Difference between revisions of "Druid/Treasure Effects"

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</includeonly>
 
</includeonly>
 
See also: [[Druid/Treasure Effects:By Slot]]
 
See also: [[Druid/Treasure Effects:By Slot]]
<!-- This table is from patch v266, August 18, 2016 -->
+
See also: [[Druid/Treasure Effects:By Ability]]
 +
<!-- This table is from patch v272, December 17, 2016 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Druid</h3></div>
 
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
|-
 
|-
| || || <b>Tier 6</b> - Shillelagh heals you for 9 health || OffHand, Necklace || {{Spoiler|
+
| || of Druiding || <b>Tier 6</b> - Druid Skill Base Damage +20% || Head, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Shillelagh heals you for 4 health
+
*Druid Skill Damage +3
 
*; Tier 2
 
*; Tier 2
*Shillelagh heals you for 5 health
+
*Druid Skill Base Damage +8%
 
*; Tier 3
 
*; Tier 3
*Shillelagh heals you for 6 health
+
*Druid Skill Base Damage +11%
 
*; Tier 4
 
*; Tier 4
*Shillelagh heals you for 7 health
+
*Druid Skill Base Damage +14%
 
*; Tier 5
 
*; Tier 5
*Shillelagh heals you for 8 health
+
*Druid Skill Base Damage +17%
 
*; Tier 6
 
*; Tier 6
*Shillelagh heals you for 9 health
+
*Druid Skill Base Damage +20%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Delerium depletes +172 rage and deals +35 damage || Head, Legs || {{Spoiler|
+
| || || <b>Tier 12</b> - Indirect Nature Damage +32% when Druid is active || MainHand, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Delerium depletes +18 rage and deals +3 damage
+
*Indirect Nature Damage +10% when Druid is active
 
*; Tier 2
 
*; Tier 2
*Delerium depletes +32 rage and deals +6 damage
+
*Indirect Nature Damage +12% when Druid is active
 
*; Tier 3
 
*; Tier 3
*Delerium depletes +46 rage and deals +9 damage
+
*Indirect Nature Damage +14% when Druid is active
 
*; Tier 4
 
*; Tier 4
*Delerium depletes +60 rage and deals +12 damage
+
*Indirect Nature Damage +16% when Druid is active
 
*; Tier 5
 
*; Tier 5
*Delerium depletes +74 rage and deals +15 damage
+
*Indirect Nature Damage +18% when Druid is active
 
*; Tier 6
 
*; Tier 6
*Delerium depletes +88 rage and deals +17 damage
+
*Indirect Nature Damage +20% when Druid is active
 
*; Tier 7
 
*; Tier 7
*Delerium depletes +102 rage and deals +20 damage
+
*Indirect Nature Damage +22% when Druid is active
 
*; Tier 8
 
*; Tier 8
*Delerium depletes +116 rage and deals +23 damage
+
*Indirect Nature Damage +24% when Druid is active
 
*; Tier 9
 
*; Tier 9
*Delerium depletes +130 rage and deals +26 damage
+
*Indirect Nature Damage +26% when Druid is active
 
*; Tier 10
 
*; Tier 10
*Delerium depletes +144 rage and deals +29 damage
+
*Indirect Nature Damage +28% when Druid is active
 
*; Tier 11
 
*; Tier 11
*Delerium depletes +158 rage and deals +32 damage
+
*Indirect Nature Damage +30% when Druid is active
 
*; Tier 12
 
*; Tier 12
*Delerium depletes +172 rage and deals +35 damage
+
*Indirect Nature Damage +32% when Druid is active
 +
|Expand}}
 +
|-
 +
| || || <b>Tier 6</b> - Max Health +30 when Druid is active || OffHand, Necklace || {{Spoiler|
 +
*; Tier 1
 +
*Max Health +5 when Druid is active
 +
*; Tier 2
 +
*Max Health +10 when Druid is active
 +
*; Tier 3
 +
*Max Health +15 when Druid is active
 +
*; Tier 4
 +
*Max Health +20 when Druid is active
 +
*; Tier 5
 +
*Max Health +25 when Druid is active
 +
*; Tier 6
 +
*Max Health +30 when Druid is active
 +
|Expand}}
 +
|-
 +
| || || <b>Tier 6</b> - All Druid abilities have a 16% chance to restore 15 Power to you || MainHand, Hands || {{Spoiler|
 +
*; Tier 1
 +
*All Druid abilities have a 6% chance to restore 15 Power to you
 +
*; Tier 2
 +
*All Druid abilities have a 8% chance to restore 15 Power to you
 +
*; Tier 3
 +
*All Druid abilities have a 10% chance to restore 15 Power to you
 +
*; Tier 4
 +
*All Druid abilities have a 12% chance to restore 15 Power to you
 +
*; Tier 5
 +
*All Druid abilities have a 14% chance to restore 15 Power to you
 +
*; Tier 6
 +
*All Druid abilities have a 16% chance to restore 15 Power to you
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Heart Thorn restores 65 armor to you || OffHand, Head || {{Spoiler|
+
| || of Heart Thorns || <b>Tier 12</b> - Heart Thorn Damage +65% || Ring, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Heart Thorn restores 10 armor to you
+
*Heart Thorn Damage +10%
 
*; Tier 2
 
*; Tier 2
*Heart Thorn restores 15 armor to you
+
*Heart Thorn Damage +15%
 
*; Tier 3
 
*; Tier 3
*Heart Thorn restores 20 armor to you
+
*Heart Thorn Damage +20%
 
*; Tier 4
 
*; Tier 4
*Heart Thorn restores 25 armor to you
+
*Heart Thorn Damage +25%
 
*; Tier 5
 
*; Tier 5
*Heart Thorn restores 30 armor to you
+
*Heart Thorn Damage +30%
 
*; Tier 6
 
*; Tier 6
*Heart Thorn restores 35 armor to you
+
*Heart Thorn Damage +35%
 
*; Tier 7
 
*; Tier 7
*Heart Thorn restores 40 armor to you
+
*Heart Thorn Damage +40%
 
*; Tier 8
 
*; Tier 8
*Heart Thorn restores 45 armor to you
+
*Heart Thorn Damage +45%
 
*; Tier 9
 
*; Tier 9
*Heart Thorn restores 50 armor to you
+
*Heart Thorn Damage +50%
 
*; Tier 10
 
*; Tier 10
*Heart Thorn restores 55 armor to you
+
*Heart Thorn Damage +55%
 
*; Tier 11
 
*; Tier 11
*Heart Thorn restores 60 armor to you
+
*Heart Thorn Damage +60%
 
*; Tier 12
 
*; Tier 12
*Heart Thorn restores 65 armor to you
+
*Heart Thorn Damage +65%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +12 || Head || {{Spoiler|
+
| || of Heart Swarms || <b>Tier 12</b> - Heart Thorn coats the target in stinging insects that deal 140 Nature damage over 15 seconds || Chest, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +1
+
*Heart Thorn coats the target in stinging insects that deal 30 Nature damage over 15 seconds
 
*; Tier 2
 
*; Tier 2
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +2
+
*Heart Thorn coats the target in stinging insects that deal 40 Nature damage over 15 seconds
 
*; Tier 3
 
*; Tier 3
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +3
+
*Heart Thorn coats the target in stinging insects that deal 50 Nature damage over 15 seconds
 
*; Tier 4
 
*; Tier 4
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +4
+
*Heart Thorn coats the target in stinging insects that deal 60 Nature damage over 15 seconds
 
*; Tier 5
 
*; Tier 5
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +5
+
*Heart Thorn coats the target in stinging insects that deal 70 Nature damage over 15 seconds
 
*; Tier 6
 
*; Tier 6
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +6
+
*Heart Thorn coats the target in stinging insects that deal 80 Nature damage over 15 seconds
 
*; Tier 7
 
*; Tier 7
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +7
+
*Heart Thorn coats the target in stinging insects that deal 90 Nature damage over 15 seconds
 
*; Tier 8
 
*; Tier 8
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +8
+
*Heart Thorn coats the target in stinging insects that deal 100 Nature damage over 15 seconds
 
*; Tier 9
 
*; Tier 9
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +9
+
*Heart Thorn coats the target in stinging insects that deal 110 Nature damage over 15 seconds
 
*; Tier 10
 
*; Tier 10
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +10
+
*Heart Thorn coats the target in stinging insects that deal 120 Nature damage over 15 seconds
 
*; Tier 11
 
*; Tier 11
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +11
+
*Heart Thorn coats the target in stinging insects that deal 130 Nature damage over 15 seconds
 
*; Tier 12
 
*; Tier 12
*Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +12
+
*Heart Thorn coats the target in stinging insects that deal 140 Nature damage over 15 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Regrowth has a 50% chance to heal +180 armor || Chest, Head || {{Spoiler|
+
| || of Poisonous Heart Thorns || <b>Tier 12</b> - Heart Thorn deals Poison damage (instead of Nature) and also deals 144 Poison damage over 12 seconds || Legs, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Regrowth has a 50% chance to heal +15 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 12 Poison damage over 12 seconds
 
*; Tier 2
 
*; Tier 2
*Regrowth has a 50% chance to heal +30 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 24 Poison damage over 12 seconds
 
*; Tier 3
 
*; Tier 3
*Regrowth has a 50% chance to heal +45 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 36 Poison damage over 12 seconds
 
*; Tier 4
 
*; Tier 4
*Regrowth has a 50% chance to heal +60 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 48 Poison damage over 12 seconds
 
*; Tier 5
 
*; Tier 5
*Regrowth has a 50% chance to heal +75 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 60 Poison damage over 12 seconds
 
*; Tier 6
 
*; Tier 6
*Regrowth has a 50% chance to heal +90 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 72 Poison damage over 12 seconds
 
*; Tier 7
 
*; Tier 7
*Regrowth has a 50% chance to heal +105 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 84 Poison damage over 12 seconds
 
*; Tier 8
 
*; Tier 8
*Regrowth has a 50% chance to heal +120 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 96 Poison damage over 12 seconds
 
*; Tier 9
 
*; Tier 9
*Regrowth has a 50% chance to heal +135 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 108 Poison damage over 12 seconds
 
*; Tier 10
 
*; Tier 10
*Regrowth has a 50% chance to heal +150 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 120 Poison damage over 12 seconds
 
*; Tier 11
 
*; Tier 11
*Regrowth has a 50% chance to heal +165 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 132 Poison damage over 12 seconds
 
*; Tier 12
 
*; Tier 12
*Regrowth has a 50% chance to heal +180 armor
+
*Heart Thorn deals Poison damage (instead of Nature) and also deals 144 Poison damage over 12 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power || Ring || {{Spoiler|
+
| || || <b>Tier 12</b> - Pulse of Life Healing +36 || Ring, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power
+
*Pulse of Life Healing +3
 
*; Tier 2
 
*; Tier 2
*Brambleskin increases your Max Power by +6 for 30 seconds and restores 6 Power
+
*Pulse of Life Healing +6
 
*; Tier 3
 
*; Tier 3
*Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power
+
*Pulse of Life Healing +9
 
*; Tier 4
 
*; Tier 4
*Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power
+
*Pulse of Life Healing +12
 
*; Tier 5
 
*; Tier 5
*Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
+
*Pulse of Life Healing +15
 
*; Tier 6
 
*; Tier 6
*Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power
+
*Pulse of Life Healing +18
 
*; Tier 7
 
*; Tier 7
*Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power
+
*Pulse of Life Healing +21
 
*; Tier 8
 
*; Tier 8
*Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power
+
*Pulse of Life Healing +24
 
*; Tier 9
 
*; Tier 9
*Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power
+
*Pulse of Life Healing +27
 
*; Tier 10
 
*; Tier 10
*Brambleskin increases your Max Power by +31 for 30 seconds and restores 31 Power
+
*Pulse of Life Healing +30
 
*; Tier 11
 
*; Tier 11
*Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power
+
*Pulse of Life Healing +33
 
*; Tier 12
 
*; Tier 12
*Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power
+
*Pulse of Life Healing +36
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Brambleskin increases your Max Health by +60 for 30 seconds and heals 60 Health || Feet || {{Spoiler|
+
| || || <b>Tier 12</b> - Pulse of Life restores 135 Health over 15 seconds || Hands, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Brambleskin increases your Max Health by +5 for 30 seconds and heals 5 Health
+
*Pulse of Life restores 25 Health over 15 seconds
 
*; Tier 2
 
*; Tier 2
*Brambleskin increases your Max Health by +10 for 30 seconds and heals 10 Health
+
*Pulse of Life restores 35 Health over 15 seconds
 
*; Tier 3
 
*; Tier 3
*Brambleskin increases your Max Health by +15 for 30 seconds and heals 15 Health
+
*Pulse of Life restores 45 Health over 15 seconds
 
*; Tier 4
 
*; Tier 4
*Brambleskin increases your Max Health by +20 for 30 seconds and heals 20 Health
+
*Pulse of Life restores 55 Health over 15 seconds
 
*; Tier 5
 
*; Tier 5
*Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
+
*Pulse of Life restores 65 Health over 15 seconds
 
*; Tier 6
 
*; Tier 6
*Brambleskin increases your Max Health by +30 for 30 seconds and heals 30 Health
+
*Pulse of Life restores 75 Health over 15 seconds
 
*; Tier 7
 
*; Tier 7
*Brambleskin increases your Max Health by +35 for 30 seconds and heals 35 Health
+
*Pulse of Life restores 85 Health over 15 seconds
 
*; Tier 8
 
*; Tier 8
*Brambleskin increases your Max Health by +40 for 30 seconds and heals 40 Health
+
*Pulse of Life restores 95 Health over 15 seconds
 
*; Tier 9
 
*; Tier 9
*Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
+
*Pulse of Life restores 105 Health over 15 seconds
 
*; Tier 10
 
*; Tier 10
*Brambleskin increases your Max Health by +50 for 30 seconds and heals 50 Health
+
*Pulse of Life restores 115 Health over 15 seconds
 
*; Tier 11
 
*; Tier 11
*Brambleskin increases your Max Health by +55 for 30 seconds and heals 55 Health
+
*Pulse of Life restores 125 Health over 15 seconds
 
*; Tier 12
 
*; Tier 12
*Brambleskin increases your Max Health by +60 for 30 seconds and heals 60 Health
+
*Pulse of Life restores 135 Health over 15 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Brambleskin increases your Max Armor by +84 for 30 seconds and restores 84 Armor || Chest || {{Spoiler|
+
| || || <b>Tier 12</b> - Heart Thorn restores 58 armor to you || OffHand, Head || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Brambleskin increases your Max Armor by +7 for 30 seconds and restores 7 Armor
+
*Heart Thorn restores 14 armor to you
 
*; Tier 2
 
*; Tier 2
*Brambleskin increases your Max Armor by +14 for 30 seconds and restores 14 Armor
+
*Heart Thorn restores 18 armor to you
 
*; Tier 3
 
*; Tier 3
*Brambleskin increases your Max Armor by +21 for 30 seconds and restores 21 Armor
+
*Heart Thorn restores 22 armor to you
 
*; Tier 4
 
*; Tier 4
*Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor
+
*Heart Thorn restores 26 armor to you
 
*; Tier 5
 
*; Tier 5
*Brambleskin increases your Max Armor by +35 for 30 seconds and restores 35 Armor
+
*Heart Thorn restores 30 armor to you
 
*; Tier 6
 
*; Tier 6
*Brambleskin increases your Max Armor by +42 for 30 seconds and restores 42 Armor
+
*Heart Thorn restores 34 armor to you
 
*; Tier 7
 
*; Tier 7
*Brambleskin increases your Max Armor by +49 for 30 seconds and restores 49 Armor
+
*Heart Thorn restores 38 armor to you
 
*; Tier 8
 
*; Tier 8
*Brambleskin increases your Max Armor by +56 for 30 seconds and restores 56 Armor
+
*Heart Thorn restores 42 armor to you
 
*; Tier 9
 
*; Tier 9
*Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor
+
*Heart Thorn restores 46 armor to you
 
*; Tier 10
 
*; Tier 10
*Brambleskin increases your Max Armor by +70 for 30 seconds and restores 70 Armor
+
*Heart Thorn restores 50 armor to you
 
*; Tier 11
 
*; Tier 11
*Brambleskin increases your Max Armor by +77 for 30 seconds and restores 77 Armor
+
*Heart Thorn restores 54 armor to you
 
*; Tier 12
 
*; Tier 12
*Brambleskin increases your Max Armor by +84 for 30 seconds and restores 84 Armor
+
*Heart Thorn restores 58 armor to you
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Obsolete || of Obsolete Equipment || <b>Tier 12</b> - Max Health +36 - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || OffHand, Necklace || {{Spoiler|
+
| || || <b>Tier 6</b> - Pulse of Life gives +13 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds || Head || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Max Health +3
+
*Pulse of Life gives +2 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
 
*; Tier 2
 
*; Tier 2
*Max Health +6
+
*Pulse of Life gives +4 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
 
*; Tier 3
 
*; Tier 3
*Max Health +9
+
*Pulse of Life gives +6 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
 
*; Tier 4
 
*; Tier 4
*Max Health +12
+
*Pulse of Life gives +8 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
 
*; Tier 5
 
*; Tier 5
*Max Health +15
+
*Pulse of Life gives +11 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
 
*; Tier 6
 
*; Tier 6
*Max Health +18
+
*Pulse of Life gives +13 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
*; Tier 7
 
*Max Health +21
 
*; Tier 8
 
*Max Health +24
 
*; Tier 9
 
*Max Health +27
 
*; Tier 10
 
*Max Health +30
 
*; Tier 11
 
*Max Health +33
 
*; Tier 12
 
*Max Health +36
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Exploding Toxic Balls || <b>Tier 12</b> - Toxinball has a 50% chance to deal +153 damage || Hands, Legs || {{Spoiler|
+
| || || <b>Tier 12</b> - Rotskin Armor Damage +38% || Chest, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Toxinball has a 50% chance to deal +10 damage
+
*Rotskin Armor Damage +5%
 
*; Tier 2
 
*; Tier 2
*Toxinball has a 50% chance to deal +23 damage
+
*Rotskin Armor Damage +8%
 
*; Tier 3
 
*; Tier 3
*Toxinball has a 50% chance to deal +36 damage
+
*Rotskin Armor Damage +11%
 
*; Tier 4
 
*; Tier 4
*Toxinball has a 50% chance to deal +49 damage
+
*Rotskin Armor Damage +14%
 
*; Tier 5
 
*; Tier 5
*Toxinball has a 50% chance to deal +62 damage
+
*Rotskin Armor Damage +17%
 
*; Tier 6
 
*; Tier 6
*Toxinball has a 50% chance to deal +75 damage
+
*Rotskin Armor Damage +20%
 
*; Tier 7
 
*; Tier 7
*Toxinball has a 50% chance to deal +88 damage
+
*Rotskin Armor Damage +23%
 
*; Tier 8
 
*; Tier 8
*Toxinball has a 50% chance to deal +101 damage
+
*Rotskin Armor Damage +26%
 
*; Tier 9
 
*; Tier 9
*Toxinball has a 50% chance to deal +114 damage
+
*Rotskin Armor Damage +29%
 
*; Tier 10
 
*; Tier 10
*Toxinball has a 50% chance to deal +127 damage
+
*Rotskin Armor Damage +32%
 
*; Tier 11
 
*; Tier 11
*Toxinball has a 50% chance to deal +140 damage
+
*Rotskin Armor Damage +35%
 
*; Tier 12
 
*; Tier 12
*Toxinball has a 50% chance to deal +153 damage
+
*Rotskin Armor Damage +38%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Cosmic Strike depletes 360 rage and deals +100 damage || Head, Legs || {{Spoiler|
+
| || || <b>Tier 12</b> - Rotskin deals 130 Trauma damage to health over 15 seconds || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cosmic Strike depletes 30 rage and deals +12 damage
+
*Rotskin deals 10 Trauma damage to health over 15 seconds
 
*; Tier 2
 
*; Tier 2
*Cosmic Strike depletes 60 rage and deals +20 damage
+
*Rotskin deals 20 Trauma damage to health over 15 seconds
 
*; Tier 3
 
*; Tier 3
*Cosmic Strike depletes 90 rage and deals +28 damage
+
*Rotskin deals 30 Trauma damage to health over 15 seconds
 
*; Tier 4
 
*; Tier 4
*Cosmic Strike depletes 120 rage and deals +36 damage
+
*Rotskin deals 40 Trauma damage to health over 15 seconds
 
*; Tier 5
 
*; Tier 5
*Cosmic Strike depletes 150 rage and deals +44 damage
+
*Rotskin deals 50 Trauma damage to health over 15 seconds
 
*; Tier 6
 
*; Tier 6
*Cosmic Strike depletes 180 rage and deals +52 damage
+
*Rotskin deals 60 Trauma damage to health over 15 seconds
 
*; Tier 7
 
*; Tier 7
*Cosmic Strike depletes 210 rage and deals +60 damage
+
*Rotskin deals 70 Trauma damage to health over 15 seconds
 
*; Tier 8
 
*; Tier 8
*Cosmic Strike depletes 240 rage and deals +68 damage
+
*Rotskin deals 80 Trauma damage to health over 15 seconds
 
*; Tier 9
 
*; Tier 9
*Cosmic Strike depletes 270 rage and deals +76 damage
+
*Rotskin deals 90 Trauma damage to health over 15 seconds
 
*; Tier 10
 
*; Tier 10
*Cosmic Strike depletes 300 rage and deals +84 damage
+
*Rotskin deals 100 Trauma damage to health over 15 seconds
 
*; Tier 11
 
*; Tier 11
*Cosmic Strike depletes 330 rage and deals +92 damage
+
*Rotskin deals 115 Trauma damage to health over 15 seconds
 
*; Tier 12
 
*; Tier 12
*Cosmic Strike depletes 360 rage and deals +100 damage
+
*Rotskin deals 130 Trauma damage to health over 15 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Tasty Bile || <b>Tier 12</b> - Fill With Bile heals 108 health and 108 armor || Legs, Necklace || {{Spoiler|
+
| || || <b>Tier 12</b> - Rotskin hits all targets within 10 meters and deals 60 direct health damage || Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Fill With Bile heals 9 health and 9 armor
+
*Rotskin hits all targets within 10 meters and deals 5 direct health damage
 
*; Tier 2
 
*; Tier 2
*Fill With Bile heals 18 health and 18 armor
+
*Rotskin hits all targets within 10 meters and deals 10 direct health damage
 
*; Tier 3
 
*; Tier 3
*Fill With Bile heals 27 health and 27 armor
+
*Rotskin hits all targets within 10 meters and deals 15 direct health damage
 
*; Tier 4
 
*; Tier 4
*Fill With Bile heals 36 health and 36 armor
+
*Rotskin hits all targets within 10 meters and deals 20 direct health damage
 
*; Tier 5
 
*; Tier 5
*Fill With Bile heals 45 health and 45 armor
+
*Rotskin hits all targets within 10 meters and deals 25 direct health damage
 
*; Tier 6
 
*; Tier 6
*Fill With Bile heals 54 health and 54 armor
+
*Rotskin hits all targets within 10 meters and deals 30 direct health damage
 
*; Tier 7
 
*; Tier 7
*Fill With Bile heals 63 health and 63 armor
+
*Rotskin hits all targets within 10 meters and deals 35 direct health damage
 
*; Tier 8
 
*; Tier 8
*Fill With Bile heals 72 health and 72 armor
+
*Rotskin hits all targets within 10 meters and deals 40 direct health damage
 
*; Tier 9
 
*; Tier 9
*Fill With Bile heals 81 health and 81 armor
+
*Rotskin hits all targets within 10 meters and deals 45 direct health damage
 
*; Tier 10
 
*; Tier 10
*Fill With Bile heals 90 health and 90 armor
+
*Rotskin hits all targets within 10 meters and deals 50 direct health damage
 
*; Tier 11
 
*; Tier 11
*Fill With Bile heals 99 health and 99 armor
+
*Rotskin hits all targets within 10 meters and deals 55 direct health damage
 
*; Tier 12
 
*; Tier 12
*Fill With Bile heals 108 health and 108 armor
+
*Rotskin hits all targets within 10 meters and deals 60 direct health damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Heart Thorn reduces the target's Piercing attack damage by 16 plus an additional 12% || Ring, Feet || {{Spoiler|
+
| || of the Life Cycle || <b>Tier 1</b> - Rotskin shortens the current reuse timer of Regrowth by 5 seconds || Ring ||
 +
|-
 +
| || || <b>Tier 12</b> - Rotskin deals +16% Armor damage and boosts your Nice Attack Damage +63 for 10 seconds || OffHand, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Heart Thorn reduces the target's Piercing attack damage by 1 plus an additional 1%
+
*Rotskin deals +5% Armor damage and boosts your Nice Attack Damage +8 for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Heart Thorn reduces the target's Piercing attack damage by 2 plus an additional 2%
+
*Rotskin deals +6% Armor damage and boosts your Nice Attack Damage +13 for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Heart Thorn reduces the target's Piercing attack damage by 3 plus an additional 3%
+
*Rotskin deals +7% Armor damage and boosts your Nice Attack Damage +18 for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Heart Thorn reduces the target's Piercing attack damage by 4 plus an additional 4%
+
*Rotskin deals +8% Armor damage and boosts your Nice Attack Damage +23 for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Heart Thorn reduces the target's Piercing attack damage by 5 plus an additional 5%
+
*Rotskin deals +9% Armor damage and boosts your Nice Attack Damage +28 for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Heart Thorn reduces the target's Piercing attack damage by 7 plus an additional 6%
+
*Rotskin deals +10% Armor damage and boosts your Nice Attack Damage +33 for 10 seconds
 
*; Tier 7
 
*; Tier 7
*Heart Thorn reduces the target's Piercing attack damage by 8 plus an additional 7%
+
*Rotskin deals +11% Armor damage and boosts your Nice Attack Damage +38 for 10 seconds
 
*; Tier 8
 
*; Tier 8
*Heart Thorn reduces the target's Piercing attack damage by 10 plus an additional 8%
+
*Rotskin deals +12% Armor damage and boosts your Nice Attack Damage +43 for 10 seconds
 
*; Tier 9
 
*; Tier 9
*Heart Thorn reduces the target's Piercing attack damage by 11 plus an additional 9%
+
*Rotskin deals +13% Armor damage and boosts your Nice Attack Damage +48 for 10 seconds
 
*; Tier 10
 
*; Tier 10
*Heart Thorn reduces the target's Piercing attack damage by 13 plus an additional 10%
+
*Rotskin deals +14% Armor damage and boosts your Nice Attack Damage +53 for 10 seconds
 
*; Tier 11
 
*; Tier 11
*Heart Thorn reduces the target's Piercing attack damage by 15 plus an additional 11%
+
*Rotskin deals +15% Armor damage and boosts your Nice Attack Damage +58 for 10 seconds
 
*; Tier 12
 
*; Tier 12
*Heart Thorn reduces the target's Piercing attack damage by 16 plus an additional 12%
+
*Rotskin deals +16% Armor damage and boosts your Nice Attack Damage +63 for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of the Life Cycle || <b>Tier 1</b> - Rotskin shortens the remaining reset time of Regrowth by 10 seconds || Ring ||
+
| || || <b>Tier 12</b> - Delerium Damage +55% || Chest, Feet || {{Spoiler|
|-
 
| || || <b>Tier 12</b> - Brambleskin increases your Max Armor by +84 for 30 seconds and restores 84 Armor || OffHand || {{Spoiler|
 
 
*; Tier 1
 
*; Tier 1
*Brambleskin increases your Max Armor by +7 for 30 seconds and restores 7 Armor
+
*Delerium Damage +11%
 
*; Tier 2
 
*; Tier 2
*Brambleskin increases your Max Armor by +14 for 30 seconds and restores 14 Armor
+
*Delerium Damage +15%
 
*; Tier 3
 
*; Tier 3
*Brambleskin increases your Max Armor by +21 for 30 seconds and restores 21 Armor
+
*Delerium Damage +19%
 
*; Tier 4
 
*; Tier 4
*Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor
+
*Delerium Damage +23%
 
*; Tier 5
 
*; Tier 5
*Brambleskin increases your Max Armor by +35 for 30 seconds and restores 35 Armor
+
*Delerium Damage +27%
 
*; Tier 6
 
*; Tier 6
*Brambleskin increases your Max Armor by +42 for 30 seconds and restores 42 Armor
+
*Delerium Damage +31%
 
*; Tier 7
 
*; Tier 7
*Brambleskin increases your Max Armor by +49 for 30 seconds and restores 49 Armor
+
*Delerium Damage +35%
 
*; Tier 8
 
*; Tier 8
*Brambleskin increases your Max Armor by +56 for 30 seconds and restores 56 Armor
+
*Delerium Damage +39%
 
*; Tier 9
 
*; Tier 9
*Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor
+
*Delerium Damage +43%
 
*; Tier 10
 
*; Tier 10
*Brambleskin increases your Max Armor by +70 for 30 seconds and restores 70 Armor
+
*Delerium Damage +47%
 
*; Tier 11
 
*; Tier 11
*Brambleskin increases your Max Armor by +77 for 30 seconds and restores 77 Armor
+
*Delerium Damage +51%
 
*; Tier 12
 
*; Tier 12
*Brambleskin increases your Max Armor by +84 for 30 seconds and restores 84 Armor
+
*Delerium Damage +55%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Toxic Balls || <b>Tier 12</b> - Toxinball deals +72 damage || MainHand, Necklace || {{Spoiler|
+
| || || <b>Tier 12</b> - Delerium depletes +425 rage and taunts -360 || Ring, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Toxinball deals +6 damage
+
*Delerium depletes +40 rage and taunts -30
 
*; Tier 2
 
*; Tier 2
*Toxinball deals +12 damage
+
*Delerium depletes +75 rage and taunts -60
 
*; Tier 3
 
*; Tier 3
*Toxinball deals +18 damage
+
*Delerium depletes +110 rage and taunts -90
 
*; Tier 4
 
*; Tier 4
*Toxinball deals +24 damage
+
*Delerium depletes +145 rage and taunts -120
 
*; Tier 5
 
*; Tier 5
*Toxinball deals +30 damage
+
*Delerium depletes +180 rage and taunts -150
 
*; Tier 6
 
*; Tier 6
*Toxinball deals +36 damage
+
*Delerium depletes +215 rage and taunts -180
 
*; Tier 7
 
*; Tier 7
*Toxinball deals +42 damage
+
*Delerium depletes +250 rage and taunts -210
 
*; Tier 8
 
*; Tier 8
*Toxinball deals +48 damage
+
*Delerium depletes +285 rage and taunts -240
 
*; Tier 9
 
*; Tier 9
*Toxinball deals +54 damage
+
*Delerium depletes +320 rage and taunts -270
 
*; Tier 10
 
*; Tier 10
*Toxinball deals +60 damage
+
*Delerium depletes +355 rage and taunts -300
 
*; Tier 11
 
*; Tier 11
*Toxinball deals +66 damage
+
*Delerium depletes +390 rage and taunts -330
 
*; Tier 12
 
*; Tier 12
*Toxinball deals +72 damage
+
*Delerium depletes +425 rage and taunts -360
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Heart Thorn reduces the target's Slashing attack damage by 16 plus an additional 12% || Legs, Chest || {{Spoiler|
+
| || || <b>Tier 12</b> - Delerium depletes +280 rage and deals +43 damage || Head, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Heart Thorn reduces the target's Slashing attack damage by 1 plus an additional 1%
+
*Delerium depletes +60 rage and deals +10 damage
 
*; Tier 2
 
*; Tier 2
*Heart Thorn reduces the target's Slashing attack damage by 2 plus an additional 2%
+
*Delerium depletes +80 rage and deals +13 damage
 
*; Tier 3
 
*; Tier 3
*Heart Thorn reduces the target's Slashing attack damage by 3 plus an additional 3%
+
*Delerium depletes +100 rage and deals +16 damage
 
*; Tier 4
 
*; Tier 4
*Heart Thorn reduces the target's Slashing attack damage by 4 plus an additional 4%
+
*Delerium depletes +120 rage and deals +19 damage
 
*; Tier 5
 
*; Tier 5
*Heart Thorn reduces the target's Slashing attack damage by 5 plus an additional 5%
+
*Delerium depletes +140 rage and deals +22 damage
 
*; Tier 6
 
*; Tier 6
*Heart Thorn reduces the target's Slashing attack damage by 7 plus an additional 6%
+
*Delerium depletes +160 rage and deals +25 damage
 
*; Tier 7
 
*; Tier 7
*Heart Thorn reduces the target's Slashing attack damage by 8 plus an additional 7%
+
*Delerium depletes +180 rage and deals +28 damage
 
*; Tier 8
 
*; Tier 8
*Heart Thorn reduces the target's Slashing attack damage by 10 plus an additional 8%
+
*Delerium depletes +200 rage and deals +31 damage
 
*; Tier 9
 
*; Tier 9
*Heart Thorn reduces the target's Slashing attack damage by 11 plus an additional 9%
+
*Delerium depletes +220 rage and deals +34 damage
 
*; Tier 10
 
*; Tier 10
*Heart Thorn reduces the target's Slashing attack damage by 13 plus an additional 10%
+
*Delerium depletes +240 rage and deals +37 damage
 
*; Tier 11
 
*; Tier 11
*Heart Thorn reduces the target's Slashing attack damage by 15 plus an additional 11%
+
*Delerium depletes +260 rage and deals +40 damage
 
*; Tier 12
 
*; Tier 12
*Heart Thorn reduces the target's Slashing attack damage by 16 plus an additional 12%
+
*Delerium depletes +280 rage and deals +43 damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Delerium deals +98% damage || Chest, Feet || {{Spoiler|
+
| || || <b>Tier 12</b> - Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health || Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Delerium deals +10% damage
+
*Brambleskin increases your Max Health by +9 for 30 seconds and heals 9 Health
 
*; Tier 2
 
*; Tier 2
*Delerium deals +18% damage
+
*Brambleskin increases your Max Health by +13 for 30 seconds and heals 13 Health
 
*; Tier 3
 
*; Tier 3
*Delerium deals +26% damage
+
*Brambleskin increases your Max Health by +17 for 30 seconds and heals 17 Health
 
*; Tier 4
 
*; Tier 4
*Delerium deals +34% damage
+
*Brambleskin increases your Max Health by +21 for 30 seconds and heals 21 Health
 
*; Tier 5
 
*; Tier 5
*Delerium deals +42% damage
+
*Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
 
*; Tier 6
 
*; Tier 6
*Delerium deals +50% damage
+
*Brambleskin increases your Max Health by +29 for 30 seconds and heals 29 Health
 
*; Tier 7
 
*; Tier 7
*Delerium deals +58% damage
+
*Brambleskin increases your Max Health by +33 for 30 seconds and heals 33 Health
 
*; Tier 8
 
*; Tier 8
*Delerium deals +66% damage
+
*Brambleskin increases your Max Health by +37 for 30 seconds and heals 37 Health
 
*; Tier 9
 
*; Tier 9
*Delerium deals +74% damage
+
*Brambleskin increases your Max Health by +41 for 30 seconds and heals 41 Health
 
*; Tier 10
 
*; Tier 10
*Delerium deals +82% damage
+
*Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
 
*; Tier 11
 
*; Tier 11
*Delerium deals +90% damage
+
*Brambleskin increases your Max Health by +49 for 30 seconds and heals 49 Health
 
*; Tier 12
 
*; Tier 12
*Delerium deals +98% damage
+
*Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Cosmic Strike has a 50% chance to heal you for 122 health || MainHand, Hands || {{Spoiler|
+
| || || <b>Tier 12</b> - Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health || Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cosmic Strike has a 50% chance to heal you for 11 health
+
*Brambleskin increases your Max Health by +9 for 30 seconds and heals 9 Health
 
*; Tier 2
 
*; Tier 2
*Cosmic Strike has a 50% chance to heal you for 21 health
+
*Brambleskin increases your Max Health by +13 for 30 seconds and heals 13 Health
 
*; Tier 3
 
*; Tier 3
*Cosmic Strike has a 50% chance to heal you for 31 health
+
*Brambleskin increases your Max Health by +17 for 30 seconds and heals 17 Health
 
*; Tier 4
 
*; Tier 4
*Cosmic Strike has a 50% chance to heal you for 41 health
+
*Brambleskin increases your Max Health by +21 for 30 seconds and heals 21 Health
 
*; Tier 5
 
*; Tier 5
*Cosmic Strike has a 50% chance to heal you for 51 health
+
*Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
 
*; Tier 6
 
*; Tier 6
*Cosmic Strike has a 50% chance to heal you for 61 health
+
*Brambleskin increases your Max Health by +29 for 30 seconds and heals 29 Health
 
*; Tier 7
 
*; Tier 7
*Cosmic Strike has a 50% chance to heal you for 71 health
+
*Brambleskin increases your Max Health by +33 for 30 seconds and heals 33 Health
 
*; Tier 8
 
*; Tier 8
*Cosmic Strike has a 50% chance to heal you for 81 health
+
*Brambleskin increases your Max Health by +37 for 30 seconds and heals 37 Health
 
*; Tier 9
 
*; Tier 9
*Cosmic Strike has a 50% chance to heal you for 91 health
+
*Brambleskin increases your Max Health by +41 for 30 seconds and heals 41 Health
 
*; Tier 10
 
*; Tier 10
*Cosmic Strike has a 50% chance to heal you for 101 health
+
*Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
 
*; Tier 11
 
*; Tier 11
*Cosmic Strike has a 50% chance to heal you for 111 health
+
*Brambleskin increases your Max Health by +49 for 30 seconds and heals 49 Health
 
*; Tier 12
 
*; Tier 12
*Cosmic Strike has a 50% chance to heal you for 122 health
+
*Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Healthy Bile || <b>Tier 12</b> - Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health || Ring || {{Spoiler|
+
| || || <b>Tier 12</b> - Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor || OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health
+
*Brambleskin increases your Max Armor by +13 for 30 seconds and restores 13 Armor
 
*; Tier 2
 
*; Tier 2
*Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health
+
*Brambleskin increases your Max Armor by +18 for 30 seconds and restores 18 Armor
 
*; Tier 3
 
*; Tier 3
*Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health
+
*Brambleskin increases your Max Armor by +23 for 30 seconds and restores 23 Armor
 
*; Tier 4
 
*; Tier 4
*Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health
+
*Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor
 
*; Tier 5
 
*; Tier 5
*Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health
+
*Brambleskin increases your Max Armor by +33 for 30 seconds and restores 33 Armor
 
*; Tier 6
 
*; Tier 6
*Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health
+
*Brambleskin increases your Max Armor by +38 for 30 seconds and restores 38 Armor
 
*; Tier 7
 
*; Tier 7
*Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health
+
*Brambleskin increases your Max Armor by +43 for 30 seconds and restores 43 Armor
 
*; Tier 8
 
*; Tier 8
*Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health
+
*Brambleskin increases your Max Armor by +48 for 30 seconds and restores 48 Armor
 
*; Tier 9
 
*; Tier 9
*Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health
+
*Brambleskin increases your Max Armor by +53 for 30 seconds and restores 53 Armor
 
*; Tier 10
 
*; Tier 10
*Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health
+
*Brambleskin increases your Max Armor by +58 for 30 seconds and restores 58 Armor
 
*; Tier 11
 
*; Tier 11
*Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health
+
*Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor
 
*; Tier 12
 
*; Tier 12
*Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health
+
*Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Heart Thorns || <b>Tier 12</b> - Heart Thorn deals +90% damage || Ring, Feet || {{Spoiler|
+
| || || <b>Tier 12</b> - Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor || Chest || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Heart Thorn deals +24% damage
+
*Brambleskin increases your Max Armor by +13 for 30 seconds and restores 13 Armor
 
*; Tier 2
 
*; Tier 2
*Heart Thorn deals +30% damage
+
*Brambleskin increases your Max Armor by +18 for 30 seconds and restores 18 Armor
 
*; Tier 3
 
*; Tier 3
*Heart Thorn deals +36% damage
+
*Brambleskin increases your Max Armor by +23 for 30 seconds and restores 23 Armor
 
*; Tier 4
 
*; Tier 4
*Heart Thorn deals +42% damage
+
*Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor
 
*; Tier 5
 
*; Tier 5
*Heart Thorn deals +48% damage
+
*Brambleskin increases your Max Armor by +33 for 30 seconds and restores 33 Armor
 
*; Tier 6
 
*; Tier 6
*Heart Thorn deals +54% damage
+
*Brambleskin increases your Max Armor by +38 for 30 seconds and restores 38 Armor
 
*; Tier 7
 
*; Tier 7
*Heart Thorn deals +60% damage
+
*Brambleskin increases your Max Armor by +43 for 30 seconds and restores 43 Armor
 
*; Tier 8
 
*; Tier 8
*Heart Thorn deals +66% damage
+
*Brambleskin increases your Max Armor by +48 for 30 seconds and restores 48 Armor
 
*; Tier 9
 
*; Tier 9
*Heart Thorn deals +72% damage
+
*Brambleskin increases your Max Armor by +53 for 30 seconds and restores 53 Armor
 
*; Tier 10
 
*; Tier 10
*Heart Thorn deals +78% damage
+
*Brambleskin increases your Max Armor by +58 for 30 seconds and restores 58 Armor
 
*; Tier 11
 
*; Tier 11
*Heart Thorn deals +84% damage
+
*Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor
 
*; Tier 12
 
*; Tier 12
*Heart Thorn deals +90% damage
+
*Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Druiding || <b>Tier 6</b> - Druid Skill Base Damage +35% || Head, MainHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power || Head || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Druid Skill Base Damage +10%
+
*Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power
 
*; Tier 2
 
*; Tier 2
*Druid Skill Base Damage +15%
+
*Brambleskin increases your Max Power by +5 for 30 seconds and restores 5 Power
 
*; Tier 3
 
*; Tier 3
*Druid Skill Base Damage +20%
+
*Brambleskin increases your Max Power by +7 for 30 seconds and restores 7 Power
 
*; Tier 4
 
*; Tier 4
*Druid Skill Base Damage +25%
+
*Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power
 
*; Tier 5
 
*; Tier 5
*Druid Skill Base Damage +30%
+
*Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power
 
*; Tier 6
 
*; Tier 6
*Druid Skill Base Damage +35%
+
*Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
 +
*; Tier 7
 +
*Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power
 +
*; Tier 8
 +
*Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power
 +
*; Tier 9
 +
*Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power
 +
*; Tier 10
 +
*Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power
 +
*; Tier 11
 +
*Brambleskin increases your Max Power by +30 for 30 seconds and restores 30 Power
 +
*; Tier 12
 +
*Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Energize restores 125 armor to each target || MainHand, Legs || {{Spoiler|
+
| || || <b>Tier 12</b> - Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power || Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Energize restores 15 armor to each target
+
*Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power
 
*; Tier 2
 
*; Tier 2
*Energize restores 25 armor to each target
+
*Brambleskin increases your Max Power by +5 for 30 seconds and restores 5 Power
 
*; Tier 3
 
*; Tier 3
*Energize restores 35 armor to each target
+
*Brambleskin increases your Max Power by +7 for 30 seconds and restores 7 Power
 
*; Tier 4
 
*; Tier 4
*Energize restores 45 armor to each target
+
*Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power
 
*; Tier 5
 
*; Tier 5
*Energize restores 55 armor to each target
+
*Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power
 
*; Tier 6
 
*; Tier 6
*Energize restores 65 armor to each target
+
*Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
 
*; Tier 7
 
*; Tier 7
*Energize restores 75 armor to each target
+
*Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power
 
*; Tier 8
 
*; Tier 8
*Energize restores 85 armor to each target
+
*Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power
 
*; Tier 9
 
*; Tier 9
*Energize restores 95 armor to each target
+
*Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power
 
*; Tier 10
 
*; Tier 10
*Energize restores 105 armor to each target
+
*Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power
 
*; Tier 11
 
*; Tier 11
*Energize restores 115 armor to each target
+
*Brambleskin increases your Max Power by +30 for 30 seconds and restores 30 Power
 
*; Tier 12
 
*; Tier 12
*Energize restores 125 armor to each target
+
*Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Energizing || || <b>Tier 12</b> - Energize Healing +84 || OffHand, Necklace || {{Spoiler|
+
| || || <b>Tier 12</b> - Brambleskin heals you for 62 health || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Energize Healing +7
+
*Brambleskin heals you for 7 health
 
*; Tier 2
 
*; Tier 2
*Energize Healing +14
+
*Brambleskin heals you for 12 health
 
*; Tier 3
 
*; Tier 3
*Energize Healing +21
+
*Brambleskin heals you for 17 health
 
*; Tier 4
 
*; Tier 4
*Energize Healing +28
+
*Brambleskin heals you for 22 health
 
*; Tier 5
 
*; Tier 5
*Energize Healing +35
+
*Brambleskin heals you for 27 health
 
*; Tier 6
 
*; Tier 6
*Energize Healing +42
+
*Brambleskin heals you for 32 health
 
*; Tier 7
 
*; Tier 7
*Energize Healing +49
+
*Brambleskin heals you for 37 health
 
*; Tier 8
 
*; Tier 8
*Energize Healing +56
+
*Brambleskin heals you for 42 health
 
*; Tier 9
 
*; Tier 9
*Energize Healing +63
+
*Brambleskin heals you for 47 health
 
*; Tier 10
 
*; Tier 10
*Energize Healing +70
+
*Brambleskin heals you for 52 health
 
*; Tier 11
 
*; Tier 11
*Energize Healing +77
+
*Brambleskin heals you for 57 health
 
*; Tier 12
 
*; Tier 12
*Energize Healing +84
+
*Brambleskin heals you for 62 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Cosmic Strike has a 50% chance to deal +390 armor damage || Necklace, Ring || {{Spoiler|
+
| Cloudy || of Clouded Sight || <b>Tier 1</b> - Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15% || Head ||
 +
|-
 +
| || || <b>Tier 12</b> - Cosmic Strike Damage +54% || Chest, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cosmic Strike has a 50% chance to deal +60 armor damage
+
*Cosmic Strike Damage +10%
 
*; Tier 2
 
*; Tier 2
*Cosmic Strike has a 50% chance to deal +90 armor damage
+
*Cosmic Strike Damage +14%
 
*; Tier 3
 
*; Tier 3
*Cosmic Strike has a 50% chance to deal +120 armor damage
+
*Cosmic Strike Damage +18%
 
*; Tier 4
 
*; Tier 4
*Cosmic Strike has a 50% chance to deal +150 armor damage
+
*Cosmic Strike Damage +22%
 
*; Tier 5
 
*; Tier 5
*Cosmic Strike has a 50% chance to deal +180 armor damage
+
*Cosmic Strike Damage +26%
 
*; Tier 6
 
*; Tier 6
*Cosmic Strike has a 50% chance to deal +210 armor damage
+
*Cosmic Strike Damage +30%
 
*; Tier 7
 
*; Tier 7
*Cosmic Strike has a 50% chance to deal +240 armor damage
+
*Cosmic Strike Damage +34%
 
*; Tier 8
 
*; Tier 8
*Cosmic Strike has a 50% chance to deal +270 armor damage
+
*Cosmic Strike Damage +38%
 
*; Tier 9
 
*; Tier 9
*Cosmic Strike has a 50% chance to deal +300 armor damage
+
*Cosmic Strike Damage +42%
 
*; Tier 10
 
*; Tier 10
*Cosmic Strike has a 50% chance to deal +330 armor damage
+
*Cosmic Strike Damage +46%
 
*; Tier 11
 
*; Tier 11
*Cosmic Strike has a 50% chance to deal +360 armor damage
+
*Cosmic Strike Damage +50%
 
*; Tier 12
 
*; Tier 12
*Cosmic Strike has a 50% chance to deal +390 armor damage
+
*Cosmic Strike Damage +54%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Delerium depletes 300 rage and taunts -180 || Chest, MainHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Cosmic Strike deals +13% damage and boosts your Major Healing +60 for 10 seconds || Necklace, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Delerium depletes 25 rage and taunts -15
+
*Cosmic Strike deals +2% damage and boosts your Major Healing +5 for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Delerium depletes 50 rage and taunts -30
+
*Cosmic Strike deals +3% damage and boosts your Major Healing +10 for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Delerium depletes 75 rage and taunts -45
+
*Cosmic Strike deals +4% damage and boosts your Major Healing +15 for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Delerium depletes 100 rage and taunts -60
+
*Cosmic Strike deals +5% damage and boosts your Major Healing +20 for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Delerium depletes 125 rage and taunts -75
+
*Cosmic Strike deals +6% damage and boosts your Major Healing +25 for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Delerium depletes 150 rage and taunts -90
+
*Cosmic Strike deals +7% damage and boosts your Major Healing +30 for 10 seconds
 
*; Tier 7
 
*; Tier 7
*Delerium depletes 175 rage and taunts -105
+
*Cosmic Strike deals +8% damage and boosts your Major Healing +35 for 10 seconds
 
*; Tier 8
 
*; Tier 8
*Delerium depletes 200 rage and taunts -120
+
*Cosmic Strike deals +9% damage and boosts your Major Healing +40 for 10 seconds
 
*; Tier 9
 
*; Tier 9
*Delerium depletes 225 rage and taunts -135
+
*Cosmic Strike deals +10% damage and boosts your Major Healing +45 for 10 seconds
 
*; Tier 10
 
*; Tier 10
*Delerium depletes 250 rage and taunts -150
+
*Cosmic Strike deals +11% damage and boosts your Major Healing +50 for 10 seconds
 
*; Tier 11
 
*; Tier 11
*Delerium depletes 275 rage and taunts -165
+
*Cosmic Strike deals +12% damage and boosts your Major Healing +55 for 10 seconds
 
*; Tier 12
 
*; Tier 12
*Delerium depletes 300 rage and taunts -180
+
*Cosmic Strike deals +13% damage and boosts your Major Healing +60 for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Regrowth has a 84% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). || Legs, Feet || {{Spoiler|
+
| || || <b>Tier 12</b> - Cosmic Strike deals +152 damage, generates no Rage, and removes 480 Rage || Head, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Regrowth has a 7% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +20 damage, generates no Rage, and removes 40 Rage
 
*; Tier 2
 
*; Tier 2
*Regrowth has a 14% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +32 damage, generates no Rage, and removes 80 Rage
 
*; Tier 3
 
*; Tier 3
*Regrowth has a 21% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +44 damage, generates no Rage, and removes 120 Rage
 
*; Tier 4
 
*; Tier 4
*Regrowth has a 28% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +56 damage, generates no Rage, and removes 160 Rage
 
*; Tier 5
 
*; Tier 5
*Regrowth has a 35% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +68 damage, generates no Rage, and removes 200 Rage
 
*; Tier 6
 
*; Tier 6
*Regrowth has a 42% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +80 damage, generates no Rage, and removes 240 Rage
 
*; Tier 7
 
*; Tier 7
*Regrowth has a 49% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +92 damage, generates no Rage, and removes 280 Rage
 
*; Tier 8
 
*; Tier 8
*Regrowth has a 56% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +104 damage, generates no Rage, and removes 320 Rage
 
*; Tier 9
 
*; Tier 9
*Regrowth has a 63% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +116 damage, generates no Rage, and removes 360 Rage
 
*; Tier 10
 
*; Tier 10
*Regrowth has a 70% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +128 damage, generates no Rage, and removes 400 Rage
 
*; Tier 11
 
*; Tier 11
*Regrowth has a 77% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +140 damage, generates no Rage, and removes 440 Rage
 
*; Tier 12
 
*; Tier 12
*Regrowth has a 84% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated).
+
*Cosmic Strike deals +152 damage, generates no Rage, and removes 480 Rage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Brambleskin heals you for 72 health || Feet, OffHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Cosmic Strike deals +43% damage and reuse timer is -4 seconds || MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Brambleskin heals you for 6 health
+
*Cosmic Strike deals +10% damage and reuse timer is -1 second
 
*; Tier 2
 
*; Tier 2
*Brambleskin heals you for 12 health
+
*Cosmic Strike deals +13% damage and reuse timer is -1 second
 
*; Tier 3
 
*; Tier 3
*Brambleskin heals you for 18 health
+
*Cosmic Strike deals +16% damage and reuse timer is -1 second
 
*; Tier 4
 
*; Tier 4
*Brambleskin heals you for 24 health
+
*Cosmic Strike deals +19% damage and reuse timer is -2 seconds
 
*; Tier 5
 
*; Tier 5
*Brambleskin heals you for 30 health
+
*Cosmic Strike deals +22% damage and reuse timer is -2 seconds
 
*; Tier 6
 
*; Tier 6
*Brambleskin heals you for 36 health
+
*Cosmic Strike deals +25% damage and reuse timer is -2 seconds
 
*; Tier 7
 
*; Tier 7
*Brambleskin heals you for 42 health
+
*Cosmic Strike deals +28% damage and reuse timer is -3 seconds
 
*; Tier 8
 
*; Tier 8
*Brambleskin heals you for 48 health
+
*Cosmic Strike deals +31% damage and reuse timer is -3 seconds
 
*; Tier 9
 
*; Tier 9
*Brambleskin heals you for 54 health
+
*Cosmic Strike deals +34% damage and reuse timer is -3 seconds
 
*; Tier 10
 
*; Tier 10
*Brambleskin heals you for 60 health
+
*Cosmic Strike deals +37% damage and reuse timer is -4 seconds
 
*; Tier 11
 
*; Tier 11
*Brambleskin heals you for 66 health
+
*Cosmic Strike deals +40% damage and reuse timer is -4 seconds
 
*; Tier 12
 
*; Tier 12
*Brambleskin heals you for 72 health
+
*Cosmic Strike deals +43% damage and reuse timer is -4 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Shillelagh has a 50% chance to restore 28 armor || MainHand, Hands || {{Spoiler|
+
| || of Tasty Bile || <b>Tier 12</b> - Fill With Bile heals 60 health and 60 armor || Hands, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Shillelagh has a 50% chance to restore 6 armor
+
*Fill With Bile heals 5 health and 5 armor
 
*; Tier 2
 
*; Tier 2
*Shillelagh has a 50% chance to restore 10 armor
+
*Fill With Bile heals 10 health and 10 armor
 
*; Tier 3
 
*; Tier 3
*Shillelagh has a 50% chance to restore 14 armor
+
*Fill With Bile heals 15 health and 15 armor
 
*; Tier 4
 
*; Tier 4
*Shillelagh has a 50% chance to restore 18 armor
+
*Fill With Bile heals 20 health and 20 armor
 
*; Tier 5
 
*; Tier 5
*Shillelagh has a 50% chance to restore 24 armor
+
*Fill With Bile heals 25 health and 25 armor
 
*; Tier 6
 
*; Tier 6
*Shillelagh has a 50% chance to restore 28 armor
+
*Fill With Bile heals 30 health and 30 armor
 +
*; Tier 7
 +
*Fill With Bile heals 35 health and 35 armor
 +
*; Tier 8
 +
*Fill With Bile heals 40 health and 40 armor
 +
*; Tier 9
 +
*Fill With Bile heals 45 health and 45 armor
 +
*; Tier 10
 +
*Fill With Bile heals 50 health and 50 armor
 +
*; Tier 11
 +
*Fill With Bile heals 55 health and 55 armor
 +
*; Tier 12
 +
*Fill With Bile heals 60 health and 60 armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Rotskin attacks hit all targets within 10 meters and deal 60 direct health damage || Hands || {{Spoiler|
+
| || of Healthy Bile || <b>Tier 12</b> - Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health || Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Rotskin attacks hit all targets within 10 meters and deal 5 direct health damage
+
*Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health
 
*; Tier 2
 
*; Tier 2
*Rotskin attacks hit all targets within 10 meters and deal 10 direct health damage
+
*Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health
 
*; Tier 3
 
*; Tier 3
*Rotskin attacks hit all targets within 10 meters and deal 15 direct health damage
+
*Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health
 
*; Tier 4
 
*; Tier 4
*Rotskin attacks hit all targets within 10 meters and deal 20 direct health damage
+
*Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health
 
*; Tier 5
 
*; Tier 5
*Rotskin attacks hit all targets within 10 meters and deal 25 direct health damage
+
*Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health
 
*; Tier 6
 
*; Tier 6
*Rotskin attacks hit all targets within 10 meters and deal 30 direct health damage
+
*Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health
 
*; Tier 7
 
*; Tier 7
*Rotskin attacks hit all targets within 10 meters and deal 35 direct health damage
+
*Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health
 
*; Tier 8
 
*; Tier 8
*Rotskin attacks hit all targets within 10 meters and deal 40 direct health damage
+
*Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health
 
*; Tier 9
 
*; Tier 9
*Rotskin attacks hit all targets within 10 meters and deal 45 direct health damage
+
*Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health
 
*; Tier 10
 
*; Tier 10
*Rotskin attacks hit all targets within 10 meters and deal 50 direct health damage
+
*Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health
 
*; Tier 11
 
*; Tier 11
*Rotskin attacks hit all targets within 10 meters and deal 55 direct health damage
+
*Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health
 
*; Tier 12
 
*; Tier 12
*Rotskin attacks hit all targets within 10 meters and deal 60 direct health damage
+
*Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Toxinball has a 50% chance to restore 30 power || Head, Ring || {{Spoiler|
+
| || of Healthy Bile || <b>Tier 12</b> - Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health || Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Toxinball has a 50% chance to restore 5 power
+
*Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health
 
*; Tier 2
 
*; Tier 2
*Toxinball has a 50% chance to restore 7 power
+
*Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health
 
*; Tier 3
 
*; Tier 3
*Toxinball has a 50% chance to restore 9 power
+
*Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health
 
*; Tier 4
 
*; Tier 4
*Toxinball has a 50% chance to restore 11 power
+
*Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health
 
*; Tier 5
 
*; Tier 5
*Toxinball has a 50% chance to restore 13 power
+
*Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health
 
*; Tier 6
 
*; Tier 6
*Toxinball has a 50% chance to restore 15 power
+
*Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health
 
*; Tier 7
 
*; Tier 7
*Toxinball has a 50% chance to restore 17 power
+
*Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health
 
*; Tier 8
 
*; Tier 8
*Toxinball has a 50% chance to restore 19 power
+
*Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health
 
*; Tier 9
 
*; Tier 9
*Toxinball has a 50% chance to restore 21 power
+
*Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health
 
*; Tier 10
 
*; Tier 10
*Toxinball has a 50% chance to restore 24 power
+
*Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health
 
*; Tier 11
 
*; Tier 11
*Toxinball has a 50% chance to restore 27 power
+
*Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health
 
*; Tier 12
 
*; Tier 12
*Toxinball has a 50% chance to restore 30 power
+
*Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Heart Thorn reduces the target's Crushing attack damage by 16 plus an additional 12% || Hands, Necklace || {{Spoiler|
+
| || of Regrowth || <b>Tier 12</b> - Regrowth Healing +72 || Chest, OffHand, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Heart Thorn reduces the target's Crushing attack damage by 1 plus an additional 1%
+
*Regrowth Healing +6
 
*; Tier 2
 
*; Tier 2
*Heart Thorn reduces the target's Crushing attack damage by 2 plus an additional 2%
+
*Regrowth Healing +12
 
*; Tier 3
 
*; Tier 3
*Heart Thorn reduces the target's Crushing attack damage by 3 plus an additional 3%
+
*Regrowth Healing +18
 
*; Tier 4
 
*; Tier 4
*Heart Thorn reduces the target's Crushing attack damage by 4 plus an additional 4%
+
*Regrowth Healing +24
 
*; Tier 5
 
*; Tier 5
*Heart Thorn reduces the target's Crushing attack damage by 5 plus an additional 5%
+
*Regrowth Healing +30
 
*; Tier 6
 
*; Tier 6
*Heart Thorn reduces the target's Crushing attack damage by 7 plus an additional 6%
+
*Regrowth Healing +36
 
*; Tier 7
 
*; Tier 7
*Heart Thorn reduces the target's Crushing attack damage by 8 plus an additional 7%
+
*Regrowth Healing +42
 
*; Tier 8
 
*; Tier 8
*Heart Thorn reduces the target's Crushing attack damage by 10 plus an additional 8%
+
*Regrowth Healing +48
 
*; Tier 9
 
*; Tier 9
*Heart Thorn reduces the target's Crushing attack damage by 11 plus an additional 9%
+
*Regrowth Healing +54
 
*; Tier 10
 
*; Tier 10
*Heart Thorn reduces the target's Crushing attack damage by 13 plus an additional 10%
+
*Regrowth Healing +60
 
*; Tier 11
 
*; Tier 11
*Heart Thorn reduces the target's Crushing attack damage by 15 plus an additional 11%
+
*Regrowth Healing +66
 
*; Tier 12
 
*; Tier 12
*Heart Thorn reduces the target's Crushing attack damage by 16 plus an additional 12%
+
*Regrowth Healing +72
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 1</b> - Brambleskin has a 25% chance to reset the timer on Regrowth (so it can be used again immediately) || Hands ||
+
| || || <b>Tier 6</b> - Regrowth restores 36 Power || Head || {{Spoiler|
|-
 
| || || <b>Tier 6</b> - Healing Sanctuary immediately restores 85 armor to you upon summoning || MainHand, Legs || {{Spoiler|
 
 
*; Tier 1
 
*; Tier 1
*Healing Sanctuary immediately restores 10 armor to you upon summoning
+
*Regrowth restores 6 Power
 
*; Tier 2
 
*; Tier 2
*Healing Sanctuary immediately restores 25 armor to you upon summoning
+
*Regrowth restores 12 Power
 
*; Tier 3
 
*; Tier 3
*Healing Sanctuary immediately restores 40 armor to you upon summoning
+
*Regrowth restores 18 Power
 
*; Tier 4
 
*; Tier 4
*Healing Sanctuary immediately restores 55 armor to you upon summoning
+
*Regrowth restores 24 Power
 
*; Tier 5
 
*; Tier 5
*Healing Sanctuary immediately restores 70 armor to you upon summoning
+
*Regrowth restores 30 Power
 
*; Tier 6
 
*; Tier 6
*Healing Sanctuary immediately restores 85 armor to you upon summoning
+
*Regrowth restores 36 Power
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Brambleskin increases your Max Health by +60 for 30 seconds and heals 60 Health || Necklace || {{Spoiler|
+
| || || <b>Tier 12</b> - Regrowth restores +32 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated) || Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Brambleskin increases your Max Health by +5 for 30 seconds and heals 5 Health
+
*Regrowth restores +10 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
*; Tier 2
 
*; Tier 2
*Brambleskin increases your Max Health by +10 for 30 seconds and heals 10 Health
+
*Regrowth restores +12 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
*; Tier 3
 
*; Tier 3
*Brambleskin increases your Max Health by +15 for 30 seconds and heals 15 Health
+
*Regrowth restores +14 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
*; Tier 4
 
*; Tier 4
*Brambleskin increases your Max Health by +20 for 30 seconds and heals 20 Health
+
*Regrowth restores +16 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
*; Tier 5
 
*; Tier 5
*Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
+
*Regrowth restores +18 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
*; Tier 6
 
*; Tier 6
*Brambleskin increases your Max Health by +30 for 30 seconds and heals 30 Health
+
*Regrowth restores +20 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
*; Tier 7
 
*; Tier 7
*Brambleskin increases your Max Health by +35 for 30 seconds and heals 35 Health
+
*Regrowth restores +22 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
*; Tier 8
 
*; Tier 8
*Brambleskin increases your Max Health by +40 for 30 seconds and heals 40 Health
+
*Regrowth restores +24 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
*; Tier 9
 
*; Tier 9
*Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
+
*Regrowth restores +26 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
*; Tier 10
 
*; Tier 10
*Brambleskin increases your Max Health by +50 for 30 seconds and heals 50 Health
+
*Regrowth restores +28 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
*; Tier 11
 
*; Tier 11
*Brambleskin increases your Max Health by +55 for 30 seconds and heals 55 Health
+
*Regrowth restores +30 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
*; Tier 12
 
*; Tier 12
*Brambleskin increases your Max Health by +60 for 30 seconds and heals 60 Health
+
*Regrowth restores +32 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Regrowth Reuse Time -3 || Head, Chest || {{Spoiler|
+
| || || <b>Tier 12</b> - Regrowth restores +27 Health and causes your Minor Heals to restore +42 Health for 10 seconds || Hands, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Regrowth Reuse Time -50
+
*Regrowth restores +5 Health and causes your Minor Heals to restore +9 Health for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Regrowth Reuse Time -1
+
*Regrowth restores +7 Health and causes your Minor Heals to restore +12 Health for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Regrowth Reuse Time -150
+
*Regrowth restores +9 Health and causes your Minor Heals to restore +15 Health for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Regrowth Reuse Time -2
+
*Regrowth restores +11 Health and causes your Minor Heals to restore +18 Health for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Regrowth Reuse Time -250
+
*Regrowth restores +13 Health and causes your Minor Heals to restore +21 Health for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Regrowth Reuse Time -3
+
*Regrowth restores +15 Health and causes your Minor Heals to restore +24 Health for 10 seconds
 +
*; Tier 7
 +
*Regrowth restores +17 Health and causes your Minor Heals to restore +27 Health for 10 seconds
 +
*; Tier 8
 +
*Regrowth restores +19 Health and causes your Minor Heals to restore +30 Health for 10 seconds
 +
*; Tier 9
 +
*Regrowth restores +21 Health and causes your Minor Heals to restore +33 Health for 10 seconds
 +
*; Tier 10
 +
*Regrowth restores +23 Health and causes your Minor Heals to restore +36 Health for 10 seconds
 +
*; Tier 11
 +
*Regrowth restores +25 Health and causes your Minor Heals to restore +39 Health for 10 seconds
 +
*; Tier 12
 +
*Regrowth restores +27 Health and causes your Minor Heals to restore +42 Health for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Regrowth restores +48 power || Head || {{Spoiler|
+
| || || <b>Tier 12</b> - Regrowth and Pulse of Life Healing +37% || MainHand, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Regrowth restores +8 power
+
*Regrowth and Pulse of Life Healing +4%
 
*; Tier 2
 
*; Tier 2
*Regrowth restores +16 power
+
*Regrowth and Pulse of Life Healing +7%
 
*; Tier 3
 
*; Tier 3
*Regrowth restores +24 power
+
*Regrowth and Pulse of Life Healing +10%
 
*; Tier 4
 
*; Tier 4
*Regrowth restores +32 power
+
*Regrowth and Pulse of Life Healing +13%
 
*; Tier 5
 
*; Tier 5
*Regrowth restores +40 power
+
*Regrowth and Pulse of Life Healing +16%
 
*; Tier 6
 
*; Tier 6
*Regrowth restores +48 power
+
*Regrowth and Pulse of Life Healing +19%
 +
*; Tier 7
 +
*Regrowth and Pulse of Life Healing +22%
 +
*; Tier 8
 +
*Regrowth and Pulse of Life Healing +25%
 +
*; Tier 9
 +
*Regrowth and Pulse of Life Healing +28%
 +
*; Tier 10
 +
*Regrowth and Pulse of Life Healing +31%
 +
*; Tier 11
 +
*Regrowth and Pulse of Life Healing +34%
 +
*; Tier 12
 +
*Regrowth and Pulse of Life Healing +37%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power || OffHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Energize restores 75 armor to each target || MainHand, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power
+
*Energize restores 9 armor to each target
 
*; Tier 2
 
*; Tier 2
*Brambleskin increases your Max Power by +6 for 30 seconds and restores 6 Power
+
*Energize restores 15 armor to each target
 
*; Tier 3
 
*; Tier 3
*Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power
+
*Energize restores 21 armor to each target
 
*; Tier 4
 
*; Tier 4
*Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power
+
*Energize restores 27 armor to each target
 
*; Tier 5
 
*; Tier 5
*Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
+
*Energize restores 33 armor to each target
 
*; Tier 6
 
*; Tier 6
*Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power
+
*Energize restores 39 armor to each target
 
*; Tier 7
 
*; Tier 7
*Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power
+
*Energize restores 45 armor to each target
 
*; Tier 8
 
*; Tier 8
*Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power
+
*Energize restores 51 armor to each target
 
*; Tier 9
 
*; Tier 9
*Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power
+
*Energize restores 57 armor to each target
 
*; Tier 10
 
*; Tier 10
*Brambleskin increases your Max Power by +31 for 30 seconds and restores 31 Power
+
*Energize restores 63 armor to each target
 
*; Tier 11
 
*; Tier 11
*Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power
+
*Energize restores 69 armor to each target
 
*; Tier 12
 
*; Tier 12
*Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power
+
*Energize restores 75 armor to each target
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Energize heals +36 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). || Ring, Feet || {{Spoiler|
+
| || || <b>Tier 12</b> - Energize restores +12 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). || Ring, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Energize heals +3 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +1 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
*; Tier 2
 
*; Tier 2
*Energize heals +6 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +2 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
*; Tier 3
 
*; Tier 3
*Energize heals +9 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +3 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
*; Tier 4
 
*; Tier 4
*Energize heals +12 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +4 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
*; Tier 5
 
*; Tier 5
*Energize heals +15 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +5 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
*; Tier 6
 
*; Tier 6
*Energize heals +18 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +6 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
*; Tier 7
 
*; Tier 7
*Energize heals +21 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +7 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
*; Tier 8
 
*; Tier 8
*Energize heals +24 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +8 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
*; Tier 9
 
*; Tier 9
*Energize heals +27 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +9 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
*; Tier 10
 
*; Tier 10
*Energize heals +30 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +10 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
*; Tier 11
 
*; Tier 11
*Energize heals +33 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +11 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
*; Tier 12
 
*; Tier 12
*Energize heals +36 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
+
*Energize restores +12 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Hunter's Stride causes targets' Combat Refresh Abilities to heal +12 Health || Hands || {{Spoiler|
+
| Energizing || || <b>Tier 12</b> - Energize Healing +60 || OffHand, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +1 Health
+
*Energize Healing +16
 
*; Tier 2
 
*; Tier 2
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +2 Health
+
*Energize Healing +20
 
*; Tier 3
 
*; Tier 3
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +3 Health
+
*Energize Healing +24
 
*; Tier 4
 
*; Tier 4
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +4 Health
+
*Energize Healing +28
 
*; Tier 5
 
*; Tier 5
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +5 Health
+
*Energize Healing +32
 
*; Tier 6
 
*; Tier 6
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +6 Health
+
*Energize Healing +36
 
*; Tier 7
 
*; Tier 7
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +7 Health
+
*Energize Healing +40
 
*; Tier 8
 
*; Tier 8
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +8 Health
+
*Energize Healing +44
 
*; Tier 9
 
*; Tier 9
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +9 Health
+
*Energize Healing +48
 
*; Tier 10
 
*; Tier 10
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +10 Health
+
*Energize Healing +52
 
*; Tier 11
 
*; Tier 11
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +11 Health
+
*Energize Healing +56
 
*; Tier 12
 
*; Tier 12
*Hunter's Stride causes targets' Combat Refresh Abilities to heal +12 Health
+
*Energize Healing +60
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Regrowth || <b>Tier 12</b> - Regrowth Healing +72 || Chest, OffHand, Ring || {{Spoiler|
+
| Cloudy || of Clouded Sight || <b>Tier 12</b> - Cloud Sight covers the target in insects that deal 125 Nature damage over 15 seconds || Chest, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Regrowth Healing +6
+
*Cloud Sight covers the target in insects that deal 15 Nature damage over 15 seconds
 
*; Tier 2
 
*; Tier 2
*Regrowth Healing +12
+
*Cloud Sight covers the target in insects that deal 25 Nature damage over 15 seconds
 
*; Tier 3
 
*; Tier 3
*Regrowth Healing +18
+
*Cloud Sight covers the target in insects that deal 35 Nature damage over 15 seconds
 
*; Tier 4
 
*; Tier 4
*Regrowth Healing +24
+
*Cloud Sight covers the target in insects that deal 45 Nature damage over 15 seconds
 
*; Tier 5
 
*; Tier 5
*Regrowth Healing +30
+
*Cloud Sight covers the target in insects that deal 55 Nature damage over 15 seconds
 
*; Tier 6
 
*; Tier 6
*Regrowth Healing +36
+
*Cloud Sight covers the target in insects that deal 65 Nature damage over 15 seconds
 
*; Tier 7
 
*; Tier 7
*Regrowth Healing +42
+
*Cloud Sight covers the target in insects that deal 75 Nature damage over 15 seconds
 
*; Tier 8
 
*; Tier 8
*Regrowth Healing +48
+
*Cloud Sight covers the target in insects that deal 85 Nature damage over 15 seconds
 
*; Tier 9
 
*; Tier 9
*Regrowth Healing +54
+
*Cloud Sight covers the target in insects that deal 95 Nature damage over 15 seconds
 
*; Tier 10
 
*; Tier 10
*Regrowth Healing +60
+
*Cloud Sight covers the target in insects that deal 105 Nature damage over 15 seconds
 
*; Tier 11
 
*; Tier 11
*Regrowth Healing +66
+
*Cloud Sight covers the target in insects that deal 115 Nature damage over 15 seconds
 
*; Tier 12
 
*; Tier 12
*Regrowth Healing +72
+
*Cloud Sight covers the target in insects that deal 125 Nature damage over 15 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Explosive Heart Thorns || <b>Tier 12</b> - Heart Thorn has a 66% chance to deal +140% damage || Chest, Hands || {{Spoiler|
+
| || || <b>Tier 12</b> - Cloud Sight and Delerium Damage +40% || OffHand, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Heart Thorn has a 66% chance to deal +30% damage
+
*Cloud Sight and Delerium Damage +7%
 
*; Tier 2
 
*; Tier 2
*Heart Thorn has a 66% chance to deal +40% damage
+
*Cloud Sight and Delerium Damage +10%
 
*; Tier 3
 
*; Tier 3
*Heart Thorn has a 66% chance to deal +50% damage
+
*Cloud Sight and Delerium Damage +13%
 
*; Tier 4
 
*; Tier 4
*Heart Thorn has a 66% chance to deal +60% damage
+
*Cloud Sight and Delerium Damage +16%
 
*; Tier 5
 
*; Tier 5
*Heart Thorn has a 66% chance to deal +70% damage
+
*Cloud Sight and Delerium Damage +19%
 
*; Tier 6
 
*; Tier 6
*Heart Thorn has a 66% chance to deal +80% damage
+
*Cloud Sight and Delerium Damage +22%
 
*; Tier 7
 
*; Tier 7
*Heart Thorn has a 66% chance to deal +90% damage
+
*Cloud Sight and Delerium Damage +25%
 
*; Tier 8
 
*; Tier 8
*Heart Thorn has a 66% chance to deal +100% damage
+
*Cloud Sight and Delerium Damage +28%
 
*; Tier 9
 
*; Tier 9
*Heart Thorn has a 66% chance to deal +110% damage
+
*Cloud Sight and Delerium Damage +31%
 
*; Tier 10
 
*; Tier 10
*Heart Thorn has a 66% chance to deal +120% damage
+
*Cloud Sight and Delerium Damage +34%
 
*; Tier 11
 
*; Tier 11
*Heart Thorn has a 66% chance to deal +130% damage
+
*Cloud Sight and Delerium Damage +37%
 
*; Tier 12
 
*; Tier 12
*Heart Thorn has a 66% chance to deal +140% damage
+
*Cloud Sight and Delerium Damage +40%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Healthy Bile || <b>Tier 12</b> - Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health || Necklace || {{Spoiler|
+
| Cloudy || of Clouded Sight || <b>Tier 12</b> - Cloud Sight Damage +41% || Legs, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health
+
*Cloud Sight Damage +8%
 
*; Tier 2
 
*; Tier 2
*Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health
+
*Cloud Sight Damage +11%
 
*; Tier 3
 
*; Tier 3
*Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health
+
*Cloud Sight Damage +14%
 
*; Tier 4
 
*; Tier 4
*Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health
+
*Cloud Sight Damage +17%
 
*; Tier 5
 
*; Tier 5
*Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health
+
*Cloud Sight Damage +20%
 
*; Tier 6
 
*; Tier 6
*Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health
+
*Cloud Sight Damage +23%
 
*; Tier 7
 
*; Tier 7
*Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health
+
*Cloud Sight Damage +26%
 
*; Tier 8
 
*; Tier 8
*Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health
+
*Cloud Sight Damage +29%
 
*; Tier 9
 
*; Tier 9
*Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health
+
*Cloud Sight Damage +32%
 
*; Tier 10
 
*; Tier 10
*Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health
+
*Cloud Sight Damage +35%
 
*; Tier 11
 
*; Tier 11
*Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health
+
*Cloud Sight Damage +38%
 
*; Tier 12
 
*; Tier 12
*Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health
+
*Cloud Sight Damage +41%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Rotskin deals +96% armor damage || Chest, Feet || {{Spoiler|
+
| || of Toxic Balls || <b>Tier 12</b> - Toxinball Damage +48% || MainHand, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Rotskin deals +8% armor damage
+
*Toxinball Damage +4%
 
*; Tier 2
 
*; Tier 2
*Rotskin deals +16% armor damage
+
*Toxinball Damage +8%
 
*; Tier 3
 
*; Tier 3
*Rotskin deals +24% armor damage
+
*Toxinball Damage +12%
 
*; Tier 4
 
*; Tier 4
*Rotskin deals +32% armor damage
+
*Toxinball Damage +16%
 
*; Tier 5
 
*; Tier 5
*Rotskin deals +40% armor damage
+
*Toxinball Damage +20%
 
*; Tier 6
 
*; Tier 6
*Rotskin deals +48% armor damage
+
*Toxinball Damage +24%
 
*; Tier 7
 
*; Tier 7
*Rotskin deals +56% armor damage
+
*Toxinball Damage +28%
 
*; Tier 8
 
*; Tier 8
*Rotskin deals +64% armor damage
+
*Toxinball Damage +32%
 
*; Tier 9
 
*; Tier 9
*Rotskin deals +72% armor damage
+
*Toxinball Damage +36%
 
*; Tier 10
 
*; Tier 10
*Rotskin deals +80% armor damage
+
*Toxinball Damage +40%
 
*; Tier 11
 
*; Tier 11
*Rotskin deals +88% armor damage
+
*Toxinball Damage +44%
 
*; Tier 12
 
*; Tier 12
*Rotskin deals +96% armor damage
+
*Toxinball Damage +48%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Shillelagh deals +29 damage || MainHand, Legs || {{Spoiler|
+
| || of Poison Balls || <b>Tier 12</b> - Toxinball deals 84 Poison damage over 12 seconds || Hands, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Shillelagh deals +1 damage
+
*Toxinball deals 18 Poison damage over 12 seconds
 
*; Tier 2
 
*; Tier 2
*Shillelagh deals +3 damage
+
*Toxinball deals 24 Poison damage over 12 seconds
 
*; Tier 3
 
*; Tier 3
*Shillelagh deals +5 damage
+
*Toxinball deals 30 Poison damage over 12 seconds
 
*; Tier 4
 
*; Tier 4
*Shillelagh deals +7 damage
+
*Toxinball deals 36 Poison damage over 12 seconds
 
*; Tier 5
 
*; Tier 5
*Shillelagh deals +9 damage
+
*Toxinball deals 42 Poison damage over 12 seconds
 
*; Tier 6
 
*; Tier 6
*Shillelagh deals +11 damage
+
*Toxinball deals 48 Poison damage over 12 seconds
 
*; Tier 7
 
*; Tier 7
*Shillelagh deals +13 damage
+
*Toxinball deals 54 Poison damage over 12 seconds
 
*; Tier 8
 
*; Tier 8
*Shillelagh deals +15 damage
+
*Toxinball deals 60 Poison damage over 12 seconds
 
*; Tier 9
 
*; Tier 9
*Shillelagh deals +18 damage
+
*Toxinball deals 66 Poison damage over 12 seconds
 
*; Tier 10
 
*; Tier 10
*Shillelagh deals +22 damage
+
*Toxinball deals 72 Poison damage over 12 seconds
 
*; Tier 11
 
*; Tier 11
*Shillelagh deals +26 damage
+
*Toxinball deals 78 Poison damage over 12 seconds
 
*; Tier 12
 
*; Tier 12
*Shillelagh deals +29 damage
+
*Toxinball deals 84 Poison damage over 12 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Your Healing Sanctuary restores +11 health with each heal || MainHand, OffHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Toxinball Power Cost -13 || Head || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Your Healing Sanctuary restores +1 health with each heal
+
*Toxinball Power Cost -2
 
*; Tier 2
 
*; Tier 2
*Your Healing Sanctuary restores +3 health with each heal
+
*Toxinball Power Cost -3
 
*; Tier 3
 
*; Tier 3
*Your Healing Sanctuary restores +5 health with each heal
+
*Toxinball Power Cost -4
 
*; Tier 4
 
*; Tier 4
*Your Healing Sanctuary restores +7 health with each heal
+
*Toxinball Power Cost -5
 
*; Tier 5
 
*; Tier 5
*Your Healing Sanctuary restores +9 health with each heal
+
*Toxinball Power Cost -6
 
*; Tier 6
 
*; Tier 6
*Your Healing Sanctuary restores +11 health with each heal
+
*Toxinball Power Cost -7
 +
*; Tier 7
 +
*Toxinball Power Cost -8
 +
*; Tier 8
 +
*Toxinball Power Cost -9
 +
*; Tier 9
 +
*Toxinball Power Cost -10
 +
*; Tier 10
 +
*Toxinball Power Cost -11
 +
*; Tier 11
 +
*Toxinball Power Cost -12
 +
*; Tier 12
 +
*Toxinball Power Cost -13
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Cosmic Strike deals +132% damage || Chest, Feet || {{Spoiler|
+
| || || <b>Tier 6</b> - Your Healing Sanctuary restores +12 health with each heal || MainHand, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Cosmic Strike deals +11% damage
+
*Your Healing Sanctuary restores +2 health with each heal
 
*; Tier 2
 
*; Tier 2
*Cosmic Strike deals +22% damage
+
*Your Healing Sanctuary restores +4 health with each heal
 
*; Tier 3
 
*; Tier 3
*Cosmic Strike deals +33% damage
+
*Your Healing Sanctuary restores +6 health with each heal
 
*; Tier 4
 
*; Tier 4
*Cosmic Strike deals +44% damage
+
*Your Healing Sanctuary restores +8 health with each heal
 
*; Tier 5
 
*; Tier 5
*Cosmic Strike deals +55% damage
+
*Your Healing Sanctuary restores +10 health with each heal
 
*; Tier 6
 
*; Tier 6
*Cosmic Strike deals +66% damage
+
*Your Healing Sanctuary restores +12 health with each heal
*; Tier 7
 
*Cosmic Strike deals +77% damage
 
*; Tier 8
 
*Cosmic Strike deals +88% damage
 
*; Tier 9
 
*Cosmic Strike deals +99% damage
 
*; Tier 10
 
*Cosmic Strike deals +110% damage
 
*; Tier 11
 
*Cosmic Strike deals +121% damage
 
*; Tier 12
 
*Cosmic Strike deals +132% damage
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Healing Sanctuary immediately heals you for 60 health upon summoning || OffHand, Necklace || {{Spoiler|
+
| || || <b>Tier 6</b> - Healing Sanctuary immediately restores 85 armor to you upon summoning || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Healing Sanctuary immediately heals you for 10 health upon summoning
+
*Healing Sanctuary immediately restores 10 armor to you upon summoning
 
*; Tier 2
 
*; Tier 2
*Healing Sanctuary immediately heals you for 20 health upon summoning
+
*Healing Sanctuary immediately restores 25 armor to you upon summoning
 
*; Tier 3
 
*; Tier 3
*Healing Sanctuary immediately heals you for 30 health upon summoning
+
*Healing Sanctuary immediately restores 40 armor to you upon summoning
 
*; Tier 4
 
*; Tier 4
*Healing Sanctuary immediately heals you for 40 health upon summoning
+
*Healing Sanctuary immediately restores 55 armor to you upon summoning
 
*; Tier 5
 
*; Tier 5
*Healing Sanctuary immediately heals you for 50 health upon summoning
+
*Healing Sanctuary immediately restores 70 armor to you upon summoning
 
*; Tier 6
 
*; Tier 6
*Healing Sanctuary immediately heals you for 60 health upon summoning
+
*Healing Sanctuary immediately restores 85 armor to you upon summoning
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Rotskin attacks deal 130 Trauma damage to health over 15 seconds || Chest, Hands || {{Spoiler|
+
| || || <b>Tier 6</b> - Healing Sanctuary immediately heals you for 60 health upon summoning || Head, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Rotskin attacks deal 10 Trauma damage to health over 15 seconds
+
*Healing Sanctuary immediately heals you for 10 health upon summoning
 
*; Tier 2
 
*; Tier 2
*Rotskin attacks deal 20 Trauma damage to health over 15 seconds
+
*Healing Sanctuary immediately heals you for 20 health upon summoning
 
*; Tier 3
 
*; Tier 3
*Rotskin attacks deal 30 Trauma damage to health over 15 seconds
+
*Healing Sanctuary immediately heals you for 30 health upon summoning
 
*; Tier 4
 
*; Tier 4
*Rotskin attacks deal 40 Trauma damage to health over 15 seconds
+
*Healing Sanctuary immediately heals you for 40 health upon summoning
 
*; Tier 5
 
*; Tier 5
*Rotskin attacks deal 50 Trauma damage to health over 15 seconds
+
*Healing Sanctuary immediately heals you for 50 health upon summoning
 
*; Tier 6
 
*; Tier 6
*Rotskin attacks deal 60 Trauma damage to health over 15 seconds
+
*Healing Sanctuary immediately heals you for 60 health upon summoning
*; Tier 7
 
*Rotskin attacks deal 70 Trauma damage to health over 15 seconds
 
*; Tier 8
 
*Rotskin attacks deal 80 Trauma damage to health over 15 seconds
 
*; Tier 9
 
*Rotskin attacks deal 90 Trauma damage to health over 15 seconds
 
*; Tier 10
 
*Rotskin attacks deal 100 Trauma damage to health over 15 seconds
 
*; Tier 11
 
*Rotskin attacks deal 115 Trauma damage to health over 15 seconds
 
*; Tier 12
 
*Rotskin attacks deal 130 Trauma damage to health over 15 seconds
 
 
|Expand}}
 
|Expand}}
 
|}
 
|}

Revision as of 19:27, 19 December 2016

See also: Druid/Treasure Effects:By Slot See also: Druid/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
of Druiding Tier 6 - Druid Skill Base Damage +20% Head, MainHand

  • Tier 1
  • Druid Skill Damage +3
    Tier 2
  • Druid Skill Base Damage +8%
    Tier 3
  • Druid Skill Base Damage +11%
    Tier 4
  • Druid Skill Base Damage +14%
    Tier 5
  • Druid Skill Base Damage +17%
    Tier 6
  • Druid Skill Base Damage +20%

Expand
Tier 12 - Indirect Nature Damage +32% when Druid is active MainHand, Legs

  • Tier 1
  • Indirect Nature Damage +10% when Druid is active
    Tier 2
  • Indirect Nature Damage +12% when Druid is active
    Tier 3
  • Indirect Nature Damage +14% when Druid is active
    Tier 4
  • Indirect Nature Damage +16% when Druid is active
    Tier 5
  • Indirect Nature Damage +18% when Druid is active
    Tier 6
  • Indirect Nature Damage +20% when Druid is active
    Tier 7
  • Indirect Nature Damage +22% when Druid is active
    Tier 8
  • Indirect Nature Damage +24% when Druid is active
    Tier 9
  • Indirect Nature Damage +26% when Druid is active
    Tier 10
  • Indirect Nature Damage +28% when Druid is active
    Tier 11
  • Indirect Nature Damage +30% when Druid is active
    Tier 12
  • Indirect Nature Damage +32% when Druid is active

Expand
Tier 6 - Max Health +30 when Druid is active OffHand, Necklace

  • Tier 1
  • Max Health +5 when Druid is active
    Tier 2
  • Max Health +10 when Druid is active
    Tier 3
  • Max Health +15 when Druid is active
    Tier 4
  • Max Health +20 when Druid is active
    Tier 5
  • Max Health +25 when Druid is active
    Tier 6
  • Max Health +30 when Druid is active

Expand
Tier 6 - All Druid abilities have a 16% chance to restore 15 Power to you MainHand, Hands

  • Tier 1
  • All Druid abilities have a 6% chance to restore 15 Power to you
    Tier 2
  • All Druid abilities have a 8% chance to restore 15 Power to you
    Tier 3
  • All Druid abilities have a 10% chance to restore 15 Power to you
    Tier 4
  • All Druid abilities have a 12% chance to restore 15 Power to you
    Tier 5
  • All Druid abilities have a 14% chance to restore 15 Power to you
    Tier 6
  • All Druid abilities have a 16% chance to restore 15 Power to you

Expand
of Heart Thorns Tier 12 - Heart Thorn Damage +65% Ring, Feet

  • Tier 1
  • Heart Thorn Damage +10%
    Tier 2
  • Heart Thorn Damage +15%
    Tier 3
  • Heart Thorn Damage +20%
    Tier 4
  • Heart Thorn Damage +25%
    Tier 5
  • Heart Thorn Damage +30%
    Tier 6
  • Heart Thorn Damage +35%
    Tier 7
  • Heart Thorn Damage +40%
    Tier 8
  • Heart Thorn Damage +45%
    Tier 9
  • Heart Thorn Damage +50%
    Tier 10
  • Heart Thorn Damage +55%
    Tier 11
  • Heart Thorn Damage +60%
    Tier 12
  • Heart Thorn Damage +65%

Expand
of Heart Swarms Tier 12 - Heart Thorn coats the target in stinging insects that deal 140 Nature damage over 15 seconds Chest, Legs

  • Tier 1
  • Heart Thorn coats the target in stinging insects that deal 30 Nature damage over 15 seconds
    Tier 2
  • Heart Thorn coats the target in stinging insects that deal 40 Nature damage over 15 seconds
    Tier 3
  • Heart Thorn coats the target in stinging insects that deal 50 Nature damage over 15 seconds
    Tier 4
  • Heart Thorn coats the target in stinging insects that deal 60 Nature damage over 15 seconds
    Tier 5
  • Heart Thorn coats the target in stinging insects that deal 70 Nature damage over 15 seconds
    Tier 6
  • Heart Thorn coats the target in stinging insects that deal 80 Nature damage over 15 seconds
    Tier 7
  • Heart Thorn coats the target in stinging insects that deal 90 Nature damage over 15 seconds
    Tier 8
  • Heart Thorn coats the target in stinging insects that deal 100 Nature damage over 15 seconds
    Tier 9
  • Heart Thorn coats the target in stinging insects that deal 110 Nature damage over 15 seconds
    Tier 10
  • Heart Thorn coats the target in stinging insects that deal 120 Nature damage over 15 seconds
    Tier 11
  • Heart Thorn coats the target in stinging insects that deal 130 Nature damage over 15 seconds
    Tier 12
  • Heart Thorn coats the target in stinging insects that deal 140 Nature damage over 15 seconds

Expand
of Poisonous Heart Thorns Tier 12 - Heart Thorn deals Poison damage (instead of Nature) and also deals 144 Poison damage over 12 seconds Legs, Hands

  • Tier 1
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 12 Poison damage over 12 seconds
    Tier 2
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 24 Poison damage over 12 seconds
    Tier 3
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 36 Poison damage over 12 seconds
    Tier 4
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 48 Poison damage over 12 seconds
    Tier 5
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 60 Poison damage over 12 seconds
    Tier 6
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 72 Poison damage over 12 seconds
    Tier 7
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 84 Poison damage over 12 seconds
    Tier 8
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 96 Poison damage over 12 seconds
    Tier 9
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 108 Poison damage over 12 seconds
    Tier 10
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 120 Poison damage over 12 seconds
    Tier 11
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 132 Poison damage over 12 seconds
    Tier 12
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 144 Poison damage over 12 seconds

Expand
Tier 12 - Pulse of Life Healing +36 Ring, Feet

  • Tier 1
  • Pulse of Life Healing +3
    Tier 2
  • Pulse of Life Healing +6
    Tier 3
  • Pulse of Life Healing +9
    Tier 4
  • Pulse of Life Healing +12
    Tier 5
  • Pulse of Life Healing +15
    Tier 6
  • Pulse of Life Healing +18
    Tier 7
  • Pulse of Life Healing +21
    Tier 8
  • Pulse of Life Healing +24
    Tier 9
  • Pulse of Life Healing +27
    Tier 10
  • Pulse of Life Healing +30
    Tier 11
  • Pulse of Life Healing +33
    Tier 12
  • Pulse of Life Healing +36

Expand
Tier 12 - Pulse of Life restores 135 Health over 15 seconds Hands, OffHand

  • Tier 1
  • Pulse of Life restores 25 Health over 15 seconds
    Tier 2
  • Pulse of Life restores 35 Health over 15 seconds
    Tier 3
  • Pulse of Life restores 45 Health over 15 seconds
    Tier 4
  • Pulse of Life restores 55 Health over 15 seconds
    Tier 5
  • Pulse of Life restores 65 Health over 15 seconds
    Tier 6
  • Pulse of Life restores 75 Health over 15 seconds
    Tier 7
  • Pulse of Life restores 85 Health over 15 seconds
    Tier 8
  • Pulse of Life restores 95 Health over 15 seconds
    Tier 9
  • Pulse of Life restores 105 Health over 15 seconds
    Tier 10
  • Pulse of Life restores 115 Health over 15 seconds
    Tier 11
  • Pulse of Life restores 125 Health over 15 seconds
    Tier 12
  • Pulse of Life restores 135 Health over 15 seconds

Expand
Tier 12 - Heart Thorn restores 58 armor to you OffHand, Head

  • Tier 1
  • Heart Thorn restores 14 armor to you
    Tier 2
  • Heart Thorn restores 18 armor to you
    Tier 3
  • Heart Thorn restores 22 armor to you
    Tier 4
  • Heart Thorn restores 26 armor to you
    Tier 5
  • Heart Thorn restores 30 armor to you
    Tier 6
  • Heart Thorn restores 34 armor to you
    Tier 7
  • Heart Thorn restores 38 armor to you
    Tier 8
  • Heart Thorn restores 42 armor to you
    Tier 9
  • Heart Thorn restores 46 armor to you
    Tier 10
  • Heart Thorn restores 50 armor to you
    Tier 11
  • Heart Thorn restores 54 armor to you
    Tier 12
  • Heart Thorn restores 58 armor to you

Expand
Tier 6 - Pulse of Life gives +13 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds Head

  • Tier 1
  • Pulse of Life gives +2 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
    Tier 2
  • Pulse of Life gives +4 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
    Tier 3
  • Pulse of Life gives +6 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
    Tier 4
  • Pulse of Life gives +8 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
    Tier 5
  • Pulse of Life gives +11 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
    Tier 6
  • Pulse of Life gives +13 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds

Expand
Tier 12 - Rotskin Armor Damage +38% Chest, Feet

  • Tier 1
  • Rotskin Armor Damage +5%
    Tier 2
  • Rotskin Armor Damage +8%
    Tier 3
  • Rotskin Armor Damage +11%
    Tier 4
  • Rotskin Armor Damage +14%
    Tier 5
  • Rotskin Armor Damage +17%
    Tier 6
  • Rotskin Armor Damage +20%
    Tier 7
  • Rotskin Armor Damage +23%
    Tier 8
  • Rotskin Armor Damage +26%
    Tier 9
  • Rotskin Armor Damage +29%
    Tier 10
  • Rotskin Armor Damage +32%
    Tier 11
  • Rotskin Armor Damage +35%
    Tier 12
  • Rotskin Armor Damage +38%

Expand
Tier 12 - Rotskin deals 130 Trauma damage to health over 15 seconds Chest, Hands

  • Tier 1
  • Rotskin deals 10 Trauma damage to health over 15 seconds
    Tier 2
  • Rotskin deals 20 Trauma damage to health over 15 seconds
    Tier 3
  • Rotskin deals 30 Trauma damage to health over 15 seconds
    Tier 4
  • Rotskin deals 40 Trauma damage to health over 15 seconds
    Tier 5
  • Rotskin deals 50 Trauma damage to health over 15 seconds
    Tier 6
  • Rotskin deals 60 Trauma damage to health over 15 seconds
    Tier 7
  • Rotskin deals 70 Trauma damage to health over 15 seconds
    Tier 8
  • Rotskin deals 80 Trauma damage to health over 15 seconds
    Tier 9
  • Rotskin deals 90 Trauma damage to health over 15 seconds
    Tier 10
  • Rotskin deals 100 Trauma damage to health over 15 seconds
    Tier 11
  • Rotskin deals 115 Trauma damage to health over 15 seconds
    Tier 12
  • Rotskin deals 130 Trauma damage to health over 15 seconds

Expand
Tier 12 - Rotskin hits all targets within 10 meters and deals 60 direct health damage Hands

  • Tier 1
  • Rotskin hits all targets within 10 meters and deals 5 direct health damage
    Tier 2
  • Rotskin hits all targets within 10 meters and deals 10 direct health damage
    Tier 3
  • Rotskin hits all targets within 10 meters and deals 15 direct health damage
    Tier 4
  • Rotskin hits all targets within 10 meters and deals 20 direct health damage
    Tier 5
  • Rotskin hits all targets within 10 meters and deals 25 direct health damage
    Tier 6
  • Rotskin hits all targets within 10 meters and deals 30 direct health damage
    Tier 7
  • Rotskin hits all targets within 10 meters and deals 35 direct health damage
    Tier 8
  • Rotskin hits all targets within 10 meters and deals 40 direct health damage
    Tier 9
  • Rotskin hits all targets within 10 meters and deals 45 direct health damage
    Tier 10
  • Rotskin hits all targets within 10 meters and deals 50 direct health damage
    Tier 11
  • Rotskin hits all targets within 10 meters and deals 55 direct health damage
    Tier 12
  • Rotskin hits all targets within 10 meters and deals 60 direct health damage

Expand
of the Life Cycle Tier 1 - Rotskin shortens the current reuse timer of Regrowth by 5 seconds Ring
Tier 12 - Rotskin deals +16% Armor damage and boosts your Nice Attack Damage +63 for 10 seconds OffHand, Necklace

  • Tier 1
  • Rotskin deals +5% Armor damage and boosts your Nice Attack Damage +8 for 10 seconds
    Tier 2
  • Rotskin deals +6% Armor damage and boosts your Nice Attack Damage +13 for 10 seconds
    Tier 3
  • Rotskin deals +7% Armor damage and boosts your Nice Attack Damage +18 for 10 seconds
    Tier 4
  • Rotskin deals +8% Armor damage and boosts your Nice Attack Damage +23 for 10 seconds
    Tier 5
  • Rotskin deals +9% Armor damage and boosts your Nice Attack Damage +28 for 10 seconds
    Tier 6
  • Rotskin deals +10% Armor damage and boosts your Nice Attack Damage +33 for 10 seconds
    Tier 7
  • Rotskin deals +11% Armor damage and boosts your Nice Attack Damage +38 for 10 seconds
    Tier 8
  • Rotskin deals +12% Armor damage and boosts your Nice Attack Damage +43 for 10 seconds
    Tier 9
  • Rotskin deals +13% Armor damage and boosts your Nice Attack Damage +48 for 10 seconds
    Tier 10
  • Rotskin deals +14% Armor damage and boosts your Nice Attack Damage +53 for 10 seconds
    Tier 11
  • Rotskin deals +15% Armor damage and boosts your Nice Attack Damage +58 for 10 seconds
    Tier 12
  • Rotskin deals +16% Armor damage and boosts your Nice Attack Damage +63 for 10 seconds

Expand
Tier 12 - Delerium Damage +55% Chest, Feet

  • Tier 1
  • Delerium Damage +11%
    Tier 2
  • Delerium Damage +15%
    Tier 3
  • Delerium Damage +19%
    Tier 4
  • Delerium Damage +23%
    Tier 5
  • Delerium Damage +27%
    Tier 6
  • Delerium Damage +31%
    Tier 7
  • Delerium Damage +35%
    Tier 8
  • Delerium Damage +39%
    Tier 9
  • Delerium Damage +43%
    Tier 10
  • Delerium Damage +47%
    Tier 11
  • Delerium Damage +51%
    Tier 12
  • Delerium Damage +55%

Expand
Tier 12 - Delerium depletes +425 rage and taunts -360 Ring, MainHand

  • Tier 1
  • Delerium depletes +40 rage and taunts -30
    Tier 2
  • Delerium depletes +75 rage and taunts -60
    Tier 3
  • Delerium depletes +110 rage and taunts -90
    Tier 4
  • Delerium depletes +145 rage and taunts -120
    Tier 5
  • Delerium depletes +180 rage and taunts -150
    Tier 6
  • Delerium depletes +215 rage and taunts -180
    Tier 7
  • Delerium depletes +250 rage and taunts -210
    Tier 8
  • Delerium depletes +285 rage and taunts -240
    Tier 9
  • Delerium depletes +320 rage and taunts -270
    Tier 10
  • Delerium depletes +355 rage and taunts -300
    Tier 11
  • Delerium depletes +390 rage and taunts -330
    Tier 12
  • Delerium depletes +425 rage and taunts -360

Expand
Tier 12 - Delerium depletes +280 rage and deals +43 damage Head, Legs

  • Tier 1
  • Delerium depletes +60 rage and deals +10 damage
    Tier 2
  • Delerium depletes +80 rage and deals +13 damage
    Tier 3
  • Delerium depletes +100 rage and deals +16 damage
    Tier 4
  • Delerium depletes +120 rage and deals +19 damage
    Tier 5
  • Delerium depletes +140 rage and deals +22 damage
    Tier 6
  • Delerium depletes +160 rage and deals +25 damage
    Tier 7
  • Delerium depletes +180 rage and deals +28 damage
    Tier 8
  • Delerium depletes +200 rage and deals +31 damage
    Tier 9
  • Delerium depletes +220 rage and deals +34 damage
    Tier 10
  • Delerium depletes +240 rage and deals +37 damage
    Tier 11
  • Delerium depletes +260 rage and deals +40 damage
    Tier 12
  • Delerium depletes +280 rage and deals +43 damage

Expand
Tier 12 - Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health Legs

  • Tier 1
  • Brambleskin increases your Max Health by +9 for 30 seconds and heals 9 Health
    Tier 2
  • Brambleskin increases your Max Health by +13 for 30 seconds and heals 13 Health
    Tier 3
  • Brambleskin increases your Max Health by +17 for 30 seconds and heals 17 Health
    Tier 4
  • Brambleskin increases your Max Health by +21 for 30 seconds and heals 21 Health
    Tier 5
  • Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
    Tier 6
  • Brambleskin increases your Max Health by +29 for 30 seconds and heals 29 Health
    Tier 7
  • Brambleskin increases your Max Health by +33 for 30 seconds and heals 33 Health
    Tier 8
  • Brambleskin increases your Max Health by +37 for 30 seconds and heals 37 Health
    Tier 9
  • Brambleskin increases your Max Health by +41 for 30 seconds and heals 41 Health
    Tier 10
  • Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
    Tier 11
  • Brambleskin increases your Max Health by +49 for 30 seconds and heals 49 Health
    Tier 12
  • Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health

Expand
Tier 12 - Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health Necklace

  • Tier 1
  • Brambleskin increases your Max Health by +9 for 30 seconds and heals 9 Health
    Tier 2
  • Brambleskin increases your Max Health by +13 for 30 seconds and heals 13 Health
    Tier 3
  • Brambleskin increases your Max Health by +17 for 30 seconds and heals 17 Health
    Tier 4
  • Brambleskin increases your Max Health by +21 for 30 seconds and heals 21 Health
    Tier 5
  • Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
    Tier 6
  • Brambleskin increases your Max Health by +29 for 30 seconds and heals 29 Health
    Tier 7
  • Brambleskin increases your Max Health by +33 for 30 seconds and heals 33 Health
    Tier 8
  • Brambleskin increases your Max Health by +37 for 30 seconds and heals 37 Health
    Tier 9
  • Brambleskin increases your Max Health by +41 for 30 seconds and heals 41 Health
    Tier 10
  • Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
    Tier 11
  • Brambleskin increases your Max Health by +49 for 30 seconds and heals 49 Health
    Tier 12
  • Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health

Expand
Tier 12 - Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor OffHand

  • Tier 1
  • Brambleskin increases your Max Armor by +13 for 30 seconds and restores 13 Armor
    Tier 2
  • Brambleskin increases your Max Armor by +18 for 30 seconds and restores 18 Armor
    Tier 3
  • Brambleskin increases your Max Armor by +23 for 30 seconds and restores 23 Armor
    Tier 4
  • Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor
    Tier 5
  • Brambleskin increases your Max Armor by +33 for 30 seconds and restores 33 Armor
    Tier 6
  • Brambleskin increases your Max Armor by +38 for 30 seconds and restores 38 Armor
    Tier 7
  • Brambleskin increases your Max Armor by +43 for 30 seconds and restores 43 Armor
    Tier 8
  • Brambleskin increases your Max Armor by +48 for 30 seconds and restores 48 Armor
    Tier 9
  • Brambleskin increases your Max Armor by +53 for 30 seconds and restores 53 Armor
    Tier 10
  • Brambleskin increases your Max Armor by +58 for 30 seconds and restores 58 Armor
    Tier 11
  • Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor
    Tier 12
  • Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor

Expand
Tier 12 - Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor Chest

  • Tier 1
  • Brambleskin increases your Max Armor by +13 for 30 seconds and restores 13 Armor
    Tier 2
  • Brambleskin increases your Max Armor by +18 for 30 seconds and restores 18 Armor
    Tier 3
  • Brambleskin increases your Max Armor by +23 for 30 seconds and restores 23 Armor
    Tier 4
  • Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor
    Tier 5
  • Brambleskin increases your Max Armor by +33 for 30 seconds and restores 33 Armor
    Tier 6
  • Brambleskin increases your Max Armor by +38 for 30 seconds and restores 38 Armor
    Tier 7
  • Brambleskin increases your Max Armor by +43 for 30 seconds and restores 43 Armor
    Tier 8
  • Brambleskin increases your Max Armor by +48 for 30 seconds and restores 48 Armor
    Tier 9
  • Brambleskin increases your Max Armor by +53 for 30 seconds and restores 53 Armor
    Tier 10
  • Brambleskin increases your Max Armor by +58 for 30 seconds and restores 58 Armor
    Tier 11
  • Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor
    Tier 12
  • Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor

Expand
Tier 12 - Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power Head

  • Tier 1
  • Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power
    Tier 2
  • Brambleskin increases your Max Power by +5 for 30 seconds and restores 5 Power
    Tier 3
  • Brambleskin increases your Max Power by +7 for 30 seconds and restores 7 Power
    Tier 4
  • Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power
    Tier 5
  • Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power
    Tier 6
  • Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
    Tier 7
  • Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power
    Tier 8
  • Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power
    Tier 9
  • Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power
    Tier 10
  • Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power
    Tier 11
  • Brambleskin increases your Max Power by +30 for 30 seconds and restores 30 Power
    Tier 12
  • Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power

Expand
Tier 12 - Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power Ring

  • Tier 1
  • Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power
    Tier 2
  • Brambleskin increases your Max Power by +5 for 30 seconds and restores 5 Power
    Tier 3
  • Brambleskin increases your Max Power by +7 for 30 seconds and restores 7 Power
    Tier 4
  • Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power
    Tier 5
  • Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power
    Tier 6
  • Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
    Tier 7
  • Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power
    Tier 8
  • Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power
    Tier 9
  • Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power
    Tier 10
  • Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power
    Tier 11
  • Brambleskin increases your Max Power by +30 for 30 seconds and restores 30 Power
    Tier 12
  • Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power

Expand
Tier 12 - Brambleskin heals you for 62 health Hands, Feet

  • Tier 1
  • Brambleskin heals you for 7 health
    Tier 2
  • Brambleskin heals you for 12 health
    Tier 3
  • Brambleskin heals you for 17 health
    Tier 4
  • Brambleskin heals you for 22 health
    Tier 5
  • Brambleskin heals you for 27 health
    Tier 6
  • Brambleskin heals you for 32 health
    Tier 7
  • Brambleskin heals you for 37 health
    Tier 8
  • Brambleskin heals you for 42 health
    Tier 9
  • Brambleskin heals you for 47 health
    Tier 10
  • Brambleskin heals you for 52 health
    Tier 11
  • Brambleskin heals you for 57 health
    Tier 12
  • Brambleskin heals you for 62 health

Expand
Cloudy of Clouded Sight Tier 1 - Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15% Head
Tier 12 - Cosmic Strike Damage +54% Chest, Feet

  • Tier 1
  • Cosmic Strike Damage +10%
    Tier 2
  • Cosmic Strike Damage +14%
    Tier 3
  • Cosmic Strike Damage +18%
    Tier 4
  • Cosmic Strike Damage +22%
    Tier 5
  • Cosmic Strike Damage +26%
    Tier 6
  • Cosmic Strike Damage +30%
    Tier 7
  • Cosmic Strike Damage +34%
    Tier 8
  • Cosmic Strike Damage +38%
    Tier 9
  • Cosmic Strike Damage +42%
    Tier 10
  • Cosmic Strike Damage +46%
    Tier 11
  • Cosmic Strike Damage +50%
    Tier 12
  • Cosmic Strike Damage +54%

Expand
Tier 12 - Cosmic Strike deals +13% damage and boosts your Major Healing +60 for 10 seconds Necklace, Ring

  • Tier 1
  • Cosmic Strike deals +2% damage and boosts your Major Healing +5 for 10 seconds
    Tier 2
  • Cosmic Strike deals +3% damage and boosts your Major Healing +10 for 10 seconds
    Tier 3
  • Cosmic Strike deals +4% damage and boosts your Major Healing +15 for 10 seconds
    Tier 4
  • Cosmic Strike deals +5% damage and boosts your Major Healing +20 for 10 seconds
    Tier 5
  • Cosmic Strike deals +6% damage and boosts your Major Healing +25 for 10 seconds
    Tier 6
  • Cosmic Strike deals +7% damage and boosts your Major Healing +30 for 10 seconds
    Tier 7
  • Cosmic Strike deals +8% damage and boosts your Major Healing +35 for 10 seconds
    Tier 8
  • Cosmic Strike deals +9% damage and boosts your Major Healing +40 for 10 seconds
    Tier 9
  • Cosmic Strike deals +10% damage and boosts your Major Healing +45 for 10 seconds
    Tier 10
  • Cosmic Strike deals +11% damage and boosts your Major Healing +50 for 10 seconds
    Tier 11
  • Cosmic Strike deals +12% damage and boosts your Major Healing +55 for 10 seconds
    Tier 12
  • Cosmic Strike deals +13% damage and boosts your Major Healing +60 for 10 seconds

Expand
Tier 12 - Cosmic Strike deals +152 damage, generates no Rage, and removes 480 Rage Head, Legs

  • Tier 1
  • Cosmic Strike deals +20 damage, generates no Rage, and removes 40 Rage
    Tier 2
  • Cosmic Strike deals +32 damage, generates no Rage, and removes 80 Rage
    Tier 3
  • Cosmic Strike deals +44 damage, generates no Rage, and removes 120 Rage
    Tier 4
  • Cosmic Strike deals +56 damage, generates no Rage, and removes 160 Rage
    Tier 5
  • Cosmic Strike deals +68 damage, generates no Rage, and removes 200 Rage
    Tier 6
  • Cosmic Strike deals +80 damage, generates no Rage, and removes 240 Rage
    Tier 7
  • Cosmic Strike deals +92 damage, generates no Rage, and removes 280 Rage
    Tier 8
  • Cosmic Strike deals +104 damage, generates no Rage, and removes 320 Rage
    Tier 9
  • Cosmic Strike deals +116 damage, generates no Rage, and removes 360 Rage
    Tier 10
  • Cosmic Strike deals +128 damage, generates no Rage, and removes 400 Rage
    Tier 11
  • Cosmic Strike deals +140 damage, generates no Rage, and removes 440 Rage
    Tier 12
  • Cosmic Strike deals +152 damage, generates no Rage, and removes 480 Rage

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Tier 12 - Cosmic Strike deals +43% damage and reuse timer is -4 seconds MainHand

  • Tier 1
  • Cosmic Strike deals +10% damage and reuse timer is -1 second
    Tier 2
  • Cosmic Strike deals +13% damage and reuse timer is -1 second
    Tier 3
  • Cosmic Strike deals +16% damage and reuse timer is -1 second
    Tier 4
  • Cosmic Strike deals +19% damage and reuse timer is -2 seconds
    Tier 5
  • Cosmic Strike deals +22% damage and reuse timer is -2 seconds
    Tier 6
  • Cosmic Strike deals +25% damage and reuse timer is -2 seconds
    Tier 7
  • Cosmic Strike deals +28% damage and reuse timer is -3 seconds
    Tier 8
  • Cosmic Strike deals +31% damage and reuse timer is -3 seconds
    Tier 9
  • Cosmic Strike deals +34% damage and reuse timer is -3 seconds
    Tier 10
  • Cosmic Strike deals +37% damage and reuse timer is -4 seconds
    Tier 11
  • Cosmic Strike deals +40% damage and reuse timer is -4 seconds
    Tier 12
  • Cosmic Strike deals +43% damage and reuse timer is -4 seconds

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of Tasty Bile Tier 12 - Fill With Bile heals 60 health and 60 armor Hands, Legs

  • Tier 1
  • Fill With Bile heals 5 health and 5 armor
    Tier 2
  • Fill With Bile heals 10 health and 10 armor
    Tier 3
  • Fill With Bile heals 15 health and 15 armor
    Tier 4
  • Fill With Bile heals 20 health and 20 armor
    Tier 5
  • Fill With Bile heals 25 health and 25 armor
    Tier 6
  • Fill With Bile heals 30 health and 30 armor
    Tier 7
  • Fill With Bile heals 35 health and 35 armor
    Tier 8
  • Fill With Bile heals 40 health and 40 armor
    Tier 9
  • Fill With Bile heals 45 health and 45 armor
    Tier 10
  • Fill With Bile heals 50 health and 50 armor
    Tier 11
  • Fill With Bile heals 55 health and 55 armor
    Tier 12
  • Fill With Bile heals 60 health and 60 armor

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of Healthy Bile Tier 12 - Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health Necklace

  • Tier 1
  • Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health
    Tier 2
  • Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health
    Tier 3
  • Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health
    Tier 4
  • Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health
    Tier 5
  • Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health
    Tier 6
  • Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health
    Tier 7
  • Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health
    Tier 8
  • Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health
    Tier 9
  • Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health
    Tier 10
  • Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health
    Tier 11
  • Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health
    Tier 12
  • Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health

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of Healthy Bile Tier 12 - Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health Ring

  • Tier 1
  • Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health
    Tier 2
  • Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health
    Tier 3
  • Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health
    Tier 4
  • Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health
    Tier 5
  • Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health
    Tier 6
  • Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health
    Tier 7
  • Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health
    Tier 8
  • Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health
    Tier 9
  • Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health
    Tier 10
  • Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health
    Tier 11
  • Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health
    Tier 12
  • Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health

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of Regrowth Tier 12 - Regrowth Healing +72 Chest, OffHand, Ring

  • Tier 1
  • Regrowth Healing +6
    Tier 2
  • Regrowth Healing +12
    Tier 3
  • Regrowth Healing +18
    Tier 4
  • Regrowth Healing +24
    Tier 5
  • Regrowth Healing +30
    Tier 6
  • Regrowth Healing +36
    Tier 7
  • Regrowth Healing +42
    Tier 8
  • Regrowth Healing +48
    Tier 9
  • Regrowth Healing +54
    Tier 10
  • Regrowth Healing +60
    Tier 11
  • Regrowth Healing +66
    Tier 12
  • Regrowth Healing +72

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Tier 6 - Regrowth restores 36 Power Head

  • Tier 1
  • Regrowth restores 6 Power
    Tier 2
  • Regrowth restores 12 Power
    Tier 3
  • Regrowth restores 18 Power
    Tier 4
  • Regrowth restores 24 Power
    Tier 5
  • Regrowth restores 30 Power
    Tier 6
  • Regrowth restores 36 Power

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Tier 12 - Regrowth restores +32 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated) Feet

  • Tier 1
  • Regrowth restores +10 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
    Tier 2
  • Regrowth restores +12 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
    Tier 3
  • Regrowth restores +14 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
    Tier 4
  • Regrowth restores +16 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
    Tier 5
  • Regrowth restores +18 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
    Tier 6
  • Regrowth restores +20 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
    Tier 7
  • Regrowth restores +22 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
    Tier 8
  • Regrowth restores +24 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
    Tier 9
  • Regrowth restores +26 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
    Tier 10
  • Regrowth restores +28 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
    Tier 11
  • Regrowth restores +30 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
    Tier 12
  • Regrowth restores +32 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)

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Tier 12 - Regrowth restores +27 Health and causes your Minor Heals to restore +42 Health for 10 seconds Hands, MainHand

  • Tier 1
  • Regrowth restores +5 Health and causes your Minor Heals to restore +9 Health for 10 seconds
    Tier 2
  • Regrowth restores +7 Health and causes your Minor Heals to restore +12 Health for 10 seconds
    Tier 3
  • Regrowth restores +9 Health and causes your Minor Heals to restore +15 Health for 10 seconds
    Tier 4
  • Regrowth restores +11 Health and causes your Minor Heals to restore +18 Health for 10 seconds
    Tier 5
  • Regrowth restores +13 Health and causes your Minor Heals to restore +21 Health for 10 seconds
    Tier 6
  • Regrowth restores +15 Health and causes your Minor Heals to restore +24 Health for 10 seconds
    Tier 7
  • Regrowth restores +17 Health and causes your Minor Heals to restore +27 Health for 10 seconds
    Tier 8
  • Regrowth restores +19 Health and causes your Minor Heals to restore +30 Health for 10 seconds
    Tier 9
  • Regrowth restores +21 Health and causes your Minor Heals to restore +33 Health for 10 seconds
    Tier 10
  • Regrowth restores +23 Health and causes your Minor Heals to restore +36 Health for 10 seconds
    Tier 11
  • Regrowth restores +25 Health and causes your Minor Heals to restore +39 Health for 10 seconds
    Tier 12
  • Regrowth restores +27 Health and causes your Minor Heals to restore +42 Health for 10 seconds

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Tier 12 - Regrowth and Pulse of Life Healing +37% MainHand, Necklace

  • Tier 1
  • Regrowth and Pulse of Life Healing +4%
    Tier 2
  • Regrowth and Pulse of Life Healing +7%
    Tier 3
  • Regrowth and Pulse of Life Healing +10%
    Tier 4
  • Regrowth and Pulse of Life Healing +13%
    Tier 5
  • Regrowth and Pulse of Life Healing +16%
    Tier 6
  • Regrowth and Pulse of Life Healing +19%
    Tier 7
  • Regrowth and Pulse of Life Healing +22%
    Tier 8
  • Regrowth and Pulse of Life Healing +25%
    Tier 9
  • Regrowth and Pulse of Life Healing +28%
    Tier 10
  • Regrowth and Pulse of Life Healing +31%
    Tier 11
  • Regrowth and Pulse of Life Healing +34%
    Tier 12
  • Regrowth and Pulse of Life Healing +37%

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Tier 12 - Energize restores 75 armor to each target MainHand, Legs

  • Tier 1
  • Energize restores 9 armor to each target
    Tier 2
  • Energize restores 15 armor to each target
    Tier 3
  • Energize restores 21 armor to each target
    Tier 4
  • Energize restores 27 armor to each target
    Tier 5
  • Energize restores 33 armor to each target
    Tier 6
  • Energize restores 39 armor to each target
    Tier 7
  • Energize restores 45 armor to each target
    Tier 8
  • Energize restores 51 armor to each target
    Tier 9
  • Energize restores 57 armor to each target
    Tier 10
  • Energize restores 63 armor to each target
    Tier 11
  • Energize restores 69 armor to each target
    Tier 12
  • Energize restores 75 armor to each target

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Tier 12 - Energize restores +12 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). Ring, Feet

  • Tier 1
  • Energize restores +1 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
    Tier 2
  • Energize restores +2 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
    Tier 3
  • Energize restores +3 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
    Tier 4
  • Energize restores +4 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
    Tier 5
  • Energize restores +5 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
    Tier 6
  • Energize restores +6 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
    Tier 7
  • Energize restores +7 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
    Tier 8
  • Energize restores +8 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
    Tier 9
  • Energize restores +9 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
    Tier 10
  • Energize restores +10 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
    Tier 11
  • Energize restores +11 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
    Tier 12
  • Energize restores +12 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).

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Energizing Tier 12 - Energize Healing +60 OffHand, Necklace

  • Tier 1
  • Energize Healing +16
    Tier 2
  • Energize Healing +20
    Tier 3
  • Energize Healing +24
    Tier 4
  • Energize Healing +28
    Tier 5
  • Energize Healing +32
    Tier 6
  • Energize Healing +36
    Tier 7
  • Energize Healing +40
    Tier 8
  • Energize Healing +44
    Tier 9
  • Energize Healing +48
    Tier 10
  • Energize Healing +52
    Tier 11
  • Energize Healing +56
    Tier 12
  • Energize Healing +60

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Cloudy of Clouded Sight Tier 12 - Cloud Sight covers the target in insects that deal 125 Nature damage over 15 seconds Chest, MainHand

  • Tier 1
  • Cloud Sight covers the target in insects that deal 15 Nature damage over 15 seconds
    Tier 2
  • Cloud Sight covers the target in insects that deal 25 Nature damage over 15 seconds
    Tier 3
  • Cloud Sight covers the target in insects that deal 35 Nature damage over 15 seconds
    Tier 4
  • Cloud Sight covers the target in insects that deal 45 Nature damage over 15 seconds
    Tier 5
  • Cloud Sight covers the target in insects that deal 55 Nature damage over 15 seconds
    Tier 6
  • Cloud Sight covers the target in insects that deal 65 Nature damage over 15 seconds
    Tier 7
  • Cloud Sight covers the target in insects that deal 75 Nature damage over 15 seconds
    Tier 8
  • Cloud Sight covers the target in insects that deal 85 Nature damage over 15 seconds
    Tier 9
  • Cloud Sight covers the target in insects that deal 95 Nature damage over 15 seconds
    Tier 10
  • Cloud Sight covers the target in insects that deal 105 Nature damage over 15 seconds
    Tier 11
  • Cloud Sight covers the target in insects that deal 115 Nature damage over 15 seconds
    Tier 12
  • Cloud Sight covers the target in insects that deal 125 Nature damage over 15 seconds

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Tier 12 - Cloud Sight and Delerium Damage +40% OffHand, Necklace

  • Tier 1
  • Cloud Sight and Delerium Damage +7%
    Tier 2
  • Cloud Sight and Delerium Damage +10%
    Tier 3
  • Cloud Sight and Delerium Damage +13%
    Tier 4
  • Cloud Sight and Delerium Damage +16%
    Tier 5
  • Cloud Sight and Delerium Damage +19%
    Tier 6
  • Cloud Sight and Delerium Damage +22%
    Tier 7
  • Cloud Sight and Delerium Damage +25%
    Tier 8
  • Cloud Sight and Delerium Damage +28%
    Tier 9
  • Cloud Sight and Delerium Damage +31%
    Tier 10
  • Cloud Sight and Delerium Damage +34%
    Tier 11
  • Cloud Sight and Delerium Damage +37%
    Tier 12
  • Cloud Sight and Delerium Damage +40%

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Cloudy of Clouded Sight Tier 12 - Cloud Sight Damage +41% Legs, Feet

  • Tier 1
  • Cloud Sight Damage +8%
    Tier 2
  • Cloud Sight Damage +11%
    Tier 3
  • Cloud Sight Damage +14%
    Tier 4
  • Cloud Sight Damage +17%
    Tier 5
  • Cloud Sight Damage +20%
    Tier 6
  • Cloud Sight Damage +23%
    Tier 7
  • Cloud Sight Damage +26%
    Tier 8
  • Cloud Sight Damage +29%
    Tier 9
  • Cloud Sight Damage +32%
    Tier 10
  • Cloud Sight Damage +35%
    Tier 11
  • Cloud Sight Damage +38%
    Tier 12
  • Cloud Sight Damage +41%

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of Toxic Balls Tier 12 - Toxinball Damage +48% MainHand, Necklace

  • Tier 1
  • Toxinball Damage +4%
    Tier 2
  • Toxinball Damage +8%
    Tier 3
  • Toxinball Damage +12%
    Tier 4
  • Toxinball Damage +16%
    Tier 5
  • Toxinball Damage +20%
    Tier 6
  • Toxinball Damage +24%
    Tier 7
  • Toxinball Damage +28%
    Tier 8
  • Toxinball Damage +32%
    Tier 9
  • Toxinball Damage +36%
    Tier 10
  • Toxinball Damage +40%
    Tier 11
  • Toxinball Damage +44%
    Tier 12
  • Toxinball Damage +48%

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of Poison Balls Tier 12 - Toxinball deals 84 Poison damage over 12 seconds Hands, Legs

  • Tier 1
  • Toxinball deals 18 Poison damage over 12 seconds
    Tier 2
  • Toxinball deals 24 Poison damage over 12 seconds
    Tier 3
  • Toxinball deals 30 Poison damage over 12 seconds
    Tier 4
  • Toxinball deals 36 Poison damage over 12 seconds
    Tier 5
  • Toxinball deals 42 Poison damage over 12 seconds
    Tier 6
  • Toxinball deals 48 Poison damage over 12 seconds
    Tier 7
  • Toxinball deals 54 Poison damage over 12 seconds
    Tier 8
  • Toxinball deals 60 Poison damage over 12 seconds
    Tier 9
  • Toxinball deals 66 Poison damage over 12 seconds
    Tier 10
  • Toxinball deals 72 Poison damage over 12 seconds
    Tier 11
  • Toxinball deals 78 Poison damage over 12 seconds
    Tier 12
  • Toxinball deals 84 Poison damage over 12 seconds

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Tier 12 - Toxinball Power Cost -13 Head

  • Tier 1
  • Toxinball Power Cost -2
    Tier 2
  • Toxinball Power Cost -3
    Tier 3
  • Toxinball Power Cost -4
    Tier 4
  • Toxinball Power Cost -5
    Tier 5
  • Toxinball Power Cost -6
    Tier 6
  • Toxinball Power Cost -7
    Tier 7
  • Toxinball Power Cost -8
    Tier 8
  • Toxinball Power Cost -9
    Tier 9
  • Toxinball Power Cost -10
    Tier 10
  • Toxinball Power Cost -11
    Tier 11
  • Toxinball Power Cost -12
    Tier 12
  • Toxinball Power Cost -13

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Tier 6 - Your Healing Sanctuary restores +12 health with each heal MainHand, OffHand

  • Tier 1
  • Your Healing Sanctuary restores +2 health with each heal
    Tier 2
  • Your Healing Sanctuary restores +4 health with each heal
    Tier 3
  • Your Healing Sanctuary restores +6 health with each heal
    Tier 4
  • Your Healing Sanctuary restores +8 health with each heal
    Tier 5
  • Your Healing Sanctuary restores +10 health with each heal
    Tier 6
  • Your Healing Sanctuary restores +12 health with each heal

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Tier 6 - Healing Sanctuary immediately restores 85 armor to you upon summoning Chest, Hands

  • Tier 1
  • Healing Sanctuary immediately restores 10 armor to you upon summoning
    Tier 2
  • Healing Sanctuary immediately restores 25 armor to you upon summoning
    Tier 3
  • Healing Sanctuary immediately restores 40 armor to you upon summoning
    Tier 4
  • Healing Sanctuary immediately restores 55 armor to you upon summoning
    Tier 5
  • Healing Sanctuary immediately restores 70 armor to you upon summoning
    Tier 6
  • Healing Sanctuary immediately restores 85 armor to you upon summoning

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Tier 6 - Healing Sanctuary immediately heals you for 60 health upon summoning Head, Necklace

  • Tier 1
  • Healing Sanctuary immediately heals you for 10 health upon summoning
    Tier 2
  • Healing Sanctuary immediately heals you for 20 health upon summoning
    Tier 3
  • Healing Sanctuary immediately heals you for 30 health upon summoning
    Tier 4
  • Healing Sanctuary immediately heals you for 40 health upon summoning
    Tier 5
  • Healing Sanctuary immediately heals you for 50 health upon summoning
    Tier 6
  • Healing Sanctuary immediately heals you for 60 health upon summoning

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