Difference between revisions of "Priest/Treasure Effects:By Slot"
From Project: Gorgon Wiki
m (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413) |
m (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413) |
||
(12 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | <!-- Updated on November | + | <!-- Updated on November 17, 2022 from v374--> |
==<!--start-->Priest Slot List== | ==<!--start-->Priest Slot List== | ||
+ | <noinclude>[[Category:Treasure Effects By Slot]]</noinclude> | ||
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | <span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | ||
Line 83: | Line 84: | ||
<b><u>OffHand</u></b><br> | <b><u>OffHand</u></b><br> | ||
− | * Direct Fire Damage + | + | * Direct Fire Damage +100 when Priest is active<br> |
* When Castigate is used on an undead target, it has a 25% chance to deal +300 damage and stun the target<br> | * When Castigate is used on an undead target, it has a 25% chance to deal +300 damage and stun the target<br> | ||
* For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +35 Health<br> | * For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +35 Health<br> | ||
Line 109: | Line 110: | ||
<b><u>Ring</u></b><br> | <b><u>Ring</u></b><br> | ||
− | * Direct Fire Damage + | + | * Direct Fire Damage +100 when Priest is active<br> |
* Admonish makes the target 8% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)<br> | * Admonish makes the target 8% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)<br> | ||
* Castigate Damage +97<br> | * Castigate Damage +97<br> |
Latest revision as of 12:40, 18 November 2022
Priest Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Priest Base Damage +40%
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +12 (meaning you recover this Power every 5 seconds, in and out of combat)
- Admonish boosts your Priest Damage +16 for 10 seconds (this effect does not stack with itself)
- Mend Flesh Healing +74
- Corrupt Hate Damage +235
- Righteous Flame Direct Damage +53%
- Flamestrike Damage +330
- Triage Healing +45
- Remedy restores 66 Armor
- Invigorate Healing +76
Chest
- When Castigate is used on an undead target, it has a 25% chance to deal +300 damage and stun the target
- Exhilarate Healing +35
- Mend Flesh Armor Healing +110
- Unfetter restores 51 Power over 9 seconds
- Corrupt Hate Damage +90%
- Righteous Flame Direct Damage +153
- Flamestrike Damage +330
- Triage costs no Power to cast and restores +39 Health, but takes +1 second to channel
- Remedy restores 20 Armor and mitigates all damage over time by 8 per tick for 10 seconds
- Invigorate restores +22 Health, Armor, and Power
- Give Warmth boosts the target's fire damage-over-time by +10 per tick for 60 seconds
Legs
- Chance to Evade Bursts +36% when Priest is active
- Castigate deals Fire damage instead of Psychic, and deals +72% damage to Aberrations
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +35 Health
- Unfetter restores 51 Power over 9 seconds
- Corrupt Hate Damage +235
- Righteous Flame Direct Damage +153
- Flamestrike Damage +62%
- Triage restores 80 Health over 15 seconds
- Remedy costs -16 Power to cast, its reuse timer is -1 second, and it has a 25% chance to mend a broken bone in the target
- Give Warmth restores 63 Health and +17 Body Heat
Hands
- Chance to Evade Bursts +36% when Priest is active
- The maximum Power restored by Admonish increases +10
- Castigate Damage +47%
- Castigate boosts your Nice Attack Damage +96 for 8 seconds
- Exhilarate restores 64 Armor over 8 seconds
- Corrupt Hate causes the target to deal 288 Psychic damage to themselves the next time they use a Rage attack
- Relentless Hope Power Restoration +35
- Triage gives the target +26.5% Melee Evasion for 10 seconds
- Invigorate Healing +76
- Give Warmth causes the target's next attack to deal +208 damage if it is a Fire attack
Feet
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +12 (meaning you recover this Power every 5 seconds, in and out of combat)
- Castigate Damage +97
- Exhilarate restores 64 Armor over 8 seconds
- Mend Flesh Healing +74
- Unfetter boosts swim speed +3.2 m/s for 20 seconds
- Relentless Hope Power Restoration +35
- Righteous Flame deals +205 Fire damage over 10 seconds
- Flamestrike deals 475 Fire damage over 10 seconds
- Triage restores 80 Health over 15 seconds
- Invigorate Armor Healing +112
MainHand
- Castigate Damage +47%
- Exhilarate Healing +35
- Mend Flesh gives the target +11 mitigation against physical attacks for 12 seconds
- Unfetter boosts swim speed +3.2 m/s for 20 seconds
- Corrupt Hate Damage +90%
- Relentless Hope Armor Healing +85
- Righteous Flame deals +205 Fire damage over 10 seconds
- Remedy removes ongoing Fire effects (up to 33 dmg/sec)
- Invigorate Armor Healing +112
- Give Warmth causes the target's next attack to deal +208 damage if it is a Fire attack
OffHand
- Direct Fire Damage +100 when Priest is active
- When Castigate is used on an undead target, it has a 25% chance to deal +300 damage and stun the target
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +35 Health
- Mend Flesh Armor Healing +110
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.4 m/s for 20 seconds
- Corrupt Hate causes the target to deal 288 Psychic damage to themselves the next time they use a Rage attack
- Relentless Hope Armor Healing +85
- Flamestrike Damage +62%
- Triage gives the target +33% Burst Evasion for 10 seconds
- Remedy costs -16 Power to cast, its reuse timer is -1 second, and it has a 25% chance to mend a broken bone in the target
Necklace
- Priest Base Damage +40%
- The maximum Power restored by Admonish increases +10
- Castigate boosts your Nice Attack Damage +96 for 8 seconds
- Exhilarate, Triage, and Invigorate restore +47 Health if you haven't been attacked in the past 15 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.4 m/s for 20 seconds
- Relentless Hope Healing +54
- Flamestrike deals 475 Fire damage over 10 seconds
- Triage Healing +45
- Remedy restores 66 Armor
- Give Warmth restores 63 Health and +17 Body Heat
Ring
- Direct Fire Damage +100 when Priest is active
- Admonish makes the target 8% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Castigate Damage +97
- Exhilarate, Triage, and Invigorate restore +47 Health if you haven't been attacked in the past 15 seconds
- Mend Flesh gives the target +11 mitigation against physical attacks for 12 seconds
- Unfetter grants immunity to Knockback effects for 13 seconds
- Relentless Hope Healing +54
- Righteous Flame Direct Damage +53%
- Remedy restores 20 Armor and mitigates all damage over time by 8 per tick for 10 seconds
- Invigorate restores +22 Health, Armor, and Power
- Give Warmth boosts the target's fire damage-over-time by +10 per tick for 60 seconds