Difference between revisions of "Animal Handling/Treasure Effects:By Ability"
From Project: Gorgon Wiki
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game) |
m (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413) |
||
(27 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | <!-- Updated | + | <!-- Updated on November 17, 2022 from v374--> |
==<!--start-->Animal Handling Paired List== | ==<!--start-->Animal Handling Paired List== | ||
+ | <noinclude>[[Category:Treasure Effects By Ability]]</noinclude> | ||
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | ||
− | Don't worry, it | + | Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br> |
− | + | Note that this only shows the max-level version of each treasure effect and ability.</b></span> | |
<b><u>General Mods</u></b><br> | <b><u>General Mods</u></b><br> | ||
− | * Direct Electricity Damage + | + | * Direct Piercing Damage +16% when Animal Handling is active<br> |
− | * Direct | + | * Direct Electricity Damage +16% when Animal Handling is active<br> |
+ | * Direct Cold Damage +16% when Animal Handling is active<br> | ||
<br> | <br> | ||
<b><u>Call Living Stabled Pet</u></b><br> | <b><u>Call Living Stabled Pet</u></b><br> | ||
− | * Animal Handling | + | * Animal Handling pets have +118 Max Health<br> |
− | * Animal Handling | + | * Animal Handling pets have +118 Max Health<br> |
− | * Animal Handling pets deal + | + | * Animal Handling pets have +151 Max Armor<br> |
− | * Animal Handling pets deal + | + | * Animal Handling pets have +151 Max Armor<br> |
− | * Animal Handling pets deal + | + | * Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage<br> |
− | * Animal Handling pets deal + | + | * Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage<br> |
− | * Animal Handling pets | + | * Animal Handling pets' Sic 'Em attacks deal +16% damage<br> |
− | * Animal Handling pets | + | * Animal Handling pets' Sic 'Em attacks deal +16% damage<br> |
− | * Animal Handling pets | + | * Animal Handling pets' Sic 'Em abilities taunt +1200<br> |
− | * Animal Handling pets | + | * Animal Handling pets' Sic 'Em abilities taunt +1200<br> |
− | * Animal Handling pets | + | * Animal Handling pets deal +16% damage when they critically hit<br> |
− | * Animal Handling pets | + | * Animal Handling pets deal +16% damage when they critically hit<br> |
− | * Animal Handling pets | + | * Animal Handling pets taunt as if they did +160% additional damage<br> |
− | * Animal Handling pets | + | * Animal Handling pets taunt as if they did +160% additional damage<br> |
− | * Animal Handling pets | + | * Animal Handling pets taunt their opponents 32% less<br> |
− | * Animal Handling pets | + | * Animal Handling pets taunt their opponents 32% less<br> |
− | * Animal Handling pets have + | + | * Animal Handling pets' damage-over-time effects (if any) deal +130% damage per tick<br> |
− | * Animal Handling pets have + | + | * Animal Handling pets' damage-over-time effects (if any) deal +130% damage per tick<br> |
− | * Animal Handling pets | + | * Animal Handling pets absorb some direct damage based on their remaining Armor (absorbing 0% when armor is empty, up to 20% when armor is full)<br> |
− | * Animal Handling pets | + | * Animal Handling pets have +48% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)<br> |
− | * Animal Handling pets | + | * Animal Handling pets have +48% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)<br> |
− | * Animal Handling pets | + | * Animal Handling pets recover +17 Armor every five seconds (whether in combat or not)<br> |
− | * Animal Handling pets | + | * Animal Handling pets recover +17 Armor every five seconds (whether in combat or not)<br> |
− | * Animal Handling pets | + | * Animal Handling pets' healing abilities, if any, restore +45% health<br> |
− | * Animal Handling pets' | + | * Animal Handling pets' healing abilities, if any, restore +45% health<br> |
− | * Animal Handling pets' | + | * Animal Handling pets' Clever Trick abilities deal +20% damage<br> |
+ | * Animal Handling pets' Clever Trick abilities deal +20% damage<br> | ||
+ | * For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage<br> | ||
+ | * For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage<br> | ||
+ | * For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage<br> | ||
+ | * Animal Handling pets' basic attacks deal +13% damage<br> | ||
+ | * Animal Handling pets' basic attacks deal +13% damage<br> | ||
<br> | <br> | ||
− | <b><u> | + | <b><u>Clever Trick 4</u></b><br> |
+ | * Animal Handling pets' Clever Trick abilities deal +245 damage<br> | ||
+ | * Animal Handling pets' Clever Trick abilities deal +245 damage<br> | ||
<br> | <br> | ||
− | <b><u> | + | <b><u>Feed Pet 8</u></b><br> |
+ | * Feed Pet restores 140 Health (or Armor if Health is full) to your pet after a 20 second delay<br> | ||
+ | * Feed Pet restores 140 Health (or Armor if Health is full) to your pet after a 20 second delay<br> | ||
+ | * Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second<br> | ||
+ | * Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second<br> | ||
+ | * Animal Handling Healing +96<br> | ||
+ | * Animal Handling Healing +96<br> | ||
<br> | <br> | ||
− | <b><u> | + | <b><u>Get It Off Me 8</u></b><br> |
+ | * Get It Off Me increases your pet's Taunt an additional +280%<br> | ||
+ | * Get It Off Me increases your pet's Taunt an additional +280%<br> | ||
+ | * Get It Off Me restores 114 Armor to you<br> | ||
+ | * Get It Off Me restores 114 Armor to you<br> | ||
+ | * Get It Off Me heals you for 160 Health after a 15 second delay<br> | ||
+ | * Get It Off Me heals you for 160 Health after a 15 second delay<br> | ||
<br> | <br> | ||
− | <b><u> | + | <b><u>Monstrous Rage 8</u></b><br> |
− | + | * Monstrous Rage boosts your Slashing attack damage +18% for 8 seconds<br> | |
− | + | * Monstrous Rage boosts your Slashing attack damage +18% for 8 seconds<br> | |
− | + | * Monstrous Rage boosts your Crushing attack damage +19% for 8 seconds<br> | |
− | + | * Monstrous Rage boosts your Crushing attack damage +19% for 8 seconds<br> | |
− | |||
− | |||
− | * | ||
− | * | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | * | ||
− | |||
− | |||
− | |||
− | * | ||
− | |||
− | |||
* Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113<br> | * Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113<br> | ||
* Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113<br> | * Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113<br> | ||
− | |||
− | |||
− | |||
− | |||
<br> | <br> | ||
− | <b><u>Nimble Limbs</u></b><br> | + | <b><u>Nimble Limbs 6</u></b><br> |
− | * Nimble Limbs grants your pet + | + | * Nimble Limbs heals your pet for 101 Health (or Armor if Health is full)<br> |
− | * Nimble Limbs grants your pet + | + | * Nimble Limbs heals your pet for 101 Health (or Armor if Health is full)<br> |
− | * Nimble Limbs | + | * Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br> |
− | + | * Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br> | |
+ | * Nimble Limbs gives pet +19% melee evasion for 30 seconds<br> | ||
<br> | <br> | ||
− | <b><u>Shrill Command</u></b><br> | + | <b><u>Shrill Command 7</u></b><br> |
+ | * Shrill Command deals +36% damage and hastens the current reuse timer of Clever Trick by 2 seconds<br> | ||
+ | * Shrill Command deals +34% damage and shortens the current reuse time of Sic 'Em by 1 second<br> | ||
* Shrill Command Damage +42%<br> | * Shrill Command Damage +42%<br> | ||
* Shrill Command Damage +42%<br> | * Shrill Command Damage +42%<br> | ||
− | * Shrill Command deals + | + | * Shrill Command deals +25% damage and reduces the target's Rage by -350<br> |
− | * Shrill Command deals + | + | * Shrill Command deals +25% damage and reduces the target's Rage by -350<br> |
− | |||
− | |||
<br> | <br> | ||
− | <b><u>Sic 'Em</u></b><br> | + | <b><u>Sic 'Em 8</u></b><br> |
− | * Sic | + | * When you use Sic Em, your sprint speed increases by +9 for 10 seconds<br> |
− | * Sic | + | * Sic Em boosts your pet's Slashing attacks (if any) +85 damage for 10 seconds<br> |
− | * Sic Em boosts your pet's | + | * Sic Em boosts your pet's Slashing attacks (if any) +85 damage for 10 seconds<br> |
− | * Sic Em boosts your pet's Crushing attacks (if any) + | + | * Sic Em boosts your pet's Crushing attacks (if any) +85 damage for 10 seconds<br> |
− | * Sic Em boosts your pet's | + | * Sic Em boosts your pet's Crushing attacks (if any) +85 damage for 10 seconds<br> |
− | * Sic Em | + | * Sic Em gives both you and your pet +32 Accuracy for 10 seconds<br> |
− | * Sic Em causes your pet's attacks to generate - | + | * Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds<br> |
− | * Sic Em causes your pet's attacks to generate - | + | * Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds<br> |
− | * Sic Em | + | * Sic 'Em restores 46 Health to both you and your pet<br> |
− | * | + | * Sic 'Em restores 46 Health to both you and your pet<br> |
<br> | <br> | ||
<b><u>Tame Bear</u></b><br> | <b><u>Tame Bear</u></b><br> | ||
+ | <br> | ||
+ | <b><u>Tame Bee</u></b><br> | ||
<br> | <br> | ||
<b><u>Tame Big Cat</u></b><br> | <b><u>Tame Big Cat</u></b><br> | ||
Line 105: | Line 108: | ||
<b><u>Tame Rat</u></b><br> | <b><u>Tame Rat</u></b><br> | ||
<br> | <br> | ||
− | <b><u>That'll Do</u></b><br> | + | <b><u>That'll Do 9</u></b><br> |
− | * Animal Handling Healing + | + | * Animal Handling Healing +96<br> |
− | * Animal Handling Healing + | + | * Animal Handling Healing +96<br> |
− | * That'll Do restores | + | * That'll Do restores 72 Health to your pet and 32 Power to you<br> |
− | * That'll Do restores | + | * That'll Do restores 72 Health to your pet and 32 Power to you<br> |
<br> | <br> | ||
− | <b><u>Unnatural Wrath</u></b><br> | + | <b><u>Unnatural Wrath 5</u></b><br> |
− | * Unnatural Wrath causes your pet to bleed for | + | * Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113<br> |
− | * Unnatural Wrath causes your pet to bleed for | + | * Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113<br> |
− | * Unnatural Wrath grants your pet + | + | * Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)<br> |
− | + | * Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)<br> | |
− | + | * Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +144 damage per attack during that time<br> | |
+ | * Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +144 damage per attack during that time<br> | ||
+ | * Unnatural Wrath grants your pet +51% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 160 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)<br> | ||
<br> | <br> | ||
− | <b><u>Wild Endurance</u></b><br> | + | <b><u>Wild Endurance 6</u></b><br> |
− | * | + | * Wild Endurance heals your pet for 120 Health (or Armor if Health is full)<br> |
− | * | + | * Wild Endurance heals your pet for 120 Health (or Armor if Health is full)<br> |
− | * Wild Endurance gives your pet complete stun immunity and + | + | * Wild Endurance gives your pet complete stun immunity and +8 Health/Armor healing per second for 15 seconds<br> |
− | * Wild Endurance | + | * After using Wild Endurance, your next use of Feed Pet restores +120 Health/Armor<br> |
− | * Wild Endurance | + | * After using Wild Endurance, your next use of Feed Pet restores +120 Health/Armor<br> |
<br> | <br> |
Latest revision as of 12:42, 18 November 2022
Animal Handling Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.
General Mods
- Direct Piercing Damage +16% when Animal Handling is active
- Direct Electricity Damage +16% when Animal Handling is active
- Direct Cold Damage +16% when Animal Handling is active
Call Living Stabled Pet
- Animal Handling pets have +118 Max Health
- Animal Handling pets have +118 Max Health
- Animal Handling pets have +151 Max Armor
- Animal Handling pets have +151 Max Armor
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage
- Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage
- Animal Handling pets' Sic 'Em attacks deal +16% damage
- Animal Handling pets' Sic 'Em attacks deal +16% damage
- Animal Handling pets' Sic 'Em abilities taunt +1200
- Animal Handling pets' Sic 'Em abilities taunt +1200
- Animal Handling pets deal +16% damage when they critically hit
- Animal Handling pets deal +16% damage when they critically hit
- Animal Handling pets taunt as if they did +160% additional damage
- Animal Handling pets taunt as if they did +160% additional damage
- Animal Handling pets taunt their opponents 32% less
- Animal Handling pets taunt their opponents 32% less
- Animal Handling pets' damage-over-time effects (if any) deal +130% damage per tick
- Animal Handling pets' damage-over-time effects (if any) deal +130% damage per tick
- Animal Handling pets absorb some direct damage based on their remaining Armor (absorbing 0% when armor is empty, up to 20% when armor is full)
- Animal Handling pets have +48% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets have +48% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
- Animal Handling pets recover +17 Armor every five seconds (whether in combat or not)
- Animal Handling pets recover +17 Armor every five seconds (whether in combat or not)
- Animal Handling pets' healing abilities, if any, restore +45% health
- Animal Handling pets' healing abilities, if any, restore +45% health
- Animal Handling pets' Clever Trick abilities deal +20% damage
- Animal Handling pets' Clever Trick abilities deal +20% damage
- For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
- Animal Handling pets' basic attacks deal +13% damage
- Animal Handling pets' basic attacks deal +13% damage
Clever Trick 4
- Animal Handling pets' Clever Trick abilities deal +245 damage
- Animal Handling pets' Clever Trick abilities deal +245 damage
Feed Pet 8
- Feed Pet restores 140 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 140 Health (or Armor if Health is full) to your pet after a 20 second delay
- Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second
- Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second
- Animal Handling Healing +96
- Animal Handling Healing +96
Get It Off Me 8
- Get It Off Me increases your pet's Taunt an additional +280%
- Get It Off Me increases your pet's Taunt an additional +280%
- Get It Off Me restores 114 Armor to you
- Get It Off Me restores 114 Armor to you
- Get It Off Me heals you for 160 Health after a 15 second delay
- Get It Off Me heals you for 160 Health after a 15 second delay
Monstrous Rage 8
- Monstrous Rage boosts your Slashing attack damage +18% for 8 seconds
- Monstrous Rage boosts your Slashing attack damage +18% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +19% for 8 seconds
- Monstrous Rage boosts your Crushing attack damage +19% for 8 seconds
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113
Nimble Limbs 6
- Nimble Limbs heals your pet for 101 Health (or Armor if Health is full)
- Nimble Limbs heals your pet for 101 Health (or Armor if Health is full)
- Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
- Nimble Limbs gives pet +19% melee evasion for 30 seconds
Shrill Command 7
- Shrill Command deals +36% damage and hastens the current reuse timer of Clever Trick by 2 seconds
- Shrill Command deals +34% damage and shortens the current reuse time of Sic 'Em by 1 second
- Shrill Command Damage +42%
- Shrill Command Damage +42%
- Shrill Command deals +25% damage and reduces the target's Rage by -350
- Shrill Command deals +25% damage and reduces the target's Rage by -350
Sic 'Em 8
- When you use Sic Em, your sprint speed increases by +9 for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +85 damage for 10 seconds
- Sic Em boosts your pet's Slashing attacks (if any) +85 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +85 damage for 10 seconds
- Sic Em boosts your pet's Crushing attacks (if any) +85 damage for 10 seconds
- Sic Em gives both you and your pet +32 Accuracy for 10 seconds
- Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds
- Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds
- Sic 'Em restores 46 Health to both you and your pet
- Sic 'Em restores 46 Health to both you and your pet
Tame Bear
Tame Bee
Tame Big Cat
Tame Rat
That'll Do 9
- Animal Handling Healing +96
- Animal Handling Healing +96
- That'll Do restores 72 Health to your pet and 32 Power to you
- That'll Do restores 72 Health to your pet and 32 Power to you
Unnatural Wrath 5
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113
- Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113
- Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)
- Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)
- Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +144 damage per attack during that time
- Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +144 damage per attack during that time
- Unnatural Wrath grants your pet +51% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 160 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
Wild Endurance 6
- Wild Endurance heals your pet for 120 Health (or Armor if Health is full)
- Wild Endurance heals your pet for 120 Health (or Armor if Health is full)
- Wild Endurance gives your pet complete stun immunity and +8 Health/Armor healing per second for 15 seconds
- After using Wild Endurance, your next use of Feed Pet restores +120 Health/Armor
- After using Wild Endurance, your next use of Feed Pet restores +120 Health/Armor