Difference between revisions of "Tether Soul"

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(Create ability page)
 
m (Create ability page)
 
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| description = Bestow a passive protection on nearby allied players (but not yourself). The first protected ally to die is resurrected, ending the spell.
 
| description = Bestow a passive protection on nearby allied players (but not yourself). The first protected ally to die is resurrected, ending the spell.
 
| level = 40
 
| level = 40
| power cost = 58
+
| power cost = 69
 
| reuse time = 900
 
| reuse time = 900
 
| range = 25 meters
 
| range = 25 meters
Line 20: Line 20:
 
| description = Bestow a passive protection on nearby allied players (but not yourself). The first protected ally to die is resurrected, ending the spell.
 
| description = Bestow a passive protection on nearby allied players (but not yourself). The first protected ally to die is resurrected, ending the spell.
 
| level = 64
 
| level = 64
| power cost = 74
+
| power cost = 91
 
| reuse time = 900
 
| reuse time = 900
 
| range = 25 meters
 
| range = 25 meters

Latest revision as of 17:34, 14 November 2020

Button Orange.png
Tether Soul
icon_3736.png
Description
Bestow a passive protection on nearby allied players (but not yourself). The first protected ally to die is resurrected, ending the spell.
Skill
Level
40
Damage
-
Power Cost
69
Reuse Time
900
Special
First ally to die will resurrect a few seconds after death with 50% of their Health and Power.
Keywords:


Button Orange.png
Tether Soul 2
icon_3736.png
Description
Bestow a passive protection on nearby allied players (but not yourself). The first protected ally to die is resurrected, ending the spell.
Skill
Level
64
Damage
-
Power Cost
91
Reuse Time
900
Special
First ally to die will resurrect a few seconds after death with 75% of their Health and Power.
Keywords: