Difference between revisions of "Animal Handling/Treasure Effects:By Ability"

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<!-- Updated on January 19, 2020 from v332-->
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<!-- Updated on November 17, 2022 from v374-->
 
==<!--start-->Animal Handling Paired List==
 
==<!--start-->Animal Handling Paired List==
 +
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br>
 
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br>
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* Direct Piercing Damage +16% when Animal Handling is active<br>
 
* Direct Piercing Damage +16% when Animal Handling is active<br>
 
* Direct Electricity Damage +16% when Animal Handling is active<br>
 
* Direct Electricity Damage +16% when Animal Handling is active<br>
 +
* Direct Cold Damage +16% when Animal Handling is active<br>
 
<br>
 
<br>
 
<b><u>Call Living Stabled Pet</u></b><br>
 
<b><u>Call Living Stabled Pet</u></b><br>
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* Animal Handling pets have +151 Max Armor<br>
 
* Animal Handling pets have +151 Max Armor<br>
 
* Animal Handling pets have +151 Max Armor<br>
 
* Animal Handling pets have +151 Max Armor<br>
* Animal Handling pets deal +36 direct damage with each attack<br>
+
* Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage<br>
* Animal Handling pets deal +36 direct damage with each attack<br>
+
* Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage<br>
* Animal Handling pets deal +20% direct damage with each attack<br>
+
* Animal Handling pets' Sic 'Em attacks deal +16% damage<br>
* Animal Handling pets deal +20% direct damage with each attack<br>
+
* Animal Handling pets' Sic 'Em attacks deal +16% damage<br>
 
* Animal Handling pets' Sic 'Em abilities taunt +1200<br>
 
* Animal Handling pets' Sic 'Em abilities taunt +1200<br>
 
* Animal Handling pets' Sic 'Em abilities taunt +1200<br>
 
* Animal Handling pets' Sic 'Em abilities taunt +1200<br>
* Animal Handling pets have +64 Enthusiasm (which boosts XP earned and critical-hit chance)<br>
+
* Animal Handling pets deal +16% damage when they critically hit<br>
* Animal Handling pets have +64 Enthusiasm (which boosts XP earned and critical-hit chance)<br>
+
* Animal Handling pets deal +16% damage when they critically hit<br>
 
* Animal Handling pets taunt as if they did +160% additional damage<br>
 
* Animal Handling pets taunt as if they did +160% additional damage<br>
 
* Animal Handling pets taunt as if they did +160% additional damage<br>
 
* Animal Handling pets taunt as if they did +160% additional damage<br>
 
* Animal Handling pets taunt their opponents 32% less<br>
 
* Animal Handling pets taunt their opponents 32% less<br>
 
* Animal Handling pets taunt their opponents 32% less<br>
 
* Animal Handling pets taunt their opponents 32% less<br>
* Animal Handling pet attacks bypass 33 mitigation derived from armor<br>
+
* Animal Handling pets' damage-over-time effects (if any) deal +130% damage per tick<br>
* Animal Handling pet attacks bypass 33 mitigation derived from armor<br>
+
* Animal Handling pets' damage-over-time effects (if any) deal +130% damage per tick<br>
* Animal Handling pets gain +5 Armor Absorbency. (Normally they mitigate 1 point of damage for every 25 Armor remaining; this effect changes it to 1 for every 20 Armor.)<br>
+
* Animal Handling pets absorb some direct damage based on their remaining Armor (absorbing 0% when armor is empty, up to 20% when armor is full)<br>
 
* Animal Handling pets have +48% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)<br>
 
* Animal Handling pets have +48% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)<br>
 
* Animal Handling pets have +48% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)<br>
 
* Animal Handling pets have +48% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)<br>
* Animal Handling pets recover +24 Armor every five seconds (whether in combat or not)<br>
+
* Animal Handling pets recover +17 Armor every five seconds (whether in combat or not)<br>
* Animal Handling pets recover +24 Armor every five seconds (whether in combat or not)<br>
+
* Animal Handling pets recover +17 Armor every five seconds (whether in combat or not)<br>
* Animal Handling pets' healing abilities, if any, restore +27% health<br>
+
* Animal Handling pets' healing abilities, if any, restore +45% health<br>
* Animal Handling pets' healing abilities, if any, restore +27% health<br>
+
* Animal Handling pets' healing abilities, if any, restore +45% health<br>
* Animal Handling pets gain 16% melee evasion<br>
+
* Animal Handling pets' Clever Trick abilities deal +20% damage<br>
 +
* Animal Handling pets' Clever Trick abilities deal +20% damage<br>
 +
* For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage<br>
 +
* For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage<br>
 +
* For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage<br>
 +
* Animal Handling pets' basic attacks deal +13% damage<br>
 +
* Animal Handling pets' basic attacks deal +13% damage<br>
 
<br>
 
<br>
 
<b><u>Clever Trick 4</u></b><br>
 
<b><u>Clever Trick 4</u></b><br>
 +
* Animal Handling pets' Clever Trick abilities deal +245 damage<br>
 +
* Animal Handling pets' Clever Trick abilities deal +245 damage<br>
 
<br>
 
<br>
 
<b><u>Feed Pet 8</u></b><br>
 
<b><u>Feed Pet 8</u></b><br>
* Feed Pet restores 90 Health (or Armor if Health is full) to your pet after a 20 second delay<br>
+
* Feed Pet restores 140 Health (or Armor if Health is full) to your pet after a 20 second delay<br>
* Feed Pet restores 90 Health (or Armor if Health is full) to your pet after a 20 second delay<br>
+
* Feed Pet restores 140 Health (or Armor if Health is full) to your pet after a 20 second delay<br>
 
* Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second<br>
 
* Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second<br>
 
* Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second<br>
 
* Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second<br>
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<br>
 
<br>
 
<b><u>Get It Off Me 8</u></b><br>
 
<b><u>Get It Off Me 8</u></b><br>
* Get It Off Me boosts your pet's attacks taunt an additional +280%<br>
+
* Get It Off Me increases your pet's Taunt an additional +280%<br>
* Get It Off Me boosts your pet's attacks taunt an additional +280%<br>
+
* Get It Off Me increases your pet's Taunt an additional +280%<br>
 
* Get It Off Me restores 114 Armor to you<br>
 
* Get It Off Me restores 114 Armor to you<br>
 
* Get It Off Me restores 114 Armor to you<br>
 
* Get It Off Me restores 114 Armor to you<br>
* Get It Off Me heals you for 95 Health after a 15 second delay<br>
+
* Get It Off Me heals you for 160 Health after a 15 second delay<br>
* Get It Off Me heals you for 95 Health after a 15 second delay<br>
+
* Get It Off Me heals you for 160 Health after a 15 second delay<br>
 
<br>
 
<br>
 
<b><u>Monstrous Rage 8</u></b><br>
 
<b><u>Monstrous Rage 8</u></b><br>
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* Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br>
 
* Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br>
 
* Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br>
 
* Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br>
 +
* Nimble Limbs gives pet +19% melee evasion for 30 seconds<br>
 
<br>
 
<br>
 
<b><u>Shrill Command 7</u></b><br>
 
<b><u>Shrill Command 7</u></b><br>
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<b><u>Sic 'Em 8</u></b><br>
 
<b><u>Sic 'Em 8</u></b><br>
 
* When you use Sic Em, your sprint speed increases by +9 for 10 seconds<br>
 
* When you use Sic Em, your sprint speed increases by +9 for 10 seconds<br>
* Sic Em boosts your pet's Slashing attacks (if any) +26 damage for 10 seconds<br>
+
* Sic Em boosts your pet's Slashing attacks (if any) +85 damage for 10 seconds<br>
* Sic Em boosts your pet's Slashing attacks (if any) +26 damage for 10 seconds<br>
+
* Sic Em boosts your pet's Slashing attacks (if any) +85 damage for 10 seconds<br>
* Sic Em boosts your pet's Crushing attacks (if any) +26 damage for 10 seconds<br>
+
* Sic Em boosts your pet's Crushing attacks (if any) +85 damage for 10 seconds<br>
* Sic Em boosts your pet's Crushing attacks (if any) +26 damage for 10 seconds<br>
+
* Sic Em boosts your pet's Crushing attacks (if any) +85 damage for 10 seconds<br>
* Sic Em gives both you and your pet +32% Accuracy for 10 seconds<br>
+
* Sic Em gives both you and your pet +32 Accuracy for 10 seconds<br>
 
* Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds<br>
 
* Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds<br>
 
* Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds<br>
 
* Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds<br>
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* Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)<br>
 
* Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)<br>
 
* Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)<br>
 
* Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)<br>
* Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +54 damage per attack during that time<br>
+
* Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +144 damage per attack during that time<br>
* Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +54 damage per attack during that time<br>
+
* Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +144 damage per attack during that time<br>
 
* Unnatural Wrath grants your pet +51% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 160 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)<br>
 
* Unnatural Wrath grants your pet +51% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 160 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)<br>
 
<br>
 
<br>

Latest revision as of 12:42, 18 November 2022

Animal Handling Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Direct Piercing Damage +16% when Animal Handling is active
  • Direct Electricity Damage +16% when Animal Handling is active
  • Direct Cold Damage +16% when Animal Handling is active


Call Living Stabled Pet

  • Animal Handling pets have +118 Max Health
  • Animal Handling pets have +118 Max Health
  • Animal Handling pets have +151 Max Armor
  • Animal Handling pets have +151 Max Armor
  • Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage
  • Animal Handling pets' Sic 'Em and Clever Trick attacks deal +100 damage
  • Animal Handling pets' Sic 'Em attacks deal +16% damage
  • Animal Handling pets' Sic 'Em attacks deal +16% damage
  • Animal Handling pets' Sic 'Em abilities taunt +1200
  • Animal Handling pets' Sic 'Em abilities taunt +1200
  • Animal Handling pets deal +16% damage when they critically hit
  • Animal Handling pets deal +16% damage when they critically hit
  • Animal Handling pets taunt as if they did +160% additional damage
  • Animal Handling pets taunt as if they did +160% additional damage
  • Animal Handling pets taunt their opponents 32% less
  • Animal Handling pets taunt their opponents 32% less
  • Animal Handling pets' damage-over-time effects (if any) deal +130% damage per tick
  • Animal Handling pets' damage-over-time effects (if any) deal +130% damage per tick
  • Animal Handling pets absorb some direct damage based on their remaining Armor (absorbing 0% when armor is empty, up to 20% when armor is full)
  • Animal Handling pets have +48% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
  • Animal Handling pets have +48% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
  • Animal Handling pets recover +17 Armor every five seconds (whether in combat or not)
  • Animal Handling pets recover +17 Armor every five seconds (whether in combat or not)
  • Animal Handling pets' healing abilities, if any, restore +45% health
  • Animal Handling pets' healing abilities, if any, restore +45% health
  • Animal Handling pets' Clever Trick abilities deal +20% damage
  • Animal Handling pets' Clever Trick abilities deal +20% damage
  • For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
  • For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
  • For 17 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
  • Animal Handling pets' basic attacks deal +13% damage
  • Animal Handling pets' basic attacks deal +13% damage


Clever Trick 4

  • Animal Handling pets' Clever Trick abilities deal +245 damage
  • Animal Handling pets' Clever Trick abilities deal +245 damage


Feed Pet 8

  • Feed Pet restores 140 Health (or Armor if Health is full) to your pet after a 20 second delay
  • Feed Pet restores 140 Health (or Armor if Health is full) to your pet after a 20 second delay
  • Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second
  • Feed Pet restores 80 Armor to your pet and hastens the current reuse timer of Clever Trick by -4.5 second
  • Animal Handling Healing +96
  • Animal Handling Healing +96


Get It Off Me 8

  • Get It Off Me increases your pet's Taunt an additional +280%
  • Get It Off Me increases your pet's Taunt an additional +280%
  • Get It Off Me restores 114 Armor to you
  • Get It Off Me restores 114 Armor to you
  • Get It Off Me heals you for 160 Health after a 15 second delay
  • Get It Off Me heals you for 160 Health after a 15 second delay


Monstrous Rage 8

  • Monstrous Rage boosts your Slashing attack damage +18% for 8 seconds
  • Monstrous Rage boosts your Slashing attack damage +18% for 8 seconds
  • Monstrous Rage boosts your Crushing attack damage +19% for 8 seconds
  • Monstrous Rage boosts your Crushing attack damage +19% for 8 seconds
  • Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113
  • Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113


Nimble Limbs 6

  • Nimble Limbs heals your pet for 101 Health (or Armor if Health is full)
  • Nimble Limbs heals your pet for 101 Health (or Armor if Health is full)
  • Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
  • Nimble Limbs grants your pet +16 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
  • Nimble Limbs gives pet +19% melee evasion for 30 seconds


Shrill Command 7

  • Shrill Command deals +36% damage and hastens the current reuse timer of Clever Trick by 2 seconds
  • Shrill Command deals +34% damage and shortens the current reuse time of Sic 'Em by 1 second
  • Shrill Command Damage +42%
  • Shrill Command Damage +42%
  • Shrill Command deals +25% damage and reduces the target's Rage by -350
  • Shrill Command deals +25% damage and reduces the target's Rage by -350


Sic 'Em 8

  • When you use Sic Em, your sprint speed increases by +9 for 10 seconds
  • Sic Em boosts your pet's Slashing attacks (if any) +85 damage for 10 seconds
  • Sic Em boosts your pet's Slashing attacks (if any) +85 damage for 10 seconds
  • Sic Em boosts your pet's Crushing attacks (if any) +85 damage for 10 seconds
  • Sic Em boosts your pet's Crushing attacks (if any) +85 damage for 10 seconds
  • Sic Em gives both you and your pet +32 Accuracy for 10 seconds
  • Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds
  • Sic Em causes your pet's attacks to generate -221 Rage for 10 seconds
  • Sic 'Em restores 46 Health to both you and your pet
  • Sic 'Em restores 46 Health to both you and your pet


Tame Bear

Tame Bee

Tame Big Cat

Tame Rat

That'll Do 9

  • Animal Handling Healing +96
  • Animal Handling Healing +96
  • That'll Do restores 72 Health to your pet and 32 Power to you
  • That'll Do restores 72 Health to your pet and 32 Power to you


Unnatural Wrath 5

  • Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113
  • Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +113
  • Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)
  • Using Unnatural Wrath on your pet heals you for 38 Health (or Armor if Health is full)
  • Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +144 damage per attack during that time
  • Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +144 damage per attack during that time
  • Unnatural Wrath grants your pet +51% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 160 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)


Wild Endurance 6

  • Wild Endurance heals your pet for 120 Health (or Armor if Health is full)
  • Wild Endurance heals your pet for 120 Health (or Armor if Health is full)
  • Wild Endurance gives your pet complete stun immunity and +8 Health/Armor healing per second for 15 seconds
  • After using Wild Endurance, your next use of Feed Pet restores +120 Health/Armor
  • After using Wild Endurance, your next use of Feed Pet restores +120 Health/Armor