Difference between revisions of "Unarmed/Abilities"
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<noinclude>[[Category:Abilities]]</noinclude><includeonly> | <noinclude>[[Category:Abilities]]</noinclude><includeonly> | ||
− | ==[[{{msg:BASEPAGENAME}}/Abilities| | + | ==[[{{msg:BASEPAGENAME}}/Abilities|{{msg:BASEPAGENAME}} Complete Ability List]]== |
</includeonly> | </includeonly> | ||
− | <!-- This table is from patch | + | <!-- This table is from patch v273, January 22, 2017 --> |
+ | Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill. | ||
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;' | {| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;' | ||
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required | ! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required | ||
|- | |- | ||
− | | | + | | 1 || Front Kick || A kick that sends the enemy flying backwards. || Flings opponent backwards<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 11 Crushing<br><b>Dmg to Vulnerable Targets: </b> 11 Crushing || <b>Power Cost: </b>7<br><b>Range: </b>5<br><b>Cooldown: </b>7 || None |
|- | |- | ||
− | | 1 || | + | | 1 || Jab || A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +10 Power) || || <b>Damage: </b> 6 Crushing<br><b>Rage: </b>-12<br>Generates no extra rage. || <b>Power Cost: </b>4<br><b>Range: </b>5<br><b>Cooldown: </b>5 || EmptyHand |
|- | |- | ||
− | + | | 3 || Barrage || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 16 Crushing || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed | |
− | |||
− | | 3 || Barrage || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent || <b>Damage: </b> 16 Crushing || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed | ||
|- | |- | ||
| 3 || Headbutt || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 18 Crushing<br><b>Dmg to Vulnerable Targets: </b> 18 Crushing || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 3 || Headbutt || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 18 Crushing<br><b>Dmg to Vulnerable Targets: </b> 18 Crushing || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
|- | |- | ||
− | | 5 || Cobra Strike || Strike a vital point. If you can find an opening in their defenses, also stuns the target.<br><b>This is a Core Attack.</b> || Stuns opponent if their armor is below 33% || <b>Damage: </b> 13 Crushing || <b>Power Cost: </b>4<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | + | | 5 || Cobra Strike || Strike a vital point. If you can find an opening in their defenses, also stuns the target.<br><b>This is a Core Attack.</b> || Stuns opponent if their armor is below 33% || <b>Damage: </b> 13 Crushing || <b>Power Cost: </b>4<br><b>Range: </b>5<br><b>Cooldown: </b>8<br><b>Accuracy: </b>5 || Unarmed |
|- | |- | ||
− | | 7 || Hip Throw || Fling an opponent away from you. || Flings opponent backwards || <b>Damage: </b> 28 Crushing || <b>Power Cost: </b>14<br><b>Range: </b>5<br><b>Cooldown: </b>15 || Unarmed | + | | 7 || Hip Throw || Fling an opponent away from you. || Flings opponent backwards<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 28 Crushing || <b>Power Cost: </b>14<br><b>Range: </b>5<br><b>Cooldown: </b>15 || Unarmed |
|- | |- | ||
| 7 || Mamba Strike || Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. || Deals 15 Trauma damage if target's armor is below 33% || <b>Damage: </b> 15 Crushing || <b>Power Cost: </b>5<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | | 7 || Mamba Strike || Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. || Deals 15 Trauma damage if target's armor is below 33% || <b>Damage: </b> 15 Crushing || <b>Power Cost: </b>5<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | ||
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| 9 || Punch 2 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +12 Power) || || <b>Damage: </b> 12 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | | 9 || Punch 2 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +12 Power) || || <b>Damage: </b> 12 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | ||
|- | |- | ||
− | | 12 || Front Kick 2 || A kick that sends the enemy flying backwards. || Flings opponent backwards || <b>Damage: </b> 23 Crushing<br><b>Dmg to Vulnerable Targets: </b> 23 Crushing || <b>Power Cost: </b>11<br><b>Range: </b>5<br><b>Cooldown: </b>7 || None | + | | 12 || Front Kick 2 || A kick that sends the enemy flying backwards. || Flings opponent backwards<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 23 Crushing<br><b>Dmg to Vulnerable Targets: </b> 23 Crushing || <b>Power Cost: </b>11<br><b>Range: </b>5<br><b>Cooldown: </b>7 || None |
|- | |- | ||
− | | 12 || Jab 2 || A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +12 Power) || || <b>Damage: </b> 20 Crushing<br><b> | + | | 12 || Jab 2 || A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +12 Power) || || <b>Damage: </b> 20 Crushing<br><b>Rage: </b>-40<br>Generates no extra rage. || <b>Power Cost: </b>6<br><b>Range: </b>5<br><b>Cooldown: </b>5 || EmptyHand |
|- | |- | ||
− | | 15 || Barrage 2 || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent || <b>Damage: </b> 33 Crushing || <b>Power Cost: </b>18<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed | + | | 15 || Barrage 2 || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 33 Crushing || <b>Power Cost: </b>18<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed |
|- | |- | ||
− | | 15 || Bruising Blow || A punch that damages the target's innards, leaving them more susceptible to further attack.<br><b>This is a Signature Debuff.</b> || Target takes 15% more damage from Crushing for 30 seconds || <b>Damage: </b> 24 Crushing || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand | + | | 15 || Bruising Blow || A punch that damages the target's innards, leaving them more susceptible to further attack.<br><b>This is a Signature Debuff ability.</b> || Target takes 15% more damage from Crushing for 30 seconds || <b>Damage: </b> 24 Crushing || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand |
|- | |- | ||
| 15 || Headbutt 2 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 41 Crushing<br><b>Dmg to Vulnerable Targets: </b> 41 Crushing || <b>Power Cost: </b>18<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 15 || Headbutt 2 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 41 Crushing<br><b>Dmg to Vulnerable Targets: </b> 41 Crushing || <b>Power Cost: </b>18<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
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| 19 || Punch 3 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +14 Power) || || <b>Damage: </b> 18 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | | 19 || Punch 3 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +14 Power) || || <b>Damage: </b> 18 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | ||
|- | |- | ||
− | | 20 || Cobra Strike 2 || Strike a vital point. If you can find an opening in their defenses, also stuns the target.<br><b>This is a Core Attack.</b> || Stuns opponent if their armor is below 33% || <b>Damage: </b> 28 Crushing || <b>Power Cost: </b>8<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | + | | 20 || Cobra Strike 2 || Strike a vital point. If you can find an opening in their defenses, also stuns the target.<br><b>This is a Core Attack.</b> || Stuns opponent if their armor is below 33% || <b>Damage: </b> 28 Crushing || <b>Power Cost: </b>8<br><b>Range: </b>5<br><b>Cooldown: </b>8<br><b>Accuracy: </b>1 || Unarmed |
|- | |- | ||
| 23 || Bodyslam || Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. <br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 116 Crushing || <b>Power Cost: </b>48<br><b>Range: </b>5<br><b>Cooldown: </b>45 || None | | 23 || Bodyslam || Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. <br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 116 Crushing || <b>Power Cost: </b>48<br><b>Range: </b>5<br><b>Cooldown: </b>45 || None | ||
|- | |- | ||
− | | 24 || Front Kick 3 || A kick that sends the enemy flying backwards. || Flings opponent backwards || <b>Damage: </b> 38 Crushing<br><b>Dmg to Vulnerable Targets: </b> 38 Crushing || <b>Power Cost: </b>15<br><b>Range: </b>5<br><b>Cooldown: </b>7 || None | + | | 24 || Front Kick 3 || A kick that sends the enemy flying backwards. || Flings opponent backwards<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 38 Crushing<br><b>Dmg to Vulnerable Targets: </b> 38 Crushing || <b>Power Cost: </b>15<br><b>Range: </b>5<br><b>Cooldown: </b>7 || None |
|- | |- | ||
− | | 25 || Hip Throw 2 || Fling an opponent away from you. || Flings opponent backwards || <b>Damage: </b> 58 Crushing || <b>Power Cost: </b>23<br><b>Range: </b>5<br><b>Cooldown: </b>15 || Unarmed | + | | 25 || Hip Throw 2 || Fling an opponent away from you. || Flings opponent backwards<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 58 Crushing || <b>Power Cost: </b>23<br><b>Range: </b>5<br><b>Cooldown: </b>15 || Unarmed |
|- | |- | ||
| 27 || Mamba Strike 2 || Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. || Deals 30 Trauma damage if target's armor is below 33% || <b>Damage: </b> 37 Crushing || <b>Power Cost: </b>10<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | | 27 || Mamba Strike 2 || Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. || Deals 30 Trauma damage if target's armor is below 33% || <b>Damage: </b> 37 Crushing || <b>Power Cost: </b>10<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | ||
|- | |- | ||
− | | 28 || Barrage 3 || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent || <b>Damage: </b> 57 Crushing || <b>Power Cost: </b>25<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed | + | | 28 || Barrage 3 || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 57 Crushing || <b>Power Cost: </b>25<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed |
|- | |- | ||
− | | 30 || Bruising Blow 2 || A punch that damages the target's innards, leaving them more susceptible to further attack.<br><b>This is a Signature Debuff.</b> || Target takes 15% more damage from Crushing for 30 seconds || <b>Damage: </b> 51 Crushing || <b>Power Cost: </b>17<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand | + | | 30 || Bruising Blow 2 || A punch that damages the target's innards, leaving them more susceptible to further attack.<br><b>This is a Signature Debuff ability.</b> || Target takes 15% more damage from Crushing for 30 seconds || <b>Damage: </b> 51 Crushing || <b>Power Cost: </b>17<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand |
|- | |- | ||
| 30 || Headbutt 3 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 86 Crushing<br><b>Dmg to Vulnerable Targets: </b> 86 Crushing || <b>Power Cost: </b>26<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 30 || Headbutt 3 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 86 Crushing<br><b>Dmg to Vulnerable Targets: </b> 86 Crushing || <b>Power Cost: </b>26<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
|- | |- | ||
− | | 30 || Jab 3 || A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +16 Power) || || <b>Damage: </b> 44 Crushing<br><b> | + | | 30 || Jab 3 || A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +16 Power) || || <b>Damage: </b> 44 Crushing<br><b>Rage: </b>-88<br>Generates no extra rage. || <b>Power Cost: </b>11<br><b>Range: </b>5<br><b>Cooldown: </b>5 || EmptyHand |
|- | |- | ||
| 30 || Knee Kick 2 || A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. || || <b>Damage: </b> 86 Crushing<br><b>Dmg to Vulnerable Targets: </b> 86 Crushing || <b>Power Cost: </b>26<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 30 || Knee Kick 2 || A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. || || <b>Damage: </b> 86 Crushing<br><b>Dmg to Vulnerable Targets: </b> 86 Crushing || <b>Power Cost: </b>26<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
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| 33 || Bodyslam 2 || Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. <br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 181 Crushing || <b>Power Cost: </b>58<br><b>Range: </b>5<br><b>Cooldown: </b>45 || None | | 33 || Bodyslam 2 || Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. <br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 181 Crushing || <b>Power Cost: </b>58<br><b>Range: </b>5<br><b>Cooldown: </b>45 || None | ||
|- | |- | ||
− | | 35 || Front Kick 4 || A kick that sends the enemy flying backwards. || Flings opponent backwards || <b>Damage: </b> 62 Crushing<br><b>Dmg to Vulnerable Targets: </b> 62 Crushing || <b>Power Cost: </b>19<br><b>Range: </b>5<br><b>Cooldown: </b>7 || None | + | | 35 || Front Kick 4 || A kick that sends the enemy flying backwards. || Flings opponent backwards<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 62 Crushing<br><b>Dmg to Vulnerable Targets: </b> 62 Crushing || <b>Power Cost: </b>19<br><b>Range: </b>5<br><b>Cooldown: </b>7 || None |
|- | |- | ||
| 36 || Punch 4 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +17 Power) || || <b>Damage: </b> 33 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | | 36 || Punch 4 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +17 Power) || || <b>Damage: </b> 33 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | ||
|- | |- | ||
− | | 37 || Hip Throw 3 || Fling an opponent away from you. || Flings opponent backwards || <b>Damage: </b> 96 Crushing || <b>Power Cost: </b>29<br><b>Range: </b>5<br><b>Cooldown: </b>15 || Unarmed | + | | 37 || Hip Throw 3 || Fling an opponent away from you. || Flings opponent backwards<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 96 Crushing || <b>Power Cost: </b>29<br><b>Range: </b>5<br><b>Cooldown: </b>15 || Unarmed |
|- | |- | ||
− | | 40 || Cobra Strike 3 || Strike a vital point. If you can find an opening in their defenses, also stuns the target.<br><b>This is a Core Attack.</b> || Stuns opponent if their armor is below 33% || <b>Damage: </b> 67 Crushing || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | + | | 40 || Cobra Strike 3 || Strike a vital point. If you can find an opening in their defenses, also stuns the target.<br><b>This is a Core Attack.</b> || Stuns opponent if their armor is below 33% || <b>Damage: </b> 67 Crushing || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>8<br><b>Accuracy: </b>15 || Unarmed |
|- | |- | ||
| 40 || Headbutt 4 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 130 Crushing<br><b>Dmg to Vulnerable Targets: </b> 130 Crushing || <b>Power Cost: </b>30<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 40 || Headbutt 4 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 130 Crushing<br><b>Dmg to Vulnerable Targets: </b> 130 Crushing || <b>Power Cost: </b>30<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
|- | |- | ||
− | | 40 || Infuriating Fist || Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. || || <b>Damage: </b> 78 Crushing || <b>Power Cost: </b>16<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand | + | | 40 || Infuriating Fist || Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. || || <b>Damage: </b> 78 Crushing<br><b>Taunt: </b>+400 || <b>Power Cost: </b>16<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand |
|- | |- | ||
− | | 40 || Jab 4 || A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +18 Power) || || <b>Damage: </b> 67 Crushing<br><b> | + | | 40 || Jab 4 || A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +18 Power) || || <b>Damage: </b> 67 Crushing<br><b>Rage: </b>-134<br>Generates no extra rage. || <b>Power Cost: </b>12<br><b>Range: </b>5<br><b>Cooldown: </b>5 || EmptyHand |
|- | |- | ||
| 40 || Knee Kick 3 || A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. || || <b>Damage: </b> 130 Crushing<br><b>Dmg to Vulnerable Targets: </b> 130 Crushing || <b>Power Cost: </b>30<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 40 || Knee Kick 3 || A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. || || <b>Damage: </b> 130 Crushing<br><b>Dmg to Vulnerable Targets: </b> 130 Crushing || <b>Power Cost: </b>30<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
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| 43 || Bodyslam 3 || Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. <br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 278 Crushing || <b>Power Cost: </b>64<br><b>Range: </b>5<br><b>Cooldown: </b>45 || None | | 43 || Bodyslam 3 || Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. <br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 278 Crushing || <b>Power Cost: </b>64<br><b>Range: </b>5<br><b>Cooldown: </b>45 || None | ||
|- | |- | ||
− | | 45 || Barrage 4 || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent || <b>Damage: </b> 117 Crushing || <b>Power Cost: </b>31<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed | + | | 45 || Barrage 4 || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 117 Crushing || <b>Power Cost: </b>31<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed |
|- | |- | ||
− | | 45 || Bruising Blow 3 || A punch that damages the target's innards, leaving them more susceptible to further attack.<br><b>This is a Signature Debuff.</b> || Target takes 15% more damage from Crushing for 30 seconds || <b>Damage: </b> 97 Crushing || <b>Power Cost: </b>21<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand | + | | 45 || Bruising Blow 3 || A punch that damages the target's innards, leaving them more susceptible to further attack.<br><b>This is a Signature Debuff ability.</b> || Target takes 15% more damage from Crushing for 30 seconds || <b>Damage: </b> 97 Crushing || <b>Power Cost: </b>21<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand |
|- | |- | ||
| 47 || Mamba Strike 3 || Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. || Deals 60 Trauma damage if target's armor is below 33% || <b>Damage: </b> 75 Crushing || <b>Power Cost: </b>13<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | | 47 || Mamba Strike 3 || Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. || Deals 60 Trauma damage if target's armor is below 33% || <b>Damage: </b> 75 Crushing || <b>Power Cost: </b>13<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | ||
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| 48 || Punch 5 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +20 Power) || || <b>Damage: </b> 53 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | | 48 || Punch 5 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +20 Power) || || <b>Damage: </b> 53 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | ||
|- | |- | ||
− | | 49 || Front Kick 5 || A kick that sends the enemy flying backwards. || Flings opponent backwards || <b>Damage: </b> 116 Crushing<br><b>Dmg to Vulnerable Targets: </b> 116 Crushing || <b>Power Cost: </b>21<br><b>Range: </b>5<br><b>Cooldown: </b>7 || None | + | | 49 || Front Kick 5 || A kick that sends the enemy flying backwards. || Flings opponent backwards<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 116 Crushing<br><b>Dmg to Vulnerable Targets: </b> 116 Crushing || <b>Power Cost: </b>21<br><b>Range: </b>5<br><b>Cooldown: </b>7 || None |
|- | |- | ||
| 50 || Headbutt 5 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 200 Crushing<br><b>Dmg to Vulnerable Targets: </b> 200 Crushing || <b>Power Cost: </b>32<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 50 || Headbutt 5 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 200 Crushing<br><b>Dmg to Vulnerable Targets: </b> 200 Crushing || <b>Power Cost: </b>32<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
|- | |- | ||
− | | 50 || Hip Throw 4 || Fling an opponent away from you. || Flings opponent backwards || <b>Damage: </b> 170 Crushing || <b>Power Cost: </b>32<br><b>Range: </b>5<br><b>Cooldown: </b>15 || Unarmed | + | | 50 || Hip Throw 4 || Fling an opponent away from you. || Flings opponent backwards<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 170 Crushing || <b>Power Cost: </b>32<br><b>Range: </b>5<br><b>Cooldown: </b>15 || Unarmed |
|- | |- | ||
− | | 50 || Infuriating Fist 2 || Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. || || <b>Damage: </b> 120 Crushing || <b>Power Cost: </b>17<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand | + | | 50 || Infuriating Fist 2 || Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. || || <b>Damage: </b> 120 Crushing<br><b>Taunt: </b>+500 || <b>Power Cost: </b>17<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand |
|- | |- | ||
− | | 50 || Jab 5 || A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +20 Power) || || <b>Damage: </b> 103 Crushing<br><b> | + | | 50 || Jab 5 || A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +20 Power) || || <b>Damage: </b> 103 Crushing<br><b>Rage: </b>-206<br>Generates no extra rage. || <b>Power Cost: </b>14<br><b>Range: </b>5<br><b>Cooldown: </b>5 || EmptyHand |
|- | |- | ||
| 50 || Knee Kick 4 || A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. || || <b>Damage: </b> 200 Crushing<br><b>Dmg to Vulnerable Targets: </b> 200 Crushing || <b>Power Cost: </b>32<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 50 || Knee Kick 4 || A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. || || <b>Damage: </b> 200 Crushing<br><b>Dmg to Vulnerable Targets: </b> 200 Crushing || <b>Power Cost: </b>32<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
|- | |- | ||
− | | 51 || Claw Barrage || A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons.) || Stuns opponent || <b>Damage: </b> 175 Slashing || <b>Power Cost: </b>32<br><b>Range: </b>5<br><b>Cooldown: </b>10 || UnarmedMainHandWeapon<br>UnarmedClaw | + | | 51 || Claw Barrage || A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons.) || Stuns opponent<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 175 Slashing || <b>Power Cost: </b>32<br><b>Range: </b>5<br><b>Cooldown: </b>10 || UnarmedMainHandWeapon<br>UnarmedClaw |
|- | |- | ||
| 51 || Slashing Strike || A punch with a claw weapon. || Deals 45 Trauma damage over 15 seconds || <b>Damage: </b> 124 Slashing || <b>Power Cost: </b>17<br><b>Range: </b>5<br><b>Cooldown: </b>5 || UnarmedClaw | | 51 || Slashing Strike || A punch with a claw weapon. || Deals 45 Trauma damage over 15 seconds || <b>Damage: </b> 124 Slashing || <b>Power Cost: </b>17<br><b>Range: </b>5<br><b>Cooldown: </b>5 || UnarmedClaw | ||
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| 56 || Punch 6 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +21 Power) || || <b>Damage: </b> 70 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | | 56 || Punch 6 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +21 Power) || || <b>Damage: </b> 70 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | ||
|- | |- | ||
− | | 58 || Barrage 5 || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent || <b>Damage: </b> 185 Crushing || <b>Power Cost: </b>34<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed | + | | 58 || Barrage 5 || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 185 Crushing || <b>Power Cost: </b>34<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed |
|- | |- | ||
− | | 60 || Bruising Blow 4 || A punch that damages the target's innards, leaving them more susceptible to further attack.<br><b>This is a Signature Debuff.</b> || Target takes 15% more damage from Crushing for 30 seconds || <b>Damage: </b> 164 Crushing || <b>Power Cost: </b>23<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand | + | | 60 || Bruising Blow 4 || A punch that damages the target's innards, leaving them more susceptible to further attack.<br><b>This is a Signature Debuff ability.</b> || Target takes 15% more damage from Crushing for 30 seconds || <b>Damage: </b> 164 Crushing || <b>Power Cost: </b>23<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand |
|- | |- | ||
− | | 60 || Cobra Strike 4 || Strike a vital point. If you can find an opening in their defenses, also stuns the target.<br><b>This is a Core Attack.</b> || Stuns opponent if their armor is below 33% || <b>Damage: </b> 140 Crushing || <b>Power Cost: </b>15<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | + | | 60 || Cobra Strike 4 || Strike a vital point. If you can find an opening in their defenses, also stuns the target.<br><b>This is a Core Attack.</b> || Stuns opponent if their armor is below 33% || <b>Damage: </b> 140 Crushing || <b>Power Cost: </b>15<br><b>Range: </b>5<br><b>Cooldown: </b>8<br><b>Accuracy: </b>2 || Unarmed |
|- | |- | ||
| 60 || Headbutt 6 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 273 Crushing<br><b>Dmg to Vulnerable Targets: </b> 273 Crushing || <b>Power Cost: </b>35<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 60 || Headbutt 6 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 273 Crushing<br><b>Dmg to Vulnerable Targets: </b> 273 Crushing || <b>Power Cost: </b>35<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
|- | |- | ||
− | | 60 || Infuriating Fist 3 || Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. || || <b>Damage: </b> 164 Crushing || <b>Power Cost: </b>18<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand | + | | 60 || Infuriating Fist 3 || Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. || || <b>Damage: </b> 164 Crushing<br><b>Taunt: </b>+600 || <b>Power Cost: </b>18<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand |
|- | |- | ||
− | | 60 || Jab 6 || A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +22 Power) || || <b>Damage: </b> 140 Crushing<br><b> | + | | 60 || Jab 6 || A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +22 Power) || || <b>Damage: </b> 140 Crushing<br><b>Rage: </b>-280<br>Generates no extra rage. || <b>Power Cost: </b>15<br><b>Range: </b>5<br><b>Cooldown: </b>5 || EmptyHand |
|- | |- | ||
| 60 || Knee Kick 5 || A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. || || <b>Damage: </b> 273 Crushing<br><b>Dmg to Vulnerable Targets: </b> 273 Crushing || <b>Power Cost: </b>35<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 60 || Knee Kick 5 || A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. || || <b>Damage: </b> 273 Crushing<br><b>Dmg to Vulnerable Targets: </b> 273 Crushing || <b>Power Cost: </b>35<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
|- | |- | ||
− | | 61 || Slashing Strike 2 || A punch with a claw weapon. || Deals | + | | 61 || Slashing Strike 2 || A punch with a claw weapon. || Deals 90 Trauma damage over 15 seconds || <b>Damage: </b> 168 Slashing || <b>Power Cost: </b>19<br><b>Range: </b>5<br><b>Cooldown: </b>5 || UnarmedClaw |
|- | |- | ||
− | | 63 || Claw Barrage 2 || A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons.) || Stuns opponent || <b>Damage: </b> 248 Slashing || <b>Power Cost: </b>35<br><b>Range: </b>5<br><b>Cooldown: </b>10 || UnarmedMainHandWeapon<br>UnarmedClaw | + | | 63 || Claw Barrage 2 || A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons.) || Stuns opponent<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 248 Slashing || <b>Power Cost: </b>35<br><b>Range: </b>5<br><b>Cooldown: </b>10 || UnarmedMainHandWeapon<br>UnarmedClaw |
|- | |- | ||
− | | 63 || Front Kick 6 || A kick that sends the enemy flying backwards. || Flings opponent backwards || <b>Damage: </b> 176 Crushing<br><b>Dmg to Vulnerable Targets: </b> 176 Crushing || <b>Power Cost: </b>24<br><b>Range: </b>5<br><b>Cooldown: </b>7 || None | + | | 63 || Front Kick 6 || A kick that sends the enemy flying backwards. || Flings opponent backwards<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 176 Crushing<br><b>Dmg to Vulnerable Targets: </b> 176 Crushing || <b>Power Cost: </b>24<br><b>Range: </b>5<br><b>Cooldown: </b>7 || None |
|- | |- | ||
| 64 || Bodyslam 5 || Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. <br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 569 Crushing || <b>Power Cost: </b>74<br><b>Range: </b>5<br><b>Cooldown: </b>45 || None | | 64 || Bodyslam 5 || Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. <br><b>This is an Epic Attack.</b> || || <b>Damage: </b> 569 Crushing || <b>Power Cost: </b>74<br><b>Range: </b>5<br><b>Cooldown: </b>45 || None | ||
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| 65 || Mamba Strike 5 || Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. || Deals 100 Trauma damage if target's armor is below 33% || <b>Damage: </b> 131 Crushing || <b>Power Cost: </b>15<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | | 65 || Mamba Strike 5 || Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. || Deals 100 Trauma damage if target's armor is below 33% || <b>Damage: </b> 131 Crushing || <b>Power Cost: </b>15<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | ||
|- | |- | ||
− | | 66 || Hip Throw 5 || Fling an opponent away from you. || Flings opponent backwards || <b>Damage: </b> 268 Crushing || <b>Power Cost: </b>36<br><b>Range: </b>5<br><b>Cooldown: </b>15 || Unarmed | + | | 66 || Hip Throw 5 || Fling an opponent away from you. || Flings opponent backwards<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 268 Crushing || <b>Power Cost: </b>36<br><b>Range: </b>5<br><b>Cooldown: </b>15 || Unarmed |
|- | |- | ||
| 68 || Punch 7 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +24 Power) || || <b>Damage: </b> 95 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | | 68 || Punch 7 || Punch with a fist. Requires at least one open hand.<br><b>This is a Basic Attack.</b> (When it triggers a Combat Refresh, +24 Power) || || <b>Damage: </b> 95 Crushing || <b>Power Cost: </b>0<br><b>Range: </b>4<br><b>Cooldown: </b>2 || EmptyHand | ||
|- | |- | ||
− | | 70 || Barrage 6 || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent || <b>Damage: </b> 251 Crushing || <b>Power Cost: </b>37<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed | + | | 70 || Barrage 6 || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.)<br><b>This is a Nice Attack.</b> || Stuns opponent<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 251 Crushing || <b>Power Cost: </b>37<br><b>Range: </b>5<br><b>Cooldown: </b>10 || Unarmed |
|- | |- | ||
− | | 70 || Bruising Blow 5 || A punch that damages the target's innards, leaving them more susceptible to further attack.<br><b>This is a Signature Debuff.</b> || Target takes 15% more damage from Crushing for 30 seconds || <b>Damage: </b> 209 Crushing || <b>Power Cost: </b>25<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand | + | | 70 || Bruising Blow 5 || A punch that damages the target's innards, leaving them more susceptible to further attack.<br><b>This is a Signature Debuff ability.</b> || Target takes 15% more damage from Crushing for 30 seconds || <b>Damage: </b> 209 Crushing || <b>Power Cost: </b>25<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand |
|- | |- | ||
− | | 70 || Cobra Strike 5 || Strike a vital point. If you can find an opening in their defenses, also stuns the target.<br><b>This is a Core Attack.</b> || Stuns opponent if their armor is below 33% || <b>Damage: </b> 179 Crushing || <b>Power Cost: </b>16<br><b>Range: </b>5<br><b>Cooldown: </b>8 || Unarmed | + | | 70 || Cobra Strike 5 || Strike a vital point. If you can find an opening in their defenses, also stuns the target.<br><b>This is a Core Attack.</b> || Stuns opponent if their armor is below 33% || <b>Damage: </b> 179 Crushing || <b>Power Cost: </b>16<br><b>Range: </b>5<br><b>Cooldown: </b>8<br><b>Accuracy: </b>2 || Unarmed |
|- | |- | ||
| 70 || Headbutt 7 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 348 Crushing<br><b>Dmg to Vulnerable Targets: </b> 348 Crushing || <b>Power Cost: </b>37<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 70 || Headbutt 7 || Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. || || <b>Damage: </b> 348 Crushing<br><b>Dmg to Vulnerable Targets: </b> 348 Crushing || <b>Power Cost: </b>37<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
|- | |- | ||
− | | 70 || Infuriating Fist 4 || Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. || || <b>Damage: </b> 209 Crushing | + | | 70 || Infuriating Fist 4 || Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. || || <b>Damage: </b> 209 Crushing<br><b>Taunt: </b>+700 || <b>Power Cost: </b>20<br><b>Range: </b>5<br><b>Cooldown: </b>10 || EmptyHand |
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|- | |- | ||
| 70 || Knee Kick 6 || A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. || || <b>Damage: </b> 348 Crushing<br><b>Dmg to Vulnerable Targets: </b> 348 Crushing || <b>Power Cost: </b>37<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | | 70 || Knee Kick 6 || A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. || || <b>Damage: </b> 348 Crushing<br><b>Dmg to Vulnerable Targets: </b> 348 Crushing || <b>Power Cost: </b>37<br><b>Range: </b>5<br><b>Cooldown: </b>12 || None | ||
|- | |- | ||
− | | 71 || Slashing Strike 3 || A punch with a claw weapon. || Deals | + | | 71 || Slashing Strike 3 || A punch with a claw weapon. || Deals 120 Trauma damage over 15 seconds || <b>Damage: </b> 214 Slashing || <b>Power Cost: </b>20<br><b>Range: </b>5<br><b>Cooldown: </b>5 || UnarmedClaw |
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− | | | + | | 74 || Claw Barrage 3 || A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons.) || Stuns opponent<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 323 Slashing || <b>Power Cost: </b>38<br><b>Range: </b>5<br><b>Cooldown: </b>10 || UnarmedMainHandWeapon<br>UnarmedClaw |
|} | |} |
Revision as of 11:36, 23 January 2017
Click "Expand" on the box below to view a complete list of Abilities for the Unarmed skill.
Level | Name | Description | Special | Damage | Stats | Gear Required |
---|---|---|---|---|---|---|
1 | Front Kick | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 11 Crushing Dmg to Vulnerable Targets: 11 Crushing |
Power Cost: 7 Range: 5 Cooldown: 7 |
None |
1 | Jab | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power) |
Damage: 6 Crushing Rage: -12 Generates no extra rage. |
Power Cost: 4 Range: 5 Cooldown: 5 |
EmptyHand | |
3 | Barrage | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent Suppresses Monster Shout |
Damage: 16 Crushing | Power Cost: 12 Range: 5 Cooldown: 10 |
Unarmed |
3 | Headbutt | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | Damage: 18 Crushing Dmg to Vulnerable Targets: 18 Crushing |
Power Cost: 12 Range: 5 Cooldown: 12 |
None | |
5 | Cobra Strike | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack. |
Stuns opponent if their armor is below 33% | Damage: 13 Crushing | Power Cost: 4 Range: 5 Cooldown: 8 Accuracy: 5 |
Unarmed |
7 | Hip Throw | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 28 Crushing | Power Cost: 14 Range: 5 Cooldown: 15 |
Unarmed |
7 | Mamba Strike | Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals 15 Trauma damage if target's armor is below 33% | Damage: 15 Crushing | Power Cost: 5 Range: 5 Cooldown: 8 |
Unarmed |
9 | Punch 2 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +12 Power) |
Damage: 12 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
EmptyHand | |
12 | Front Kick 2 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 23 Crushing Dmg to Vulnerable Targets: 23 Crushing |
Power Cost: 11 Range: 5 Cooldown: 7 |
None |
12 | Jab 2 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +12 Power) |
Damage: 20 Crushing Rage: -40 Generates no extra rage. |
Power Cost: 6 Range: 5 Cooldown: 5 |
EmptyHand | |
15 | Barrage 2 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent Suppresses Monster Shout |
Damage: 33 Crushing | Power Cost: 18 Range: 5 Cooldown: 10 |
Unarmed |
15 | Bruising Blow | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability. |
Target takes 15% more damage from Crushing for 30 seconds | Damage: 24 Crushing | Power Cost: 12 Range: 5 Cooldown: 10 |
EmptyHand |
15 | Headbutt 2 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | Damage: 41 Crushing Dmg to Vulnerable Targets: 41 Crushing |
Power Cost: 18 Range: 5 Cooldown: 12 |
None | |
15 | Knee Kick | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 41 Crushing Dmg to Vulnerable Targets: 41 Crushing |
Power Cost: 18 Range: 5 Cooldown: 12 |
None | |
19 | Punch 3 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +14 Power) |
Damage: 18 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
EmptyHand | |
20 | Cobra Strike 2 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack. |
Stuns opponent if their armor is below 33% | Damage: 28 Crushing | Power Cost: 8 Range: 5 Cooldown: 8 Accuracy: 1 |
Unarmed |
23 | Bodyslam | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack. |
Damage: 116 Crushing | Power Cost: 48 Range: 5 Cooldown: 45 |
None | |
24 | Front Kick 3 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 38 Crushing Dmg to Vulnerable Targets: 38 Crushing |
Power Cost: 15 Range: 5 Cooldown: 7 |
None |
25 | Hip Throw 2 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 58 Crushing | Power Cost: 23 Range: 5 Cooldown: 15 |
Unarmed |
27 | Mamba Strike 2 | Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals 30 Trauma damage if target's armor is below 33% | Damage: 37 Crushing | Power Cost: 10 Range: 5 Cooldown: 8 |
Unarmed |
28 | Barrage 3 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent Suppresses Monster Shout |
Damage: 57 Crushing | Power Cost: 25 Range: 5 Cooldown: 10 |
Unarmed |
30 | Bruising Blow 2 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability. |
Target takes 15% more damage from Crushing for 30 seconds | Damage: 51 Crushing | Power Cost: 17 Range: 5 Cooldown: 10 |
EmptyHand |
30 | Headbutt 3 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | Damage: 86 Crushing Dmg to Vulnerable Targets: 86 Crushing |
Power Cost: 26 Range: 5 Cooldown: 12 |
None | |
30 | Jab 3 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +16 Power) |
Damage: 44 Crushing Rage: -88 Generates no extra rage. |
Power Cost: 11 Range: 5 Cooldown: 5 |
EmptyHand | |
30 | Knee Kick 2 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 86 Crushing Dmg to Vulnerable Targets: 86 Crushing |
Power Cost: 26 Range: 5 Cooldown: 12 |
None | |
33 | Bodyslam 2 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack. |
Damage: 181 Crushing | Power Cost: 58 Range: 5 Cooldown: 45 |
None | |
35 | Front Kick 4 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 62 Crushing Dmg to Vulnerable Targets: 62 Crushing |
Power Cost: 19 Range: 5 Cooldown: 7 |
None |
36 | Punch 4 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +17 Power) |
Damage: 33 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
EmptyHand | |
37 | Hip Throw 3 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 96 Crushing | Power Cost: 29 Range: 5 Cooldown: 15 |
Unarmed |
40 | Cobra Strike 3 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack. |
Stuns opponent if their armor is below 33% | Damage: 67 Crushing | Power Cost: 12 Range: 5 Cooldown: 8 Accuracy: 15 |
Unarmed |
40 | Headbutt 4 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | Damage: 130 Crushing Dmg to Vulnerable Targets: 130 Crushing |
Power Cost: 30 Range: 5 Cooldown: 12 |
None | |
40 | Infuriating Fist | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | Damage: 78 Crushing Taunt: +400 |
Power Cost: 16 Range: 5 Cooldown: 10 |
EmptyHand | |
40 | Jab 4 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +18 Power) |
Damage: 67 Crushing Rage: -134 Generates no extra rage. |
Power Cost: 12 Range: 5 Cooldown: 5 |
EmptyHand | |
40 | Knee Kick 3 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 130 Crushing Dmg to Vulnerable Targets: 130 Crushing |
Power Cost: 30 Range: 5 Cooldown: 12 |
None | |
43 | Bodyslam 3 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack. |
Damage: 278 Crushing | Power Cost: 64 Range: 5 Cooldown: 45 |
None | |
45 | Barrage 4 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent Suppresses Monster Shout |
Damage: 117 Crushing | Power Cost: 31 Range: 5 Cooldown: 10 |
Unarmed |
45 | Bruising Blow 3 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability. |
Target takes 15% more damage from Crushing for 30 seconds | Damage: 97 Crushing | Power Cost: 21 Range: 5 Cooldown: 10 |
EmptyHand |
47 | Mamba Strike 3 | Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals 60 Trauma damage if target's armor is below 33% | Damage: 75 Crushing | Power Cost: 13 Range: 5 Cooldown: 8 |
Unarmed |
48 | Punch 5 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +20 Power) |
Damage: 53 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
EmptyHand | |
49 | Front Kick 5 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 116 Crushing Dmg to Vulnerable Targets: 116 Crushing |
Power Cost: 21 Range: 5 Cooldown: 7 |
None |
50 | Headbutt 5 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | Damage: 200 Crushing Dmg to Vulnerable Targets: 200 Crushing |
Power Cost: 32 Range: 5 Cooldown: 12 |
None | |
50 | Hip Throw 4 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 170 Crushing | Power Cost: 32 Range: 5 Cooldown: 15 |
Unarmed |
50 | Infuriating Fist 2 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | Damage: 120 Crushing Taunt: +500 |
Power Cost: 17 Range: 5 Cooldown: 10 |
EmptyHand | |
50 | Jab 5 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +20 Power) |
Damage: 103 Crushing Rage: -206 Generates no extra rage. |
Power Cost: 14 Range: 5 Cooldown: 5 |
EmptyHand | |
50 | Knee Kick 4 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 200 Crushing Dmg to Vulnerable Targets: 200 Crushing |
Power Cost: 32 Range: 5 Cooldown: 12 |
None | |
51 | Claw Barrage | A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons.) | Stuns opponent Suppresses Monster Shout |
Damage: 175 Slashing | Power Cost: 32 Range: 5 Cooldown: 10 |
UnarmedMainHandWeapon UnarmedClaw |
51 | Slashing Strike | A punch with a claw weapon. | Deals 45 Trauma damage over 15 seconds | Damage: 124 Slashing | Power Cost: 17 Range: 5 Cooldown: 5 |
UnarmedClaw |
52 | Bodyslam 4 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack. |
Damage: 405 Crushing | Power Cost: 68 Range: 5 Cooldown: 45 |
None | |
53 | Mamba Strike 4 | Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals 100 Trauma damage if target's armor is below 33% | Damage: 93 Crushing | Power Cost: 14 Range: 5 Cooldown: 8 |
Unarmed |
56 | Punch 6 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +21 Power) |
Damage: 70 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
EmptyHand | |
58 | Barrage 5 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent Suppresses Monster Shout |
Damage: 185 Crushing | Power Cost: 34 Range: 5 Cooldown: 10 |
Unarmed |
60 | Bruising Blow 4 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability. |
Target takes 15% more damage from Crushing for 30 seconds | Damage: 164 Crushing | Power Cost: 23 Range: 5 Cooldown: 10 |
EmptyHand |
60 | Cobra Strike 4 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack. |
Stuns opponent if their armor is below 33% | Damage: 140 Crushing | Power Cost: 15 Range: 5 Cooldown: 8 Accuracy: 2 |
Unarmed |
60 | Headbutt 6 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | Damage: 273 Crushing Dmg to Vulnerable Targets: 273 Crushing |
Power Cost: 35 Range: 5 Cooldown: 12 |
None | |
60 | Infuriating Fist 3 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | Damage: 164 Crushing Taunt: +600 |
Power Cost: 18 Range: 5 Cooldown: 10 |
EmptyHand | |
60 | Jab 6 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +22 Power) |
Damage: 140 Crushing Rage: -280 Generates no extra rage. |
Power Cost: 15 Range: 5 Cooldown: 5 |
EmptyHand | |
60 | Knee Kick 5 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 273 Crushing Dmg to Vulnerable Targets: 273 Crushing |
Power Cost: 35 Range: 5 Cooldown: 12 |
None | |
61 | Slashing Strike 2 | A punch with a claw weapon. | Deals 90 Trauma damage over 15 seconds | Damage: 168 Slashing | Power Cost: 19 Range: 5 Cooldown: 5 |
UnarmedClaw |
63 | Claw Barrage 2 | A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons.) | Stuns opponent Suppresses Monster Shout |
Damage: 248 Slashing | Power Cost: 35 Range: 5 Cooldown: 10 |
UnarmedMainHandWeapon UnarmedClaw |
63 | Front Kick 6 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 176 Crushing Dmg to Vulnerable Targets: 176 Crushing |
Power Cost: 24 Range: 5 Cooldown: 7 |
None |
64 | Bodyslam 5 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack. |
Damage: 569 Crushing | Power Cost: 74 Range: 5 Cooldown: 45 |
None | |
65 | Mamba Strike 5 | Strike a vital point. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals 100 Trauma damage if target's armor is below 33% | Damage: 131 Crushing | Power Cost: 15 Range: 5 Cooldown: 8 |
Unarmed |
66 | Hip Throw 5 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 268 Crushing | Power Cost: 36 Range: 5 Cooldown: 15 |
Unarmed |
68 | Punch 7 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +24 Power) |
Damage: 95 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
EmptyHand | |
70 | Barrage 6 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent Suppresses Monster Shout |
Damage: 251 Crushing | Power Cost: 37 Range: 5 Cooldown: 10 |
Unarmed |
70 | Bruising Blow 5 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability. |
Target takes 15% more damage from Crushing for 30 seconds | Damage: 209 Crushing | Power Cost: 25 Range: 5 Cooldown: 10 |
EmptyHand |
70 | Cobra Strike 5 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack. |
Stuns opponent if their armor is below 33% | Damage: 179 Crushing | Power Cost: 16 Range: 5 Cooldown: 8 Accuracy: 2 |
Unarmed |
70 | Headbutt 7 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | Damage: 348 Crushing Dmg to Vulnerable Targets: 348 Crushing |
Power Cost: 37 Range: 5 Cooldown: 12 |
None | |
70 | Infuriating Fist 4 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | Damage: 209 Crushing Taunt: +700 |
Power Cost: 20 Range: 5 Cooldown: 10 |
EmptyHand | |
70 | Knee Kick 6 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 348 Crushing Dmg to Vulnerable Targets: 348 Crushing |
Power Cost: 37 Range: 5 Cooldown: 12 |
None | |
71 | Slashing Strike 3 | A punch with a claw weapon. | Deals 120 Trauma damage over 15 seconds | Damage: 214 Slashing | Power Cost: 20 Range: 5 Cooldown: 5 |
UnarmedClaw |
74 | Claw Barrage 3 | A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons.) | Stuns opponent Suppresses Monster Shout |
Damage: 323 Slashing | Power Cost: 38 Range: 5 Cooldown: 10 |
UnarmedMainHandWeapon UnarmedClaw |