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All Skills/Treasure Effects

1,147 bytes added, 20:27, 19 December 2016
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
</includeonly>
See also: [[All Skills/Treasure Effects:By Slot]]
See also: [[All Skills/Treasure Effects:By Ability]]<!-- This table is from patch v266v272, August 18December 17, 2016 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>All Skills</h3></div>
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
|-
| Titan's Odor-Eating || of Odor-Eating || <b>Tier 121</b> - In-Combat Armor Regen Hygiene +15 1 || Necklace, Ring, OffHand, MainHand Feet || {{Spoiler|-*; | Stain-Resistant || of Stain Resistance || <b>Tier 1*In</b> -Combat Armor Regen Hygiene +1|| Chest || *; Tier 2*In|-Combat Armor Regen +2*; | Tidy || || <b>Tier 3*In1</b> -Combat Armor Regen Hygiene +31 || Legs || *; Tier 4*In|-Combat Armor Regen +4*; | Sprinter's || || <b>Tier 5*In1</b> -Combat Armor Regen Sprint Speed Boost +5*; Tier 6*In-Combat Armor Regen +6*; Tier 7*In-Combat Armor Regen +7*; Tier 8*In-Combat Armor Regen +8*; Tier 9*In-Combat Armor Regen +9*; Tier 10*In-Combat Armor Regen +11*; Tier 11*In-Combat Armor Regen +13*; Tier 12*In-Combat Armor Regen +151 || Legs ||Expand}}
|-
| Tireless Featherlight || of Light Feet || <b>Tier 125</b> - Power from Combat Refresh Abilities +12 Falling Damage -50% || Necklace, Ring, OffHand, MainHand Feet || {{Spoiler|
*; Tier 1
*Power from Combat Refresh Abilities +1Falling Damage -10%
*; Tier 2
*Power from Combat Refresh Abilities +2Falling Damage -20%
*; Tier 3
*Power from Combat Refresh Abilities +3Falling Damage -30%
*; Tier 4
*Power from Combat Refresh Abilities +4Falling Damage -40%
*; Tier 5
*Power from Combat Refresh Abilities +5*; Tier 6*Power from Combat Refresh Abilities +6*; Tier 7*Power from Combat Refresh Abilities +7*; Tier 8*Power from Combat Refresh Abilities +8*; Tier 9*Power from Combat Refresh Abilities +9*; Tier 10*Power from Combat Refresh Abilities +10*; Tier 11*Power from Combat Refresh Abilities +11*; Tier 12*Power from Combat Refresh Abilities +12Falling Damage -50%
|Expand}}
|-
| || || <b>Tier 12</b> - Armor from Combat Refresh Abilities Max Health +30 || Necklace, Ring, OffHand, MainHand Feet || {{Spoiler|
*; Tier 1
*Armor from Combat Refresh Abilities Max Health +21
*; Tier 2
*Armor from Combat Refresh Abilities Max Health +43
*; Tier 3
*Armor from Combat Refresh Abilities Max Health +65
*; Tier 4
*Armor from Combat Refresh Abilities Max Health +810
*; Tier 5
*Armor from Combat Refresh Abilities Max Health +1013
*; Tier 6
*Armor from Combat Refresh Abilities Max Health +1215
*; Tier 7
*Armor from Combat Refresh Abilities Max Health +1518
*; Tier 8
*Armor from Combat Refresh Abilities Max Health +1820
*; Tier 9
*Armor from Combat Refresh Abilities Max Health +2123
*; Tier 10
*Armor from Combat Refresh Abilities Max Health +2425
*; Tier 11
*Armor from Combat Refresh Abilities Max Health +27
*; Tier 12
*Armor from Combat Refresh Abilities Max Health +30
|Expand}}
|-
| Patient's || || <b>Tier 12</b> - Healing Received from Major Healing Abilities Max Power +60 18 || ChestNecklace, Ring, OffHand , Hands || {{Spoiler|
*; Tier 1
*Healing Received from Major Healing Abilities Max Power +4
*; Tier 2
*Healing Received from Major Healing Abilities Max Power +85
*; Tier 3
*Healing Received from Major Healing Abilities Max Power +126
*; Tier 4
*Healing Received from Major Healing Abilities Max Power +167
*; Tier 5
*Healing Received from Major Healing Abilities Max Power +208
*; Tier 6
*Healing Received from Major Healing Abilities Max Power +249
*; Tier 7
*Healing Received from Major Healing Abilities Max Power +3010
*; Tier 8
*Healing Received from Major Healing Abilities Max Power +3611
*; Tier 9
*Healing Received from Major Healing Abilities Max Power +4213
*; Tier 10
*Healing Received from Major Healing Abilities Max Power +4814
*; Tier 11
*Healing Received from Major Healing Abilities Max Power +5416
*; Tier 12
*Healing Received from Major Healing Abilities Max Power +6018
|Expand}}
|-
| Odor-Eating || of Odor-Eating || <b>Tier 1</b> - Hygiene +1 || Feet ||
|-
| || || <b>Tier 12</b> - Health from Combat Refresh Abilities +20 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
|Expand}}
|-
| Antitoxic Tireless || || <b>Tier 612</b> - Poison Damage Reduction Power from Combat Refresh Abilities +6 12 || Chest Necklace, Ring, OffHand, MainHand || {{Spoiler|
*; Tier 1
*Poison Damage Reduction Power from Combat Refresh Abilities +1
*; Tier 2
*Poison Damage Reduction Power from Combat Refresh Abilities +2
*; Tier 3
*Poison Damage Reduction Power from Combat Refresh Abilities +3
*; Tier 4
*Poison Damage Reduction Power from Combat Refresh Abilities +4
*; Tier 5
*Poison Damage Reduction Power from Combat Refresh Abilities +5
*; Tier 6
*Poison Damage Reduction Power from Combat Refresh Abilities +6*; Tier 7*Power from Combat Refresh Abilities +7*; Tier 8*Power from Combat Refresh Abilities +8*; Tier 9*Power from Combat Refresh Abilities +9*; Tier 10*Power from Combat Refresh Abilities +10*; Tier 11*Power from Combat Refresh Abilities +11*; Tier 12*Power from Combat Refresh Abilities +12
|Expand}}
|-
| Traumatic || || <b>Tier 1012</b> - Trauma Damage Armor from Combat Refresh Abilities +10 30 || Hands Necklace, Ring, OffHand, MainHand || {{Spoiler|
*; Tier 1
*Trauma Damage Armor from Combat Refresh Abilities +12
*; Tier 2
*Trauma Damage Armor from Combat Refresh Abilities +24
*; Tier 3
*Trauma Damage Armor from Combat Refresh Abilities +36
*; Tier 4
*Trauma Damage Armor from Combat Refresh Abilities +48
*; Tier 5
*Trauma Damage Armor from Combat Refresh Abilities +510
*; Tier 6
*Trauma Damage Armor from Combat Refresh Abilities +612
*; Tier 7
*Trauma Damage Armor from Combat Refresh Abilities +715
*; Tier 8
*Trauma Damage Armor from Combat Refresh Abilities +818
*; Tier 9
*Trauma Damage Armor from Combat Refresh Abilities +921
*; Tier 10
*Trauma Damage Armor from Combat Refresh Abilities +1024*; Tier 11*Armor from Combat Refresh Abilities +27*; Tier 12*Armor from Combat Refresh Abilities +30
|Expand}}
|-
|Expand}}
|-
| Featherlight Indefatigable || of Light Feet || <b>Tier 512</b> - Falling Damage In-50% Combat Power Regen +6, In-Combat Armor Regen +1 || Feet Necklace, Ring, OffHand, MainHand || {{Spoiler|
*; Tier 1
*Falling Damage In-10%Combat Power Regen +1
*; Tier 2
*Falling Damage In-20%Combat Power Regen +1, In-Combat Armor Regen +1
*; Tier 3
*Falling Damage In-30%Combat Power Regen +2
*; Tier 4
*Falling Damage In-40%Combat Power Regen +2, In-Combat Armor Regen +1
*; Tier 5
*Falling Damage In-50%Combat Power Regen +3*; Tier 6*In-Combat Power Regen +3, In-Combat Armor Regen +1*; Tier 7*In-Combat Power Regen +4*; Tier 8*In-Combat Power Regen +4, In-Combat Armor Regen +1*; Tier 9*In-Combat Power Regen +5*; Tier 10*In-Combat Power Regen +5, In-Combat Armor Regen +1*; Tier 11*In-Combat Power Regen +6*; Tier 12*In-Combat Power Regen +6, In-Combat Armor Regen +1
|Expand}}
|-
| Titan's || || <b>Tier 12</b> - Max Health In-Combat Armor Regen +30 15 || Necklace, Ring, OffHand, Feet MainHand || {{Spoiler|
*; Tier 1
*Max Health In-Combat Armor Regen +1
*; Tier 2
*Max Health In-Combat Armor Regen +32
*; Tier 3
*Max Health In-Combat Armor Regen +53
*; Tier 4
*Max Health In-Combat Armor Regen +104
*; Tier 5
*Max Health In-Combat Armor Regen +135
*; Tier 6
*Max Health In-Combat Armor Regen +156
*; Tier 7
*Max Health In-Combat Armor Regen +187
*; Tier 8
*Max Health In-Combat Armor Regen +208
*; Tier 9
*Max Health In-Combat Armor Regen +239
*; Tier 10
*Max Health In-Combat Armor Regen +2511
*; Tier 11
*Max Health In-Combat Armor Regen +2713
*; Tier 12
*Max Health In-Combat Armor Regen +3015
|Expand}}
|-
| PoisonerFirst Responder's || || <b>Tier 1012</b> - Poison Damage Healing Received From First Aid +10 60 || Hands Chest, Legs, OffHand || {{Spoiler|
*; Tier 1
*Poison Damage Healing Received From First Aid +15
*; Tier 2
*Poison Damage Healing Received From First Aid +210
*; Tier 3
*Poison Damage Healing Received From First Aid +315
*; Tier 4
*Poison Damage Healing Received From First Aid +420
*; Tier 5
*Poison Damage Healing Received From First Aid +525
*; Tier 6
*Poison Damage Healing Received From First Aid +630
*; Tier 7
*Poison Damage Healing Received From First Aid +735
*; Tier 8
*Poison Damage Healing Received From First Aid +840
*; Tier 9
*Poison Damage Healing Received From First Aid +945
*; Tier 10
*Poison Damage Healing Received From First Aid +1050*; Tier 11*Healing Received From First Aid +55*; Tier 12*Healing Received From First Aid +60
|Expand}}
|-
| SprinterRepairman's || || <b>Tier 112</b> - Sprint Speed Boost Armor Received from Patch Armor +1 90 || Head, Chest, Feet || Legs {{Spoiler|*; Tier 1*Armor Received from Patch Armor +5*; Tier 2*Armor Received from Patch Armor +10*; Tier 3*Armor Received from Patch Armor +15*; Tier 4*Armor Received from Patch Armor +20*; Tier 5*Armor Received from Patch Armor +25*; Tier 6*Armor Received from Patch Armor +30*; Tier 7*Armor Received from Patch Armor +40*; Tier 8*Armor Received from Patch Armor +50*; Tier 9*Armor Received from Patch Armor +60*; Tier 10*Armor Received from Patch Armor +70*; Tier 11*Armor Received from Patch Armor +80*; Tier 12*Armor Received from Patch Armor +90| Expand}}
|-
| FoilTreasure-Lined Hunter's || || <b>Tier 612</b> - Direct Psychic Damage Reduction Chance of Uncommon Loot +20 24% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Head Chest, Necklace || {{Spoiler|
*; Tier 1
*Direct Psychic Damage Reduction Chance of Uncommon Loot +32%
*; Tier 2
*Direct Psychic Damage Reduction Chance of Uncommon Loot +74%
*; Tier 3
*Direct Psychic Damage Reduction Chance of Uncommon Loot +106%
*; Tier 4
*Direct Psychic Damage Reduction Chance of Uncommon Loot +148%
*; Tier 5
*Direct Psychic Damage Reduction Chance of Uncommon Loot +1710%
*; Tier 6
*Direct Psychic Damage Reduction Chance of Uncommon Loot +12%*; Tier 7*Chance of Uncommon Loot +14%*; Tier 8*Chance of Uncommon Loot +16%*; Tier 9*Chance of Uncommon Loot +18%*; Tier 10*Chance of Uncommon Loot +20%*; Tier 11*Chance of Uncommon Loot +22%*; Tier 12*Chance of Uncommon Loot +24%
|Expand}}
|-
|Expand}}
|-
| Healer's Roomy || of Major Healing || <b>Tier 125</b> - Healing of your Major Healing Abilities Inventory Slots +60 10 || HandsChest, MainHand Legs || {{Spoiler|
*; Tier 1
*Healing of your Major Healing Abilities Inventory Slots +42
*; Tier 2
*Healing of your Major Healing Abilities Inventory Slots +84
*; Tier 3
*Healing of your Major Healing Abilities Inventory Slots +126
*; Tier 4
*Healing of your Major Healing Abilities Inventory Slots +168
*; Tier 5
*Healing of your Major Healing Abilities Inventory Slots +20*; Tier 6*Healing of your Major Healing Abilities +24*; Tier 7*Healing of your Major Healing Abilities +30*; Tier 8*Healing of your Major Healing Abilities +36*; Tier 9*Healing of your Major Healing Abilities +42*; Tier 10*Healing of your Major Healing Abilities +48*; Tier 11*Healing of your Major Healing Abilities +54*; Tier 12*Healing of your Major Healing Abilities +60
|Expand}}
|-
| Indefatigable Provocative || || <b>Tier 12</b> - In-Combat Power Regen Taunt From Attack Damage +6, In-Combat Armor Regen +1 24% || Necklace, RingChest, OffHandLegs, MainHand Head || {{Spoiler|
*; Tier 1
*In-Combat Power Regen Taunt From Attack Damage +12%
*; Tier 2
*In-Combat Power Regen Taunt From Attack Damage +1, In-Combat Armor Regen +14%
*; Tier 3
*In-Combat Power Regen Taunt From Attack Damage +26%
*; Tier 4
*In-Combat Power Regen Taunt From Attack Damage +2, In-Combat Armor Regen +18%
*; Tier 5
*In-Combat Power Regen Taunt From Attack Damage +310%
*; Tier 6
*In-Combat Power Regen Taunt From Attack Damage +3, In-Combat Armor Regen +112%
*; Tier 7
*In-Combat Power Regen Taunt From Attack Damage +414%
*; Tier 8
*In-Combat Power Regen Taunt From Attack Damage +4, In-Combat Armor Regen +116%
*; Tier 9
*In-Combat Power Regen Taunt From Attack Damage +518%
*; Tier 10
*In-Combat Power Regen Taunt From Attack Damage +5, In-Combat Armor Regen +120%
*; Tier 11
*In-Combat Power Regen Taunt From Attack Damage +622%
*; Tier 12
*In-Combat Power Regen Taunt From Attack Damage +6, In-Combat Armor Regen +124%
|Expand}}
|-
|Expand}}
|-
| StainFoil-Resistant Lined || of Stain Resistance || <b>Tier 16</b> - Hygiene Direct Psychic Damage Reduction +1 20 || Head || Chest {{Spoiler|*; Tier 1*Direct Psychic Damage Reduction +3*; Tier 2*Direct Psychic Damage Reduction +7*; Tier 3*Direct Psychic Damage Reduction +10*; Tier 4*Direct Psychic Damage Reduction +14*; Tier 5*Direct Psychic Damage Reduction +17*; Tier 6*Direct Psychic Damage Reduction +20| Expand}}
|-
| Natural Waterproof || || <b>Tier 106</b> - Nature Trauma Damage Reduction +10 6 || Hands || {{Spoiler|
*; Tier 1
*Nature Trauma Damage Reduction +1
*; Tier 2
*Nature Trauma Damage Reduction +2
*; Tier 3
*Nature Trauma Damage Reduction +3
*; Tier 4
*Nature Trauma Damage Reduction +4
*; Tier 5
*Nature Trauma Damage Reduction +5
*; Tier 6
*Nature Trauma Damage Reduction +6*; Tier 7*Nature Damage +7*; Tier 8*Nature Damage +8*; Tier 9*Nature Damage +9*; Tier 10*Nature Damage +10
|Expand}}
|-
| Calming Antifungal || || <b>Tier 6</b> - Monster Rage Boost -Nature Damage Reduction +6% || Head, Hands Legs || {{Spoiler|
*; Tier 1
*Monster Rage Boost -Nature Damage Reduction +1%
*; Tier 2
*Monster Rage Boost -Nature Damage Reduction +2%
*; Tier 3
*Monster Rage Boost -Nature Damage Reduction +3%
*; Tier 4
*Monster Rage Boost -Nature Damage Reduction +4%
*; Tier 5
*Monster Rage Boost -Nature Damage Reduction +5%
*; Tier 6
*Monster Rage Boost -Nature Damage Reduction +6%
|Expand}}
|-
| Antitoxic || || <b>Tier 126</b> - Major Healing abilities have a 65% chance to also restore 144 Armor Poison Damage Reduction +6 || Head, OffHand Chest || {{Spoiler|
*; Tier 1
*Major Healing abilities have a 65% chance to also restore 12 ArmorPoison Damage Reduction +1
*; Tier 2
*Major Healing abilities have a 65% chance to also restore 24 ArmorPoison Damage Reduction +2
*; Tier 3
*Major Healing abilities have a 65% chance to also restore 36 ArmorPoison Damage Reduction +3
*; Tier 4
*Major Healing abilities have a 65% chance to also restore 48 ArmorPoison Damage Reduction +4
*; Tier 5
*Major Healing abilities have a 65% chance to also restore 60 ArmorPoison Damage Reduction +5
*; Tier 6
*Major Healing abilities have a 65% chance to also restore 72 Armor*; Tier 7*Major Healing abilities have a 65% chance to also restore 84 Armor*; Tier 8*Major Healing abilities have a 65% chance to also restore 96 Armor*; Tier 9*Major Healing abilities have a 65% chance to also restore 108 Armor*; Tier 10*Major Healing abilities have a 65% chance to also restore 120 Armor*; Tier 11*Major Healing abilities have a 65% chance to also restore 132 Armor*; Tier 12*Major Healing abilities have a 65% chance to also restore 144 ArmorPoison Damage Reduction +6
|Expand}}
|-
|Expand}}
|-
| Tidy Poisoner's || || <b>Tier 110</b> - Hygiene Poison Damage +1 10 || Hands || Legs {{Spoiler|*; Tier 1*Poison Damage +1*; Tier 2*Poison Damage +2*; Tier 3*Poison Damage +3*; Tier 4*Poison Damage +4*; Tier 5*Poison Damage +5*; Tier 6*Poison Damage +6*; Tier 7*Poison Damage +7*; Tier 8*Poison Damage +8*; Tier 9*Poison Damage +9*; Tier 10*Poison Damage +10| Expand}}
|-
| Roomy Traumatic || || <b>Tier 510</b> - Inventory Slots Trauma Damage +10 || Chest, Legs Hands || {{Spoiler|
*; Tier 1
*Inventory Slots Trauma Damage +21
*; Tier 2
*Inventory Slots Trauma Damage +42
*; Tier 3
*Inventory Slots Trauma Damage +63
*; Tier 4
*Inventory Slots Trauma Damage +84
*; Tier 5
*Inventory Slots Trauma Damage +5*; Tier 6*Trauma Damage +6*; Tier 7*Trauma Damage +7*; Tier 8*Trauma Damage +8*; Tier 9*Trauma Damage +9*; Tier 10*Trauma Damage +10
|Expand}}
|-
| Natural || || <b>Tier 1210</b> - Max Power Nature Damage +18 10 || Necklace, Ring, OffHand, Hands || {{Spoiler|
*; Tier 1
*Max Power Nature Damage +41
*; Tier 2
*Max Power Nature Damage +52
*; Tier 3
*Max Power Nature Damage +63
*; Tier 4
*Max Power Nature Damage +74
*; Tier 5
*Max Power Nature Damage +85
*; Tier 6
*Max Power Nature Damage +96
*; Tier 7
*Max Power Nature Damage +107
*; Tier 8
*Max Power Nature Damage +118
*; Tier 9
*Max Power Nature Damage +139
*; Tier 10
*Max Power Nature Damage +14*; Tier 11*Max Power +16*; Tier 12*Max Power +1810
|Expand}}
|-
| First ResponderPatient's || || <b>Tier 12</b> - Healing Received From First Aid from Major Healing Abilities +60 || Chest, Legs, OffHand || {{Spoiler|
*; Tier 1
*Healing Received From First Aid from Major Healing Abilities +54
*; Tier 2
*Healing Received From First Aid from Major Healing Abilities +108
*; Tier 3
*Healing Received From First Aid from Major Healing Abilities +1512
*; Tier 4
*Healing Received From First Aid from Major Healing Abilities +2016
*; Tier 5
*Healing Received From First Aid from Major Healing Abilities +2520
*; Tier 6
*Healing Received From First Aid from Major Healing Abilities +3024
*; Tier 7
*Healing Received From First Aid from Major Healing Abilities +3530
*; Tier 8
*Healing Received From First Aid from Major Healing Abilities +4036
*; Tier 9
*Healing Received From First Aid from Major Healing Abilities +4542
*; Tier 10
*Healing Received From First Aid from Major Healing Abilities +5048
*; Tier 11
*Healing Received From First Aid from Major Healing Abilities +5554
*; Tier 12
*Healing Received From First Aid from Major Healing Abilities +60
|Expand}}
|-
| Waterproof Calming || || <b>Tier 6</b> - Trauma Damage Reduction +Monster Rage Boost -6 % || Head, Hands || {{Spoiler|
*; Tier 1
*Trauma Damage Reduction +Monster Rage Boost -1%
*; Tier 2
*Trauma Damage Reduction +Monster Rage Boost -2%
*; Tier 3
*Trauma Damage Reduction +Monster Rage Boost -3%
*; Tier 4
*Trauma Damage Reduction +Monster Rage Boost -4%
*; Tier 5
*Trauma Damage Reduction +Monster Rage Boost -5%
*; Tier 6
*Trauma Damage Reduction +Monster Rage Boost -6%
|Expand}}
|-
| Provocative Accurate || || <b>Tier 126</b> - Taunt Accuracy Boost +2415% || Chest, Legs, Head Necklace || {{Spoiler|
*; Tier 1
*Taunt Accuracy Boost +2%
*; Tier 2
*Taunt Accuracy Boost +4%
*; Tier 3
*Taunt Accuracy Boost +67%
*; Tier 4
*Taunt Accuracy Boost +810%
*; Tier 5
*Taunt Accuracy Boost +1012%
*; Tier 6
*Taunt Accuracy Boost +12%*; Tier 7*Taunt Boost +14%*; Tier 8*Taunt Boost +16%*; Tier 9*Taunt Boost +18%*; Tier 10*Taunt Boost +20%*; Tier 11*Taunt Boost +22%*; Tier 12*Taunt Boost +2415%
|Expand}}
|-
| Antifungal Healer's || of Major Healing || <b>Tier 612</b> - Nature Damage Reduction Healing of your Major Healing Abilities +6 60 || Legs Hands, MainHand || {{Spoiler|
*; Tier 1
*Nature Damage Reduction Healing of your Major Healing Abilities +14
*; Tier 2
*Nature Damage Reduction Healing of your Major Healing Abilities +28
*; Tier 3
*Nature Damage Reduction Healing of your Major Healing Abilities +312
*; Tier 4
*Nature Damage Reduction Healing of your Major Healing Abilities +416
*; Tier 5
*Nature Damage Reduction Healing of your Major Healing Abilities +520
*; Tier 6
*Nature Damage Reduction Healing of your Major Healing Abilities +624*; Tier 7*Healing of your Major Healing Abilities +30*; Tier 8*Healing of your Major Healing Abilities +36*; Tier 9*Healing of your Major Healing Abilities +42*; Tier 10*Healing of your Major Healing Abilities +48*; Tier 11*Healing of your Major Healing Abilities +54*; Tier 12*Healing of your Major Healing Abilities +60
|Expand}}
|-
| Treasure-Hunter's || || <b>Tier 12</b> - Chance of Uncommon Loot +24Major Healing abilities have a 65% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> chance to also restore 144 Armor || ChestHead, Necklace OffHand || {{Spoiler|
*; Tier 1
*Chance of Uncommon Loot +2Major Healing abilities have a 65%chance to also restore 12 Armor
*; Tier 2
*Chance of Uncommon Loot +4Major Healing abilities have a 65%chance to also restore 24 Armor
*; Tier 3
*Chance of Uncommon Loot +6Major Healing abilities have a 65%chance to also restore 36 Armor
*; Tier 4
*Chance of Uncommon Loot +8Major Healing abilities have a 65%chance to also restore 48 Armor
*; Tier 5
*Chance of Uncommon Loot +10Major Healing abilities have a 65%chance to also restore 60 Armor
*; Tier 6
*Chance of Uncommon Loot +12Major Healing abilities have a 65%chance to also restore 72 Armor
*; Tier 7
*Chance of Uncommon Loot +14Major Healing abilities have a 65%chance to also restore 84 Armor
*; Tier 8
*Chance of Uncommon Loot +16Major Healing abilities have a 65%chance to also restore 96 Armor
*; Tier 9
*Chance of Uncommon Loot +18Major Healing abilities have a 65%chance to also restore 108 Armor
*; Tier 10
*Chance of Uncommon Loot +20Major Healing abilities have a 65%chance to also restore 120 Armor
*; Tier 11
*Chance of Uncommon Loot +22Major Healing abilities have a 65%chance to also restore 132 Armor
*; Tier 12
*Chance of Uncommon Loot +24Major Healing abilities have a 65%chance to also restore 144 Armor
|Expand}}
|-
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