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Psychology/Treasure Effects

2,621 bytes added, 20:27, 19 December 2016
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
</includeonly>
See also: [[Psychology/Treasure Effects:By Slot]]
See also: [[Psychology/Treasure Effects:By Ability]]<!-- This table is from patch v266v272, August 18December 17, 2016 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Psychology</h3></div>
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
|-
| Psychologist's || of Antivenin Phrasing Psychology || <b>Tier 126</b> - Pep Talk removes ongoing Poison effects (up to 36 dmg/sec) Psychology Base Damage +20% || Head, Necklace || {{Spoiler|
*; Tier 1
*Pep Talk removes ongoing Poison effects (up to Psychology Damage +3 dmg/sec)
*; Tier 2
*Pep Talk removes ongoing Poison effects (up to 6 dmg/sec)Psychology Base Damage +8%
*; Tier 3
*Pep Talk removes ongoing Poison effects (up to 9 dmg/sec)Psychology Base Damage +11%
*; Tier 4
*Pep Talk removes ongoing Poison effects (up to 12 dmg/sec)Psychology Base Damage +14%
*; Tier 5
*Pep Talk removes ongoing Poison effects (up to 15 dmg/sec)Psychology Base Damage +17%
*; Tier 6
*Pep Talk removes ongoing Poison effects (up to 18 dmg/sec)*; Tier 7*Pep Talk removes ongoing Poison effects (up to 21 dmg/sec)*; Tier 8*Pep Talk removes ongoing Poison effects (up to 24 dmg/sec)*; Tier 9*Pep Talk removes ongoing Poison effects (up to 27 dmg/sec)*; Tier 10*Pep Talk removes ongoing Poison effects (up to 30 dmg/sec)*; Tier 11*Pep Talk removes ongoing Poison effects (up to 33 dmg/sec)*; Tier 12*Pep Talk removes ongoing Poison effects (up to 36 dmg/sec)Psychology Base Damage +20%
|Expand}}
|-
| || of Terrifying Words Critical Insight || <b>Tier 12</b> - Cause Terror Psychoanalyze deals +140 direct health between 120 and 280 extra damage || Hands, Feet Necklace || {{Spoiler|
*; Tier 1
*Cause Terror Psychoanalyze deals +30 direct health between 10 and 60 extra damage
*; Tier 2
*Cause Terror Psychoanalyze deals +40 direct health between 20 and 80 extra damage
*; Tier 3
*Cause Terror Psychoanalyze deals +50 direct health between 30 and 100 extra damage
*; Tier 4
*Cause Terror Psychoanalyze deals +60 direct health between 40 and 120 extra damage
*; Tier 5
*Cause Terror Psychoanalyze deals +70 direct health between 50 and 140 extra damage
*; Tier 6
*Cause Terror Psychoanalyze deals +80 direct health between 60 and 160 extra damage
*; Tier 7
*Cause Terror Psychoanalyze deals +90 direct health between 70 and 180 extra damage
*; Tier 8
*Cause Terror Psychoanalyze deals +100 direct health between 80 and 200 extra damage
*; Tier 9
*Cause Terror Psychoanalyze deals +110 direct health between 90 and 220 extra damage
*; Tier 10
*Cause Terror Psychoanalyze deals +120 direct health between 100 and 240 extra damage
*; Tier 11
*Cause Terror Psychoanalyze deals +130 direct health between 110 and 260 extra damage
*; Tier 12
*Cause Terror Psychoanalyze deals +140 direct health between 120 and 280 extra damage
|Expand}}
|-
| Smug || of Smug Analysis || <b>Tier 612</b> - Pep Talk Reuse Time -3 Psychoanalyze restores 87 Health to you after a 15 second delay || LegsOffHand, Feet Ring || {{Spoiler|
*; Tier 1
*Pep Talk Reuse Time -50Psychoanalyze restores 10 Health to you after a 15 second delay
*; Tier 2
*Pep Talk Reuse Time -1Psychoanalyze restores 17 Health to you after a 15 second delay
*; Tier 3
*Pep Talk Reuse Time -150Psychoanalyze restores 24 Health to you after a 15 second delay
*; Tier 4
*Pep Talk Reuse Time -2Psychoanalyze restores 31 Health to you after a 15 second delay
*; Tier 5
*Pep Talk Reuse Time -250Psychoanalyze restores 38 Health to you after a 15 second delay
*; Tier 6
*Pep Talk Reuse Time -3|Expand}}|-| Inspiring || of Inspiration || <b>Tier 12</b> - Pep Talk Psychoanalyze restores 48 Power || Chest, OffHand, Ring || {{Spoiler|*; Tier 1*Pep Talk restores 4 Power*; Tier 2*Pep Talk restores 8 Power*; Tier 3*Pep Talk restores 12 Power*; Tier 4*Pep Talk restores 16 Power*; Tier 5*Pep Talk restores 20 Power*; Tier 6*Pep Talk restores 24 Power45 Health to you after a 15 second delay
*; Tier 7
*Pep Talk Psychoanalyze restores 28 Power52 Health to you after a 15 second delay
*; Tier 8
*Pep Talk Psychoanalyze restores 32 Power59 Health to you after a 15 second delay
*; Tier 9
*Pep Talk Psychoanalyze restores 36 Power66 Health to you after a 15 second delay
*; Tier 10
*Pep Talk Psychoanalyze restores 40 Power73 Health to you after a 15 second delay
*; Tier 11
*Pep Talk Psychoanalyze restores 44 Power80 Health to you after a 15 second delay
*; Tier 12
*Pep Talk Psychoanalyze restores 48 Power87 Health to you after a 15 second delay
|Expand}}
|-
| || of Your Mother Emotional Walls || <b>Tier 12</b> - Tell Me About Your Mother deals +100 direct health damage Psychoanalyze restores 108 Armor to you || HeadChest, MainHand Legs || {{Spoiler|
*; Tier 1
*Tell Me About Your Mother deals +8 direct health damagePsychoanalyze restores 9 Armor to you
*; Tier 2
*Tell Me About Your Mother deals +16 direct health damagePsychoanalyze restores 18 Armor to you
*; Tier 3
*Tell Me About Your Mother deals +24 direct health damagePsychoanalyze restores 27 Armor to you
*; Tier 4
*Tell Me About Your Mother deals +32 direct health damagePsychoanalyze restores 36 Armor to you
*; Tier 5
*Tell Me About Your Mother deals +40 direct health damagePsychoanalyze restores 45 Armor to you
*; Tier 6
*Tell Me About Your Mother deals +48 direct health damagePsychoanalyze restores 54 Armor to you
*; Tier 7
*Tell Me About Your Mother deals +56 direct health damagePsychoanalyze restores 63 Armor to you
*; Tier 8
*Tell Me About Your Mother deals +64 direct health damagePsychoanalyze restores 72 Armor to you
*; Tier 9
*Tell Me About Your Mother deals +72 direct health damagePsychoanalyze restores 81 Armor to you
*; Tier 10
*Tell Me About Your Mother deals +80 direct health damagePsychoanalyze restores 90 Armor to you
*; Tier 11
*Tell Me About Your Mother deals +90 direct health damagePsychoanalyze restores 99 Armor to you
*; Tier 12
*Tell Me About Your Mother deals +100 direct health damagePsychoanalyze restores 108 Armor to you
|Expand}}
|-
| Sociopathic || of Cruel Dialogue Tragic Lessons || <b>Tier 12</b> - You Were Adopted restores 48 power Psychoanalyze causes the target to you be worth 12% more XP if slain within 60 seconds || Hands, MainHand || {{Spoiler|
*; Tier 1
*You Were Adopted restores 4 power Psychoanalyze causes the target to yoube worth 1% more XP if slain within 60 seconds
*; Tier 2
*You Were Adopted restores 8 power Psychoanalyze causes the target to yoube worth 2% more XP if slain within 60 seconds
*; Tier 3
*You Were Adopted restores 12 power Psychoanalyze causes the target to yoube worth 3% more XP if slain within 60 seconds
*; Tier 4
*You Were Adopted restores 16 power Psychoanalyze causes the target to yoube worth 4% more XP if slain within 60 seconds
*; Tier 5
*You Were Adopted restores 20 power Psychoanalyze causes the target to yoube worth 5% more XP if slain within 60 seconds
*; Tier 6
*You Were Adopted restores 24 power Psychoanalyze causes the target to yoube worth 6% more XP if slain within 60 seconds
*; Tier 7
*You Were Adopted restores 28 power Psychoanalyze causes the target to yoube worth 7% more XP if slain within 60 seconds
*; Tier 8
*You Were Adopted restores 32 power Psychoanalyze causes the target to yoube worth 8% more XP if slain within 60 seconds
*; Tier 9
*You Were Adopted restores 36 power Psychoanalyze causes the target to yoube worth 9% more XP if slain within 60 seconds
*; Tier 10
*You Were Adopted restores 40 power Psychoanalyze causes the target to yoube worth 10% more XP if slain within 60 seconds
*; Tier 11
*You Were Adopted restores 44 power Psychoanalyze causes the target to yoube worth 11% more XP if slain within 60 seconds
*; Tier 12
*You Were Adopted restores 48 power Psychoanalyze causes the target to yoube worth 12% more XP if slain within 60 seconds
|Expand}}
|-
| || || <b>Tier 1</b> - Positive Attitude boosts your sprint speed by 10 for 10 seconds || Head, Feet || |Mind-| Shattering || of Tragic Lessons || <b>Tier 12</b> - Psychoanalyze attacks cause their victim causes the target to be worth take +12% more XP if slain within damage from Psychic attacks for 60 seconds || Head, MainHand Hands || {{Spoiler|
*; Tier 1
*Psychoanalyze attacks cause their victim causes the target to be worth take +1% more XP if slain within damage from Psychic attacks for 60 seconds
*; Tier 2
*Psychoanalyze attacks cause their victim causes the target to be worth take +2% more XP if slain within damage from Psychic attacks for 60 seconds
*; Tier 3
*Psychoanalyze attacks cause their victim causes the target to be worth take +3% more XP if slain within damage from Psychic attacks for 60 seconds
*; Tier 4
*Psychoanalyze attacks cause their victim causes the target to be worth take +4% more XP if slain within damage from Psychic attacks for 60 seconds
*; Tier 5
*Psychoanalyze attacks cause their victim causes the target to be worth take +5% more XP if slain within damage from Psychic attacks for 60 seconds
*; Tier 6
*Psychoanalyze attacks cause their victim causes the target to be worth take +6% more XP if slain within damage from Psychic attacks for 60 seconds
*; Tier 7
*Psychoanalyze attacks cause their victim causes the target to be worth take +7% more XP if slain within damage from Psychic attacks for 60 seconds
*; Tier 8
*Psychoanalyze attacks cause their victim causes the target to be worth take +8% more XP if slain within damage from Psychic attacks for 60 seconds
*; Tier 9
*Psychoanalyze attacks cause their victim causes the target to be worth take +9% more XP if slain within damage from Psychic attacks for 60 seconds
*; Tier 10
*Psychoanalyze attacks cause their victim causes the target to be worth take +10% more XP if slain within damage from Psychic attacks for 60 seconds
*; Tier 11
*Psychoanalyze attacks cause their victim causes the target to be worth take +11% more XP if slain within damage from Psychic attacks for 60 seconds
*; Tier 12
*Psychoanalyze attacks cause their victim causes the target to be worth take +12% more XP if slain within damage from Psychic attacks for 60 seconds
|Expand}}
|-
| || || <b>Tier 126</b> - Ridicule deals +24 psychic damage and taunts +390 Pep Talk Reuse Timer -350 || Legs, Hands, Legs || {{Spoiler|
*; Tier 1
*Ridicule deals +2 psychic damage and taunts +60Pep Talk Reuse Timer -1
*; Tier 2
*Ridicule deals +4 psychic damage and taunts +90Pep Talk Reuse Timer -150
*; Tier 3
*Ridicule deals +6 psychic damage and taunts +120Pep Talk Reuse Timer -2
*; Tier 4
*Ridicule deals +8 psychic damage and taunts +150Pep Talk Reuse Timer -250
*; Tier 5
*Ridicule deals +10 psychic damage and taunts +180Pep Talk Reuse Timer -3
*; Tier 6
*Ridicule deals +12 psychic damage and taunts +210*; Tier 7*Ridicule deals +14 psychic damage and taunts +240*; Tier 8*Ridicule deals +16 psychic damage and taunts +270*; Tier 9*Ridicule deals +18 psychic damage and taunts +300*; Tier 10*Ridicule deals +20 psychic damage and taunts +330*; Tier 11*Ridicule deals +22 psychic damage and taunts +360*; Tier 12*Ridicule deals +24 psychic damage and taunts +390Pep Talk Reuse Timer -350
|Expand}}
|-
| Sociopathic || of Cruel Dialogue || <b>Tier 12</b> - Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +96% damage 53 || MainHandChest, Legs || {{Spoiler|
*; Tier 1
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +8% damage20
*; Tier 2
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +16% damage23
*; Tier 3
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +24% damage26
*; Tier 4
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +32% damage29
*; Tier 5
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +40% damage32
*; Tier 6
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +48% damage35
*; Tier 7
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +56% damage38
*; Tier 8
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +64% damage41
*; Tier 9
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +72% damage44
*; Tier 10
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +80% damage47
*; Tier 11
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +88% damage50
*; Tier 12
*Soothe, But I Love You Were Adopted deals , and Cause Terror Damage +96% damage53
|Expand}}
|-
| Peppy || of Pep Critical Hits || <b>Tier 12</b> - Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +120 Armor % when Psychology is active || Chest, OffHand, Ring Hands || {{Spoiler|
*; Tier 1
*Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +10 Armor% when Psychology is active
*; Tier 2
*Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +20 Armor% when Psychology is active
*; Tier 3
*Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +30 Armor% when Psychology is active
*; Tier 4
*Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +40 Armor% when Psychology is active
*; Tier 5
*Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +50 Armor% when Psychology is active
*; Tier 6
*Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +60 Armor% when Psychology is active
*; Tier 7
*Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +70 Armor% when Psychology is active
*; Tier 8
*Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +80 Armor% when Psychology is active
*; Tier 9
*Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +90 Armor% when Psychology is active
*; Tier 10
*Pep Talk restores 100 ArmorArchery/Psychology/Mentalism Critical Hit Damage +1% when Psychology is active
*; Tier 11
*Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +110 Armor% when Psychology is active
*; Tier 12
*Pep Talk restores Archery/Psychology/Mentalism Critical Hit Damage +120 Armor% when Psychology is active
|Expand}}
|-
| || of Healing Love Your Mother || <b>Tier 12</b> - But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 38 health Were Adopted Damage +81 || LegsChest, Necklace MainHand || {{Spoiler|
*; Tier 1
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 5 healthWere Adopted Damage +15
*; Tier 2
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 8 healthWere Adopted Damage +21
*; Tier 3
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 11 healthWere Adopted Damage +27
*; Tier 4
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 14 healthWere Adopted Damage +33
*; Tier 5
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 17 healthWere Adopted Damage +39
*; Tier 6
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 20 healthWere Adopted Damage +45
*; Tier 7
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 23 healthWere Adopted Damage +51
*; Tier 8
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 26 healthWere Adopted Damage +57
*; Tier 9
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 29 healthWere Adopted Damage +63
*; Tier 10
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 32 healthWere Adopted Damage +69
*; Tier 11
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 35 healthWere Adopted Damage +75
*; Tier 12
*But I Love Psychoanalyze, Tell Me About Your Mother, and You heals you for 38 healthWere Adopted Damage +81
|Expand}}
|-
| Depressing Mind-Numbing || || <b>Tier 125</b> - Tell Me About Your Mother attacks cause Depression Level 12 (target's attacks deal -12 Mock deals +80% damage for 60 and taunts +500, but reuse timer is +2 seconds) || HeadHands, Feet || {{Spoiler|
*; Tier 1
*Tell Me About Your Mother attacks cause Depression Level 1 (target's attacks deal -1 Mock deals +20% damage for 60 and taunts +100, but reuse timer is +2 seconds)
*; Tier 2
*Tell Me About Your Mother attacks cause Depression Level Mock deals +35% damage and taunts +200, but reuse timer is +2 (target's attacks deal -2 damage for 60 seconds)
*; Tier 3
*Tell Me About Your Mother attacks cause Depression Level 3 (target's attacks deal -3 Mock deals +50% damage for 60 and taunts +300, but reuse timer is +2 seconds)
*; Tier 4
*Tell Me About Your Mother attacks cause Depression Level 4 (target's attacks deal -4 Mock deals +65% damage for 60 and taunts +400, but reuse timer is +2 seconds)
*; Tier 5
*Tell Me About Your Mother attacks cause Depression Level 5 (target's attacks deal -5 Mock deals +80% damage for 60 and taunts +500, but reuse timer is +2 seconds)*; Tier 6*Tell Me About Your Mother attacks cause Depression Level 6 (target's attacks deal -6 damage for 60 seconds)*; Tier 7*Tell Me About Your Mother attacks cause Depression Level 7 (target's attacks deal -7 damage for 60 seconds)*; Tier 8*Tell Me About Your Mother attacks cause Depression Level 8 (target's attacks deal -8 damage for 60 seconds)*; Tier 9*Tell Me About Your Mother attacks cause Depression Level 9 (target's attacks deal -9 damage for 60 seconds)*; Tier 10*Tell Me About Your Mother attacks cause Depression Level 10 (target's attacks deal -10 damage for 60 seconds)*; Tier 11*Tell Me About Your Mother attacks cause Depression Level 11 (target's attacks deal -11 damage for 60 seconds)*; Tier 12*Tell Me About Your Mother attacks cause Depression Level 12 (target's attacks deal -12 damage for 60 seconds)
|Expand}}
|-
| Mind-Numbing || of Ridiculous Speed || <b>Tier 5</b> - Ridicule boosts movement speed Soothe further reduces target's Rage by 5 for 6 seconds 700 || Feet MainHand, Necklace || {{Spoiler|
*; Tier 1
*Ridicule boosts movement speed Soothe further reduces target's Rage by 1 for 6 seconds100
*; Tier 2
*Ridicule boosts movement speed Soothe further reduces target's Rage by 2 for 6 seconds250
*; Tier 3
*Ridicule boosts movement speed Soothe further reduces target's Rage by 3 for 6 seconds400
*; Tier 4
*Ridicule boosts movement speed Soothe further reduces target's Rage by 4 for 6 seconds550
*; Tier 5
*Ridicule boosts movement speed Soothe further reduces target's Rage by 5 for 6 seconds700
|Expand}}
|-
| Psychologist's Mind-Numbing || of Psychology || <b>Tier 65</b> - Psychology Base Damage +35% Tell Me About Your Mother restores 100 Armor to you || HeadOffHand, Necklace Ring || {{Spoiler|
*; Tier 1
*Psychology Base Damage +10%Tell Me About Your Mother restores 20 Armor to you
*; Tier 2
*Psychology Base Damage +15%Tell Me About Your Mother restores 40 Armor to you
*; Tier 3
*Psychology Base Damage +20%Tell Me About Your Mother restores 60 Armor to you
*; Tier 4
*Psychology Base Damage +25%Tell Me About Your Mother restores 80 Armor to you
*; Tier 5
*Psychology Base Damage +30%*; Tier 6*Psychology Base Damage +35%Tell Me About Your Mother restores 100 Armor to you
|Expand}}
|-
| Grating Depressing || of Nerve-Striking Your Mother || <b>Tier 12</b> - Strike a Nerve deals +75 armor Tell Me About Your Mother causes target's attacks to deal -12 damage for 60 seconds || ChestHead, Feet || {{Spoiler|
*; Tier 1
*Strike a Nerve deals +9 armor Tell Me About Your Mother causes target's attacks to deal -1 damagefor 60 seconds
*; Tier 2
*Strike a Nerve deals +15 armor Tell Me About Your Mother causes target's attacks to deal -2 damagefor 60 seconds
*; Tier 3
*Strike a Nerve deals +21 armor Tell Me About Your Mother causes target's attacks to deal -3 damagefor 60 seconds
*; Tier 4
*Strike a Nerve deals +27 armor Tell Me About Your Mother causes target's attacks to deal -4 damagefor 60 seconds
*; Tier 5
*Strike a Nerve deals +33 armor Tell Me About Your Mother causes target's attacks to deal -5 damagefor 60 seconds
*; Tier 6
*Strike a Nerve deals +39 armor Tell Me About Your Mother causes target's attacks to deal -6 damagefor 60 seconds
*; Tier 7
*Strike a Nerve deals +45 armor Tell Me About Your Mother causes target's attacks to deal -7 damagefor 60 seconds
*; Tier 8
*Strike a Nerve deals +51 armor Tell Me About Your Mother causes target's attacks to deal -8 damagefor 60 seconds
*; Tier 9
*Strike a Nerve deals +57 armor Tell Me About Your Mother causes target's attacks to deal -9 damagefor 60 seconds
*; Tier 10
*Strike a Nerve deals +63 armor Tell Me About Your Mother causes target's attacks to deal -10 damagefor 60 seconds
*; Tier 11
*Strike a Nerve deals +69 armor Tell Me About Your Mother causes target's attacks to deal -11 damagefor 60 seconds
*; Tier 12
*Strike a Nerve deals Tell Me About Your Mother causes target's attacks to deal -12 damage for 60 seconds|Expand}}|-| || of Epic Discussion || <b>Tier 5</b> - Tell Me About Your Mother boosts your Epic Attack Damage +50 and reduces the Power cost of your Epic Attacks -20 for 15 seconds || Legs, Feet || {{Spoiler|*; Tier 1*Tell Me About Your Mother boosts your Epic Attack Damage +10 and reduces the Power cost of your Epic Attacks -4 for 15 seconds*; Tier 2*Tell Me About Your Mother boosts your Epic Attack Damage +75 armor damage20 and reduces the Power cost of your Epic Attacks -8 for 15 seconds*; Tier 3*Tell Me About Your Mother boosts your Epic Attack Damage +30 and reduces the Power cost of your Epic Attacks -12 for 15 seconds*; Tier 4*Tell Me About Your Mother boosts your Epic Attack Damage +40 and reduces the Power cost of your Epic Attacks -16 for 15 seconds*; Tier 5*Tell Me About Your Mother boosts your Epic Attack Damage +50 and reduces the Power cost of your Epic Attacks -20 for 15 seconds
|Expand}}
|-
| Peppy Grating || of Pep Nerve-Striking || <b>Tier 12</b> - Psychology Healing Strike a Nerve Damage +120 32% || Chest, OffHandMainHand, Ring Necklace || {{Spoiler|
*; Tier 1
*Psychology Healing Strike a Nerve Damage +10%
*; Tier 2
*Psychology Healing Strike a Nerve Damage +2012%
*; Tier 3
*Psychology Healing Strike a Nerve Damage +3014%
*; Tier 4
*Psychology Healing Strike a Nerve Damage +4016%
*; Tier 5
*Psychology Healing Strike a Nerve Damage +5018%
*; Tier 6
*Psychology Healing Strike a Nerve Damage +6020%
*; Tier 7
*Psychology Healing Strike a Nerve Damage +7022%
*; Tier 8
*Psychology Healing Strike a Nerve Damage +8024%
*; Tier 9
*Psychology Healing Strike a Nerve Damage +9026%
*; Tier 10
*Psychology Healing Strike a Nerve Damage +10028%
*; Tier 11
*Psychology Healing Strike a Nerve Damage +11030%
*; Tier 12
*Psychology Healing Strike a Nerve Damage +12032%
|Expand}}
|-
| Mind-Numbing || of Aneurysms || <b>Tier 512</b> - Tell Me About Your Mother reduces target's Rage by 625 Strike a Nerve deals between 36 and 120 extra damage || Chest, Hands, Feet || {{Spoiler|
*; Tier 1
*Tell Me About Your Mother reduces target's Rage by 125Strike a Nerve deals between 3 and 10 extra damage
*; Tier 2
*Tell Me About Your Mother reduces target's Rage by 250Strike a Nerve deals between 6 and 20 extra damage
*; Tier 3
*Tell Me About Your Mother reduces target's Rage by 375Strike a Nerve deals between 9 and 30 extra damage
*; Tier 4
*Tell Me About Your Mother reduces target's Rage by 500Strike a Nerve deals between 12 and 40 extra damage
*; Tier 5
*Tell Me About Your Mother reduces target's Rage by 625|Expand}}|-| || of Denying the Darkness || <b>Tier 10</b> - Inspire Confidence increases targets' Accuracy +10 for 10 seconds || Head, Ring || {{Spoiler|*; Tier 1*Inspire Confidence increases targets' Accuracy +1 for 10 seconds*; Tier 2*Inspire Confidence increases targets' Accuracy +2 for 10 seconds*; Tier 3*Inspire Confidence increases targets' Accuracy +3 for 10 seconds*; Tier 4*Inspire Confidence increases targets' Accuracy +4 for 10 seconds*; Tier 5*Inspire Confidence increases targets' Accuracy +5 for 10 secondsStrike a Nerve deals between 15 and 50 extra damage
*; Tier 6
*Inspire Confidence increases targets' Accuracy +6 for 10 secondsStrike a Nerve deals between 18 and 60 extra damage
*; Tier 7
*Inspire Confidence increases targets' Accuracy +7 for 10 secondsStrike a Nerve deals between 21 and 70 extra damage
*; Tier 8
*Inspire Confidence increases targets' Accuracy +8 for 10 secondsStrike a Nerve deals between 24 and 80 extra damage
*; Tier 9
*Inspire Confidence increases targets' Accuracy +9 for 10 secondsStrike a Nerve deals between 27 and 90 extra damage
*; Tier 10
*Inspire Confidence increases targets' Accuracy +10 for 10 secondsStrike a Nerve deals between 30 and 100 extra damage*; Tier 11*Strike a Nerve deals between 33 and 110 extra damage*; Tier 12*Strike a Nerve deals between 36 and 120 extra damage
|Expand}}
|-
| Grating || of Critical Insight Nerve-Striking || <b>Tier 12</b> - Psychoanalyze has Strike a 82% chance to deal Nerve deals +240% 85 armor damage || ChestOffHand, Hands Feet || {{Spoiler|
*; Tier 1
*Psychoanalyze has Strike a 60% chance to deal Nerve deals +20% 8 armor damage
*; Tier 2
*Psychoanalyze has Strike a 62% chance to deal Nerve deals +40% 15 armor damage
*; Tier 3
*Psychoanalyze has Strike a 64% chance to deal Nerve deals +60% 22 armor damage
*; Tier 4
*Psychoanalyze has Strike a 66% chance to deal Nerve deals +80% 29 armor damage
*; Tier 5
*Psychoanalyze has Strike a 68% chance to deal Nerve deals +100% 36 armor damage
*; Tier 6
*Psychoanalyze has Strike a 70% chance to deal Nerve deals +120% 43 armor damage
*; Tier 7
*Psychoanalyze has Strike a 72% chance to deal Nerve deals +140% 50 armor damage
*; Tier 8
*Psychoanalyze has Strike a 74% chance to deal Nerve deals +160% 57 armor damage
*; Tier 9
*Psychoanalyze has Strike a 76% chance to deal Nerve deals +180% 64 armor damage
*; Tier 10
*Psychoanalyze has Strike a 78% chance to deal Nerve deals +200% 71 armor damage
*; Tier 11
*Psychoanalyze has Strike a 80% chance to deal Nerve deals +220% 78 armor damage
*; Tier 12
*Psychoanalyze has Strike a 82% chance to deal Nerve deals +240% 85 armor damage
|Expand}}
|-
| Grating || of Nerve-Striking Deflating Comments || <b>Tier 12</b> - Strike a Nerve deals +91% damage generates no Rage and instead reduces Rage by 325 || ChestHead, Feet Legs || {{Spoiler|
*; Tier 1
*Strike a Nerve deals +25% damagegenerates no Rage and instead reduces Rage by 50
*; Tier 2
*Strike a Nerve deals +31% damagegenerates no Rage and instead reduces Rage by 75
*; Tier 3
*Strike a Nerve deals +37% damagegenerates no Rage and instead reduces Rage by 100
*; Tier 4
*Strike a Nerve deals +43% damagegenerates no Rage and instead reduces Rage by 125
*; Tier 5
*Strike a Nerve deals +49% damagegenerates no Rage and instead reduces Rage by 150
*; Tier 6
*Strike a Nerve deals +55% damagegenerates no Rage and instead reduces Rage by 175
*; Tier 7
*Strike a Nerve deals +61% damagegenerates no Rage and instead reduces Rage by 200
*; Tier 8
*Strike a Nerve deals +67% damagegenerates no Rage and instead reduces Rage by 225
*; Tier 9
*Strike a Nerve deals +73% damagegenerates no Rage and instead reduces Rage by 250
*; Tier 10
*Strike a Nerve deals +79% damagegenerates no Rage and instead reduces Rage by 275
*; Tier 11
*Strike a Nerve deals +85% damagegenerates no Rage and instead reduces Rage by 300
*; Tier 12
*Strike a Nerve deals +91% damagegenerates no Rage and instead reduces Rage by 325
|Expand}}
|-
| || || <b>Tier 1</b> - Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Waist || |-| || of Sly Talk Mockery || <b>Tier 12</b> - Fast Talk heals you for 34 armor Mock and Ridicule deal +25 damage and taunt +120 || LegsNecklace, Necklace OffHand || {{Spoiler|
*; Tier 1
*Fast Talk heals you for Mock and Ridicule deal +3 armordamage and taunt +10
*; Tier 2
*Fast Talk heals you for Mock and Ridicule deal +5 armordamage and taunt +20
*; Tier 3
*Fast Talk heals you for 8 armorMock and Ridicule deal +7 damage and taunt +30
*; Tier 4
*Fast Talk heals you for 10 armorMock and Ridicule deal +9 damage and taunt +40
*; Tier 5
*Fast Talk heals you for 13 armorMock and Ridicule deal +11 damage and taunt +50
*; Tier 6
*Fast Talk heals you for 15 armorMock and Ridicule deal +13 damage and taunt +60
*; Tier 7
*Fast Talk heals you for 18 armorMock and Ridicule deal +15 damage and taunt +70
*; Tier 8
*Fast Talk heals you for 20 armorMock and Ridicule deal +17 damage and taunt +80
*; Tier 9
*Fast Talk heals you for 23 armorMock and Ridicule deal +19 damage and taunt +90
*; Tier 10
*Fast Talk heals you for 25 armorMock and Ridicule deal +21 damage and taunt +100
*; Tier 11
*Fast Talk heals you for 29 armorMock and Ridicule deal +23 damage and taunt +110
*; Tier 12
*Fast Talk heals you for 34 armorMock and Ridicule deal +25 damage and taunt +120
|Expand}}
|-
| Peppy || of Sly Talk Pep || <b>Tier 12</b> - Fast Pep Talk heals you for 24 health Healing +72 || LegsOffHand, Feet, Necklace Ring || {{Spoiler|
*; Tier 1
*Fast Pep Talk heals you for 2 healthHealing +6
*; Tier 2
*Fast Pep Talk heals you for 4 healthHealing +12
*; Tier 3
*Fast Pep Talk heals you for 6 healthHealing +18
*; Tier 4
*Fast Pep Talk heals you for 8 healthHealing +24
*; Tier 5
*Fast Pep Talk heals you for 10 healthHealing +30
*; Tier 6
*Fast Pep Talk heals you for 12 healthHealing +36
*; Tier 7
*Fast Pep Talk heals you for 14 healthHealing +42
*; Tier 8
*Fast Pep Talk heals you for 16 healthHealing +48
*; Tier 9
*Fast Pep Talk heals you for 18 healthHealing +54
*; Tier 10
*Fast Pep Talk heals you for 20 healthHealing +60
*; Tier 11
*Fast Pep Talk heals you for 22 healthHealing +66
*; Tier 12
*Fast Pep Talk heals you for 24 healthHealing +72
|Expand}}
|-
| Inspiring || of Stunning Love Inspiration || <b>Tier 12</b> - But I Love You has a 39% chance to stun the target Pep Talk restores 34 Power || Head, Feet Ring || {{Spoiler|
*; Tier 1
*But I Love You has a 6% chance to stun the targetPep Talk restores 12 Power
*; Tier 2
*But I Love You has a 9% chance to stun the targetPep Talk restores 14 Power
*; Tier 3
*But I Love You has a 12% chance to stun the targetPep Talk restores 16 Power
*; Tier 4
*But I Love You has a 15% chance to stun the targetPep Talk restores 18 Power
*; Tier 5
*But I Love You has a 18% chance to stun the targetPep Talk restores 20 Power
*; Tier 6
*But I Love You has a 21% chance to stun the targetPep Talk restores 22 Power
*; Tier 7
*But I Love You has a Pep Talk restores 24% chance to stun the targetPower
*; Tier 8
*But I Love You has a 27% chance to stun the targetPep Talk restores 26 Power
*; Tier 9
*But I Love You has a 30% chance to stun the targetPep Talk restores 28 Power
*; Tier 10
*But I Love You has a 33% chance to stun the targetPep Talk restores 30 Power
*; Tier 11
*But I Love You has a 36% chance to stun the targetPep Talk restores 32 Power
*; Tier 12
*But I Love You has a 39% chance to stun the targetPep Talk restores 34 Power
|Expand}}
|-
| || of Deflating Comments Antivenin Phrasing || <b>Tier 12</b> - Strike a Nerve Pep Talk removes 330 Rage ongoing Poison effects (up to 36 dmg/sec) || Head, Legs Necklace || {{Spoiler|
*; Tier 1
*Strike a Nerve Pep Talk removes 33 Rageongoing Poison effects (up to 3 dmg/sec)
*; Tier 2
*Strike a Nerve Pep Talk removes 60 Rageongoing Poison effects (up to 6 dmg/sec)
*; Tier 3
*Strike a Nerve Pep Talk removes 87 Rageongoing Poison effects (up to 9 dmg/sec)
*; Tier 4
*Strike a Nerve Pep Talk removes 114 Rageongoing Poison effects (up to 12 dmg/sec)
*; Tier 5
*Strike a Nerve Pep Talk removes 141 Rageongoing Poison effects (up to 15 dmg/sec)
*; Tier 6
*Strike a Nerve Pep Talk removes 168 Rageongoing Poison effects (up to 18 dmg/sec)
*; Tier 7
*Strike a Nerve Pep Talk removes 195 Rageongoing Poison effects (up to 21 dmg/sec)
*; Tier 8
*Strike a Nerve Pep Talk removes 222 Rageongoing Poison effects (up to 24 dmg/sec)
*; Tier 9
*Strike a Nerve Pep Talk removes 249 Rageongoing Poison effects (up to 27 dmg/sec)
*; Tier 10
*Strike a Nerve Pep Talk removes 276 Rageongoing Poison effects (up to 30 dmg/sec)
*; Tier 11
*Strike a Nerve Pep Talk removes 303 Rageongoing Poison effects (up to 33 dmg/sec)
*; Tier 12
*Strike a Nerve Pep Talk removes 330 Rageongoing Poison effects (up to 36 dmg/sec)
|Expand}}
|-
|Expand}}
|-
| Peppy || of Pep || <b>Tier 12</b> - Pep Talk restores 84 Armor || Chest, Ring || {{Spoiler|*; Tier 1*Pep Talk restores 7 Armor*; Tier 2*Pep Talk restores 14 Armor*; Tier 3*Pep Talk restores 21 Armor*; Tier 4*Pep Talk restores 28 Armor*; Tier 5*Pep Talk restores 35 Armor*; Tier 6*Pep Talk restores 42 Armor*; Tier 7*Pep Talk restores 49 Armor*; Tier 8*Pep Talk restores 56 Armor*; Tier 9*Pep Talk restores 63 Armor*; Tier 10*Pep Talk restores 70 Armor*; Tier 11*Pep Talk restores 77 Armor*; Tier 12*Pep Talk restores 84 Armor|Expand}}|-| || of Dissuasion || <b>Tier 5</b> - Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +30 damage Fast Talk taunts -300 and briefly incites fear in the enemy. reduces Rage by 500 || Head, Ring Feet || {{Spoiler|
*; Tier 1
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +5 damage Fast Talk taunts -60 and briefly incites fear in the enemy.reduces Rage by 100
*; Tier 2
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +10 damage Fast Talk taunts -120 and briefly incites fear in the enemy.reduces Rage by 200
*; Tier 3
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +15 damage Fast Talk taunts -180 and briefly incites fear in the enemy.reduces Rage by 300
*; Tier 4
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +20 damage Fast Talk taunts -240 and briefly incites fear in the enemy.reduces Rage by 400
*; Tier 5
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +25 damage Fast Talk taunts -300 and briefly incites fear in the enemy.reduces Rage by 500|Expand}}|-| || of Sly Talk || <b>Tier 12</b> - Fast Talk heals you for 29 health || Legs, Ring || {{Spoiler|*; Tier 1*Fast Talk heals you for 5 health*; Tier 2*Fast Talk heals you for 6 health*; Tier 3*Fast Talk heals you for 7 health*; Tier 4*Fast Talk heals you for 10 health*; Tier 5*Fast Talk heals you for 12 health
*; Tier 6
*Combo: Soothe+Any Psychology Ability+Ridicule: final step deals +Fast Talk heals you for 14 health*; Tier 7*Fast Talk heals you for 16 health*; Tier 8*Fast Talk heals you for 18 health*; Tier 9*Fast Talk heals you for 20 health*; Tier 10*Fast Talk heals you for 23 health*; Tier 11*Fast Talk heals you for 26 health*; Tier 12*Fast Talk heals you for 29 health|Expand}}|-| || of Sly Talk || <b>Tier 12</b> - Fast Talk heals you for 43 armor || Chest, MainHand || {{Spoiler|*; Tier 1*Fast Talk heals you for 10 armor*; Tier 2*Fast Talk heals you for 12 armor*; Tier 3*Fast Talk heals you for 14 armor*; Tier 4*Fast Talk heals you for 16 armor*; Tier 5*Fast Talk heals you for 18 armor*; Tier 6*Fast Talk heals you for 22 armor*; Tier 7*Fast Talk heals you for 26 armor*; Tier 8*Fast Talk heals you for 30 damage and briefly incites fear in the enemy.armor*; Tier 9*Fast Talk heals you for 34 armor*; Tier 10*Fast Talk heals you for 37 armor*; Tier 11*Fast Talk heals you for 40 armor*; Tier 12*Fast Talk heals you for 43 armor
|Expand}}
|-
| || || <b>Tier 1</b> - Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds || Head, Feet || |-| || of Denying Poison || <b>Tier 12</b> - Psychoanalyze deals Positive Attitude increases your Poison Mitigation +144 direct health damage 12 for 30 seconds || Chest, Feet Ring || {{Spoiler|
*; Tier 1
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +12 direct health damage1 for 30 seconds
*; Tier 2
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +24 direct health damage2 for 30 seconds
*; Tier 3
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +36 direct health damage3 for 30 seconds
*; Tier 4
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +48 direct health damage4 for 30 seconds
*; Tier 5
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +60 direct health damage5 for 30 seconds
*; Tier 6
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +72 direct health damage6 for 30 seconds
*; Tier 7
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +84 direct health damage7 for 30 seconds
*; Tier 8
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +96 direct health damage8 for 30 seconds
*; Tier 9
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +108 direct health damage9 for 30 seconds
*; Tier 10
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +120 direct health damage10 for 30 seconds
*; Tier 11
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +132 direct health damage11 for 30 seconds
*; Tier 12
*Psychoanalyze deals Positive Attitude increases your Poison Mitigation +144 direct health damage12 for 30 seconds
|Expand}}
|-
| Mind-Shattering || || <b>Tier 12</b> - Psychoanalyze attacks cause their victim to take 12 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +65 for 15 seconds || ChestMainHand, Hands Legs || {{Spoiler|
*; Tier 1
*Psychoanalyze attacks cause their victim to take 1 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +10 for 15 seconds
*; Tier 2
*Psychoanalyze attacks cause their victim to take 2 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +15 for 15 seconds
*; Tier 3
*Psychoanalyze attacks cause their victim to take 3 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +20 for 15 seconds
*; Tier 4
*Psychoanalyze attacks cause their victim to take 4 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +25 for 15 seconds
*; Tier 5
*Psychoanalyze attacks cause their victim to take 5 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +30 for 15 seconds
*; Tier 6
*Psychoanalyze attacks cause their victim to take 6 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +35 for 15 seconds
*; Tier 7
*Psychoanalyze attacks cause their victim to take 7 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +40 for 15 seconds
*; Tier 8
*Psychoanalyze attacks cause their victim to take 8 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +45 for 15 seconds
*; Tier 9
*Psychoanalyze attacks cause their victim to take 9 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +50 for 15 seconds
*; Tier 10
*Psychoanalyze attacks cause their victim to take 10 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +55 for 15 seconds
*; Tier 11
*Psychoanalyze attacks cause their victim to take 11 extra damage from any Psychic attack during the next Positive Attitude increases your Core Attack Damage +60 for 15 seconds
*; Tier 12
*Psychoanalyze attacks cause their victim to take 12 extra damage from any Psychic attack during the next 60 Positive Attitude increases your Core Attack Damage +65 for 15 seconds
|Expand}}
|-
| Mind-Numbing || || <b>Tier 56</b> - Tell Me About Your Mother restores 85 Armor to you Positive Attitude Reuse Timer -12 || Hands, Feet MainHand || {{Spoiler|
*; Tier 1
*Tell Me About Your Mother restores 17 Armor to youPositive Attitude Reuse Timer -2
*; Tier 2
*Tell Me About Your Mother restores 34 Armor to youPositive Attitude Reuse Timer -4
*; Tier 3
*Tell Me About Your Mother restores 51 Armor to youPositive Attitude Reuse Timer -6
*; Tier 4
*Tell Me About Your Mother restores 68 Armor to youPositive Attitude Reuse Timer -8
*; Tier 5
*Tell Me About Your Mother restores 85 Armor to youPositive Attitude Reuse Timer -10*; Tier 6*Positive Attitude Reuse Timer -12
|Expand}}
|-
| Mind-Numbing || || <b>Tier 512</b> - Tell Me About Your Mother has a 50% chance to slow target's movement by 75% Inspire Confidence / Positive Attitude Healing +43 || HandsNecklace, Feet OffHand || {{Spoiler|
*; Tier 1
*Tell Me About Your Mother has a Inspire Confidence / Positive Attitude Healing +10% chance to slow target's movement by 75%
*; Tier 2
*Tell Me About Your Mother has a 20% chance to slow target's movement by 75%Inspire Confidence / Positive Attitude Healing +13
*; Tier 3
*Tell Me About Your Mother has a 30% chance to slow target's movement by 75%Inspire Confidence / Positive Attitude Healing +16
*; Tier 4
*Tell Me About Your Mother has a 40% chance to slow target's movement by 75%Inspire Confidence / Positive Attitude Healing +19
*; Tier 5
*Tell Me About Your Mother has a 50% chance to slow target's movement by 75%Inspire Confidence / Positive Attitude Healing +22*; Tier 6*Inspire Confidence / Positive Attitude Healing +25*; Tier 7*Inspire Confidence / Positive Attitude Healing +28*; Tier 8*Inspire Confidence / Positive Attitude Healing +31*; Tier 9*Inspire Confidence / Positive Attitude Healing +34*; Tier 10*Inspire Confidence / Positive Attitude Healing +37*; Tier 11*Inspire Confidence / Positive Attitude Healing +40*; Tier 12*Inspire Confidence / Positive Attitude Healing +43
|Expand}}
|-
| || of Vulnerability Confident Accuracy || <b>Tier 12</b> - Strike a Nerve has a 33% chance to also trigger monsterInspire Confidence increases all targets's vulnerability Accuracy +12 for 10 seconds || HandsHead, Feet Ring || {{Spoiler|
*; Tier 1
*Strike a Nerve has a Inspire Confidence increases all targets' Accuracy +1 for 10% chance to also trigger monster's vulnerabilityseconds
*; Tier 2
*Strike a Nerve has a 12% chance to also trigger monsterInspire Confidence increases all targets's vulnerabilityAccuracy +2 for 10 seconds
*; Tier 3
*Strike a Nerve has a 14% chance to also trigger monsterInspire Confidence increases all targets's vulnerabilityAccuracy +3 for 10 seconds
*; Tier 4
*Strike a Nerve has a 16% chance to also trigger monsterInspire Confidence increases all targets's vulnerabilityAccuracy +4 for 10 seconds
*; Tier 5
*Strike a Nerve has a 18% chance to also trigger monsterInspire Confidence increases all targets's vulnerabilityAccuracy +5 for 10 seconds
*; Tier 6
*Strike a Nerve has a 20% chance to also trigger monsterInspire Confidence increases all targets's vulnerabilityAccuracy +6 for 10 seconds
*; Tier 7
*Strike a Nerve has a 22% chance to also trigger monsterInspire Confidence increases all targets's vulnerabilityAccuracy +7 for 10 seconds
*; Tier 8
*Strike a Nerve has a 24% chance to also trigger monsterInspire Confidence increases all targets's vulnerabilityAccuracy +8 for 10 seconds
*; Tier 9
*Strike a Nerve has a 26% chance to also trigger monsterInspire Confidence increases all targets's vulnerabilityAccuracy +9 for 10 seconds
*; Tier 10
*Strike a Nerve has a 28% chance to also trigger monsterInspire Confidence increases all targets's vulnerabilityAccuracy +10 for 10 seconds
*; Tier 11
*Strike a Nerve has a 30% chance to also trigger monsterInspire Confidence increases all targets's vulnerabilityAccuracy +11 for 10 seconds
*; Tier 12
*Strike a Nerve has a 33% chance to also trigger monsterInspire Confidence increases all targets's vulnerabilityAccuracy +12 for 10 seconds
|Expand}}
|-
| || of Confident Killing || <b>Tier 8</b> - Inspire Confidence increases the damage of all targets' attacks +7 for 30 seconds || ChestMainHand, Legs || {{Spoiler|
*; Tier 1
*Inspire Confidence increases the damage of all targets' attacks +1 for 30 seconds
|Expand}}
|-
| Vaguely Confident || of Aneurysms Shaky Confidence || <b>Tier 12</b> - Strike Inspire Confidence restores +84 Health after a Nerve has a 66% chance to deal +140% damage 15 second delay || Chest, Hands || {{Spoiler|
*; Tier 1
*Strike Inspire Confidence restores +7 Health after a Nerve has a 66% chance to deal +30% damage15 second delay
*; Tier 2
*Strike Inspire Confidence restores +14 Health after a Nerve has a 66% chance to deal +40% damage15 second delay
*; Tier 3
*Strike Inspire Confidence restores +21 Health after a Nerve has a 66% chance to deal +50% damage15 second delay
*; Tier 4
*Strike Inspire Confidence restores +28 Health after a Nerve has a 66% chance to deal +60% damage15 second delay
*; Tier 5
*Strike Inspire Confidence restores +35 Health after a Nerve has a 66% chance to deal +70% damage15 second delay
*; Tier 6
*Strike Inspire Confidence restores +42 Health after a Nerve has a 66% chance to deal +80% damage15 second delay
*; Tier 7
*Strike Inspire Confidence restores +49 Health after a Nerve has a 66% chance to deal +90% damage15 second delay
*; Tier 8
*Strike Inspire Confidence restores +56 Health after a Nerve has a 66% chance to deal +100% damage15 second delay
*; Tier 9
*Strike Inspire Confidence restores +63 Health after a Nerve has a 66% chance to deal +110% damage15 second delay
*; Tier 10
*Strike Inspire Confidence restores +70 Health after a Nerve has a 66% chance to deal +120% damage15 second delay
*; Tier 11
*Strike Inspire Confidence restores +77 Health after a Nerve has a 66% chance to deal +130% damage15 second delay
*; Tier 12
*Strike Inspire Confidence restores +84 Health after a Nerve has a 66% chance to deal +140% damage15 second delay
|Expand}}
|-
| Vaguely Confident || of Denying Poison Shaky Confidence || <b>Tier 1012</b> - Positive Attitude increases your Poison Mitigation Inspire Confidence restores +10 for 30 seconds 125 Health after a 25 second delay || HeadOffHand, Ring Feet || {{Spoiler|
*; Tier 1
*Positive Attitude increases your Poison Mitigation Inspire Confidence restores +1 for 30 seconds15 Health after a 25 second delay
*; Tier 2
*Positive Attitude increases your Poison Mitigation Inspire Confidence restores +2 for 30 seconds25 Health after a 25 second delay
*; Tier 3
*Positive Attitude increases your Poison Mitigation Inspire Confidence restores +3 for 30 seconds35 Health after a 25 second delay
*; Tier 4
*Positive Attitude increases your Poison Mitigation Inspire Confidence restores +4 for 30 seconds45 Health after a 25 second delay
*; Tier 5
*Positive Attitude increases your Poison Mitigation Inspire Confidence restores +5 for 30 seconds55 Health after a 25 second delay
*; Tier 6
*Positive Attitude increases your Poison Mitigation Inspire Confidence restores +6 for 30 seconds65 Health after a 25 second delay
*; Tier 7
*Positive Attitude increases your Poison Mitigation Inspire Confidence restores +7 for 30 seconds75 Health after a 25 second delay
*; Tier 8
*Positive Attitude increases your Poison Mitigation Inspire Confidence restores +8 for 30 seconds85 Health after a 25 second delay
*; Tier 9
*Positive Attitude increases your Poison Mitigation Inspire Confidence restores +9 for 30 seconds95 Health after a 25 second delay
*; Tier 10
*Positive Attitude increases your Poison Mitigation Inspire Confidence restores +10 for 30 seconds105 Health after a 25 second delay*; Tier 11*Inspire Confidence restores +115 Health after a 25 second delay*; Tier 12*Inspire Confidence restores +125 Health after a 25 second delay
|Expand}}
|-
| || of Emotional Walls Stunning Love || <b>Tier 12</b> - Psychoanalyze attacks also restore 108 of your Armor But I Love You deals +27% damage and stuns the target || Chest, OffHand, Ring Hands || {{Spoiler|
*; Tier 1
*Psychoanalyze attacks also restore 9 of your ArmorBut I Love You deals +5% damage and stuns the target
*; Tier 2
*Psychoanalyze attacks also restore 18 of your ArmorBut I Love You deals +7% damage and stuns the target
*; Tier 3
*Psychoanalyze attacks also restore 27 of your ArmorBut I Love You deals +9% damage and stuns the target
*; Tier 4
*Psychoanalyze attacks also restore 36 of your ArmorBut I Love You deals +11% damage and stuns the target
*; Tier 5
*Psychoanalyze attacks also restore 45 of your ArmorBut I Love You deals +13% damage and stuns the target
*; Tier 6
*Psychoanalyze attacks also restore 54 of your ArmorBut I Love You deals +15% damage and stuns the target
*; Tier 7
*Psychoanalyze attacks also restore 63 of your ArmorBut I Love You deals +17% damage and stuns the target
*; Tier 8
*Psychoanalyze attacks also restore 72 of your ArmorBut I Love You deals +19% damage and stuns the target
*; Tier 9
*Psychoanalyze attacks also restore 81 of your ArmorBut I Love You deals +21% damage and stuns the target
*; Tier 10
*Psychoanalyze attacks also restore 90 of your ArmorBut I Love You deals +23% damage and stuns the target
*; Tier 11
*Psychoanalyze attacks also restore 99 of your ArmorBut I Love You deals +25% damage and stuns the target
*; Tier 12
*Psychoanalyze attacks also restore 108 of your ArmorBut I Love You deals +27% damage and stuns the target
|Expand}}
|-
| || of Critical Confidence || <b>Tier 12</b> - Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +180 after a 25 second delay 60 for 8 seconds || Chest, Hands, OffHand MainHand || {{Spoiler|
*; Tier 1
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +15 after a 25 second delay5 for 8 seconds
*; Tier 2
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +30 after a 25 second delay10 for 8 seconds
*; Tier 3
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +45 after a 25 second delay15 for 8 seconds
*; Tier 4
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +60 after a 25 second delay20 for 8 seconds
*; Tier 5
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +75 after a 25 second delayfor 8 seconds
*; Tier 6
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +90 after a 25 second delay30 for 8 seconds
*; Tier 7
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +105 after a 25 second delay35 for 8 seconds
*; Tier 8
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +120 after a 25 second delay40 for 8 seconds
*; Tier 9
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +135 after a 25 second delay45 for 8 seconds
*; Tier 10
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +150 after a 25 second delay50 for 8 seconds
*; Tier 11
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +165 after a 25 second delay55 for 8 seconds
*; Tier 12
*Inspire Confidence heals targets But I Love You boosts your Nice and Epic Attack Damage +180 after a 25 second delay60 for 8 seconds
|Expand}}
|-
| || || <b>Tier 1</b> - Strike A Nerve attacks cause your Sprint speed to increase by 7 for 5 seconds || Head, Feet, Necklace || |-| Sociopathic || of Denying the Psyche Cruel Dialogue || <b>Tier 1012</b> - Inspire Confidence increases target's Psychic Mitigation You Were Adopted deals +20 for 30 seconds 32% damage and Power cost is -14 || Head, Ring OffHand || {{Spoiler|
*; Tier 1
*Inspire Confidence increases target's Psychic Mitigation You Were Adopted deals +2 for 30 seconds10% damage and Power cost is -3
*; Tier 2
*Inspire Confidence increases target's Psychic Mitigation You Were Adopted deals +12% damage and Power cost is -4 for 30 seconds
*; Tier 3
*Inspire Confidence increases target's Psychic Mitigation You Were Adopted deals +6 for 30 seconds14% damage and Power cost is -5
*; Tier 4
*Inspire Confidence increases target's Psychic Mitigation You Were Adopted deals +8 for 30 seconds16% damage and Power cost is -6
*; Tier 5
*Inspire Confidence increases target's Psychic Mitigation You Were Adopted deals +10 for 30 seconds18% damage and Power cost is -7
*; Tier 6
*Inspire Confidence increases target's Psychic Mitigation You Were Adopted deals +12 for 30 seconds20% damage and Power cost is -8
*; Tier 7
*Inspire Confidence increases target's Psychic Mitigation You Were Adopted deals +14 for 30 seconds22% damage and Power cost is -9
*; Tier 8
*Inspire Confidence increases target's Psychic Mitigation You Were Adopted deals +16 for 30 seconds24% damage and Power cost is -10
*; Tier 9
*Inspire Confidence increases target's Psychic Mitigation You Were Adopted deals +18 for 30 seconds26% damage and Power cost is -11
*; Tier 10
*Inspire Confidence increases target's Psychic Mitigation You Were Adopted deals +28% damage and Power cost is -12*; Tier 11*You Were Adopted deals +20 for 30 seconds% damage and Power cost is -13*; Tier 12*You Were Adopted deals +32% damage and Power cost is -14
|Expand}}
|-
| Sociopathic || of Backhanded Compliments Cruel Dialogue || <b>Tier 12</b> - Soothe deals You Were Adopted Damage +48 psychic damage 51% || RingNecklace, Necklace Legs || {{Spoiler|
*; Tier 1
*Soothe deals You Were Adopted Damage +4 psychic damage7%
*; Tier 2
*Soothe deals You Were Adopted Damage +8 psychic damage11%
*; Tier 3
*Soothe deals You Were Adopted Damage +12 psychic damage15%
*; Tier 4
*Soothe deals You Were Adopted Damage +16 psychic damage19%
*; Tier 5
*Soothe deals You Were Adopted Damage +20 psychic damage23%
*; Tier 6
*Soothe deals You Were Adopted Damage +24 psychic damage27%
*; Tier 7
*Soothe deals You Were Adopted Damage +28 psychic damage31%
*; Tier 8
*Soothe deals You Were Adopted Damage +32 psychic damage35%
*; Tier 9
*Soothe deals You Were Adopted Damage +36 psychic damage39%
*; Tier 10
*Soothe deals You Were Adopted Damage +40 psychic damage43%
*; Tier 11
*Soothe deals You Were Adopted Damage +44 psychic damage47%
*; Tier 12
*Soothe deals You Were Adopted Damage +48 psychic damage51%
|Expand}}
|-
| Sociopathic || of Critical Confidence Cruel Dialogue || <b>Tier 1012</b> - Inspire Confidence heals targets You Were Adopted deals +120 after a 15 second delay 36% damage and triggers the target's Vulnerability || Chest, Hands, OffHand || {{Spoiler|
*; Tier 1
*Inspire Confidence heals targets You Were Adopted deals +10 after a 15 second delay3% damage and triggers the target's Vulnerability
*; Tier 2
*Inspire Confidence heals targets You Were Adopted deals +20 after a 15 second delay6% damage and triggers the target's Vulnerability
*; Tier 3
*Inspire Confidence heals targets You Were Adopted deals +30 after a 15 second delay9% damage and triggers the target's Vulnerability
*; Tier 4
*Inspire Confidence heals targets You Were Adopted deals +40 after a 15 second delay12% damage and triggers the target's Vulnerability
*; Tier 5
*Inspire Confidence heals targets You Were Adopted deals +50 after a 15 second delay% damage and triggers the target's Vulnerability
*; Tier 6
*Inspire Confidence heals targets You Were Adopted deals +60 after a 15 second delay18% damage and triggers the target's Vulnerability
*; Tier 7
*Inspire Confidence heals targets You Were Adopted deals +70 after a 15 second delay21% damage and triggers the target's Vulnerability
*; Tier 8
*Inspire Confidence heals targets You Were Adopted deals +80 after a 15 second delay24% damage and triggers the target's Vulnerability
*; Tier 9
*Inspire Confidence heals targets You Were Adopted deals +90 after a 15 second delay27% damage and triggers the target's Vulnerability
*; Tier 10
*Inspire Confidence heals targets You Were Adopted deals +120 after a 15 second delay30% damage and triggers the target's Vulnerability*; Tier 11*You Were Adopted deals +33% damage and triggers the target's Vulnerability*; Tier 12*You Were Adopted deals +36% damage and triggers the target's Vulnerability
|Expand}}
|-
| || of Critical Hits Terrifying Words || <b>Tier 12</b> - Archery/Mentalism Critical Hit Cause Terror Damage +60% when Psychology is active 134 || HeadHands, Hands Necklace || {{Spoiler|
*; Tier 1
*Archery/Mentalism Critical Hit Cause Terror Damage +5% when Psychology is active24
*; Tier 2
*Archery/Mentalism Critical Hit Cause Terror Damage +10% when Psychology is active34
*; Tier 3
*Archery/Mentalism Critical Hit Cause Terror Damage +15% when Psychology is active44
*; Tier 4
*Archery/Mentalism Critical Hit Cause Terror Damage +20% when Psychology is active54
*; Tier 5
*Archery/Mentalism Critical Hit Cause Terror Damage +25% when Psychology is active64
*; Tier 6
*Archery/Mentalism Critical Hit Cause Terror Damage +30% when Psychology is active74
*; Tier 7
*Archery/Mentalism Critical Hit Cause Terror Damage +35% when Psychology is active84
*; Tier 8
*Archery/Mentalism Critical Hit Cause Terror Damage +40% when Psychology is active94
*; Tier 9
*Archery/Mentalism Critical Hit Cause Terror Damage +45% when Psychology is active104
*; Tier 10
*Archery/Mentalism Critical Hit Cause Terror Damage +50% when Psychology is active114
*; Tier 11
*Archery/Mentalism Critical Hit Cause Terror Damage +55% when Psychology is active124
*; Tier 12
*Archery/Mentalism Critical Hit Cause Terror Damage +60% when Psychology is active|Expand}}|-| || of Dissuasion || <b>Tier 5</b> - Fast Talk reduces Rage by 310 || Head, Feet || {{Spoiler|*; Tier 1*Fast Talk reduces Rage by 70*; Tier 2*Fast Talk reduces Rage by 120*; Tier 3*Fast Talk reduces Rage by 190*; Tier 4*Fast Talk reduces Rage by 240*; Tier 5*Fast Talk reduces Rage by 310134
|Expand}}
|-
| || of Denying the Psyche || <b>Tier 1012</b> - Positive Attitude increases your Psychic Mitigation Cause Terror deals +10 for 30 50 damage, costs -13 Power, and reuse timer is -6 seconds || HeadOffHand, Ring || {{Spoiler|
*; Tier 1
*Positive Attitude increases your Psychic Mitigation Cause Terror deals +1 for 30 seconds4 damage and costs -2 Power
*; Tier 2
*Positive Attitude increases your Psychic Mitigation Cause Terror deals +2 for 30 10 damage, costs -3 Power, and reuse timer is -1 seconds
*; Tier 3
*Positive Attitude increases your Psychic Mitigation Cause Terror deals +3 for 30 14 damage, costs -4 Power, and reuse timer is -1 seconds
*; Tier 4
*Positive Attitude increases your Psychic Mitigation Cause Terror deals +4 for 30 18 damage, costs -5 Power, and reuse timer is -2 seconds
*; Tier 5
*Positive Attitude increases your Psychic Mitigation Cause Terror deals +5 for 30 22 damage, costs -6 Power, and reuse timer is -2 seconds
*; Tier 6
*Positive Attitude increases your Psychic Mitigation Cause Terror deals +6 for 30 26 damage, costs -7 Power, and reuse timer is -3 seconds
*; Tier 7
*Positive Attitude increases your Psychic Mitigation Cause Terror deals +7 for 30 damage, costs -8 Power, and reuse timer is -3 seconds
*; Tier 8
*Positive Attitude increases your Psychic Mitigation Cause Terror deals +8 for 30 34 damage, costs -9 Power, and reuse timer is -4 seconds
*; Tier 9
*Positive Attitude increases your Psychic Mitigation Cause Terror deals +9 for 30 38 damage, costs -10 Power, and reuse timer is -4 seconds
*; Tier 10
*Positive Attitude increases your Psychic Mitigation Cause Terror deals +10 for 30 42 damage, costs -11 Power, and reuse timer is -5 seconds*; Tier 11*Cause Terror deals +46 damage, costs -12 Power, and reuse timer is -5 seconds*; Tier 12*Cause Terror deals +50 damage, costs -13 Power, and reuse timer is -6 seconds
|Expand}}
|-
| Smug || of Smug Analysis Backhanded Compliments || <b>Tier 12</b> - Psychoanalyze attacks also heal you for 96 health Soothe Damage +72 || ChestRing, OffHand, Ring Necklace || {{Spoiler|
*; Tier 1
*Psychoanalyze attacks also heal you for 8 healthSoothe Damage +6
*; Tier 2
*Psychoanalyze attacks also heal you for 16 healthSoothe Damage +12
*; Tier 3
*Psychoanalyze attacks also heal you for 24 healthSoothe Damage +18
*; Tier 4
*Psychoanalyze attacks also heal you for 32 healthSoothe Damage +24
*; Tier 5
*Psychoanalyze attacks also heal you for 40 healthSoothe Damage +30
*; Tier 6
*Psychoanalyze attacks also heal you for 48 healthSoothe Damage +36
*; Tier 7
*Psychoanalyze attacks also heal you for 56 healthSoothe Damage +42
*; Tier 8
*Psychoanalyze attacks also heal you for 64 healthSoothe Damage +48
*; Tier 9
*Psychoanalyze attacks also heal you for 72 healthSoothe Damage +54
*; Tier 10
*Psychoanalyze attacks also heal you for 80 healthSoothe Damage +60
*; Tier 11
*Psychoanalyze attacks also heal you for 88 healthSoothe Damage +66
*; Tier 12
*Psychoanalyze attacks also heal you for 96 healthSoothe Damage +72
|Expand}}
|-
| || of Rejuvenating Discussion || <b>Tier 56</b> - Tell Me About Your Mother shortens Soothe boosts the remaining reset time of Pep Talk by 3 healing from your Major Healing abilities +34 for 10 seconds || LegsHead, Feet OffHand || {{Spoiler|
*; Tier 1
*Tell Me About Your Mother shortens Soothe boosts the remaining reset time of Pep Talk by 1 secondhealing from your Major Healing abilities +9 for 10 seconds
*; Tier 2
*Tell Me About Your Mother shortens Soothe boosts the remaining reset time of Pep Talk by 1.5 healing from your Major Healing abilities +14 for 10 seconds
*; Tier 3
*Tell Me About Your Mother shortens Soothe boosts the remaining reset time of Pep Talk by 2 healing from your Major Healing abilities +19 for 10 seconds
*; Tier 4
*Tell Me About Your Mother shortens Soothe boosts the remaining reset time of Pep Talk by 2.5 healing from your Major Healing abilities +24 for 10 seconds
*; Tier 5
*Tell Me About Your Mother shortens Soothe boosts the remaining reset time of Pep Talk by 3 healing from your Major Healing abilities +29 for 10 seconds*; Tier 6*Soothe boosts the healing from your Major Healing abilities +34 for 10 seconds
|Expand}}
|-
| || || <b>Tier 12</b> - Cause Terror restores 87 Armor to you Ridicule deals +33 health damage and taunts +325 || Hands, Ring Legs || {{Spoiler|
*; Tier 1
*Cause Terror restores 10 Armor to youRidicule deals +3 health damage and taunts +50
*; Tier 2
*Cause Terror restores 17 Armor to youRidicule deals +5 health damage and taunts +75
*; Tier 3
*Cause Terror restores 24 Armor to youRidicule deals +7 health damage and taunts +100
*; Tier 4
*Cause Terror restores 31 Armor to youRidicule deals +10 health damage and taunts +125
*; Tier 5
*Cause Terror restores 38 Armor to youRidicule deals +12 health damage and taunts +150
*; Tier 6
*Cause Terror restores 45 Armor to youRidicule deals +15 health damage and taunts +175
*; Tier 7
*Cause Terror restores 52 Armor to youRidicule deals +18 health damage and taunts +200
*; Tier 8
*Cause Terror restores 59 Armor to youRidicule deals +21 health damage and taunts +225
*; Tier 9
*Cause Terror restores 66 Armor to youRidicule deals +24 health damage and taunts +250
*; Tier 10
*Cause Terror restores 73 Armor to youRidicule deals +27 health damage and taunts +275
*; Tier 11
*Cause Terror restores 80 Armor to youRidicule deals +30 health damage and taunts +300
*; Tier 12
*Cause Terror restores 87 Armor to youRidicule deals +33 health damage and taunts +325|Expand}}|-| || of Ridiculous Speed || <b>Tier 5</b> - Ridicule boosts movement speed by 3 for 6 seconds || Feet || {{Spoiler|*; Tier 1*Ridicule boosts movement speed by 1 for 6 seconds*; Tier 2*Ridicule boosts movement speed by 1.5 for 6 seconds*; Tier 3*Ridicule boosts movement speed by 2 for 6 seconds*; Tier 4*Ridicule boosts movement speed by 2.5 for 6 seconds*; Tier 5*Ridicule boosts movement speed by 3 for 6 seconds
|Expand}}
|}
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