|
|
Line 3: |
Line 3: |
| </includeonly> | | </includeonly> |
| See also: [[Spider/Treasure Effects:By Slot]] | | See also: [[Spider/Treasure Effects:By Slot]] |
| + | |
| See also: [[Spider/Treasure Effects:By Ability]] | | See also: [[Spider/Treasure Effects:By Ability]] |
− | <!-- This table is from patch v272, December 17, 2016 --> | + | <!-- This table is from patch v273, January 22, 2017 --> |
| {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" |
| ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers |
Line 244: |
Line 245: |
| | Fast-Webbing || of Prolific Webification || <b>Tier 12</b> - Web Trap Reuse Timer -10 || Legs || {{Spoiler| | | | Fast-Webbing || of Prolific Webification || <b>Tier 12</b> - Web Trap Reuse Timer -10 || Legs || {{Spoiler| |
| *; Tier 1 | | *; Tier 1 |
− | *Web Trap Reuse Timer -150 | + | *Web Trap Reuse Timer -1.5 |
| *; Tier 2 | | *; Tier 2 |
| *Web Trap Reuse Timer -2 | | *Web Trap Reuse Timer -2 |
| *; Tier 3 | | *; Tier 3 |
− | *Web Trap Reuse Timer -250 | + | *Web Trap Reuse Timer -2.5 |
| *; Tier 4 | | *; Tier 4 |
| *Web Trap Reuse Timer -3 | | *Web Trap Reuse Timer -3 |
| *; Tier 5 | | *; Tier 5 |
− | *Web Trap Reuse Timer -350 | + | *Web Trap Reuse Timer -3.5 |
| *; Tier 6 | | *; Tier 6 |
| *Web Trap Reuse Timer -4 | | *Web Trap Reuse Timer -4 |
Prefix |
Suffix |
Best Tier |
Slot |
All Tiers
|
|
of Spiders |
Tier 6 - Spider Skill Base Damage +20% |
Head, Necklace |
- Tier 1
- Spider Skill Damage +3
- Tier 2
- Spider Skill Base Damage +8%
- Tier 3
- Spider Skill Base Damage +11%
- Tier 4
- Spider Skill Base Damage +14%
- Tier 5
- Spider Skill Base Damage +17%
- Tier 6
- Spider Skill Base Damage +20%
Expand
|
|
of Mandibles |
Tier 6 - Spider Bite Damage +30% |
Chest, Feet |
- Tier 1
- Spider Bite Damage +5%
- Tier 2
- Spider Bite Damage +10%
- Tier 3
- Spider Bite Damage +15%
- Tier 4
- Spider Bite Damage +20%
- Tier 5
- Spider Bite Damage +25%
- Tier 6
- Spider Bite Damage +30%
Expand
|
|
of Mandibular Refreshment |
Tier 12 - Spider Bite restores 12 health to you |
Head, Hands |
- Tier 1
- Spider Bite restores 1 health to you
- Tier 2
- Spider Bite restores 2 health to you
- Tier 3
- Spider Bite restores 3 health to you
- Tier 4
- Spider Bite restores 4 health to you
- Tier 5
- Spider Bite restores 5 health to you
- Tier 6
- Spider Bite restores 6 health to you
- Tier 7
- Spider Bite restores 7 health to you
- Tier 8
- Spider Bite restores 8 health to you
- Tier 9
- Spider Bite restores 9 health to you
- Tier 10
- Spider Bite restores 10 health to you
- Tier 11
- Spider Bite restores 11 health to you
- Tier 12
- Spider Bite restores 12 health to you
Expand
|
|
of Venom Injection |
Tier 12 - Spider Bite has a 50% chance to deal +60 damage |
Necklace, Feet |
- Tier 1
- Spider Bite has a 50% chance to deal +16 damage
- Tier 2
- Spider Bite has a 50% chance to deal +20 damage
- Tier 3
- Spider Bite has a 50% chance to deal +24 damage
- Tier 4
- Spider Bite has a 50% chance to deal +28 damage
- Tier 5
- Spider Bite has a 50% chance to deal +32 damage
- Tier 6
- Spider Bite has a 50% chance to deal +36 damage
- Tier 7
- Spider Bite has a 50% chance to deal +40 damage
- Tier 8
- Spider Bite has a 50% chance to deal +44 damage
- Tier 9
- Spider Bite has a 50% chance to deal +48 damage
- Tier 10
- Spider Bite has a 50% chance to deal +52 damage
- Tier 11
- Spider Bite has a 50% chance to deal +56 damage
- Tier 12
- Spider Bite has a 50% chance to deal +60 damage
Expand
|
|
of Arachnic Doom |
Tier 6 - Infinite Legs has a 12% chance to boost Spider Skill Base Damage +10% for 30 seconds |
OffHand, Legs |
- Tier 1
- Infinite Legs has a 2% chance to boost Spider Skill Base Damage +10% for 30 seconds
- Tier 2
- Infinite Legs has a 4% chance to boost Spider Skill Base Damage +10% for 30 seconds
- Tier 3
- Infinite Legs has a 6% chance to boost Spider Skill Base Damage +10% for 30 seconds
- Tier 4
- Infinite Legs has a 8% chance to boost Spider Skill Base Damage +10% for 30 seconds
- Tier 5
- Infinite Legs has a 10% chance to boost Spider Skill Base Damage +10% for 30 seconds
- Tier 6
- Infinite Legs has a 12% chance to boost Spider Skill Base Damage +10% for 30 seconds
Expand
|
|
of Venom Injection |
Tier 12 - Inject Venom Damage +38% |
Legs, MainHand, Ring |
- Tier 1
- Inject Venom Damage +5%
- Tier 2
- Inject Venom Damage +8%
- Tier 3
- Inject Venom Damage +11%
- Tier 4
- Inject Venom Damage +14%
- Tier 5
- Inject Venom Damage +17%
- Tier 6
- Inject Venom Damage +20%
- Tier 7
- Inject Venom Damage +23%
- Tier 8
- Inject Venom Damage +26%
- Tier 9
- Inject Venom Damage +29%
- Tier 10
- Inject Venom Damage +32%
- Tier 11
- Inject Venom Damage +35%
- Tier 12
- Inject Venom Damage +38%
Expand
|
|
of Critical Venom Injection |
Tier 12 - Inject Venom has a 50% chance to deal +76% damage |
Chest, Hands |
- Tier 1
- Inject Venom has a 50% chance to deal +10% damage
- Tier 2
- Inject Venom has a 50% chance to deal +16% damage
- Tier 3
- Inject Venom has a 50% chance to deal +22% damage
- Tier 4
- Inject Venom has a 50% chance to deal +28% damage
- Tier 5
- Inject Venom has a 50% chance to deal +34% damage
- Tier 6
- Inject Venom has a 50% chance to deal +40% damage
- Tier 7
- Inject Venom has a 50% chance to deal +46% damage
- Tier 8
- Inject Venom has a 50% chance to deal +52% damage
- Tier 9
- Inject Venom has a 50% chance to deal +58% damage
- Tier 10
- Inject Venom has a 50% chance to deal +64% damage
- Tier 11
- Inject Venom has a 50% chance to deal +70% damage
- Tier 12
- Inject Venom has a 50% chance to deal +76% damage
Expand
|
|
of Bloodsucking Venom |
Tier 12 - Inject Venom heals you for 28 health |
Head, Legs |
- Tier 1
- Inject Venom heals you for 2 health
- Tier 2
- Inject Venom heals you for 4 health
- Tier 3
- Inject Venom heals you for 6 health
- Tier 4
- Inject Venom heals you for 8 health
- Tier 5
- Inject Venom heals you for 10 health
- Tier 6
- Inject Venom heals you for 12 health
- Tier 7
- Inject Venom heals you for 14 health
- Tier 8
- Inject Venom heals you for 16 health
- Tier 9
- Inject Venom heals you for 19 health
- Tier 10
- Inject Venom heals you for 23 health
- Tier 11
- Inject Venom heals you for 25 health
- Tier 12
- Inject Venom heals you for 28 health
Expand
|
|
of Stunning Poison |
Tier 6 - Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +30 damage and 48 Poison damage over 20 seconds |
MainHand, Necklace |
- Tier 1
- Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +5 damage and 16 Poison damage over 20 seconds
- Tier 2
- Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +10 damage and 16 Poison damage over 20 seconds
- Tier 3
- Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +15 damage and 32 Poison damage over 20 seconds
- Tier 4
- Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +20 damage and 32 Poison damage over 20 seconds
- Tier 5
- Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +25 damage and 48 Poison damage over 20 seconds
- Tier 6
- Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +30 damage and 48 Poison damage over 20 seconds
Expand
|
|
of Trapping and Leaving |
Tier 6 - Web Trap boosts your movement speed by 7 for 10 seconds |
Feet, Necklace |
- Tier 1
- Web Trap boosts your movement speed by 2 for 10 seconds
- Tier 2
- Web Trap boosts your movement speed by 3 for 10 seconds
- Tier 3
- Web Trap boosts your movement speed by 4 for 10 seconds
- Tier 4
- Web Trap boosts your movement speed by 5 for 10 seconds
- Tier 5
- Web Trap boosts your movement speed by 6 for 10 seconds
- Tier 6
- Web Trap boosts your movement speed by 7 for 10 seconds
Expand
|
|
of Web Tricks |
Tier 3 - Web Trap sets a teleport spot. If you are hit 6 times within 30 seconds you'll automatically teleport back to that spot. (Must be within 40 meters of teleport spot.) |
Hands |
- Tier 1
- Web Trap sets a teleport spot. If you are hit 4 times within 30 seconds you'll automatically teleport back to that spot. (Must be within 40 meters of teleport spot.)
- Tier 2
- Web Trap sets a teleport spot. If you are hit 5 times within 30 seconds you'll automatically teleport back to that spot. (Must be within 40 meters of teleport spot.)
- Tier 3
- Web Trap sets a teleport spot. If you are hit 6 times within 30 seconds you'll automatically teleport back to that spot. (Must be within 40 meters of teleport spot.)
Expand
|
|
of Recuperative Webbing |
Tier 6 - While you are near your Web Trap, you heal 6 health every second. |
OffHand, Hands |
- Tier 1
- While you are near your Web Trap, you heal 1 health every second.
- Tier 2
- While you are near your Web Trap, you heal 2 health every second.
- Tier 3
- While you are near your Web Trap, you heal 3 health every second.
- Tier 4
- While you are near your Web Trap, you heal 4 health every second.
- Tier 5
- While you are near your Web Trap, you heal 5 health every second.
- Tier 6
- While you are near your Web Trap, you heal 6 health every second.
Expand
|
Fast-Webbing |
of Prolific Webification |
Tier 12 - Web Trap Reuse Timer -10 |
Legs |
- Tier 1
- Web Trap Reuse Timer -1.5
- Tier 2
- Web Trap Reuse Timer -2
- Tier 3
- Web Trap Reuse Timer -2.5
- Tier 4
- Web Trap Reuse Timer -3
- Tier 5
- Web Trap Reuse Timer -3.5
- Tier 6
- Web Trap Reuse Timer -4
- Tier 7
- Web Trap Reuse Timer -5
- Tier 8
- Web Trap Reuse Timer -6
- Tier 9
- Web Trap Reuse Timer -7
- Tier 10
- Web Trap Reuse Timer -8
- Tier 11
- Web Trap Reuse Timer -9
- Tier 12
- Web Trap Reuse Timer -10
Expand
|
|
of Tough Grips |
Tier 12 - Gripjaw restores 46 Armor to you |
Legs, Necklace |
- Tier 1
- Gripjaw restores 3 Armor to you
- Tier 2
- Gripjaw restores 6 Armor to you
- Tier 3
- Gripjaw restores 10 Armor to you
- Tier 4
- Gripjaw restores 14 Armor to you
- Tier 5
- Gripjaw restores 18 Armor to you
- Tier 6
- Gripjaw restores 22 Armor to you
- Tier 7
- Gripjaw restores 26 Armor to you
- Tier 8
- Gripjaw restores 30 Armor to you
- Tier 9
- Gripjaw restores 34 Armor to you
- Tier 10
- Gripjaw restores 38 Armor to you
- Tier 11
- Gripjaw restores 42 Armor to you
- Tier 12
- Gripjaw restores 46 Armor to you
Expand
|
|
of Crushing Gripjaws |
Tier 12 - Gripjaw Damage +93 |
Head, Ring, MainHand |
- Tier 1
- Gripjaw Damage +5
- Tier 2
- Gripjaw Damage +13
- Tier 3
- Gripjaw Damage +21
- Tier 4
- Gripjaw Damage +29
- Tier 5
- Gripjaw Damage +37
- Tier 6
- Gripjaw Damage +45
- Tier 7
- Gripjaw Damage +53
- Tier 8
- Gripjaw Damage +61
- Tier 9
- Gripjaw Damage +69
- Tier 10
- Gripjaw Damage +77
- Tier 11
- Gripjaw Damage +85
- Tier 12
- Gripjaw Damage +93
Expand
|
|
|
Tier 12 - Gripjaw has a 75% chance to deal +75% damage |
Ring, OffHand |
- Tier 1
- Gripjaw has a 75% chance to deal +20% damage
- Tier 2
- Gripjaw has a 75% chance to deal +25% damage
- Tier 3
- Gripjaw has a 75% chance to deal +30% damage
- Tier 4
- Gripjaw has a 75% chance to deal +35% damage
- Tier 5
- Gripjaw has a 75% chance to deal +40% damage
- Tier 6
- Gripjaw has a 75% chance to deal +45% damage
- Tier 7
- Gripjaw has a 75% chance to deal +50% damage
- Tier 8
- Gripjaw has a 75% chance to deal +55% damage
- Tier 9
- Gripjaw has a 75% chance to deal +60% damage
- Tier 10
- Gripjaw has a 75% chance to deal +65% damage
- Tier 11
- Gripjaw has a 75% chance to deal +70% damage
- Tier 12
- Gripjaw has a 75% chance to deal +75% damage
Expand
|
|
of Spider Armoring |
Tier 12 - Infinite Legs restores 15 Armor |
Chest, OffHand |
- Tier 1
- Infinite Legs restores 4 Armor
- Tier 2
- Infinite Legs restores 5 Armor
- Tier 3
- Infinite Legs restores 6 Armor
- Tier 4
- Infinite Legs restores 7 Armor
- Tier 5
- Infinite Legs restores 8 Armor
- Tier 6
- Infinite Legs restores 9 Armor
- Tier 7
- Infinite Legs restores 10 Armor
- Tier 8
- Infinite Legs restores 11 Armor
- Tier 9
- Infinite Legs restores 12 Armor
- Tier 10
- Infinite Legs restores 13 Armor
- Tier 11
- Infinite Legs restores 14 Armor
- Tier 12
- Infinite Legs restores 15 Armor
Expand
|
|
|
Tier 12 - Infinite Legs restores 12 Health |
Chest, OffHand |
- Tier 1
- Infinite Legs restores 1 Health
- Tier 2
- Infinite Legs restores 2 Health
- Tier 3
- Infinite Legs restores 3 Health
- Tier 4
- Infinite Legs restores 4 Health
- Tier 5
- Infinite Legs restores 5 Health
- Tier 6
- Infinite Legs restores 6 Health
- Tier 7
- Infinite Legs restores 7 Health
- Tier 8
- Infinite Legs restores 8 Health
- Tier 9
- Infinite Legs restores 9 Health
- Tier 10
- Infinite Legs restores 10 Health
- Tier 11
- Infinite Legs restores 11 Health
- Tier 12
- Infinite Legs restores 12 Health
Expand
|
|
of Infinite Legs |
Tier 12 - Infinite Legs Damage +30 |
Legs, Feet |
- Tier 1
- Infinite Legs Damage +8
- Tier 2
- Infinite Legs Damage +10
- Tier 3
- Infinite Legs Damage +12
- Tier 4
- Infinite Legs Damage +14
- Tier 5
- Infinite Legs Damage +16
- Tier 6
- Infinite Legs Damage +18
- Tier 7
- Infinite Legs Damage +20
- Tier 8
- Infinite Legs Damage +22
- Tier 9
- Infinite Legs Damage +24
- Tier 10
- Infinite Legs Damage +26
- Tier 11
- Infinite Legs Damage +28
- Tier 12
- Infinite Legs Damage +30
Expand
|
|
of Repetitive Leg Attacks |
Tier 6 - For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +12 damage |
Hands, MainHand |
- Tier 1
- For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +2 damage
- Tier 2
- For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +4 damage
- Tier 3
- For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +6 damage
- Tier 4
- For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +8 damage
- Tier 5
- For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +10 damage
- Tier 6
- For 12 seconds after using Infinite Legs, additional Infinite Legs attacks deal +12 damage
Expand
|
|
of Healthy Spiderlings |
Tier 12 - Incubated Spiders have +74 health |
OffHand, Feet, Chest |
- Tier 1
- Incubated Spiders have +8 health
- Tier 2
- Incubated Spiders have +14 health
- Tier 3
- Incubated Spiders have +20 health
- Tier 4
- Incubated Spiders have +26 health
- Tier 5
- Incubated Spiders have +32 health
- Tier 6
- Incubated Spiders have +38 health
- Tier 7
- Incubated Spiders have +44 health
- Tier 8
- Incubated Spiders have +50 health
- Tier 9
- Incubated Spiders have +56 health
- Tier 10
- Incubated Spiders have +62 health
- Tier 11
- Incubated Spiders have +68 health
- Tier 12
- Incubated Spiders have +74 health
Expand
|
|
of Tough Spiderlings |
Tier 12 - Incubated Spiders have +98 armor |
Chest, Legs |
- Tier 1
- Incubated Spiders have +10 armor
- Tier 2
- Incubated Spiders have +18 armor
- Tier 3
- Incubated Spiders have +26 armor
- Tier 4
- Incubated Spiders have +34 armor
- Tier 5
- Incubated Spiders have +42 armor
- Tier 6
- Incubated Spiders have +50 armor
- Tier 7
- Incubated Spiders have +58 armor
- Tier 8
- Incubated Spiders have +66 armor
- Tier 9
- Incubated Spiders have +74 armor
- Tier 10
- Incubated Spiders have +82 armor
- Tier 11
- Incubated Spiders have +90 armor
- Tier 12
- Incubated Spiders have +98 armor
Expand
|
|
of Bitey Baby Spiders |
Tier 12 - Incubated Spiders deal +16 direct damage with each attack |
Hands, Ring |
- Tier 1
- Incubated Spiders deal +2 direct damage with each attack
- Tier 2
- Incubated Spiders deal +3 direct damage with each attack
- Tier 3
- Incubated Spiders deal +5 direct damage with each attack
- Tier 4
- Incubated Spiders deal +6 direct damage with each attack
- Tier 5
- Incubated Spiders deal +7 direct damage with each attack
- Tier 6
- Incubated Spiders deal +9 direct damage with each attack
- Tier 7
- Incubated Spiders deal +10 direct damage with each attack
- Tier 8
- Incubated Spiders deal +11 direct damage with each attack
- Tier 9
- Incubated Spiders deal +12 direct damage with each attack
- Tier 10
- Incubated Spiders deal +13 direct damage with each attack
- Tier 11
- Incubated Spiders deal +14 direct damage with each attack
- Tier 12
- Incubated Spiders deal +16 direct damage with each attack
Expand
|
|
of Dodgey Baby Spiders |
Tier 12 - Incubated Spiders have a 50% chance to avoid being hit by burst attacks |
Chest |
- Tier 1
- Incubated Spiders have a 6% chance to avoid being hit by burst attacks
- Tier 2
- Incubated Spiders have a 10% chance to avoid being hit by burst attacks
- Tier 3
- Incubated Spiders have a 14% chance to avoid being hit by burst attacks
- Tier 4
- Incubated Spiders have a 18% chance to avoid being hit by burst attacks
- Tier 5
- Incubated Spiders have a 22% chance to avoid being hit by burst attacks
- Tier 6
- Incubated Spiders have a 26% chance to avoid being hit by burst attacks
- Tier 7
- Incubated Spiders have a 30% chance to avoid being hit by burst attacks
- Tier 8
- Incubated Spiders have a 34% chance to avoid being hit by burst attacks
- Tier 9
- Incubated Spiders have a 38% chance to avoid being hit by burst attacks
- Tier 10
- Incubated Spiders have a 42% chance to avoid being hit by burst attacks
- Tier 11
- Incubated Spiders have a 46% chance to avoid being hit by burst attacks
- Tier 12
- Incubated Spiders have a 50% chance to avoid being hit by burst attacks
Expand
|
|
of Spider Toughness |
Tier 12 - Direct Acid Damage Reduction +36 when Spider is active, Indirect Acid Damage Reduction +12 when Spider is active |
Chest, Ring |
- Tier 1
- Direct Acid Damage Reduction +3 when Spider is active, Indirect Acid Damage Reduction +1 when Spider is active
- Tier 2
- Direct Acid Damage Reduction +6 when Spider is active, Indirect Acid Damage Reduction +2 when Spider is active
- Tier 3
- Direct Acid Damage Reduction +9 when Spider is active, Indirect Acid Damage Reduction +3 when Spider is active
- Tier 4
- Direct Acid Damage Reduction +12 when Spider is active, Indirect Acid Damage Reduction +4 when Spider is active
- Tier 5
- Direct Acid Damage Reduction +15 when Spider is active, Indirect Acid Damage Reduction +5 when Spider is active
- Tier 6
- Direct Acid Damage Reduction +18 when Spider is active, Indirect Acid Damage Reduction +6 when Spider is active
- Tier 7
- Direct Acid Damage Reduction +21 when Spider is active, Indirect Acid Damage Reduction +7 when Spider is active
- Tier 8
- Direct Acid Damage Reduction +24 when Spider is active, Indirect Acid Damage Reduction +8 when Spider is active
- Tier 9
- Direct Acid Damage Reduction +27 when Spider is active, Indirect Acid Damage Reduction +9 when Spider is active
- Tier 10
- Direct Acid Damage Reduction +30 when Spider is active, Indirect Acid Damage Reduction +10 when Spider is active
- Tier 11
- Direct Acid Damage Reduction +33 when Spider is active, Indirect Acid Damage Reduction +11 when Spider is active
- Tier 12
- Direct Acid Damage Reduction +36 when Spider is active, Indirect Acid Damage Reduction +12 when Spider is active
Expand
|
|
of Spider Toughness |
Tier 12 - Direct Poison Damage Reduction +36 when Spider is active, Indirect Poison Damage Reduction +12 when Spider is active |
Chest, Ring |
- Tier 1
- Direct Poison Damage Reduction +3 when Spider is active, Indirect Poison Damage Reduction +1 when Spider is active
- Tier 2
- Direct Poison Damage Reduction +6 when Spider is active, Indirect Poison Damage Reduction +2 when Spider is active
- Tier 3
- Direct Poison Damage Reduction +9 when Spider is active, Indirect Poison Damage Reduction +3 when Spider is active
- Tier 4
- Direct Poison Damage Reduction +12 when Spider is active, Indirect Poison Damage Reduction +4 when Spider is active
- Tier 5
- Direct Poison Damage Reduction +15 when Spider is active, Indirect Poison Damage Reduction +5 when Spider is active
- Tier 6
- Direct Poison Damage Reduction +18 when Spider is active, Indirect Poison Damage Reduction +6 when Spider is active
- Tier 7
- Direct Poison Damage Reduction +21 when Spider is active, Indirect Poison Damage Reduction +7 when Spider is active
- Tier 8
- Direct Poison Damage Reduction +24 when Spider is active, Indirect Poison Damage Reduction +8 when Spider is active
- Tier 9
- Direct Poison Damage Reduction +27 when Spider is active, Indirect Poison Damage Reduction +9 when Spider is active
- Tier 10
- Direct Poison Damage Reduction +30 when Spider is active, Indirect Poison Damage Reduction +10 when Spider is active
- Tier 11
- Direct Poison Damage Reduction +33 when Spider is active, Indirect Poison Damage Reduction +11 when Spider is active
- Tier 12
- Direct Poison Damage Reduction +36 when Spider is active, Indirect Poison Damage Reduction +12 when Spider is active
Expand
|
Poisoner's |
of Slow Painful Deaths |
Tier 12 - Indirect Poison Damage +60% when Spider is active |
Hands, MainHand |
- Tier 1
- Indirect Poison Damage +5% when Spider is active
- Tier 2
- Indirect Poison Damage +10% when Spider is active
- Tier 3
- Indirect Poison Damage +15% when Spider is active
- Tier 4
- Indirect Poison Damage +20% when Spider is active
- Tier 5
- Indirect Poison Damage +25% when Spider is active
- Tier 6
- Indirect Poison Damage +30% when Spider is active
- Tier 7
- Indirect Poison Damage +35% when Spider is active
- Tier 8
- Indirect Poison Damage +40% when Spider is active
- Tier 9
- Indirect Poison Damage +45% when Spider is active
- Tier 10
- Indirect Poison Damage +50% when Spider is active
- Tier 11
- Indirect Poison Damage +55% when Spider is active
- Tier 12
- Indirect Poison Damage +60% when Spider is active
Expand
|
|
of Acid Spitting |
Tier 12 - Spit Acid deals +144 armor damage |
Head, Necklace |
- Tier 1
- Spit Acid deals +12 armor damage
- Tier 2
- Spit Acid deals +24 armor damage
- Tier 3
- Spit Acid deals +36 armor damage
- Tier 4
- Spit Acid deals +48 armor damage
- Tier 5
- Spit Acid deals +60 armor damage
- Tier 6
- Spit Acid deals +72 armor damage
- Tier 7
- Spit Acid deals +84 armor damage
- Tier 8
- Spit Acid deals +96 armor damage
- Tier 9
- Spit Acid deals +108 armor damage
- Tier 10
- Spit Acid deals +120 armor damage
- Tier 11
- Spit Acid deals +132 armor damage
- Tier 12
- Spit Acid deals +144 armor damage
Expand
|
Spitter's |
of Agonizing Acid Spit |
Tier 6 - Spit Acid deals 180 damage over 30 seconds |
MainHand, Head |
- Tier 1
- Spit Acid deals 30 damage over 30 seconds
- Tier 2
- Spit Acid deals 60 damage over 30 seconds
- Tier 3
- Spit Acid deals 90 damage over 30 seconds
- Tier 4
- Spit Acid deals 120 damage over 30 seconds
- Tier 5
- Spit Acid deals 150 damage over 30 seconds
- Tier 6
- Spit Acid deals 180 damage over 30 seconds
Expand
|
Spitter's |
of Poisonous Acid |
Tier 6 - Spit Acid raises your Poison Damage +21% for 30 seconds (this buff does not stack with itself) |
MainHand |
- Tier 1
- Spit Acid raises your Poison Damage +6% for 30 seconds (this buff does not stack with itself)
- Tier 2
- Spit Acid raises your Poison Damage +9% for 30 seconds (this buff does not stack with itself)
- Tier 3
- Spit Acid raises your Poison Damage +12% for 30 seconds (this buff does not stack with itself)
- Tier 4
- Spit Acid raises your Poison Damage +15% for 30 seconds (this buff does not stack with itself)
- Tier 5
- Spit Acid raises your Poison Damage +18% for 30 seconds (this buff does not stack with itself)
- Tier 6
- Spit Acid raises your Poison Damage +21% for 30 seconds (this buff does not stack with itself)
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of Terrifying Speed |
Tier 6 - Terrifying Bite boosts sprint speed +6 for 10 seconds |
Feet |
- Tier 1
- Terrifying Bite boosts sprint speed +1 for 10 seconds
- Tier 2
- Terrifying Bite boosts sprint speed +2 for 10 seconds
- Tier 3
- Terrifying Bite boosts sprint speed +3 for 10 seconds
- Tier 4
- Terrifying Bite boosts sprint speed +4 for 10 seconds
- Tier 5
- Terrifying Bite boosts sprint speed +5 for 10 seconds
- Tier 6
- Terrifying Bite boosts sprint speed +6 for 10 seconds
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Tier 12 - Terrifying Bite Damage +144 |
Ring, Feet |
- Tier 1
- Terrifying Bite Damage +12
- Tier 2
- Terrifying Bite Damage +24
- Tier 3
- Terrifying Bite Damage +36
- Tier 4
- Terrifying Bite Damage +48
- Tier 5
- Terrifying Bite Damage +60
- Tier 6
- Terrifying Bite Damage +72
- Tier 7
- Terrifying Bite Damage +84
- Tier 8
- Terrifying Bite Damage +96
- Tier 9
- Terrifying Bite Damage +108
- Tier 10
- Terrifying Bite Damage +120
- Tier 11
- Terrifying Bite Damage +132
- Tier 12
- Terrifying Bite Damage +144
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of Premeditated Healing |
Tier 12 - Premeditated Doom heals you for 180 health |
Ring, MainHand |
- Tier 1
- Premeditated Doom heals you for 15 health
- Tier 2
- Premeditated Doom heals you for 30 health
- Tier 3
- Premeditated Doom heals you for 45 health
- Tier 4
- Premeditated Doom heals you for 60 health
- Tier 5
- Premeditated Doom heals you for 75 health
- Tier 6
- Premeditated Doom heals you for 90 health
- Tier 7
- Premeditated Doom heals you for 105 health
- Tier 8
- Premeditated Doom heals you for 120 health
- Tier 9
- Premeditated Doom heals you for 135 health
- Tier 10
- Premeditated Doom heals you for 150 health
- Tier 11
- Premeditated Doom heals you for 165 health
- Tier 12
- Premeditated Doom heals you for 180 health
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of Premeditated Healing |
Tier 12 - Premeditated Doom restores 240 armor |
Necklace, Head |
- Tier 1
- Premeditated Doom restores 20 armor
- Tier 2
- Premeditated Doom restores 40 armor
- Tier 3
- Premeditated Doom restores 60 armor
- Tier 4
- Premeditated Doom restores 80 armor
- Tier 5
- Premeditated Doom restores 100 armor
- Tier 6
- Premeditated Doom restores 120 armor
- Tier 7
- Premeditated Doom restores 140 armor
- Tier 8
- Premeditated Doom restores 160 armor
- Tier 9
- Premeditated Doom restores 180 armor
- Tier 10
- Premeditated Doom restores 200 armor
- Tier 11
- Premeditated Doom restores 220 armor
- Tier 12
- Premeditated Doom restores 240 armor
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of Violent Scuttling |
Tier 6 - If you use Premeditated Doom while standing near your Web Trap, you gain +40% Spider Skill Base Damage for 40 seconds |
OffHand |
- Tier 1
- If you use Premeditated Doom while standing near your Web Trap, you gain +15% Spider Skill Base Damage for 40 seconds
- Tier 2
- If you use Premeditated Doom while standing near your Web Trap, you gain +20% Spider Skill Base Damage for 40 seconds
- Tier 3
- If you use Premeditated Doom while standing near your Web Trap, you gain +25% Spider Skill Base Damage for 40 seconds
- Tier 4
- If you use Premeditated Doom while standing near your Web Trap, you gain +30% Spider Skill Base Damage for 40 seconds
- Tier 5
- If you use Premeditated Doom while standing near your Web Trap, you gain +35% Spider Skill Base Damage for 40 seconds
- Tier 6
- If you use Premeditated Doom while standing near your Web Trap, you gain +40% Spider Skill Base Damage for 40 seconds
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of Premeditated Speed |
Tier 6 - Premeditated Doom boosts sprint speed +3.5 for 40 seconds |
Feet, Legs |
- Tier 1
- Premeditated Doom boosts sprint speed +1 for 40 seconds
- Tier 2
- Premeditated Doom boosts sprint speed +1.5 for 40 seconds
- Tier 3
- Premeditated Doom boosts sprint speed +2 for 40 seconds
- Tier 4
- Premeditated Doom boosts sprint speed +2.5 for 40 seconds
- Tier 5
- Premeditated Doom boosts sprint speed +3 for 40 seconds
- Tier 6
- Premeditated Doom boosts sprint speed +3.5 for 40 seconds
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Tier 6 - Grappling Web Damage +120 |
OffHand, Chest |
- Tier 1
- Grappling Web Damage +20
- Tier 2
- Grappling Web Damage +40
- Tier 3
- Grappling Web Damage +60
- Tier 4
- Grappling Web Damage +80
- Tier 5
- Grappling Web Damage +100
- Tier 6
- Grappling Web Damage +120
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Tier 6 - Grappling Web deals 168 Poison damage over 20 seconds |
Necklace, Hands |
- Tier 1
- Grappling Web deals 28 Poison damage over 20 seconds
- Tier 2
- Grappling Web deals 56 Poison damage over 20 seconds
- Tier 3
- Grappling Web deals 84 Poison damage over 20 seconds
- Tier 4
- Grappling Web deals 112 Poison damage over 20 seconds
- Tier 5
- Grappling Web deals 140 Poison damage over 20 seconds
- Tier 6
- Grappling Web deals 168 Poison damage over 20 seconds
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of Immovable Spider Feet |
Tier 1 - After using Grappling Web, you are immune to Knockback effects for 12 seconds |
Feet |
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Tier 6 - Grappling Web causes the target to take +12% damage from Poison attacks |
OffHand, Head |
- Tier 1
- Grappling Web causes the target to take +2% damage from Poison attacks
- Tier 2
- Grappling Web causes the target to take +4% damage from Poison attacks
- Tier 3
- Grappling Web causes the target to take +6% damage from Poison attacks
- Tier 4
- Grappling Web causes the target to take +8% damage from Poison attacks
- Tier 5
- Grappling Web causes the target to take +10% damage from Poison attacks
- Tier 6
- Grappling Web causes the target to take +12% damage from Poison attacks
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