rage
- Suppress deals +28% damage and causes targets to lose an additional 350 Rage
- Suppress deals +30% damage and causes targets to lose an additional 375 Rage
- Suppress deals +32% damage and causes targets to lose an additional 400 Rage
- Suppress deals +34% damage and causes targets to lose an additional 425 Rage
- Suppress deals +36% damage and causes targets to lose an additional 450 Rage
- Suppress deals +38% damage and causes targets to lose an additional 475 Rage
- Suppress deals +40% damage and causes targets to lose an additional 500 Rage
|
|
of Stunning Suppression |
Level 100 - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +280 damage. |
Rare |
Hands |
Click Expand to reveal
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +20 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +30 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +40 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +50 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +60 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +70 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +80 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +90 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +100 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +110 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +120 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +140 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +180 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +220 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +240 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +260 damage.
- Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +280 damage.
|