Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
|
of Priests |
Level 100 - Priest Base Damage +50% |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Priest Damage +5
- Priest Base Damage +10%
- Priest Base Damage +15%
- Priest Base Damage +20%
- Priest Base Damage +25%
- Priest Base Damage +30%
- Priest Base Damage +35%
- Priest Base Damage +40%
- Priest Base Damage +45%
- Priest Base Damage +50%
|
|
of Dodgy Priesting |
Level 100 - Chance to Evade Bursts +42% when Priest is active |
Uncommon |
Legs, Hands |
Click Expand to reveal
- Chance to Evade Bursts +15% when Priest is active
- Chance to Evade Bursts +18% when Priest is active
- Chance to Evade Bursts +21% when Priest is active
- Chance to Evade Bursts +24% when Priest is active
- Chance to Evade Bursts +27% when Priest is active
- Chance to Evade Bursts +30% when Priest is active
- Chance to Evade Bursts +33% when Priest is active
- Chance to Evade Bursts +36% when Priest is active
- Chance to Evade Bursts +39% when Priest is active
- Chance to Evade Bursts +42% when Priest is active
|
Pacifist's |
of Powerful Pacifism |
Level 100 - If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +14 (meaning you recover this Power every 5 seconds, in and out of combat) |
Uncommon |
Head, Feet |
Click Expand to reveal
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +5 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +6 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +7 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +8 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +9 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +10 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +11 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +12 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +13 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +14 (meaning you recover this Power every 5 seconds, in and out of combat)
|
|
|
Level 100 - Direct Fire Damage +124 when Priest is active |
Uncommon |
Ring, OffHand |
Click Expand to reveal
- Direct Fire Damage +10 when Priest is active
- Direct Fire Damage +16 when Priest is active
- Direct Fire Damage +22 when Priest is active
- Direct Fire Damage +28 when Priest is active
- Direct Fire Damage +34 when Priest is active
- Direct Fire Damage +40 when Priest is active
- Direct Fire Damage +46 when Priest is active
- Direct Fire Damage +52 when Priest is active
- Direct Fire Damage +58 when Priest is active
- Direct Fire Damage +64 when Priest is active
- Direct Fire Damage +70 when Priest is active
- Direct Fire Damage +76 when Priest is active
- Direct Fire Damage +82 when Priest is active
- Direct Fire Damage +88 when Priest is active
- Direct Fire Damage +94 when Priest is active
- Direct Fire Damage +100 when Priest is active
- Direct Fire Damage +106 when Priest is active
- Direct Fire Damage +112 when Priest is active
- Direct Fire Damage +118 when Priest is active
- Direct Fire Damage +124 when Priest is active
|
Admonisher's |
of Admonishment |
Level 100 - The maximum Power restored by Admonish increases +30 |
Uncommon |
Hands, Necklace |
Click Expand to reveal
- The maximum Power restored by Admonish increases +3
- The maximum Power restored by Admonish increases +6
- The maximum Power restored by Admonish increases +9
- The maximum Power restored by Admonish increases +12
- The maximum Power restored by Admonish increases +15
- The maximum Power restored by Admonish increases +18
- The maximum Power restored by Admonish increases +21
- The maximum Power restored by Admonish increases +24
- The maximum Power restored by Admonish increases +27
- The maximum Power restored by Admonish increases +30
|
|
|
Level 100 - Admonish boosts your Priest Damage +20 for 10 seconds (this effect does not stack with itself) |
Uncommon |
Head |
Click Expand to reveal
- Admonish boosts your Priest Damage +1 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +2 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +3 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +4 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +5 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +6 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +7 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +8 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +9 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +10 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +11 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +12 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +13 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +14 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +15 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +16 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +17 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +18 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +19 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +20 for 10 seconds (this effect does not stack with itself)
|
|
|
Level 100 - Admonish makes the target 10% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself) |
Rare |
Ring |
Click Expand to reveal
- Admonish makes the target 1% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 2% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 3% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 4% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 5% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 6% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 7% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 8% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 9% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 10% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
|
Castigator's |
of Castigation |
Level 100 - Castigate Damage +121 |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Castigate Damage +7
- Castigate Damage +13
- Castigate Damage +19
- Castigate Damage +25
- Castigate Damage +31
- Castigate Damage +37
- Castigate Damage +43
- Castigate Damage +49
- Castigate Damage +55
- Castigate Damage +61
- Castigate Damage +67
- Castigate Damage +73
- Castigate Damage +79
- Castigate Damage +85
- Castigate Damage +91
- Castigate Damage +97
- Castigate Damage +103
- Castigate Damage +109
- Castigate Damage +115
- Castigate Damage +121
|
Castigator's |
of Castigation |
Level 100 - Castigate Damage +56.99% |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Castigate Damage +9.5%
- Castigate Damage +12%
- Castigate Damage +14.5%
- Castigate Damage +17%
- Castigate Damage +19.5%
- Castigate Damage +22%
- Castigate Damage +24.5%
- Castigate Damage +27%
- Castigate Damage +29.5%
- Castigate Damage +32%
- Castigate Damage +34.49%
- Castigate Damage +37%
- Castigate Damage +39.5%
- Castigate Damage +42%
- Castigate Damage +44.5%
- Castigate Damage +47%
- Castigate Damage +49.5%
- Castigate Damage +52%
- Castigate Damage +54.5%
- Castigate Damage +56.99%
|
Castigator's |
of Castigation |
Level 100 - When Castigate is used on an undead target, it has a 25% chance to deal +380 damage and stun the target |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- When Castigate is used on an undead target, it has a 25% chance to stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +20 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +40 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +60 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +80 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +100 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +120 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +140 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +160 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +180 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +200 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +220 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +240 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +260 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +280 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +300 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +320 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +340 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +360 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +380 damage and stun the target
|
|
of Burning Heretics |
Level 100 - Castigate deals Fire damage instead of Psychic, and deals +88% damage to Aberrations |
Epic |
Legs |
Click Expand to reveal
- Castigate deals Fire damage instead of Psychic, and deals +12% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +16% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +20% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +24% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +28% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +32% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +36% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +40% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +44% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +48% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +52% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +56% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +60% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +64% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +68% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +72% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +76% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +80% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +84% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +88% damage to Aberrations
|
|
|
Level 100 - Castigate boosts your Nice Attack Damage +120 for 8 seconds |
Uncommon |
Hands, Necklace |
Click Expand to reveal
- Castigate boosts your Nice Attack Damage +6 for 8 seconds
- Castigate boosts your Nice Attack Damage +12 for 8 seconds
- Castigate boosts your Nice Attack Damage +18 for 8 seconds
- Castigate boosts your Nice Attack Damage +24 for 8 seconds
- Castigate boosts your Nice Attack Damage +30 for 8 seconds
- Castigate boosts your Nice Attack Damage +36 for 8 seconds
- Castigate boosts your Nice Attack Damage +42 for 8 seconds
- Castigate boosts your Nice Attack Damage +48 for 8 seconds
- Castigate boosts your Nice Attack Damage +54 for 8 seconds
- Castigate boosts your Nice Attack Damage +60 for 8 seconds
- Castigate boosts your Nice Attack Damage +66 for 8 seconds
- Castigate boosts your Nice Attack Damage +72 for 8 seconds
- Castigate boosts your Nice Attack Damage +78 for 8 seconds
- Castigate boosts your Nice Attack Damage +84 for 8 seconds
- Castigate boosts your Nice Attack Damage +90 for 8 seconds
- Castigate boosts your Nice Attack Damage +96 for 8 seconds
- Castigate boosts your Nice Attack Damage +102 for 8 seconds
- Castigate boosts your Nice Attack Damage +108 for 8 seconds
- Castigate boosts your Nice Attack Damage +114 for 8 seconds
- Castigate boosts your Nice Attack Damage +120 for 8 seconds
|
|
of Exhilaration |
Level 100 - Exhilarate Healing +43 |
Uncommon |
MainHand, Chest |
Click Expand to reveal
- Exhilarate Healing +5
- Exhilarate Healing +7
- Exhilarate Healing +9
- Exhilarate Healing +11
- Exhilarate Healing +13
- Exhilarate Healing +15
- Exhilarate Healing +17
- Exhilarate Healing +19
- Exhilarate Healing +21
- Exhilarate Healing +23
- Exhilarate Healing +25
- Exhilarate Healing +27
- Exhilarate Healing +29
- Exhilarate Healing +31
- Exhilarate Healing +33
- Exhilarate Healing +35
- Exhilarate Healing +37
- Exhilarate Healing +39
- Exhilarate Healing +41
- Exhilarate Healing +43
|
|
of Exhilaration |
Level 100 - For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +43 Health |
Uncommon |
OffHand, Legs |
Click Expand to reveal
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +5 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +7 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +9 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +11 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +13 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +15 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +17 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +19 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +21 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +23 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +25 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +27 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +29 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +31 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +33 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +35 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +37 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +39 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +41 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +43 Health
|
|
of Exhilaration |
Level 100 - Exhilarate restores 80 Armor over 8 seconds |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Exhilarate restores 4 Armor over 8 seconds
- Exhilarate restores 8 Armor over 8 seconds
- Exhilarate restores 12 Armor over 8 seconds
- Exhilarate restores 16 Armor over 8 seconds
- Exhilarate restores 20 Armor over 8 seconds
- Exhilarate restores 24 Armor over 8 seconds
- Exhilarate restores 28 Armor over 8 seconds
- Exhilarate restores 32 Armor over 8 seconds
- Exhilarate restores 36 Armor over 8 seconds
- Exhilarate restores 40 Armor over 8 seconds
- Exhilarate restores 44 Armor over 8 seconds
- Exhilarate restores 48 Armor over 8 seconds
- Exhilarate restores 52 Armor over 8 seconds
- Exhilarate restores 56 Armor over 8 seconds
- Exhilarate restores 60 Armor over 8 seconds
- Exhilarate restores 64 Armor over 8 seconds
- Exhilarate restores 68 Armor over 8 seconds
- Exhilarate restores 72 Armor over 8 seconds
- Exhilarate restores 76 Armor over 8 seconds
- Exhilarate restores 80 Armor over 8 seconds
|
|
of Enhanced Care |
Level 100 - Exhilarate, Triage, and Invigorate restore +59 Health if you haven't been attacked in the past 15 seconds |
Uncommon |
Necklace, Ring |
Click Expand to reveal
- Exhilarate, Triage, and Invigorate restore +5 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +11 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +17 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +23 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +29 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +35 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +47 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +53 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +59 Health if you haven't been attacked in the past 15 seconds
|
|
|
Level 100 - Mend Flesh Healing +90 |
Uncommon |
Head, Feet |
Click Expand to reveal
- Mend Flesh Healing +14
- Mend Flesh Healing +18
- Mend Flesh Healing +22
- Mend Flesh Healing +26
- Mend Flesh Healing +30
- Mend Flesh Healing +34
- Mend Flesh Healing +38
- Mend Flesh Healing +42
- Mend Flesh Healing +46
- Mend Flesh Healing +50
- Mend Flesh Healing +54
- Mend Flesh Healing +58
- Mend Flesh Healing +62
- Mend Flesh Healing +66
- Mend Flesh Healing +70
- Mend Flesh Healing +74
- Mend Flesh Healing +78
- Mend Flesh Healing +82
- Mend Flesh Healing +86
- Mend Flesh Healing +90
|
|
|
Level 100 - Mend Flesh Armor Healing +134 |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Mend Flesh Armor Healing +30
- Mend Flesh Armor Healing +35
- Mend Flesh Armor Healing +40
- Mend Flesh Armor Healing +45
- Mend Flesh Armor Healing +50
- Mend Flesh Armor Healing +55
- Mend Flesh Armor Healing +60
- Mend Flesh Armor Healing +65
- Mend Flesh Armor Healing +70
- Mend Flesh Armor Healing +75
- Mend Flesh Armor Healing +80
- Mend Flesh Armor Healing +86
- Mend Flesh Armor Healing +92
- Mend Flesh Armor Healing +98
- Mend Flesh Armor Healing +104
- Mend Flesh Armor Healing +110
- Mend Flesh Armor Healing +116
- Mend Flesh Armor Healing +122
- Mend Flesh Armor Healing +128
- Mend Flesh Armor Healing +134
|
|
|
Level 100 - Mend Flesh gives the target +13 mitigation against physical attacks for 12 seconds |
Epic |
MainHand, Ring |
Click Expand to reveal
- Mend Flesh gives the target +3 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +4 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +5 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +6 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +7 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +8 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +10 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +11 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +12 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +13 mitigation against physical attacks for 12 seconds
|
Unfettered |
of Freedom |
Level 100 - Unfetter grants immunity to Knockback effects for 15 seconds |
Epic |
Ring |
Click Expand to reveal
- Unfetter grants immunity to Knockback effects for 6 seconds
- Unfetter grants immunity to Knockback effects for 7 seconds
- Unfetter grants immunity to Knockback effects for 8 seconds
- Unfetter grants immunity to Knockback effects for 9 seconds
- Unfetter grants immunity to Knockback effects for 10 seconds
- Unfetter grants immunity to Knockback effects for 11 seconds
- Unfetter grants immunity to Knockback effects for 12 seconds
- Unfetter grants immunity to Knockback effects for 13 seconds
- Unfetter grants immunity to Knockback effects for 14 seconds
- Unfetter grants immunity to Knockback effects for 15 seconds
|
Free-Flying |
of Boundless Skies |
Level 100 - Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +3 m/s for 20 seconds |
Epic |
Necklace, OffHand |
Click Expand to reveal
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +0.3 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +0.6 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +0.9 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +1.2 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +1.5 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +1.8 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.1 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.4 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.7 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +3 m/s for 20 seconds
|
Swimmer's |
|
Level 100 - Unfetter boosts swim speed +4 m/s for 20 seconds |
Uncommon |
MainHand, Feet |
Click Expand to reveal
- Unfetter boosts swim speed +0.4 m/s for 20 seconds
- Unfetter boosts swim speed +0.8 m/s for 20 seconds
- Unfetter boosts swim speed +1.2 m/s for 20 seconds
- Unfetter boosts swim speed +1.6 m/s for 20 seconds
- Unfetter boosts swim speed +2 m/s for 20 seconds
- Unfetter boosts swim speed +2.4 m/s for 20 seconds
- Unfetter boosts swim speed +2.8 m/s for 20 seconds
- Unfetter boosts swim speed +3.2 m/s for 20 seconds
- Unfetter boosts swim speed +3.6 m/s for 20 seconds
- Unfetter boosts swim speed +4 m/s for 20 seconds
|
|
of Unfettered Power |
Level 100 - Unfetter restores 108 Power over 9 seconds |
Uncommon |
Chest, Legs |
Click Expand to reveal
- Unfetter restores 6 Power over 9 seconds
- Unfetter restores 9 Power over 9 seconds
- Unfetter restores 12 Power over 9 seconds
- Unfetter restores 15 Power over 9 seconds
- Unfetter restores 18 Power over 9 seconds
- Unfetter restores 24 Power over 9 seconds
- Unfetter restores 30 Power over 9 seconds
- Unfetter restores 36 Power over 9 seconds
- Unfetter restores 42 Power over 9 seconds
- Unfetter restores 48 Power over 9 seconds
- Unfetter restores 54 Power over 9 seconds
- Unfetter restores 60 Power over 9 seconds
- Unfetter restores 66 Power over 9 seconds
- Unfetter restores 72 Power over 9 seconds
- Unfetter restores 78 Power over 9 seconds
- Unfetter restores 84 Power over 9 seconds
- Unfetter restores 90 Power over 9 seconds
- Unfetter restores 96 Power over 9 seconds
- Unfetter restores 102 Power over 9 seconds
- Unfetter restores 108 Power over 9 seconds
|
|
of Corrupted Hate |
Level 100 - Corrupt Hate Damage +291 |
Uncommon |
Head, Legs |
Click Expand to reveal
- Corrupt Hate Damage +25
- Corrupt Hate Damage +39
- Corrupt Hate Damage +53
- Corrupt Hate Damage +67
- Corrupt Hate Damage +81
- Corrupt Hate Damage +95
- Corrupt Hate Damage +109
- Corrupt Hate Damage +123
- Corrupt Hate Damage +137
- Corrupt Hate Damage +151
- Corrupt Hate Damage +165
- Corrupt Hate Damage +179
- Corrupt Hate Damage +193
- Corrupt Hate Damage +207
- Corrupt Hate Damage +221
- Corrupt Hate Damage +235
- Corrupt Hate Damage +249
- Corrupt Hate Damage +263
- Corrupt Hate Damage +277
- Corrupt Hate Damage +291
|
|
of Corrupted Hate |
Level 100 - Corrupt Hate Damage +110% |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Corrupt Hate Damage +15%
- Corrupt Hate Damage +20%
- Corrupt Hate Damage +25%
- Corrupt Hate Damage +30%
- Corrupt Hate Damage +35%
- Corrupt Hate Damage +40%
- Corrupt Hate Damage +45%
- Corrupt Hate Damage +50%
- Corrupt Hate Damage +55%
- Corrupt Hate Damage +60%
- Corrupt Hate Damage +65%
- Corrupt Hate Damage +70%
- Corrupt Hate Damage +75%
- Corrupt Hate Damage +80%
- Corrupt Hate Damage +85%
- Corrupt Hate Damage +90%
- Corrupt Hate Damage +95%
- Corrupt Hate Damage +100%
- Corrupt Hate Damage +105%
- Corrupt Hate Damage +110%
|
|
of Self-Hate |
Level 100 - Corrupt Hate causes the target to deal 360 Psychic damage to themselves the next time they use a Rage attack |
Uncommon |
OffHand, Hands |
Click Expand to reveal
- Corrupt Hate causes the target to deal 18 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 36 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 54 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 72 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 90 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 108 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 126 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 144 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 162 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 180 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 198 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 216 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 234 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 252 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 270 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 288 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 306 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 324 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 342 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 360 Psychic damage to themselves the next time they use a Rage attack
|
|
of Relentless Hope |
Level 100 - Relentless Hope Healing +73 |
Uncommon |
Necklace, Ring |
Click Expand to reveal
- Relentless Hope Healing +9
- Relentless Hope Healing +12
- Relentless Hope Healing +15
- Relentless Hope Healing +18
- Relentless Hope Healing +21
- Relentless Hope Healing +24
- Relentless Hope Healing +27
- Relentless Hope Healing +30
- Relentless Hope Healing +33
- Relentless Hope Healing +36
- Relentless Hope Healing +39
- Relentless Hope Healing +42
- Relentless Hope Healing +45
- Relentless Hope Healing +49
- Relentless Hope Healing +53
- Relentless Hope Healing +57
- Relentless Hope Healing +61
- Relentless Hope Healing +65
- Relentless Hope Healing +69
- Relentless Hope Healing +73
|
|
of Relentless Hope |
Level 100 - Relentless Hope Power Restoration +69 |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Relentless Hope Power Restoration +12
- Relentless Hope Power Restoration +15
- Relentless Hope Power Restoration +18
- Relentless Hope Power Restoration +21
- Relentless Hope Power Restoration +24
- Relentless Hope Power Restoration +27
- Relentless Hope Power Restoration +30
- Relentless Hope Power Restoration +33
- Relentless Hope Power Restoration +36
- Relentless Hope Power Restoration +39
- Relentless Hope Power Restoration +42
- Relentless Hope Power Restoration +45
- Relentless Hope Power Restoration +48
- Relentless Hope Power Restoration +51
- Relentless Hope Power Restoration +54
- Relentless Hope Power Restoration +57
- Relentless Hope Power Restoration +60
- Relentless Hope Power Restoration +63
- Relentless Hope Power Restoration +66
- Relentless Hope Power Restoration +69
|
|
of Relentless Hope |
Level 100 - Relentless Hope Armor Healing +105 |
Uncommon |
MainHand, OffHand |
Click Expand to reveal
- Relentless Hope Armor Healing +10
- Relentless Hope Armor Healing +15
- Relentless Hope Armor Healing +20
- Relentless Hope Armor Healing +25
- Relentless Hope Armor Healing +30
- Relentless Hope Armor Healing +35
- Relentless Hope Armor Healing +40
- Relentless Hope Armor Healing +45
- Relentless Hope Armor Healing +50
- Relentless Hope Armor Healing +55
- Relentless Hope Armor Healing +60
- Relentless Hope Armor Healing +65
- Relentless Hope Armor Healing +70
- Relentless Hope Armor Healing +75
- Relentless Hope Armor Healing +80
- Relentless Hope Armor Healing +85
- Relentless Hope Armor Healing +90
- Relentless Hope Armor Healing +95
- Relentless Hope Armor Healing +100
- Relentless Hope Armor Healing +105
|
Righteous |
of Righteous Flame |
Level 100 - Righteous Flame Direct Damage +189 |
Uncommon |
Chest, Legs |
Click Expand to reveal
- Righteous Flame Direct Damage +18
- Righteous Flame Direct Damage +27
- Righteous Flame Direct Damage +36
- Righteous Flame Direct Damage +45
- Righteous Flame Direct Damage +54
- Righteous Flame Direct Damage +63
- Righteous Flame Direct Damage +72
- Righteous Flame Direct Damage +81
- Righteous Flame Direct Damage +90
- Righteous Flame Direct Damage +99
- Righteous Flame Direct Damage +108
- Righteous Flame Direct Damage +117
- Righteous Flame Direct Damage +126
- Righteous Flame Direct Damage +135
- Righteous Flame Direct Damage +144
- Righteous Flame Direct Damage +153
- Righteous Flame Direct Damage +162
- Righteous Flame Direct Damage +171
- Righteous Flame Direct Damage +180
- Righteous Flame Direct Damage +189
|
Righteous |
of Righteous Flame |
Level 100 - Righteous Flame Direct Damage +68.99% |
Uncommon |
Head, Ring |
Click Expand to reveal
- Righteous Flame Direct Damage +4%
- Righteous Flame Direct Damage +7%
- Righteous Flame Direct Damage +10%
- Righteous Flame Direct Damage +13%
- Righteous Flame Direct Damage +16%
- Righteous Flame Direct Damage +19%
- Righteous Flame Direct Damage +22%
- Righteous Flame Direct Damage +25%
- Righteous Flame Direct Damage +28%
- Righteous Flame Direct Damage +31%
- Righteous Flame Direct Damage +34%
- Righteous Flame Direct Damage +37%
- Righteous Flame Direct Damage +41%
- Righteous Flame Direct Damage +45%
- Righteous Flame Direct Damage +49%
- Righteous Flame Direct Damage +53%
- Righteous Flame Direct Damage +56.99%
- Righteous Flame Direct Damage +61%
- Righteous Flame Direct Damage +65%
- Righteous Flame Direct Damage +68.99%
|
|
|
Level 100 - Righteous Flame deals +245 Fire damage over 10 seconds |
Uncommon |
Feet, MainHand |
Click Expand to reveal
- Righteous Flame deals +55 Fire damage over 10 seconds
- Righteous Flame deals +65 Fire damage over 10 seconds
- Righteous Flame deals +75 Fire damage over 10 seconds
- Righteous Flame deals +85 Fire damage over 10 seconds
- Righteous Flame deals +95 Fire damage over 10 seconds
- Righteous Flame deals +105 Fire damage over 10 seconds
- Righteous Flame deals +115 Fire damage over 10 seconds
- Righteous Flame deals +125 Fire damage over 10 seconds
- Righteous Flame deals +135 Fire damage over 10 seconds
- Righteous Flame deals +145 Fire damage over 10 seconds
- Righteous Flame deals +155 Fire damage over 10 seconds
- Righteous Flame deals +165 Fire damage over 10 seconds
- Righteous Flame deals +175 Fire damage over 10 seconds
- Righteous Flame deals +185 Fire damage over 10 seconds
- Righteous Flame deals +195 Fire damage over 10 seconds
- Righteous Flame deals +205 Fire damage over 10 seconds
- Righteous Flame deals +215 Fire damage over 10 seconds
- Righteous Flame deals +225 Fire damage over 10 seconds
- Righteous Flame deals +235 Fire damage over 10 seconds
- Righteous Flame deals +245 Fire damage over 10 seconds
|
|
|
Level 100 - Flamestrike Damage +410 |
Uncommon |
Head, Chest |
Click Expand to reveal
- Flamestrike Damage +30
- Flamestrike Damage +50
- Flamestrike Damage +70
- Flamestrike Damage +90
- Flamestrike Damage +110
- Flamestrike Damage +130
- Flamestrike Damage +150
- Flamestrike Damage +170
- Flamestrike Damage +190
- Flamestrike Damage +210
- Flamestrike Damage +230
- Flamestrike Damage +250
- Flamestrike Damage +270
- Flamestrike Damage +290
- Flamestrike Damage +310
- Flamestrike Damage +330
- Flamestrike Damage +350
- Flamestrike Damage +370
- Flamestrike Damage +390
- Flamestrike Damage +410
|
|
|
Level 100 - Flamestrike Damage +78% |
Uncommon |
OffHand, Legs |
Click Expand to reveal
- Flamestrike Damage +13%
- Flamestrike Damage +16%
- Flamestrike Damage +19%
- Flamestrike Damage +22%
- Flamestrike Damage +25%
- Flamestrike Damage +28%
- Flamestrike Damage +31%
- Flamestrike Damage +34%
- Flamestrike Damage +37%
- Flamestrike Damage +40%
- Flamestrike Damage +43%
- Flamestrike Damage +46%
- Flamestrike Damage +50%
- Flamestrike Damage +54%
- Flamestrike Damage +58%
- Flamestrike Damage +62%
- Flamestrike Damage +66%
- Flamestrike Damage +70%
- Flamestrike Damage +74%
- Flamestrike Damage +78%
|
|
|
Level 100 - Flamestrike deals 575 Fire damage over 10 seconds |
Uncommon |
Feet, Necklace |
Click Expand to reveal
- Flamestrike deals 100 Fire damage over 10 seconds
- Flamestrike deals 125 Fire damage over 10 seconds
- Flamestrike deals 150 Fire damage over 10 seconds
- Flamestrike deals 175 Fire damage over 10 seconds
- Flamestrike deals 200 Fire damage over 10 seconds
- Flamestrike deals 225 Fire damage over 10 seconds
- Flamestrike deals 250 Fire damage over 10 seconds
- Flamestrike deals 275 Fire damage over 10 seconds
- Flamestrike deals 300 Fire damage over 10 seconds
- Flamestrike deals 325 Fire damage over 10 seconds
- Flamestrike deals 350 Fire damage over 10 seconds
- Flamestrike deals 375 Fire damage over 10 seconds
- Flamestrike deals 400 Fire damage over 10 seconds
- Flamestrike deals 425 Fire damage over 10 seconds
- Flamestrike deals 450 Fire damage over 10 seconds
- Flamestrike deals 475 Fire damage over 10 seconds
- Flamestrike deals 500 Fire damage over 10 seconds
- Flamestrike deals 525 Fire damage over 10 seconds
- Flamestrike deals 550 Fire damage over 10 seconds
- Flamestrike deals 575 Fire damage over 10 seconds
|
|
of Triaging |
Level 100 - Triage Healing +57 |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Triage Healing +11
- Triage Healing +13
- Triage Healing +15
- Triage Healing +17
- Triage Healing +19
- Triage Healing +21
- Triage Healing +23
- Triage Healing +25
- Triage Healing +27
- Triage Healing +29
- Triage Healing +31
- Triage Healing +33
- Triage Healing +36
- Triage Healing +39
- Triage Healing +42
- Triage Healing +45
- Triage Healing +48
- Triage Healing +51
- Triage Healing +54
- Triage Healing +57
|
|
of Evasive Medicine |
Level 100 - Triage gives the target +32.5% Melee Evasion for 10 seconds |
Epic |
Hands |
Click Expand to reveal
- Triage gives the target +4% Melee Evasion for 10 seconds
- Triage gives the target +5.5% Melee Evasion for 10 seconds
- Triage gives the target +7% Melee Evasion for 10 seconds
- Triage gives the target +8.5% Melee Evasion for 10 seconds
- Triage gives the target +10% Melee Evasion for 10 seconds
- Triage gives the target +11.5% Melee Evasion for 10 seconds
- Triage gives the target +13% Melee Evasion for 10 seconds
- Triage gives the target +14.5% Melee Evasion for 10 seconds
- Triage gives the target +16% Melee Evasion for 10 seconds
- Triage gives the target +17.5% Melee Evasion for 10 seconds
- Triage gives the target +19% Melee Evasion for 10 seconds
- Triage gives the target +20.5% Melee Evasion for 10 seconds
- Triage gives the target +22% Melee Evasion for 10 seconds
- Triage gives the target +23.5% Melee Evasion for 10 seconds
- Triage gives the target +25% Melee Evasion for 10 seconds
- Triage gives the target +26.5% Melee Evasion for 10 seconds
- Triage gives the target +28% Melee Evasion for 10 seconds
- Triage gives the target +29.5% Melee Evasion for 10 seconds
- Triage gives the target +31% Melee Evasion for 10 seconds
- Triage gives the target +32.5% Melee Evasion for 10 seconds
|
|
of Evasive Medicine |
Level 100 - Triage gives the target +41% Burst Evasion for 10 seconds |
Uncommon |
OffHand |
Click Expand to reveal
- Triage gives the target +3% Burst Evasion for 10 seconds
- Triage gives the target +5% Burst Evasion for 10 seconds
- Triage gives the target +7% Burst Evasion for 10 seconds
- Triage gives the target +9% Burst Evasion for 10 seconds
- Triage gives the target +11% Burst Evasion for 10 seconds
- Triage gives the target +13% Burst Evasion for 10 seconds
- Triage gives the target +15% Burst Evasion for 10 seconds
- Triage gives the target +17% Burst Evasion for 10 seconds
- Triage gives the target +19% Burst Evasion for 10 seconds
- Triage gives the target +21% Burst Evasion for 10 seconds
- Triage gives the target +23% Burst Evasion for 10 seconds
- Triage gives the target +25% Burst Evasion for 10 seconds
- Triage gives the target +27% Burst Evasion for 10 seconds
- Triage gives the target +29% Burst Evasion for 10 seconds
- Triage gives the target +31% Burst Evasion for 10 seconds
- Triage gives the target +33% Burst Evasion for 10 seconds
- Triage gives the target +35% Burst Evasion for 10 seconds
- Triage gives the target +37% Burst Evasion for 10 seconds
- Triage gives the target +39% Burst Evasion for 10 seconds
- Triage gives the target +41% Burst Evasion for 10 seconds
|
Careful |
of Careful Triaging |
Level 100 - Triage costs no Power to cast and restores +51 Health, but takes +1 second to channel |
Uncommon |
Chest |
Click Expand to reveal
- Triage costs no Power to cast and restores +5 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +7 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +9 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +11 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +13 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +15 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +17 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +19 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +21 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +23 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +25 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +27 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +30 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +33 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +36 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +39 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +42 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +45 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +48 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +51 Health, but takes +1 second to channel
|
|
of Recuperative Care |
Level 100 - Triage restores 100 Health over 15 seconds |
Uncommon |
Legs, Feet |
Click Expand to reveal
- Triage restores 5 Health over 15 seconds
- Triage restores 10 Health over 15 seconds
- Triage restores 15 Health over 15 seconds
- Triage restores 20 Health over 15 seconds
- Triage restores 25 Health over 15 seconds
- Triage restores 30 Health over 15 seconds
- Triage restores 35 Health over 15 seconds
- Triage restores 40 Health over 15 seconds
- Triage restores 45 Health over 15 seconds
- Triage restores 50 Health over 15 seconds
- Triage restores 55 Health over 15 seconds
- Triage restores 60 Health over 15 seconds
- Triage restores 65 Health over 15 seconds
- Triage restores 70 Health over 15 seconds
- Triage restores 75 Health over 15 seconds
- Triage restores 80 Health over 15 seconds
- Triage restores 85 Health over 15 seconds
- Triage restores 90 Health over 15 seconds
- Triage restores 95 Health over 15 seconds
- Triage restores 100 Health over 15 seconds
|
|
of Fire Suppression |
Level 100 - Remedy removes ongoing Fire effects (up to 41 dmg/sec) |
Uncommon |
MainHand |
Click Expand to reveal
- Remedy removes ongoing Fire effects (up to 3 dmg/sec)
- Remedy removes ongoing Fire effects (up to 5 dmg/sec)
- Remedy removes ongoing Fire effects (up to 7 dmg/sec)
- Remedy removes ongoing Fire effects (up to 9 dmg/sec)
- Remedy removes ongoing Fire effects (up to 11 dmg/sec)
- Remedy removes ongoing Fire effects (up to 13 dmg/sec)
- Remedy removes ongoing Fire effects (up to 15 dmg/sec)
- Remedy removes ongoing Fire effects (up to 17 dmg/sec)
- Remedy removes ongoing Fire effects (up to 19 dmg/sec)
- Remedy removes ongoing Fire effects (up to 21 dmg/sec)
- Remedy removes ongoing Fire effects (up to 23 dmg/sec)
- Remedy removes ongoing Fire effects (up to 25 dmg/sec)
- Remedy removes ongoing Fire effects (up to 27 dmg/sec)
- Remedy removes ongoing Fire effects (up to 29 dmg/sec)
- Remedy removes ongoing Fire effects (up to 31 dmg/sec)
- Remedy removes ongoing Fire effects (up to 33 dmg/sec)
- Remedy removes ongoing Fire effects (up to 35 dmg/sec)
- Remedy removes ongoing Fire effects (up to 37 dmg/sec)
- Remedy removes ongoing Fire effects (up to 39 dmg/sec)
- Remedy removes ongoing Fire effects (up to 41 dmg/sec)
|
|
of Fire Suppression |
Level 100 - Remedy restores 82 Armor |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Remedy restores 6 Armor
- Remedy restores 10 Armor
- Remedy restores 14 Armor
- Remedy restores 18 Armor
- Remedy restores 22 Armor
- Remedy restores 26 Armor
- Remedy restores 30 Armor
- Remedy restores 34 Armor
- Remedy restores 38 Armor
- Remedy restores 42 Armor
- Remedy restores 46 Armor
- Remedy restores 50 Armor
- Remedy restores 54 Armor
- Remedy restores 58 Armor
- Remedy restores 62 Armor
- Remedy restores 66 Armor
- Remedy restores 70 Armor
- Remedy restores 74 Armor
- Remedy restores 78 Armor
- Remedy restores 82 Armor
|
|
of Remedies |
Level 100 - Remedy restores 24 Armor and mitigates all damage over time by 8 per tick for 10 seconds |
Epic |
Chest, Ring |
Click Expand to reveal
- Remedy restores 5 Armor and mitigates all damage over time by 1 per tick for 10 seconds
- Remedy restores 6 Armor and mitigates all damage over time by 1 per tick for 10 seconds
- Remedy restores 7 Armor and mitigates all damage over time by 2 per tick for 10 seconds
- Remedy restores 8 Armor and mitigates all damage over time by 2 per tick for 10 seconds
- Remedy restores 9 Armor and mitigates all damage over time by 3 per tick for 10 seconds
- Remedy restores 10 Armor and mitigates all damage over time by 3 per tick for 10 seconds
- Remedy restores 11 Armor and mitigates all damage over time by 4 per tick for 10 seconds
- Remedy restores 12 Armor and mitigates all damage over time by 4 per tick for 10 seconds
- Remedy restores 13 Armor and mitigates all damage over time by 5 per tick for 10 seconds
- Remedy restores 14 Armor and mitigates all damage over time by 5 per tick for 10 seconds
- Remedy restores 15 Armor and mitigates all damage over time by 6 per tick for 10 seconds
- Remedy restores 16 Armor and mitigates all damage over time by 6 per tick for 10 seconds
- Remedy restores 17 Armor and mitigates all damage over time by 7 per tick for 10 seconds
- Remedy restores 18 Armor and mitigates all damage over time by 7 per tick for 10 seconds
- Remedy restores 19 Armor and mitigates all damage over time by 8 per tick for 10 seconds
- Remedy restores 20 Armor and mitigates all damage over time by 8 per tick for 10 seconds
- Remedy restores 21 Armor and mitigates all damage over time by 7 per tick for 10 seconds
- Remedy restores 22 Armor and mitigates all damage over time by 7 per tick for 10 seconds
- Remedy restores 23 Armor and mitigates all damage over time by 8 per tick for 10 seconds
- Remedy restores 24 Armor and mitigates all damage over time by 8 per tick for 10 seconds
|
|
of Fast-Acting Remedies |
Level 100 - Remedy costs -28 Power to cast, its reuse timer is -1 second, and it has a 47% chance to mend a broken bone in the target |
Epic |
Legs, OffHand |
Click Expand to reveal
- Remedy costs -1 Power to cast, its reuse timer is -1 second, and it has a 10% chance to mend a broken bone in the target
- Remedy costs -2 Power to cast, its reuse timer is -1 second, and it has a 11% chance to mend a broken bone in the target
- Remedy costs -3 Power to cast, its reuse timer is -1 second, and it has a 13% chance to mend a broken bone in the target
- Remedy costs -4 Power to cast, its reuse timer is -1 second, and it has a 15% chance to mend a broken bone in the target
- Remedy costs -5 Power to cast, its reuse timer is -1 second, and it has a 17% chance to mend a broken bone in the target
- Remedy costs -6 Power to cast, its reuse timer is -1 second, and it has a 19% chance to mend a broken bone in the target
- Remedy costs -7 Power to cast, its reuse timer is -1 second, and it has a 21% chance to mend a broken bone in the target
- Remedy costs -8 Power to cast, its reuse timer is -1 second, and it has a 23% chance to mend a broken bone in the target
- Remedy costs -9 Power to cast, its reuse timer is -1 second, and it has a 25% chance to mend a broken bone in the target
- Remedy costs -10 Power to cast, its reuse timer is -1 second, and it has a 27% chance to mend a broken bone in the target
- Remedy costs -11 Power to cast, its reuse timer is -1 second, and it has a 29% chance to mend a broken bone in the target
- Remedy costs -12 Power to cast, its reuse timer is -1 second, and it has a 31% chance to mend a broken bone in the target
- Remedy costs -14 Power to cast, its reuse timer is -1 second, and it has a 33% chance to mend a broken bone in the target
- Remedy costs -16 Power to cast, its reuse timer is -1 second, and it has a 35% chance to mend a broken bone in the target
- Remedy costs -18 Power to cast, its reuse timer is -1 second, and it has a 37% chance to mend a broken bone in the target
- Remedy costs -20 Power to cast, its reuse timer is -1 second, and it has a 39% chance to mend a broken bone in the target
- Remedy costs -22 Power to cast, its reuse timer is -1 second, and it has a 41% chance to mend a broken bone in the target
- Remedy costs -24 Power to cast, its reuse timer is -1 second, and it has a 43% chance to mend a broken bone in the target
- Remedy costs -26 Power to cast, its reuse timer is -1 second, and it has a 45% chance to mend a broken bone in the target
- Remedy costs -28 Power to cast, its reuse timer is -1 second, and it has a 47% chance to mend a broken bone in the target
|
|
of Invigoration |
Level 100 - Invigorate Healing +92 |
Uncommon |
Head, Hands |
Click Expand to reveal
- Invigorate Healing +16
- Invigorate Healing +20
- Invigorate Healing +24
- Invigorate Healing +28
- Invigorate Healing +32
- Invigorate Healing +36
- Invigorate Healing +40
- Invigorate Healing +44
- Invigorate Healing +48
- Invigorate Healing +52
- Invigorate Healing +56
- Invigorate Healing +60
- Invigorate Healing +64
- Invigorate Healing +68
- Invigorate Healing +72
- Invigorate Healing +76
- Invigorate Healing +80
- Invigorate Healing +84
- Invigorate Healing +88
- Invigorate Healing +92
|
|
of Invigoration |
Level 100 - Invigorate Armor Healing +136 |
Uncommon |
MainHand, Feet |
Click Expand to reveal
- Invigorate Armor Healing +22
- Invigorate Armor Healing +28
- Invigorate Armor Healing +34
- Invigorate Armor Healing +40
- Invigorate Armor Healing +46
- Invigorate Armor Healing +52
- Invigorate Armor Healing +58
- Invigorate Armor Healing +64
- Invigorate Armor Healing +70
- Invigorate Armor Healing +76
- Invigorate Armor Healing +82
- Invigorate Armor Healing +88
- Invigorate Armor Healing +94
- Invigorate Armor Healing +100
- Invigorate Armor Healing +106
- Invigorate Armor Healing +112
- Invigorate Armor Healing +118
- Invigorate Armor Healing +124
- Invigorate Armor Healing +130
- Invigorate Armor Healing +136
|
|
of Invigoration |
Level 100 - Invigorate restores +38 Health, Armor, and Power |
Uncommon |
Chest, Ring |
Click Expand to reveal
- Invigorate restores +7 Health, Armor, and Power
- Invigorate restores +8 Health, Armor, and Power
- Invigorate restores +9 Health, Armor, and Power
- Invigorate restores +10 Health, Armor, and Power
- Invigorate restores +11 Health, Armor, and Power
- Invigorate restores +12 Health, Armor, and Power
- Invigorate restores +13 Health, Armor, and Power
- Invigorate restores +14 Health, Armor, and Power
- Invigorate restores +16 Health, Armor, and Power
- Invigorate restores +18 Health, Armor, and Power
- Invigorate restores +20 Health, Armor, and Power
- Invigorate restores +22 Health, Armor, and Power
- Invigorate restores +24 Health, Armor, and Power
- Invigorate restores +26 Health, Armor, and Power
- Invigorate restores +28 Health, Armor, and Power
- Invigorate restores +30 Health, Armor, and Power
- Invigorate restores +32 Health, Armor, and Power
- Invigorate restores +34 Health, Armor, and Power
- Invigorate restores +36 Health, Armor, and Power
- Invigorate restores +38 Health, Armor, and Power
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of Warm Blessings |
Level 100 - Give Warmth restores 79 Health and +21 Body Heat |
Uncommon |
Necklace, Legs |
Click Expand to reveal
- Give Warmth restores 3 Health and +2 Body Heat
- Give Warmth restores 7 Health and +3 Body Heat
- Give Warmth restores 11 Health and +4 Body Heat
- Give Warmth restores 15 Health and +5 Body Heat
- Give Warmth restores 19 Health and +6 Body Heat
- Give Warmth restores 23 Health and +7 Body Heat
- Give Warmth restores 27 Health and +8 Body Heat
- Give Warmth restores 31 Health and +9 Body Heat
- Give Warmth restores 35 Health and +10 Body Heat
- Give Warmth restores 39 Health and +11 Body Heat
- Give Warmth restores 43 Health and +12 Body Heat
- Give Warmth restores 47 Health and +13 Body Heat
- Give Warmth restores 51 Health and +14 Body Heat
- Give Warmth restores 55 Health and +15 Body Heat
- Give Warmth restores 59 Health and +16 Body Heat
- Give Warmth restores 63 Health and +17 Body Heat
- Give Warmth restores 67 Health and +18 Body Heat
- Give Warmth restores 71 Health and +19 Body Heat
- Give Warmth restores 75 Health and +20 Body Heat
- Give Warmth restores 79 Health and +21 Body Heat
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of Hot Tidings |
Level 100 - Give Warmth causes the target's next attack to deal +260 damage if it is a Fire attack |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Give Warmth causes the target's next attack to deal +13 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +26 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +39 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +52 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +65 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +78 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +91 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +104 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +117 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +130 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +143 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +156 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +169 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +182 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +195 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +208 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +221 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +234 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +247 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +260 damage if it is a Fire attack
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Level 100 - Give Warmth boosts the target's fire damage-over-time by +12 per tick for 60 seconds |
Uncommon |
Chest, Ring |
Click Expand to reveal
- Give Warmth boosts the target's fire damage-over-time by +3 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +4 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +5 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +6 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +7 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +8 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +9 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +10 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +11 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +12 per tick for 60 seconds
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