Difference between revisions of "Shield/Treasure Effects"

From Project: Gorgon Wiki
Jump to: navigation, search
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
(Updating to v414)
 
(31 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
 
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]==
+
==[[Shield/Treasure Effects|Shield Treasure Effects]]==
</includeonly>
+
</includeonly>See also: [[Shield/Treasure Effects:By Slot]]
See also: [[Shield/Treasure Effects:By Slot]]
 
  
 
See also: [[Shield/Treasure Effects:By Ability]]
 
See also: [[Shield/Treasure Effects:By Ability]]
<!-- This table is from patch v273, January 22, 2017 -->
+
<!-- Updated to v414 on Fri Oct 04 2024 23:24:28 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
+
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
 
|-
 
|-
| || of Shielding || <b>Tier 6</b> - Shield Mastery Base Damage +20% || Head, OffHand || {{Spoiler|
+
| || of Shielding || <b>Level 100</b> - Shield Mastery Base Damage +50% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Shield Skill Damage +3
+
:Shield Skill Damage +5
*; Tier 2
+
*; Level 20
*Shield Mastery Base Damage +8%
+
:Shield Mastery Base Damage +10%
*; Tier 3
+
*; Level 30
*Shield Mastery Base Damage +11%
+
:Shield Mastery Base Damage +15%
*; Tier 4
+
*; Level 40
*Shield Mastery Base Damage +14%
+
:Shield Mastery Base Damage +20%
*; Tier 5
+
*; Level 50
*Shield Mastery Base Damage +17%
+
:Shield Mastery Base Damage +25%
*; Tier 6
+
*; Level 60
*Shield Mastery Base Damage +20%
+
:Shield Mastery Base Damage +30%
|Expand}}
+
*; Level 70
 +
:Shield Mastery Base Damage +35%
 +
*; Level 80
 +
:Shield Mastery Base Damage +40%
 +
*; Level 90
 +
:Shield Mastery Base Damage +45%
 +
*; Level 100
 +
:Shield Mastery Base Damage +50%
 +
}}
 
|-
 
|-
| || of Bashing || <b>Tier 12</b> - All Shield Bash Abilities Damage +22% || Feet, Ring || {{Spoiler|
+
| || of Bashing || <b>Level 100</b> - All Shield Bash Abilities Damage +24% || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*All Shield Bash Abilities Damage +3%
+
:All Shield Bash Abilities Damage +5%
*; Tier 2
+
*; Level 10
*All Shield Bash Abilities Damage +4%
+
:All Shield Bash Abilities Damage +6%
*; Tier 3
+
*; Level 15
*All Shield Bash Abilities Damage +5%
+
:All Shield Bash Abilities Damage +7%
*; Tier 4
+
*; Level 20
*All Shield Bash Abilities Damage +6%
+
:All Shield Bash Abilities Damage +8%
*; Tier 5
+
*; Level 25
*All Shield Bash Abilities Damage +8%
+
:All Shield Bash Abilities Damage +9%
*; Tier 6
+
*; Level 30
*All Shield Bash Abilities Damage +10%
+
:All Shield Bash Abilities Damage +10%
*; Tier 7
+
*; Level 35
*All Shield Bash Abilities Damage +12%
+
:All Shield Bash Abilities Damage +11%
*; Tier 8
+
*; Level 40
*All Shield Bash Abilities Damage +14%
+
:All Shield Bash Abilities Damage +12%
*; Tier 9
+
*; Level 45
*All Shield Bash Abilities Damage +16%
+
:All Shield Bash Abilities Damage +13%
*; Tier 10
+
*; Level 50
*All Shield Bash Abilities Damage +18%
+
:All Shield Bash Abilities Damage +14%
*; Tier 11
+
*; Level 55
*All Shield Bash Abilities Damage +20%
+
:All Shield Bash Abilities Damage +15%
*; Tier 12
+
*; Level 60
*All Shield Bash Abilities Damage +22%
+
:All Shield Bash Abilities Damage +16%
|Expand}}
+
*; Level 65
 +
:All Shield Bash Abilities Damage +17%
 +
*; Level 70
 +
:All Shield Bash Abilities Damage +18%
 +
*; Level 75
 +
:All Shield Bash Abilities Damage +19%
 +
*; Level 80
 +
:All Shield Bash Abilities Damage +20%
 +
*; Level 85
 +
:All Shield Bash Abilities Damage +21%
 +
*; Level 90
 +
:All Shield Bash Abilities Damage +22%
 +
*; Level 95
 +
:All Shield Bash Abilities Damage +23%
 +
*; Level 100
 +
:All Shield Bash Abilities Damage +24%
 +
}}
 
|-
 
|-
| || of Hearty Bashing || <b>Tier 12</b> - All types of shield Bash attacks restore 12 Armor || Chest, Hands || {{Spoiler|
+
| || of Hearty Bashing || <b>Level 100</b> - All types of shield Bash attacks restore 25 Armor || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*All types of shield Bash attacks restore 1 Armor
+
:All types of shield Bash attacks restore 6 Armor
*; Tier 2
+
*; Level 10
*All types of shield Bash attacks restore 2 Armor
+
:All types of shield Bash attacks restore 7 Armor
*; Tier 3
+
*; Level 15
*All types of shield Bash attacks restore 3 Armor
+
:All types of shield Bash attacks restore 8 Armor
*; Tier 4
+
*; Level 20
*All types of shield Bash attacks restore 4 Armor
+
:All types of shield Bash attacks restore 9 Armor
*; Tier 5
+
*; Level 25
*All types of shield Bash attacks restore 5 Armor
+
:All types of shield Bash attacks restore 10 Armor
*; Tier 6
+
*; Level 30
*All types of shield Bash attacks restore 6 Armor
+
:All types of shield Bash attacks restore 11 Armor
*; Tier 7
+
*; Level 35
*All types of shield Bash attacks restore 7 Armor
+
:All types of shield Bash attacks restore 12 Armor
*; Tier 8
+
*; Level 40
*All types of shield Bash attacks restore 8 Armor
+
:All types of shield Bash attacks restore 13 Armor
*; Tier 9
+
*; Level 45
*All types of shield Bash attacks restore 9 Armor
+
:All types of shield Bash attacks restore 14 Armor
*; Tier 10
+
*; Level 50
*All types of shield Bash attacks restore 10 Armor
+
:All types of shield Bash attacks restore 15 Armor
*; Tier 11
+
*; Level 55
*All types of shield Bash attacks restore 11 Armor
+
:All types of shield Bash attacks restore 16 Armor
*; Tier 12
+
*; Level 60
*All types of shield Bash attacks restore 12 Armor
+
:All types of shield Bash attacks restore 17 Armor
|Expand}}
+
*; Level 65
 +
:All types of shield Bash attacks restore 18 Armor
 +
*; Level 70
 +
:All types of shield Bash attacks restore 19 Armor
 +
*; Level 75
 +
:All types of shield Bash attacks restore 20 Armor
 +
*; Level 80
 +
:All types of shield Bash attacks restore 21 Armor
 +
*; Level 85
 +
:All types of shield Bash attacks restore 22 Armor
 +
*; Level 90
 +
:All types of shield Bash attacks restore 23 Armor
 +
*; Level 95
 +
:All types of shield Bash attacks restore 24 Armor
 +
*; Level 100
 +
:All types of shield Bash attacks restore 25 Armor
 +
}}
 
|-
 
|-
| Armor Master's || || <b>Tier 1</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || OffHand ||  
+
| Armor Master's || || <b>Level 20</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 20
 +
:While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.)
 +
}}
 
|-
 
|-
| || of Reconciliatory Stunning || <b>Tier 12</b> - Stunning Bash restores 27 Health || Chest, OffHand || {{Spoiler|
+
| || of Physical Shielding || <b>Level 100</b> - All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Stunning Bash restores 5 Health
+
:All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 2
+
*; Level 20
*Stunning Bash restores 7 Health
+
:All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 3
+
*; Level 30
*Stunning Bash restores 9 Health
+
:All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 4
+
*; Level 40
*Stunning Bash restores 11 Health
+
:All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 5
+
*; Level 50
*Stunning Bash restores 13 Health
+
:All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 6
+
*; Level 60
*Stunning Bash restores 15 Health
+
:All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 7
+
*; Level 70
*Stunning Bash restores 17 Health
+
:All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 8
+
*; Level 80
*Stunning Bash restores 19 Health
+
:All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 9
+
*; Level 90
*Stunning Bash restores 21 Health
+
:All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 10
+
*; Level 100
*Stunning Bash restores 23 Health
+
:All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 11
+
}}
*Stunning Bash restores 25 Health
 
*; Tier 12
 
*Stunning Bash restores 27 Health
 
|Expand}}
 
 
|-
 
|-
| || of Stunning Bashes || <b>Tier 12</b> - Stunning Bash Damage +65% || Legs, Hands || {{Spoiler|
+
| || of Esoteric Shielding || <b>Level 100</b> - All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Stunning Bash Damage +10%
+
:All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 2
+
*; Level 20
*Stunning Bash Damage +15%
+
:All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 3
+
*; Level 30
*Stunning Bash Damage +20%
+
:All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 4
+
*; Level 40
*Stunning Bash Damage +25%
+
:All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 5
+
*; Level 50
*Stunning Bash Damage +30%
+
:All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 6
+
*; Level 60
*Stunning Bash Damage +35%
+
:All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 7
+
*; Level 70
*Stunning Bash Damage +40%
+
:All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 8
+
*; Level 80
*Stunning Bash Damage +45%
+
:All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 9
+
*; Level 90
*Stunning Bash Damage +50%
+
:All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 10
+
*; Level 100
*Stunning Bash Damage +55%
+
:All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Tier 11
+
}}
*Stunning Bash Damage +60%
 
*; Tier 12
 
*Stunning Bash Damage +65%
 
|Expand}}
 
 
|-
 
|-
| Armored || || <b>Tier 12</b> - Max Armor +48 when Shield is active || OffHand || {{Spoiler|
+
| || || <b>Level 100</b> - When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +100 damage || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Max Armor +4 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +5 damage
*; Tier 2
+
*; Level 10
*Max Armor +8 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +10 damage
*; Tier 3
+
*; Level 15
*Max Armor +12 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +15 damage
*; Tier 4
+
*; Level 20
*Max Armor +16 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +20 damage
*; Tier 5
+
*; Level 25
*Max Armor +20 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +25 damage
*; Tier 6
+
*; Level 30
*Max Armor +24 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +30 damage
*; Tier 7
+
*; Level 35
*Max Armor +28 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +35 damage
*; Tier 8
+
*; Level 40
*Max Armor +32 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +40 damage
*; Tier 9
+
*; Level 45
*Max Armor +36 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +45 damage
*; Tier 10
+
*; Level 50
*Max Armor +40 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +50 damage
*; Tier 11
+
*; Level 55
*Max Armor +44 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +55 damage
*; Tier 12
+
*; Level 60
*Max Armor +48 when Shield is active
+
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +60 damage
|Expand}}
+
*; Level 65
 +
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +65 damage
 +
*; Level 70
 +
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +70 damage
 +
*; Level 75
 +
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +75 damage
 +
*; Level 80
 +
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage
 +
*; Level 85
 +
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +85 damage
 +
*; Level 90
 +
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +90 damage
 +
*; Level 95
 +
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +95 damage
 +
*; Level 100
 +
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +100 damage
 +
}}
 
|-
 
|-
| Protective || || <b>Tier 12</b> - Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active || OffHand, MainHand || {{Spoiler|
+
| || of Stunning Bashes || <b>Level 100</b> - Stunning Bash Damage +100% || Uncommon || Legs, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Slashing Mitigation +1, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active
+
:Stunning Bash Damage +10%
*; Tier 2
+
*; Level 10
*Slashing Mitigation +2, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active
+
:Stunning Bash Damage +14%
*; Tier 3
+
*; Level 15
*Slashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +1 while Shield skill active
+
:Stunning Bash Damage +18%
*; Tier 4
+
*; Level 20
*Slashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active
+
:Stunning Bash Damage +22%
*; Tier 5
+
*; Level 25
*Slashing Mitigation +3, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active
+
:Stunning Bash Damage +26%
*; Tier 6
+
*; Level 30
*Slashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +2 while Shield skill active
+
:Stunning Bash Damage +30%
*; Tier 7
+
*; Level 35
*Slashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active
+
:Stunning Bash Damage +35%
*; Tier 8
+
*; Level 40
*Slashing Mitigation +4, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active
+
:Stunning Bash Damage +40%
*; Tier 9
+
*; Level 45
*Slashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +3 while Shield skill active
+
:Stunning Bash Damage +45%
*; Tier 10
+
*; Level 50
*Slashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active
+
:Stunning Bash Damage +50%
*; Tier 11
+
*; Level 55
*Slashing Mitigation +5, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active
+
:Stunning Bash Damage +55%
*; Tier 12
+
*; Level 60
*Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active
+
:Stunning Bash Damage +60%
|Expand}}
+
*; Level 65
 +
:Stunning Bash Damage +65%
 +
*; Level 70
 +
:Stunning Bash Damage +70%
 +
*; Level 75
 +
:Stunning Bash Damage +75%
 +
*; Level 80
 +
:Stunning Bash Damage +80%
 +
*; Level 85
 +
:Stunning Bash Damage +85%
 +
*; Level 90
 +
:Stunning Bash Damage +90%
 +
*; Level 95
 +
:Stunning Bash Damage +95%
 +
*; Level 100
 +
:Stunning Bash Damage +100%
 +
}}
 
|-
 
|-
| Acid-Free || || <b>Tier 12</b> - Direct Acid Mitigation +24 and Indirect Acid Mitigation +4 while Shield skill active || Hands || {{Spoiler|
+
| Armored || || <b>Level 100</b> - Max Armor +72 when Shield is active || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Direct Acid Mitigation +2 and Indirect Acid Mitigation +1 while Shield skill active
+
:Max Armor +4 when Shield is active
*; Tier 2
+
*; Level 10
*Direct Acid Mitigation +4 and Indirect Acid Mitigation +1 while Shield skill active
+
:Max Armor +8 when Shield is active
*; Tier 3
+
*; Level 15
*Direct Acid Mitigation +6 and Indirect Acid Mitigation +1 while Shield skill active
+
:Max Armor +12 when Shield is active
*; Tier 4
+
*; Level 20
*Direct Acid Mitigation +8 and Indirect Acid Mitigation +2 while Shield skill active
+
:Max Armor +16 when Shield is active
*; Tier 5
+
*; Level 25
*Direct Acid Mitigation +10 and Indirect Acid Mitigation +2 while Shield skill active
+
:Max Armor +20 when Shield is active
*; Tier 6
+
*; Level 30
*Direct Acid Mitigation +12 and Indirect Acid Mitigation +2 while Shield skill active
+
:Max Armor +24 when Shield is active
*; Tier 7
+
*; Level 35
*Direct Acid Mitigation +14 and Indirect Acid Mitigation +3 while Shield skill active
+
:Max Armor +28 when Shield is active
*; Tier 8
+
*; Level 40
*Direct Acid Mitigation +16 and Indirect Acid Mitigation +3 while Shield skill active
+
:Max Armor +32 when Shield is active
*; Tier 9
+
*; Level 45
*Direct Acid Mitigation +18 and Indirect Acid Mitigation +3 while Shield skill active
+
:Max Armor +36 when Shield is active
*; Tier 10
+
*; Level 50
*Direct Acid Mitigation +20 and Indirect Acid Mitigation +4 while Shield skill active
+
:Max Armor +40 when Shield is active
*; Tier 11
+
*; Level 55
*Direct Acid Mitigation +22 and Indirect Acid Mitigation +4 while Shield skill active
+
:Max Armor +44 when Shield is active
*; Tier 12
+
*; Level 60
*Direct Acid Mitigation +24 and Indirect Acid Mitigation +4 while Shield skill active
+
:Max Armor +48 when Shield is active
|Expand}}
+
*; Level 65
 +
:Max Armor +51 when Shield is active
 +
*; Level 70
 +
:Max Armor +54 when Shield is active
 +
*; Level 75
 +
:Max Armor +57 when Shield is active
 +
*; Level 80
 +
:Max Armor +60 when Shield is active
 +
*; Level 85
 +
:Max Armor +63 when Shield is active
 +
*; Level 90
 +
:Max Armor +66 when Shield is active
 +
*; Level 95
 +
:Max Armor +69 when Shield is active
 +
*; Level 100
 +
:Max Armor +72 when Shield is active
 +
}}
 
|-
 
|-
| Armored || of Neck Defense || <b>Tier 12</b> - Max Armor +48 when Shield is active || Necklace || {{Spoiler|
+
| Protective || || <b>Level 100</b> - While Shield skill active: Mitigate Slashing +16, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled || Uncommon || OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Max Armor +4 when Shield is active
+
:While Shield skill active: Mitigate Slashing +2, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled
*; Tier 2
+
*; Level 10
*Max Armor +8 when Shield is active
+
:While Shield skill active: Mitigate Slashing +4, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled
*; Tier 3
+
*; Level 15
*Max Armor +12 when Shield is active
+
:While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +2. Versus Elite attackers, these values are doubled
*; Tier 4
+
*; Level 20
*Max Armor +16 when Shield is active
+
:While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled
*; Tier 5
+
*; Level 25
*Max Armor +20 when Shield is active
+
:While Shield skill active: Mitigate Slashing +6, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled
*; Tier 6
+
*; Level 30
*Max Armor +24 when Shield is active
+
:While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +4. Versus Elite attackers, these values are doubled
*; Tier 7
+
*; Level 35
*Max Armor +28 when Shield is active
+
:While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled
*; Tier 8
+
*; Level 40
*Max Armor +32 when Shield is active
+
:While Shield skill active: Mitigate Slashing +8, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled
*; Tier 9
+
*; Level 45
*Max Armor +36 when Shield is active
+
:While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +6. Versus Elite attackers, these values are doubled
*; Tier 10
+
*; Level 50
*Max Armor +40 when Shield is active
+
:While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled
*; Tier 11
+
*; Level 55
*Max Armor +44 when Shield is active
+
:While Shield skill active: Mitigate Slashing +10, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled
*; Tier 12
+
*; Level 60
*Max Armor +48 when Shield is active
+
:While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +8. Versus Elite attackers, these values are doubled
|Expand}}
+
*; Level 65
 +
:While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled
 +
*; Level 70
 +
:While Shield skill active: Mitigate Slashing +12, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled
 +
*; Level 75
 +
:While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +10. Versus Elite attackers, these values are doubled
 +
*; Level 80
 +
:While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled
 +
*; Level 85
 +
:While Shield skill active: Mitigate Slashing +14, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled
 +
*; Level 90
 +
:While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +12. Versus Elite attackers, these values are doubled
 +
*; Level 95
 +
:While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled
 +
*; Level 100
 +
:While Shield skill active: Mitigate Slashing +16, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled
 +
}}
 
|-
 
|-
| || || <b>Tier 12</b> - Stunning Bash causes the target to take 105 Trauma damage over 15 seconds || MainHand, Necklace || {{Spoiler|
+
| Acid-Proof || of Acid Resistance || <b>Level 100</b> - Max Armor +60, Direct Acid Mitigation +40, and Indirect Acid Mitigation +4 while Shield skill active || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Stunning Bash causes the target to take 10 Trauma damage over 15 seconds
+
:Max Armor +3, Direct Acid Mitigation +2, and Indirect Acid Mitigation +1 while Shield skill active
*; Tier 2
+
*; Level 10
*Stunning Bash causes the target to take 15 Trauma damage over 15 seconds
+
:Max Armor +6, Direct Acid Mitigation +4, and Indirect Acid Mitigation +1 while Shield skill active
*; Tier 3
+
*; Level 15
*Stunning Bash causes the target to take 20 Trauma damage over 15 seconds
+
:Max Armor +9, Direct Acid Mitigation +6, and Indirect Acid Mitigation +1 while Shield skill active
*; Tier 4
+
*; Level 20
*Stunning Bash causes the target to take 25 Trauma damage over 15 seconds
+
:Max Armor +12, Direct Acid Mitigation +8, and Indirect Acid Mitigation +2 while Shield skill active
*; Tier 5
+
*; Level 25
*Stunning Bash causes the target to take 35 Trauma damage over 15 seconds
+
:Max Armor +15, Direct Acid Mitigation +10, and Indirect Acid Mitigation +2 while Shield skill active
*; Tier 6
+
*; Level 30
*Stunning Bash causes the target to take 45 Trauma damage over 15 seconds
+
:Max Armor +18, Direct Acid Mitigation +12, and Indirect Acid Mitigation +2 while Shield skill active
*; Tier 7
+
*; Level 35
*Stunning Bash causes the target to take 55 Trauma damage over 15 seconds
+
:Max Armor +21, Direct Acid Mitigation +14, and Indirect Acid Mitigation +3 while Shield skill active
*; Tier 8
+
*; Level 40
*Stunning Bash causes the target to take 65 Trauma damage over 15 seconds
+
:Max Armor +24, Direct Acid Mitigation +16, and Indirect Acid Mitigation +3 while Shield skill active
*; Tier 9
+
*; Level 45
*Stunning Bash causes the target to take 75 Trauma damage over 15 seconds
+
:Max Armor +27, Direct Acid Mitigation +18, and Indirect Acid Mitigation +3 while Shield skill active
*; Tier 10
+
*; Level 50
*Stunning Bash causes the target to take 85 Trauma damage over 15 seconds
+
:Max Armor +30, Direct Acid Mitigation +20, and Indirect Acid Mitigation +4 while Shield skill active
*; Tier 11
+
*; Level 55
*Stunning Bash causes the target to take 95 Trauma damage over 15 seconds
+
:Max Armor +33, Direct Acid Mitigation +22, and Indirect Acid Mitigation +4 while Shield skill active
*; Tier 12
+
*; Level 60
*Stunning Bash causes the target to take 105 Trauma damage over 15 seconds
+
:Max Armor +36, Direct Acid Mitigation +24, and Indirect Acid Mitigation +4 while Shield skill active
|Expand}}
+
*; Level 65
 +
:Max Armor +39, Direct Acid Mitigation +26, and Indirect Acid Mitigation +4 while Shield skill active
 +
*; Level 70
 +
:Max Armor +42, Direct Acid Mitigation +28, and Indirect Acid Mitigation +4 while Shield skill active
 +
*; Level 75
 +
:Max Armor +45, Direct Acid Mitigation +30, and Indirect Acid Mitigation +4 while Shield skill active
 +
*; Level 80
 +
:Max Armor +48, Direct Acid Mitigation +32, and Indirect Acid Mitigation +4 while Shield skill active
 +
*; Level 85
 +
:Max Armor +51, Direct Acid Mitigation +34, and Indirect Acid Mitigation +4 while Shield skill active
 +
*; Level 90
 +
:Max Armor +54, Direct Acid Mitigation +36, and Indirect Acid Mitigation +4 while Shield skill active
 +
*; Level 95
 +
:Max Armor +57, Direct Acid Mitigation +38, and Indirect Acid Mitigation +4 while Shield skill active
 +
*; Level 100
 +
:Max Armor +60, Direct Acid Mitigation +40, and Indirect Acid Mitigation +4 while Shield skill active
 +
}}
 
|-
 
|-
| || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash further reduces target's Rage by 485 || Head, Legs || {{Spoiler|
+
| Armored || of Neck Defense || <b>Level 100</b> - Max Armor +80 when Shield is active || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Disrupting Bash further reduces target's Rage by 100
+
:Max Armor +4 when Shield is active
*; Tier 2
+
*; Level 10
*Disrupting Bash further reduces target's Rage by 135
+
:Max Armor +8 when Shield is active
*; Tier 3
+
*; Level 15
*Disrupting Bash further reduces target's Rage by 170
+
:Max Armor +12 when Shield is active
*; Tier 4
+
*; Level 20
*Disrupting Bash further reduces target's Rage by 205
+
:Max Armor +16 when Shield is active
*; Tier 5
+
*; Level 25
*Disrupting Bash further reduces target's Rage by 240
+
:Max Armor +20 when Shield is active
*; Tier 6
+
*; Level 30
*Disrupting Bash further reduces target's Rage by 275
+
:Max Armor +24 when Shield is active
*; Tier 7
+
*; Level 35
*Disrupting Bash further reduces target's Rage by 310
+
:Max Armor +28 when Shield is active
*; Tier 8
+
*; Level 40
*Disrupting Bash further reduces target's Rage by 345
+
:Max Armor +32 when Shield is active
*; Tier 9
+
*; Level 45
*Disrupting Bash further reduces target's Rage by 380
+
:Max Armor +36 when Shield is active
*; Tier 10
+
*; Level 50
*Disrupting Bash further reduces target's Rage by 415
+
:Max Armor +40 when Shield is active
*; Tier 11
+
*; Level 55
*Disrupting Bash further reduces target's Rage by 450
+
:Max Armor +44 when Shield is active
*; Tier 12
+
*; Level 60
*Disrupting Bash further reduces target's Rage by 485
+
:Max Armor +48 when Shield is active
|Expand}}
+
*; Level 65
 +
:Max Armor +52 when Shield is active
 +
*; Level 70
 +
:Max Armor +56 when Shield is active
 +
*; Level 75
 +
:Max Armor +60 when Shield is active
 +
*; Level 80
 +
:Max Armor +64 when Shield is active
 +
*; Level 85
 +
:Max Armor +68 when Shield is active
 +
*; Level 90
 +
:Max Armor +72 when Shield is active
 +
*; Level 95
 +
:Max Armor +76 when Shield is active
 +
*; Level 100
 +
:Max Armor +80 when Shield is active
 +
}}
 
|-
 
|-
| || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash Damage +38% || Hands, OffHand || {{Spoiler|
+
| || || <b>Level 100</b> - Stunning Bash causes the target to take 258 Trauma damage over 12 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Disrupting Bash Damage +5%
+
:Stunning Bash causes the target to take 30 Trauma damage over 12 seconds
*; Tier 2
+
*; Level 10
*Disrupting Bash Damage +8%
+
:Stunning Bash causes the target to take 42 Trauma damage over 12 seconds
*; Tier 3
+
*; Level 15
*Disrupting Bash Damage +11%
+
:Stunning Bash causes the target to take 54 Trauma damage over 12 seconds
*; Tier 4
+
*; Level 20
*Disrupting Bash Damage +14%
+
:Stunning Bash causes the target to take 66 Trauma damage over 12 seconds
*; Tier 5
+
*; Level 25
*Disrupting Bash Damage +17%
+
:Stunning Bash causes the target to take 78 Trauma damage over 12 seconds
*; Tier 6
+
*; Level 30
*Disrupting Bash Damage +20%
+
:Stunning Bash causes the target to take 90 Trauma damage over 12 seconds
*; Tier 7
+
*; Level 35
*Disrupting Bash Damage +23%
+
:Stunning Bash causes the target to take 102 Trauma damage over 12 seconds
*; Tier 8
+
*; Level 40
*Disrupting Bash Damage +26%
+
:Stunning Bash causes the target to take 114 Trauma damage over 12 seconds
*; Tier 9
+
*; Level 45
*Disrupting Bash Damage +29%
+
:Stunning Bash causes the target to take 126 Trauma damage over 12 seconds
*; Tier 10
+
*; Level 50
*Disrupting Bash Damage +32%
+
:Stunning Bash causes the target to take 138 Trauma damage over 12 seconds
*; Tier 11
+
*; Level 55
*Disrupting Bash Damage +35%
+
:Stunning Bash causes the target to take 150 Trauma damage over 12 seconds
*; Tier 12
+
*; Level 60
*Disrupting Bash Damage +38%
+
:Stunning Bash causes the target to take 162 Trauma damage over 12 seconds
|Expand}}
+
*; Level 65
 +
:Stunning Bash causes the target to take 174 Trauma damage over 12 seconds
 +
*; Level 70
 +
:Stunning Bash causes the target to take 186 Trauma damage over 12 seconds
 +
*; Level 75
 +
:Stunning Bash causes the target to take 198 Trauma damage over 12 seconds
 +
*; Level 80
 +
:Stunning Bash causes the target to take 210 Trauma damage over 12 seconds
 +
*; Level 85
 +
:Stunning Bash causes the target to take 222 Trauma damage over 12 seconds
 +
*; Level 90
 +
:Stunning Bash causes the target to take 234 Trauma damage over 12 seconds
 +
*; Level 95
 +
:Stunning Bash causes the target to take 246 Trauma damage over 12 seconds
 +
*; Level 100
 +
:Stunning Bash causes the target to take 258 Trauma damage over 12 seconds
 +
}}
 
|-
 
|-
| || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash deals +26% damage and taunts +300 || Chest, Ring || {{Spoiler|
+
| || of Disrupting Bashes || <b>Level 100</b> - Disrupting Bash further reduces target's Rage by 980 || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Disrupting Bash deals +4% damage and taunts +25
+
:Disrupting Bash further reduces target's Rage by 115
*; Tier 2
+
*; Level 10
*Disrupting Bash deals +6% damage and taunts +50
+
:Disrupting Bash further reduces target's Rage by 150
*; Tier 3
+
*; Level 15
*Disrupting Bash deals +8% damage and taunts +75
+
:Disrupting Bash further reduces target's Rage by 185
*; Tier 4
+
*; Level 20
*Disrupting Bash deals +10% damage and taunts +100
+
:Disrupting Bash further reduces target's Rage by 220
*; Tier 5
+
*; Level 25
*Disrupting Bash deals +12% damage and taunts +125
+
:Disrupting Bash further reduces target's Rage by 255
*; Tier 6
+
*; Level 30
*Disrupting Bash deals +14% damage and taunts +150
+
:Disrupting Bash further reduces target's Rage by 290
*; Tier 7
+
*; Level 35
*Disrupting Bash deals +16% damage and taunts +175
+
:Disrupting Bash further reduces target's Rage by 325
*; Tier 8
+
*; Level 40
*Disrupting Bash deals +18% damage and taunts +200
+
:Disrupting Bash further reduces target's Rage by 360
*; Tier 9
+
*; Level 45
*Disrupting Bash deals +20% damage and taunts +225
+
:Disrupting Bash further reduces target's Rage by 395
*; Tier 10
+
*; Level 50
*Disrupting Bash deals +22% damage and taunts +250
+
:Disrupting Bash further reduces target's Rage by 430
*; Tier 11
+
*; Level 55
*Disrupting Bash deals +24% damage and taunts +275
+
:Disrupting Bash further reduces target's Rage by 465
*; Tier 12
+
*; Level 60
*Disrupting Bash deals +26% damage and taunts +300
+
:Disrupting Bash further reduces target's Rage by 500
|Expand}}
+
*; Level 65
 +
:Disrupting Bash further reduces target's Rage by 560
 +
*; Level 70
 +
:Disrupting Bash further reduces target's Rage by 620
 +
*; Level 75
 +
:Disrupting Bash further reduces target's Rage by 680
 +
*; Level 80
 +
:Disrupting Bash further reduces target's Rage by 740
 +
*; Level 85
 +
:Disrupting Bash further reduces target's Rage by 800
 +
*; Level 90
 +
:Disrupting Bash further reduces target's Rage by 860
 +
*; Level 95
 +
:Disrupting Bash further reduces target's Rage by 920
 +
*; Level 100
 +
:Disrupting Bash further reduces target's Rage by 980
 +
}}
 
|-
 
|-
| || of Rageless Infuriation || <b>Tier 12</b> - Infuriating Bash generates no Rage and lowers Rage by 300 || MainHand, Legs || {{Spoiler|
+
| || of Disrupting Bashes || <b>Level 100</b> - Disrupting Bash Damage +85% || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Infuriating Bash generates no Rage and lowers Rage by 25
+
:Disrupting Bash Damage +10%
*; Tier 2
+
*; Level 10
*Infuriating Bash generates no Rage and lowers Rage by 50
+
:Disrupting Bash Damage +13%
*; Tier 3
+
*; Level 15
*Infuriating Bash generates no Rage and lowers Rage by 75
+
:Disrupting Bash Damage +16%
*; Tier 4
+
*; Level 20
*Infuriating Bash generates no Rage and lowers Rage by 100
+
:Disrupting Bash Damage +19%
*; Tier 5
+
*; Level 25
*Infuriating Bash generates no Rage and lowers Rage by 125
+
:Disrupting Bash Damage +22%
*; Tier 6
+
*; Level 30
*Infuriating Bash generates no Rage and lowers Rage by 150
+
:Disrupting Bash Damage +25%
*; Tier 7
+
*; Level 35
*Infuriating Bash generates no Rage and lowers Rage by 175
+
:Disrupting Bash Damage +29%
*; Tier 8
+
*; Level 40
*Infuriating Bash generates no Rage and lowers Rage by 200
+
:Disrupting Bash Damage +33%
*; Tier 9
+
*; Level 45
*Infuriating Bash generates no Rage and lowers Rage by 225
+
:Disrupting Bash Damage +37%
*; Tier 10
+
*; Level 50
*Infuriating Bash generates no Rage and lowers Rage by 250
+
:Disrupting Bash Damage +41%
*; Tier 11
+
*; Level 55
*Infuriating Bash generates no Rage and lowers Rage by 275
+
:Disrupting Bash Damage +45%
*; Tier 12
+
*; Level 60
*Infuriating Bash generates no Rage and lowers Rage by 300
+
:Disrupting Bash Damage +49%
|Expand}}
+
*; Level 65
 +
:Disrupting Bash Damage +53.5%
 +
*; Level 70
 +
:Disrupting Bash Damage +58%
 +
*; Level 75
 +
:Disrupting Bash Damage +62.5%
 +
*; Level 80
 +
:Disrupting Bash Damage +67%
 +
*; Level 85
 +
:Disrupting Bash Damage +71.5%
 +
*; Level 90
 +
:Disrupting Bash Damage +76%
 +
*; Level 95
 +
:Disrupting Bash Damage +80.5%
 +
*; Level 100
 +
:Disrupting Bash Damage +85%
 +
}}
 
|-
 
|-
| || of Infuriating Bashes || <b>Tier 12</b> - Infuriating Bash Damage +45% || Head, Chest || {{Spoiler|
+
| || of Ablative Disruption || <b>Level 100</b> - Disrupting Bash causes the next attack that hits you to deal 37 less damage || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Infuriating Bash Damage +12%
+
:Disrupting Bash causes the next attack that hits you to deal 10 less damage
*; Tier 2
+
*; Level 10
*Infuriating Bash Damage +15%
+
:Disrupting Bash causes the next attack that hits you to deal 11 less damage
*; Tier 3
+
*; Level 15
*Infuriating Bash Damage +18%
+
:Disrupting Bash causes the next attack that hits you to deal 12 less damage
*; Tier 4
+
*; Level 20
*Infuriating Bash Damage +21%
+
:Disrupting Bash causes the next attack that hits you to deal 13 less damage
*; Tier 5
+
*; Level 25
*Infuriating Bash Damage +24%
+
:Disrupting Bash causes the next attack that hits you to deal 14 less damage
*; Tier 6
+
*; Level 30
*Infuriating Bash Damage +27%
+
:Disrupting Bash causes the next attack that hits you to deal 15 less damage
*; Tier 7
+
*; Level 35
*Infuriating Bash Damage +30%
+
:Disrupting Bash causes the next attack that hits you to deal 16 less damage
*; Tier 8
+
*; Level 40
*Infuriating Bash Damage +33%
+
:Disrupting Bash causes the next attack that hits you to deal 17 less damage
*; Tier 9
+
*; Level 45
*Infuriating Bash Damage +36%
+
:Disrupting Bash causes the next attack that hits you to deal 18 less damage
*; Tier 10
+
*; Level 50
*Infuriating Bash Damage +39%
+
:Disrupting Bash causes the next attack that hits you to deal 19 less damage
*; Tier 11
+
*; Level 55
*Infuriating Bash Damage +42%
+
:Disrupting Bash causes the next attack that hits you to deal 20 less damage
*; Tier 12
+
*; Level 60
*Infuriating Bash Damage +45%
+
:Disrupting Bash causes the next attack that hits you to deal 21 less damage
|Expand}}
+
*; Level 65
 +
:Disrupting Bash causes the next attack that hits you to deal 23 less damage
 +
*; Level 70
 +
:Disrupting Bash causes the next attack that hits you to deal 25 less damage
 +
*; Level 75
 +
:Disrupting Bash causes the next attack that hits you to deal 27 less damage
 +
*; Level 80
 +
:Disrupting Bash causes the next attack that hits you to deal 29 less damage
 +
*; Level 85
 +
:Disrupting Bash causes the next attack that hits you to deal 31 less damage
 +
*; Level 90
 +
:Disrupting Bash causes the next attack that hits you to deal 33 less damage
 +
*; Level 95
 +
:Disrupting Bash causes the next attack that hits you to deal 35 less damage
 +
*; Level 100
 +
:Disrupting Bash causes the next attack that hits you to deal 37 less damage
 +
}}
 
|-
 
|-
| || of Infuriating Bashes || <b>Tier 12</b> - Infuriating Bash deals +36% damage and taunts +250 || Feet, Ring || {{Spoiler|
+
| || of Infuriating Assaults || <b>Level 100</b> - Infuriating Bash reduces the Power cost of melee attacks by 20 for 6 seconds || Rare || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Infuriating Bash deals +3% damage and taunts +30
+
:Infuriating Bash reduces the Power cost of melee attacks by 1 for 6 seconds
*; Tier 2
+
*; Level 10
*Infuriating Bash deals +6% damage and taunts +50
+
:Infuriating Bash reduces the Power cost of melee attacks by 2 for 6 seconds
*; Tier 3
+
*; Level 15
*Infuriating Bash deals +9% damage and taunts +70
+
:Infuriating Bash reduces the Power cost of melee attacks by 3 for 6 seconds
*; Tier 4
+
*; Level 20
*Infuriating Bash deals +12% damage and taunts +90
+
:Infuriating Bash reduces the Power cost of melee attacks by 4 for 6 seconds
*; Tier 5
+
*; Level 25
*Infuriating Bash deals +15% damage and taunts +110
+
:Infuriating Bash reduces the Power cost of melee attacks by 5 for 6 seconds
*; Tier 6
+
*; Level 30
*Infuriating Bash deals +18% damage and taunts +130
+
:Infuriating Bash reduces the Power cost of melee attacks by 6 for 6 seconds
*; Tier 7
+
*; Level 35
*Infuriating Bash deals +21% damage and taunts +150
+
:Infuriating Bash reduces the Power cost of melee attacks by 7 for 6 seconds
*; Tier 8
+
*; Level 40
*Infuriating Bash deals +24% damage and taunts +170
+
:Infuriating Bash reduces the Power cost of melee attacks by 8 for 6 seconds
*; Tier 9
+
*; Level 45
*Infuriating Bash deals +27% damage and taunts +190
+
:Infuriating Bash reduces the Power cost of melee attacks by 9 for 6 seconds
*; Tier 10
+
*; Level 50
*Infuriating Bash deals +30% damage and taunts +210
+
:Infuriating Bash reduces the Power cost of melee attacks by 10 for 6 seconds
*; Tier 11
+
*; Level 55
*Infuriating Bash deals +33% damage and taunts +230
+
:Infuriating Bash reduces the Power cost of melee attacks by 11 for 6 seconds
*; Tier 12
+
*; Level 60
*Infuriating Bash deals +36% damage and taunts +250
+
:Infuriating Bash reduces the Power cost of melee attacks by 12 for 6 seconds
|Expand}}
+
*; Level 65
 +
:Infuriating Bash reduces the Power cost of melee attacks by 13 for 6 seconds
 +
*; Level 70
 +
:Infuriating Bash reduces the Power cost of melee attacks by 14 for 6 seconds
 +
*; Level 75
 +
:Infuriating Bash reduces the Power cost of melee attacks by 15 for 6 seconds
 +
*; Level 80
 +
:Infuriating Bash reduces the Power cost of melee attacks by 16 for 6 seconds
 +
*; Level 85
 +
:Infuriating Bash reduces the Power cost of melee attacks by 17 for 6 seconds
 +
*; Level 90
 +
:Infuriating Bash reduces the Power cost of melee attacks by 18 for 6 seconds
 +
*; Level 95
 +
:Infuriating Bash reduces the Power cost of melee attacks by 19 for 6 seconds
 +
*; Level 100
 +
:Infuriating Bash reduces the Power cost of melee attacks by 20 for 6 seconds
 +
}}
 
|-
 
|-
| || || <b>Tier 1</b> - Strategic Preparation hastens the current reset timer of Emergency Bash by 10 seconds || Legs ||  
+
| || of Infuriating Bashes || <b>Level 100</b> - Infuriating Bash Damage +67% || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Infuriating Bash Damage +10%
 +
*; Level 10
 +
:Infuriating Bash Damage +13%
 +
*; Level 15
 +
:Infuriating Bash Damage +16%
 +
*; Level 20
 +
:Infuriating Bash Damage +19%
 +
*; Level 25
 +
:Infuriating Bash Damage +22%
 +
*; Level 30
 +
:Infuriating Bash Damage +25%
 +
*; Level 35
 +
:Infuriating Bash Damage +28%
 +
*; Level 40
 +
:Infuriating Bash Damage +31%
 +
*; Level 45
 +
:Infuriating Bash Damage +34%
 +
*; Level 50
 +
:Infuriating Bash Damage +37%
 +
*; Level 55
 +
:Infuriating Bash Damage +40%
 +
*; Level 60
 +
:Infuriating Bash Damage +43%
 +
*; Level 65
 +
:Infuriating Bash Damage +46%
 +
*; Level 70
 +
:Infuriating Bash Damage +49%
 +
*; Level 75
 +
:Infuriating Bash Damage +52%
 +
*; Level 80
 +
:Infuriating Bash Damage +55%
 +
*; Level 85
 +
:Infuriating Bash Damage +58%
 +
*; Level 90
 +
:Infuriating Bash Damage +61%
 +
*; Level 95
 +
:Infuriating Bash Damage +64%
 +
*; Level 100
 +
:Infuriating Bash Damage +67%
 +
}}
 
|-
 
|-
| || || <b>Tier 12</b> - Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds || Feet, Necklace || {{Spoiler|
+
| || of Infuriating Bashes || <b>Level 100</b> - Infuriating Bash deals +44% damage and taunts +410 || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
+
:Infuriating Bash deals +11% damage and taunts +30
*; Tier 2
+
*; Level 10
*Strategic Preparation boosts your in-combat Armor regeneration +3 for 20 seconds
+
:Infuriating Bash deals +13% damage and taunts +50
*; Tier 3
+
*; Level 15
*Strategic Preparation boosts your in-combat Armor regeneration +4 for 20 seconds
+
:Infuriating Bash deals +14% damage and taunts +70
*; Tier 4
+
*; Level 20
*Strategic Preparation boosts your in-combat Armor regeneration +5 for 20 seconds
+
:Infuriating Bash deals +16% damage and taunts +90
*; Tier 5
+
*; Level 25
*Strategic Preparation boosts your in-combat Armor regeneration +6 for 20 seconds
+
:Infuriating Bash deals +17% damage and taunts +110
*; Tier 6
+
*; Level 30
*Strategic Preparation boosts your in-combat Armor regeneration +8 for 20 seconds
+
:Infuriating Bash deals +19% damage and taunts +130
*; Tier 7
+
*; Level 35
*Strategic Preparation boosts your in-combat Armor regeneration +10 for 20 seconds
+
:Infuriating Bash deals +20% damage and taunts +150
*; Tier 8
+
*; Level 40
*Strategic Preparation boosts your in-combat Armor regeneration +12 for 20 seconds
+
:Infuriating Bash deals +22% damage and taunts +170
*; Tier 9
+
*; Level 45
*Strategic Preparation boosts your in-combat Armor regeneration +14 for 20 seconds
+
:Infuriating Bash deals +23% damage and taunts +190
*; Tier 10
+
*; Level 50
*Strategic Preparation boosts your in-combat Armor regeneration +16 for 20 seconds
+
:Infuriating Bash deals +25% damage and taunts +210
*; Tier 11
+
*; Level 55
*Strategic Preparation boosts your in-combat Armor regeneration +18 for 20 seconds
+
:Infuriating Bash deals +26% damage and taunts +230
*; Tier 12
+
*; Level 60
*Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds
+
:Infuriating Bash deals +28% damage and taunts +250
|Expand}}
+
*; Level 65
 +
:Infuriating Bash deals +30% damage and taunts +270
 +
*; Level 70
 +
:Infuriating Bash deals +32% damage and taunts +290
 +
*; Level 75
 +
:Infuriating Bash deals +34% damage and taunts +310
 +
*; Level 80
 +
:Infuriating Bash deals +36% damage and taunts +330
 +
*; Level 85
 +
:Infuriating Bash deals +38% damage and taunts +350
 +
*; Level 90
 +
:Infuriating Bash deals +40% damage and taunts +370
 +
*; Level 95
 +
:Infuriating Bash deals +42% damage and taunts +390
 +
*; Level 100
 +
:Infuriating Bash deals +44% damage and taunts +410
 +
}}
 
|-
 
|-
| || || <b>Tier 12</b> - Strategic Preparation boosts your in-combat Health regeneration +14 for 20 seconds || OffHand, Ring || {{Spoiler|
+
| || || <b>Level 100</b> - Infuriating Bash deals +60 damage and boosts your Indirect Acid Damage +70 for 7 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Strategic Preparation boosts your in-combat Health regeneration +3 for 20 seconds
+
:Infuriating Bash deals +3 damage and boosts your Indirect Acid Damage +5 for 7 seconds
*; Tier 2
+
*; Level 10
*Strategic Preparation boosts your in-combat Health regeneration +4 for 20 seconds
+
:Infuriating Bash deals +6 damage and boosts your Indirect Acid Damage +8 for 7 seconds
*; Tier 3
+
*; Level 15
*Strategic Preparation boosts your in-combat Health regeneration +5 for 20 seconds
+
:Infuriating Bash deals +9 damage and boosts your Indirect Acid Damage +11 for 7 seconds
*; Tier 4
+
*; Level 20
*Strategic Preparation boosts your in-combat Health regeneration +6 for 20 seconds
+
:Infuriating Bash deals +12 damage and boosts your Indirect Acid Damage +14 for 7 seconds
*; Tier 5
+
*; Level 25
*Strategic Preparation boosts your in-combat Health regeneration +7 for 20 seconds
+
:Infuriating Bash deals +15 damage and boosts your Indirect Acid Damage +17 for 7 seconds
*; Tier 6
+
*; Level 30
*Strategic Preparation boosts your in-combat Health regeneration +8 for 20 seconds
+
:Infuriating Bash deals +18 damage and boosts your Indirect Acid Damage +20 for 7 seconds
*; Tier 7
+
*; Level 35
*Strategic Preparation boosts your in-combat Health regeneration +9 for 20 seconds
+
:Infuriating Bash deals +21 damage and boosts your Indirect Acid Damage +23 for 7 seconds
*; Tier 8
+
*; Level 40
*Strategic Preparation boosts your in-combat Health regeneration +10 for 20 seconds
+
:Infuriating Bash deals +24 damage and boosts your Indirect Acid Damage +26 for 7 seconds
*; Tier 9
+
*; Level 45
*Strategic Preparation boosts your in-combat Health regeneration +11 for 20 seconds
+
:Infuriating Bash deals +27 damage and boosts your Indirect Acid Damage +29 for 7 seconds
*; Tier 10
+
*; Level 50
*Strategic Preparation boosts your in-combat Health regeneration +12 for 20 seconds
+
:Infuriating Bash deals +30 damage and boosts your Indirect Acid Damage +32 for 7 seconds
*; Tier 11
+
*; Level 55
*Strategic Preparation boosts your in-combat Health regeneration +13 for 20 seconds
+
:Infuriating Bash deals +33 damage and boosts your Indirect Acid Damage +35 for 7 seconds
*; Tier 12
+
*; Level 60
*Strategic Preparation boosts your in-combat Health regeneration +14 for 20 seconds
+
:Infuriating Bash deals +36 damage and boosts your Indirect Acid Damage +38 for 7 seconds
|Expand}}
+
*; Level 65
 +
:Infuriating Bash deals +39 damage and boosts your Indirect Acid Damage +42 for 7 seconds
 +
*; Level 70
 +
:Infuriating Bash deals +42 damage and boosts your Indirect Acid Damage +46 for 7 seconds
 +
*; Level 75
 +
:Infuriating Bash deals +45 damage and boosts your Indirect Acid Damage +50 for 7 seconds
 +
*; Level 80
 +
:Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 7 seconds
 +
*; Level 85
 +
:Infuriating Bash deals +51 damage and boosts your Indirect Acid Damage +58 for 7 seconds
 +
*; Level 90
 +
:Infuriating Bash deals +54 damage and boosts your Indirect Acid Damage +62 for 7 seconds
 +
*; Level 95
 +
:Infuriating Bash deals +57 damage and boosts your Indirect Acid Damage +66 for 7 seconds
 +
*; Level 100
 +
:Infuriating Bash deals +60 damage and boosts your Indirect Acid Damage +70 for 7 seconds
 +
}}
 
|-
 
|-
| Unpoisonable || || <b>Tier 5</b> - Elemental Ward mitigates 50% of all Poison damage for 10 seconds || Head || {{Spoiler|
+
| || || <b>Level 30</b> - Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 30
*Elemental Ward mitigates 10% of all Poison damage for 10 seconds
+
:Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds
*; Tier 2
+
}}
*Elemental Ward mitigates 20% of all Poison damage for 10 seconds
 
*; Tier 3
 
*Elemental Ward mitigates 30% of all Poison damage for 10 seconds
 
*; Tier 4
 
*Elemental Ward mitigates 40% of all Poison damage for 10 seconds
 
*; Tier 5
 
*Elemental Ward mitigates 50% of all Poison damage for 10 seconds
 
|Expand}}
 
 
|-
 
|-
| Untraumatic || || <b>Tier 6</b> - Elemental Ward mitigates 50% of all Trauma damage for 10 seconds || Head || {{Spoiler|
+
| || || <b>Level 100</b> - Strategic Preparation boosts your in-combat Armor regeneration +36 for 20 seconds || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Elemental Ward mitigates 10% of all Trauma damage for 10 seconds
+
:Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
*; Tier 2
+
*; Level 10
*Elemental Ward mitigates 15% of all Trauma damage for 10 seconds
+
:Strategic Preparation boosts your in-combat Armor regeneration +3 for 20 seconds
*; Tier 3
+
*; Level 15
*Elemental Ward mitigates 20% of all Trauma damage for 10 seconds
+
:Strategic Preparation boosts your in-combat Armor regeneration +4 for 20 seconds
*; Tier 4
+
*; Level 20
*Elemental Ward mitigates 30% of all Trauma damage for 10 seconds
+
:Strategic Preparation boosts your in-combat Armor regeneration +5 for 20 seconds
*; Tier 5
+
*; Level 25
*Elemental Ward mitigates 40% of all Trauma damage for 10 seconds
+
:Strategic Preparation boosts your in-combat Armor regeneration +6 for 20 seconds
*; Tier 6
+
*; Level 30
*Elemental Ward mitigates 50% of all Trauma damage for 10 seconds
+
:Strategic Preparation boosts your in-combat Armor regeneration +8 for 20 seconds
|Expand}}
+
*; Level 35
 +
:Strategic Preparation boosts your in-combat Armor regeneration +10 for 20 seconds
 +
*; Level 40
 +
:Strategic Preparation boosts your in-combat Armor regeneration +12 for 20 seconds
 +
*; Level 45
 +
:Strategic Preparation boosts your in-combat Armor regeneration +14 for 20 seconds
 +
*; Level 50
 +
:Strategic Preparation boosts your in-combat Armor regeneration +16 for 20 seconds
 +
*; Level 55
 +
:Strategic Preparation boosts your in-combat Armor regeneration +18 for 20 seconds
 +
*; Level 60
 +
:Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds
 +
*; Level 65
 +
:Strategic Preparation boosts your in-combat Armor regeneration +22 for 20 seconds
 +
*; Level 70
 +
:Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds
 +
*; Level 75
 +
:Strategic Preparation boosts your in-combat Armor regeneration +26 for 20 seconds
 +
*; Level 80
 +
:Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds
 +
*; Level 85
 +
:Strategic Preparation boosts your in-combat Armor regeneration +30 for 20 seconds
 +
*; Level 90
 +
:Strategic Preparation boosts your in-combat Armor regeneration +32 for 20 seconds
 +
*; Level 95
 +
:Strategic Preparation boosts your in-combat Armor regeneration +34 for 20 seconds
 +
*; Level 100
 +
:Strategic Preparation boosts your in-combat Armor regeneration +36 for 20 seconds
 +
}}
 
|-
 
|-
| Repositioning || || <b>Tier 12</b> - Fire Shield and Elemental Ward restore 45 Armor || Chest, OffHand || {{Spoiler|
+
| || || <b>Level 100</b> - Strategic Preparation causes your next attack to deal +162 damage if it is a Crushing, Slashing, or Piercing attack || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Fire Shield and Elemental Ward restore 12 Armor
+
:Strategic Preparation causes your next attack to deal +10 damage if it is a Crushing, Slashing, or Piercing attack
*; Tier 2
+
*; Level 10
*Fire Shield and Elemental Ward restore 15 Armor
+
:Strategic Preparation causes your next attack to deal +18 damage if it is a Crushing, Slashing, or Piercing attack
*; Tier 3
+
*; Level 15
*Fire Shield and Elemental Ward restore 18 Armor
+
:Strategic Preparation causes your next attack to deal +26 damage if it is a Crushing, Slashing, or Piercing attack
*; Tier 4
+
*; Level 20
*Fire Shield and Elemental Ward restore 21 Armor
+
:Strategic Preparation causes your next attack to deal +34 damage if it is a Crushing, Slashing, or Piercing attack
*; Tier 5
+
*; Level 25
*Fire Shield and Elemental Ward restore 24 Armor
+
:Strategic Preparation causes your next attack to deal +42 damage if it is a Crushing, Slashing, or Piercing attack
*; Tier 6
+
*; Level 30
*Fire Shield and Elemental Ward restore 27 Armor
+
:Strategic Preparation causes your next attack to deal +50 damage if it is a Crushing, Slashing, or Piercing attack
*; Tier 7
+
*; Level 35
*Fire Shield and Elemental Ward restore 30 Armor
+
:Strategic Preparation causes your next attack to deal +58 damage if it is a Crushing, Slashing, or Piercing attack
*; Tier 8
+
*; Level 40
*Fire Shield and Elemental Ward restore 33 Armor
+
:Strategic Preparation causes your next attack to deal +66 damage if it is a Crushing, Slashing, or Piercing attack
*; Tier 9
+
*; Level 45
*Fire Shield and Elemental Ward restore 36 Armor
+
:Strategic Preparation causes your next attack to deal +74 damage if it is a Crushing, Slashing, or Piercing attack
*; Tier 10
+
*; Level 50
*Fire Shield and Elemental Ward restore 39 Armor
+
:Strategic Preparation causes your next attack to deal +82 damage if it is a Crushing, Slashing, or Piercing attack
*; Tier 11
+
*; Level 55
*Fire Shield and Elemental Ward restore 42 Armor
+
:Strategic Preparation causes your next attack to deal +90 damage if it is a Crushing, Slashing, or Piercing attack
*; Tier 12
+
*; Level 60
*Fire Shield and Elemental Ward restore 45 Armor
+
:Strategic Preparation causes your next attack to deal +98 damage if it is a Crushing, Slashing, or Piercing attack
|Expand}}
+
*; Level 65
 +
:Strategic Preparation causes your next attack to deal +106 damage if it is a Crushing, Slashing, or Piercing attack
 +
*; Level 70
 +
:Strategic Preparation causes your next attack to deal +114 damage if it is a Crushing, Slashing, or Piercing attack
 +
*; Level 75
 +
:Strategic Preparation causes your next attack to deal +122 damage if it is a Crushing, Slashing, or Piercing attack
 +
*; Level 80
 +
:Strategic Preparation causes your next attack to deal +130 damage if it is a Crushing, Slashing, or Piercing attack
 +
*; Level 85
 +
:Strategic Preparation causes your next attack to deal +138 damage if it is a Crushing, Slashing, or Piercing attack
 +
*; Level 90
 +
:Strategic Preparation causes your next attack to deal +146 damage if it is a Crushing, Slashing, or Piercing attack
 +
*; Level 95
 +
:Strategic Preparation causes your next attack to deal +154 damage if it is a Crushing, Slashing, or Piercing attack
 +
*; Level 100
 +
:Strategic Preparation causes your next attack to deal +162 damage if it is a Crushing, Slashing, or Piercing attack
 +
}}
 
|-
 
|-
| Reinforcing || || <b>Tier 12</b> - Reinforce restores +132 Armor and Shield Team restores +66 Armor || Chest, Ring || {{Spoiler|
+
| Darkness-Free || || <b>Level 100</b> - Elemental Ward mitigates +68 Darkness damage for 30 seconds || Rare || Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 20
*Reinforce restores +11 Armor and Shield Team restores +6 Armor
+
:Elemental Ward mitigates +12 Darkness damage for 30 seconds
*; Tier 2
+
*; Level 30
*Reinforce restores +22 Armor and Shield Team restores +11 Armor
+
:Elemental Ward mitigates +19 Darkness damage for 30 seconds
*; Tier 3
+
*; Level 40
*Reinforce restores +33 Armor and Shield Team restores +17 Armor
+
:Elemental Ward mitigates +26 Darkness damage for 30 seconds
*; Tier 4
+
*; Level 50
*Reinforce restores +44 Armor and Shield Team restores +22 Armor
+
:Elemental Ward mitigates +33 Darkness damage for 30 seconds
*; Tier 5
+
*; Level 60
*Reinforce restores +55 Armor and Shield Team restores +28 Armor
+
:Elemental Ward mitigates +40 Darkness damage for 30 seconds
*; Tier 6
+
*; Level 70
*Reinforce restores +66 Armor and Shield Team restores +33 Armor
+
:Elemental Ward mitigates +47 Darkness damage for 30 seconds
*; Tier 7
+
*; Level 80
*Reinforce restores +77 Armor and Shield Team restores +39 Armor
+
:Elemental Ward mitigates +54 Darkness damage for 30 seconds
*; Tier 8
+
*; Level 90
*Reinforce restores +88 Armor and Shield Team restores +44 Armor
+
:Elemental Ward mitigates +61 Darkness damage for 30 seconds
*; Tier 9
+
*; Level 100
*Reinforce restores +99 Armor and Shield Team restores +50 Armor
+
:Elemental Ward mitigates +68 Darkness damage for 30 seconds
*; Tier 10
+
}}
*Reinforce restores +110 Armor and Shield Team restores +55 Armor
 
*; Tier 11
 
*Reinforce restores +121 Armor and Shield Team restores +61 Armor
 
*; Tier 12
 
*Reinforce restores +132 Armor and Shield Team restores +66 Armor
 
|Expand}}
 
 
|-
 
|-
| || || <b>Tier 12</b> - Vigorous Defense restores 65 Health || Chest, Ring || {{Spoiler|
+
| Untraumatic || || <b>Level 100</b> - Elemental Ward mitigates +69 direct Trauma damage for 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Vigorous Defense restores 10 Health
+
:Elemental Ward mitigates +6 direct Trauma damage for 30 seconds
*; Tier 2
+
*; Level 20
*Vigorous Defense restores 15 Health
+
:Elemental Ward mitigates +13 direct Trauma damage for 30 seconds
*; Tier 3
+
*; Level 30
*Vigorous Defense restores 20 Health
+
:Elemental Ward mitigates +20 direct Trauma damage for 30 seconds
*; Tier 4
+
*; Level 40
*Vigorous Defense restores 25 Health
+
:Elemental Ward mitigates +27 direct Trauma damage for 30 seconds
*; Tier 5
+
*; Level 50
*Vigorous Defense restores 30 Health
+
:Elemental Ward mitigates +34 direct Trauma damage for 30 seconds
*; Tier 6
+
*; Level 60
*Vigorous Defense restores 35 Health
+
:Elemental Ward mitigates +41 direct Trauma damage for 30 seconds
*; Tier 7
+
*; Level 70
*Vigorous Defense restores 40 Health
+
:Elemental Ward mitigates +48 direct Trauma damage for 30 seconds
*; Tier 8
+
*; Level 80
*Vigorous Defense restores 45 Health
+
:Elemental Ward mitigates +55 direct Trauma damage for 30 seconds
*; Tier 9
+
*; Level 90
*Vigorous Defense restores 50 Health
+
:Elemental Ward mitigates +62 direct Trauma damage for 30 seconds
*; Tier 10
+
*; Level 100
*Vigorous Defense restores 55 Health
+
:Elemental Ward mitigates +69 direct Trauma damage for 30 seconds
*; Tier 11
+
}}
*Vigorous Defense restores 60 Health
 
*; Tier 12
 
*Vigorous Defense restores 65 Health
 
|Expand}}
 
 
|-
 
|-
| || || <b>Tier 12</b> - Reinforce Power Cost -24 || Hands || {{Spoiler|
+
| || || <b>Level 100</b> - Elemental Ward boosts your direct and indirect Electricity damage +52 for 30 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Reinforce Power Cost -2
+
:Elemental Ward boosts your direct and indirect Electricity damage +4 for 30 seconds
*; Tier 2
+
*; Level 10
*Reinforce Power Cost -4
+
:Elemental Ward boosts your direct and indirect Electricity damage +6 for 30 seconds
*; Tier 3
+
*; Level 15
*Reinforce Power Cost -6
+
:Elemental Ward boosts your direct and indirect Electricity damage +8 for 30 seconds
*; Tier 4
+
*; Level 20
*Reinforce Power Cost -8
+
:Elemental Ward boosts your direct and indirect Electricity damage +10 for 30 seconds
*; Tier 5
+
*; Level 25
*Reinforce Power Cost -10
+
:Elemental Ward boosts your direct and indirect Electricity damage +12 for 30 seconds
*; Tier 6
+
*; Level 30
*Reinforce Power Cost -12
+
:Elemental Ward boosts your direct and indirect Electricity damage +14 for 30 seconds
*; Tier 7
+
*; Level 35
*Reinforce Power Cost -14
+
:Elemental Ward boosts your direct and indirect Electricity damage +16 for 30 seconds
*; Tier 8
+
*; Level 40
*Reinforce Power Cost -16
+
:Elemental Ward boosts your direct and indirect Electricity damage +18 for 30 seconds
*; Tier 9
+
*; Level 45
*Reinforce Power Cost -18
+
:Elemental Ward boosts your direct and indirect Electricity damage +20 for 30 seconds
*; Tier 10
+
*; Level 50
*Reinforce Power Cost -20
+
:Elemental Ward boosts your direct and indirect Electricity damage +22 for 30 seconds
*; Tier 11
+
*; Level 55
*Reinforce Power Cost -22
+
:Elemental Ward boosts your direct and indirect Electricity damage +25 for 30 seconds
*; Tier 12
+
*; Level 60
*Reinforce Power Cost -24
+
:Elemental Ward boosts your direct and indirect Electricity damage +28 for 30 seconds
|Expand}}
+
*; Level 65
 +
:Elemental Ward boosts your direct and indirect Electricity damage +31 for 30 seconds
 +
*; Level 70
 +
:Elemental Ward boosts your direct and indirect Electricity damage +34 for 30 seconds
 +
*; Level 75
 +
:Elemental Ward boosts your direct and indirect Electricity damage +37 for 30 seconds
 +
*; Level 80
 +
:Elemental Ward boosts your direct and indirect Electricity damage +40 for 30 seconds
 +
*; Level 85
 +
:Elemental Ward boosts your direct and indirect Electricity damage +43 for 30 seconds
 +
*; Level 90
 +
:Elemental Ward boosts your direct and indirect Electricity damage +46 for 30 seconds
 +
*; Level 95
 +
:Elemental Ward boosts your direct and indirect Electricity damage +49 for 30 seconds
 +
*; Level 100
 +
:Elemental Ward boosts your direct and indirect Electricity damage +52 for 30 seconds
 +
}}
 
|-
 
|-
| || || <b>Tier 12</b> - Reinforce causes your Major Healing abilities to restore +40 for 10 seconds || Necklace, Feet || {{Spoiler|
+
| || || <b>Level 100</b> - Elemental Ward mitigates +40 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
+
:Elemental Ward mitigates +2 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +2 more
*; Tier 2
+
*; Level 10
*Reinforce causes your Major Healing abilities to restore +10 for 10 seconds
+
:Elemental Ward mitigates +4 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +4 more
*; Tier 3
+
*; Level 15
*Reinforce causes your Major Healing abilities to restore +13 for 10 seconds
+
:Elemental Ward mitigates +6 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +6 more
*; Tier 4
+
*; Level 20
*Reinforce causes your Major Healing abilities to restore +16 for 10 seconds
+
:Elemental Ward mitigates +8 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +8 more
*; Tier 5
+
*; Level 25
*Reinforce causes your Major Healing abilities to restore +19 for 10 seconds
+
:Elemental Ward mitigates +10 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +10 more
*; Tier 6
+
*; Level 30
*Reinforce causes your Major Healing abilities to restore +22 for 10 seconds
+
:Elemental Ward mitigates +12 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +12 more
*; Tier 7
+
*; Level 35
*Reinforce causes your Major Healing abilities to restore +25 for 10 seconds
+
:Elemental Ward mitigates +14 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +14 more
*; Tier 8
+
*; Level 40
*Reinforce causes your Major Healing abilities to restore +28 for 10 seconds
+
:Elemental Ward mitigates +16 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +16 more
*; Tier 9
+
*; Level 45
*Reinforce causes your Major Healing abilities to restore +31 for 10 seconds
+
:Elemental Ward mitigates +18 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +18 more
*; Tier 10
+
*; Level 50
*Reinforce causes your Major Healing abilities to restore +34 for 10 seconds
+
:Elemental Ward mitigates +20 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +20 more
*; Tier 11
+
*; Level 55
*Reinforce causes your Major Healing abilities to restore +37 for 10 seconds
+
:Elemental Ward mitigates +22 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +22 more
*; Tier 12
+
*; Level 60
*Reinforce causes your Major Healing abilities to restore +40 for 10 seconds
+
:Elemental Ward mitigates +24 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +24 more
|Expand}}
+
*; Level 65
 +
:Elemental Ward mitigates +26 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +26 more
 +
*; Level 70
 +
:Elemental Ward mitigates +28 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +28 more
 +
*; Level 75
 +
:Elemental Ward mitigates +30 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +30 more
 +
*; Level 80
 +
:Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more
 +
*; Level 85
 +
:Elemental Ward mitigates +34 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +34 more
 +
*; Level 90
 +
:Elemental Ward mitigates +36 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +36 more
 +
*; Level 95
 +
:Elemental Ward mitigates +38 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +38 more
 +
*; Level 100
 +
:Elemental Ward mitigates +40 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more
 +
}}
 
|-
 
|-
| || of Burst-Dodging || <b>Tier 6</b> - Shield Team grants all allies 13% evasion of burst attacks for 10 seconds || MainHand, Legs || {{Spoiler|
+
| Reinforcing || || <b>Level 100</b> - Reinforce restores +129 Armor and Shield Team restores +65 Armor || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
+
:Reinforce restores +15 Armor and Shield Team restores +8 Armor
*; Tier 2
+
*; Level 10
*Shield Team grants all allies 5% evasion of burst attacks for 10 seconds
+
:Reinforce restores +21 Armor and Shield Team restores +11 Armor
*; Tier 3
+
*; Level 15
*Shield Team grants all allies 7% evasion of burst attacks for 10 seconds
+
:Reinforce restores +27 Armor and Shield Team restores +14 Armor
*; Tier 4
+
*; Level 20
*Shield Team grants all allies 9% evasion of burst attacks for 10 seconds
+
:Reinforce restores +33 Armor and Shield Team restores +17 Armor
*; Tier 5
+
*; Level 25
*Shield Team grants all allies 11% evasion of burst attacks for 10 seconds
+
:Reinforce restores +39 Armor and Shield Team restores +20 Armor
*; Tier 6
+
*; Level 30
*Shield Team grants all allies 13% evasion of burst attacks for 10 seconds
+
:Reinforce restores +45 Armor and Shield Team restores +23 Armor
|Expand}}
+
*; Level 35
 +
:Reinforce restores +51 Armor and Shield Team restores +26 Armor
 +
*; Level 40
 +
:Reinforce restores +57 Armor and Shield Team restores +29 Armor
 +
*; Level 45
 +
:Reinforce restores +63 Armor and Shield Team restores +32 Armor
 +
*; Level 50
 +
:Reinforce restores +69 Armor and Shield Team restores +35 Armor
 +
*; Level 55
 +
:Reinforce restores +75 Armor and Shield Team restores +38 Armor
 +
*; Level 60
 +
:Reinforce restores +81 Armor and Shield Team restores +41 Armor
 +
*; Level 65
 +
:Reinforce restores +87 Armor and Shield Team restores +44 Armor
 +
*; Level 70
 +
:Reinforce restores +93 Armor and Shield Team restores +47 Armor
 +
*; Level 75
 +
:Reinforce restores +99 Armor and Shield Team restores +50 Armor
 +
*; Level 80
 +
:Reinforce restores +105 Armor and Shield Team restores +53 Armor
 +
*; Level 85
 +
:Reinforce restores +111 Armor and Shield Team restores +56 Armor
 +
*; Level 90
 +
:Reinforce restores +117 Armor and Shield Team restores +59 Armor
 +
*; Level 95
 +
:Reinforce restores +123 Armor and Shield Team restores +62 Armor
 +
*; Level 100
 +
:Reinforce restores +129 Armor and Shield Team restores +65 Armor
 +
}}
 
|-
 
|-
| || || <b>Tier 6</b> - Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds || MainHand, Necklace || {{Spoiler|
+
| || || <b>Level 100</b> - While Bulwark Mode is enabled you recover 34 Armor every 3 seconds || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
+
:While Bulwark Mode is enabled you recover 5 Armor every 3 seconds
*; Tier 2
+
*; Level 10
*Disrupting Bash causes the target to take +4% damage from Crushing attacks for 8 seconds
+
:While Bulwark Mode is enabled you recover 6 Armor every 3 seconds
*; Tier 3
+
*; Level 15
*Disrupting Bash causes the target to take +5% damage from Crushing attacks for 8 seconds
+
:While Bulwark Mode is enabled you recover 7 Armor every 3 seconds
*; Tier 4
+
*; Level 20
*Disrupting Bash causes the target to take +6% damage from Crushing attacks for 8 seconds
+
:While Bulwark Mode is enabled you recover 8 Armor every 3 seconds
*; Tier 5
+
*; Level 25
*Disrupting Bash causes the target to take +7% damage from Crushing attacks for 8 seconds
+
:While Bulwark Mode is enabled you recover 9 Armor every 3 seconds
*; Tier 6
+
*; Level 30
*Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds
+
:While Bulwark Mode is enabled you recover 10 Armor every 3 seconds
|Expand}}
+
*; Level 35
 +
:While Bulwark Mode is enabled you recover 11 Armor every 3 seconds
 +
*; Level 40
 +
:While Bulwark Mode is enabled you recover 12 Armor every 3 seconds
 +
*; Level 45
 +
:While Bulwark Mode is enabled you recover 13 Armor every 3 seconds
 +
*; Level 50
 +
:While Bulwark Mode is enabled you recover 14 Armor every 3 seconds
 +
*; Level 55
 +
:While Bulwark Mode is enabled you recover 16 Armor every 3 seconds
 +
*; Level 60
 +
:While Bulwark Mode is enabled you recover 18 Armor every 3 seconds
 +
*; Level 65
 +
:While Bulwark Mode is enabled you recover 20 Armor every 3 seconds
 +
*; Level 70
 +
:While Bulwark Mode is enabled you recover 22 Armor every 3 seconds
 +
*; Level 75
 +
:While Bulwark Mode is enabled you recover 24 Armor every 3 seconds
 +
*; Level 80
 +
:While Bulwark Mode is enabled you recover 26 Armor every 3 seconds
 +
*; Level 85
 +
:While Bulwark Mode is enabled you recover 28 Armor every 3 seconds
 +
*; Level 90
 +
:While Bulwark Mode is enabled you recover 30 Armor every 3 seconds
 +
*; Level 95
 +
:While Bulwark Mode is enabled you recover 32 Armor every 3 seconds
 +
*; Level 100
 +
:While Bulwark Mode is enabled you recover 34 Armor every 3 seconds
 +
}}
 
|-
 
|-
| || || <b>Tier 6</b> - Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Chest, Hands || {{Spoiler|
+
| || || <b>Level 100</b> - When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times) || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Shield Team grants all allies +1 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
+
:When you are hit, all Shield abilities taunt +10 for 20 seconds (stacks up to 10 times)
*; Tier 2
+
*; Level 10
*Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
+
:When you are hit, all Shield abilities taunt +20 for 20 seconds (stacks up to 10 times)
*; Tier 3
+
*; Level 15
*Shield Team grants all allies +3 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
+
:When you are hit, all Shield abilities taunt +30 for 20 seconds (stacks up to 10 times)
*; Tier 4
+
*; Level 20
*Shield Team grants all allies +4 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
+
:When you are hit, all Shield abilities taunt +40 for 20 seconds (stacks up to 10 times)
*; Tier 5
+
*; Level 25
*Shield Team grants all allies +5 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
+
:When you are hit, all Shield abilities taunt +50 for 20 seconds (stacks up to 10 times)
*; Tier 6
+
*; Level 30
*Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
+
:When you are hit, all Shield abilities taunt +62 for 20 seconds (stacks up to 10 times)
|Expand}}
+
*; Level 35
 +
:When you are hit, all Shield abilities taunt +74 for 20 seconds (stacks up to 10 times)
 +
*; Level 40
 +
:When you are hit, all Shield abilities taunt +86 for 20 seconds (stacks up to 10 times)
 +
*; Level 45
 +
:When you are hit, all Shield abilities taunt +98 for 20 seconds (stacks up to 10 times)
 +
*; Level 50
 +
:When you are hit, all Shield abilities taunt +110 for 20 seconds (stacks up to 10 times)
 +
*; Level 55
 +
:When you are hit, all Shield abilities taunt +122 for 20 seconds (stacks up to 10 times)
 +
*; Level 60
 +
:When you are hit, all Shield abilities taunt +134 for 20 seconds (stacks up to 10 times)
 +
*; Level 65
 +
:When you are hit, all Shield abilities taunt +146 for 20 seconds (stacks up to 10 times)
 +
*; Level 70
 +
:When you are hit, all Shield abilities taunt +158 for 20 seconds (stacks up to 10 times)
 +
*; Level 75
 +
:When you are hit, all Shield abilities taunt +170 for 20 seconds (stacks up to 10 times)
 +
*; Level 80
 +
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
 +
*; Level 85
 +
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
 +
*; Level 90
 +
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
 +
*; Level 95
 +
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
 +
*; Level 100
 +
:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times)
 +
}}
 
|-
 
|-
| || || <b>Tier 6</b> - Vigorous Defense boosts your Sprint Speed +6 for 15 seconds || Feet || {{Spoiler|
+
| || || <b>Level 100</b> - Reinforce causes your Major Healing abilities to restore +64 for 10 seconds || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Vigorous Defense boosts your Sprint Speed +1 for 15 seconds
+
:Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
*; Tier 2
+
*; Level 10
*Vigorous Defense boosts your Sprint Speed +2 for 15 seconds
+
:Reinforce causes your Major Healing abilities to restore +10 for 10 seconds
*; Tier 3
+
*; Level 15
*Vigorous Defense boosts your Sprint Speed +3 for 15 seconds
+
:Reinforce causes your Major Healing abilities to restore +13 for 10 seconds
*; Tier 4
+
*; Level 20
*Vigorous Defense boosts your Sprint Speed +4 for 15 seconds
+
:Reinforce causes your Major Healing abilities to restore +16 for 10 seconds
*; Tier 5
+
*; Level 25
*Vigorous Defense boosts your Sprint Speed +5 for 15 seconds
+
:Reinforce causes your Major Healing abilities to restore +19 for 10 seconds
*; Tier 6
+
*; Level 30
*Vigorous Defense boosts your Sprint Speed +6 for 15 seconds
+
:Reinforce causes your Major Healing abilities to restore +22 for 10 seconds
|Expand}}
+
*; Level 35
 +
:Reinforce causes your Major Healing abilities to restore +25 for 10 seconds
 +
*; Level 40
 +
:Reinforce causes your Major Healing abilities to restore +28 for 10 seconds
 +
*; Level 45
 +
:Reinforce causes your Major Healing abilities to restore +31 for 10 seconds
 +
*; Level 50
 +
:Reinforce causes your Major Healing abilities to restore +34 for 10 seconds
 +
*; Level 55
 +
:Reinforce causes your Major Healing abilities to restore +37 for 10 seconds
 +
*; Level 60
 +
:Reinforce causes your Major Healing abilities to restore +40 for 10 seconds
 +
*; Level 65
 +
:Reinforce causes your Major Healing abilities to restore +43 for 10 seconds
 +
*; Level 70
 +
:Reinforce causes your Major Healing abilities to restore +46 for 10 seconds
 +
*; Level 75
 +
:Reinforce causes your Major Healing abilities to restore +49 for 10 seconds
 +
*; Level 80
 +
:Reinforce causes your Major Healing abilities to restore +52 for 10 seconds
 +
*; Level 85
 +
:Reinforce causes your Major Healing abilities to restore +55 for 10 seconds
 +
*; Level 90
 +
:Reinforce causes your Major Healing abilities to restore +58 for 10 seconds
 +
*; Level 95
 +
:Reinforce causes your Major Healing abilities to restore +61 for 10 seconds
 +
*; Level 100
 +
:Reinforce causes your Major Healing abilities to restore +64 for 10 seconds
 +
}}
 
|-
 
|-
| || || <b>Tier 6</b> - Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 seconds || OffHand, Feet || {{Spoiler|
+
| || || <b>Level 100</b> - When you are hit by a monster's Rage Attack, Reinforce restores +54 Armor for 60 seconds (stacks up to 10 times) || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Shield Team causes all targets' Survival Utility abilities to restore 10 Armor to them. Lasts 20 seconds
+
:When you are hit by a monster's Rage Attack, Reinforce restores +6 Armor for 60 seconds (stacks up to 10 times)
*; Tier 2
+
*; Level 10
*Shield Team causes all targets' Survival Utility abilities to restore 18 Armor to them. Lasts 20 seconds
+
:When you are hit by a monster's Rage Attack, Reinforce restores +8 Armor for 60 seconds (stacks up to 10 times)
*; Tier 3
+
*; Level 15
*Shield Team causes all targets' Survival Utility abilities to restore 26 Armor to them. Lasts 20 seconds
+
:When you are hit by a monster's Rage Attack, Reinforce restores +10 Armor for 60 seconds (stacks up to 10 times)
*; Tier 4
+
*; Level 20
*Shield Team causes all targets' Survival Utility abilities to restore 34 Armor to them. Lasts 20 seconds
+
:When you are hit by a monster's Rage Attack, Reinforce restores +12 Armor for 60 seconds (stacks up to 10 times)
*; Tier 5
+
*; Level 25
*Shield Team causes all targets' Survival Utility abilities to restore 42 Armor to them. Lasts 20 seconds
+
:When you are hit by a monster's Rage Attack, Reinforce restores +14 Armor for 60 seconds (stacks up to 10 times)
*; Tier 6
+
*; Level 30
*Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 seconds
+
:When you are hit by a monster's Rage Attack, Reinforce restores +16 Armor for 60 seconds (stacks up to 10 times)
|Expand}}
+
*; Level 35
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +18 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 40
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +20 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 45
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +22 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 50
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +24 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 55
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +27 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 60
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +30 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 65
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +33 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 70
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +36 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 75
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +39 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 80
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +42 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 85
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +45 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 90
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +48 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 95
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +51 Armor for 60 seconds (stacks up to 10 times)
 +
*; Level 100
 +
:When you are hit by a monster's Rage Attack, Reinforce restores +54 Armor for 60 seconds (stacks up to 10 times)
 +
}}
 
|-
 
|-
| || || <b>Tier 12</b> - Reinforce boosts your Nice Attack Damage +120 for 9 seconds || MainHand, Legs || {{Spoiler|
+
| || of Burst-Dodging || <b>Level 100</b> - Shield Team grants all allies 19% evasion of burst attacks for 10 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Reinforce boosts your Nice Attack Damage +10 for 9 seconds
+
:Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
*; Tier 2
+
*; Level 20
*Reinforce boosts your Nice Attack Damage +20 for 9 seconds
+
:Shield Team grants all allies 5% evasion of burst attacks for 10 seconds
*; Tier 3
+
*; Level 30
*Reinforce boosts your Nice Attack Damage +30 for 9 seconds
+
:Shield Team grants all allies 7% evasion of burst attacks for 10 seconds
*; Tier 4
+
*; Level 40
*Reinforce boosts your Nice Attack Damage +40 for 9 seconds
+
:Shield Team grants all allies 9% evasion of burst attacks for 10 seconds
*; Tier 5
+
*; Level 50
*Reinforce boosts your Nice Attack Damage +50 for 9 seconds
+
:Shield Team grants all allies 11% evasion of burst attacks for 10 seconds
*; Tier 6
+
*; Level 60
*Reinforce boosts your Nice Attack Damage +60 for 9 seconds
+
:Shield Team grants all allies 13% evasion of burst attacks for 10 seconds
*; Tier 7
+
*; Level 70
*Reinforce boosts your Nice Attack Damage +70 for 9 seconds
+
:Shield Team grants all allies 15% evasion of burst attacks for 10 seconds
*; Tier 8
+
*; Level 80
*Reinforce boosts your Nice Attack Damage +80 for 9 seconds
+
:Shield Team grants all allies 17% evasion of burst attacks for 10 seconds
*; Tier 9
+
*; Level 90
*Reinforce boosts your Nice Attack Damage +90 for 9 seconds
+
:Shield Team grants all allies 18% evasion of burst attacks for 10 seconds
*; Tier 10
+
*; Level 100
*Reinforce boosts your Nice Attack Damage +100 for 9 seconds
+
:Shield Team grants all allies 19% evasion of burst attacks for 10 seconds
*; Tier 11
+
}}
*Reinforce boosts your Nice Attack Damage +110 for 9 seconds
 
*; Tier 12
 
*Reinforce boosts your Nice Attack Damage +120 for 9 seconds
 
|Expand}}
 
 
|-
 
|-
| || || <b>Tier 12</b> - Take the Lead heals you for 72 Health after a 15 second delay || MainHand, Necklace || {{Spoiler|
+
| || || <b>Level 100</b> - Disrupting Bash causes the target to take +12% damage from Crushing attacks for 8 seconds || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Take the Lead heals you for 6 Health after a 15 second delay
+
:Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
*; Tier 2
+
*; Level 20
*Take the Lead heals you for 12 Health after a 15 second delay
+
:Disrupting Bash causes the target to take +4% damage from Crushing attacks for 8 seconds
*; Tier 3
+
*; Level 30
*Take the Lead heals you for 18 Health after a 15 second delay
+
:Disrupting Bash causes the target to take +5% damage from Crushing attacks for 8 seconds
*; Tier 4
+
*; Level 40
*Take the Lead heals you for 24 Health after a 15 second delay
+
:Disrupting Bash causes the target to take +6% damage from Crushing attacks for 8 seconds
*; Tier 5
+
*; Level 50
*Take the Lead heals you for 30 Health after a 15 second delay
+
:Disrupting Bash causes the target to take +7% damage from Crushing attacks for 8 seconds
*; Tier 6
+
*; Level 60
*Take the Lead heals you for 36 Health after a 15 second delay
+
:Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds
*; Tier 7
+
*; Level 70
*Take the Lead heals you for 42 Health after a 15 second delay
+
:Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds
*; Tier 8
+
*; Level 80
*Take the Lead heals you for 48 Health after a 15 second delay
+
:Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds
*; Tier 9
+
*; Level 90
*Take the Lead heals you for 54 Health after a 15 second delay
+
:Disrupting Bash causes the target to take +11% damage from Crushing attacks for 8 seconds
*; Tier 10
+
*; Level 100
*Take the Lead heals you for 60 Health after a 15 second delay
+
:Disrupting Bash causes the target to take +12% damage from Crushing attacks for 8 seconds
*; Tier 11
+
}}
*Take the Lead heals you for 66 Health after a 15 second delay
 
*; Tier 12
 
*Take the Lead heals you for 72 Health after a 15 second delay
 
|Expand}}
 
 
|-
 
|-
| || || <b>Tier 5</b> - Take the Lead boosts your sprint speed by an additional +5 and you recover 21 Power after a 15 second delay || Hands, Feet || {{Spoiler|
+
| || || <b>Level 100</b> - Shield Team grants all allies +20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Take the Lead boosts your sprint speed by an additional +1 and you recover 9 Power after a 15 second delay
+
:Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 2
+
*; Level 20
*Take the Lead boosts your sprint speed by an additional +2 and you recover 12 Power after a 15 second delay
+
:Shield Team grants all allies +4 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 3
+
*; Level 30
*Take the Lead boosts your sprint speed by an additional +3 and you recover 15 Power after a 15 second delay
+
:Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 4
+
*; Level 40
*Take the Lead boosts your sprint speed by an additional +4 and you recover 18 Power after a 15 second delay
+
:Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 5
+
*; Level 50
*Take the Lead boosts your sprint speed by an additional +5 and you recover 21 Power after a 15 second delay
+
:Shield Team grants all allies +10 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
|Expand}}
+
*; Level 60
 +
:Shield Team grants all allies +12 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
 +
*; Level 70
 +
:Shield Team grants all allies +14 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
 +
*; Level 80
 +
:Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
 +
*; Level 90
 +
:Shield Team grants all allies +18 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
 +
*; Level 100
 +
:Shield Team grants all allies +20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
 +
}}
 
|-
 
|-
| || || <b>Tier 12</b> - Take the Lead boosts the taunt of all your attacks +120% || Head, Ring || {{Spoiler|
+
| || || <b>Level 100</b> - While Bulwark Mode is enabled, other abilities cost -18 Power to use || Rare || Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Take the Lead boosts the taunt of all your attacks +10%
+
:While Bulwark Mode is enabled, other abilities cost -3 Power to use
*; Tier 2
+
*; Level 20
*Take the Lead boosts the taunt of all your attacks +20%
+
:While Bulwark Mode is enabled, other abilities cost -4 Power to use
*; Tier 3
+
*; Level 30
*Take the Lead boosts the taunt of all your attacks +30%
+
:While Bulwark Mode is enabled, other abilities cost -5 Power to use
*; Tier 4
+
*; Level 40
*Take the Lead boosts the taunt of all your attacks +40%
+
:While Bulwark Mode is enabled, other abilities cost -6 Power to use
*; Tier 5
+
*; Level 50
*Take the Lead boosts the taunt of all your attacks +50%
+
:While Bulwark Mode is enabled, other abilities cost -8 Power to use
*; Tier 6
+
*; Level 60
*Take the Lead boosts the taunt of all your attacks +60%
+
:While Bulwark Mode is enabled, other abilities cost -10 Power to use
*; Tier 7
+
*; Level 70
*Take the Lead boosts the taunt of all your attacks +70%
+
:While Bulwark Mode is enabled, other abilities cost -12 Power to use
*; Tier 8
+
*; Level 80
*Take the Lead boosts the taunt of all your attacks +80%
+
:While Bulwark Mode is enabled, other abilities cost -14 Power to use
*; Tier 9
+
*; Level 90
*Take the Lead boosts the taunt of all your attacks +90%
+
:While Bulwark Mode is enabled, other abilities cost -16 Power to use
*; Tier 10
+
*; Level 100
*Take the Lead boosts the taunt of all your attacks +100%
+
:While Bulwark Mode is enabled, other abilities cost -18 Power to use
*; Tier 11
+
}}
*Take the Lead boosts the taunt of all your attacks +110%
 
*; Tier 12
 
*Take the Lead boosts the taunt of all your attacks +120%
 
|Expand}}
 
 
|-
 
|-
| || of Fool Fighting || <b>Tier 12</b> - Fight Me You Fools Damage +48% || Hands, Necklace || {{Spoiler|
+
| || || <b>Level 100</b> - Shield Team causes all targets' Survival Utility abilities to restore 124 Armor to them. Lasts 20 seconds || Rare || OffHand, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Fight Me You Fools Damage +4%
+
:Shield Team causes all targets' Survival Utility abilities to restore 16 Armor to them. Lasts 20 seconds
*; Tier 2
+
*; Level 20
*Fight Me You Fools Damage +8%
+
:Shield Team causes all targets' Survival Utility abilities to restore 28 Armor to them. Lasts 20 seconds
*; Tier 3
+
*; Level 30
*Fight Me You Fools Damage +12%
+
:Shield Team causes all targets' Survival Utility abilities to restore 40 Armor to them. Lasts 20 seconds
*; Tier 4
+
*; Level 40
*Fight Me You Fools Damage +16%
+
:Shield Team causes all targets' Survival Utility abilities to restore 52 Armor to them. Lasts 20 seconds
*; Tier 5
+
*; Level 50
*Fight Me You Fools Damage +20%
+
:Shield Team causes all targets' Survival Utility abilities to restore 64 Armor to them. Lasts 20 seconds
*; Tier 6
+
*; Level 60
*Fight Me You Fools Damage +24%
+
:Shield Team causes all targets' Survival Utility abilities to restore 76 Armor to them. Lasts 20 seconds
*; Tier 7
+
*; Level 70
*Fight Me You Fools Damage +28%
+
:Shield Team causes all targets' Survival Utility abilities to restore 88 Armor to them. Lasts 20 seconds
*; Tier 8
+
*; Level 80
*Fight Me You Fools Damage +32%
+
:Shield Team causes all targets' Survival Utility abilities to restore 100 Armor to them. Lasts 20 seconds
*; Tier 9
+
*; Level 90
*Fight Me You Fools Damage +36%
+
:Shield Team causes all targets' Survival Utility abilities to restore 112 Armor to them. Lasts 20 seconds
*; Tier 10
+
*; Level 100
*Fight Me You Fools Damage +40%
+
:Shield Team causes all targets' Survival Utility abilities to restore 124 Armor to them. Lasts 20 seconds
*; Tier 11
+
}}
*Fight Me You Fools Damage +44%
 
*; Tier 12
 
*Fight Me You Fools Damage +48%
 
|Expand}}
 
 
|-
 
|-
| || of Fool Fighting || <b>Tier 12</b> - Fight Me You Fools deals +38% damage and taunts +300 || Head, OffHand || {{Spoiler|
+
| || || <b>Level 100</b> - Reinforce boosts your Nice Attack Damage +200 for 9 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Fight Me You Fools deals +5% damage and taunts +25
+
:Reinforce boosts your Nice Attack Damage +10 for 9 seconds
*; Tier 2
+
*; Level 10
*Fight Me You Fools deals +8% damage and taunts +50
+
:Reinforce boosts your Nice Attack Damage +20 for 9 seconds
*; Tier 3
+
*; Level 15
*Fight Me You Fools deals +11% damage and taunts +75
+
:Reinforce boosts your Nice Attack Damage +30 for 9 seconds
*; Tier 4
+
*; Level 20
*Fight Me You Fools deals +14% damage and taunts +100
+
:Reinforce boosts your Nice Attack Damage +40 for 9 seconds
*; Tier 5
+
*; Level 25
*Fight Me You Fools deals +17% damage and taunts +125
+
:Reinforce boosts your Nice Attack Damage +50 for 9 seconds
*; Tier 6
+
*; Level 30
*Fight Me You Fools deals +20% damage and taunts +150
+
:Reinforce boosts your Nice Attack Damage +60 for 9 seconds
*; Tier 7
+
*; Level 35
*Fight Me You Fools deals +23% damage and taunts +175
+
:Reinforce boosts your Nice Attack Damage +70 for 9 seconds
*; Tier 8
+
*; Level 40
*Fight Me You Fools deals +26% damage and taunts +200
+
:Reinforce boosts your Nice Attack Damage +80 for 9 seconds
*; Tier 9
+
*; Level 45
*Fight Me You Fools deals +29% damage and taunts +225
+
:Reinforce boosts your Nice Attack Damage +90 for 9 seconds
*; Tier 10
+
*; Level 50
*Fight Me You Fools deals +32% damage and taunts +250
+
:Reinforce boosts your Nice Attack Damage +100 for 9 seconds
*; Tier 11
+
*; Level 55
*Fight Me You Fools deals +35% damage and taunts +275
+
:Reinforce boosts your Nice Attack Damage +110 for 9 seconds
*; Tier 12
+
*; Level 60
*Fight Me You Fools deals +38% damage and taunts +300
+
:Reinforce boosts your Nice Attack Damage +120 for 9 seconds
|Expand}}
+
*; Level 65
 +
:Reinforce boosts your Nice Attack Damage +130 for 9 seconds
 +
*; Level 70
 +
:Reinforce boosts your Nice Attack Damage +140 for 9 seconds
 +
*; Level 75
 +
:Reinforce boosts your Nice Attack Damage +150 for 9 seconds
 +
*; Level 80
 +
:Reinforce boosts your Nice Attack Damage +160 for 9 seconds
 +
*; Level 85
 +
:Reinforce boosts your Nice Attack Damage +170 for 9 seconds
 +
*; Level 90
 +
:Reinforce boosts your Nice Attack Damage +180 for 9 seconds
 +
*; Level 95
 +
:Reinforce boosts your Nice Attack Damage +190 for 9 seconds
 +
*; Level 100
 +
:Reinforce boosts your Nice Attack Damage +200 for 9 seconds
 +
}}
 
|-
 
|-
| Finisher's || of Finishing || <b>Tier 12</b> - Finish It Damage +54% || Legs, Ring || {{Spoiler|
+
| || || <b>Level 100</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Finish It Damage +10%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Health to you
*; Tier 2
+
*; Level 10
*Finish It Damage +14%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Health to you
*; Tier 3
+
*; Level 15
*Finish It Damage +18%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 4 Health to you
*; Tier 4
+
*; Level 20
*Finish It Damage +22%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 5 Health to you
*; Tier 5
+
*; Level 25
*Finish It Damage +26%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 6 Health to you
*; Tier 6
+
*; Level 30
*Finish It Damage +30%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 7 Health to you
*; Tier 7
+
*; Level 35
*Finish It Damage +34%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 8 Health to you
*; Tier 8
+
*; Level 40
*Finish It Damage +38%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 9 Health to you
*; Tier 9
+
*; Level 45
*Finish It Damage +42%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 10 Health to you
*; Tier 10
+
*; Level 50
*Finish It Damage +46%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 11 Health to you
*; Tier 11
+
*; Level 55
*Finish It Damage +50%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 12 Health to you
*; Tier 12
+
*; Level 60
*Finish It Damage +54%
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 13 Health to you
|Expand}}
+
*; Level 65
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 14 Health to you
 +
*; Level 70
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 15 Health to you
 +
*; Level 75
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 16 Health to you
 +
*; Level 80
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 17 Health to you
 +
*; Level 85
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Health to you
 +
*; Level 90
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 19 Health to you
 +
*; Level 95
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Health to you
 +
*; Level 100
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you
 +
}}
 
|-
 
|-
| || of Fast Finishes || <b>Tier 12</b> - Finish It Damage +24% and Power Cost -15 || Chest, Hands || {{Spoiler|
+
| || || <b>Level 100</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Finish It Damage +2% and Power Cost -4
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 1 Armor to you
*; Tier 2
+
*; Level 10
*Finish It Damage +4% and Power Cost -5
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Armor to you
*; Tier 3
+
*; Level 15
*Finish It Damage +6% and Power Cost -6
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Armor to you
*; Tier 4
+
*; Level 20
*Finish It Damage +8% and Power Cost -7
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 4 Armor to you
*; Tier 5
+
*; Level 25
*Finish It Damage +10% and Power Cost -8
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 5 Armor to you
*; Tier 6
+
*; Level 30
*Finish It Damage +12% and Power Cost -9
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 6 Armor to you
*; Tier 7
+
*; Level 35
*Finish It Damage +14% and Power Cost -10
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 8 Armor to you
*; Tier 8
+
*; Level 40
*Finish It Damage +16% and Power Cost -11
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 10 Armor to you
*; Tier 9
+
*; Level 45
*Finish It Damage +18% and Power Cost -12
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 12 Armor to you
*; Tier 10
+
*; Level 50
*Finish It Damage +20% and Power Cost -13
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 14 Armor to you
*; Tier 11
+
*; Level 55
*Finish It Damage +22% and Power Cost -14
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 16 Armor to you
*; Tier 12
+
*; Level 60
*Finish It Damage +24% and Power Cost -15
+
:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Armor to you
|Expand}}
+
*; Level 65
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Armor to you
 +
*; Level 70
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 22 Armor to you
 +
*; Level 75
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 24 Armor to you
 +
*; Level 80
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 26 Armor to you
 +
*; Level 85
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 28 Armor to you
 +
*; Level 90
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 30 Armor to you
 +
*; Level 95
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 32 Armor to you
 +
*; Level 100
 +
:While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you
 +
}}
 
|-
 
|-
| || || <b>Tier 6</b> - Finish It Restores 50 Health || Head, Necklace || {{Spoiler|
+
| || || <b>Level 100</b> - Take the Lead heals you for 120 Health after a 15 second delay || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Finish It Restores 10 Health
+
:Take the Lead heals you for 6 Health after a 15 second delay
*; Tier 2
+
*; Level 10
*Finish It Restores 18 Health
+
:Take the Lead heals you for 12 Health after a 15 second delay
*; Tier 3
+
*; Level 15
*Finish It Restores 26 Health
+
:Take the Lead heals you for 18 Health after a 15 second delay
*; Tier 4
+
*; Level 20
*Finish It Restores 34 Health
+
:Take the Lead heals you for 24 Health after a 15 second delay
*; Tier 5
+
*; Level 25
*Finish It Restores 42 Health
+
:Take the Lead heals you for 30 Health after a 15 second delay
*; Tier 6
+
*; Level 30
*Finish It Restores 50 Health
+
:Take the Lead heals you for 36 Health after a 15 second delay
|Expand}}
+
*; Level 35
 +
:Take the Lead heals you for 42 Health after a 15 second delay
 +
*; Level 40
 +
:Take the Lead heals you for 48 Health after a 15 second delay
 +
*; Level 45
 +
:Take the Lead heals you for 54 Health after a 15 second delay
 +
*; Level 50
 +
:Take the Lead heals you for 60 Health after a 15 second delay
 +
*; Level 55
 +
:Take the Lead heals you for 66 Health after a 15 second delay
 +
*; Level 60
 +
:Take the Lead heals you for 72 Health after a 15 second delay
 +
*; Level 65
 +
:Take the Lead heals you for 78 Health after a 15 second delay
 +
*; Level 70
 +
:Take the Lead heals you for 84 Health after a 15 second delay
 +
*; Level 75
 +
:Take the Lead heals you for 90 Health after a 15 second delay
 +
*; Level 80
 +
:Take the Lead heals you for 96 Health after a 15 second delay
 +
*; Level 85
 +
:Take the Lead heals you for 102 Health after a 15 second delay
 +
*; Level 90
 +
:Take the Lead heals you for 108 Health after a 15 second delay
 +
*; Level 95
 +
:Take the Lead heals you for 114 Health after a 15 second delay
 +
*; Level 100
 +
:Take the Lead heals you for 120 Health after a 15 second delay
 +
}}
 
|-
 
|-
| || || <b>Tier 1</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Feet, Necklace ||  
+
| || || <b>Level 100</b> - Take the Lead boosts your movement speed +3 and you recover 96 Power after a 15 second delay || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal|
 +
*; Level 10
 +
:Take the Lead boosts your movement speed +1 and you recover 15 Power after a 15 second delay
 +
*; Level 20
 +
:Take the Lead boosts your movement speed +1 and you recover 24 Power after a 15 second delay
 +
*; Level 30
 +
:Take the Lead boosts your movement speed +1.5 and you recover 33 Power after a 15 second delay
 +
*; Level 40
 +
:Take the Lead boosts your movement speed +1.5 and you recover 42 Power after a 15 second delay
 +
*; Level 50
 +
:Take the Lead boosts your movement speed +2 and you recover 51 Power after a 15 second delay
 +
*; Level 60
 +
:Take the Lead boosts your movement speed +2 and you recover 60 Power after a 15 second delay
 +
*; Level 70
 +
:Take the Lead boosts your movement speed +2.5 and you recover 69 Power after a 15 second delay
 +
*; Level 80
 +
:Take the Lead boosts your movement speed +2.5 and you recover 78 Power after a 15 second delay
 +
*; Level 90
 +
:Take the Lead boosts your movement speed +3 and you recover 87 Power after a 15 second delay
 +
*; Level 100
 +
:Take the Lead boosts your movement speed +3 and you recover 96 Power after a 15 second delay
 +
}}
 
|-
 
|-
| || || <b>Tier 6</b> - Fight Me You Fools and Finish It boost Core Attack Damage +110 for 6 seconds || MainHand, Feet || {{Spoiler|
+
| || || <b>Level 100</b> - Take the Lead boosts the taunt of all your attacks +200% || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Fight Me You Fools and Finish It boost Core Attack Damage +20 for 6 seconds
+
:Take the Lead boosts the taunt of all your attacks +10%
*; Tier 2
+
*; Level 10
*Fight Me You Fools and Finish It boost Core Attack Damage +38 for 6 seconds
+
:Take the Lead boosts the taunt of all your attacks +20%
*; Tier 3
+
*; Level 15
*Fight Me You Fools and Finish It boost Core Attack Damage +56 for 6 seconds
+
:Take the Lead boosts the taunt of all your attacks +30%
*; Tier 4
+
*; Level 20
*Fight Me You Fools and Finish It boost Core Attack Damage +74 for 6 seconds
+
:Take the Lead boosts the taunt of all your attacks +40%
*; Tier 5
+
*; Level 25
*Fight Me You Fools and Finish It boost Core Attack Damage +92 for 6 seconds
+
:Take the Lead boosts the taunt of all your attacks +50%
*; Tier 6
+
*; Level 30
*Fight Me You Fools and Finish It boost Core Attack Damage +110 for 6 seconds
+
:Take the Lead boosts the taunt of all your attacks +60%
|Expand}}
+
*; Level 35
 +
:Take the Lead boosts the taunt of all your attacks +70%
 +
*; Level 40
 +
:Take the Lead boosts the taunt of all your attacks +80%
 +
*; Level 45
 +
:Take the Lead boosts the taunt of all your attacks +90%
 +
*; Level 50
 +
:Take the Lead boosts the taunt of all your attacks +100%
 +
*; Level 55
 +
:Take the Lead boosts the taunt of all your attacks +110%
 +
*; Level 60
 +
:Take the Lead boosts the taunt of all your attacks +120%
 +
*; Level 65
 +
:Take the Lead boosts the taunt of all your attacks +130%
 +
*; Level 70
 +
:Take the Lead boosts the taunt of all your attacks +140%
 +
*; Level 75
 +
:Take the Lead boosts the taunt of all your attacks +150%
 +
*; Level 80
 +
:Take the Lead boosts the taunt of all your attacks +160%
 +
*; Level 85
 +
:Take the Lead boosts the taunt of all your attacks +170%
 +
*; Level 90
 +
:Take the Lead boosts the taunt of all your attacks +180%
 +
*; Level 95
 +
:Take the Lead boosts the taunt of all your attacks +190%
 +
*; Level 100
 +
:Take the Lead boosts the taunt of all your attacks +200%
 +
}}
 
|-
 
|-
| || of Death Avoidance || <b>Tier 12</b> - Chance to Miraculously Avoid Death +87% when Shield is active || Necklace, Legs || {{Spoiler|
+
| || of Fool Fighting || <b>Level 100</b> - Fight Me You Fools Damage +65% || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Chance to Miraculously Avoid Death +10% when Shield is active
+
:Fight Me You Fools Damage +8%
*; Tier 2
+
*; Level 10
*Chance to Miraculously Avoid Death +17% when Shield is active
+
:Fight Me You Fools Damage +11%
*; Tier 3
+
*; Level 15
*Chance to Miraculously Avoid Death +24% when Shield is active
+
:Fight Me You Fools Damage +14%
*; Tier 4
+
*; Level 20
*Chance to Miraculously Avoid Death +31% when Shield is active
+
:Fight Me You Fools Damage +17%
*; Tier 5
+
*; Level 25
*Chance to Miraculously Avoid Death +38% when Shield is active
+
:Fight Me You Fools Damage +20%
*; Tier 6
+
*; Level 30
*Chance to Miraculously Avoid Death +45% when Shield is active
+
:Fight Me You Fools Damage +23%
*; Tier 7
+
*; Level 35
*Chance to Miraculously Avoid Death +52% when Shield is active
+
:Fight Me You Fools Damage +26%
*; Tier 8
+
*; Level 40
*Chance to Miraculously Avoid Death +59% when Shield is active
+
:Fight Me You Fools Damage +29%
*; Tier 9
+
*; Level 45
*Chance to Miraculously Avoid Death +66% when Shield is active
+
:Fight Me You Fools Damage +32%
*; Tier 10
+
*; Level 50
*Chance to Miraculously Avoid Death +73% when Shield is active
+
:Fight Me You Fools Damage +35%
*; Tier 11
+
*; Level 55
*Chance to Miraculously Avoid Death +80% when Shield is active
+
:Fight Me You Fools Damage +38%
*; Tier 12
+
*; Level 60
*Chance to Miraculously Avoid Death +87% when Shield is active
+
:Fight Me You Fools Damage +41%
|Expand}}
+
*; Level 65
 +
:Fight Me You Fools Damage +44%
 +
*; Level 70
 +
:Fight Me You Fools Damage +47%
 +
*; Level 75
 +
:Fight Me You Fools Damage +50%
 +
*; Level 80
 +
:Fight Me You Fools Damage +53%
 +
*; Level 85
 +
:Fight Me You Fools Damage +56%
 +
*; Level 90
 +
:Fight Me You Fools Damage +59%
 +
*; Level 95
 +
:Fight Me You Fools Damage +62%
 +
*; Level 100
 +
:Fight Me You Fools Damage +65%
 +
}}
 
|-
 
|-
| || || <b>Tier 12</b> - Fight Me You Fools grants you 25% damage reflection for 10 seconds || Ring || {{Spoiler|
+
| || of Fool Fighting || <b>Level 100</b> - Fight Me You Fools deals +53% damage and taunts +700 || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Fight Me You Fools grants you 3% damage reflection for 10 seconds
+
:Fight Me You Fools deals +5% damage and taunts +25
*; Tier 2
+
*; Level 10
*Fight Me You Fools grants you 5% damage reflection for 10 seconds
+
:Fight Me You Fools deals +8% damage and taunts +50
*; Tier 3
+
*; Level 15
*Fight Me You Fools grants you 7% damage reflection for 10 seconds
+
:Fight Me You Fools deals +10% damage and taunts +75
*; Tier 4
+
*; Level 20
*Fight Me You Fools grants you 9% damage reflection for 10 seconds
+
:Fight Me You Fools deals +13% damage and taunts +100
*; Tier 5
+
*; Level 25
*Fight Me You Fools grants you 11% damage reflection for 10 seconds
+
:Fight Me You Fools deals +15% damage and taunts +125
*; Tier 6
+
*; Level 30
*Fight Me You Fools grants you 13% damage reflection for 10 seconds
+
:Fight Me You Fools deals +18% damage and taunts +150
*; Tier 7
+
*; Level 35
*Fight Me You Fools grants you 15% damage reflection for 10 seconds
+
:Fight Me You Fools deals +20% damage and taunts +175
*; Tier 8
+
*; Level 40
*Fight Me You Fools grants you 17% damage reflection for 10 seconds
+
:Fight Me You Fools deals +23% damage and taunts +200
*; Tier 9
+
*; Level 45
*Fight Me You Fools grants you 19% damage reflection for 10 seconds
+
:Fight Me You Fools deals +25% damage and taunts +225
*; Tier 10
+
*; Level 50
*Fight Me You Fools grants you 21% damage reflection for 10 seconds
+
:Fight Me You Fools deals +28% damage and taunts +250
*; Tier 11
+
*; Level 55
*Fight Me You Fools grants you 23% damage reflection for 10 seconds
+
:Fight Me You Fools deals +30% damage and taunts +275
*; Tier 12
+
*; Level 60
*Fight Me You Fools grants you 25% damage reflection for 10 seconds
+
:Fight Me You Fools deals +33% damage and taunts +300
|Expand}}
+
*; Level 65
 +
:Fight Me You Fools deals +35% damage and taunts +350
 +
*; Level 70
 +
:Fight Me You Fools deals +38% damage and taunts +400
 +
*; Level 75
 +
:Fight Me You Fools deals +40% damage and taunts +450
 +
*; Level 80
 +
:Fight Me You Fools deals +43% damage and taunts +500
 +
*; Level 85
 +
:Fight Me You Fools deals +45% damage and taunts +550
 +
*; Level 90
 +
:Fight Me You Fools deals +48% damage and taunts +600
 +
*; Level 95
 +
:Fight Me You Fools deals +50% damage and taunts +650
 +
*; Level 100
 +
:Fight Me You Fools deals +53% damage and taunts +700
 +
}}
 
|-
 
|-
| Fire-Insulated || of Fiery Insulation || <b>Tier 12</b> - Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds || Legs || {{Spoiler|
+
| || || <b>Level 100</b> - Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
+
:Fight Me You Fools deals +3% damage and restores 32 Health over 8 seconds
*; Tier 2
+
*; Level 10
*Fire Shield boosts your direct and indirect Cold mitigation +2 for 20 seconds
+
:Fight Me You Fools deals +4% damage and restores 32 Health over 8 seconds
*; Tier 3
+
*; Level 15
*Fire Shield boosts your direct and indirect Cold mitigation +3 for 20 seconds
+
:Fight Me You Fools deals +5% damage and restores 40 Health over 8 seconds
*; Tier 4
+
*; Level 20
*Fire Shield boosts your direct and indirect Cold mitigation +4 for 20 seconds
+
:Fight Me You Fools deals +6% damage and restores 40 Health over 8 seconds
*; Tier 5
+
*; Level 25
*Fire Shield boosts your direct and indirect Cold mitigation +5 for 20 seconds
+
:Fight Me You Fools deals +7% damage and restores 48 Health over 8 seconds
*; Tier 6
+
*; Level 30
*Fire Shield boosts your direct and indirect Cold mitigation +6 for 20 seconds
+
:Fight Me You Fools deals +8% damage and restores 48 Health over 8 seconds
*; Tier 7
+
*; Level 35
*Fire Shield boosts your direct and indirect Cold mitigation +7 for 20 seconds
+
:Fight Me You Fools deals +9% damage and restores 56 Health over 8 seconds
*; Tier 8
+
*; Level 40
*Fire Shield boosts your direct and indirect Cold mitigation +8 for 20 seconds
+
:Fight Me You Fools deals +10% damage and restores 56 Health over 8 seconds
*; Tier 9
+
*; Level 45
*Fire Shield boosts your direct and indirect Cold mitigation +9 for 20 seconds
+
:Fight Me You Fools deals +11% damage and restores 64 Health over 8 seconds
*; Tier 10
+
*; Level 50
*Fire Shield boosts your direct and indirect Cold mitigation +10 for 20 seconds
+
:Fight Me You Fools deals +12% damage and restores 64 Health over 8 seconds
*; Tier 11
+
*; Level 55
*Fire Shield boosts your direct and indirect Cold mitigation +11 for 20 seconds
+
:Fight Me You Fools deals +13% damage and restores 72 Health over 8 seconds
*; Tier 12
+
*; Level 60
*Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds
+
:Fight Me You Fools deals +14% damage and restores 72 Health over 8 seconds
|Expand}}
+
*; Level 65
 +
:Fight Me You Fools deals +15% damage and restores 80 Health over 8 seconds
 +
*; Level 70
 +
:Fight Me You Fools deals +16% damage and restores 80 Health over 8 seconds
 +
*; Level 75
 +
:Fight Me You Fools deals +17% damage and restores 88 Health over 8 seconds
 +
*; Level 80
 +
:Fight Me You Fools deals +18% damage and restores 96 Health over 8 seconds
 +
*; Level 85
 +
:Fight Me You Fools deals +19% damage and restores 104 Health over 8 seconds
 +
*; Level 90
 +
:Fight Me You Fools deals +20% damage and restores 112 Health over 8 seconds
 +
*; Level 95
 +
:Fight Me You Fools deals +21% damage and restores 120 Health over 8 seconds
 +
*; Level 100
 +
:Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds
 +
}}
 
|-
 
|-
| || of True Fire Shielding || <b>Tier 12</b> - Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds || Head || {{Spoiler|
+
| Finisher's || of Finishing || <b>Level 100</b> - Finish It Damage +80% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
+
:Finish It Damage +10%
*; Tier 2
+
*; Level 10
*Fire Shield boosts your direct and indirect Fire mitigation +2 for 20 seconds
+
:Finish It Damage +13%
*; Tier 3
+
*; Level 15
*Fire Shield boosts your direct and indirect Fire mitigation +3 for 20 seconds
+
:Finish It Damage +16%
*; Tier 4
+
*; Level 20
*Fire Shield boosts your direct and indirect Fire mitigation +4 for 20 seconds
+
:Finish It Damage +19%
*; Tier 5
+
*; Level 25
*Fire Shield boosts your direct and indirect Fire mitigation +5 for 20 seconds
+
:Finish It Damage +22%
*; Tier 6
+
*; Level 30
*Fire Shield boosts your direct and indirect Fire mitigation +6 for 20 seconds
+
:Finish It Damage +25%
*; Tier 7
+
*; Level 35
*Fire Shield boosts your direct and indirect Fire mitigation +7 for 20 seconds
+
:Finish It Damage +28%
*; Tier 8
+
*; Level 40
*Fire Shield boosts your direct and indirect Fire mitigation +8 for 20 seconds
+
:Finish It Damage +32%
*; Tier 9
+
*; Level 45
*Fire Shield boosts your direct and indirect Fire mitigation +9 for 20 seconds
+
:Finish It Damage +36%
*; Tier 10
+
*; Level 50
*Fire Shield boosts your direct and indirect Fire mitigation +10 for 20 seconds
+
:Finish It Damage +40%
*; Tier 11
+
*; Level 55
*Fire Shield boosts your direct and indirect Fire mitigation +11 for 20 seconds
+
:Finish It Damage +44%
*; Tier 12
+
*; Level 60
*Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds
+
:Finish It Damage +48%
|Expand}}
+
*; Level 65
 +
:Finish It Damage +52%
 +
*; Level 70
 +
:Finish It Damage +56%
 +
*; Level 75
 +
:Finish It Damage +60%
 +
*; Level 80
 +
:Finish It Damage +64%
 +
*; Level 85
 +
:Finish It Damage +68%
 +
*; Level 90
 +
:Finish It Damage +72%
 +
*; Level 95
 +
:Finish It Damage +76%
 +
*; Level 100
 +
:Finish It Damage +80%
 +
}}
 
|-
 
|-
| Ingniting || of Incinerating Defense || <b>Tier 6</b> - Fire Shield causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds || MainHand || {{Spoiler|
+
| || of Fast Finishes || <b>Level 100</b> - Finish It Damage +46% and Power Cost -36 || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Fire Shield causes melee attackers to ignite, dealing 9 Fire damage over 9 seconds
+
:Finish It Damage +5% and Power Cost -3
*; Tier 2
+
*; Level 10
*Fire Shield causes melee attackers to ignite, dealing 12 Fire damage over 9 seconds
+
:Finish It Damage +6% and Power Cost -4
*; Tier 3
+
*; Level 15
*Fire Shield causes melee attackers to ignite, dealing 15 Fire damage over 9 seconds
+
:Finish It Damage +7% and Power Cost -5
*; Tier 4
+
*; Level 20
*Fire Shield causes melee attackers to ignite, dealing 18 Fire damage over 9 seconds
+
:Finish It Damage +8% and Power Cost -6
*; Tier 5
+
*; Level 25
*Fire Shield causes melee attackers to ignite, dealing 21 Fire damage over 9 seconds
+
:Finish It Damage +9% and Power Cost -7
*; Tier 6
+
*; Level 30
*Fire Shield causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds
+
:Finish It Damage +10% and Power Cost -8
|Expand}}
+
*; Level 35
 +
:Finish It Damage +12% and Power Cost -10
 +
*; Level 40
 +
:Finish It Damage +14% and Power Cost -12
 +
*; Level 45
 +
:Finish It Damage +16% and Power Cost -14
 +
*; Level 50
 +
:Finish It Damage +18% and Power Cost -16
 +
*; Level 55
 +
:Finish It Damage +20% and Power Cost -18
 +
*; Level 60
 +
:Finish It Damage +22% and Power Cost -20
 +
*; Level 65
 +
:Finish It Damage +25% and Power Cost -22
 +
*; Level 70
 +
:Finish It Damage +28% and Power Cost -24
 +
*; Level 75
 +
:Finish It Damage +31% and Power Cost -26
 +
*; Level 80
 +
:Finish It Damage +34% and Power Cost -28
 +
*; Level 85
 +
:Finish It Damage +37% and Power Cost -30
 +
*; Level 90
 +
:Finish It Damage +40% and Power Cost -32
 +
*; Level 95
 +
:Finish It Damage +43% and Power Cost -34
 +
*; Level 100
 +
:Finish It Damage +46% and Power Cost -36
 +
}}
 +
|-
 +
|  ||  || <b>Level 100</b> - Finish It Restores 80 Health || Rare || Head, Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Level 10
 +
:Finish It Restores 16 Health
 +
*; Level 20
 +
:Finish It Restores 24 Health
 +
*; Level 30
 +
:Finish It Restores 32 Health
 +
*; Level 40
 +
:Finish It Restores 40 Health
 +
*; Level 50
 +
:Finish It Restores 48 Health
 +
*; Level 60
 +
:Finish It Restores 56 Health
 +
*; Level 70
 +
:Finish It Restores 62 Health
 +
*; Level 80
 +
:Finish It Restores 68 Health
 +
*; Level 90
 +
:Finish It Restores 74 Health
 +
*; Level 100
 +
:Finish It Restores 80 Health
 +
}}
 +
|-
 +
| Retaliatory || of Retaliatory Finishes || <b>Level 100</b> - When you are hit, Finish It damage is +80 for 20 seconds (stacks up to 10 times) || Epic || MainHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:When you are hit, Finish It damage is +4 for 20 seconds (stacks up to 10 times)
 +
*; Level 10
 +
:When you are hit, Finish It damage is +8 for 20 seconds (stacks up to 10 times)
 +
*; Level 15
 +
:When you are hit, Finish It damage is +12 for 20 seconds (stacks up to 10 times)
 +
*; Level 20
 +
:When you are hit, Finish It damage is +16 for 20 seconds (stacks up to 10 times)
 +
*; Level 25
 +
:When you are hit, Finish It damage is +20 for 20 seconds (stacks up to 10 times)
 +
*; Level 30
 +
:When you are hit, Finish It damage is +24 for 20 seconds (stacks up to 10 times)
 +
*; Level 35
 +
:When you are hit, Finish It damage is +28 for 20 seconds (stacks up to 10 times)
 +
*; Level 40
 +
:When you are hit, Finish It damage is +32 for 20 seconds (stacks up to 10 times)
 +
*; Level 45
 +
:When you are hit, Finish It damage is +36 for 20 seconds (stacks up to 10 times)
 +
*; Level 50
 +
:When you are hit, Finish It damage is +40 for 20 seconds (stacks up to 10 times)
 +
*; Level 55
 +
:When you are hit, Finish It damage is +44 for 20 seconds (stacks up to 10 times)
 +
*; Level 60
 +
:When you are hit, Finish It damage is +48 for 20 seconds (stacks up to 10 times)
 +
*; Level 65
 +
:When you are hit, Finish It damage is +52 for 20 seconds (stacks up to 10 times)
 +
*; Level 70
 +
:When you are hit, Finish It damage is +56 for 20 seconds (stacks up to 10 times)
 +
*; Level 75
 +
:When you are hit, Finish It damage is +60 for 20 seconds (stacks up to 10 times)
 +
*; Level 80
 +
:When you are hit, Finish It damage is +64 for 20 seconds (stacks up to 10 times)
 +
*; Level 85
 +
:When you are hit, Finish It damage is +68 for 20 seconds (stacks up to 10 times)
 +
*; Level 90
 +
:When you are hit, Finish It damage is +72 for 20 seconds (stacks up to 10 times)
 +
*; Level 95
 +
:When you are hit, Finish It damage is +76 for 20 seconds (stacks up to 10 times)
 +
*; Level 100
 +
:When you are hit, Finish It damage is +80 for 20 seconds (stacks up to 10 times)
 +
}}
 +
|-
 +
|  || of Finishing Bashes || <b>Level 100</b> - All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Finish It by 1 second
 +
*; Level 10
 +
:All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Finish It by 1 second
 +
*; Level 15
 +
:All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Finish It by 1 second
 +
*; Level 20
 +
:All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Finish It by 1 second
 +
*; Level 25
 +
:All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Finish It by 1.5 seconds
 +
*; Level 30
 +
:All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Finish It by 1.5 seconds
 +
*; Level 35
 +
:All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Finish It by 1.5 seconds
 +
*; Level 40
 +
:All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Finish It by 1.5 seconds
 +
*; Level 45
 +
:All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
*; Level 50
 +
:All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
*; Level 55
 +
:All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
*; Level 60
 +
:All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
*; Level 65
 +
:All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
*; Level 70
 +
:All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
*; Level 75
 +
:All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
*; Level 80
 +
:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
*; Level 85
 +
:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
*; Level 90
 +
:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
*; Level 95
 +
:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
*; Level 100
 +
:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds
 +
}}
 +
|-
 +
|  ||  || <b>Level 30</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Rare || Feet, Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Level 30
 +
:Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20%
 +
}}
 +
|-
 +
|  ||  || <b>Level 100</b> - Fight Me You Fools boosts Core Attack Damage +250 for 6 seconds || Rare || MainHand, Feet || {{Spoiler|Click Expand to reveal|
 +
*; Level 10
 +
:Fight Me You Fools boosts Core Attack Damage +25 for 6 seconds
 +
*; Level 20
 +
:Fight Me You Fools boosts Core Attack Damage +50 for 6 seconds
 +
*; Level 30
 +
:Fight Me You Fools boosts Core Attack Damage +75 for 6 seconds
 +
*; Level 40
 +
:Fight Me You Fools boosts Core Attack Damage +100 for 6 seconds
 +
*; Level 50
 +
:Fight Me You Fools boosts Core Attack Damage +125 for 6 seconds
 +
*; Level 60
 +
:Fight Me You Fools boosts Core Attack Damage +150 for 6 seconds
 +
*; Level 70
 +
:Fight Me You Fools boosts Core Attack Damage +175 for 6 seconds
 +
*; Level 80
 +
:Fight Me You Fools boosts Core Attack Damage +200 for 6 seconds
 +
*; Level 90
 +
:Fight Me You Fools boosts Core Attack Damage +225 for 6 seconds
 +
*; Level 100
 +
:Fight Me You Fools boosts Core Attack Damage +250 for 6 seconds
 +
}}
 +
|-
 +
|  || of Death Avoidance || <b>Level 100</b> - Chance to Miraculously Avoid Death +143% when Shield is active || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Chance to Miraculously Avoid Death +10% when Shield is active
 +
*; Level 10
 +
:Chance to Miraculously Avoid Death +17% when Shield is active
 +
*; Level 15
 +
:Chance to Miraculously Avoid Death +24% when Shield is active
 +
*; Level 20
 +
:Chance to Miraculously Avoid Death +31% when Shield is active
 +
*; Level 25
 +
:Chance to Miraculously Avoid Death +38% when Shield is active
 +
*; Level 30
 +
:Chance to Miraculously Avoid Death +45% when Shield is active
 +
*; Level 35
 +
:Chance to Miraculously Avoid Death +52% when Shield is active
 +
*; Level 40
 +
:Chance to Miraculously Avoid Death +59% when Shield is active
 +
*; Level 45
 +
:Chance to Miraculously Avoid Death +66% when Shield is active
 +
*; Level 50
 +
:Chance to Miraculously Avoid Death +73% when Shield is active
 +
*; Level 55
 +
:Chance to Miraculously Avoid Death +80% when Shield is active
 +
*; Level 60
 +
:Chance to Miraculously Avoid Death +87% when Shield is active
 +
*; Level 65
 +
:Chance to Miraculously Avoid Death +94% when Shield is active
 +
*; Level 70
 +
:Chance to Miraculously Avoid Death +101% when Shield is active
 +
*; Level 75
 +
:Chance to Miraculously Avoid Death +108% when Shield is active
 +
*; Level 80
 +
:Chance to Miraculously Avoid Death +115% when Shield is active
 +
*; Level 85
 +
:Chance to Miraculously Avoid Death +122% when Shield is active
 +
*; Level 90
 +
:Chance to Miraculously Avoid Death +129% when Shield is active
 +
*; Level 95
 +
:Chance to Miraculously Avoid Death +136% when Shield is active
 +
*; Level 100
 +
:Chance to Miraculously Avoid Death +143% when Shield is active
 +
}}
 +
|-
 +
|  || of Bashing || <b>Level 100</b> - All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
 +
*; Level 10
 +
:All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
 +
*; Level 15
 +
:All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
 +
*; Level 20
 +
:All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
 +
*; Level 25
 +
:All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
 +
*; Level 30
 +
:All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
 +
*; Level 35
 +
:All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
 +
*; Level 40
 +
:All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
 +
*; Level 45
 +
:All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
*; Level 50
 +
:All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
*; Level 55
 +
:All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
*; Level 60
 +
:All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
*; Level 65
 +
:All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
*; Level 70
 +
:All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
*; Level 75
 +
:All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
*; Level 80
 +
:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
*; Level 85
 +
:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
*; Level 90
 +
:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
*; Level 95
 +
:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
*; Level 100
 +
:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
 +
}}
 +
|-
 +
| Fire-Insulated || of Fiery Insulation || <b>Level 100</b> - Fire Shield boosts your direct and indirect Cold mitigation +20 for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
 +
*; Level 10
 +
:Fire Shield boosts your direct and indirect Cold mitigation +2 for 20 seconds
 +
*; Level 15
 +
:Fire Shield boosts your direct and indirect Cold mitigation +3 for 20 seconds
 +
*; Level 20
 +
:Fire Shield boosts your direct and indirect Cold mitigation +4 for 20 seconds
 +
*; Level 25
 +
:Fire Shield boosts your direct and indirect Cold mitigation +5 for 20 seconds
 +
*; Level 30
 +
:Fire Shield boosts your direct and indirect Cold mitigation +6 for 20 seconds
 +
*; Level 35
 +
:Fire Shield boosts your direct and indirect Cold mitigation +7 for 20 seconds
 +
*; Level 40
 +
:Fire Shield boosts your direct and indirect Cold mitigation +8 for 20 seconds
 +
*; Level 45
 +
:Fire Shield boosts your direct and indirect Cold mitigation +9 for 20 seconds
 +
*; Level 50
 +
:Fire Shield boosts your direct and indirect Cold mitigation +10 for 20 seconds
 +
*; Level 55
 +
:Fire Shield boosts your direct and indirect Cold mitigation +11 for 20 seconds
 +
*; Level 60
 +
:Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds
 +
*; Level 65
 +
:Fire Shield boosts your direct and indirect Cold mitigation +13 for 20 seconds
 +
*; Level 70
 +
:Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds
 +
*; Level 75
 +
:Fire Shield boosts your direct and indirect Cold mitigation +15 for 20 seconds
 +
*; Level 80
 +
:Fire Shield boosts your direct and indirect Cold mitigation +16 for 20 seconds
 +
*; Level 85
 +
:Fire Shield boosts your direct and indirect Cold mitigation +17 for 20 seconds
 +
*; Level 90
 +
:Fire Shield boosts your direct and indirect Cold mitigation +18 for 20 seconds
 +
*; Level 95
 +
:Fire Shield boosts your direct and indirect Cold mitigation +19 for 20 seconds
 +
*; Level 100
 +
:Fire Shield boosts your direct and indirect Cold mitigation +20 for 20 seconds
 +
}}
 +
|-
 +
|  || of True Fire Shielding || <b>Level 100</b> - Fire Shield boosts your direct and indirect Fire mitigation +20 for 20 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
 +
*; Level 10
 +
:Fire Shield boosts your direct and indirect Fire mitigation +2 for 20 seconds
 +
*; Level 15
 +
:Fire Shield boosts your direct and indirect Fire mitigation +3 for 20 seconds
 +
*; Level 20
 +
:Fire Shield boosts your direct and indirect Fire mitigation +4 for 20 seconds
 +
*; Level 25
 +
:Fire Shield boosts your direct and indirect Fire mitigation +5 for 20 seconds
 +
*; Level 30
 +
:Fire Shield boosts your direct and indirect Fire mitigation +6 for 20 seconds
 +
*; Level 35
 +
:Fire Shield boosts your direct and indirect Fire mitigation +7 for 20 seconds
 +
*; Level 40
 +
:Fire Shield boosts your direct and indirect Fire mitigation +8 for 20 seconds
 +
*; Level 45
 +
:Fire Shield boosts your direct and indirect Fire mitigation +9 for 20 seconds
 +
*; Level 50
 +
:Fire Shield boosts your direct and indirect Fire mitigation +10 for 20 seconds
 +
*; Level 55
 +
:Fire Shield boosts your direct and indirect Fire mitigation +11 for 20 seconds
 +
*; Level 60
 +
:Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds
 +
*; Level 65
 +
:Fire Shield boosts your direct and indirect Fire mitigation +13 for 20 seconds
 +
*; Level 70
 +
:Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds
 +
*; Level 75
 +
:Fire Shield boosts your direct and indirect Fire mitigation +15 for 20 seconds
 +
*; Level 80
 +
:Fire Shield boosts your direct and indirect Fire mitigation +16 for 20 seconds
 +
*; Level 85
 +
:Fire Shield boosts your direct and indirect Fire mitigation +17 for 20 seconds
 +
*; Level 90
 +
:Fire Shield boosts your direct and indirect Fire mitigation +18 for 20 seconds
 +
*; Level 95
 +
:Fire Shield boosts your direct and indirect Fire mitigation +19 for 20 seconds
 +
*; Level 100
 +
:Fire Shield boosts your direct and indirect Fire mitigation +20 for 20 seconds
 +
}}
 +
|-
 +
| Igniting || of Incinerating Defense || <b>Level 100</b> - Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 10
 +
:Fire Shield causes melee attackers to ignite, dealing 30 Fire damage over 10 seconds
 +
*; Level 20
 +
:Fire Shield causes melee attackers to ignite, dealing 40 Fire damage over 10 seconds
 +
*; Level 30
 +
:Fire Shield causes melee attackers to ignite, dealing 50 Fire damage over 10 seconds
 +
*; Level 40
 +
:Fire Shield causes melee attackers to ignite, dealing 60 Fire damage over 10 seconds
 +
*; Level 50
 +
:Fire Shield causes melee attackers to ignite, dealing 75 Fire damage over 10 seconds
 +
*; Level 60
 +
:Fire Shield causes melee attackers to ignite, dealing 90 Fire damage over 10 seconds
 +
*; Level 70
 +
:Fire Shield causes melee attackers to ignite, dealing 105 Fire damage over 10 seconds
 +
*; Level 80
 +
:Fire Shield causes melee attackers to ignite, dealing 120 Fire damage over 10 seconds
 +
*; Level 90
 +
:Fire Shield causes melee attackers to ignite, dealing 135 Fire damage over 10 seconds
 +
*; Level 100
 +
:Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds
 +
}}
 +
|-
 +
| Igniting || of Incinerating Defense || <b>Level 100</b> - Fire Shield deals +120 Fire damage to melee attackers || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|
 +
*; Level 10
 +
:Fire Shield deals +12 Fire damage to melee attackers
 +
*; Level 20
 +
:Fire Shield deals +24 Fire damage to melee attackers
 +
*; Level 30
 +
:Fire Shield deals +36 Fire damage to melee attackers
 +
*; Level 40
 +
:Fire Shield deals +48 Fire damage to melee attackers
 +
*; Level 50
 +
:Fire Shield deals +60 Fire damage to melee attackers
 +
*; Level 60
 +
:Fire Shield deals +72 Fire damage to melee attackers
 +
*; Level 70
 +
:Fire Shield deals +84 Fire damage to melee attackers
 +
*; Level 80
 +
:Fire Shield deals +96 Fire damage to melee attackers
 +
*; Level 90
 +
:Fire Shield deals +108 Fire damage to melee attackers
 +
*; Level 100
 +
:Fire Shield deals +120 Fire damage to melee attackers
 +
}}
 
|}
 
|}

Latest revision as of 01:04, 5 October 2024

See also: Shield/Treasure Effects:By Slot

See also: Shield/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot Other Versions
of Shielding Level 100 - Shield Mastery Base Damage +50% Uncommon Head, OffHand

Click Expand to reveal

  • Level 10
Shield Skill Damage +5
  • Level 20
Shield Mastery Base Damage +10%
  • Level 30
Shield Mastery Base Damage +15%
  • Level 40
Shield Mastery Base Damage +20%
  • Level 50
Shield Mastery Base Damage +25%
  • Level 60
Shield Mastery Base Damage +30%
  • Level 70
Shield Mastery Base Damage +35%
  • Level 80
Shield Mastery Base Damage +40%
  • Level 90
Shield Mastery Base Damage +45%
  • Level 100
Shield Mastery Base Damage +50%
of Bashing Level 100 - All Shield Bash Abilities Damage +24% Uncommon Feet, Ring

Click Expand to reveal

  • Level 5
All Shield Bash Abilities Damage +5%
  • Level 10
All Shield Bash Abilities Damage +6%
  • Level 15
All Shield Bash Abilities Damage +7%
  • Level 20
All Shield Bash Abilities Damage +8%
  • Level 25
All Shield Bash Abilities Damage +9%
  • Level 30
All Shield Bash Abilities Damage +10%
  • Level 35
All Shield Bash Abilities Damage +11%
  • Level 40
All Shield Bash Abilities Damage +12%
  • Level 45
All Shield Bash Abilities Damage +13%
  • Level 50
All Shield Bash Abilities Damage +14%
  • Level 55
All Shield Bash Abilities Damage +15%
  • Level 60
All Shield Bash Abilities Damage +16%
  • Level 65
All Shield Bash Abilities Damage +17%
  • Level 70
All Shield Bash Abilities Damage +18%
  • Level 75
All Shield Bash Abilities Damage +19%
  • Level 80
All Shield Bash Abilities Damage +20%
  • Level 85
All Shield Bash Abilities Damage +21%
  • Level 90
All Shield Bash Abilities Damage +22%
  • Level 95
All Shield Bash Abilities Damage +23%
  • Level 100
All Shield Bash Abilities Damage +24%
of Hearty Bashing Level 100 - All types of shield Bash attacks restore 25 Armor Uncommon Chest, Hands

Click Expand to reveal

  • Level 5
All types of shield Bash attacks restore 6 Armor
  • Level 10
All types of shield Bash attacks restore 7 Armor
  • Level 15
All types of shield Bash attacks restore 8 Armor
  • Level 20
All types of shield Bash attacks restore 9 Armor
  • Level 25
All types of shield Bash attacks restore 10 Armor
  • Level 30
All types of shield Bash attacks restore 11 Armor
  • Level 35
All types of shield Bash attacks restore 12 Armor
  • Level 40
All types of shield Bash attacks restore 13 Armor
  • Level 45
All types of shield Bash attacks restore 14 Armor
  • Level 50
All types of shield Bash attacks restore 15 Armor
  • Level 55
All types of shield Bash attacks restore 16 Armor
  • Level 60
All types of shield Bash attacks restore 17 Armor
  • Level 65
All types of shield Bash attacks restore 18 Armor
  • Level 70
All types of shield Bash attacks restore 19 Armor
  • Level 75
All types of shield Bash attacks restore 20 Armor
  • Level 80
All types of shield Bash attacks restore 21 Armor
  • Level 85
All types of shield Bash attacks restore 22 Armor
  • Level 90
All types of shield Bash attacks restore 23 Armor
  • Level 95
All types of shield Bash attacks restore 24 Armor
  • Level 100
All types of shield Bash attacks restore 25 Armor
Armor Master's Level 20 - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) Uncommon OffHand

Click Expand to reveal

  • Level 20
While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.)
of Physical Shielding Level 100 - All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times Uncommon Feet

Click Expand to reveal

  • Level 10
All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 20
All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 30
All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 40
All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 50
All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 60
All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 70
All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 80
All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 90
All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 100
All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
of Esoteric Shielding Level 100 - All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times Uncommon Hands

Click Expand to reveal

  • Level 10
All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 20
All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 30
All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 40
All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 50
All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 60
All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 70
All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 80
All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 90
All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
  • Level 100
All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
Level 100 - When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +100 damage Uncommon Chest, OffHand

Click Expand to reveal

  • Level 5
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +5 damage
  • Level 10
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +10 damage
  • Level 15
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +15 damage
  • Level 20
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +20 damage
  • Level 25
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +25 damage
  • Level 30
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +30 damage
  • Level 35
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +35 damage
  • Level 40
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +40 damage
  • Level 45
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +45 damage
  • Level 50
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +50 damage
  • Level 55
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +55 damage
  • Level 60
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +60 damage
  • Level 65
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +65 damage
  • Level 70
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +70 damage
  • Level 75
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +75 damage
  • Level 80
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage
  • Level 85
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +85 damage
  • Level 90
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +90 damage
  • Level 95
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +95 damage
  • Level 100
When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +100 damage
of Stunning Bashes Level 100 - Stunning Bash Damage +100% Uncommon Legs, Hands

Click Expand to reveal

  • Level 5
Stunning Bash Damage +10%
  • Level 10
Stunning Bash Damage +14%
  • Level 15
Stunning Bash Damage +18%
  • Level 20
Stunning Bash Damage +22%
  • Level 25
Stunning Bash Damage +26%
  • Level 30
Stunning Bash Damage +30%
  • Level 35
Stunning Bash Damage +35%
  • Level 40
Stunning Bash Damage +40%
  • Level 45
Stunning Bash Damage +45%
  • Level 50
Stunning Bash Damage +50%
  • Level 55
Stunning Bash Damage +55%
  • Level 60
Stunning Bash Damage +60%
  • Level 65
Stunning Bash Damage +65%
  • Level 70
Stunning Bash Damage +70%
  • Level 75
Stunning Bash Damage +75%
  • Level 80
Stunning Bash Damage +80%
  • Level 85
Stunning Bash Damage +85%
  • Level 90
Stunning Bash Damage +90%
  • Level 95
Stunning Bash Damage +95%
  • Level 100
Stunning Bash Damage +100%
Armored Level 100 - Max Armor +72 when Shield is active Uncommon OffHand

Click Expand to reveal

  • Level 5
Max Armor +4 when Shield is active
  • Level 10
Max Armor +8 when Shield is active
  • Level 15
Max Armor +12 when Shield is active
  • Level 20
Max Armor +16 when Shield is active
  • Level 25
Max Armor +20 when Shield is active
  • Level 30
Max Armor +24 when Shield is active
  • Level 35
Max Armor +28 when Shield is active
  • Level 40
Max Armor +32 when Shield is active
  • Level 45
Max Armor +36 when Shield is active
  • Level 50
Max Armor +40 when Shield is active
  • Level 55
Max Armor +44 when Shield is active
  • Level 60
Max Armor +48 when Shield is active
  • Level 65
Max Armor +51 when Shield is active
  • Level 70
Max Armor +54 when Shield is active
  • Level 75
Max Armor +57 when Shield is active
  • Level 80
Max Armor +60 when Shield is active
  • Level 85
Max Armor +63 when Shield is active
  • Level 90
Max Armor +66 when Shield is active
  • Level 95
Max Armor +69 when Shield is active
  • Level 100
Max Armor +72 when Shield is active
Protective Level 100 - While Shield skill active: Mitigate Slashing +16, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled Uncommon OffHand, MainHand

Click Expand to reveal

  • Level 5
While Shield skill active: Mitigate Slashing +2, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled
  • Level 10
While Shield skill active: Mitigate Slashing +4, Piercing +2, and Crushing +2. Versus Elite attackers, these values are doubled
  • Level 15
While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +2. Versus Elite attackers, these values are doubled
  • Level 20
While Shield skill active: Mitigate Slashing +4, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled
  • Level 25
While Shield skill active: Mitigate Slashing +6, Piercing +4, and Crushing +4. Versus Elite attackers, these values are doubled
  • Level 30
While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +4. Versus Elite attackers, these values are doubled
  • Level 35
While Shield skill active: Mitigate Slashing +6, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled
  • Level 40
While Shield skill active: Mitigate Slashing +8, Piercing +6, and Crushing +6. Versus Elite attackers, these values are doubled
  • Level 45
While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +6. Versus Elite attackers, these values are doubled
  • Level 50
While Shield skill active: Mitigate Slashing +8, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled
  • Level 55
While Shield skill active: Mitigate Slashing +10, Piercing +8, and Crushing +8. Versus Elite attackers, these values are doubled
  • Level 60
While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +8. Versus Elite attackers, these values are doubled
  • Level 65
While Shield skill active: Mitigate Slashing +10, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled
  • Level 70
While Shield skill active: Mitigate Slashing +12, Piercing +10, and Crushing +10. Versus Elite attackers, these values are doubled
  • Level 75
While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +10. Versus Elite attackers, these values are doubled
  • Level 80
While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled
  • Level 85
While Shield skill active: Mitigate Slashing +14, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled
  • Level 90
While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +12. Versus Elite attackers, these values are doubled
  • Level 95
While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled
  • Level 100
While Shield skill active: Mitigate Slashing +16, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled
Acid-Proof of Acid Resistance Level 100 - Max Armor +60, Direct Acid Mitigation +40, and Indirect Acid Mitigation +4 while Shield skill active Uncommon Hands

Click Expand to reveal

  • Level 5
Max Armor +3, Direct Acid Mitigation +2, and Indirect Acid Mitigation +1 while Shield skill active
  • Level 10
Max Armor +6, Direct Acid Mitigation +4, and Indirect Acid Mitigation +1 while Shield skill active
  • Level 15
Max Armor +9, Direct Acid Mitigation +6, and Indirect Acid Mitigation +1 while Shield skill active
  • Level 20
Max Armor +12, Direct Acid Mitigation +8, and Indirect Acid Mitigation +2 while Shield skill active
  • Level 25
Max Armor +15, Direct Acid Mitigation +10, and Indirect Acid Mitigation +2 while Shield skill active
  • Level 30
Max Armor +18, Direct Acid Mitigation +12, and Indirect Acid Mitigation +2 while Shield skill active
  • Level 35
Max Armor +21, Direct Acid Mitigation +14, and Indirect Acid Mitigation +3 while Shield skill active
  • Level 40
Max Armor +24, Direct Acid Mitigation +16, and Indirect Acid Mitigation +3 while Shield skill active
  • Level 45
Max Armor +27, Direct Acid Mitigation +18, and Indirect Acid Mitigation +3 while Shield skill active
  • Level 50
Max Armor +30, Direct Acid Mitigation +20, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 55
Max Armor +33, Direct Acid Mitigation +22, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 60
Max Armor +36, Direct Acid Mitigation +24, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 65
Max Armor +39, Direct Acid Mitigation +26, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 70
Max Armor +42, Direct Acid Mitigation +28, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 75
Max Armor +45, Direct Acid Mitigation +30, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 80
Max Armor +48, Direct Acid Mitigation +32, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 85
Max Armor +51, Direct Acid Mitigation +34, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 90
Max Armor +54, Direct Acid Mitigation +36, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 95
Max Armor +57, Direct Acid Mitigation +38, and Indirect Acid Mitigation +4 while Shield skill active
  • Level 100
Max Armor +60, Direct Acid Mitigation +40, and Indirect Acid Mitigation +4 while Shield skill active
Armored of Neck Defense Level 100 - Max Armor +80 when Shield is active Uncommon Necklace

Click Expand to reveal

  • Level 5
Max Armor +4 when Shield is active
  • Level 10
Max Armor +8 when Shield is active
  • Level 15
Max Armor +12 when Shield is active
  • Level 20
Max Armor +16 when Shield is active
  • Level 25
Max Armor +20 when Shield is active
  • Level 30
Max Armor +24 when Shield is active
  • Level 35
Max Armor +28 when Shield is active
  • Level 40
Max Armor +32 when Shield is active
  • Level 45
Max Armor +36 when Shield is active
  • Level 50
Max Armor +40 when Shield is active
  • Level 55
Max Armor +44 when Shield is active
  • Level 60
Max Armor +48 when Shield is active
  • Level 65
Max Armor +52 when Shield is active
  • Level 70
Max Armor +56 when Shield is active
  • Level 75
Max Armor +60 when Shield is active
  • Level 80
Max Armor +64 when Shield is active
  • Level 85
Max Armor +68 when Shield is active
  • Level 90
Max Armor +72 when Shield is active
  • Level 95
Max Armor +76 when Shield is active
  • Level 100
Max Armor +80 when Shield is active
Level 100 - Stunning Bash causes the target to take 258 Trauma damage over 12 seconds Uncommon MainHand, Necklace

Click Expand to reveal

  • Level 5
Stunning Bash causes the target to take 30 Trauma damage over 12 seconds
  • Level 10
Stunning Bash causes the target to take 42 Trauma damage over 12 seconds
  • Level 15
Stunning Bash causes the target to take 54 Trauma damage over 12 seconds
  • Level 20
Stunning Bash causes the target to take 66 Trauma damage over 12 seconds
  • Level 25
Stunning Bash causes the target to take 78 Trauma damage over 12 seconds
  • Level 30
Stunning Bash causes the target to take 90 Trauma damage over 12 seconds
  • Level 35
Stunning Bash causes the target to take 102 Trauma damage over 12 seconds
  • Level 40
Stunning Bash causes the target to take 114 Trauma damage over 12 seconds
  • Level 45
Stunning Bash causes the target to take 126 Trauma damage over 12 seconds
  • Level 50
Stunning Bash causes the target to take 138 Trauma damage over 12 seconds
  • Level 55
Stunning Bash causes the target to take 150 Trauma damage over 12 seconds
  • Level 60
Stunning Bash causes the target to take 162 Trauma damage over 12 seconds
  • Level 65
Stunning Bash causes the target to take 174 Trauma damage over 12 seconds
  • Level 70
Stunning Bash causes the target to take 186 Trauma damage over 12 seconds
  • Level 75
Stunning Bash causes the target to take 198 Trauma damage over 12 seconds
  • Level 80
Stunning Bash causes the target to take 210 Trauma damage over 12 seconds
  • Level 85
Stunning Bash causes the target to take 222 Trauma damage over 12 seconds
  • Level 90
Stunning Bash causes the target to take 234 Trauma damage over 12 seconds
  • Level 95
Stunning Bash causes the target to take 246 Trauma damage over 12 seconds
  • Level 100
Stunning Bash causes the target to take 258 Trauma damage over 12 seconds
of Disrupting Bashes Level 100 - Disrupting Bash further reduces target's Rage by 980 Uncommon Head, Legs

Click Expand to reveal

  • Level 5
Disrupting Bash further reduces target's Rage by 115
  • Level 10
Disrupting Bash further reduces target's Rage by 150
  • Level 15
Disrupting Bash further reduces target's Rage by 185
  • Level 20
Disrupting Bash further reduces target's Rage by 220
  • Level 25
Disrupting Bash further reduces target's Rage by 255
  • Level 30
Disrupting Bash further reduces target's Rage by 290
  • Level 35
Disrupting Bash further reduces target's Rage by 325
  • Level 40
Disrupting Bash further reduces target's Rage by 360
  • Level 45
Disrupting Bash further reduces target's Rage by 395
  • Level 50
Disrupting Bash further reduces target's Rage by 430
  • Level 55
Disrupting Bash further reduces target's Rage by 465
  • Level 60
Disrupting Bash further reduces target's Rage by 500
  • Level 65
Disrupting Bash further reduces target's Rage by 560
  • Level 70
Disrupting Bash further reduces target's Rage by 620
  • Level 75
Disrupting Bash further reduces target's Rage by 680
  • Level 80
Disrupting Bash further reduces target's Rage by 740
  • Level 85
Disrupting Bash further reduces target's Rage by 800
  • Level 90
Disrupting Bash further reduces target's Rage by 860
  • Level 95
Disrupting Bash further reduces target's Rage by 920
  • Level 100
Disrupting Bash further reduces target's Rage by 980
of Disrupting Bashes Level 100 - Disrupting Bash Damage +85% Uncommon Hands, OffHand

Click Expand to reveal

  • Level 5
Disrupting Bash Damage +10%
  • Level 10
Disrupting Bash Damage +13%
  • Level 15
Disrupting Bash Damage +16%
  • Level 20
Disrupting Bash Damage +19%
  • Level 25
Disrupting Bash Damage +22%
  • Level 30
Disrupting Bash Damage +25%
  • Level 35
Disrupting Bash Damage +29%
  • Level 40
Disrupting Bash Damage +33%
  • Level 45
Disrupting Bash Damage +37%
  • Level 50
Disrupting Bash Damage +41%
  • Level 55
Disrupting Bash Damage +45%
  • Level 60
Disrupting Bash Damage +49%
  • Level 65
Disrupting Bash Damage +53.5%
  • Level 70
Disrupting Bash Damage +58%
  • Level 75
Disrupting Bash Damage +62.5%
  • Level 80
Disrupting Bash Damage +67%
  • Level 85
Disrupting Bash Damage +71.5%
  • Level 90
Disrupting Bash Damage +76%
  • Level 95
Disrupting Bash Damage +80.5%
  • Level 100
Disrupting Bash Damage +85%
of Ablative Disruption Level 100 - Disrupting Bash causes the next attack that hits you to deal 37 less damage Uncommon Chest, Ring

Click Expand to reveal

  • Level 5
Disrupting Bash causes the next attack that hits you to deal 10 less damage
  • Level 10
Disrupting Bash causes the next attack that hits you to deal 11 less damage
  • Level 15
Disrupting Bash causes the next attack that hits you to deal 12 less damage
  • Level 20
Disrupting Bash causes the next attack that hits you to deal 13 less damage
  • Level 25
Disrupting Bash causes the next attack that hits you to deal 14 less damage
  • Level 30
Disrupting Bash causes the next attack that hits you to deal 15 less damage
  • Level 35
Disrupting Bash causes the next attack that hits you to deal 16 less damage
  • Level 40
Disrupting Bash causes the next attack that hits you to deal 17 less damage
  • Level 45
Disrupting Bash causes the next attack that hits you to deal 18 less damage
  • Level 50
Disrupting Bash causes the next attack that hits you to deal 19 less damage
  • Level 55
Disrupting Bash causes the next attack that hits you to deal 20 less damage
  • Level 60
Disrupting Bash causes the next attack that hits you to deal 21 less damage
  • Level 65
Disrupting Bash causes the next attack that hits you to deal 23 less damage
  • Level 70
Disrupting Bash causes the next attack that hits you to deal 25 less damage
  • Level 75
Disrupting Bash causes the next attack that hits you to deal 27 less damage
  • Level 80
Disrupting Bash causes the next attack that hits you to deal 29 less damage
  • Level 85
Disrupting Bash causes the next attack that hits you to deal 31 less damage
  • Level 90
Disrupting Bash causes the next attack that hits you to deal 33 less damage
  • Level 95
Disrupting Bash causes the next attack that hits you to deal 35 less damage
  • Level 100
Disrupting Bash causes the next attack that hits you to deal 37 less damage
of Infuriating Assaults Level 100 - Infuriating Bash reduces the Power cost of melee attacks by 20 for 6 seconds Rare MainHand, Legs

Click Expand to reveal

  • Level 5
Infuriating Bash reduces the Power cost of melee attacks by 1 for 6 seconds
  • Level 10
Infuriating Bash reduces the Power cost of melee attacks by 2 for 6 seconds
  • Level 15
Infuriating Bash reduces the Power cost of melee attacks by 3 for 6 seconds
  • Level 20
Infuriating Bash reduces the Power cost of melee attacks by 4 for 6 seconds
  • Level 25
Infuriating Bash reduces the Power cost of melee attacks by 5 for 6 seconds
  • Level 30
Infuriating Bash reduces the Power cost of melee attacks by 6 for 6 seconds
  • Level 35
Infuriating Bash reduces the Power cost of melee attacks by 7 for 6 seconds
  • Level 40
Infuriating Bash reduces the Power cost of melee attacks by 8 for 6 seconds
  • Level 45
Infuriating Bash reduces the Power cost of melee attacks by 9 for 6 seconds
  • Level 50
Infuriating Bash reduces the Power cost of melee attacks by 10 for 6 seconds
  • Level 55
Infuriating Bash reduces the Power cost of melee attacks by 11 for 6 seconds
  • Level 60
Infuriating Bash reduces the Power cost of melee attacks by 12 for 6 seconds
  • Level 65
Infuriating Bash reduces the Power cost of melee attacks by 13 for 6 seconds
  • Level 70
Infuriating Bash reduces the Power cost of melee attacks by 14 for 6 seconds
  • Level 75
Infuriating Bash reduces the Power cost of melee attacks by 15 for 6 seconds
  • Level 80
Infuriating Bash reduces the Power cost of melee attacks by 16 for 6 seconds
  • Level 85
Infuriating Bash reduces the Power cost of melee attacks by 17 for 6 seconds
  • Level 90
Infuriating Bash reduces the Power cost of melee attacks by 18 for 6 seconds
  • Level 95
Infuriating Bash reduces the Power cost of melee attacks by 19 for 6 seconds
  • Level 100
Infuriating Bash reduces the Power cost of melee attacks by 20 for 6 seconds
of Infuriating Bashes Level 100 - Infuriating Bash Damage +67% Uncommon Head, Chest

Click Expand to reveal

  • Level 5
Infuriating Bash Damage +10%
  • Level 10
Infuriating Bash Damage +13%
  • Level 15
Infuriating Bash Damage +16%
  • Level 20
Infuriating Bash Damage +19%
  • Level 25
Infuriating Bash Damage +22%
  • Level 30
Infuriating Bash Damage +25%
  • Level 35
Infuriating Bash Damage +28%
  • Level 40
Infuriating Bash Damage +31%
  • Level 45
Infuriating Bash Damage +34%
  • Level 50
Infuriating Bash Damage +37%
  • Level 55
Infuriating Bash Damage +40%
  • Level 60
Infuriating Bash Damage +43%
  • Level 65
Infuriating Bash Damage +46%
  • Level 70
Infuriating Bash Damage +49%
  • Level 75
Infuriating Bash Damage +52%
  • Level 80
Infuriating Bash Damage +55%
  • Level 85
Infuriating Bash Damage +58%
  • Level 90
Infuriating Bash Damage +61%
  • Level 95
Infuriating Bash Damage +64%
  • Level 100
Infuriating Bash Damage +67%
of Infuriating Bashes Level 100 - Infuriating Bash deals +44% damage and taunts +410 Uncommon Feet, Ring

Click Expand to reveal

  • Level 5
Infuriating Bash deals +11% damage and taunts +30
  • Level 10
Infuriating Bash deals +13% damage and taunts +50
  • Level 15
Infuriating Bash deals +14% damage and taunts +70
  • Level 20
Infuriating Bash deals +16% damage and taunts +90
  • Level 25
Infuriating Bash deals +17% damage and taunts +110
  • Level 30
Infuriating Bash deals +19% damage and taunts +130
  • Level 35
Infuriating Bash deals +20% damage and taunts +150
  • Level 40
Infuriating Bash deals +22% damage and taunts +170
  • Level 45
Infuriating Bash deals +23% damage and taunts +190
  • Level 50
Infuriating Bash deals +25% damage and taunts +210
  • Level 55
Infuriating Bash deals +26% damage and taunts +230
  • Level 60
Infuriating Bash deals +28% damage and taunts +250
  • Level 65
Infuriating Bash deals +30% damage and taunts +270
  • Level 70
Infuriating Bash deals +32% damage and taunts +290
  • Level 75
Infuriating Bash deals +34% damage and taunts +310
  • Level 80
Infuriating Bash deals +36% damage and taunts +330
  • Level 85
Infuriating Bash deals +38% damage and taunts +350
  • Level 90
Infuriating Bash deals +40% damage and taunts +370
  • Level 95
Infuriating Bash deals +42% damage and taunts +390
  • Level 100
Infuriating Bash deals +44% damage and taunts +410
Level 100 - Infuriating Bash deals +60 damage and boosts your Indirect Acid Damage +70 for 7 seconds Uncommon OffHand, Necklace

Click Expand to reveal

  • Level 5
Infuriating Bash deals +3 damage and boosts your Indirect Acid Damage +5 for 7 seconds
  • Level 10
Infuriating Bash deals +6 damage and boosts your Indirect Acid Damage +8 for 7 seconds
  • Level 15
Infuriating Bash deals +9 damage and boosts your Indirect Acid Damage +11 for 7 seconds
  • Level 20
Infuriating Bash deals +12 damage and boosts your Indirect Acid Damage +14 for 7 seconds
  • Level 25
Infuriating Bash deals +15 damage and boosts your Indirect Acid Damage +17 for 7 seconds
  • Level 30
Infuriating Bash deals +18 damage and boosts your Indirect Acid Damage +20 for 7 seconds
  • Level 35
Infuriating Bash deals +21 damage and boosts your Indirect Acid Damage +23 for 7 seconds
  • Level 40
Infuriating Bash deals +24 damage and boosts your Indirect Acid Damage +26 for 7 seconds
  • Level 45
Infuriating Bash deals +27 damage and boosts your Indirect Acid Damage +29 for 7 seconds
  • Level 50
Infuriating Bash deals +30 damage and boosts your Indirect Acid Damage +32 for 7 seconds
  • Level 55
Infuriating Bash deals +33 damage and boosts your Indirect Acid Damage +35 for 7 seconds
  • Level 60
Infuriating Bash deals +36 damage and boosts your Indirect Acid Damage +38 for 7 seconds
  • Level 65
Infuriating Bash deals +39 damage and boosts your Indirect Acid Damage +42 for 7 seconds
  • Level 70
Infuriating Bash deals +42 damage and boosts your Indirect Acid Damage +46 for 7 seconds
  • Level 75
Infuriating Bash deals +45 damage and boosts your Indirect Acid Damage +50 for 7 seconds
  • Level 80
Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 7 seconds
  • Level 85
Infuriating Bash deals +51 damage and boosts your Indirect Acid Damage +58 for 7 seconds
  • Level 90
Infuriating Bash deals +54 damage and boosts your Indirect Acid Damage +62 for 7 seconds
  • Level 95
Infuriating Bash deals +57 damage and boosts your Indirect Acid Damage +66 for 7 seconds
  • Level 100
Infuriating Bash deals +60 damage and boosts your Indirect Acid Damage +70 for 7 seconds
Level 30 - Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds Uncommon Legs

Click Expand to reveal

  • Level 30
Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds
Level 100 - Strategic Preparation boosts your in-combat Armor regeneration +36 for 20 seconds Uncommon Feet, Necklace

Click Expand to reveal

  • Level 5
Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
  • Level 10
Strategic Preparation boosts your in-combat Armor regeneration +3 for 20 seconds
  • Level 15
Strategic Preparation boosts your in-combat Armor regeneration +4 for 20 seconds
  • Level 20
Strategic Preparation boosts your in-combat Armor regeneration +5 for 20 seconds
  • Level 25
Strategic Preparation boosts your in-combat Armor regeneration +6 for 20 seconds
  • Level 30
Strategic Preparation boosts your in-combat Armor regeneration +8 for 20 seconds
  • Level 35
Strategic Preparation boosts your in-combat Armor regeneration +10 for 20 seconds
  • Level 40
Strategic Preparation boosts your in-combat Armor regeneration +12 for 20 seconds
  • Level 45
Strategic Preparation boosts your in-combat Armor regeneration +14 for 20 seconds
  • Level 50
Strategic Preparation boosts your in-combat Armor regeneration +16 for 20 seconds
  • Level 55
Strategic Preparation boosts your in-combat Armor regeneration +18 for 20 seconds
  • Level 60
Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds
  • Level 65
Strategic Preparation boosts your in-combat Armor regeneration +22 for 20 seconds
  • Level 70
Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds
  • Level 75
Strategic Preparation boosts your in-combat Armor regeneration +26 for 20 seconds
  • Level 80
Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds
  • Level 85
Strategic Preparation boosts your in-combat Armor regeneration +30 for 20 seconds
  • Level 90
Strategic Preparation boosts your in-combat Armor regeneration +32 for 20 seconds
  • Level 95
Strategic Preparation boosts your in-combat Armor regeneration +34 for 20 seconds
  • Level 100
Strategic Preparation boosts your in-combat Armor regeneration +36 for 20 seconds
Level 100 - Strategic Preparation causes your next attack to deal +162 damage if it is a Crushing, Slashing, or Piercing attack Uncommon OffHand, Ring

Click Expand to reveal

  • Level 5
Strategic Preparation causes your next attack to deal +10 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 10
Strategic Preparation causes your next attack to deal +18 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 15
Strategic Preparation causes your next attack to deal +26 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 20
Strategic Preparation causes your next attack to deal +34 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 25
Strategic Preparation causes your next attack to deal +42 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 30
Strategic Preparation causes your next attack to deal +50 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 35
Strategic Preparation causes your next attack to deal +58 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 40
Strategic Preparation causes your next attack to deal +66 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 45
Strategic Preparation causes your next attack to deal +74 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 50
Strategic Preparation causes your next attack to deal +82 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 55
Strategic Preparation causes your next attack to deal +90 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 60
Strategic Preparation causes your next attack to deal +98 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 65
Strategic Preparation causes your next attack to deal +106 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 70
Strategic Preparation causes your next attack to deal +114 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 75
Strategic Preparation causes your next attack to deal +122 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 80
Strategic Preparation causes your next attack to deal +130 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 85
Strategic Preparation causes your next attack to deal +138 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 90
Strategic Preparation causes your next attack to deal +146 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 95
Strategic Preparation causes your next attack to deal +154 damage if it is a Crushing, Slashing, or Piercing attack
  • Level 100
Strategic Preparation causes your next attack to deal +162 damage if it is a Crushing, Slashing, or Piercing attack
Darkness-Free Level 100 - Elemental Ward mitigates +68 Darkness damage for 30 seconds Rare Head

Click Expand to reveal

  • Level 20
Elemental Ward mitigates +12 Darkness damage for 30 seconds
  • Level 30
Elemental Ward mitigates +19 Darkness damage for 30 seconds
  • Level 40
Elemental Ward mitigates +26 Darkness damage for 30 seconds
  • Level 50
Elemental Ward mitigates +33 Darkness damage for 30 seconds
  • Level 60
Elemental Ward mitigates +40 Darkness damage for 30 seconds
  • Level 70
Elemental Ward mitigates +47 Darkness damage for 30 seconds
  • Level 80
Elemental Ward mitigates +54 Darkness damage for 30 seconds
  • Level 90
Elemental Ward mitigates +61 Darkness damage for 30 seconds
  • Level 100
Elemental Ward mitigates +68 Darkness damage for 30 seconds
Untraumatic Level 100 - Elemental Ward mitigates +69 direct Trauma damage for 30 seconds Uncommon Head

Click Expand to reveal

  • Level 10
Elemental Ward mitigates +6 direct Trauma damage for 30 seconds
  • Level 20
Elemental Ward mitigates +13 direct Trauma damage for 30 seconds
  • Level 30
Elemental Ward mitigates +20 direct Trauma damage for 30 seconds
  • Level 40
Elemental Ward mitigates +27 direct Trauma damage for 30 seconds
  • Level 50
Elemental Ward mitigates +34 direct Trauma damage for 30 seconds
  • Level 60
Elemental Ward mitigates +41 direct Trauma damage for 30 seconds
  • Level 70
Elemental Ward mitigates +48 direct Trauma damage for 30 seconds
  • Level 80
Elemental Ward mitigates +55 direct Trauma damage for 30 seconds
  • Level 90
Elemental Ward mitigates +62 direct Trauma damage for 30 seconds
  • Level 100
Elemental Ward mitigates +69 direct Trauma damage for 30 seconds
Level 100 - Elemental Ward boosts your direct and indirect Electricity damage +52 for 30 seconds Uncommon Chest, OffHand

Click Expand to reveal

  • Level 5
Elemental Ward boosts your direct and indirect Electricity damage +4 for 30 seconds
  • Level 10
Elemental Ward boosts your direct and indirect Electricity damage +6 for 30 seconds
  • Level 15
Elemental Ward boosts your direct and indirect Electricity damage +8 for 30 seconds
  • Level 20
Elemental Ward boosts your direct and indirect Electricity damage +10 for 30 seconds
  • Level 25
Elemental Ward boosts your direct and indirect Electricity damage +12 for 30 seconds
  • Level 30
Elemental Ward boosts your direct and indirect Electricity damage +14 for 30 seconds
  • Level 35
Elemental Ward boosts your direct and indirect Electricity damage +16 for 30 seconds
  • Level 40
Elemental Ward boosts your direct and indirect Electricity damage +18 for 30 seconds
  • Level 45
Elemental Ward boosts your direct and indirect Electricity damage +20 for 30 seconds
  • Level 50
Elemental Ward boosts your direct and indirect Electricity damage +22 for 30 seconds
  • Level 55
Elemental Ward boosts your direct and indirect Electricity damage +25 for 30 seconds
  • Level 60
Elemental Ward boosts your direct and indirect Electricity damage +28 for 30 seconds
  • Level 65
Elemental Ward boosts your direct and indirect Electricity damage +31 for 30 seconds
  • Level 70
Elemental Ward boosts your direct and indirect Electricity damage +34 for 30 seconds
  • Level 75
Elemental Ward boosts your direct and indirect Electricity damage +37 for 30 seconds
  • Level 80
Elemental Ward boosts your direct and indirect Electricity damage +40 for 30 seconds
  • Level 85
Elemental Ward boosts your direct and indirect Electricity damage +43 for 30 seconds
  • Level 90
Elemental Ward boosts your direct and indirect Electricity damage +46 for 30 seconds
  • Level 95
Elemental Ward boosts your direct and indirect Electricity damage +49 for 30 seconds
  • Level 100
Elemental Ward boosts your direct and indirect Electricity damage +52 for 30 seconds
Level 100 - Elemental Ward mitigates +40 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more Uncommon Chest, Ring

Click Expand to reveal

  • Level 5
Elemental Ward mitigates +2 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +2 more
  • Level 10
Elemental Ward mitigates +4 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +4 more
  • Level 15
Elemental Ward mitigates +6 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +6 more
  • Level 20
Elemental Ward mitigates +8 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +8 more
  • Level 25
Elemental Ward mitigates +10 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +10 more
  • Level 30
Elemental Ward mitigates +12 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +12 more
  • Level 35
Elemental Ward mitigates +14 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +14 more
  • Level 40
Elemental Ward mitigates +16 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +16 more
  • Level 45
Elemental Ward mitigates +18 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +18 more
  • Level 50
Elemental Ward mitigates +20 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +20 more
  • Level 55
Elemental Ward mitigates +22 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +22 more
  • Level 60
Elemental Ward mitigates +24 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +24 more
  • Level 65
Elemental Ward mitigates +26 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +26 more
  • Level 70
Elemental Ward mitigates +28 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +28 more
  • Level 75
Elemental Ward mitigates +30 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +30 more
  • Level 80
Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more
  • Level 85
Elemental Ward mitigates +34 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +34 more
  • Level 90
Elemental Ward mitigates +36 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +36 more
  • Level 95
Elemental Ward mitigates +38 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +38 more
  • Level 100
Elemental Ward mitigates +40 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more
Reinforcing Level 100 - Reinforce restores +129 Armor and Shield Team restores +65 Armor Uncommon Chest, Ring

Click Expand to reveal

  • Level 5
Reinforce restores +15 Armor and Shield Team restores +8 Armor
  • Level 10
Reinforce restores +21 Armor and Shield Team restores +11 Armor
  • Level 15
Reinforce restores +27 Armor and Shield Team restores +14 Armor
  • Level 20
Reinforce restores +33 Armor and Shield Team restores +17 Armor
  • Level 25
Reinforce restores +39 Armor and Shield Team restores +20 Armor
  • Level 30
Reinforce restores +45 Armor and Shield Team restores +23 Armor
  • Level 35
Reinforce restores +51 Armor and Shield Team restores +26 Armor
  • Level 40
Reinforce restores +57 Armor and Shield Team restores +29 Armor
  • Level 45
Reinforce restores +63 Armor and Shield Team restores +32 Armor
  • Level 50
Reinforce restores +69 Armor and Shield Team restores +35 Armor
  • Level 55
Reinforce restores +75 Armor and Shield Team restores +38 Armor
  • Level 60
Reinforce restores +81 Armor and Shield Team restores +41 Armor
  • Level 65
Reinforce restores +87 Armor and Shield Team restores +44 Armor
  • Level 70
Reinforce restores +93 Armor and Shield Team restores +47 Armor
  • Level 75
Reinforce restores +99 Armor and Shield Team restores +50 Armor
  • Level 80
Reinforce restores +105 Armor and Shield Team restores +53 Armor
  • Level 85
Reinforce restores +111 Armor and Shield Team restores +56 Armor
  • Level 90
Reinforce restores +117 Armor and Shield Team restores +59 Armor
  • Level 95
Reinforce restores +123 Armor and Shield Team restores +62 Armor
  • Level 100
Reinforce restores +129 Armor and Shield Team restores +65 Armor
Level 100 - While Bulwark Mode is enabled you recover 34 Armor every 3 seconds Uncommon Chest, Ring

Click Expand to reveal

  • Level 5
While Bulwark Mode is enabled you recover 5 Armor every 3 seconds
  • Level 10
While Bulwark Mode is enabled you recover 6 Armor every 3 seconds
  • Level 15
While Bulwark Mode is enabled you recover 7 Armor every 3 seconds
  • Level 20
While Bulwark Mode is enabled you recover 8 Armor every 3 seconds
  • Level 25
While Bulwark Mode is enabled you recover 9 Armor every 3 seconds
  • Level 30
While Bulwark Mode is enabled you recover 10 Armor every 3 seconds
  • Level 35
While Bulwark Mode is enabled you recover 11 Armor every 3 seconds
  • Level 40
While Bulwark Mode is enabled you recover 12 Armor every 3 seconds
  • Level 45
While Bulwark Mode is enabled you recover 13 Armor every 3 seconds
  • Level 50
While Bulwark Mode is enabled you recover 14 Armor every 3 seconds
  • Level 55
While Bulwark Mode is enabled you recover 16 Armor every 3 seconds
  • Level 60
While Bulwark Mode is enabled you recover 18 Armor every 3 seconds
  • Level 65
While Bulwark Mode is enabled you recover 20 Armor every 3 seconds
  • Level 70
While Bulwark Mode is enabled you recover 22 Armor every 3 seconds
  • Level 75
While Bulwark Mode is enabled you recover 24 Armor every 3 seconds
  • Level 80
While Bulwark Mode is enabled you recover 26 Armor every 3 seconds
  • Level 85
While Bulwark Mode is enabled you recover 28 Armor every 3 seconds
  • Level 90
While Bulwark Mode is enabled you recover 30 Armor every 3 seconds
  • Level 95
While Bulwark Mode is enabled you recover 32 Armor every 3 seconds
  • Level 100
While Bulwark Mode is enabled you recover 34 Armor every 3 seconds
Level 100 - When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times) Uncommon Hands

Click Expand to reveal

  • Level 5
When you are hit, all Shield abilities taunt +10 for 20 seconds (stacks up to 10 times)
  • Level 10
When you are hit, all Shield abilities taunt +20 for 20 seconds (stacks up to 10 times)
  • Level 15
When you are hit, all Shield abilities taunt +30 for 20 seconds (stacks up to 10 times)
  • Level 20
When you are hit, all Shield abilities taunt +40 for 20 seconds (stacks up to 10 times)
  • Level 25
When you are hit, all Shield abilities taunt +50 for 20 seconds (stacks up to 10 times)
  • Level 30
When you are hit, all Shield abilities taunt +62 for 20 seconds (stacks up to 10 times)
  • Level 35
When you are hit, all Shield abilities taunt +74 for 20 seconds (stacks up to 10 times)
  • Level 40
When you are hit, all Shield abilities taunt +86 for 20 seconds (stacks up to 10 times)
  • Level 45
When you are hit, all Shield abilities taunt +98 for 20 seconds (stacks up to 10 times)
  • Level 50
When you are hit, all Shield abilities taunt +110 for 20 seconds (stacks up to 10 times)
  • Level 55
When you are hit, all Shield abilities taunt +122 for 20 seconds (stacks up to 10 times)
  • Level 60
When you are hit, all Shield abilities taunt +134 for 20 seconds (stacks up to 10 times)
  • Level 65
When you are hit, all Shield abilities taunt +146 for 20 seconds (stacks up to 10 times)
  • Level 70
When you are hit, all Shield abilities taunt +158 for 20 seconds (stacks up to 10 times)
  • Level 75
When you are hit, all Shield abilities taunt +170 for 20 seconds (stacks up to 10 times)
  • Level 80
When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
  • Level 85
When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
  • Level 90
When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
  • Level 95
When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)
  • Level 100
When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times)
Level 100 - Reinforce causes your Major Healing abilities to restore +64 for 10 seconds Uncommon Necklace, Feet

Click Expand to reveal

  • Level 5
Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
  • Level 10
Reinforce causes your Major Healing abilities to restore +10 for 10 seconds
  • Level 15
Reinforce causes your Major Healing abilities to restore +13 for 10 seconds
  • Level 20
Reinforce causes your Major Healing abilities to restore +16 for 10 seconds
  • Level 25
Reinforce causes your Major Healing abilities to restore +19 for 10 seconds
  • Level 30
Reinforce causes your Major Healing abilities to restore +22 for 10 seconds
  • Level 35
Reinforce causes your Major Healing abilities to restore +25 for 10 seconds
  • Level 40
Reinforce causes your Major Healing abilities to restore +28 for 10 seconds
  • Level 45
Reinforce causes your Major Healing abilities to restore +31 for 10 seconds
  • Level 50
Reinforce causes your Major Healing abilities to restore +34 for 10 seconds
  • Level 55
Reinforce causes your Major Healing abilities to restore +37 for 10 seconds
  • Level 60
Reinforce causes your Major Healing abilities to restore +40 for 10 seconds
  • Level 65
Reinforce causes your Major Healing abilities to restore +43 for 10 seconds
  • Level 70
Reinforce causes your Major Healing abilities to restore +46 for 10 seconds
  • Level 75
Reinforce causes your Major Healing abilities to restore +49 for 10 seconds
  • Level 80
Reinforce causes your Major Healing abilities to restore +52 for 10 seconds
  • Level 85
Reinforce causes your Major Healing abilities to restore +55 for 10 seconds
  • Level 90
Reinforce causes your Major Healing abilities to restore +58 for 10 seconds
  • Level 95
Reinforce causes your Major Healing abilities to restore +61 for 10 seconds
  • Level 100
Reinforce causes your Major Healing abilities to restore +64 for 10 seconds
Level 100 - When you are hit by a monster's Rage Attack, Reinforce restores +54 Armor for 60 seconds (stacks up to 10 times) Uncommon Head, Legs

Click Expand to reveal

  • Level 5
When you are hit by a monster's Rage Attack, Reinforce restores +6 Armor for 60 seconds (stacks up to 10 times)
  • Level 10
When you are hit by a monster's Rage Attack, Reinforce restores +8 Armor for 60 seconds (stacks up to 10 times)
  • Level 15
When you are hit by a monster's Rage Attack, Reinforce restores +10 Armor for 60 seconds (stacks up to 10 times)
  • Level 20
When you are hit by a monster's Rage Attack, Reinforce restores +12 Armor for 60 seconds (stacks up to 10 times)
  • Level 25
When you are hit by a monster's Rage Attack, Reinforce restores +14 Armor for 60 seconds (stacks up to 10 times)
  • Level 30
When you are hit by a monster's Rage Attack, Reinforce restores +16 Armor for 60 seconds (stacks up to 10 times)
  • Level 35
When you are hit by a monster's Rage Attack, Reinforce restores +18 Armor for 60 seconds (stacks up to 10 times)
  • Level 40
When you are hit by a monster's Rage Attack, Reinforce restores +20 Armor for 60 seconds (stacks up to 10 times)
  • Level 45
When you are hit by a monster's Rage Attack, Reinforce restores +22 Armor for 60 seconds (stacks up to 10 times)
  • Level 50
When you are hit by a monster's Rage Attack, Reinforce restores +24 Armor for 60 seconds (stacks up to 10 times)
  • Level 55
When you are hit by a monster's Rage Attack, Reinforce restores +27 Armor for 60 seconds (stacks up to 10 times)
  • Level 60
When you are hit by a monster's Rage Attack, Reinforce restores +30 Armor for 60 seconds (stacks up to 10 times)
  • Level 65
When you are hit by a monster's Rage Attack, Reinforce restores +33 Armor for 60 seconds (stacks up to 10 times)
  • Level 70
When you are hit by a monster's Rage Attack, Reinforce restores +36 Armor for 60 seconds (stacks up to 10 times)
  • Level 75
When you are hit by a monster's Rage Attack, Reinforce restores +39 Armor for 60 seconds (stacks up to 10 times)
  • Level 80
When you are hit by a monster's Rage Attack, Reinforce restores +42 Armor for 60 seconds (stacks up to 10 times)
  • Level 85
When you are hit by a monster's Rage Attack, Reinforce restores +45 Armor for 60 seconds (stacks up to 10 times)
  • Level 90
When you are hit by a monster's Rage Attack, Reinforce restores +48 Armor for 60 seconds (stacks up to 10 times)
  • Level 95
When you are hit by a monster's Rage Attack, Reinforce restores +51 Armor for 60 seconds (stacks up to 10 times)
  • Level 100
When you are hit by a monster's Rage Attack, Reinforce restores +54 Armor for 60 seconds (stacks up to 10 times)
of Burst-Dodging Level 100 - Shield Team grants all allies 19% evasion of burst attacks for 10 seconds Uncommon MainHand, Legs

Click Expand to reveal

  • Level 10
Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
  • Level 20
Shield Team grants all allies 5% evasion of burst attacks for 10 seconds
  • Level 30
Shield Team grants all allies 7% evasion of burst attacks for 10 seconds
  • Level 40
Shield Team grants all allies 9% evasion of burst attacks for 10 seconds
  • Level 50
Shield Team grants all allies 11% evasion of burst attacks for 10 seconds
  • Level 60
Shield Team grants all allies 13% evasion of burst attacks for 10 seconds
  • Level 70
Shield Team grants all allies 15% evasion of burst attacks for 10 seconds
  • Level 80
Shield Team grants all allies 17% evasion of burst attacks for 10 seconds
  • Level 90
Shield Team grants all allies 18% evasion of burst attacks for 10 seconds
  • Level 100
Shield Team grants all allies 19% evasion of burst attacks for 10 seconds
Level 100 - Disrupting Bash causes the target to take +12% damage from Crushing attacks for 8 seconds Rare MainHand, Necklace

Click Expand to reveal

  • Level 10
Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
  • Level 20
Disrupting Bash causes the target to take +4% damage from Crushing attacks for 8 seconds
  • Level 30
Disrupting Bash causes the target to take +5% damage from Crushing attacks for 8 seconds
  • Level 40
Disrupting Bash causes the target to take +6% damage from Crushing attacks for 8 seconds
  • Level 50
Disrupting Bash causes the target to take +7% damage from Crushing attacks for 8 seconds
  • Level 60
Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds
  • Level 70
Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds
  • Level 80
Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds
  • Level 90
Disrupting Bash causes the target to take +11% damage from Crushing attacks for 8 seconds
  • Level 100
Disrupting Bash causes the target to take +12% damage from Crushing attacks for 8 seconds
Level 100 - Shield Team grants all allies +20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds Uncommon Chest, Hands

Click Expand to reveal

  • Level 10
Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 20
Shield Team grants all allies +4 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 30
Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 40
Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 50
Shield Team grants all allies +10 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 60
Shield Team grants all allies +12 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 70
Shield Team grants all allies +14 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 80
Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 90
Shield Team grants all allies +18 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
  • Level 100
Shield Team grants all allies +20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
Level 100 - While Bulwark Mode is enabled, other abilities cost -18 Power to use Rare Feet

Click Expand to reveal

  • Level 10
While Bulwark Mode is enabled, other abilities cost -3 Power to use
  • Level 20
While Bulwark Mode is enabled, other abilities cost -4 Power to use
  • Level 30
While Bulwark Mode is enabled, other abilities cost -5 Power to use
  • Level 40
While Bulwark Mode is enabled, other abilities cost -6 Power to use
  • Level 50
While Bulwark Mode is enabled, other abilities cost -8 Power to use
  • Level 60
While Bulwark Mode is enabled, other abilities cost -10 Power to use
  • Level 70
While Bulwark Mode is enabled, other abilities cost -12 Power to use
  • Level 80
While Bulwark Mode is enabled, other abilities cost -14 Power to use
  • Level 90
While Bulwark Mode is enabled, other abilities cost -16 Power to use
  • Level 100
While Bulwark Mode is enabled, other abilities cost -18 Power to use
Level 100 - Shield Team causes all targets' Survival Utility abilities to restore 124 Armor to them. Lasts 20 seconds Rare OffHand, Feet

Click Expand to reveal

  • Level 10
Shield Team causes all targets' Survival Utility abilities to restore 16 Armor to them. Lasts 20 seconds
  • Level 20
Shield Team causes all targets' Survival Utility abilities to restore 28 Armor to them. Lasts 20 seconds
  • Level 30
Shield Team causes all targets' Survival Utility abilities to restore 40 Armor to them. Lasts 20 seconds
  • Level 40
Shield Team causes all targets' Survival Utility abilities to restore 52 Armor to them. Lasts 20 seconds
  • Level 50
Shield Team causes all targets' Survival Utility abilities to restore 64 Armor to them. Lasts 20 seconds
  • Level 60
Shield Team causes all targets' Survival Utility abilities to restore 76 Armor to them. Lasts 20 seconds
  • Level 70
Shield Team causes all targets' Survival Utility abilities to restore 88 Armor to them. Lasts 20 seconds
  • Level 80
Shield Team causes all targets' Survival Utility abilities to restore 100 Armor to them. Lasts 20 seconds
  • Level 90
Shield Team causes all targets' Survival Utility abilities to restore 112 Armor to them. Lasts 20 seconds
  • Level 100
Shield Team causes all targets' Survival Utility abilities to restore 124 Armor to them. Lasts 20 seconds
Level 100 - Reinforce boosts your Nice Attack Damage +200 for 9 seconds Uncommon MainHand, Legs

Click Expand to reveal

  • Level 5
Reinforce boosts your Nice Attack Damage +10 for 9 seconds
  • Level 10
Reinforce boosts your Nice Attack Damage +20 for 9 seconds
  • Level 15
Reinforce boosts your Nice Attack Damage +30 for 9 seconds
  • Level 20
Reinforce boosts your Nice Attack Damage +40 for 9 seconds
  • Level 25
Reinforce boosts your Nice Attack Damage +50 for 9 seconds
  • Level 30
Reinforce boosts your Nice Attack Damage +60 for 9 seconds
  • Level 35
Reinforce boosts your Nice Attack Damage +70 for 9 seconds
  • Level 40
Reinforce boosts your Nice Attack Damage +80 for 9 seconds
  • Level 45
Reinforce boosts your Nice Attack Damage +90 for 9 seconds
  • Level 50
Reinforce boosts your Nice Attack Damage +100 for 9 seconds
  • Level 55
Reinforce boosts your Nice Attack Damage +110 for 9 seconds
  • Level 60
Reinforce boosts your Nice Attack Damage +120 for 9 seconds
  • Level 65
Reinforce boosts your Nice Attack Damage +130 for 9 seconds
  • Level 70
Reinforce boosts your Nice Attack Damage +140 for 9 seconds
  • Level 75
Reinforce boosts your Nice Attack Damage +150 for 9 seconds
  • Level 80
Reinforce boosts your Nice Attack Damage +160 for 9 seconds
  • Level 85
Reinforce boosts your Nice Attack Damage +170 for 9 seconds
  • Level 90
Reinforce boosts your Nice Attack Damage +180 for 9 seconds
  • Level 95
Reinforce boosts your Nice Attack Damage +190 for 9 seconds
  • Level 100
Reinforce boosts your Nice Attack Damage +200 for 9 seconds
Level 100 - While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you Uncommon Legs

Click Expand to reveal

  • Level 5
While Bulwark Mode is active all your attacks taunt +50% and restore 2 Health to you
  • Level 10
While Bulwark Mode is active all your attacks taunt +50% and restore 3 Health to you
  • Level 15
While Bulwark Mode is active all your attacks taunt +50% and restore 4 Health to you
  • Level 20
While Bulwark Mode is active all your attacks taunt +50% and restore 5 Health to you
  • Level 25
While Bulwark Mode is active all your attacks taunt +50% and restore 6 Health to you
  • Level 30
While Bulwark Mode is active all your attacks taunt +50% and restore 7 Health to you
  • Level 35
While Bulwark Mode is active all your attacks taunt +50% and restore 8 Health to you
  • Level 40
While Bulwark Mode is active all your attacks taunt +50% and restore 9 Health to you
  • Level 45
While Bulwark Mode is active all your attacks taunt +50% and restore 10 Health to you
  • Level 50
While Bulwark Mode is active all your attacks taunt +50% and restore 11 Health to you
  • Level 55
While Bulwark Mode is active all your attacks taunt +50% and restore 12 Health to you
  • Level 60
While Bulwark Mode is active all your attacks taunt +50% and restore 13 Health to you
  • Level 65
While Bulwark Mode is active all your attacks taunt +50% and restore 14 Health to you
  • Level 70
While Bulwark Mode is active all your attacks taunt +50% and restore 15 Health to you
  • Level 75
While Bulwark Mode is active all your attacks taunt +50% and restore 16 Health to you
  • Level 80
While Bulwark Mode is active all your attacks taunt +50% and restore 17 Health to you
  • Level 85
While Bulwark Mode is active all your attacks taunt +50% and restore 18 Health to you
  • Level 90
While Bulwark Mode is active all your attacks taunt +50% and restore 19 Health to you
  • Level 95
While Bulwark Mode is active all your attacks taunt +50% and restore 20 Health to you
  • Level 100
While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you
Level 100 - While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you Uncommon Head, MainHand

Click Expand to reveal

  • Level 5
While Bulwark Mode is active all your attacks taunt +50% and restore 1 Armor to you
  • Level 10
While Bulwark Mode is active all your attacks taunt +50% and restore 2 Armor to you
  • Level 15
While Bulwark Mode is active all your attacks taunt +50% and restore 3 Armor to you
  • Level 20
While Bulwark Mode is active all your attacks taunt +50% and restore 4 Armor to you
  • Level 25
While Bulwark Mode is active all your attacks taunt +50% and restore 5 Armor to you
  • Level 30
While Bulwark Mode is active all your attacks taunt +50% and restore 6 Armor to you
  • Level 35
While Bulwark Mode is active all your attacks taunt +50% and restore 8 Armor to you
  • Level 40
While Bulwark Mode is active all your attacks taunt +50% and restore 10 Armor to you
  • Level 45
While Bulwark Mode is active all your attacks taunt +50% and restore 12 Armor to you
  • Level 50
While Bulwark Mode is active all your attacks taunt +50% and restore 14 Armor to you
  • Level 55
While Bulwark Mode is active all your attacks taunt +50% and restore 16 Armor to you
  • Level 60
While Bulwark Mode is active all your attacks taunt +50% and restore 18 Armor to you
  • Level 65
While Bulwark Mode is active all your attacks taunt +50% and restore 20 Armor to you
  • Level 70
While Bulwark Mode is active all your attacks taunt +50% and restore 22 Armor to you
  • Level 75
While Bulwark Mode is active all your attacks taunt +50% and restore 24 Armor to you
  • Level 80
While Bulwark Mode is active all your attacks taunt +50% and restore 26 Armor to you
  • Level 85
While Bulwark Mode is active all your attacks taunt +50% and restore 28 Armor to you
  • Level 90
While Bulwark Mode is active all your attacks taunt +50% and restore 30 Armor to you
  • Level 95
While Bulwark Mode is active all your attacks taunt +50% and restore 32 Armor to you
  • Level 100
While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you
Level 100 - Take the Lead heals you for 120 Health after a 15 second delay Uncommon MainHand, Necklace

Click Expand to reveal

  • Level 5
Take the Lead heals you for 6 Health after a 15 second delay
  • Level 10
Take the Lead heals you for 12 Health after a 15 second delay
  • Level 15
Take the Lead heals you for 18 Health after a 15 second delay
  • Level 20
Take the Lead heals you for 24 Health after a 15 second delay
  • Level 25
Take the Lead heals you for 30 Health after a 15 second delay
  • Level 30
Take the Lead heals you for 36 Health after a 15 second delay
  • Level 35
Take the Lead heals you for 42 Health after a 15 second delay
  • Level 40
Take the Lead heals you for 48 Health after a 15 second delay
  • Level 45
Take the Lead heals you for 54 Health after a 15 second delay
  • Level 50
Take the Lead heals you for 60 Health after a 15 second delay
  • Level 55
Take the Lead heals you for 66 Health after a 15 second delay
  • Level 60
Take the Lead heals you for 72 Health after a 15 second delay
  • Level 65
Take the Lead heals you for 78 Health after a 15 second delay
  • Level 70
Take the Lead heals you for 84 Health after a 15 second delay
  • Level 75
Take the Lead heals you for 90 Health after a 15 second delay
  • Level 80
Take the Lead heals you for 96 Health after a 15 second delay
  • Level 85
Take the Lead heals you for 102 Health after a 15 second delay
  • Level 90
Take the Lead heals you for 108 Health after a 15 second delay
  • Level 95
Take the Lead heals you for 114 Health after a 15 second delay
  • Level 100
Take the Lead heals you for 120 Health after a 15 second delay
Level 100 - Take the Lead boosts your movement speed +3 and you recover 96 Power after a 15 second delay Epic Hands, Feet

Click Expand to reveal

  • Level 10
Take the Lead boosts your movement speed +1 and you recover 15 Power after a 15 second delay
  • Level 20
Take the Lead boosts your movement speed +1 and you recover 24 Power after a 15 second delay
  • Level 30
Take the Lead boosts your movement speed +1.5 and you recover 33 Power after a 15 second delay
  • Level 40
Take the Lead boosts your movement speed +1.5 and you recover 42 Power after a 15 second delay
  • Level 50
Take the Lead boosts your movement speed +2 and you recover 51 Power after a 15 second delay
  • Level 60
Take the Lead boosts your movement speed +2 and you recover 60 Power after a 15 second delay
  • Level 70
Take the Lead boosts your movement speed +2.5 and you recover 69 Power after a 15 second delay
  • Level 80
Take the Lead boosts your movement speed +2.5 and you recover 78 Power after a 15 second delay
  • Level 90
Take the Lead boosts your movement speed +3 and you recover 87 Power after a 15 second delay
  • Level 100
Take the Lead boosts your movement speed +3 and you recover 96 Power after a 15 second delay
Level 100 - Take the Lead boosts the taunt of all your attacks +200% Uncommon Head, Ring

Click Expand to reveal

  • Level 5
Take the Lead boosts the taunt of all your attacks +10%
  • Level 10
Take the Lead boosts the taunt of all your attacks +20%
  • Level 15
Take the Lead boosts the taunt of all your attacks +30%
  • Level 20
Take the Lead boosts the taunt of all your attacks +40%
  • Level 25
Take the Lead boosts the taunt of all your attacks +50%
  • Level 30
Take the Lead boosts the taunt of all your attacks +60%
  • Level 35
Take the Lead boosts the taunt of all your attacks +70%
  • Level 40
Take the Lead boosts the taunt of all your attacks +80%
  • Level 45
Take the Lead boosts the taunt of all your attacks +90%
  • Level 50
Take the Lead boosts the taunt of all your attacks +100%
  • Level 55
Take the Lead boosts the taunt of all your attacks +110%
  • Level 60
Take the Lead boosts the taunt of all your attacks +120%
  • Level 65
Take the Lead boosts the taunt of all your attacks +130%
  • Level 70
Take the Lead boosts the taunt of all your attacks +140%
  • Level 75
Take the Lead boosts the taunt of all your attacks +150%
  • Level 80
Take the Lead boosts the taunt of all your attacks +160%
  • Level 85
Take the Lead boosts the taunt of all your attacks +170%
  • Level 90
Take the Lead boosts the taunt of all your attacks +180%
  • Level 95
Take the Lead boosts the taunt of all your attacks +190%
  • Level 100
Take the Lead boosts the taunt of all your attacks +200%
of Fool Fighting Level 100 - Fight Me You Fools Damage +65% Uncommon Hands, Necklace

Click Expand to reveal

  • Level 5
Fight Me You Fools Damage +8%
  • Level 10
Fight Me You Fools Damage +11%
  • Level 15
Fight Me You Fools Damage +14%
  • Level 20
Fight Me You Fools Damage +17%
  • Level 25
Fight Me You Fools Damage +20%
  • Level 30
Fight Me You Fools Damage +23%
  • Level 35
Fight Me You Fools Damage +26%
  • Level 40
Fight Me You Fools Damage +29%
  • Level 45
Fight Me You Fools Damage +32%
  • Level 50
Fight Me You Fools Damage +35%
  • Level 55
Fight Me You Fools Damage +38%
  • Level 60
Fight Me You Fools Damage +41%
  • Level 65
Fight Me You Fools Damage +44%
  • Level 70
Fight Me You Fools Damage +47%
  • Level 75
Fight Me You Fools Damage +50%
  • Level 80
Fight Me You Fools Damage +53%
  • Level 85
Fight Me You Fools Damage +56%
  • Level 90
Fight Me You Fools Damage +59%
  • Level 95
Fight Me You Fools Damage +62%
  • Level 100
Fight Me You Fools Damage +65%
of Fool Fighting Level 100 - Fight Me You Fools deals +53% damage and taunts +700 Uncommon Head, OffHand

Click Expand to reveal

  • Level 5
Fight Me You Fools deals +5% damage and taunts +25
  • Level 10
Fight Me You Fools deals +8% damage and taunts +50
  • Level 15
Fight Me You Fools deals +10% damage and taunts +75
  • Level 20
Fight Me You Fools deals +13% damage and taunts +100
  • Level 25
Fight Me You Fools deals +15% damage and taunts +125
  • Level 30
Fight Me You Fools deals +18% damage and taunts +150
  • Level 35
Fight Me You Fools deals +20% damage and taunts +175
  • Level 40
Fight Me You Fools deals +23% damage and taunts +200
  • Level 45
Fight Me You Fools deals +25% damage and taunts +225
  • Level 50
Fight Me You Fools deals +28% damage and taunts +250
  • Level 55
Fight Me You Fools deals +30% damage and taunts +275
  • Level 60
Fight Me You Fools deals +33% damage and taunts +300
  • Level 65
Fight Me You Fools deals +35% damage and taunts +350
  • Level 70
Fight Me You Fools deals +38% damage and taunts +400
  • Level 75
Fight Me You Fools deals +40% damage and taunts +450
  • Level 80
Fight Me You Fools deals +43% damage and taunts +500
  • Level 85
Fight Me You Fools deals +45% damage and taunts +550
  • Level 90
Fight Me You Fools deals +48% damage and taunts +600
  • Level 95
Fight Me You Fools deals +50% damage and taunts +650
  • Level 100
Fight Me You Fools deals +53% damage and taunts +700
Level 100 - Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds Uncommon Chest, Legs

Click Expand to reveal

  • Level 5
Fight Me You Fools deals +3% damage and restores 32 Health over 8 seconds
  • Level 10
Fight Me You Fools deals +4% damage and restores 32 Health over 8 seconds
  • Level 15
Fight Me You Fools deals +5% damage and restores 40 Health over 8 seconds
  • Level 20
Fight Me You Fools deals +6% damage and restores 40 Health over 8 seconds
  • Level 25
Fight Me You Fools deals +7% damage and restores 48 Health over 8 seconds
  • Level 30
Fight Me You Fools deals +8% damage and restores 48 Health over 8 seconds
  • Level 35
Fight Me You Fools deals +9% damage and restores 56 Health over 8 seconds
  • Level 40
Fight Me You Fools deals +10% damage and restores 56 Health over 8 seconds
  • Level 45
Fight Me You Fools deals +11% damage and restores 64 Health over 8 seconds
  • Level 50
Fight Me You Fools deals +12% damage and restores 64 Health over 8 seconds
  • Level 55
Fight Me You Fools deals +13% damage and restores 72 Health over 8 seconds
  • Level 60
Fight Me You Fools deals +14% damage and restores 72 Health over 8 seconds
  • Level 65
Fight Me You Fools deals +15% damage and restores 80 Health over 8 seconds
  • Level 70
Fight Me You Fools deals +16% damage and restores 80 Health over 8 seconds
  • Level 75
Fight Me You Fools deals +17% damage and restores 88 Health over 8 seconds
  • Level 80
Fight Me You Fools deals +18% damage and restores 96 Health over 8 seconds
  • Level 85
Fight Me You Fools deals +19% damage and restores 104 Health over 8 seconds
  • Level 90
Fight Me You Fools deals +20% damage and restores 112 Health over 8 seconds
  • Level 95
Fight Me You Fools deals +21% damage and restores 120 Health over 8 seconds
  • Level 100
Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds
Finisher's of Finishing Level 100 - Finish It Damage +80% Uncommon Legs, Ring

Click Expand to reveal

  • Level 5
Finish It Damage +10%
  • Level 10
Finish It Damage +13%
  • Level 15
Finish It Damage +16%
  • Level 20
Finish It Damage +19%
  • Level 25
Finish It Damage +22%
  • Level 30
Finish It Damage +25%
  • Level 35
Finish It Damage +28%
  • Level 40
Finish It Damage +32%
  • Level 45
Finish It Damage +36%
  • Level 50
Finish It Damage +40%
  • Level 55
Finish It Damage +44%
  • Level 60
Finish It Damage +48%
  • Level 65
Finish It Damage +52%
  • Level 70
Finish It Damage +56%
  • Level 75
Finish It Damage +60%
  • Level 80
Finish It Damage +64%
  • Level 85
Finish It Damage +68%
  • Level 90
Finish It Damage +72%
  • Level 95
Finish It Damage +76%
  • Level 100
Finish It Damage +80%
of Fast Finishes Level 100 - Finish It Damage +46% and Power Cost -36 Uncommon Chest, Hands

Click Expand to reveal

  • Level 5
Finish It Damage +5% and Power Cost -3
  • Level 10
Finish It Damage +6% and Power Cost -4
  • Level 15
Finish It Damage +7% and Power Cost -5
  • Level 20
Finish It Damage +8% and Power Cost -6
  • Level 25
Finish It Damage +9% and Power Cost -7
  • Level 30
Finish It Damage +10% and Power Cost -8
  • Level 35
Finish It Damage +12% and Power Cost -10
  • Level 40
Finish It Damage +14% and Power Cost -12
  • Level 45
Finish It Damage +16% and Power Cost -14
  • Level 50
Finish It Damage +18% and Power Cost -16
  • Level 55
Finish It Damage +20% and Power Cost -18
  • Level 60
Finish It Damage +22% and Power Cost -20
  • Level 65
Finish It Damage +25% and Power Cost -22
  • Level 70
Finish It Damage +28% and Power Cost -24
  • Level 75
Finish It Damage +31% and Power Cost -26
  • Level 80
Finish It Damage +34% and Power Cost -28
  • Level 85
Finish It Damage +37% and Power Cost -30
  • Level 90
Finish It Damage +40% and Power Cost -32
  • Level 95
Finish It Damage +43% and Power Cost -34
  • Level 100
Finish It Damage +46% and Power Cost -36
Level 100 - Finish It Restores 80 Health Rare Head, Necklace

Click Expand to reveal

  • Level 10
Finish It Restores 16 Health
  • Level 20
Finish It Restores 24 Health
  • Level 30
Finish It Restores 32 Health
  • Level 40
Finish It Restores 40 Health
  • Level 50
Finish It Restores 48 Health
  • Level 60
Finish It Restores 56 Health
  • Level 70
Finish It Restores 62 Health
  • Level 80
Finish It Restores 68 Health
  • Level 90
Finish It Restores 74 Health
  • Level 100
Finish It Restores 80 Health
Retaliatory of Retaliatory Finishes Level 100 - When you are hit, Finish It damage is +80 for 20 seconds (stacks up to 10 times) Epic MainHand

Click Expand to reveal

  • Level 5
When you are hit, Finish It damage is +4 for 20 seconds (stacks up to 10 times)
  • Level 10
When you are hit, Finish It damage is +8 for 20 seconds (stacks up to 10 times)
  • Level 15
When you are hit, Finish It damage is +12 for 20 seconds (stacks up to 10 times)
  • Level 20
When you are hit, Finish It damage is +16 for 20 seconds (stacks up to 10 times)
  • Level 25
When you are hit, Finish It damage is +20 for 20 seconds (stacks up to 10 times)
  • Level 30
When you are hit, Finish It damage is +24 for 20 seconds (stacks up to 10 times)
  • Level 35
When you are hit, Finish It damage is +28 for 20 seconds (stacks up to 10 times)
  • Level 40
When you are hit, Finish It damage is +32 for 20 seconds (stacks up to 10 times)
  • Level 45
When you are hit, Finish It damage is +36 for 20 seconds (stacks up to 10 times)
  • Level 50
When you are hit, Finish It damage is +40 for 20 seconds (stacks up to 10 times)
  • Level 55
When you are hit, Finish It damage is +44 for 20 seconds (stacks up to 10 times)
  • Level 60
When you are hit, Finish It damage is +48 for 20 seconds (stacks up to 10 times)
  • Level 65
When you are hit, Finish It damage is +52 for 20 seconds (stacks up to 10 times)
  • Level 70
When you are hit, Finish It damage is +56 for 20 seconds (stacks up to 10 times)
  • Level 75
When you are hit, Finish It damage is +60 for 20 seconds (stacks up to 10 times)
  • Level 80
When you are hit, Finish It damage is +64 for 20 seconds (stacks up to 10 times)
  • Level 85
When you are hit, Finish It damage is +68 for 20 seconds (stacks up to 10 times)
  • Level 90
When you are hit, Finish It damage is +72 for 20 seconds (stacks up to 10 times)
  • Level 95
When you are hit, Finish It damage is +76 for 20 seconds (stacks up to 10 times)
  • Level 100
When you are hit, Finish It damage is +80 for 20 seconds (stacks up to 10 times)
of Finishing Bashes Level 100 - All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds Uncommon Hands

Click Expand to reveal

  • Level 5
All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Finish It by 1 second
  • Level 10
All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Finish It by 1 second
  • Level 15
All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Finish It by 1 second
  • Level 20
All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Finish It by 1 second
  • Level 25
All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Finish It by 1.5 seconds
  • Level 30
All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Finish It by 1.5 seconds
  • Level 35
All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Finish It by 1.5 seconds
  • Level 40
All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Finish It by 1.5 seconds
  • Level 45
All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 50
All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 55
All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 60
All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 65
All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 70
All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 75
All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 80
All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 85
All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 90
All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 95
All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Finish It by 2 seconds
  • Level 100
All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds
Level 30 - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% Rare Feet, Necklace

Click Expand to reveal

  • Level 30
Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20%
Level 100 - Fight Me You Fools boosts Core Attack Damage +250 for 6 seconds Rare MainHand, Feet

Click Expand to reveal

  • Level 10
Fight Me You Fools boosts Core Attack Damage +25 for 6 seconds
  • Level 20
Fight Me You Fools boosts Core Attack Damage +50 for 6 seconds
  • Level 30
Fight Me You Fools boosts Core Attack Damage +75 for 6 seconds
  • Level 40
Fight Me You Fools boosts Core Attack Damage +100 for 6 seconds
  • Level 50
Fight Me You Fools boosts Core Attack Damage +125 for 6 seconds
  • Level 60
Fight Me You Fools boosts Core Attack Damage +150 for 6 seconds
  • Level 70
Fight Me You Fools boosts Core Attack Damage +175 for 6 seconds
  • Level 80
Fight Me You Fools boosts Core Attack Damage +200 for 6 seconds
  • Level 90
Fight Me You Fools boosts Core Attack Damage +225 for 6 seconds
  • Level 100
Fight Me You Fools boosts Core Attack Damage +250 for 6 seconds
of Death Avoidance Level 100 - Chance to Miraculously Avoid Death +143% when Shield is active Uncommon Necklace, Legs

Click Expand to reveal

  • Level 5
Chance to Miraculously Avoid Death +10% when Shield is active
  • Level 10
Chance to Miraculously Avoid Death +17% when Shield is active
  • Level 15
Chance to Miraculously Avoid Death +24% when Shield is active
  • Level 20
Chance to Miraculously Avoid Death +31% when Shield is active
  • Level 25
Chance to Miraculously Avoid Death +38% when Shield is active
  • Level 30
Chance to Miraculously Avoid Death +45% when Shield is active
  • Level 35
Chance to Miraculously Avoid Death +52% when Shield is active
  • Level 40
Chance to Miraculously Avoid Death +59% when Shield is active
  • Level 45
Chance to Miraculously Avoid Death +66% when Shield is active
  • Level 50
Chance to Miraculously Avoid Death +73% when Shield is active
  • Level 55
Chance to Miraculously Avoid Death +80% when Shield is active
  • Level 60
Chance to Miraculously Avoid Death +87% when Shield is active
  • Level 65
Chance to Miraculously Avoid Death +94% when Shield is active
  • Level 70
Chance to Miraculously Avoid Death +101% when Shield is active
  • Level 75
Chance to Miraculously Avoid Death +108% when Shield is active
  • Level 80
Chance to Miraculously Avoid Death +115% when Shield is active
  • Level 85
Chance to Miraculously Avoid Death +122% when Shield is active
  • Level 90
Chance to Miraculously Avoid Death +129% when Shield is active
  • Level 95
Chance to Miraculously Avoid Death +136% when Shield is active
  • Level 100
Chance to Miraculously Avoid Death +143% when Shield is active
of Bashing Level 100 - All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds Uncommon Ring

Click Expand to reveal

  • Level 5
All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
  • Level 10
All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
  • Level 15
All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
  • Level 20
All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
  • Level 25
All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
  • Level 30
All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
  • Level 35
All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
  • Level 40
All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Fight Me You Fools by 1.5 seconds
  • Level 45
All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 50
All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 55
All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 60
All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 65
All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 70
All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 75
All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 80
All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 85
All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 90
All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 95
All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
  • Level 100
All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
Fire-Insulated of Fiery Insulation Level 100 - Fire Shield boosts your direct and indirect Cold mitigation +20 for 20 seconds Uncommon Legs

Click Expand to reveal

  • Level 5
Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
  • Level 10
Fire Shield boosts your direct and indirect Cold mitigation +2 for 20 seconds
  • Level 15
Fire Shield boosts your direct and indirect Cold mitigation +3 for 20 seconds
  • Level 20
Fire Shield boosts your direct and indirect Cold mitigation +4 for 20 seconds
  • Level 25
Fire Shield boosts your direct and indirect Cold mitigation +5 for 20 seconds
  • Level 30
Fire Shield boosts your direct and indirect Cold mitigation +6 for 20 seconds
  • Level 35
Fire Shield boosts your direct and indirect Cold mitigation +7 for 20 seconds
  • Level 40
Fire Shield boosts your direct and indirect Cold mitigation +8 for 20 seconds
  • Level 45
Fire Shield boosts your direct and indirect Cold mitigation +9 for 20 seconds
  • Level 50
Fire Shield boosts your direct and indirect Cold mitigation +10 for 20 seconds
  • Level 55
Fire Shield boosts your direct and indirect Cold mitigation +11 for 20 seconds
  • Level 60
Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds
  • Level 65
Fire Shield boosts your direct and indirect Cold mitigation +13 for 20 seconds
  • Level 70
Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds
  • Level 75
Fire Shield boosts your direct and indirect Cold mitigation +15 for 20 seconds
  • Level 80
Fire Shield boosts your direct and indirect Cold mitigation +16 for 20 seconds
  • Level 85
Fire Shield boosts your direct and indirect Cold mitigation +17 for 20 seconds
  • Level 90
Fire Shield boosts your direct and indirect Cold mitigation +18 for 20 seconds
  • Level 95
Fire Shield boosts your direct and indirect Cold mitigation +19 for 20 seconds
  • Level 100
Fire Shield boosts your direct and indirect Cold mitigation +20 for 20 seconds
of True Fire Shielding Level 100 - Fire Shield boosts your direct and indirect Fire mitigation +20 for 20 seconds Uncommon Head

Click Expand to reveal

  • Level 5
Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
  • Level 10
Fire Shield boosts your direct and indirect Fire mitigation +2 for 20 seconds
  • Level 15
Fire Shield boosts your direct and indirect Fire mitigation +3 for 20 seconds
  • Level 20
Fire Shield boosts your direct and indirect Fire mitigation +4 for 20 seconds
  • Level 25
Fire Shield boosts your direct and indirect Fire mitigation +5 for 20 seconds
  • Level 30
Fire Shield boosts your direct and indirect Fire mitigation +6 for 20 seconds
  • Level 35
Fire Shield boosts your direct and indirect Fire mitigation +7 for 20 seconds
  • Level 40
Fire Shield boosts your direct and indirect Fire mitigation +8 for 20 seconds
  • Level 45
Fire Shield boosts your direct and indirect Fire mitigation +9 for 20 seconds
  • Level 50
Fire Shield boosts your direct and indirect Fire mitigation +10 for 20 seconds
  • Level 55
Fire Shield boosts your direct and indirect Fire mitigation +11 for 20 seconds
  • Level 60
Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds
  • Level 65
Fire Shield boosts your direct and indirect Fire mitigation +13 for 20 seconds
  • Level 70
Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds
  • Level 75
Fire Shield boosts your direct and indirect Fire mitigation +15 for 20 seconds
  • Level 80
Fire Shield boosts your direct and indirect Fire mitigation +16 for 20 seconds
  • Level 85
Fire Shield boosts your direct and indirect Fire mitigation +17 for 20 seconds
  • Level 90
Fire Shield boosts your direct and indirect Fire mitigation +18 for 20 seconds
  • Level 95
Fire Shield boosts your direct and indirect Fire mitigation +19 for 20 seconds
  • Level 100
Fire Shield boosts your direct and indirect Fire mitigation +20 for 20 seconds
Igniting of Incinerating Defense Level 100 - Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds Rare MainHand

Click Expand to reveal

  • Level 10
Fire Shield causes melee attackers to ignite, dealing 30 Fire damage over 10 seconds
  • Level 20
Fire Shield causes melee attackers to ignite, dealing 40 Fire damage over 10 seconds
  • Level 30
Fire Shield causes melee attackers to ignite, dealing 50 Fire damage over 10 seconds
  • Level 40
Fire Shield causes melee attackers to ignite, dealing 60 Fire damage over 10 seconds
  • Level 50
Fire Shield causes melee attackers to ignite, dealing 75 Fire damage over 10 seconds
  • Level 60
Fire Shield causes melee attackers to ignite, dealing 90 Fire damage over 10 seconds
  • Level 70
Fire Shield causes melee attackers to ignite, dealing 105 Fire damage over 10 seconds
  • Level 80
Fire Shield causes melee attackers to ignite, dealing 120 Fire damage over 10 seconds
  • Level 90
Fire Shield causes melee attackers to ignite, dealing 135 Fire damage over 10 seconds
  • Level 100
Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds
Igniting of Incinerating Defense Level 100 - Fire Shield deals +120 Fire damage to melee attackers Rare Feet, Ring

Click Expand to reveal

  • Level 10
Fire Shield deals +12 Fire damage to melee attackers
  • Level 20
Fire Shield deals +24 Fire damage to melee attackers
  • Level 30
Fire Shield deals +36 Fire damage to melee attackers
  • Level 40
Fire Shield deals +48 Fire damage to melee attackers
  • Level 50
Fire Shield deals +60 Fire damage to melee attackers
  • Level 60
Fire Shield deals +72 Fire damage to melee attackers
  • Level 70
Fire Shield deals +84 Fire damage to melee attackers
  • Level 80
Fire Shield deals +96 Fire damage to melee attackers
  • Level 90
Fire Shield deals +108 Fire damage to melee attackers
  • Level 100
Fire Shield deals +120 Fire damage to melee attackers