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Mentalism/Treasure Effects

4 bytes added, 13:56, 3 October 2017
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Mentalism/Treasure Effects:By Ability]]
<!-- This table is from patch v287v288, July 21August 28, 2017 -->
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! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
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| || of Lingering Mindreaves || <b>Tier 14</b> - Mindreave deals +24 22 damage and deals Electricity damage instead of Psychic || Chest, Feet || {{Spoiler|
*; Tier 1
:Mindreave deals +2 damage and deals Electricity damage instead of Psychic
:Mindreave deals +20 damage and deals Electricity damage instead of Psychic
*; Tier 13
:Mindreave deals +21 damage and deals Electricity damage instead of Psychic
*; Tier 14
:Mindreave deals +22 damage and deals Electricity damage instead of Psychic
*; Tier 14
:Mindreave deals +24 damage and deals Electricity damage instead of Psychic
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|-
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|-
| || of Mind Shocks || <b>Tier 14</b> - Electrify, System Shock, and Panic Charge restore 25 26 Health after a 15 second delay || Feet || {{Spoiler|
*; Tier 1
:Electrify, System Shock, and Panic Charge restore 2 Health after a 15 second delay
:Electrify, System Shock, and Panic Charge restore 22 Health after a 15 second delay
*; Tier 13
:Electrify, System Shock, and Panic Charge restore 23 24 Health after a 15 second delay
*; Tier 14
:Electrify, System Shock, and Panic Charge restore 25 26 Health after a 15 second delay
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|-
| || of Unsuspecting Mindreaves || <b>Tier 14</b> - Mindreave Taunt -360 320 || Necklace || {{Spoiler|
*; Tier 1
:Mindreave Taunt -40
:Mindreave Taunt -260
*; Tier 13
:Mindreave Taunt -310290
*; Tier 14
:Mindreave Taunt -360320
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|-
| || || <b>Tier 14</b> - Agonize deals +425 375 Psychic damage over 10 seconds || Legs, Ring || {{Spoiler|
*; Tier 1
:Agonize deals +50 Psychic damage over 10 seconds
:Agonize deals +325 Psychic damage over 10 seconds
*; Tier 13
:Agonize deals +350 Psychic damage over 10 seconds
*; Tier 14
:Agonize deals +375 Psychic damage over 10 seconds
*; Tier 14
:Agonize deals +425 Psychic damage over 10 seconds
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|-
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|-
| || of System Shock || <b>Tier 14</b> - System Shock Damage +4439% || Legs, MainHand || {{Spoiler|
*; Tier 1
:System Shock Damage +10%
:System Shock Damage +32%
*; Tier 13
:System Shock Damage +3835%
*; Tier 14
:System Shock Damage +4439%
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|-
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|-
| || of Calming Shocks || <b>Tier 14</b> - System Shock deals +42 30 damage, generates no Rage, and reduces Rage by 290 || Legs, Ring || {{Spoiler|
*; Tier 1
:System Shock deals +2 damage, generates no Rage, and reduces Rage by 30
:System Shock deals +24 damage, generates no Rage, and reduces Rage by 250
*; Tier 13
:System Shock deals +33 27 damage, generates no Rage, and reduces Rage by 270
*; Tier 14
:System Shock deals +42 30 damage, generates no Rage, and reduces Rage by 290
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|-
| || || <b>Tier 14</b> - System Shock boosts the damage of your Signature Debuffs by +88 80 for 6 seconds || MainHand, Ring || {{Spoiler|
*; Tier 1
:System Shock boosts the damage of your Signature Debuffs by +5 for 6 seconds
:System Shock boosts the damage of your Signature Debuffs by +68 for 6 seconds
*; Tier 13
:System Shock boosts the damage of your Signature Debuffs by +78 74 for 6 seconds
*; Tier 14
:System Shock boosts the damage of your Signature Debuffs by +88 80 for 6 seconds
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|-
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|-
| || of Reinforced Reconstruction || <b>Tier 7</b> - Reconstruct restores +14 17 Health and causes the target to take 28 24 less damage from attacks for 10 seconds || Necklace, Head || {{Spoiler|
*; Tier 1
:Reconstruct restores +4 Health and causes the target to take 4 less damage from attacks for 10 seconds
:Reconstruct restores +12 Health and causes the target to take 24 less damage from attacks for 10 seconds
*; Tier 7
:Reconstruct restores +14 17 Health and causes the target to take 28 24 less damage from attacks for 10 seconds
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|-
| || of Mind Protection || <b>Tier 7</b> - Revitalize restores +16 18 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 10 seconds || Hands, Feet || {{Spoiler|
*; Tier 1
:Revitalize restores +3 Health and causes the target to take 5 less damage from Psychic and Nature attacks for 10 seconds
:Revitalize restores +10 Health and causes the target to take 25 less damage from Psychic and Nature attacks for 10 seconds
*; Tier 6
:Revitalize restores +12 14 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 10 seconds
*; Tier 7
:Revitalize restores +16 18 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 10 seconds
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|-
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|-
| || || <b>Tier 7</b> - Psi Health Wave grants all targets +27 25 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds || Head, Ring || {{Spoiler|
*; Tier 1
:Psi Health Wave grants all targets +6 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
:Psi Health Wave grants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
*; Tier 7
:Psi Health Wave grants all targets +27 25 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
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|-
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|-
| || of Waves of Instant Armor || <b>Tier 7</b> - Psi Health Wave and Psi Armor Wave instantly restore 60 64 armor to you || Legs, Necklace || {{Spoiler|
*; Tier 1
:Psi Health Wave and Psi Armor Wave instantly restore 12 armor to you
:Psi Health Wave and Psi Armor Wave instantly restore 52 armor to you
*; Tier 7
:Psi Health Wave and Psi Armor Wave instantly restore 60 64 armor to you
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|-
| || of Shielding Agony || <b>Tier 14</b> - Agonize deals +2018% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated). || Head || {{Spoiler|
*; Tier 1
:Agonize deals +3% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
:Agonize deals +14% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
*; Tier 13
:Agonize deals +1716% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
*; Tier 14
:Agonize deals +2018% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
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|-
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| || || <b>Tier 7</b> - Max Health +54 57 when Mentalism is active || Legs, OffHand || {{Spoiler|
*; Tier 1
:Max Health +12 when Mentalism is active
:Max Health +47 when Mentalism is active
*; Tier 7
:Max Health +54 57 when Mentalism is active
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|-
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|-
| || || <b>Tier 7</b> - Psi Adrenaline Wave increases all targets' Slashing damage +78% for 20 seconds || MainHand || {{Spoiler|
*; Tier 1
:Psi Adrenaline Wave increases all targets' Slashing damage +2% for 20 seconds
:Psi Adrenaline Wave increases all targets' Slashing damage +7% for 20 seconds
*; Tier 7
:Psi Adrenaline Wave increases all targets' Slashing damage +78% for 20 seconds
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|-
| || || <b>Tier 7</b> - Psi Adrenaline Wave increases all targets' Electricity damage +78% for 20 seconds || MainHand || {{Spoiler|
*; Tier 1
:Psi Adrenaline Wave increases all targets' Electricity damage +2% for 20 seconds
:Psi Adrenaline Wave increases all targets' Electricity damage +7% for 20 seconds
*; Tier 7
:Psi Adrenaline Wave increases all targets' Electricity damage +78% for 20 seconds
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|-
| || || <b>Tier 7</b> - Psi Adrenaline Wave increases all targets' Crushing damage +78% for 20 seconds || MainHand || {{Spoiler|
*; Tier 1
:Psi Adrenaline Wave increases all targets' Crushing damage +2% for 20 seconds
:Psi Adrenaline Wave increases all targets' Crushing damage +7% for 20 seconds
*; Tier 7
:Psi Adrenaline Wave increases all targets' Crushing damage +78% for 20 seconds
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|-
| || of Agonizing Feedback || <b>Tier 7</b> - Agonize deals +5860% damage and reuse timer is -11 seconds, but the ability deals 105 health damage to YOU || MainHand || {{Spoiler|
*; Tier 1
:Agonize deals +10% damage and reuse timer is -6 seconds, but the ability deals 15 health damage to YOU
:Agonize deals +50% damage and reuse timer is -11 seconds, but the ability deals 90 health damage to YOU
*; Tier 7
:Agonize deals +5860% damage and reuse timer is -11 seconds, but the ability deals 105 health damage to YOU
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|-
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|-
| || of System Shock || <b>Tier 14</b> - Panic Charge boosts the damage of all your attacks +17 20 for 20 seconds || Ring, OffHand || {{Spoiler|
*; Tier 1
:Panic Charge boosts the damage of all your attacks +2 for 20 seconds
:Panic Charge boosts the damage of all your attacks +17 for 20 seconds
*; Tier 13
:Panic Charge boosts the damage of all your attacks +17 18 for 20 seconds
*; Tier 14
:Panic Charge boosts the damage of all your attacks +17 20 for 20 seconds
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|-
| || of Panicked Healing || <b>Tier 14</b> - Panic Charge knocks all targets back and restores 58 64 armor to you || Feet, Head || {{Spoiler|
*; Tier 1
:Panic Charge knocks all targets back and restores 6 armor to you
:Panic Charge knocks all targets back and restores 50 armor to you
*; Tier 13
:Panic Charge knocks all targets back and restores 54 57 armor to you
*; Tier 14
:Panic Charge knocks all targets back and restores 58 64 armor to you
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|-
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|-
| || || <b>Tier 14</b> - Pain Bubble deals +70 damage and restores 40 50 armor to you || Chest, Hands || {{Spoiler|
*; Tier 1
:Pain Bubble deals +5 damage and restores 40 armor to you
:Pain Bubble deals +40 damage and restores 40 armor to you
*; Tier 9
:Pain Bubble deals +45 damage and restores 40 45 armor to you
*; Tier 10
:Pain Bubble deals +50 damage and restores 40 45 armor to you
*; Tier 11
:Pain Bubble deals +55 damage and restores 40 45 armor to you
*; Tier 12
:Pain Bubble deals +60 damage and restores 40 45 armor to you
*; Tier 13
:Pain Bubble deals +65 damage and restores 40 50 armor to you
*; Tier 14
:Pain Bubble deals +70 damage and restores 40 50 armor to you
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|-
| || of Calming Shocks || <b>Tier 14</b> - Electrify generates no rage and removes 900 1000 Rage || Necklace, Chest || {{Spoiler|
*; Tier 1
:Electrify generates no rage and removes 250 Rage
:Electrify generates no rage and removes 800 Rage
*; Tier 13
:Electrify generates no rage and removes 850 900 Rage
*; Tier 14
:Electrify generates no rage and removes 900 1000 Rage
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|-
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| || of Recharging Shocks || <b>Tier 14</b> - Electrify restores 36 35 power to you || Head || {{Spoiler|
*; Tier 1
:Electrify restores 3 power to you
:Electrify restores 30 power to you
*; Tier 13
:Electrify restores 33 32 power to you
*; Tier 14
:Electrify restores 36 35 power to you
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|-
| || of Painful Bubbles || <b>Tier 14</b> - Pain Bubble Damage +192 168 || Necklace, OffHand || {{Spoiler|
*; Tier 1
:Pain Bubble Damage +12
:Pain Bubble Damage +144
*; Tier 13
:Pain Bubble Damage +156
*; Tier 14
:Pain Bubble Damage +168
*; Tier 14
:Pain Bubble Damage +192
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| || of Bursting Bubbles || <b>Tier 14</b> - Pain Bubble increases the damage of your ranged attacks by 1312% for 10 seconds || Ring, Feet || {{Spoiler|
*; Tier 1
:Pain Bubble increases the damage of your ranged attacks by 1% for 10 seconds
:Pain Bubble increases the damage of your ranged attacks by 11% for 10 seconds
*; Tier 14
:Pain Bubble increases the damage of your ranged attacks by 1312% for 10 seconds
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|}
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