Difference between revisions of "Cow/Treasure Effects"

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</includeonly>
 
</includeonly>
 
See also: [[Cow/Treasure Effects:By Slot]]
 
See also: [[Cow/Treasure Effects:By Slot]]
<!-- This table is from patch v266, August 18, 2016 -->
+
See also: [[Cow/Treasure Effects:By Ability]]
 +
<!-- This table is from patch v272, December 17, 2016 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Cow</h3></div>
 
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
|-
 
|-
| || of Cowhide || <b>Tier 12</b> - Max Armor +84 when Cow is active || Head, Ring || {{Spoiler|
+
| Bovine || of Bovinity || <b>Tier 6</b> - Cow Skill Base Damage +20% || Head, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Max Armor +7 when Cow is active
+
*Cow Skill Damage +3
 
*; Tier 2
 
*; Tier 2
*Max Armor +14 when Cow is active
+
*Cow Skill Base Damage +8%
 
*; Tier 3
 
*; Tier 3
*Max Armor +21 when Cow is active
+
*Cow Skill Base Damage +11%
 
*; Tier 4
 
*; Tier 4
*Max Armor +28 when Cow is active
+
*Cow Skill Base Damage +14%
 
*; Tier 5
 
*; Tier 5
 +
*Cow Skill Base Damage +17%
 +
*; Tier 6
 +
*Cow Skill Base Damage +20%
 +
|Expand}}
 +
|-
 +
| || of Cowhide || <b>Tier 12</b> - Max Armor +60 when Cow is active || Head, Ring || {{Spoiler|
 +
*; Tier 1
 +
*Max Armor +5 when Cow is active
 +
*; Tier 2
 +
*Max Armor +10 when Cow is active
 +
*; Tier 3
 +
*Max Armor +15 when Cow is active
 +
*; Tier 4
 +
*Max Armor +20 when Cow is active
 +
*; Tier 5
 +
*Max Armor +25 when Cow is active
 +
*; Tier 6
 +
*Max Armor +30 when Cow is active
 +
*; Tier 7
 
*Max Armor +35 when Cow is active
 
*Max Armor +35 when Cow is active
 +
*; Tier 8
 +
*Max Armor +40 when Cow is active
 +
*; Tier 9
 +
*Max Armor +45 when Cow is active
 +
*; Tier 10
 +
*Max Armor +50 when Cow is active
 +
*; Tier 11
 +
*Max Armor +55 when Cow is active
 +
*; Tier 12
 +
*Max Armor +60 when Cow is active
 +
|Expand}}
 +
|-
 +
| || of Critical Hooves || <b>Tier 12</b> - Cow's Front Kick has a 66% chance to deal +100 damage || Chest, Hands || {{Spoiler|
 +
*; Tier 1
 +
*Cow's Front Kick has a 66% chance to deal +12 damage
 +
*; Tier 2
 +
*Cow's Front Kick has a 66% chance to deal +20 damage
 +
*; Tier 3
 +
*Cow's Front Kick has a 66% chance to deal +28 damage
 +
*; Tier 4
 +
*Cow's Front Kick has a 66% chance to deal +36 damage
 +
*; Tier 5
 +
*Cow's Front Kick has a 66% chance to deal +44 damage
 
*; Tier 6
 
*; Tier 6
*Max Armor +42 when Cow is active
+
*Cow's Front Kick has a 66% chance to deal +52 damage
 
*; Tier 7
 
*; Tier 7
*Max Armor +49 when Cow is active
+
*Cow's Front Kick has a 66% chance to deal +60 damage
 
*; Tier 8
 
*; Tier 8
*Max Armor +56 when Cow is active
+
*Cow's Front Kick has a 66% chance to deal +68 damage
 
*; Tier 9
 
*; Tier 9
*Max Armor +63 when Cow is active
+
*Cow's Front Kick has a 66% chance to deal +76 damage
 
*; Tier 10
 
*; Tier 10
*Max Armor +70 when Cow is active
+
*Cow's Front Kick has a 66% chance to deal +84 damage
 
*; Tier 11
 
*; Tier 11
*Max Armor +77 when Cow is active
+
*Cow's Front Kick has a 66% chance to deal +92 damage
 
*; Tier 12
 
*; Tier 12
*Max Armor +84 when Cow is active
+
*Cow's Front Kick has a 66% chance to deal +100 damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Well-Fed || of Well-Fed Livestock || <b>Tier 12</b> - Chew Cud Healing +36 when Cow is active || Hands, MainHand || {{Spoiler|
+
| || of Lucky Trampling || <b>Tier 12</b> - Cow's Stampede has a 50% chance to deal +40 damage || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Chew Cud Healing +3 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +2 damage
 
*; Tier 2
 
*; Tier 2
*Chew Cud Healing +6 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +4 damage
 
*; Tier 3
 
*; Tier 3
*Chew Cud Healing +9 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +6 damage
 
*; Tier 4
 
*; Tier 4
*Chew Cud Healing +12 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +9 damage
 
*; Tier 5
 
*; Tier 5
*Chew Cud Healing +15 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +12 damage
 
*; Tier 6
 
*; Tier 6
*Chew Cud Healing +18 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +16 damage
 
*; Tier 7
 
*; Tier 7
*Chew Cud Healing +21 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +20 damage
 
*; Tier 8
 
*; Tier 8
*Chew Cud Healing +24 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +24 damage
 
*; Tier 9
 
*; Tier 9
*Chew Cud Healing +27 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +28 damage
 
*; Tier 10
 
*; Tier 10
*Chew Cud Healing +30 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +32 damage
 
*; Tier 11
 
*; Tier 11
*Chew Cud Healing +33 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +36 damage
 
*; Tier 12
 
*; Tier 12
*Chew Cud Healing +36 when Cow is active
+
*Cow's Stampede has a 50% chance to deal +40 damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Cud-Toughened || || <b>Tier 6</b> - Chew Cud increases your mitigation versus Crushing attacks +17 for 10 seconds || Hands, Feet || {{Spoiler|
+
| || of Trampling || <b>Tier 6</b> - Stampede Damage +12 || Chest, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Chew Cud increases your mitigation versus Crushing attacks +2 for 10 seconds
+
*Stampede Damage +2
 
*; Tier 2
 
*; Tier 2
*Chew Cud increases your mitigation versus Crushing attacks +5 for 10 seconds
+
*Stampede Damage +4
 
*; Tier 3
 
*; Tier 3
*Chew Cud increases your mitigation versus Crushing attacks +8 for 10 seconds
+
*Stampede Damage +6
 
*; Tier 4
 
*; Tier 4
*Chew Cud increases your mitigation versus Crushing attacks +10 for 10 seconds
+
*Stampede Damage +8
 
*; Tier 5
 
*; Tier 5
*Chew Cud increases your mitigation versus Crushing attacks +13 for 10 seconds
+
*Stampede Damage +10
 
*; Tier 6
 
*; Tier 6
*Chew Cud increases your mitigation versus Crushing attacks +17 for 10 seconds
+
*Stampede Damage +12
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Clobbering Hooves || <b>Tier 12</b> - Clobbering Hoof deals +76% damage and taunts +420 || Head, Feet || {{Spoiler|
+
| || || <b>Tier 6</b> - Cow's Front Kick Damage +65 || MainHand, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Clobbering Hoof deals +10% damage and taunts +35
+
*Cow's Front Kick Damage +15
 
*; Tier 2
 
*; Tier 2
*Clobbering Hoof deals +16% damage and taunts +70
+
*Cow's Front Kick Damage +25
 
*; Tier 3
 
*; Tier 3
*Clobbering Hoof deals +22% damage and taunts +105
+
*Cow's Front Kick Damage +35
 
*; Tier 4
 
*; Tier 4
*Clobbering Hoof deals +28% damage and taunts +140
+
*Cow's Front Kick Damage +45
 
*; Tier 5
 
*; Tier 5
*Clobbering Hoof deals +34% damage and taunts +175
+
*Cow's Front Kick Damage +55
 
*; Tier 6
 
*; Tier 6
*Clobbering Hoof deals +40% damage and taunts +210
+
*Cow's Front Kick Damage +65
*; Tier 7
 
*Clobbering Hoof deals +46% damage and taunts +245
 
*; Tier 8
 
*Clobbering Hoof deals +52% damage and taunts +280
 
*; Tier 9
 
*Clobbering Hoof deals +58% damage and taunts +315
 
*; Tier 10
 
*Clobbering Hoof deals +64% damage and taunts +350
 
*; Tier 11
 
*Clobbering Hoof deals +70% damage and taunts +385
 
*; Tier 12
 
*Clobbering Hoof deals +76% damage and taunts +420
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Calm Mooing || <b>Tier 12</b> - Moo of Calm restores +38 power || Chest, Ring || {{Spoiler|
+
| || of Bovine Bashing || <b>Tier 12</b> - Cow Bash Damage +54% || Legs, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Moo of Calm restores +5 power
+
*Cow Bash Damage +10%
 
*; Tier 2
 
*; Tier 2
*Moo of Calm restores +8 power
+
*Cow Bash Damage +14%
 
*; Tier 3
 
*; Tier 3
*Moo of Calm restores +11 power
+
*Cow Bash Damage +18%
 
*; Tier 4
 
*; Tier 4
*Moo of Calm restores +14 power
+
*Cow Bash Damage +22%
 
*; Tier 5
 
*; Tier 5
*Moo of Calm restores +17 power
+
*Cow Bash Damage +26%
 
*; Tier 6
 
*; Tier 6
*Moo of Calm restores +20 power
+
*Cow Bash Damage +30%
 
*; Tier 7
 
*; Tier 7
*Moo of Calm restores +23 power
+
*Cow Bash Damage +34%
 
*; Tier 8
 
*; Tier 8
*Moo of Calm restores +26 power
+
*Cow Bash Damage +38%
 
*; Tier 9
 
*; Tier 9
*Moo of Calm restores +29 power
+
*Cow Bash Damage +42%
 
*; Tier 10
 
*; Tier 10
*Moo of Calm restores +32 power
+
*Cow Bash Damage +46%
 
*; Tier 11
 
*; Tier 11
*Moo of Calm restores +35 power
+
*Cow Bash Damage +50%
 
*; Tier 12
 
*; Tier 12
*Moo of Calm restores +38 power
+
*Cow Bash Damage +54%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Tough Hoof Activation Healing +36 || MainHand, OffHand || {{Spoiler|
+
| || of Refreshing Headbutts || <b>Tier 12</b> - Cow's Bash restores 25 Power to you || Legs, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tough Hoof Activation Healing +3
+
*Cow's Bash restores 3 Power to you
 
*; Tier 2
 
*; Tier 2
*Tough Hoof Activation Healing +6
+
*Cow's Bash restores 5 Power to you
 
*; Tier 3
 
*; Tier 3
*Tough Hoof Activation Healing +9
+
*Cow's Bash restores 7 Power to you
 
*; Tier 4
 
*; Tier 4
*Tough Hoof Activation Healing +12
+
*Cow's Bash restores 9 Power to you
 
*; Tier 5
 
*; Tier 5
*Tough Hoof Activation Healing +15
+
*Cow's Bash restores 11 Power to you
 
*; Tier 6
 
*; Tier 6
*Tough Hoof Activation Healing +18
+
*Cow's Bash restores 13 Power to you
 
*; Tier 7
 
*; Tier 7
*Tough Hoof Activation Healing +21
+
*Cow's Bash restores 15 Power to you
 
*; Tier 8
 
*; Tier 8
*Tough Hoof Activation Healing +24
+
*Cow's Bash restores 17 Power to you
 
*; Tier 9
 
*; Tier 9
*Tough Hoof Activation Healing +27
+
*Cow's Bash restores 19 Power to you
 
*; Tier 10
 
*; Tier 10
*Tough Hoof Activation Healing +30
+
*Cow's Bash restores 21 Power to you
 
*; Tier 11
 
*; Tier 11
*Tough Hoof Activation Healing +33
+
*Cow's Bash restores 23 Power to you
 
*; Tier 12
 
*; Tier 12
*Tough Hoof Activation Healing +36
+
*Cow's Bash restores 25 Power to you
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Lucky Trampling || <b>Tier 12</b> - Cow's Stampede has a 50% chance to deal +40 damage || Chest, Hands || {{Spoiler|
+
| || of Recuperative Headbutts || <b>Tier 12</b> - Cow's Bash heals you for 42 health || Legs, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cow's Stampede has a 50% chance to deal +2 damage
+
*Cow's Bash heals you for 3 health
 
*; Tier 2
 
*; Tier 2
*Cow's Stampede has a 50% chance to deal +4 damage
+
*Cow's Bash heals you for 7 health
 
*; Tier 3
 
*; Tier 3
*Cow's Stampede has a 50% chance to deal +6 damage
+
*Cow's Bash heals you for 10 health
 
*; Tier 4
 
*; Tier 4
*Cow's Stampede has a 50% chance to deal +9 damage
+
*Cow's Bash heals you for 14 health
 
*; Tier 5
 
*; Tier 5
*Cow's Stampede has a 50% chance to deal +12 damage
+
*Cow's Bash heals you for 17 health
 
*; Tier 6
 
*; Tier 6
*Cow's Stampede has a 50% chance to deal +16 damage
+
*Cow's Bash heals you for 21 health
 
*; Tier 7
 
*; Tier 7
*Cow's Stampede has a 50% chance to deal +20 damage
+
*Cow's Bash heals you for 24 health
 
*; Tier 8
 
*; Tier 8
*Cow's Stampede has a 50% chance to deal +24 damage
+
*Cow's Bash heals you for 28 health
 
*; Tier 9
 
*; Tier 9
*Cow's Stampede has a 50% chance to deal +28 damage
+
*Cow's Bash heals you for 31 health
 
*; Tier 10
 
*; Tier 10
*Cow's Stampede has a 50% chance to deal +32 damage
+
*Cow's Bash heals you for 35 health
 
*; Tier 11
 
*; Tier 11
*Cow's Stampede has a 50% chance to deal +36 damage
+
*Cow's Bash heals you for 38 health
 
*; Tier 12
 
*; Tier 12
*Cow's Stampede has a 50% chance to deal +40 damage
+
*Cow's Bash heals you for 42 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Critical Hooves || <b>Tier 12</b> - Cow's Front Kick has a 66% chance to deal +100 damage || Chest, Hands || {{Spoiler|
+
| || of Insulting Kicks || <b>Tier 12</b> - Cow's Front Kick deals +28% damage and taunts +286 || Necklace, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cow's Front Kick has a 66% chance to deal +12 damage
+
*Cow's Front Kick deals +6% damage and taunts +44
 
*; Tier 2
 
*; Tier 2
*Cow's Front Kick has a 66% chance to deal +20 damage
+
*Cow's Front Kick deals +8% damage and taunts +66
 
*; Tier 3
 
*; Tier 3
*Cow's Front Kick has a 66% chance to deal +28 damage
+
*Cow's Front Kick deals +10% damage and taunts +88
 
*; Tier 4
 
*; Tier 4
*Cow's Front Kick has a 66% chance to deal +36 damage
+
*Cow's Front Kick deals +12% damage and taunts +110
 
*; Tier 5
 
*; Tier 5
*Cow's Front Kick has a 66% chance to deal +44 damage
+
*Cow's Front Kick deals +14% damage and taunts +132
 
*; Tier 6
 
*; Tier 6
*Cow's Front Kick has a 66% chance to deal +52 damage
+
*Cow's Front Kick deals +16% damage and taunts +154
 
*; Tier 7
 
*; Tier 7
*Cow's Front Kick has a 66% chance to deal +60 damage
+
*Cow's Front Kick deals +18% damage and taunts +176
 
*; Tier 8
 
*; Tier 8
*Cow's Front Kick has a 66% chance to deal +68 damage
+
*Cow's Front Kick deals +20% damage and taunts +198
 
*; Tier 9
 
*; Tier 9
*Cow's Front Kick has a 66% chance to deal +76 damage
+
*Cow's Front Kick deals +22% damage and taunts +220
 
*; Tier 10
 
*; Tier 10
*Cow's Front Kick has a 66% chance to deal +84 damage
+
*Cow's Front Kick deals +24% damage and taunts +242
 
*; Tier 11
 
*; Tier 11
*Cow's Front Kick has a 66% chance to deal +92 damage
+
*Cow's Front Kick deals +26% damage and taunts +264
 
*; Tier 12
 
*; Tier 12
*Cow's Front Kick has a 66% chance to deal +100 damage
+
*Cow's Front Kick deals +28% damage and taunts +286
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Cow's Front Kick deals +65 damage || MainHand, OffHand || {{Spoiler|
+
| || of Explosive Hooves || <b>Tier 12</b> - Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +52 damage || Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cow's Front Kick deals +15 damage
+
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +8 damage
 
*; Tier 2
 
*; Tier 2
*Cow's Front Kick deals +25 damage
+
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +12 damage
 
*; Tier 3
 
*; Tier 3
*Cow's Front Kick deals +35 damage
+
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +16 damage
 
*; Tier 4
 
*; Tier 4
*Cow's Front Kick deals +45 damage
+
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +20 damage
 
*; Tier 5
 
*; Tier 5
*Cow's Front Kick deals +55 damage
+
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +24 damage
 
*; Tier 6
 
*; Tier 6
*Cow's Front Kick deals +65 damage
+
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +28 damage
 +
*; Tier 7
 +
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +32 damage
 +
*; Tier 8
 +
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +36 damage
 +
*; Tier 9
 +
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +40 damage
 +
*; Tier 10
 +
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +44 damage
 +
*; Tier 11
 +
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +48 damage
 +
*; Tier 12
 +
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +52 damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
Line 242: Line 284:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Recuperative Headbutts || <b>Tier 12</b> - Cow's Bash heals you for 42 health || Legs, Necklace || {{Spoiler|
+
| Mooer's || of Wholesome Mooing || <b>Tier 12</b> - Moo of Calm heals +60 health || Chest, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cow's Bash heals you for 3 health
+
*Moo of Calm heals +5 health
 
*; Tier 2
 
*; Tier 2
*Cow's Bash heals you for 7 health
+
*Moo of Calm heals +10 health
 
*; Tier 3
 
*; Tier 3
*Cow's Bash heals you for 10 health
+
*Moo of Calm heals +15 health
 
*; Tier 4
 
*; Tier 4
*Cow's Bash heals you for 14 health
+
*Moo of Calm heals +20 health
 
*; Tier 5
 
*; Tier 5
*Cow's Bash heals you for 17 health
+
*Moo of Calm heals +25 health
 
*; Tier 6
 
*; Tier 6
*Cow's Bash heals you for 21 health
+
*Moo of Calm heals +30 health
 
*; Tier 7
 
*; Tier 7
*Cow's Bash heals you for 24 health
+
*Moo of Calm heals +35 health
 
*; Tier 8
 
*; Tier 8
*Cow's Bash heals you for 28 health
+
*Moo of Calm heals +40 health
 
*; Tier 9
 
*; Tier 9
*Cow's Bash heals you for 31 health
+
*Moo of Calm heals +45 health
 
*; Tier 10
 
*; Tier 10
*Cow's Bash heals you for 35 health
+
*Moo of Calm heals +50 health
 
*; Tier 11
 
*; Tier 11
*Cow's Bash heals you for 38 health
+
*Moo of Calm heals +55 health
 
*; Tier 12
 
*; Tier 12
*Cow's Bash heals you for 42 health
+
*Moo of Calm heals +60 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 20. This absorbed damage is added to your next Front Kick. || MainHand || {{Spoiler|
+
| || of Calm Mooing || <b>Tier 12</b> - Moo of Calm restores +38 power || Chest, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 2. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +5 power
 
*; Tier 2
 
*; Tier 2
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 3. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +8 power
 
*; Tier 3
 
*; Tier 3
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 5. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +11 power
 
*; Tier 4
 
*; Tier 4
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 6. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +14 power
 
*; Tier 5
 
*; Tier 5
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 8. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +17 power
 
*; Tier 6
 
*; Tier 6
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 9. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +20 power
 
*; Tier 7
 
*; Tier 7
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 11. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +23 power
 
*; Tier 8
 
*; Tier 8
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 12. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +26 power
 
*; Tier 9
 
*; Tier 9
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 14. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +29 power
 
*; Tier 10
 
*; Tier 10
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 15. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +32 power
 
*; Tier 11
 
*; Tier 11
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 17. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +35 power
 
*; Tier 12
 
*; Tier 12
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 20. This absorbed damage is added to your next Front Kick.
+
*Moo of Calm restores +38 power
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Aggravating Moos || <b>Tier 12</b> - Taunt Boost +120% when Cow is active || Head || {{Spoiler|
+
| Mooer's || of Defensive Mooing || <b>Tier 12</b> - Moo of Calm restores +72 armor || Feet, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Taunt Boost +10% when Cow is active
+
*Moo of Calm restores +6 armor
 
*; Tier 2
 
*; Tier 2
*Taunt Boost +20% when Cow is active
+
*Moo of Calm restores +12 armor
 
*; Tier 3
 
*; Tier 3
*Taunt Boost +30% when Cow is active
+
*Moo of Calm restores +18 armor
 
*; Tier 4
 
*; Tier 4
*Taunt Boost +40% when Cow is active
+
*Moo of Calm restores +24 armor
 
*; Tier 5
 
*; Tier 5
*Taunt Boost +50% when Cow is active
+
*Moo of Calm restores +30 armor
 
*; Tier 6
 
*; Tier 6
*Taunt Boost +60% when Cow is active
+
*Moo of Calm restores +36 armor
 
*; Tier 7
 
*; Tier 7
*Taunt Boost +70% when Cow is active
+
*Moo of Calm restores +42 armor
 
*; Tier 8
 
*; Tier 8
*Taunt Boost +80% when Cow is active
+
*Moo of Calm restores +48 armor
 
*; Tier 9
 
*; Tier 9
*Taunt Boost +90% when Cow is active
+
*Moo of Calm restores +54 armor
 
*; Tier 10
 
*; Tier 10
*Taunt Boost +1% when Cow is active
+
*Moo of Calm restores +60 armor
 
*; Tier 11
 
*; Tier 11
*Taunt Boost +110% when Cow is active
+
*Moo of Calm restores +66 armor
 
*; Tier 12
 
*; Tier 12
*Taunt Boost +120% when Cow is active
+
*Moo of Calm restores +72 armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Tough Hoof immediately restores 55 armor || Head, OffHand || {{Spoiler|
+
| || || <b>Tier 12</b> - For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 20. This absorbed damage is added to your next Stampede attack at a 200% rate. || OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tough Hoof immediately restores 11 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 2. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
*; Tier 2
 
*; Tier 2
*Tough Hoof immediately restores 15 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 3. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
*; Tier 3
 
*; Tier 3
*Tough Hoof immediately restores 19 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 5. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
*; Tier 4
 
*; Tier 4
*Tough Hoof immediately restores 23 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 6. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
*; Tier 5
 
*; Tier 5
*Tough Hoof immediately restores 27 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 8. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
*; Tier 6
 
*; Tier 6
*Tough Hoof immediately restores 31 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 9. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
*; Tier 7
 
*; Tier 7
*Tough Hoof immediately restores 35 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 11. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
*; Tier 8
 
*; Tier 8
*Tough Hoof immediately restores 39 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 12. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
*; Tier 9
 
*; Tier 9
*Tough Hoof immediately restores 43 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 14. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
*; Tier 10
 
*; Tier 10
*Tough Hoof immediately restores 47 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 15. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
*; Tier 11
 
*; Tier 11
*Tough Hoof immediately restores 51 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 17. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
*; Tier 12
 
*; Tier 12
*Tough Hoof immediately restores 55 armor
+
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 20. This absorbed damage is added to your next Stampede attack at a 200% rate.
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Trampling || <b>Tier 6</b> - Cow's Stampede deals +12 damage || Chest, Feet || {{Spoiler|
+
| Cudspeeder's || || <b>Tier 12</b> - Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cow's Stampede deals +2 damage
+
*Graze boosts your out-of-combat sprint speed by 1 for 30 seconds
 
*; Tier 2
 
*; Tier 2
*Cow's Stampede deals +4 damage
+
*Graze boosts your out-of-combat sprint speed by 2 for 30 seconds
 
*; Tier 3
 
*; Tier 3
*Cow's Stampede deals +6 damage
+
*Graze boosts your out-of-combat sprint speed by 3 for 30 seconds
 
*; Tier 4
 
*; Tier 4
*Cow's Stampede deals +8 damage
+
*Graze boosts your out-of-combat sprint speed by 4 for 30 seconds
 
*; Tier 5
 
*; Tier 5
*Cow's Stampede deals +10 damage
+
*Graze boosts your out-of-combat sprint speed by 5 for 30 seconds
 
*; Tier 6
 
*; Tier 6
*Cow's Stampede deals +12 damage
+
*Graze boosts your out-of-combat sprint speed by 5.5 for 30 seconds
 +
*; Tier 7
 +
*Graze boosts your out-of-combat sprint speed by 6 for 30 seconds
 +
*; Tier 8
 +
*Graze boosts your out-of-combat sprint speed by 6.5 for 30 seconds
 +
*; Tier 9
 +
*Graze boosts your out-of-combat sprint speed by 7 for 30 seconds
 +
*; Tier 10
 +
*Graze boosts your out-of-combat sprint speed by 7.5 for 30 seconds
 +
*; Tier 11
 +
*Graze boosts your out-of-combat sprint speed by 8 for 30 seconds
 +
*; Tier 12
 +
*Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Cud-Toughened || || <b>Tier 6</b> - Chew Cud increases your mitigation versus Slashing attacks +17 for 10 seconds || Hands, Feet || {{Spoiler|
+
| Cud-Toughened || || <b>Tier 6</b> - Chew Cud increases your mitigation versus Crushing attacks +17 for 10 seconds || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Chew Cud increases your mitigation versus Slashing attacks +2 for 10 seconds
+
*Chew Cud increases your mitigation versus Crushing attacks +2 for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Chew Cud increases your mitigation versus Slashing attacks +4 for 10 seconds
+
*Chew Cud increases your mitigation versus Crushing attacks +5 for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Chew Cud increases your mitigation versus Slashing attacks +8 for 10 seconds
+
*Chew Cud increases your mitigation versus Crushing attacks +8 for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Chew Cud increases your mitigation versus Slashing attacks +10 for 10 seconds
+
*Chew Cud increases your mitigation versus Crushing attacks +10 for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Chew Cud increases your mitigation versus Slashing attacks +13 for 10 seconds
+
*Chew Cud increases your mitigation versus Crushing attacks +13 for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Chew Cud increases your mitigation versus Slashing attacks +17 for 10 seconds
+
*Chew Cud increases your mitigation versus Crushing attacks +17 for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Clobbering Hooves || <b>Tier 12</b> - Clobbering Hoof deals +110% damage || Head, Chest || {{Spoiler|
+
| Cud-Toughened || || <b>Tier 6</b> - Chew Cud increases your mitigation versus Slashing attacks +17 for 10 seconds || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Clobbering Hoof deals +12% damage
+
*Chew Cud increases your mitigation versus Slashing attacks +2 for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Clobbering Hoof deals +20% damage
+
*Chew Cud increases your mitigation versus Slashing attacks +4 for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Clobbering Hoof deals +28% damage
+
*Chew Cud increases your mitigation versus Slashing attacks +8 for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Clobbering Hoof deals +36% damage
+
*Chew Cud increases your mitigation versus Slashing attacks +10 for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Clobbering Hoof deals +44% damage
+
*Chew Cud increases your mitigation versus Slashing attacks +13 for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Clobbering Hoof deals +52% damage
+
*Chew Cud increases your mitigation versus Slashing attacks +17 for 10 seconds
*; Tier 7
 
*Clobbering Hoof deals +60% damage
 
*; Tier 8
 
*Clobbering Hoof deals +68% damage
 
*; Tier 9
 
*Clobbering Hoof deals +77% damage
 
*; Tier 10
 
*Clobbering Hoof deals +87% damage
 
*; Tier 11
 
*Clobbering Hoof deals +96% damage
 
*; Tier 12
 
*Clobbering Hoof deals +110% damage
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Clobbering Hooves || <b>Tier 12</b> - Clobbering Hoof attacks have a 50% chance to deal +217% damage || Head, Legs || {{Spoiler|
+
| Cud-Toughened || || <b>Tier 6</b> - Chew Cud increases your mitigation versus Piercing attacks +17 for 10 seconds || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Clobbering Hoof attacks have a 50% chance to deal +30% damage
+
*Chew Cud increases your mitigation versus Piercing attacks +2 for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Clobbering Hoof attacks have a 50% chance to deal +47% damage
+
*Chew Cud increases your mitigation versus Piercing attacks +5 for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Clobbering Hoof attacks have a 50% chance to deal +64% damage
+
*Chew Cud increases your mitigation versus Piercing attacks +8 for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Clobbering Hoof attacks have a 50% chance to deal +81% damage
+
*Chew Cud increases your mitigation versus Piercing attacks +10 for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Clobbering Hoof attacks have a 50% chance to deal +98% damage
+
*Chew Cud increases your mitigation versus Piercing attacks +13 for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Clobbering Hoof attacks have a 50% chance to deal +115% damage
+
*Chew Cud increases your mitigation versus Piercing attacks +17 for 10 seconds
*; Tier 7
 
*Clobbering Hoof attacks have a 50% chance to deal +132% damage
 
*; Tier 8
 
*Clobbering Hoof attacks have a 50% chance to deal +149% damage
 
*; Tier 9
 
*Clobbering Hoof attacks have a 50% chance to deal +166% damage
 
*; Tier 10
 
*Clobbering Hoof attacks have a 50% chance to deal +183% damage
 
*; Tier 11
 
*Clobbering Hoof attacks have a 50% chance to deal +200% damage
 
*; Tier 12
 
*Clobbering Hoof attacks have a 50% chance to deal +217% damage
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Bovine Bashing || <b>Tier 12</b> - Cow's Bash deals +120% damage || Legs, Ring || {{Spoiler|
+
| || of Clobbering Hooves || <b>Tier 12</b> - Clobbering Hoof Damage +43% || Head, Chest || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cow's Bash deals +10% damage
+
*Clobbering Hoof Damage +10%
 
*; Tier 2
 
*; Tier 2
*Cow's Bash deals +20% damage
+
*Clobbering Hoof Damage +13%
 
*; Tier 3
 
*; Tier 3
*Cow's Bash deals +30% damage
+
*Clobbering Hoof Damage +16%
 
*; Tier 4
 
*; Tier 4
*Cow's Bash deals +40% damage
+
*Clobbering Hoof Damage +19%
 
*; Tier 5
 
*; Tier 5
*Cow's Bash deals +50% damage
+
*Clobbering Hoof Damage +22%
 
*; Tier 6
 
*; Tier 6
*Cow's Bash deals +60% damage
+
*Clobbering Hoof Damage +25%
 
*; Tier 7
 
*; Tier 7
*Cow's Bash deals +70% damage
+
*Clobbering Hoof Damage +28%
 
*; Tier 8
 
*; Tier 8
*Cow's Bash deals +80% damage
+
*Clobbering Hoof Damage +31%
 
*; Tier 9
 
*; Tier 9
*Cow's Bash deals +90% damage
+
*Clobbering Hoof Damage +34%
 
*; Tier 10
 
*; Tier 10
*Cow's Bash deals +100% damage
+
*Clobbering Hoof Damage +37%
 
*; Tier 11
 
*; Tier 11
*Cow's Bash deals +110% damage
+
*Clobbering Hoof Damage +40%
 
*; Tier 12
 
*; Tier 12
*Cow's Bash deals +120% damage
+
*Clobbering Hoof Damage +43%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Mooer's || of Defensive Mooing || <b>Tier 12</b> - Moo of Calm restores +72 armor || Feet, Legs || {{Spoiler|
+
| || of Clobbering Hooves || <b>Tier 12</b> - Clobbering Hoof attacks have a 50% chance to deal +130% damage || Head, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Moo of Calm restores +6 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +20% damage
 
*; Tier 2
 
*; Tier 2
*Moo of Calm restores +12 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +30% damage
 
*; Tier 3
 
*; Tier 3
*Moo of Calm restores +18 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +40% damage
 
*; Tier 4
 
*; Tier 4
*Moo of Calm restores +24 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +50% damage
 
*; Tier 5
 
*; Tier 5
*Moo of Calm restores +30 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +60% damage
 
*; Tier 6
 
*; Tier 6
*Moo of Calm restores +36 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +70% damage
 
*; Tier 7
 
*; Tier 7
*Moo of Calm restores +42 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +80% damage
 
*; Tier 8
 
*; Tier 8
*Moo of Calm restores +48 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +90% damage
 
*; Tier 9
 
*; Tier 9
*Moo of Calm restores +54 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +100% damage
 
*; Tier 10
 
*; Tier 10
*Moo of Calm restores +60 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +110% damage
 
*; Tier 11
 
*; Tier 11
*Moo of Calm restores +66 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +120% damage
 
*; Tier 12
 
*; Tier 12
*Moo of Calm restores +72 armor
+
*Clobbering Hoof attacks have a 50% chance to deal +130% damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Explosive Hooves || <b>Tier 12</b> - Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +52 damage || Hands || {{Spoiler|
+
| || of Clobbering Hooves || <b>Tier 12</b> - Clobbering Hoof deals +41% damage and taunts +300 || Head, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +8 damage
+
*Clobbering Hoof deals +8% damage and taunts +25
 
*; Tier 2
 
*; Tier 2
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +12 damage
+
*Clobbering Hoof deals +11% damage and taunts +50
 
*; Tier 3
 
*; Tier 3
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +16 damage
+
*Clobbering Hoof deals +14% damage and taunts +75
 
*; Tier 4
 
*; Tier 4
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +20 damage
+
*Clobbering Hoof deals +17% damage and taunts +100
 
*; Tier 5
 
*; Tier 5
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +24 damage
+
*Clobbering Hoof deals +20% damage and taunts +125
 
*; Tier 6
 
*; Tier 6
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +28 damage
+
*Clobbering Hoof deals +23% damage and taunts +150
 
*; Tier 7
 
*; Tier 7
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +32 damage
+
*Clobbering Hoof deals +26% damage and taunts +175
 
*; Tier 8
 
*; Tier 8
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +36 damage
+
*Clobbering Hoof deals +29% damage and taunts +200
 
*; Tier 9
 
*; Tier 9
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +40 damage
+
*Clobbering Hoof deals +32% damage and taunts +225
 
*; Tier 10
 
*; Tier 10
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +44 damage
+
*Clobbering Hoof deals +35% damage and taunts +250
 
*; Tier 11
 
*; Tier 11
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +48 damage
+
*Clobbering Hoof deals +38% damage and taunts +275
 
*; Tier 12
 
*; Tier 12
*Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +52 damage
+
*Clobbering Hoof deals +41% damage and taunts +300
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 20. This absorbed damage is added to your next Stampede attack at a 200% rate. || OffHand || {{Spoiler|
+
| || of Four-Stomach Mastery || <b>Tier 12</b> - In-Combat Health Regen +12 when Cow is active, Health Regeneration +12 when Cow is active || Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 2. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +1 when Cow is active, Health Regeneration +1 when Cow is active
 
*; Tier 2
 
*; Tier 2
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 3. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +2 when Cow is active, Health Regeneration +2 when Cow is active
 
*; Tier 3
 
*; Tier 3
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 5. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +3 when Cow is active, Health Regeneration +3 when Cow is active
 
*; Tier 4
 
*; Tier 4
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 6. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +4 when Cow is active, Health Regeneration +4 when Cow is active
 
*; Tier 5
 
*; Tier 5
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 8. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +5 when Cow is active, Health Regeneration +5 when Cow is active
 
*; Tier 6
 
*; Tier 6
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 9. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +6 when Cow is active, Health Regeneration +6 when Cow is active
 
*; Tier 7
 
*; Tier 7
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 11. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +7 when Cow is active, Health Regeneration +7 when Cow is active
 
*; Tier 8
 
*; Tier 8
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 12. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +8 when Cow is active, Health Regeneration +8 when Cow is active
 
*; Tier 9
 
*; Tier 9
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 14. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +9 when Cow is active, Health Regeneration +9 when Cow is active
 
*; Tier 10
 
*; Tier 10
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 15. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +10 when Cow is active, Health Regeneration +10 when Cow is active
 
*; Tier 11
 
*; Tier 11
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 17. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +11 when Cow is active, Health Regeneration +11 when Cow is active
 
*; Tier 12
 
*; Tier 12
*For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 20. This absorbed damage is added to your next Stampede attack at a 200% rate.
+
*In-Combat Health Regen +12 when Cow is active, Health Regeneration +12 when Cow is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of The Eternal Bull || <b>Tier 12</b> - After you use Moo of Determination, you are healed 144 health over 12 seconds || OffHand, Necklace || {{Spoiler|
+
| || of Aggravating Moos || <b>Tier 12</b> - Taunt From Attack Damage +60% when Cow is active || Head || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*After you use Moo of Determination, you are healed 12 health over 12 seconds
+
*Taunt From Attack Damage +5% when Cow is active
 
*; Tier 2
 
*; Tier 2
*After you use Moo of Determination, you are healed 24 health over 12 seconds
+
*Taunt From Attack Damage +10% when Cow is active
 
*; Tier 3
 
*; Tier 3
*After you use Moo of Determination, you are healed 36 health over 12 seconds
+
*Taunt From Attack Damage +15% when Cow is active
 
*; Tier 4
 
*; Tier 4
*After you use Moo of Determination, you are healed 48 health over 12 seconds
+
*Taunt From Attack Damage +20% when Cow is active
 
*; Tier 5
 
*; Tier 5
*After you use Moo of Determination, you are healed 60 health over 12 seconds
+
*Taunt From Attack Damage +25% when Cow is active
 
*; Tier 6
 
*; Tier 6
*After you use Moo of Determination, you are healed 72 health over 12 seconds
+
*Taunt From Attack Damage +30% when Cow is active
 
*; Tier 7
 
*; Tier 7
*After you use Moo of Determination, you are healed 84 health over 12 seconds
+
*Taunt From Attack Damage +35% when Cow is active
 
*; Tier 8
 
*; Tier 8
*After you use Moo of Determination, you are healed 96 health over 12 seconds
+
*Taunt From Attack Damage +40% when Cow is active
 
*; Tier 9
 
*; Tier 9
*After you use Moo of Determination, you are healed 108 health over 12 seconds
+
*Taunt From Attack Damage +45% when Cow is active
 
*; Tier 10
 
*; Tier 10
*After you use Moo of Determination, you are healed 120 health over 12 seconds
+
*Taunt From Attack Damage +50% when Cow is active
 
*; Tier 11
 
*; Tier 11
*After you use Moo of Determination, you are healed 132 health over 12 seconds
+
*Taunt From Attack Damage +55% when Cow is active
 
*; Tier 12
 
*; Tier 12
*After you use Moo of Determination, you are healed 144 health over 12 seconds
+
*Taunt From Attack Damage +60% when Cow is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Cudspeeder's || || <b>Tier 12</b> - Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds || Hands, Feet || {{Spoiler|
+
| Hearty || of Healthy Livestock || <b>Tier 12</b> - Max Health +60 when Cow is active || Chest, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Graze boosts your out-of-combat sprint speed by 1 for 30 seconds
+
*Max Health +5 when Cow is active
 
*; Tier 2
 
*; Tier 2
*Graze boosts your out-of-combat sprint speed by 2 for 30 seconds
+
*Max Health +10 when Cow is active
 
*; Tier 3
 
*; Tier 3
*Graze boosts your out-of-combat sprint speed by 3 for 30 seconds
+
*Max Health +15 when Cow is active
 
*; Tier 4
 
*; Tier 4
*Graze boosts your out-of-combat sprint speed by 4 for 30 seconds
+
*Max Health +20 when Cow is active
 
*; Tier 5
 
*; Tier 5
*Graze boosts your out-of-combat sprint speed by 5 for 30 seconds
+
*Max Health +25 when Cow is active
 
*; Tier 6
 
*; Tier 6
*Graze boosts your out-of-combat sprint speed by 5.5 for 30 seconds
+
*Max Health +30 when Cow is active
 
*; Tier 7
 
*; Tier 7
*Graze boosts your out-of-combat sprint speed by 6 for 30 seconds
+
*Max Health +35 when Cow is active
 
*; Tier 8
 
*; Tier 8
*Graze boosts your out-of-combat sprint speed by 6.5 for 30 seconds
+
*Max Health +40 when Cow is active
 
*; Tier 9
 
*; Tier 9
*Graze boosts your out-of-combat sprint speed by 7 for 30 seconds
+
*Max Health +45 when Cow is active
 
*; Tier 10
 
*; Tier 10
*Graze boosts your out-of-combat sprint speed by 7.5 for 30 seconds
+
*Max Health +50 when Cow is active
 
*; Tier 11
 
*; Tier 11
*Graze boosts your out-of-combat sprint speed by 8 for 30 seconds
+
*Max Health +55 when Cow is active
 
*; Tier 12
 
*; Tier 12
*Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
+
*Max Health +60 when Cow is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Refreshing Headbutts || <b>Tier 12</b> - Cow's Bash restores 25 Power to you || Legs, Necklace || {{Spoiler|
+
| Well-Fed || of Well-Fed Livestock || <b>Tier 12</b> - Chew Cud Healing +36 when Cow is active || Hands, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cow's Bash restores 3 Power to you
+
*Chew Cud Healing +3 when Cow is active
 
*; Tier 2
 
*; Tier 2
*Cow's Bash restores 5 Power to you
+
*Chew Cud Healing +6 when Cow is active
 
*; Tier 3
 
*; Tier 3
*Cow's Bash restores 7 Power to you
+
*Chew Cud Healing +9 when Cow is active
 
*; Tier 4
 
*; Tier 4
*Cow's Bash restores 9 Power to you
+
*Chew Cud Healing +12 when Cow is active
 
*; Tier 5
 
*; Tier 5
*Cow's Bash restores 11 Power to you
+
*Chew Cud Healing +15 when Cow is active
 
*; Tier 6
 
*; Tier 6
*Cow's Bash restores 13 Power to you
+
*Chew Cud Healing +18 when Cow is active
 
*; Tier 7
 
*; Tier 7
*Cow's Bash restores 15 Power to you
+
*Chew Cud Healing +21 when Cow is active
 
*; Tier 8
 
*; Tier 8
*Cow's Bash restores 17 Power to you
+
*Chew Cud Healing +24 when Cow is active
 
*; Tier 9
 
*; Tier 9
*Cow's Bash restores 19 Power to you
+
*Chew Cud Healing +27 when Cow is active
 
*; Tier 10
 
*; Tier 10
*Cow's Bash restores 21 Power to you
+
*Chew Cud Healing +30 when Cow is active
 
*; Tier 11
 
*; Tier 11
*Cow's Bash restores 23 Power to you
+
*Chew Cud Healing +33 when Cow is active
 
*; Tier 12
 
*; Tier 12
*Cow's Bash restores 25 Power to you
+
*Chew Cud Healing +36 when Cow is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
Line 650: Line 680:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Bovine || of Bovinity || <b>Tier 6</b> - Cow Skill Base Damage +35% || Head, Necklace || {{Spoiler|
+
| || of The Eternal Bull || <b>Tier 12</b> - Moo of Determination restores 144 Health over 12 seconds || OffHand, Necklace || {{Spoiler|
*; Tier 1
 
*Cow Skill Base Damage +10%
 
*; Tier 2
 
*Cow Skill Base Damage +15%
 
*; Tier 3
 
*Cow Skill Base Damage +20%
 
*; Tier 4
 
*Cow Skill Base Damage +25%
 
*; Tier 5
 
*Cow Skill Base Damage +30%
 
*; Tier 6
 
*Cow Skill Base Damage +35%
 
|Expand}}
 
|-
 
| || of Four-Stomach Mastery || <b>Tier 12</b> - In-Combat Health Regen +12 when Cow is active, Health Regeneration +12 when Cow is active || Necklace || {{Spoiler|
 
 
*; Tier 1
 
*; Tier 1
*In-Combat Health Regen +1 when Cow is active, Health Regeneration +1 when Cow is active
+
*Moo of Determination restores 12 Health over 12 seconds
 
*; Tier 2
 
*; Tier 2
*In-Combat Health Regen +2 when Cow is active, Health Regeneration +2 when Cow is active
+
*Moo of Determination restores 24 Health over 12 seconds
 
*; Tier 3
 
*; Tier 3
*In-Combat Health Regen +3 when Cow is active, Health Regeneration +3 when Cow is active
+
*Moo of Determination restores 36 Health over 12 seconds
 
*; Tier 4
 
*; Tier 4
*In-Combat Health Regen +4 when Cow is active, Health Regeneration +4 when Cow is active
+
*Moo of Determination restores 48 Health over 12 seconds
 
*; Tier 5
 
*; Tier 5
*In-Combat Health Regen +5 when Cow is active, Health Regeneration +5 when Cow is active
+
*Moo of Determination restores 60 Health over 12 seconds
 
*; Tier 6
 
*; Tier 6
*In-Combat Health Regen +6 when Cow is active, Health Regeneration +6 when Cow is active
+
*Moo of Determination restores 72 Health over 12 seconds
 
*; Tier 7
 
*; Tier 7
*In-Combat Health Regen +7 when Cow is active, Health Regeneration +7 when Cow is active
+
*Moo of Determination restores 84 Health over 12 seconds
 
*; Tier 8
 
*; Tier 8
*In-Combat Health Regen +8 when Cow is active, Health Regeneration +8 when Cow is active
+
*Moo of Determination restores 96 Health over 12 seconds
 
*; Tier 9
 
*; Tier 9
*In-Combat Health Regen +9 when Cow is active, Health Regeneration +9 when Cow is active
+
*Moo of Determination restores 108 Health over 12 seconds
 
*; Tier 10
 
*; Tier 10
*In-Combat Health Regen +10 when Cow is active, Health Regeneration +10 when Cow is active
+
*Moo of Determination restores 120 Health over 12 seconds
 
*; Tier 11
 
*; Tier 11
*In-Combat Health Regen +11 when Cow is active, Health Regeneration +11 when Cow is active
+
*Moo of Determination restores 132 Health over 12 seconds
 
*; Tier 12
 
*; Tier 12
*In-Combat Health Regen +12 when Cow is active, Health Regeneration +12 when Cow is active
+
*Moo of Determination restores 144 Health over 12 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Insulting Kicks || <b>Tier 12</b> - Cow's Front Kick deals +60% damage and taunts +286 || Necklace, Feet || {{Spoiler|
+
| || || <b>Tier 12</b> - For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 20. This absorbed damage is added to your next Front Kick. || MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cow's Front Kick deals +16% damage and taunts +44
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 2. This absorbed damage is added to your next Front Kick.
 
*; Tier 2
 
*; Tier 2
*Cow's Front Kick deals +20% damage and taunts +66
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 3. This absorbed damage is added to your next Front Kick.
 
*; Tier 3
 
*; Tier 3
*Cow's Front Kick deals +24% damage and taunts +88
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 5. This absorbed damage is added to your next Front Kick.
 
*; Tier 4
 
*; Tier 4
*Cow's Front Kick deals +28% damage and taunts +110
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 6. This absorbed damage is added to your next Front Kick.
 
*; Tier 5
 
*; Tier 5
*Cow's Front Kick deals +32% damage and taunts +132
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 8. This absorbed damage is added to your next Front Kick.
 
*; Tier 6
 
*; Tier 6
*Cow's Front Kick deals +36% damage and taunts +154
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 9. This absorbed damage is added to your next Front Kick.
 
*; Tier 7
 
*; Tier 7
*Cow's Front Kick deals +40% damage and taunts +176
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 11. This absorbed damage is added to your next Front Kick.
 
*; Tier 8
 
*; Tier 8
*Cow's Front Kick deals +44% damage and taunts +198
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 12. This absorbed damage is added to your next Front Kick.
 
*; Tier 9
 
*; Tier 9
*Cow's Front Kick deals +48% damage and taunts +220
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 14. This absorbed damage is added to your next Front Kick.
 
*; Tier 10
 
*; Tier 10
*Cow's Front Kick deals +52% damage and taunts +242
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 15. This absorbed damage is added to your next Front Kick.
 
*; Tier 11
 
*; Tier 11
*Cow's Front Kick deals +56% damage and taunts +264
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 17. This absorbed damage is added to your next Front Kick.
 
*; Tier 12
 
*; Tier 12
*Cow's Front Kick deals +60% damage and taunts +286
+
*For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 20. This absorbed damage is added to your next Front Kick.
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Suckerpunch Hooves || <b>Tier 12</b> - Tough Hoof causes the target to take 108 damage if they attack you within 5 seconds || MainHand, Legs || {{Spoiler|
+
| || of Tantalizingly Tough Hooves || <b>Tier 12</b> - Tough Hoof deals +27% damage and taunts +360 || Ring, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tough Hoof causes the target to take 9 damage if they attack you within 5 seconds
+
*Tough Hoof deals +5% damage and taunts +30
 
*; Tier 2
 
*; Tier 2
*Tough Hoof causes the target to take 18 damage if they attack you within 5 seconds
+
*Tough Hoof deals +7% damage and taunts +60
 
*; Tier 3
 
*; Tier 3
*Tough Hoof causes the target to take 27 damage if they attack you within 5 seconds
+
*Tough Hoof deals +9% damage and taunts +90
 
*; Tier 4
 
*; Tier 4
*Tough Hoof causes the target to take 36 damage if they attack you within 5 seconds
+
*Tough Hoof deals +11% damage and taunts +120
 
*; Tier 5
 
*; Tier 5
*Tough Hoof causes the target to take 45 damage if they attack you within 5 seconds
+
*Tough Hoof deals +13% damage and taunts +150
 
*; Tier 6
 
*; Tier 6
*Tough Hoof causes the target to take 54 damage if they attack you within 5 seconds
+
*Tough Hoof deals +15% damage and taunts +180
 
*; Tier 7
 
*; Tier 7
*Tough Hoof causes the target to take 63 damage if they attack you within 5 seconds
+
*Tough Hoof deals +17% damage and taunts +210
 
*; Tier 8
 
*; Tier 8
*Tough Hoof causes the target to take 72 damage if they attack you within 5 seconds
+
*Tough Hoof deals +19% damage and taunts +240
 
*; Tier 9
 
*; Tier 9
*Tough Hoof causes the target to take 81 damage if they attack you within 5 seconds
+
*Tough Hoof deals +21% damage and taunts +270
 
*; Tier 10
 
*; Tier 10
*Tough Hoof causes the target to take 90 damage if they attack you within 5 seconds
+
*Tough Hoof deals +23% damage and taunts +300
 
*; Tier 11
 
*; Tier 11
*Tough Hoof causes the target to take 99 damage if they attack you within 5 seconds
+
*Tough Hoof deals +25% damage and taunts +330
 
*; Tier 12
 
*; Tier 12
*Tough Hoof causes the target to take 108 damage if they attack you within 5 seconds
+
*Tough Hoof deals +27% damage and taunts +360
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Tantalizingly Tough Hooves || <b>Tier 12</b> - Tough Hoof has a 66% chance to deal +120% damage and taunt +600 || Necklace, MainHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Tough Hoof immediately restores 48 armor || Head, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tough Hoof has a 66% chance to deal +10% damage and taunt +50
+
*Tough Hoof immediately restores 15 armor
 
*; Tier 2
 
*; Tier 2
*Tough Hoof has a 66% chance to deal +20% damage and taunt +100
+
*Tough Hoof immediately restores 18 armor
 
*; Tier 3
 
*; Tier 3
*Tough Hoof has a 66% chance to deal +30% damage and taunt +150
+
*Tough Hoof immediately restores 21 armor
 
*; Tier 4
 
*; Tier 4
*Tough Hoof has a 66% chance to deal +40% damage and taunt +200
+
*Tough Hoof immediately restores 24 armor
 
*; Tier 5
 
*; Tier 5
*Tough Hoof has a 66% chance to deal +50% damage and taunt +250
+
*Tough Hoof immediately restores 27 armor
 
*; Tier 6
 
*; Tier 6
*Tough Hoof has a 66% chance to deal +60% damage and taunt +300
+
*Tough Hoof immediately restores 30 armor
 
*; Tier 7
 
*; Tier 7
*Tough Hoof has a 66% chance to deal +70% damage and taunt +350
+
*Tough Hoof immediately restores 33 armor
 
*; Tier 8
 
*; Tier 8
*Tough Hoof has a 66% chance to deal +80% damage and taunt +400
+
*Tough Hoof immediately restores 36 armor
 
*; Tier 9
 
*; Tier 9
*Tough Hoof has a 66% chance to deal +90% damage and taunt +450
+
*Tough Hoof immediately restores 39 armor
 
*; Tier 10
 
*; Tier 10
*Tough Hoof has a 66% chance to deal +100% damage and taunt +500
+
*Tough Hoof immediately restores 42 armor
 
*; Tier 11
 
*; Tier 11
*Tough Hoof has a 66% chance to deal +110% damage and taunt +550
+
*Tough Hoof immediately restores 45 armor
 
*; Tier 12
 
*; Tier 12
*Tough Hoof has a 66% chance to deal +120% damage and taunt +600
+
*Tough Hoof immediately restores 48 armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Tantalizingly Tough Hooves || <b>Tier 12</b> - Tough Hoof deals +72% damage and taunts +505 || Ring, OffHand || {{Spoiler|
+
| || of Tantalizingly Tough Hooves || <b>Tier 12</b> - Tough Hoof has a 66% chance to deal +65% damage and taunt +600 || Necklace, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tough Hoof deals +6% damage and taunts +120
+
*Tough Hoof has a 66% chance to deal +10% damage and taunt +50
 
*; Tier 2
 
*; Tier 2
*Tough Hoof deals +12% damage and taunts +155
+
*Tough Hoof has a 66% chance to deal +15% damage and taunt +100
 
*; Tier 3
 
*; Tier 3
*Tough Hoof deals +18% damage and taunts +190
+
*Tough Hoof has a 66% chance to deal +20% damage and taunt +150
 
*; Tier 4
 
*; Tier 4
*Tough Hoof deals +24% damage and taunts +225
+
*Tough Hoof has a 66% chance to deal +25% damage and taunt +200
 
*; Tier 5
 
*; Tier 5
*Tough Hoof deals +30% damage and taunts +260
+
*Tough Hoof has a 66% chance to deal +30% damage and taunt +250
 
*; Tier 6
 
*; Tier 6
*Tough Hoof deals +36% damage and taunts +295
+
*Tough Hoof has a 66% chance to deal +35% damage and taunt +300
 
*; Tier 7
 
*; Tier 7
*Tough Hoof deals +42% damage and taunts +330
+
*Tough Hoof has a 66% chance to deal +40% damage and taunt +350
 
*; Tier 8
 
*; Tier 8
*Tough Hoof deals +48% damage and taunts +365
+
*Tough Hoof has a 66% chance to deal +45% damage and taunt +400
 
*; Tier 9
 
*; Tier 9
*Tough Hoof deals +54% damage and taunts +400
+
*Tough Hoof has a 66% chance to deal +50% damage and taunt +450
 
*; Tier 10
 
*; Tier 10
*Tough Hoof deals +60% damage and taunts +435
+
*Tough Hoof has a 66% chance to deal +55% damage and taunt +500
 
*; Tier 11
 
*; Tier 11
*Tough Hoof deals +66% damage and taunts +470
+
*Tough Hoof has a 66% chance to deal +60% damage and taunt +550
 
*; Tier 12
 
*; Tier 12
*Tough Hoof deals +72% damage and taunts +505
+
*Tough Hoof has a 66% chance to deal +65% damage and taunt +600
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Mooer's || of Wholesome Mooing || <b>Tier 12</b> - Moo of Calm heals +60 health || Chest, Ring || {{Spoiler|
+
| || || <b>Tier 12</b> - Tough Hoof Activation Healing +36 || MainHand, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Moo of Calm heals +5 health
+
*Tough Hoof Activation Healing +3
 
*; Tier 2
 
*; Tier 2
*Moo of Calm heals +10 health
+
*Tough Hoof Activation Healing +6
 
*; Tier 3
 
*; Tier 3
*Moo of Calm heals +15 health
+
*Tough Hoof Activation Healing +9
 
*; Tier 4
 
*; Tier 4
*Moo of Calm heals +20 health
+
*Tough Hoof Activation Healing +12
 
*; Tier 5
 
*; Tier 5
*Moo of Calm heals +25 health
+
*Tough Hoof Activation Healing +15
 
*; Tier 6
 
*; Tier 6
*Moo of Calm heals +30 health
+
*Tough Hoof Activation Healing +18
 
*; Tier 7
 
*; Tier 7
*Moo of Calm heals +35 health
+
*Tough Hoof Activation Healing +21
 
*; Tier 8
 
*; Tier 8
*Moo of Calm heals +40 health
+
*Tough Hoof Activation Healing +24
 
*; Tier 9
 
*; Tier 9
*Moo of Calm heals +45 health
+
*Tough Hoof Activation Healing +27
 
*; Tier 10
 
*; Tier 10
*Moo of Calm heals +50 health
+
*Tough Hoof Activation Healing +30
 
*; Tier 11
 
*; Tier 11
*Moo of Calm heals +55 health
+
*Tough Hoof Activation Healing +33
 
*; Tier 12
 
*; Tier 12
*Moo of Calm heals +60 health
+
*Tough Hoof Activation Healing +36
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Hearty || of Healthy Livestock || <b>Tier 12</b> - Max Health +60 when Cow is active || Chest, Legs || {{Spoiler|
+
| || of Suckerpunch Hooves || <b>Tier 12</b> - Tough Hoof causes the target to take 108 damage if they attack you within 5 seconds || MainHand, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Max Health +5 when Cow is active
+
*Tough Hoof causes the target to take 9 damage if they attack you within 5 seconds
 
*; Tier 2
 
*; Tier 2
*Max Health +10 when Cow is active
+
*Tough Hoof causes the target to take 18 damage if they attack you within 5 seconds
 
*; Tier 3
 
*; Tier 3
*Max Health +15 when Cow is active
+
*Tough Hoof causes the target to take 27 damage if they attack you within 5 seconds
 
*; Tier 4
 
*; Tier 4
*Max Health +20 when Cow is active
+
*Tough Hoof causes the target to take 36 damage if they attack you within 5 seconds
 
*; Tier 5
 
*; Tier 5
*Max Health +25 when Cow is active
+
*Tough Hoof causes the target to take 45 damage if they attack you within 5 seconds
 
*; Tier 6
 
*; Tier 6
*Max Health +30 when Cow is active
+
*Tough Hoof causes the target to take 54 damage if they attack you within 5 seconds
 
*; Tier 7
 
*; Tier 7
*Max Health +35 when Cow is active
+
*Tough Hoof causes the target to take 63 damage if they attack you within 5 seconds
 
*; Tier 8
 
*; Tier 8
*Max Health +40 when Cow is active
+
*Tough Hoof causes the target to take 72 damage if they attack you within 5 seconds
 
*; Tier 9
 
*; Tier 9
*Max Health +45 when Cow is active
+
*Tough Hoof causes the target to take 81 damage if they attack you within 5 seconds
 
*; Tier 10
 
*; Tier 10
*Max Health +50 when Cow is active
+
*Tough Hoof causes the target to take 90 damage if they attack you within 5 seconds
 
*; Tier 11
 
*; Tier 11
*Max Health +55 when Cow is active
+
*Tough Hoof causes the target to take 99 damage if they attack you within 5 seconds
 
*; Tier 12
 
*; Tier 12
*Max Health +60 when Cow is active
+
*Tough Hoof causes the target to take 108 damage if they attack you within 5 seconds
|Expand}}
 
|-
 
| Cud-Toughened || || <b>Tier 6</b> - Chew Cud increases your mitigation versus Piercing attacks +17 for 10 seconds || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*Chew Cud increases your mitigation versus Piercing attacks +2 for 10 seconds
 
*; Tier 2
 
*Chew Cud increases your mitigation versus Piercing attacks +5 for 10 seconds
 
*; Tier 3
 
*Chew Cud increases your mitigation versus Piercing attacks +8 for 10 seconds
 
*; Tier 4
 
*Chew Cud increases your mitigation versus Piercing attacks +10 for 10 seconds
 
*; Tier 5
 
*Chew Cud increases your mitigation versus Piercing attacks +13 for 10 seconds
 
*; Tier 6
 
*Chew Cud increases your mitigation versus Piercing attacks +17 for 10 seconds
 
 
|Expand}}
 
|Expand}}
 
|}
 
|}

Revision as of 19:27, 19 December 2016

See also: Cow/Treasure Effects:By Slot See also: Cow/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
Bovine of Bovinity Tier 6 - Cow Skill Base Damage +20% Head, Necklace

  • Tier 1
  • Cow Skill Damage +3
    Tier 2
  • Cow Skill Base Damage +8%
    Tier 3
  • Cow Skill Base Damage +11%
    Tier 4
  • Cow Skill Base Damage +14%
    Tier 5
  • Cow Skill Base Damage +17%
    Tier 6
  • Cow Skill Base Damage +20%

Expand
of Cowhide Tier 12 - Max Armor +60 when Cow is active Head, Ring

  • Tier 1
  • Max Armor +5 when Cow is active
    Tier 2
  • Max Armor +10 when Cow is active
    Tier 3
  • Max Armor +15 when Cow is active
    Tier 4
  • Max Armor +20 when Cow is active
    Tier 5
  • Max Armor +25 when Cow is active
    Tier 6
  • Max Armor +30 when Cow is active
    Tier 7
  • Max Armor +35 when Cow is active
    Tier 8
  • Max Armor +40 when Cow is active
    Tier 9
  • Max Armor +45 when Cow is active
    Tier 10
  • Max Armor +50 when Cow is active
    Tier 11
  • Max Armor +55 when Cow is active
    Tier 12
  • Max Armor +60 when Cow is active

Expand
of Critical Hooves Tier 12 - Cow's Front Kick has a 66% chance to deal +100 damage Chest, Hands

  • Tier 1
  • Cow's Front Kick has a 66% chance to deal +12 damage
    Tier 2
  • Cow's Front Kick has a 66% chance to deal +20 damage
    Tier 3
  • Cow's Front Kick has a 66% chance to deal +28 damage
    Tier 4
  • Cow's Front Kick has a 66% chance to deal +36 damage
    Tier 5
  • Cow's Front Kick has a 66% chance to deal +44 damage
    Tier 6
  • Cow's Front Kick has a 66% chance to deal +52 damage
    Tier 7
  • Cow's Front Kick has a 66% chance to deal +60 damage
    Tier 8
  • Cow's Front Kick has a 66% chance to deal +68 damage
    Tier 9
  • Cow's Front Kick has a 66% chance to deal +76 damage
    Tier 10
  • Cow's Front Kick has a 66% chance to deal +84 damage
    Tier 11
  • Cow's Front Kick has a 66% chance to deal +92 damage
    Tier 12
  • Cow's Front Kick has a 66% chance to deal +100 damage

Expand
of Lucky Trampling Tier 12 - Cow's Stampede has a 50% chance to deal +40 damage Chest, Hands

  • Tier 1
  • Cow's Stampede has a 50% chance to deal +2 damage
    Tier 2
  • Cow's Stampede has a 50% chance to deal +4 damage
    Tier 3
  • Cow's Stampede has a 50% chance to deal +6 damage
    Tier 4
  • Cow's Stampede has a 50% chance to deal +9 damage
    Tier 5
  • Cow's Stampede has a 50% chance to deal +12 damage
    Tier 6
  • Cow's Stampede has a 50% chance to deal +16 damage
    Tier 7
  • Cow's Stampede has a 50% chance to deal +20 damage
    Tier 8
  • Cow's Stampede has a 50% chance to deal +24 damage
    Tier 9
  • Cow's Stampede has a 50% chance to deal +28 damage
    Tier 10
  • Cow's Stampede has a 50% chance to deal +32 damage
    Tier 11
  • Cow's Stampede has a 50% chance to deal +36 damage
    Tier 12
  • Cow's Stampede has a 50% chance to deal +40 damage

Expand
of Trampling Tier 6 - Stampede Damage +12 Chest, Feet

  • Tier 1
  • Stampede Damage +2
    Tier 2
  • Stampede Damage +4
    Tier 3
  • Stampede Damage +6
    Tier 4
  • Stampede Damage +8
    Tier 5
  • Stampede Damage +10
    Tier 6
  • Stampede Damage +12

Expand
Tier 6 - Cow's Front Kick Damage +65 MainHand, OffHand

  • Tier 1
  • Cow's Front Kick Damage +15
    Tier 2
  • Cow's Front Kick Damage +25
    Tier 3
  • Cow's Front Kick Damage +35
    Tier 4
  • Cow's Front Kick Damage +45
    Tier 5
  • Cow's Front Kick Damage +55
    Tier 6
  • Cow's Front Kick Damage +65

Expand
of Bovine Bashing Tier 12 - Cow Bash Damage +54% Legs, Ring

  • Tier 1
  • Cow Bash Damage +10%
    Tier 2
  • Cow Bash Damage +14%
    Tier 3
  • Cow Bash Damage +18%
    Tier 4
  • Cow Bash Damage +22%
    Tier 5
  • Cow Bash Damage +26%
    Tier 6
  • Cow Bash Damage +30%
    Tier 7
  • Cow Bash Damage +34%
    Tier 8
  • Cow Bash Damage +38%
    Tier 9
  • Cow Bash Damage +42%
    Tier 10
  • Cow Bash Damage +46%
    Tier 11
  • Cow Bash Damage +50%
    Tier 12
  • Cow Bash Damage +54%

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of Refreshing Headbutts Tier 12 - Cow's Bash restores 25 Power to you Legs, Necklace

  • Tier 1
  • Cow's Bash restores 3 Power to you
    Tier 2
  • Cow's Bash restores 5 Power to you
    Tier 3
  • Cow's Bash restores 7 Power to you
    Tier 4
  • Cow's Bash restores 9 Power to you
    Tier 5
  • Cow's Bash restores 11 Power to you
    Tier 6
  • Cow's Bash restores 13 Power to you
    Tier 7
  • Cow's Bash restores 15 Power to you
    Tier 8
  • Cow's Bash restores 17 Power to you
    Tier 9
  • Cow's Bash restores 19 Power to you
    Tier 10
  • Cow's Bash restores 21 Power to you
    Tier 11
  • Cow's Bash restores 23 Power to you
    Tier 12
  • Cow's Bash restores 25 Power to you

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of Recuperative Headbutts Tier 12 - Cow's Bash heals you for 42 health Legs, Necklace

  • Tier 1
  • Cow's Bash heals you for 3 health
    Tier 2
  • Cow's Bash heals you for 7 health
    Tier 3
  • Cow's Bash heals you for 10 health
    Tier 4
  • Cow's Bash heals you for 14 health
    Tier 5
  • Cow's Bash heals you for 17 health
    Tier 6
  • Cow's Bash heals you for 21 health
    Tier 7
  • Cow's Bash heals you for 24 health
    Tier 8
  • Cow's Bash heals you for 28 health
    Tier 9
  • Cow's Bash heals you for 31 health
    Tier 10
  • Cow's Bash heals you for 35 health
    Tier 11
  • Cow's Bash heals you for 38 health
    Tier 12
  • Cow's Bash heals you for 42 health

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of Insulting Kicks Tier 12 - Cow's Front Kick deals +28% damage and taunts +286 Necklace, Feet

  • Tier 1
  • Cow's Front Kick deals +6% damage and taunts +44
    Tier 2
  • Cow's Front Kick deals +8% damage and taunts +66
    Tier 3
  • Cow's Front Kick deals +10% damage and taunts +88
    Tier 4
  • Cow's Front Kick deals +12% damage and taunts +110
    Tier 5
  • Cow's Front Kick deals +14% damage and taunts +132
    Tier 6
  • Cow's Front Kick deals +16% damage and taunts +154
    Tier 7
  • Cow's Front Kick deals +18% damage and taunts +176
    Tier 8
  • Cow's Front Kick deals +20% damage and taunts +198
    Tier 9
  • Cow's Front Kick deals +22% damage and taunts +220
    Tier 10
  • Cow's Front Kick deals +24% damage and taunts +242
    Tier 11
  • Cow's Front Kick deals +26% damage and taunts +264
    Tier 12
  • Cow's Front Kick deals +28% damage and taunts +286

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of Explosive Hooves Tier 12 - Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +52 damage Hands

  • Tier 1
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +8 damage
    Tier 2
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +12 damage
    Tier 3
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +16 damage
    Tier 4
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +20 damage
    Tier 5
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +24 damage
    Tier 6
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +28 damage
    Tier 7
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +32 damage
    Tier 8
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +36 damage
    Tier 9
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +40 damage
    Tier 10
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +44 damage
    Tier 11
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +48 damage
    Tier 12
  • Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +52 damage

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Tier 6 - Cow's Front Kick causes the next attack that hits you to deal -33% damage OffHand, Ring

  • Tier 1
  • Cow's Front Kick causes the next attack that hits you to deal -8% damage
    Tier 2
  • Cow's Front Kick causes the next attack that hits you to deal -13% damage
    Tier 3
  • Cow's Front Kick causes the next attack that hits you to deal -18% damage
    Tier 4
  • Cow's Front Kick causes the next attack that hits you to deal -23% damage
    Tier 5
  • Cow's Front Kick causes the next attack that hits you to deal -28% damage
    Tier 6
  • Cow's Front Kick causes the next attack that hits you to deal -33% damage

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Mooer's of Wholesome Mooing Tier 12 - Moo of Calm heals +60 health Chest, Ring

  • Tier 1
  • Moo of Calm heals +5 health
    Tier 2
  • Moo of Calm heals +10 health
    Tier 3
  • Moo of Calm heals +15 health
    Tier 4
  • Moo of Calm heals +20 health
    Tier 5
  • Moo of Calm heals +25 health
    Tier 6
  • Moo of Calm heals +30 health
    Tier 7
  • Moo of Calm heals +35 health
    Tier 8
  • Moo of Calm heals +40 health
    Tier 9
  • Moo of Calm heals +45 health
    Tier 10
  • Moo of Calm heals +50 health
    Tier 11
  • Moo of Calm heals +55 health
    Tier 12
  • Moo of Calm heals +60 health

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of Calm Mooing Tier 12 - Moo of Calm restores +38 power Chest, Ring

  • Tier 1
  • Moo of Calm restores +5 power
    Tier 2
  • Moo of Calm restores +8 power
    Tier 3
  • Moo of Calm restores +11 power
    Tier 4
  • Moo of Calm restores +14 power
    Tier 5
  • Moo of Calm restores +17 power
    Tier 6
  • Moo of Calm restores +20 power
    Tier 7
  • Moo of Calm restores +23 power
    Tier 8
  • Moo of Calm restores +26 power
    Tier 9
  • Moo of Calm restores +29 power
    Tier 10
  • Moo of Calm restores +32 power
    Tier 11
  • Moo of Calm restores +35 power
    Tier 12
  • Moo of Calm restores +38 power

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Mooer's of Defensive Mooing Tier 12 - Moo of Calm restores +72 armor Feet, Legs

  • Tier 1
  • Moo of Calm restores +6 armor
    Tier 2
  • Moo of Calm restores +12 armor
    Tier 3
  • Moo of Calm restores +18 armor
    Tier 4
  • Moo of Calm restores +24 armor
    Tier 5
  • Moo of Calm restores +30 armor
    Tier 6
  • Moo of Calm restores +36 armor
    Tier 7
  • Moo of Calm restores +42 armor
    Tier 8
  • Moo of Calm restores +48 armor
    Tier 9
  • Moo of Calm restores +54 armor
    Tier 10
  • Moo of Calm restores +60 armor
    Tier 11
  • Moo of Calm restores +66 armor
    Tier 12
  • Moo of Calm restores +72 armor

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Tier 12 - For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 20. This absorbed damage is added to your next Stampede attack at a 200% rate. OffHand

  • Tier 1
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 2. This absorbed damage is added to your next Stampede attack at a 200% rate.
    Tier 2
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 3. This absorbed damage is added to your next Stampede attack at a 200% rate.
    Tier 3
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 5. This absorbed damage is added to your next Stampede attack at a 200% rate.
    Tier 4
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 6. This absorbed damage is added to your next Stampede attack at a 200% rate.
    Tier 5
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 8. This absorbed damage is added to your next Stampede attack at a 200% rate.
    Tier 6
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 9. This absorbed damage is added to your next Stampede attack at a 200% rate.
    Tier 7
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 11. This absorbed damage is added to your next Stampede attack at a 200% rate.
    Tier 8
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 12. This absorbed damage is added to your next Stampede attack at a 200% rate.
    Tier 9
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 14. This absorbed damage is added to your next Stampede attack at a 200% rate.
    Tier 10
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 15. This absorbed damage is added to your next Stampede attack at a 200% rate.
    Tier 11
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 17. This absorbed damage is added to your next Stampede attack at a 200% rate.
    Tier 12
  • For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 20. This absorbed damage is added to your next Stampede attack at a 200% rate.

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Cudspeeder's Tier 12 - Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds Hands, Feet

  • Tier 1
  • Graze boosts your out-of-combat sprint speed by 1 for 30 seconds
    Tier 2
  • Graze boosts your out-of-combat sprint speed by 2 for 30 seconds
    Tier 3
  • Graze boosts your out-of-combat sprint speed by 3 for 30 seconds
    Tier 4
  • Graze boosts your out-of-combat sprint speed by 4 for 30 seconds
    Tier 5
  • Graze boosts your out-of-combat sprint speed by 5 for 30 seconds
    Tier 6
  • Graze boosts your out-of-combat sprint speed by 5.5 for 30 seconds
    Tier 7
  • Graze boosts your out-of-combat sprint speed by 6 for 30 seconds
    Tier 8
  • Graze boosts your out-of-combat sprint speed by 6.5 for 30 seconds
    Tier 9
  • Graze boosts your out-of-combat sprint speed by 7 for 30 seconds
    Tier 10
  • Graze boosts your out-of-combat sprint speed by 7.5 for 30 seconds
    Tier 11
  • Graze boosts your out-of-combat sprint speed by 8 for 30 seconds
    Tier 12
  • Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds

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Cud-Toughened Tier 6 - Chew Cud increases your mitigation versus Crushing attacks +17 for 10 seconds Hands, Feet

  • Tier 1
  • Chew Cud increases your mitigation versus Crushing attacks +2 for 10 seconds
    Tier 2
  • Chew Cud increases your mitigation versus Crushing attacks +5 for 10 seconds
    Tier 3
  • Chew Cud increases your mitigation versus Crushing attacks +8 for 10 seconds
    Tier 4
  • Chew Cud increases your mitigation versus Crushing attacks +10 for 10 seconds
    Tier 5
  • Chew Cud increases your mitigation versus Crushing attacks +13 for 10 seconds
    Tier 6
  • Chew Cud increases your mitigation versus Crushing attacks +17 for 10 seconds

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Cud-Toughened Tier 6 - Chew Cud increases your mitigation versus Slashing attacks +17 for 10 seconds Hands, Feet

  • Tier 1
  • Chew Cud increases your mitigation versus Slashing attacks +2 for 10 seconds
    Tier 2
  • Chew Cud increases your mitigation versus Slashing attacks +4 for 10 seconds
    Tier 3
  • Chew Cud increases your mitigation versus Slashing attacks +8 for 10 seconds
    Tier 4
  • Chew Cud increases your mitigation versus Slashing attacks +10 for 10 seconds
    Tier 5
  • Chew Cud increases your mitigation versus Slashing attacks +13 for 10 seconds
    Tier 6
  • Chew Cud increases your mitigation versus Slashing attacks +17 for 10 seconds

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Cud-Toughened Tier 6 - Chew Cud increases your mitigation versus Piercing attacks +17 for 10 seconds Hands, Feet

  • Tier 1
  • Chew Cud increases your mitigation versus Piercing attacks +2 for 10 seconds
    Tier 2
  • Chew Cud increases your mitigation versus Piercing attacks +5 for 10 seconds
    Tier 3
  • Chew Cud increases your mitigation versus Piercing attacks +8 for 10 seconds
    Tier 4
  • Chew Cud increases your mitigation versus Piercing attacks +10 for 10 seconds
    Tier 5
  • Chew Cud increases your mitigation versus Piercing attacks +13 for 10 seconds
    Tier 6
  • Chew Cud increases your mitigation versus Piercing attacks +17 for 10 seconds

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of Clobbering Hooves Tier 12 - Clobbering Hoof Damage +43% Head, Chest

  • Tier 1
  • Clobbering Hoof Damage +10%
    Tier 2
  • Clobbering Hoof Damage +13%
    Tier 3
  • Clobbering Hoof Damage +16%
    Tier 4
  • Clobbering Hoof Damage +19%
    Tier 5
  • Clobbering Hoof Damage +22%
    Tier 6
  • Clobbering Hoof Damage +25%
    Tier 7
  • Clobbering Hoof Damage +28%
    Tier 8
  • Clobbering Hoof Damage +31%
    Tier 9
  • Clobbering Hoof Damage +34%
    Tier 10
  • Clobbering Hoof Damage +37%
    Tier 11
  • Clobbering Hoof Damage +40%
    Tier 12
  • Clobbering Hoof Damage +43%

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of Clobbering Hooves Tier 12 - Clobbering Hoof attacks have a 50% chance to deal +130% damage Head, Legs

  • Tier 1
  • Clobbering Hoof attacks have a 50% chance to deal +20% damage
    Tier 2
  • Clobbering Hoof attacks have a 50% chance to deal +30% damage
    Tier 3
  • Clobbering Hoof attacks have a 50% chance to deal +40% damage
    Tier 4
  • Clobbering Hoof attacks have a 50% chance to deal +50% damage
    Tier 5
  • Clobbering Hoof attacks have a 50% chance to deal +60% damage
    Tier 6
  • Clobbering Hoof attacks have a 50% chance to deal +70% damage
    Tier 7
  • Clobbering Hoof attacks have a 50% chance to deal +80% damage
    Tier 8
  • Clobbering Hoof attacks have a 50% chance to deal +90% damage
    Tier 9
  • Clobbering Hoof attacks have a 50% chance to deal +100% damage
    Tier 10
  • Clobbering Hoof attacks have a 50% chance to deal +110% damage
    Tier 11
  • Clobbering Hoof attacks have a 50% chance to deal +120% damage
    Tier 12
  • Clobbering Hoof attacks have a 50% chance to deal +130% damage

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of Clobbering Hooves Tier 12 - Clobbering Hoof deals +41% damage and taunts +300 Head, Feet

  • Tier 1
  • Clobbering Hoof deals +8% damage and taunts +25
    Tier 2
  • Clobbering Hoof deals +11% damage and taunts +50
    Tier 3
  • Clobbering Hoof deals +14% damage and taunts +75
    Tier 4
  • Clobbering Hoof deals +17% damage and taunts +100
    Tier 5
  • Clobbering Hoof deals +20% damage and taunts +125
    Tier 6
  • Clobbering Hoof deals +23% damage and taunts +150
    Tier 7
  • Clobbering Hoof deals +26% damage and taunts +175
    Tier 8
  • Clobbering Hoof deals +29% damage and taunts +200
    Tier 9
  • Clobbering Hoof deals +32% damage and taunts +225
    Tier 10
  • Clobbering Hoof deals +35% damage and taunts +250
    Tier 11
  • Clobbering Hoof deals +38% damage and taunts +275
    Tier 12
  • Clobbering Hoof deals +41% damage and taunts +300

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of Four-Stomach Mastery Tier 12 - In-Combat Health Regen +12 when Cow is active, Health Regeneration +12 when Cow is active Necklace

  • Tier 1
  • In-Combat Health Regen +1 when Cow is active, Health Regeneration +1 when Cow is active
    Tier 2
  • In-Combat Health Regen +2 when Cow is active, Health Regeneration +2 when Cow is active
    Tier 3
  • In-Combat Health Regen +3 when Cow is active, Health Regeneration +3 when Cow is active
    Tier 4
  • In-Combat Health Regen +4 when Cow is active, Health Regeneration +4 when Cow is active
    Tier 5
  • In-Combat Health Regen +5 when Cow is active, Health Regeneration +5 when Cow is active
    Tier 6
  • In-Combat Health Regen +6 when Cow is active, Health Regeneration +6 when Cow is active
    Tier 7
  • In-Combat Health Regen +7 when Cow is active, Health Regeneration +7 when Cow is active
    Tier 8
  • In-Combat Health Regen +8 when Cow is active, Health Regeneration +8 when Cow is active
    Tier 9
  • In-Combat Health Regen +9 when Cow is active, Health Regeneration +9 when Cow is active
    Tier 10
  • In-Combat Health Regen +10 when Cow is active, Health Regeneration +10 when Cow is active
    Tier 11
  • In-Combat Health Regen +11 when Cow is active, Health Regeneration +11 when Cow is active
    Tier 12
  • In-Combat Health Regen +12 when Cow is active, Health Regeneration +12 when Cow is active

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of Aggravating Moos Tier 12 - Taunt From Attack Damage +60% when Cow is active Head

  • Tier 1
  • Taunt From Attack Damage +5% when Cow is active
    Tier 2
  • Taunt From Attack Damage +10% when Cow is active
    Tier 3
  • Taunt From Attack Damage +15% when Cow is active
    Tier 4
  • Taunt From Attack Damage +20% when Cow is active
    Tier 5
  • Taunt From Attack Damage +25% when Cow is active
    Tier 6
  • Taunt From Attack Damage +30% when Cow is active
    Tier 7
  • Taunt From Attack Damage +35% when Cow is active
    Tier 8
  • Taunt From Attack Damage +40% when Cow is active
    Tier 9
  • Taunt From Attack Damage +45% when Cow is active
    Tier 10
  • Taunt From Attack Damage +50% when Cow is active
    Tier 11
  • Taunt From Attack Damage +55% when Cow is active
    Tier 12
  • Taunt From Attack Damage +60% when Cow is active

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Hearty of Healthy Livestock Tier 12 - Max Health +60 when Cow is active Chest, Legs

  • Tier 1
  • Max Health +5 when Cow is active
    Tier 2
  • Max Health +10 when Cow is active
    Tier 3
  • Max Health +15 when Cow is active
    Tier 4
  • Max Health +20 when Cow is active
    Tier 5
  • Max Health +25 when Cow is active
    Tier 6
  • Max Health +30 when Cow is active
    Tier 7
  • Max Health +35 when Cow is active
    Tier 8
  • Max Health +40 when Cow is active
    Tier 9
  • Max Health +45 when Cow is active
    Tier 10
  • Max Health +50 when Cow is active
    Tier 11
  • Max Health +55 when Cow is active
    Tier 12
  • Max Health +60 when Cow is active

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Well-Fed of Well-Fed Livestock Tier 12 - Chew Cud Healing +36 when Cow is active Hands, MainHand

  • Tier 1
  • Chew Cud Healing +3 when Cow is active
    Tier 2
  • Chew Cud Healing +6 when Cow is active
    Tier 3
  • Chew Cud Healing +9 when Cow is active
    Tier 4
  • Chew Cud Healing +12 when Cow is active
    Tier 5
  • Chew Cud Healing +15 when Cow is active
    Tier 6
  • Chew Cud Healing +18 when Cow is active
    Tier 7
  • Chew Cud Healing +21 when Cow is active
    Tier 8
  • Chew Cud Healing +24 when Cow is active
    Tier 9
  • Chew Cud Healing +27 when Cow is active
    Tier 10
  • Chew Cud Healing +30 when Cow is active
    Tier 11
  • Chew Cud Healing +33 when Cow is active
    Tier 12
  • Chew Cud Healing +36 when Cow is active

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of Howling Moos Tier 12 - Moo of Determination restores +108 armor MainHand, Ring

  • Tier 1
  • Moo of Determination restores +9 armor
    Tier 2
  • Moo of Determination restores +18 armor
    Tier 3
  • Moo of Determination restores +27 armor
    Tier 4
  • Moo of Determination restores +36 armor
    Tier 5
  • Moo of Determination restores +45 armor
    Tier 6
  • Moo of Determination restores +54 armor
    Tier 7
  • Moo of Determination restores +63 armor
    Tier 8
  • Moo of Determination restores +72 armor
    Tier 9
  • Moo of Determination restores +81 armor
    Tier 10
  • Moo of Determination restores +90 armor
    Tier 11
  • Moo of Determination restores +99 armor
    Tier 12
  • Moo of Determination restores +108 armor

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of The Eternal Bull Tier 12 - Moo of Determination restores 144 Health over 12 seconds OffHand, Necklace

  • Tier 1
  • Moo of Determination restores 12 Health over 12 seconds
    Tier 2
  • Moo of Determination restores 24 Health over 12 seconds
    Tier 3
  • Moo of Determination restores 36 Health over 12 seconds
    Tier 4
  • Moo of Determination restores 48 Health over 12 seconds
    Tier 5
  • Moo of Determination restores 60 Health over 12 seconds
    Tier 6
  • Moo of Determination restores 72 Health over 12 seconds
    Tier 7
  • Moo of Determination restores 84 Health over 12 seconds
    Tier 8
  • Moo of Determination restores 96 Health over 12 seconds
    Tier 9
  • Moo of Determination restores 108 Health over 12 seconds
    Tier 10
  • Moo of Determination restores 120 Health over 12 seconds
    Tier 11
  • Moo of Determination restores 132 Health over 12 seconds
    Tier 12
  • Moo of Determination restores 144 Health over 12 seconds

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Tier 12 - For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 20. This absorbed damage is added to your next Front Kick. MainHand

  • Tier 1
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 2. This absorbed damage is added to your next Front Kick.
    Tier 2
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 3. This absorbed damage is added to your next Front Kick.
    Tier 3
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 5. This absorbed damage is added to your next Front Kick.
    Tier 4
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 6. This absorbed damage is added to your next Front Kick.
    Tier 5
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 8. This absorbed damage is added to your next Front Kick.
    Tier 6
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 9. This absorbed damage is added to your next Front Kick.
    Tier 7
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 11. This absorbed damage is added to your next Front Kick.
    Tier 8
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 12. This absorbed damage is added to your next Front Kick.
    Tier 9
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 14. This absorbed damage is added to your next Front Kick.
    Tier 10
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 15. This absorbed damage is added to your next Front Kick.
    Tier 11
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 17. This absorbed damage is added to your next Front Kick.
    Tier 12
  • For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 20. This absorbed damage is added to your next Front Kick.

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of Tantalizingly Tough Hooves Tier 12 - Tough Hoof deals +27% damage and taunts +360 Ring, OffHand

  • Tier 1
  • Tough Hoof deals +5% damage and taunts +30
    Tier 2
  • Tough Hoof deals +7% damage and taunts +60
    Tier 3
  • Tough Hoof deals +9% damage and taunts +90
    Tier 4
  • Tough Hoof deals +11% damage and taunts +120
    Tier 5
  • Tough Hoof deals +13% damage and taunts +150
    Tier 6
  • Tough Hoof deals +15% damage and taunts +180
    Tier 7
  • Tough Hoof deals +17% damage and taunts +210
    Tier 8
  • Tough Hoof deals +19% damage and taunts +240
    Tier 9
  • Tough Hoof deals +21% damage and taunts +270
    Tier 10
  • Tough Hoof deals +23% damage and taunts +300
    Tier 11
  • Tough Hoof deals +25% damage and taunts +330
    Tier 12
  • Tough Hoof deals +27% damage and taunts +360

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Tier 12 - Tough Hoof immediately restores 48 armor Head, OffHand

  • Tier 1
  • Tough Hoof immediately restores 15 armor
    Tier 2
  • Tough Hoof immediately restores 18 armor
    Tier 3
  • Tough Hoof immediately restores 21 armor
    Tier 4
  • Tough Hoof immediately restores 24 armor
    Tier 5
  • Tough Hoof immediately restores 27 armor
    Tier 6
  • Tough Hoof immediately restores 30 armor
    Tier 7
  • Tough Hoof immediately restores 33 armor
    Tier 8
  • Tough Hoof immediately restores 36 armor
    Tier 9
  • Tough Hoof immediately restores 39 armor
    Tier 10
  • Tough Hoof immediately restores 42 armor
    Tier 11
  • Tough Hoof immediately restores 45 armor
    Tier 12
  • Tough Hoof immediately restores 48 armor

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of Tantalizingly Tough Hooves Tier 12 - Tough Hoof has a 66% chance to deal +65% damage and taunt +600 Necklace, MainHand

  • Tier 1
  • Tough Hoof has a 66% chance to deal +10% damage and taunt +50
    Tier 2
  • Tough Hoof has a 66% chance to deal +15% damage and taunt +100
    Tier 3
  • Tough Hoof has a 66% chance to deal +20% damage and taunt +150
    Tier 4
  • Tough Hoof has a 66% chance to deal +25% damage and taunt +200
    Tier 5
  • Tough Hoof has a 66% chance to deal +30% damage and taunt +250
    Tier 6
  • Tough Hoof has a 66% chance to deal +35% damage and taunt +300
    Tier 7
  • Tough Hoof has a 66% chance to deal +40% damage and taunt +350
    Tier 8
  • Tough Hoof has a 66% chance to deal +45% damage and taunt +400
    Tier 9
  • Tough Hoof has a 66% chance to deal +50% damage and taunt +450
    Tier 10
  • Tough Hoof has a 66% chance to deal +55% damage and taunt +500
    Tier 11
  • Tough Hoof has a 66% chance to deal +60% damage and taunt +550
    Tier 12
  • Tough Hoof has a 66% chance to deal +65% damage and taunt +600

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Tier 12 - Tough Hoof Activation Healing +36 MainHand, OffHand

  • Tier 1
  • Tough Hoof Activation Healing +3
    Tier 2
  • Tough Hoof Activation Healing +6
    Tier 3
  • Tough Hoof Activation Healing +9
    Tier 4
  • Tough Hoof Activation Healing +12
    Tier 5
  • Tough Hoof Activation Healing +15
    Tier 6
  • Tough Hoof Activation Healing +18
    Tier 7
  • Tough Hoof Activation Healing +21
    Tier 8
  • Tough Hoof Activation Healing +24
    Tier 9
  • Tough Hoof Activation Healing +27
    Tier 10
  • Tough Hoof Activation Healing +30
    Tier 11
  • Tough Hoof Activation Healing +33
    Tier 12
  • Tough Hoof Activation Healing +36

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of Suckerpunch Hooves Tier 12 - Tough Hoof causes the target to take 108 damage if they attack you within 5 seconds MainHand, Legs

  • Tier 1
  • Tough Hoof causes the target to take 9 damage if they attack you within 5 seconds
    Tier 2
  • Tough Hoof causes the target to take 18 damage if they attack you within 5 seconds
    Tier 3
  • Tough Hoof causes the target to take 27 damage if they attack you within 5 seconds
    Tier 4
  • Tough Hoof causes the target to take 36 damage if they attack you within 5 seconds
    Tier 5
  • Tough Hoof causes the target to take 45 damage if they attack you within 5 seconds
    Tier 6
  • Tough Hoof causes the target to take 54 damage if they attack you within 5 seconds
    Tier 7
  • Tough Hoof causes the target to take 63 damage if they attack you within 5 seconds
    Tier 8
  • Tough Hoof causes the target to take 72 damage if they attack you within 5 seconds
    Tier 9
  • Tough Hoof causes the target to take 81 damage if they attack you within 5 seconds
    Tier 10
  • Tough Hoof causes the target to take 90 damage if they attack you within 5 seconds
    Tier 11
  • Tough Hoof causes the target to take 99 damage if they attack you within 5 seconds
    Tier 12
  • Tough Hoof causes the target to take 108 damage if they attack you within 5 seconds

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