Difference between revisions of "Ice Magic/Abilities"

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<noinclude>[[Category:Abilities]]</noinclude><includeonly>
 
<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}/Abilities|Abilities]]==
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==[[{{msg:BASEPAGENAME}}/Abilities|{{msg:BASEPAGENAME}} Complete Ability List]]==
 
</includeonly>
 
</includeonly>
<!-- This table is from patch v272, December 17, 2016 -->
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<!-- This table is from patch v273, January 22, 2017 -->
 +
Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
 
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
 
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'
 
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
 
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required
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| 1 || Chill || Lower an enemy's body temperature, causing mild trauma.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +10 Power) ||  || <b>Damage: </b> 7 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>10<br><b>Cooldown: </b>2 || FireStaff
 
| 1 || Chill || Lower an enemy's body temperature, causing mild trauma.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +10 Power) ||  || <b>Damage: </b> 7 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>10<br><b>Cooldown: </b>2 || FireStaff
 
|-
 
|-
| 1 || Cold Protection || Boost your defenses against cold. || +3 Cold Protection for 5 minutes ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1<br><b>Can Be On Sidebar</b> || FireStaff
+
| 1 || Cold Protection || Boost your defenses against cold. || +3 Cold Protection for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1 || FireStaff
 
|-
 
|-
| 2 || Ice Spear || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 14 Cold || <b>Power Cost: </b>19<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
+
| 2 || Ice Spear || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 14 Cold || <b>Power Cost: </b>19<br><b>Range: </b>30<br><b>Cooldown: </b>8<br><b>Accuracy: </b>3 || FireStaff
 
|-
 
|-
 
| 5 || Ice Armor || Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. || Slashing, Piercing, Crushing, and Cold attack mitigation +3, Speed -33% ||  || <b>Power Cost: </b>16<br><b>Range: </b>5<br><b>Cooldown: </b>30 || FireStaff
 
| 5 || Ice Armor || Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. || Slashing, Piercing, Crushing, and Cold attack mitigation +3, Speed -33% ||  || <b>Power Cost: </b>16<br><b>Range: </b>5<br><b>Cooldown: </b>30 || FireStaff
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| 5 || Ice Lightning || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 10 Electricity || <b>Power Cost: </b>9<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
| 5 || Ice Lightning || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 10 Electricity || <b>Power Cost: </b>9<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
|-
 
|-
| 5 || Ice Nova || Blast all nearby enemies with a numbing wave of cold.<br><b>This is a Nice Attack.</b> ||  || <b>Damage: </b> 14 Cold || <b>Power Cost: </b>14<br><b>Range: </b>2<br><b>Cooldown: </b>10<br><b>AoE: </b>10 || FireStaff
+
| 5 || Ice Nova || Blast all nearby enemies with a numbing wave of cold.<br><b>This is a Nice Attack.</b> ||  || <b>Damage: </b> 14 Cold || <b>Power Cost: </b>14<br><b>Range: </b>2<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
 
|-
 
|-
| 10 || Cold Protection 2 || Boost your defenses against cold. || +4 Cold Protection for 5 minutes ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1<br><b>Can Be On Sidebar</b> || FireStaff
+
| 10 || Cold Protection 2 || Boost your defenses against cold. || +4 Cold Protection for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1 || FireStaff
 
|-
 
|-
 
| 10 || Cold Sphere || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>26<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
| 10 || Cold Sphere || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>26<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 10 || Freeze Solid || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff.</b> || Target becomes mesmerized for 10 seconds, or until attacked. || <b>Damage: </b> 16 Cold || <b>Power Cost: </b>13<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
+
| 10 || Freeze Solid || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff ability.</b> || Target becomes mesmerized for 10 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 16 Cold || <b>Power Cost: </b>13<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 10 || Ice Spear 2 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 33 Cold || <b>Power Cost: </b>23<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
+
| 10 || Ice Spear 2 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 33 Cold || <b>Power Cost: </b>23<br><b>Range: </b>30<br><b>Cooldown: </b>8<br><b>Accuracy: </b>6 || FireStaff
 
|-
 
|-
| 10 || Shardblast || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 19 Cold || <b>Power Cost: </b>9<br><b>Range: </b>10<br><b>Cooldown: </b>7<br><b>AoE: </b>10 || FireStaff
+
| 10 || Shardblast || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 19 Cold || <b>Power Cost: </b>9<br><b>Range: </b>10<br><b>AoE: </b>10<br><b>Cooldown: </b>7 || FireStaff
 
|-
 
|-
| 15 || Blizzard || Freeze everything around you. || Targets are slowed 25% for 15 seconds. || <b>Damage: </b> 34 Cold || <b>Power Cost: </b>21<br><b>Range: </b>20<br><b>Cooldown: </b>20<br><b>AoE: </b>20 || FireStaff
+
| 15 || Blizzard || Freeze everything around you. || Targets are slowed 25% for 15 seconds. || <b>Damage: </b> 34 Cold || <b>Power Cost: </b>21<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>20 || FireStaff
 
|-
 
|-
 
| 15 || Frostbite || Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. || Target is randomly stunned occasionally during the next 30 seconds. || <b>Damage: </b> 24 Cold || <b>Power Cost: </b>18<br><b>Range: </b>20<br><b>Cooldown: </b>20 || FireStaff
 
| 15 || Frostbite || Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. || Target is randomly stunned occasionally during the next 30 seconds. || <b>Damage: </b> 24 Cold || <b>Power Cost: </b>18<br><b>Range: </b>20<br><b>Cooldown: </b>20 || FireStaff
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| 15 || Ice Lightning 2 || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 24 Electricity || <b>Power Cost: </b>12<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
| 15 || Ice Lightning 2 || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 24 Electricity || <b>Power Cost: </b>12<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
|-
 
|-
| 15 || Tundra Spikes || Create huge frozen spikes that damage and immobilize enemies around you. || Targets are immobilized for 5 seconds. || <b>Damage: </b> 41 Cold || <b>Power Cost: </b>29<br><b>Range: </b>10<br><b>Cooldown: </b>20<br><b>AoE: </b>12 || FireStaff
+
| 15 || Tundra Spikes || Create huge frozen spikes that damage and immobilize enemies around you. || Targets are immobilized for 5 seconds. || <b>Damage: </b> 41 Cold || <b>Power Cost: </b>29<br><b>Range: </b>10<br><b>AoE: </b>12<br><b>Cooldown: </b>20 || FireStaff
 
|-
 
|-
| 20 || Cold Protection 3 || Boost your defenses against cold. || +5 Cold Protection for 5 minutes ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1<br><b>Can Be On Sidebar</b> || FireStaff
+
| 20 || Cold Protection 3 || Boost your defenses against cold. || +5 Cold Protection for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1 || FireStaff
 
|-
 
|-
 
| 20 || Cold Sphere 2 || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>33<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
| 20 || Cold Sphere 2 || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>33<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 20 || Freeze Solid 2 || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff.</b> || Target becomes mesmerized for 15 seconds, or until attacked. || <b>Damage: </b> 32 Cold || <b>Power Cost: </b>17<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
+
| 20 || Freeze Solid 2 || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff ability.</b> || Target becomes mesmerized for 15 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 32 Cold || <b>Power Cost: </b>17<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 20 || Ice Nova 2 || Blast all nearby enemies with a numbing wave of cold.<br><b>This is a Nice Attack.</b> ||  || <b>Damage: </b> 39 Cold || <b>Power Cost: </b>22<br><b>Range: </b>2<br><b>Cooldown: </b>10<br><b>AoE: </b>10 || FireStaff
+
| 20 || Ice Nova 2 || Blast all nearby enemies with a numbing wave of cold.<br><b>This is a Nice Attack.</b> ||  || <b>Damage: </b> 39 Cold || <b>Power Cost: </b>22<br><b>Range: </b>2<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
 
|-
 
|-
| 20 || Ice Spear 3 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 55 Cold || <b>Power Cost: </b>27<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
+
| 20 || Ice Spear 3 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 55 Cold || <b>Power Cost: </b>27<br><b>Range: </b>30<br><b>Cooldown: </b>8<br><b>Accuracy: </b>9 || FireStaff
 
|-
 
|-
 
| 20 || Ice Veins || Absorb your Ice Armor into your body, using the magical ice to repair wounds. || Restore 50 Health.<br>Requires (and dispels) Ice Armor ||  || <b>Power Cost: </b>17<br><b>Range: </b>4<br><b>Cooldown: </b>15 || FireStaff
 
| 20 || Ice Veins || Absorb your Ice Armor into your body, using the magical ice to repair wounds. || Restore 50 Health.<br>Requires (and dispels) Ice Armor ||  || <b>Power Cost: </b>17<br><b>Range: </b>4<br><b>Cooldown: </b>15 || FireStaff
 
|-
 
|-
| 20 || Shardblast 2 || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 34 Cold || <b>Power Cost: </b>11<br><b>Range: </b>10<br><b>Cooldown: </b>7<br><b>AoE: </b>10 || FireStaff
+
| 20 || Shardblast 2 || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 34 Cold || <b>Power Cost: </b>11<br><b>Range: </b>10<br><b>AoE: </b>10<br><b>Cooldown: </b>7 || FireStaff
 
|-
 
|-
| 25 || Blizzard 2 || Freeze everything around you. || Targets are slowed 25% for 15 seconds. || <b>Damage: </b> 58 Cold || <b>Power Cost: </b>26<br><b>Range: </b>20<br><b>Cooldown: </b>20<br><b>AoE: </b>20 || FireStaff
+
| 25 || Blizzard 2 || Freeze everything around you. || Targets are slowed 25% for 15 seconds. || <b>Damage: </b> 58 Cold || <b>Power Cost: </b>26<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>20 || FireStaff
 
|-
 
|-
 
| 25 || Chill 2 || Lower an enemy's body temperature, causing mild trauma.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +15 Power) ||  || <b>Damage: </b> 22 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>10<br><b>Cooldown: </b>2 || FireStaff
 
| 25 || Chill 2 || Lower an enemy's body temperature, causing mild trauma.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +15 Power) ||  || <b>Damage: </b> 22 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>10<br><b>Cooldown: </b>2 || FireStaff
 
|-
 
|-
| 25 || Cryogenic Freeze || Entomb yourself in ice and go into brief hibernation. You become much harder to damage. || Gain 80% resistance to slashing and crushing, 70% resistance to piercing, 100% resistance to cold, and 25% resistance to electricity and trauma. Restore 10 Body Heat. ||  || <b>Power Cost: </b>22<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
+
| 25 || Cryogenic Freeze || Entomb yourself in ice and go into brief hibernation. You become much harder to damage.<br><b>This is a Survival-Utility ability.</b> || Gain 80% resistance to slashing and crushing, 70% resistance to piercing, 100% resistance to cold, and 25% resistance to electricity and trauma. Restore 10 Body Heat. ||  || <b>Power Cost: </b>22<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
 
| 25 || Ice Armor 3 || Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. || Slashing, Piercing, Crushing, and Cold attack mitigation +9, Speed -33% ||  || <b>Power Cost: </b>26<br><b>Range: </b>5<br><b>Cooldown: </b>30 || FireStaff
 
| 25 || Ice Armor 3 || Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. || Slashing, Piercing, Crushing, and Cold attack mitigation +9, Speed -33% ||  || <b>Power Cost: </b>26<br><b>Range: </b>5<br><b>Cooldown: </b>30 || FireStaff
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| 25 || Ice Lightning 3 || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 41 Electricity || <b>Power Cost: </b>15<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
| 25 || Ice Lightning 3 || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 41 Electricity || <b>Power Cost: </b>15<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
|-
 
|-
| 25 || Tundra Spikes 2 || Create huge frozen spikes that damage and immobilize enemies around you. || Targets are immobilized for 5 seconds. || <b>Damage: </b> 69 Cold || <b>Power Cost: </b>36<br><b>Range: </b>10<br><b>Cooldown: </b>20<br><b>AoE: </b>12 || FireStaff
+
| 25 || Tundra Spikes 2 || Create huge frozen spikes that damage and immobilize enemies around you. || Targets are immobilized for 5 seconds. || <b>Damage: </b> 69 Cold || <b>Power Cost: </b>36<br><b>Range: </b>10<br><b>AoE: </b>12<br><b>Cooldown: </b>20 || FireStaff
 
|-
 
|-
| 30 || Cold Protection 4 || Boost your defenses against cold. || +6 Cold Protection for 5 minutes ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1<br><b>Can Be On Sidebar</b> || FireStaff
+
| 30 || Cold Protection 4 || Boost your defenses against cold. || +6 Cold Protection for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1 || FireStaff
 
|-
 
|-
 
| 30 || Cold Sphere 3 || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>40<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
| 30 || Cold Sphere 3 || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>40<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 30 || Freeze Solid 3 || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff.</b> || Target becomes mesmerized for 20 seconds, or until attacked. || <b>Damage: </b> 51 Cold || <b>Power Cost: </b>20<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
+
| 30 || Freeze Solid 3 || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff ability.</b> || Target becomes mesmerized for 20 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 51 Cold || <b>Power Cost: </b>20<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
 
| 30 || Frostbite 2 || Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. || Target is randomly stunned periodically during the next 30 seconds. || <b>Damage: </b> 51 Cold || <b>Power Cost: </b>24<br><b>Range: </b>20<br><b>Cooldown: </b>20 || FireStaff
 
| 30 || Frostbite 2 || Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. || Target is randomly stunned periodically during the next 30 seconds. || <b>Damage: </b> 51 Cold || <b>Power Cost: </b>24<br><b>Range: </b>20<br><b>Cooldown: </b>20 || FireStaff
 
|-
 
|-
| 30 || Ice Spear 4 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 83 Cold || <b>Power Cost: </b>30<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
+
| 30 || Ice Spear 4 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 83 Cold || <b>Power Cost: </b>30<br><b>Range: </b>30<br><b>Cooldown: </b>8<br><b>Accuracy: </b>12 || FireStaff
 
|-
 
|-
| 30 || Shardblast 3 || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 51 Cold || <b>Power Cost: </b>14<br><b>Range: </b>10<br><b>Cooldown: </b>7<br><b>AoE: </b>10 || FireStaff
+
| 30 || Shardblast 3 || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 51 Cold || <b>Power Cost: </b>14<br><b>Range: </b>10<br><b>AoE: </b>10<br><b>Cooldown: </b>7 || FireStaff
 
|-
 
|-
| 35 || Blizzard 3 || Freeze everything around you. || Targets are slowed 35% for 15 seconds. || <b>Damage: </b> 88 Cold || <b>Power Cost: </b>31<br><b>Range: </b>20<br><b>Cooldown: </b>20<br><b>AoE: </b>20 || FireStaff
+
| 35 || Blizzard 3 || Freeze everything around you. || Targets are slowed 35% for 15 seconds. || <b>Damage: </b> 88 Cold || <b>Power Cost: </b>31<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>20 || FireStaff
 
|-
 
|-
 
| 35 || Ice Armor 4 || Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. || Slashing, Piercing, Crushing, and Cold attack mitigation +12, Speed -33% ||  || <b>Power Cost: </b>31<br><b>Range: </b>5<br><b>Cooldown: </b>30 || FireStaff
 
| 35 || Ice Armor 4 || Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. || Slashing, Piercing, Crushing, and Cold attack mitigation +12, Speed -33% ||  || <b>Power Cost: </b>31<br><b>Range: </b>5<br><b>Cooldown: </b>30 || FireStaff
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| 35 || Ice Lightning 4 || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 62 Electricity || <b>Power Cost: </b>18<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
| 35 || Ice Lightning 4 || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 62 Electricity || <b>Power Cost: </b>18<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
|-
 
|-
| 35 || Ice Nova 3 || Blast all nearby enemies with a numbing wave of cold.<br><b>This is a Nice Attack.</b> ||  || <b>Damage: </b> 62 Cold || <b>Power Cost: </b>29<br><b>Range: </b>2<br><b>Cooldown: </b>10<br><b>AoE: </b>10 || FireStaff
+
| 35 || Ice Nova 3 || Blast all nearby enemies with a numbing wave of cold.<br><b>This is a Nice Attack.</b> ||  || <b>Damage: </b> 62 Cold || <b>Power Cost: </b>29<br><b>Range: </b>2<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
 
|-
 
|-
 
| 35 || Ice Veins 2 || Absorb your Ice Armor into your body, using the magical ice to repair wounds. || Restore 80 Health.<br>Requires (and dispels) Ice Armor ||  || <b>Power Cost: </b>22<br><b>Range: </b>4<br><b>Cooldown: </b>15 || FireStaff
 
| 35 || Ice Veins 2 || Absorb your Ice Armor into your body, using the magical ice to repair wounds. || Restore 80 Health.<br>Requires (and dispels) Ice Armor ||  || <b>Power Cost: </b>22<br><b>Range: </b>4<br><b>Cooldown: </b>15 || FireStaff
 
|-
 
|-
| 35 || Tundra Spikes 3 || Create huge frozen spikes that damage and immobilize enemies around you. || Targets are immobilized for 6 seconds. || <b>Damage: </b> 104 Cold || <b>Power Cost: </b>43<br><b>Range: </b>10<br><b>Cooldown: </b>20<br><b>AoE: </b>12 || FireStaff
+
| 35 || Tundra Spikes 3 || Create huge frozen spikes that damage and immobilize enemies around you. || Targets are immobilized for 6 seconds. || <b>Damage: </b> 104 Cold || <b>Power Cost: </b>43<br><b>Range: </b>10<br><b>AoE: </b>12<br><b>Cooldown: </b>20 || FireStaff
 
|-
 
|-
| 40 || Cold Protection 5 || Boost your defenses against cold. || +7 Cold Protection for 5 minutes ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1<br><b>Can Be On Sidebar</b> || FireStaff
+
| 40 || Cold Protection 5 || Boost your defenses against cold. || +7 Cold Protection for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1 || FireStaff
 
|-
 
|-
 
| 40 || Cold Sphere 4 || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>45<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
| 40 || Cold Sphere 4 || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>45<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 40 || Freeze Solid 4 || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff.</b> || Target becomes mesmerized for 20 seconds, or until attacked. || <b>Damage: </b> 78 Cold || <b>Power Cost: </b>23<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
+
| 40 || Freeze Solid 4 || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff ability.</b> || Target becomes mesmerized for 20 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 78 Cold || <b>Power Cost: </b>23<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 40 || Ice Spear 5 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 117 Cold || <b>Power Cost: </b>32<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
+
| 40 || Ice Spear 5 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 117 Cold || <b>Power Cost: </b>32<br><b>Range: </b>30<br><b>Cooldown: </b>8<br><b>Accuracy: </b>14.000000000000002 || FireStaff
 
|-
 
|-
| 40 || Shardblast 4 || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 74 Cold || <b>Power Cost: </b>15<br><b>Range: </b>10<br><b>Cooldown: </b>7<br><b>AoE: </b>10 || FireStaff
+
| 40 || Shardblast 4 || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 74 Cold || <b>Power Cost: </b>15<br><b>Range: </b>10<br><b>AoE: </b>10<br><b>Cooldown: </b>7 || FireStaff
 
|-
 
|-
| 45 || Blizzard 4 || Freeze everything around you. || Targets are slowed 35% for 15 seconds. || <b>Damage: </b> 137 Cold || <b>Power Cost: </b>34<br><b>Range: </b>20<br><b>Cooldown: </b>20<br><b>AoE: </b>20 || FireStaff
+
| 45 || Blizzard 4 || Freeze everything around you. || Targets are slowed 35% for 15 seconds. || <b>Damage: </b> 137 Cold || <b>Power Cost: </b>34<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>20 || FireStaff
 
|-
 
|-
 
| 45 || Chill 3 || Lower an enemy's body temperature, causing mild trauma.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +19 Power) ||  || <b>Damage: </b> 47 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>10<br><b>Cooldown: </b>2 || FireStaff
 
| 45 || Chill 3 || Lower an enemy's body temperature, causing mild trauma.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +19 Power) ||  || <b>Damage: </b> 47 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>10<br><b>Cooldown: </b>2 || FireStaff
Line 108: Line 109:
 
| 45 || Ice Lightning 5 || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 97 Electricity || <b>Power Cost: </b>19<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
| 45 || Ice Lightning 5 || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 97 Electricity || <b>Power Cost: </b>19<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
|-
 
|-
| 45 || Ice Nova 4 || Blast all nearby enemies with a numbing wave of cold.<br><b>This is a Nice Attack.</b> ||  || <b>Damage: </b> 97 Cold || <b>Power Cost: </b>32<br><b>Range: </b>2<br><b>Cooldown: </b>10<br><b>AoE: </b>10 || FireStaff
+
| 45 || Ice Nova 4 || Blast all nearby enemies with a numbing wave of cold.<br><b>This is a Nice Attack.</b> ||  || <b>Damage: </b> 97 Cold || <b>Power Cost: </b>32<br><b>Range: </b>2<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
 
|-
 
|-
| 45 || Tundra Spikes 4 || Create huge frozen spikes that damage and immobilize enemies around you. || Targets are immobilized for 6 seconds. || <b>Damage: </b> 162 Cold || <b>Power Cost: </b>47<br><b>Range: </b>10<br><b>Cooldown: </b>20<br><b>AoE: </b>12 || FireStaff
+
| 45 || Tundra Spikes 4 || Create huge frozen spikes that damage and immobilize enemies around you. || Targets are immobilized for 6 seconds. || <b>Damage: </b> 162 Cold || <b>Power Cost: </b>47<br><b>Range: </b>10<br><b>AoE: </b>12<br><b>Cooldown: </b>20 || FireStaff
 
|-
 
|-
| 50 || Cold Protection 6 || Boost your defenses against cold. || +8 Cold Protection for 5 minutes ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1<br><b>Can Be On Sidebar</b> || FireStaff
+
| 50 || Cold Protection 6 || Boost your defenses against cold. || +8 Cold Protection for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1 || FireStaff
 
|-
 
|-
 
| 50 || Cold Sphere 5 || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>48<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
| 50 || Cold Sphere 5 || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>48<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 50 || Cryogenic Freeze 2 || Entomb yourself in ice and go into brief hibernation. You become much harder to damage. || Gain 90% resistance to slashing and crushing, 80% resistance to piercing, 100% resistance to cold, and 50% resistance to electricity and trauma. Restore 15 Body Heat. ||  || <b>Power Cost: </b>29<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
+
| 50 || Cryogenic Freeze 2 || Entomb yourself in ice and go into brief hibernation. You become much harder to damage.<br><b>This is a Survival-Utility ability.</b> || Gain 90% resistance to slashing and crushing, 80% resistance to piercing, 100% resistance to cold, and 50% resistance to electricity and trauma. Restore 15 Body Heat. ||  || <b>Power Cost: </b>29<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 50 || Freeze Solid 5 || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff.</b> || Target becomes mesmerized for 25 seconds, or until attacked. || <b>Damage: </b> 120 Cold || <b>Power Cost: </b>24<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
+
| 50 || Freeze Solid 5 || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff ability.</b> || Target becomes mesmerized for 25 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 120 Cold || <b>Power Cost: </b>24<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 50 || Ice Spear 6 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 176 Cold || <b>Power Cost: </b>33<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
+
| 50 || Ice Spear 6 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 176 Cold || <b>Power Cost: </b>33<br><b>Range: </b>30<br><b>Cooldown: </b>8<br><b>Accuracy: </b>16 || FireStaff
 
|-
 
|-
 
| 50 || Ice Veins 3 || Absorb your Ice Armor into your body, using the magical ice to repair wounds. || Restore 100 Health.<br>Requires (and dispels) Ice Armor ||  || <b>Power Cost: </b>24<br><b>Range: </b>4<br><b>Cooldown: </b>15 || FireStaff
 
| 50 || Ice Veins 3 || Absorb your Ice Armor into your body, using the magical ice to repair wounds. || Restore 100 Health.<br>Requires (and dispels) Ice Armor ||  || <b>Power Cost: </b>24<br><b>Range: </b>4<br><b>Cooldown: </b>15 || FireStaff
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| 50 || Ice Veins 3B || Absorb your Ice Armor into your body, using the magical ice to repair wounds. This version consumes additional Power to create a more pronounced healing effect. || Restore 150 Health.<br>Requires (and dispels) Ice Armor ||  || <b>Power Cost: </b>34<br><b>Range: </b>4<br><b>Cooldown: </b>15 || FireStaff
 
| 50 || Ice Veins 3B || Absorb your Ice Armor into your body, using the magical ice to repair wounds. This version consumes additional Power to create a more pronounced healing effect. || Restore 150 Health.<br>Requires (and dispels) Ice Armor ||  || <b>Power Cost: </b>34<br><b>Range: </b>4<br><b>Cooldown: </b>15 || FireStaff
 
|-
 
|-
| 50 || Shardblast 5 || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 110 Cold || <b>Power Cost: </b>18<br><b>Range: </b>10<br><b>Cooldown: </b>7<br><b>AoE: </b>10 || FireStaff
+
| 50 || Shardblast 5 || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 110 Cold || <b>Power Cost: </b>18<br><b>Range: </b>10<br><b>AoE: </b>10<br><b>Cooldown: </b>7 || FireStaff
 
|-
 
|-
| 55 || Blizzard 5 || Freeze everything around you. || Targets are slowed 35% for 15 seconds. || <b>Damage: </b> 200 Cold || <b>Power Cost: </b>36<br><b>Range: </b>20<br><b>Cooldown: </b>20<br><b>AoE: </b>20 || FireStaff
+
| 55 || Blizzard 5 || Freeze everything around you. || Targets are slowed 35% for 15 seconds. || <b>Damage: </b> 200 Cold || <b>Power Cost: </b>36<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>20 || FireStaff
 
|-
 
|-
 
| 55 || Frostbite 4 || Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. || Target is randomly stunned often during the next 30 seconds. || <b>Damage: </b> 142 Cold || <b>Power Cost: </b>30<br><b>Range: </b>20<br><b>Cooldown: </b>20 || FireStaff
 
| 55 || Frostbite 4 || Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. || Target is randomly stunned often during the next 30 seconds. || <b>Damage: </b> 142 Cold || <b>Power Cost: </b>30<br><b>Range: </b>20<br><b>Cooldown: </b>20 || FireStaff
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| 55 || Ice Lightning 6 || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 142 Electricity || <b>Power Cost: </b>21<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
| 55 || Ice Lightning 6 || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 142 Electricity || <b>Power Cost: </b>21<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 
|-
 
|-
| 55 || Tundra Spikes 5 || Create huge frozen spikes that damage and immobilize enemies around you. || Targets are immobilized for 7 seconds. || <b>Damage: </b> 237 Cold || <b>Power Cost: </b>50<br><b>Range: </b>10<br><b>Cooldown: </b>20<br><b>AoE: </b>12 || FireStaff
+
| 55 || Tundra Spikes 5 || Create huge frozen spikes that damage and immobilize enemies around you. || Targets are immobilized for 7 seconds. || <b>Damage: </b> 237 Cold || <b>Power Cost: </b>50<br><b>Range: </b>10<br><b>AoE: </b>12<br><b>Cooldown: </b>20 || FireStaff
 
|-
 
|-
 
| 60 || Chill 4 || Lower an enemy's body temperature, causing mild trauma.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +22 Power) ||  || <b>Damage: </b> 79 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>10<br><b>Cooldown: </b>2 || FireStaff
 
| 60 || Chill 4 || Lower an enemy's body temperature, causing mild trauma.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +22 Power) ||  || <b>Damage: </b> 79 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>10<br><b>Cooldown: </b>2 || FireStaff
 
|-
 
|-
| 60 || Cold Protection 7 || Boost your defenses against cold. || +9 Cold Protection for 5 minutes ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1<br><b>Can Be On Sidebar</b> || FireStaff
+
| 60 || Cold Protection 7 || Boost your defenses against cold. || +9 Cold Protection for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1 || FireStaff
 
|-
 
|-
 
| 60 || Cold Sphere 6 || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>52<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
| 60 || Cold Sphere 6 || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>52<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 60 || Freeze Solid 6 || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff.</b> || Target becomes mesmerized for 25 seconds, or until attacked. || <b>Damage: </b> 164 Cold || <b>Power Cost: </b>26<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
+
| 60 || Freeze Solid 6 || Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.<br><b>This is a Signature Debuff ability.</b> || Target becomes mesmerized for 25 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 164 Cold || <b>Power Cost: </b>26<br><b>Range: </b>20<br><b>Cooldown: </b>30 || FireStaff
 
|-
 
|-
| 60 || Ice Nova 5 || Blast all nearby enemies with a numbing wave of cold.<br><b>This is a Nice Attack.</b> ||  || <b>Damage: </b> 164 Cold || <b>Power Cost: </b>36<br><b>Range: </b>2<br><b>Cooldown: </b>10<br><b>AoE: </b>10 || FireStaff
+
| 60 || Ice Nova 5 || Blast all nearby enemies with a numbing wave of cold.<br><b>This is a Nice Attack.</b> ||  || <b>Damage: </b> 164 Cold || <b>Power Cost: </b>36<br><b>Range: </b>2<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
 
|-
 
|-
| 60 || Ice Spear 7 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 237 Cold || <b>Power Cost: </b>35<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
+
| 60 || Ice Spear 7 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 237 Cold || <b>Power Cost: </b>35<br><b>Range: </b>30<br><b>Cooldown: </b>8<br><b>Accuracy: </b>18 || FireStaff
 
|-
 
|-
 
| 60 || Ice Veins 4 || Absorb your Ice Armor into your body, using the magical ice to repair wounds. || Restore 150 Health.<br>Requires (and dispels) Ice Armor ||  || <b>Power Cost: </b>26<br><b>Range: </b>4<br><b>Cooldown: </b>15 || FireStaff
 
| 60 || Ice Veins 4 || Absorb your Ice Armor into your body, using the magical ice to repair wounds. || Restore 150 Health.<br>Requires (and dispels) Ice Armor ||  || <b>Power Cost: </b>26<br><b>Range: </b>4<br><b>Cooldown: </b>15 || FireStaff
 
|-
 
|-
| 60 || Shardblast 6 || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 147 Cold || <b>Power Cost: </b>19<br><b>Range: </b>10<br><b>Cooldown: </b>7<br><b>AoE: </b>10 || FireStaff
+
| 60 || Shardblast 6 || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 147 Cold || <b>Power Cost: </b>19<br><b>Range: </b>10<br><b>AoE: </b>10<br><b>Cooldown: </b>7 || FireStaff
 +
|-
 +
| 65 || Blizzard 6 || Freeze everything around you. || Targets are slowed 35% for 15 seconds. || <b>Damage: </b> 262 Cold || <b>Power Cost: </b>39<br><b>Range: </b>20<br><b>AoE: </b>20<br><b>Cooldown: </b>20 || FireStaff
 +
|-
 +
| 65 || Frostbite 5 || Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. || Target is randomly stunned often during the next 30 seconds. || <b>Damage: </b> 185 Cold || <b>Power Cost: </b>32<br><b>Range: </b>20<br><b>Cooldown: </b>20 || FireStaff
 +
|-
 +
| 65 || Ice Armor 7 || Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. || Slashing, Piercing, Crushing, and Cold attack mitigation +21, Speed -33% ||  || <b>Power Cost: </b>39<br><b>Range: </b>5<br><b>Cooldown: </b>30 || FireStaff
 +
|-
 +
| 65 || Ice Lightning 7 || Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. ||  || <b>Damage: </b> 185 Electricity || <b>Power Cost: </b>22<br><b>Range: </b>30<br><b>Cooldown: </b>8 || FireStaff
 +
|-
 +
| 65 || Tundra Spikes 6 || Create huge frozen spikes that damage and immobilize enemies around you. || Targets are immobilized for 7 seconds. || <b>Damage: </b> 309 Cold || <b>Power Cost: </b>53<br><b>Range: </b>10<br><b>AoE: </b>12<br><b>Cooldown: </b>20 || FireStaff
 +
|-
 +
| 70 || Chill 5 || Lower an enemy's body temperature, causing mild trauma.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +24 Power) ||  || <b>Damage: </b> 100 Trauma || <b>Power Cost: </b>0<br><b>Range: </b>10<br><b>Cooldown: </b>2 || FireStaff
 +
|-
 +
| 70 || Cold Protection 8 || Boost your defenses against cold. || +10 Cold Protection for 5 minutes<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost: </b>30<br><b>Range: </b>4<br><b>Cooldown: </b>1 || FireStaff
 +
|-
 +
| 70 || Cold Sphere 7 || Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. || Summoned sphere exists for 30 seconds or until killed. ||  || <b>Power Cost: </b>55<br><b>Range: </b>4<br><b>Cooldown: </b>30 || FireStaff
 +
|-
 +
| 70 || Ice Nova 6 || Blast all nearby enemies with a numbing wave of cold.<br><b>This is a Nice Attack.</b> ||  || <b>Damage: </b> 209 Cold || <b>Power Cost: </b>38<br><b>Range: </b>2<br><b>AoE: </b>10<br><b>Cooldown: </b>10 || FireStaff
 +
|-
 +
| 70 || Ice Spear 8 || Launch a freezing chunk of ice at an enemy.<br><b>This is a Core Attack.</b> ||  || <b>Damage: </b> 301 Cold || <b>Power Cost: </b>37<br><b>Range: </b>30<br><b>Cooldown: </b>8<br><b>Accuracy: </b>18 || FireStaff
 +
|-
 +
| 70 || Ice Veins 5 || Absorb your Ice Armor into your body, using the magical ice to repair wounds. || Restore 180 Health.<br>Requires (and dispels) Ice Armor ||  || <b>Power Cost: </b>28<br><b>Range: </b>4<br><b>Cooldown: </b>15 || FireStaff
 +
|-
 +
| 70 || Shardblast 7 || Explode your Ice Armor into a mass of deadly projectiles. || Requires (and dispels) Ice Armor || <b>Damage: </b> 186 Cold || <b>Power Cost: </b>20<br><b>Range: </b>10<br><b>AoE: </b>10<br><b>Cooldown: </b>7 || FireStaff
 
|}
 
|}

Revision as of 11:35, 23 January 2017

Click "Expand" on the box below to view a complete list of Abilities for the Ice Magic skill.

Level Name Description Special Damage Stats Gear Required
1 Chill Lower an enemy's body temperature, causing mild trauma.
This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power)
Damage: 7 Trauma Power Cost: 0
Range: 10
Cooldown: 2
FireStaff
1 Cold Protection Boost your defenses against cold. +3 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
2 Ice Spear Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 14 Cold Power Cost: 19
Range: 30
Cooldown: 8
Accuracy: 3
FireStaff
5 Ice Armor Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +3, Speed -33% Power Cost: 16
Range: 5
Cooldown: 30
FireStaff
5 Ice Lightning Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 10 Electricity Power Cost: 9
Range: 30
Cooldown: 8
FireStaff
5 Ice Nova Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 14 Cold Power Cost: 14
Range: 2
AoE: 10
Cooldown: 10
FireStaff
10 Cold Protection 2 Boost your defenses against cold. +4 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
10 Cold Sphere Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 26
Range: 4
Cooldown: 30
FireStaff
10 Freeze Solid Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 10 seconds, or until attacked.
Suppresses Monster Shout
Damage: 16 Cold Power Cost: 13
Range: 20
Cooldown: 30
FireStaff
10 Ice Spear 2 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 33 Cold Power Cost: 23
Range: 30
Cooldown: 8
Accuracy: 6
FireStaff
10 Shardblast Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 19 Cold Power Cost: 9
Range: 10
AoE: 10
Cooldown: 7
FireStaff
15 Blizzard Freeze everything around you. Targets are slowed 25% for 15 seconds. Damage: 34 Cold Power Cost: 21
Range: 20
AoE: 20
Cooldown: 20
FireStaff
15 Frostbite Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. Target is randomly stunned occasionally during the next 30 seconds. Damage: 24 Cold Power Cost: 18
Range: 20
Cooldown: 20
FireStaff
15 Ice Armor 2 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +6, Speed -33% Power Cost: 21
Range: 5
Cooldown: 30
FireStaff
15 Ice Lightning 2 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 24 Electricity Power Cost: 12
Range: 30
Cooldown: 8
FireStaff
15 Tundra Spikes Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 5 seconds. Damage: 41 Cold Power Cost: 29
Range: 10
AoE: 12
Cooldown: 20
FireStaff
20 Cold Protection 3 Boost your defenses against cold. +5 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
20 Cold Sphere 2 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 33
Range: 4
Cooldown: 30
FireStaff
20 Freeze Solid 2 Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 15 seconds, or until attacked.
Suppresses Monster Shout
Damage: 32 Cold Power Cost: 17
Range: 20
Cooldown: 30
FireStaff
20 Ice Nova 2 Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 39 Cold Power Cost: 22
Range: 2
AoE: 10
Cooldown: 10
FireStaff
20 Ice Spear 3 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 55 Cold Power Cost: 27
Range: 30
Cooldown: 8
Accuracy: 9
FireStaff
20 Ice Veins Absorb your Ice Armor into your body, using the magical ice to repair wounds. Restore 50 Health.
Requires (and dispels) Ice Armor
Power Cost: 17
Range: 4
Cooldown: 15
FireStaff
20 Shardblast 2 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 34 Cold Power Cost: 11
Range: 10
AoE: 10
Cooldown: 7
FireStaff
25 Blizzard 2 Freeze everything around you. Targets are slowed 25% for 15 seconds. Damage: 58 Cold Power Cost: 26
Range: 20
AoE: 20
Cooldown: 20
FireStaff
25 Chill 2 Lower an enemy's body temperature, causing mild trauma.
This is a Basic Attack. (When it triggers a Combat Refresh, +15 Power)
Damage: 22 Trauma Power Cost: 0
Range: 10
Cooldown: 2
FireStaff
25 Cryogenic Freeze Entomb yourself in ice and go into brief hibernation. You become much harder to damage.
This is a Survival-Utility ability.
Gain 80% resistance to slashing and crushing, 70% resistance to piercing, 100% resistance to cold, and 25% resistance to electricity and trauma. Restore 10 Body Heat. Power Cost: 22
Range: 4
Cooldown: 30
FireStaff
25 Ice Armor 3 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +9, Speed -33% Power Cost: 26
Range: 5
Cooldown: 30
FireStaff
25 Ice Lightning 3 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 41 Electricity Power Cost: 15
Range: 30
Cooldown: 8
FireStaff
25 Tundra Spikes 2 Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 5 seconds. Damage: 69 Cold Power Cost: 36
Range: 10
AoE: 12
Cooldown: 20
FireStaff
30 Cold Protection 4 Boost your defenses against cold. +6 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
30 Cold Sphere 3 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 40
Range: 4
Cooldown: 30
FireStaff
30 Freeze Solid 3 Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 51 Cold Power Cost: 20
Range: 20
Cooldown: 30
FireStaff
30 Frostbite 2 Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. Target is randomly stunned periodically during the next 30 seconds. Damage: 51 Cold Power Cost: 24
Range: 20
Cooldown: 20
FireStaff
30 Ice Spear 4 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 83 Cold Power Cost: 30
Range: 30
Cooldown: 8
Accuracy: 12
FireStaff
30 Shardblast 3 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 51 Cold Power Cost: 14
Range: 10
AoE: 10
Cooldown: 7
FireStaff
35 Blizzard 3 Freeze everything around you. Targets are slowed 35% for 15 seconds. Damage: 88 Cold Power Cost: 31
Range: 20
AoE: 20
Cooldown: 20
FireStaff
35 Ice Armor 4 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +12, Speed -33% Power Cost: 31
Range: 5
Cooldown: 30
FireStaff
35 Ice Lightning 4 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 62 Electricity Power Cost: 18
Range: 30
Cooldown: 8
FireStaff
35 Ice Nova 3 Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 62 Cold Power Cost: 29
Range: 2
AoE: 10
Cooldown: 10
FireStaff
35 Ice Veins 2 Absorb your Ice Armor into your body, using the magical ice to repair wounds. Restore 80 Health.
Requires (and dispels) Ice Armor
Power Cost: 22
Range: 4
Cooldown: 15
FireStaff
35 Tundra Spikes 3 Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 6 seconds. Damage: 104 Cold Power Cost: 43
Range: 10
AoE: 12
Cooldown: 20
FireStaff
40 Cold Protection 5 Boost your defenses against cold. +7 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
40 Cold Sphere 4 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 45
Range: 4
Cooldown: 30
FireStaff
40 Freeze Solid 4 Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 78 Cold Power Cost: 23
Range: 20
Cooldown: 30
FireStaff
40 Ice Spear 5 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 117 Cold Power Cost: 32
Range: 30
Cooldown: 8
Accuracy: 14.000000000000002
FireStaff
40 Shardblast 4 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 74 Cold Power Cost: 15
Range: 10
AoE: 10
Cooldown: 7
FireStaff
45 Blizzard 4 Freeze everything around you. Targets are slowed 35% for 15 seconds. Damage: 137 Cold Power Cost: 34
Range: 20
AoE: 20
Cooldown: 20
FireStaff
45 Chill 3 Lower an enemy's body temperature, causing mild trauma.
This is a Basic Attack. (When it triggers a Combat Refresh, +19 Power)
Damage: 47 Trauma Power Cost: 0
Range: 10
Cooldown: 2
FireStaff
45 Frostbite 3 Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. Target is randomly stunned often during the next 30 seconds. Damage: 97 Cold Power Cost: 28
Range: 20
Cooldown: 20
FireStaff
45 Ice Armor 5 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +15, Speed -33% Power Cost: 34
Range: 5
Cooldown: 30
FireStaff
45 Ice Lightning 5 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 97 Electricity Power Cost: 19
Range: 30
Cooldown: 8
FireStaff
45 Ice Nova 4 Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 97 Cold Power Cost: 32
Range: 2
AoE: 10
Cooldown: 10
FireStaff
45 Tundra Spikes 4 Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 6 seconds. Damage: 162 Cold Power Cost: 47
Range: 10
AoE: 12
Cooldown: 20
FireStaff
50 Cold Protection 6 Boost your defenses against cold. +8 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
50 Cold Sphere 5 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 48
Range: 4
Cooldown: 30
FireStaff
50 Cryogenic Freeze 2 Entomb yourself in ice and go into brief hibernation. You become much harder to damage.
This is a Survival-Utility ability.
Gain 90% resistance to slashing and crushing, 80% resistance to piercing, 100% resistance to cold, and 50% resistance to electricity and trauma. Restore 15 Body Heat. Power Cost: 29
Range: 4
Cooldown: 30
FireStaff
50 Freeze Solid 5 Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 25 seconds, or until attacked.
Suppresses Monster Shout
Damage: 120 Cold Power Cost: 24
Range: 20
Cooldown: 30
FireStaff
50 Ice Spear 6 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 176 Cold Power Cost: 33
Range: 30
Cooldown: 8
Accuracy: 16
FireStaff
50 Ice Veins 3 Absorb your Ice Armor into your body, using the magical ice to repair wounds. Restore 100 Health.
Requires (and dispels) Ice Armor
Power Cost: 24
Range: 4
Cooldown: 15
FireStaff
50 Ice Veins 3B Absorb your Ice Armor into your body, using the magical ice to repair wounds. This version consumes additional Power to create a more pronounced healing effect. Restore 150 Health.
Requires (and dispels) Ice Armor
Power Cost: 34
Range: 4
Cooldown: 15
FireStaff
50 Shardblast 5 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 110 Cold Power Cost: 18
Range: 10
AoE: 10
Cooldown: 7
FireStaff
55 Blizzard 5 Freeze everything around you. Targets are slowed 35% for 15 seconds. Damage: 200 Cold Power Cost: 36
Range: 20
AoE: 20
Cooldown: 20
FireStaff
55 Frostbite 4 Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. Target is randomly stunned often during the next 30 seconds. Damage: 142 Cold Power Cost: 30
Range: 20
Cooldown: 20
FireStaff
55 Ice Armor 6 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +18, Speed -33% Power Cost: 36
Range: 5
Cooldown: 30
FireStaff
55 Ice Lightning 6 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 142 Electricity Power Cost: 21
Range: 30
Cooldown: 8
FireStaff
55 Tundra Spikes 5 Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 7 seconds. Damage: 237 Cold Power Cost: 50
Range: 10
AoE: 12
Cooldown: 20
FireStaff
60 Chill 4 Lower an enemy's body temperature, causing mild trauma.
This is a Basic Attack. (When it triggers a Combat Refresh, +22 Power)
Damage: 79 Trauma Power Cost: 0
Range: 10
Cooldown: 2
FireStaff
60 Cold Protection 7 Boost your defenses against cold. +9 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
60 Cold Sphere 6 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 52
Range: 4
Cooldown: 30
FireStaff
60 Freeze Solid 6 Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 25 seconds, or until attacked.
Suppresses Monster Shout
Damage: 164 Cold Power Cost: 26
Range: 20
Cooldown: 30
FireStaff
60 Ice Nova 5 Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 164 Cold Power Cost: 36
Range: 2
AoE: 10
Cooldown: 10
FireStaff
60 Ice Spear 7 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 237 Cold Power Cost: 35
Range: 30
Cooldown: 8
Accuracy: 18
FireStaff
60 Ice Veins 4 Absorb your Ice Armor into your body, using the magical ice to repair wounds. Restore 150 Health.
Requires (and dispels) Ice Armor
Power Cost: 26
Range: 4
Cooldown: 15
FireStaff
60 Shardblast 6 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 147 Cold Power Cost: 19
Range: 10
AoE: 10
Cooldown: 7
FireStaff
65 Blizzard 6 Freeze everything around you. Targets are slowed 35% for 15 seconds. Damage: 262 Cold Power Cost: 39
Range: 20
AoE: 20
Cooldown: 20
FireStaff
65 Frostbite 5 Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. Target is randomly stunned often during the next 30 seconds. Damage: 185 Cold Power Cost: 32
Range: 20
Cooldown: 20
FireStaff
65 Ice Armor 7 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +21, Speed -33% Power Cost: 39
Range: 5
Cooldown: 30
FireStaff
65 Ice Lightning 7 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 185 Electricity Power Cost: 22
Range: 30
Cooldown: 8
FireStaff
65 Tundra Spikes 6 Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 7 seconds. Damage: 309 Cold Power Cost: 53
Range: 10
AoE: 12
Cooldown: 20
FireStaff
70 Chill 5 Lower an enemy's body temperature, causing mild trauma.
This is a Basic Attack. (When it triggers a Combat Refresh, +24 Power)
Damage: 100 Trauma Power Cost: 0
Range: 10
Cooldown: 2
FireStaff
70 Cold Protection 8 Boost your defenses against cold. +10 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
70 Cold Sphere 7 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 55
Range: 4
Cooldown: 30
FireStaff
70 Ice Nova 6 Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 209 Cold Power Cost: 38
Range: 2
AoE: 10
Cooldown: 10
FireStaff
70 Ice Spear 8 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 301 Cold Power Cost: 37
Range: 30
Cooldown: 8
Accuracy: 18
FireStaff
70 Ice Veins 5 Absorb your Ice Armor into your body, using the magical ice to repair wounds. Restore 180 Health.
Requires (and dispels) Ice Armor
Power Cost: 28
Range: 4
Cooldown: 15
FireStaff
70 Shardblast 7 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 186 Cold Power Cost: 20
Range: 10
AoE: 10
Cooldown: 7
FireStaff