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| See also: [[Battle Chemistry/Treasure Effects:By Ability]] | | See also: [[Battle Chemistry/Treasure Effects:By Ability]] |
− | <!-- This table is from patch v273, January 22, 2017 --> | + | <!-- This table is from patch v277, March 25, 2017 --> |
| {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" |
| ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers |
Line 142: |
Line 142: |
| |Expand}} | | |Expand}} |
| |- | | |- |
− | | || of Protective Mist || <b>Tier 14</b> - Freezing Mist restores 133 Armor to you || Necklace, Legs || {{Spoiler| | + | | || of Protective Mist || <b>Tier 14</b> - Freezing Mist restores 117 Armor to you || Necklace, Legs || {{Spoiler| |
| *; Tier 1 | | *; Tier 1 |
| *Freezing Mist restores 13 Armor to you | | *Freezing Mist restores 13 Armor to you |
Line 168: |
Line 168: |
| *Freezing Mist restores 101 Armor to you | | *Freezing Mist restores 101 Armor to you |
| *; Tier 13 | | *; Tier 13 |
| + | *Freezing Mist restores 109 Armor to you |
| + | *; Tier 14 |
| *Freezing Mist restores 117 Armor to you | | *Freezing Mist restores 117 Armor to you |
− | *; Tier 14
| |
− | *Freezing Mist restores 133 Armor to you
| |
| |Expand}} | | |Expand}} |
| |- | | |- |
− | | || of Healing Vapors || <b>Tier 14</b> - Healing Mist heals +82 Health || OffHand, Ring || {{Spoiler| | + | | || of Healing Vapors || <b>Tier 14</b> - Healing Mist heals +72 Health || OffHand, Ring || {{Spoiler| |
| *; Tier 1 | | *; Tier 1 |
| *Healing Mist heals +7 Health | | *Healing Mist heals +7 Health |
Line 199: |
Line 199: |
| *Healing Mist heals +62 Health | | *Healing Mist heals +62 Health |
| *; Tier 13 | | *; Tier 13 |
| + | *Healing Mist heals +67 Health |
| + | *; Tier 14 |
| *Healing Mist heals +72 Health | | *Healing Mist heals +72 Health |
− | *; Tier 14
| |
− | *Healing Mist heals +82 Health
| |
| |Expand}} | | |Expand}} |
| |- | | |- |
− | | || of Reinforcing Vapors || <b>Tier 14</b> - Healing Mist heals +116 Armor || MainHand, Necklace || {{Spoiler| | + | | || of Reinforcing Vapors || <b>Tier 14</b> - Healing Mist heals +104 Armor || MainHand, Necklace || {{Spoiler| |
| *; Tier 1 | | *; Tier 1 |
| *Healing Mist heals +13 Armor | | *Healing Mist heals +13 Armor |
Line 230: |
Line 230: |
| *Healing Mist heals +90 Armor | | *Healing Mist heals +90 Armor |
| *; Tier 13 | | *; Tier 13 |
− | *Healing Mist heals +103 Armor | + | *Healing Mist heals +97 Armor |
| *; Tier 14 | | *; Tier 14 |
− | *Healing Mist heals +116 Armor | + | *Healing Mist heals +104 Armor |
| |Expand}} | | |Expand}} |
| |- | | |- |
Line 252: |
Line 252: |
| |Expand}} | | |Expand}} |
| |- | | |- |
− | | || of Potent Health Injections || <b>Tier 14</b> - Healing Injection Healing +72 || Chest, Head || {{Spoiler| | + | | || of Potent Health Injections || <b>Tier 14</b> - Healing Injection Healing +62 || Chest, Head || {{Spoiler| |
| *; Tier 1 | | *; Tier 1 |
| + | *Healing Injection Healing +10 |
| + | *; Tier 2 |
| *Healing Injection Healing +14 | | *Healing Injection Healing +14 |
− | *; Tier 2 | + | *; Tier 3 |
| *Healing Injection Healing +18 | | *Healing Injection Healing +18 |
− | *; Tier 3 | + | *; Tier 4 |
| *Healing Injection Healing +22 | | *Healing Injection Healing +22 |
− | *; Tier 4 | + | *; Tier 5 |
| *Healing Injection Healing +26 | | *Healing Injection Healing +26 |
− | *; Tier 5 | + | *; Tier 6 |
| *Healing Injection Healing +30 | | *Healing Injection Healing +30 |
− | *; Tier 6 | + | *; Tier 7 |
| *Healing Injection Healing +34 | | *Healing Injection Healing +34 |
− | *; Tier 7 | + | *; Tier 8 |
| *Healing Injection Healing +38 | | *Healing Injection Healing +38 |
− | *; Tier 8 | + | *; Tier 9 |
| *Healing Injection Healing +42 | | *Healing Injection Healing +42 |
− | *; Tier 9 | + | *; Tier 10 |
| *Healing Injection Healing +46 | | *Healing Injection Healing +46 |
− | *; Tier 10 | + | *; Tier 11 |
| *Healing Injection Healing +50 | | *Healing Injection Healing +50 |
− | *; Tier 11 | + | *; Tier 12 |
| *Healing Injection Healing +54 | | *Healing Injection Healing +54 |
− | *; Tier 12 | + | *; Tier 13 |
| *Healing Injection Healing +58 | | *Healing Injection Healing +58 |
− | *; Tier 13
| |
− | *Healing Injection Healing +65
| |
| *; Tier 14 | | *; Tier 14 |
− | *Healing Injection Healing +72 | + | *Healing Injection Healing +62 |
| |Expand}} | | |Expand}} |
| |- | | |- |
Line 305: |
Line 305: |
| *Healing Mist restores 22 power | | *Healing Mist restores 22 power |
| *; Tier 11 | | *; Tier 11 |
− | *Healing Mist restores 24 power | + | *Healing Mist restores 25 power |
| *; Tier 12 | | *; Tier 12 |
− | *Healing Mist restores 26 power | + | *Healing Mist restores 28 power |
| *; Tier 13 | | *; Tier 13 |
− | *Healing Mist restores 30 power | + | *Healing Mist restores 31 power |
| *; Tier 14 | | *; Tier 14 |
| *Healing Mist restores 34 power | | *Healing Mist restores 34 power |
| |Expand}} | | |Expand}} |
| |- | | |- |
− | | || of Recuperative After-Effects || <b>Tier 14</b> - Healing Injection heals 90 Health after a 20 second delay || Hands, OffHand || {{Spoiler| | + | | || of Recuperative After-Effects || <b>Tier 14</b> - Healing Injection heals 80 Health after a 20 second delay || Hands, OffHand || {{Spoiler| |
| *; Tier 1 | | *; Tier 1 |
| *Healing Injection heals 15 Health after a 20 second delay | | *Healing Injection heals 15 Health after a 20 second delay |
Line 340: |
Line 340: |
| *Healing Injection heals 70 Health after a 20 second delay | | *Healing Injection heals 70 Health after a 20 second delay |
| *; Tier 13 | | *; Tier 13 |
| + | *Healing Injection heals 75 Health after a 20 second delay |
| + | *; Tier 14 |
| *Healing Injection heals 80 Health after a 20 second delay | | *Healing Injection heals 80 Health after a 20 second delay |
− | *; Tier 14
| |
− | *Healing Injection heals 90 Health after a 20 second delay
| |
| |Expand}} | | |Expand}} |
| |- | | |- |
Line 413: |
Line 413: |
| |Expand}} | | |Expand}} |
| |- | | |- |
− | | || of Recuperative Fleeing || <b>Tier 14</b> - You heal 17 health and 17 armor every other second while under the effect of Haste Concoction || Necklace || {{Spoiler| | + | | || of Recuperative Fleeing || <b>Tier 14</b> - You heal 14 health and 14 armor every other second while under the effect of Haste Concoction || Necklace || {{Spoiler| |
| *; Tier 1 | | *; Tier 1 |
| *You heal 1 health and 1 armor every other second while under the effect of Haste Concoction | | *You heal 1 health and 1 armor every other second while under the effect of Haste Concoction |
Line 439: |
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| *You heal 12 health and 12 armor every other second while under the effect of Haste Concoction | | *You heal 12 health and 12 armor every other second while under the effect of Haste Concoction |
| *; Tier 13 | | *; Tier 13 |
− | *You heal 15 health and 15 armor every other second while under the effect of Haste Concoction | + | *You heal 13 health and 13 armor every other second while under the effect of Haste Concoction |
| *; Tier 14 | | *; Tier 14 |
− | *You heal 17 health and 17 armor every other second while under the effect of Haste Concoction | + | *You heal 14 health and 14 armor every other second while under the effect of Haste Concoction |
| |Expand}} | | |Expand}} |
| |- | | |- |
− | | || of Powerful Haste || <b>Tier 7</b> - You regain 8 Power every other second while under the effect of Haste Concoction || Hands, Chest || {{Spoiler| | + | | || of Powerful Haste || <b>Tier 7</b> - You regain 7 Power every other second while under the effect of Haste Concoction || Hands, Chest || {{Spoiler| |
| *; Tier 1 | | *; Tier 1 |
| *You regain 1 Power every other second while under the effect of Haste Concoction | | *You regain 1 Power every other second while under the effect of Haste Concoction |
Line 458: |
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| *You regain 6 Power every other second while under the effect of Haste Concoction | | *You regain 6 Power every other second while under the effect of Haste Concoction |
| *; Tier 7 | | *; Tier 7 |
− | *You regain 8 Power every other second while under the effect of Haste Concoction | + | *You regain 7 Power every other second while under the effect of Haste Concoction |
| |Expand}} | | |Expand}} |
| |- | | |- |
Line 833: |
Line 833: |
| |Expand}} | | |Expand}} |
| |- | | |- |
− | | || || <b>Tier 14</b> - Your Extra Skin mutation causes the target to heal 55 Health every 20 seconds || Hands, MainHand || {{Spoiler| | + | | || || <b>Tier 14</b> - Your Extra Skin mutation causes the target to heal 49 Health every 20 seconds || Hands, MainHand || {{Spoiler| |
| *; Tier 1 | | *; Tier 1 |
| *Your Extra Skin mutation causes the target to heal 10 Health every 20 seconds | | *Your Extra Skin mutation causes the target to heal 10 Health every 20 seconds |
Line 859: |
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| *Your Extra Skin mutation causes the target to heal 43 Health every 20 seconds | | *Your Extra Skin mutation causes the target to heal 43 Health every 20 seconds |
| *; Tier 13 | | *; Tier 13 |
| + | *Your Extra Skin mutation causes the target to heal 46 Health every 20 seconds |
| + | *; Tier 14 |
| *Your Extra Skin mutation causes the target to heal 49 Health every 20 seconds | | *Your Extra Skin mutation causes the target to heal 49 Health every 20 seconds |
− | *; Tier 14
| |
− | *Your Extra Skin mutation causes the target to heal 55 Health every 20 seconds
| |
| |Expand}} | | |Expand}} |
| |- | | |- |
Line 926: |
Line 926: |
| |Expand}} | | |Expand}} |
| |- | | |- |
− | | || || <b>Tier 14</b> - Your Extra Heart mutation causes the target to regain +33 Power every 20 seconds || Necklace || {{Spoiler| | + | | || || <b>Tier 14</b> - Your Extra Heart mutation causes the target to regain +31 Power every 20 seconds || Necklace || {{Spoiler| |
| *; Tier 1 | | *; Tier 1 |
| *Your Extra Heart mutation causes the target to regain +5 Power every 20 seconds | | *Your Extra Heart mutation causes the target to regain +5 Power every 20 seconds |
Line 952: |
Line 952: |
| *Your Extra Heart mutation causes the target to regain +27 Power every 20 seconds | | *Your Extra Heart mutation causes the target to regain +27 Power every 20 seconds |
| *; Tier 13 | | *; Tier 13 |
− | *Your Extra Heart mutation causes the target to regain +30 Power every 20 seconds | + | *Your Extra Heart mutation causes the target to regain +29 Power every 20 seconds |
| *; Tier 14 | | *; Tier 14 |
− | *Your Extra Heart mutation causes the target to regain +33 Power every 20 seconds | + | *Your Extra Heart mutation causes the target to regain +31 Power every 20 seconds |
| |Expand}} | | |Expand}} |
| |- | | |- |
− | | || || <b>Tier 14</b> - Your Extra Heart and Stretchy Spine mutations grant the target +62 Max Health || Hands, OffHand || {{Spoiler| | + | | || || <b>Tier 14</b> - Your Extra Heart and Stretchy Spine mutations grant the target +49 Max Health || Hands, OffHand || {{Spoiler| |
| *; Tier 1 | | *; Tier 1 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +9 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +10 Max Health |
| *; Tier 2 | | *; Tier 2 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +14 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +13 Max Health |
| *; Tier 3 | | *; Tier 3 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +18 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +16 Max Health |
| *; Tier 4 | | *; Tier 4 |
| + | *Your Extra Heart and Stretchy Spine mutations grant the target +19 Max Health |
| + | *; Tier 5 |
| *Your Extra Heart and Stretchy Spine mutations grant the target +22 Max Health | | *Your Extra Heart and Stretchy Spine mutations grant the target +22 Max Health |
− | *; Tier 5
| |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +26 Max Health
| |
| *; Tier 6 | | *; Tier 6 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +30 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +25 Max Health |
| *; Tier 7 | | *; Tier 7 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +34 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +28 Max Health |
| *; Tier 8 | | *; Tier 8 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +38 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +31 Max Health |
| *; Tier 9 | | *; Tier 9 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +42 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +34 Max Health |
| *; Tier 10 | | *; Tier 10 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +46 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +37 Max Health |
| *; Tier 11 | | *; Tier 11 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +50 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +40 Max Health |
| *; Tier 12 | | *; Tier 12 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +54 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +43 Max Health |
| *; Tier 13 | | *; Tier 13 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +58 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +46 Max Health |
| *; Tier 14 | | *; Tier 14 |
− | *Your Extra Heart and Stretchy Spine mutations grant the target +62 Max Health | + | *Your Extra Heart and Stretchy Spine mutations grant the target +49 Max Health |
| |Expand}} | | |Expand}} |
| |- | | |- |
| | || || <b>Tier 1</b> - Your Stretchy Spine mutation randomly repairs broken bones twice as often || Chest || | | | || || <b>Tier 1</b> - Your Stretchy Spine mutation randomly repairs broken bones twice as often || Chest || |
| |} | | |} |
Prefix |
Suffix |
Best Tier |
Slot |
All Tiers
|
Chemist's |
of Chemistry |
Tier 7 - Battle Chemistry Base Damage +23% |
Head, MainHand |
- Tier 1
- Battle Chemistry Damage +3
- Tier 2
- Battle Chemistry Base Damage +8%
- Tier 3
- Battle Chemistry Base Damage +11%
- Tier 4
- Battle Chemistry Base Damage +14%
- Tier 5
- Battle Chemistry Base Damage +17%
- Tier 6
- Battle Chemistry Base Damage +20%
- Tier 7
- Battle Chemistry Base Damage +23%
Expand
|
Bomber's |
of Bombing |
Tier 14 - All Bomb Damage +84 |
MainHand, Ring |
- Tier 1
- All Bomb Damage +6
- Tier 2
- All Bomb Damage +12
- Tier 3
- All Bomb Damage +18
- Tier 4
- All Bomb Damage +24
- Tier 5
- All Bomb Damage +30
- Tier 6
- All Bomb Damage +36
- Tier 7
- All Bomb Damage +42
- Tier 8
- All Bomb Damage +48
- Tier 9
- All Bomb Damage +54
- Tier 10
- All Bomb Damage +60
- Tier 11
- All Bomb Damage +66
- Tier 12
- All Bomb Damage +72
- Tier 13
- All Bomb Damage +78
- Tier 14
- All Bomb Damage +84
Expand
|
|
of Toxin Bombs |
Tier 7 - Toxin Bomb Damage +53% |
Chest, Feet |
- Tier 1
- Toxin Bomb Damage +15%
- Tier 2
- Toxin Bomb Damage +20%
- Tier 3
- Toxin Bomb Damage +25%
- Tier 4
- Toxin Bomb Damage +30%
- Tier 5
- Toxin Bomb Damage +35%
- Tier 6
- Toxin Bomb Damage +40%
- Tier 7
- Toxin Bomb Damage +53%
Expand
|
|
of Mycotoxins |
Tier 7 - Mycotoxin Formula Damage +60% |
Chest, Feet |
- Tier 1
- Mycotoxin Formula Damage +20%
- Tier 2
- Mycotoxin Formula Damage +25%
- Tier 3
- Mycotoxin Formula Damage +30%
- Tier 4
- Mycotoxin Formula Damage +35%
- Tier 5
- Mycotoxin Formula Damage +40%
- Tier 6
- Mycotoxin Formula Damage +45%
- Tier 7
- Mycotoxin Formula Damage +60%
Expand
|
|
of Acid Bombs |
Tier 7 - Acid Bomb Damage +51% |
Chest, Feet |
- Tier 1
- Acid Bomb Damage +27%
- Tier 2
- Acid Bomb Damage +17%
- Tier 3
- Acid Bomb Damage +22%
- Tier 4
- Acid Bomb Damage +27%
- Tier 5
- Acid Bomb Damage +32%
- Tier 6
- Acid Bomb Damage +37%
- Tier 7
- Acid Bomb Damage +51%
Expand
|
|
of Nice Irritants |
Tier 7 - Toxic Irritant boosts your Nice Attack Damage +53 for 7 seconds |
Waist, Racial |
- Tier 1
- Toxic Irritant boosts your Nice Attack Damage +11 for 7 seconds
- Tier 2
- Toxic Irritant boosts your Nice Attack Damage +18 for 7 seconds
- Tier 3
- Toxic Irritant boosts your Nice Attack Damage +25 for 7 seconds
- Tier 4
- Toxic Irritant boosts your Nice Attack Damage +32 for 7 seconds
- Tier 5
- Toxic Irritant boosts your Nice Attack Damage +39 for 7 seconds
- Tier 6
- Toxic Irritant boosts your Nice Attack Damage +46 for 7 seconds
- Tier 7
- Toxic Irritant boosts your Nice Attack Damage +53 for 7 seconds
Expand
|
|
of Painful Freezefog |
Tier 7 - Freezing Mist Damage +100% |
Legs, OffHand |
- Tier 1
- Freezing Mist Damage +20%
- Tier 2
- Freezing Mist Damage +32%
- Tier 3
- Freezing Mist Damage +44%
- Tier 4
- Freezing Mist Damage +56%
- Tier 5
- Freezing Mist Damage +68%
- Tier 6
- Freezing Mist Damage +80%
- Tier 7
- Freezing Mist Damage +100%
Expand
|
|
of Protective Mist |
Tier 14 - Freezing Mist restores 117 Armor to you |
Necklace, Legs |
- Tier 1
- Freezing Mist restores 13 Armor to you
- Tier 2
- Freezing Mist restores 21 Armor to you
- Tier 3
- Freezing Mist restores 29 Armor to you
- Tier 4
- Freezing Mist restores 37 Armor to you
- Tier 5
- Freezing Mist restores 45 Armor to you
- Tier 6
- Freezing Mist restores 53 Armor to you
- Tier 7
- Freezing Mist restores 61 Armor to you
- Tier 8
- Freezing Mist restores 69 Armor to you
- Tier 9
- Freezing Mist restores 77 Armor to you
- Tier 10
- Freezing Mist restores 85 Armor to you
- Tier 11
- Freezing Mist restores 93 Armor to you
- Tier 12
- Freezing Mist restores 101 Armor to you
- Tier 13
- Freezing Mist restores 109 Armor to you
- Tier 14
- Freezing Mist restores 117 Armor to you
Expand
|
|
of Healing Vapors |
Tier 14 - Healing Mist heals +72 Health |
OffHand, Ring |
- Tier 1
- Healing Mist heals +7 Health
- Tier 2
- Healing Mist heals +12 Health
- Tier 3
- Healing Mist heals +17 Health
- Tier 4
- Healing Mist heals +22 Health
- Tier 5
- Healing Mist heals +27 Health
- Tier 6
- Healing Mist heals +32 Health
- Tier 7
- Healing Mist heals +37 Health
- Tier 8
- Healing Mist heals +42 Health
- Tier 9
- Healing Mist heals +47 Health
- Tier 10
- Healing Mist heals +52 Health
- Tier 11
- Healing Mist heals +57 Health
- Tier 12
- Healing Mist heals +62 Health
- Tier 13
- Healing Mist heals +67 Health
- Tier 14
- Healing Mist heals +72 Health
Expand
|
|
of Reinforcing Vapors |
Tier 14 - Healing Mist heals +104 Armor |
MainHand, Necklace |
- Tier 1
- Healing Mist heals +13 Armor
- Tier 2
- Healing Mist heals +20 Armor
- Tier 3
- Healing Mist heals +27 Armor
- Tier 4
- Healing Mist heals +34 Armor
- Tier 5
- Healing Mist heals +41 Armor
- Tier 6
- Healing Mist heals +48 Armor
- Tier 7
- Healing Mist heals +55 Armor
- Tier 8
- Healing Mist heals +62 Armor
- Tier 9
- Healing Mist heals +69 Armor
- Tier 10
- Healing Mist heals +76 Armor
- Tier 11
- Healing Mist heals +83 Armor
- Tier 12
- Healing Mist heals +90 Armor
- Tier 13
- Healing Mist heals +97 Armor
- Tier 14
- Healing Mist heals +104 Armor
Expand
|
|
of Fiery Bombs |
Tier 7 - All bomb attacks ignite the target, causing them to take 130 fire damage over 10 seconds |
Legs, Ring |
- Tier 1
- All bomb attacks ignite the target, causing them to take 30 fire damage over 10 seconds
- Tier 2
- All bomb attacks ignite the target, causing them to take 50 fire damage over 10 seconds
- Tier 3
- All bomb attacks ignite the target, causing them to take 70 fire damage over 10 seconds
- Tier 4
- All bomb attacks ignite the target, causing them to take 90 fire damage over 10 seconds
- Tier 5
- All bomb attacks ignite the target, causing them to take 100 fire damage over 10 seconds
- Tier 6
- All bomb attacks ignite the target, causing them to take 110 fire damage over 10 seconds
- Tier 7
- All bomb attacks ignite the target, causing them to take 130 fire damage over 10 seconds
Expand
|
|
of Potent Health Injections |
Tier 14 - Healing Injection Healing +62 |
Chest, Head |
- Tier 1
- Healing Injection Healing +10
- Tier 2
- Healing Injection Healing +14
- Tier 3
- Healing Injection Healing +18
- Tier 4
- Healing Injection Healing +22
- Tier 5
- Healing Injection Healing +26
- Tier 6
- Healing Injection Healing +30
- Tier 7
- Healing Injection Healing +34
- Tier 8
- Healing Injection Healing +38
- Tier 9
- Healing Injection Healing +42
- Tier 10
- Healing Injection Healing +46
- Tier 11
- Healing Injection Healing +50
- Tier 12
- Healing Injection Healing +54
- Tier 13
- Healing Injection Healing +58
- Tier 14
- Healing Injection Healing +62
Expand
|
|
of Invigorating Vapors |
Tier 14 - Healing Mist restores 34 power |
Head, Hands |
- Tier 1
- Healing Mist restores 4 power
- Tier 2
- Healing Mist restores 6 power
- Tier 3
- Healing Mist restores 8 power
- Tier 4
- Healing Mist restores 10 power
- Tier 5
- Healing Mist restores 12 power
- Tier 6
- Healing Mist restores 14 power
- Tier 7
- Healing Mist restores 16 power
- Tier 8
- Healing Mist restores 18 power
- Tier 9
- Healing Mist restores 20 power
- Tier 10
- Healing Mist restores 22 power
- Tier 11
- Healing Mist restores 25 power
- Tier 12
- Healing Mist restores 28 power
- Tier 13
- Healing Mist restores 31 power
- Tier 14
- Healing Mist restores 34 power
Expand
|
|
of Recuperative After-Effects |
Tier 14 - Healing Injection heals 80 Health after a 20 second delay |
Hands, OffHand |
- Tier 1
- Healing Injection heals 15 Health after a 20 second delay
- Tier 2
- Healing Injection heals 20 Health after a 20 second delay
- Tier 3
- Healing Injection heals 25 Health after a 20 second delay
- Tier 4
- Healing Injection heals 30 Health after a 20 second delay
- Tier 5
- Healing Injection heals 35 Health after a 20 second delay
- Tier 6
- Healing Injection heals 40 Health after a 20 second delay
- Tier 7
- Healing Injection heals 45 Health after a 20 second delay
- Tier 8
- Healing Injection heals 50 Health after a 20 second delay
- Tier 9
- Healing Injection heals 55 Health after a 20 second delay
- Tier 10
- Healing Injection heals 60 Health after a 20 second delay
- Tier 11
- Healing Injection heals 65 Health after a 20 second delay
- Tier 12
- Healing Injection heals 70 Health after a 20 second delay
- Tier 13
- Healing Injection heals 75 Health after a 20 second delay
- Tier 14
- Healing Injection heals 80 Health after a 20 second delay
Expand
|
|
of Bombs For Health |
Tier 14 - Bomb attacks deal +41 damage and hasten the current reuse timer of Healing Mist by 2 seconds |
Legs, Feet |
- Tier 1
- Bomb attacks deal +5 damage and hasten the current reuse timer of Healing Mist by 0.5 seconds
- Tier 2
- Bomb attacks deal +7 damage and hasten the current reuse timer of Healing Mist by 0.5 seconds
- Tier 3
- Bomb attacks deal +9 damage and hasten the current reuse timer of Healing Mist by 0.5 seconds
- Tier 4
- Bomb attacks deal +11 damage and hasten the current reuse timer of Healing Mist by 1 seconds
- Tier 5
- Bomb attacks deal +13 damage and hasten the current reuse timer of Healing Mist by 1 seconds
- Tier 6
- Bomb attacks deal +15 damage and hasten the current reuse timer of Healing Mist by 1 seconds
- Tier 7
- Bomb attacks deal +17 damage and hasten the current reuse timer of Healing Mist by 1 seconds
- Tier 8
- Bomb attacks deal +19 damage and hasten the current reuse timer of Healing Mist by 1.5 seconds
- Tier 9
- Bomb attacks deal +21 damage and hasten the current reuse timer of Healing Mist by 1.5 seconds
- Tier 10
- Bomb attacks deal +23 damage and hasten the current reuse timer of Healing Mist by 1.5 seconds
- Tier 11
- Bomb attacks deal +25 damage and hasten the current reuse timer of Healing Mist by 2 seconds
- Tier 12
- Bomb attacks deal +27 damage and hasten the current reuse timer of Healing Mist by 2 seconds
- Tier 13
- Bomb attacks deal +34 damage and hasten the current reuse timer of Healing Mist by 2 seconds
- Tier 14
- Bomb attacks deal +41 damage and hasten the current reuse timer of Healing Mist by 2 seconds
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Tier 1 - Healing Mist hastens the remaining reset timer of Pep Talk by 10 seconds (if Pep Talk is not already ready to use) |
Hands |
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Tier 1 - Healing Mist hastens the remaining reset timer of Reconstruct by 10 seconds (if Reconstruct is not already ready to use) |
Head |
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Tier 1 - Healing Mist hastens the remaining reset timer of Regrowth by 10 seconds (if Regrowth is not already ready to use) |
Ring |
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Tier 14 - You heal 20 health every other second while under the effect of Haste Concoction |
Feet, Ring |
- Tier 1
- You heal 1 health every other second while under the effect of Haste Concoction
- Tier 2
- You heal 2 health every other second while under the effect of Haste Concoction
- Tier 3
- You heal 4 health every other second while under the effect of Haste Concoction
- Tier 4
- You heal 6 health every other second while under the effect of Haste Concoction
- Tier 5
- You heal 8 health every other second while under the effect of Haste Concoction
- Tier 6
- You heal 9 health every other second while under the effect of Haste Concoction
- Tier 7
- You heal 10 health every other second while under the effect of Haste Concoction
- Tier 8
- You heal 11 health every other second while under the effect of Haste Concoction
- Tier 9
- You heal 12 health every other second while under the effect of Haste Concoction
- Tier 10
- You heal 14 health every other second while under the effect of Haste Concoction
- Tier 11
- You heal 16 health every other second while under the effect of Haste Concoction
- Tier 12
- You heal 18 health every other second while under the effect of Haste Concoction
- Tier 13
- You heal 19 health every other second while under the effect of Haste Concoction
- Tier 14
- You heal 20 health every other second while under the effect of Haste Concoction
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of Recuperative Fleeing |
Tier 14 - You heal 14 health and 14 armor every other second while under the effect of Haste Concoction |
Necklace |
- Tier 1
- You heal 1 health and 1 armor every other second while under the effect of Haste Concoction
- Tier 2
- You heal 2 health and 2 armor every other second while under the effect of Haste Concoction
- Tier 3
- You heal 3 health and 3 armor every other second while under the effect of Haste Concoction
- Tier 4
- You heal 4 health and 4 armor every other second while under the effect of Haste Concoction
- Tier 5
- You heal 5 health and 5 armor every other second while under the effect of Haste Concoction
- Tier 6
- You heal 6 health and 6 armor every other second while under the effect of Haste Concoction
- Tier 7
- You heal 7 health and 7 armor every other second while under the effect of Haste Concoction
- Tier 8
- You heal 8 health and 8 armor every other second while under the effect of Haste Concoction
- Tier 9
- You heal 9 health and 9 armor every other second while under the effect of Haste Concoction
- Tier 10
- You heal 10 health and 10 armor every other second while under the effect of Haste Concoction
- Tier 11
- You heal 11 health and 11 armor every other second while under the effect of Haste Concoction
- Tier 12
- You heal 12 health and 12 armor every other second while under the effect of Haste Concoction
- Tier 13
- You heal 13 health and 13 armor every other second while under the effect of Haste Concoction
- Tier 14
- You heal 14 health and 14 armor every other second while under the effect of Haste Concoction
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of Powerful Haste |
Tier 7 - You regain 7 Power every other second while under the effect of Haste Concoction |
Hands, Chest |
- Tier 1
- You regain 1 Power every other second while under the effect of Haste Concoction
- Tier 2
- You regain 2 Power every other second while under the effect of Haste Concoction
- Tier 3
- You regain 3 Power every other second while under the effect of Haste Concoction
- Tier 4
- You regain 4 Power every other second while under the effect of Haste Concoction
- Tier 5
- You regain 5 Power every other second while under the effect of Haste Concoction
- Tier 6
- You regain 6 Power every other second while under the effect of Haste Concoction
- Tier 7
- You regain 7 Power every other second while under the effect of Haste Concoction
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Tier 14 - Your golem minion's Taunting Punch deals +52 damage |
Head, Necklace |
- Tier 1
- Your golem minion's Taunting Punch deals +5 damage
- Tier 2
- Your golem minion's Taunting Punch deals +8 damage
- Tier 3
- Your golem minion's Taunting Punch deals +11 damage
- Tier 4
- Your golem minion's Taunting Punch deals +14 damage
- Tier 5
- Your golem minion's Taunting Punch deals +17 damage
- Tier 6
- Your golem minion's Taunting Punch deals +20 damage
- Tier 7
- Your golem minion's Taunting Punch deals +23 damage
- Tier 8
- Your golem minion's Taunting Punch deals +26 damage
- Tier 9
- Your golem minion's Taunting Punch deals +29 damage
- Tier 10
- Your golem minion's Taunting Punch deals +32 damage
- Tier 11
- Your golem minion's Taunting Punch deals +35 damage
- Tier 12
- Your golem minion's Taunting Punch deals +38 damage
- Tier 13
- Your golem minion's Taunting Punch deals +45 damage
- Tier 14
- Your golem minion's Taunting Punch deals +52 damage
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Tier 14 - Your golem minion's Poison Bomb deals +70 damage |
Chest, Legs, Head |
- Tier 1
- Your golem minion's Poison Bomb deals +6 damage
- Tier 2
- Your golem minion's Poison Bomb deals +10 damage
- Tier 3
- Your golem minion's Poison Bomb deals +14 damage
- Tier 4
- Your golem minion's Poison Bomb deals +18 damage
- Tier 5
- Your golem minion's Poison Bomb deals +22 damage
- Tier 6
- Your golem minion's Poison Bomb deals +26 damage
- Tier 7
- Your golem minion's Poison Bomb deals +30 damage
- Tier 8
- Your golem minion's Poison Bomb deals +34 damage
- Tier 9
- Your golem minion's Poison Bomb deals +38 damage
- Tier 10
- Your golem minion's Poison Bomb deals +42 damage
- Tier 11
- Your golem minion's Poison Bomb deals +46 damage
- Tier 12
- Your golem minion's Poison Bomb deals +50 damage
- Tier 13
- Your golem minion's Poison Bomb deals +60 damage
- Tier 14
- Your golem minion's Poison Bomb deals +70 damage
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Tier 14 - Your golem minion's Self Destruct deals +420 damage |
Hands, Feet, Ring |
- Tier 1
- Your golem minion's Self Destruct deals +30 damage
- Tier 2
- Your golem minion's Self Destruct deals +60 damage
- Tier 3
- Your golem minion's Self Destruct deals +90 damage
- Tier 4
- Your golem minion's Self Destruct deals +120 damage
- Tier 5
- Your golem minion's Self Destruct deals +150 damage
- Tier 6
- Your golem minion's Self Destruct deals +180 damage
- Tier 7
- Your golem minion's Self Destruct deals +210 damage
- Tier 8
- Your golem minion's Self Destruct deals +240 damage
- Tier 9
- Your golem minion's Self Destruct deals +270 damage
- Tier 10
- Your golem minion's Self Destruct deals +300 damage
- Tier 11
- Your golem minion's Self Destruct deals +330 damage
- Tier 12
- Your golem minion's Self Destruct deals +360 damage
- Tier 13
- Your golem minion's Self Destruct deals +390 damage
- Tier 14
- Your golem minion's Self Destruct deals +420 damage
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Tier 14 - Your golem minion's Rage Acid Toss deals +240 damage |
Head, OffHand, Necklace |
- Tier 1
- Your golem minion's Rage Acid Toss deals +15 damage
- Tier 2
- Your golem minion's Rage Acid Toss deals +30 damage
- Tier 3
- Your golem minion's Rage Acid Toss deals +45 damage
- Tier 4
- Your golem minion's Rage Acid Toss deals +60 damage
- Tier 5
- Your golem minion's Rage Acid Toss deals +75 damage
- Tier 6
- Your golem minion's Rage Acid Toss deals +90 damage
- Tier 7
- Your golem minion's Rage Acid Toss deals +105 damage
- Tier 8
- Your golem minion's Rage Acid Toss deals +120 damage
- Tier 9
- Your golem minion's Rage Acid Toss deals +135 damage
- Tier 10
- Your golem minion's Rage Acid Toss deals +150 damage
- Tier 11
- Your golem minion's Rage Acid Toss deals +165 damage
- Tier 12
- Your golem minion's Rage Acid Toss deals +180 damage
- Tier 13
- Your golem minion's Rage Acid Toss deals +210 damage
- Tier 14
- Your golem minion's Rage Acid Toss deals +240 damage
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Tier 14 - Your golem minion's Doom Admixture deals +220 damage |
Ring, MainHand, Feet |
- Tier 1
- Your golem minion's Doom Admixture deals +15 damage
- Tier 2
- Your golem minion's Doom Admixture deals +30 damage
- Tier 3
- Your golem minion's Doom Admixture deals +45 damage
- Tier 4
- Your golem minion's Doom Admixture deals +60 damage
- Tier 5
- Your golem minion's Doom Admixture deals +75 damage
- Tier 6
- Your golem minion's Doom Admixture deals +90 damage
- Tier 7
- Your golem minion's Doom Admixture deals +105 damage
- Tier 8
- Your golem minion's Doom Admixture deals +120 damage
- Tier 9
- Your golem minion's Doom Admixture deals +135 damage
- Tier 10
- Your golem minion's Doom Admixture deals +150 damage
- Tier 11
- Your golem minion's Doom Admixture deals +165 damage
- Tier 12
- Your golem minion's Doom Admixture deals +180 damage
- Tier 13
- Your golem minion's Doom Admixture deals +200 damage
- Tier 14
- Your golem minion's Doom Admixture deals +220 damage
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Tier 14 - Your golem minion's Healing Mist heals +72 health |
Necklace, Ring, MainHand |
- Tier 1
- Your golem minion's Healing Mist heals +4 health
- Tier 2
- Your golem minion's Healing Mist heals +8 health
- Tier 3
- Your golem minion's Healing Mist heals +12 health
- Tier 4
- Your golem minion's Healing Mist heals +16 health
- Tier 5
- Your golem minion's Healing Mist heals +20 health
- Tier 6
- Your golem minion's Healing Mist heals +24 health
- Tier 7
- Your golem minion's Healing Mist heals +28 health
- Tier 8
- Your golem minion's Healing Mist heals +32 health
- Tier 9
- Your golem minion's Healing Mist heals +36 health
- Tier 10
- Your golem minion's Healing Mist heals +40 health
- Tier 11
- Your golem minion's Healing Mist heals +44 health
- Tier 12
- Your golem minion's Healing Mist heals +48 health
- Tier 13
- Your golem minion's Healing Mist heals +60 health
- Tier 14
- Your golem minion's Healing Mist heals +72 health
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Tier 14 - Your golem minion's Invigorating Mist heals 20 health |
Legs, MainHand |
- Tier 1
- Your golem minion's Invigorating Mist heals 2 health
- Tier 2
- Your golem minion's Invigorating Mist heals 4 health
- Tier 3
- Your golem minion's Invigorating Mist heals 5 health
- Tier 4
- Your golem minion's Invigorating Mist heals 6 health
- Tier 5
- Your golem minion's Invigorating Mist heals 8 health
- Tier 6
- Your golem minion's Invigorating Mist heals 10 health
- Tier 7
- Your golem minion's Invigorating Mist heals 11 health
- Tier 8
- Your golem minion's Invigorating Mist heals 13 health
- Tier 9
- Your golem minion's Invigorating Mist heals 14 health
- Tier 10
- Your golem minion's Invigorating Mist heals 16 health
- Tier 11
- Your golem minion's Invigorating Mist heals 17 health
- Tier 12
- Your golem minion's Invigorating Mist heals 18 health
- Tier 13
- Your golem minion's Invigorating Mist heals 18 health
- Tier 14
- Your golem minion's Invigorating Mist heals 20 health
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Tier 14 - Your golem minion's Rage Mist and Self Sacrifice abilities heal +64 health |
OffHand, Feet |
- Tier 1
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +4 health
- Tier 2
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +8 health
- Tier 3
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +12 health
- Tier 4
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +16 health
- Tier 5
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +20 health
- Tier 6
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +24 health
- Tier 7
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +28 health
- Tier 8
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +32 health
- Tier 9
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +36 health
- Tier 10
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +40 health
- Tier 11
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +44 health
- Tier 12
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +48 health
- Tier 13
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +56 health
- Tier 14
- Your golem minion's Rage Mist and Self Sacrifice abilities heal +64 health
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Tier 14 - Your golem minion's Healing Injection heals +29 health |
Chest, Feet |
- Tier 1
- Your golem minion's Healing Injection heals +3 health
- Tier 2
- Your golem minion's Healing Injection heals +5 health
- Tier 3
- Your golem minion's Healing Injection heals +7 health
- Tier 4
- Your golem minion's Healing Injection heals +9 health
- Tier 5
- Your golem minion's Healing Injection heals +11 health
- Tier 6
- Your golem minion's Healing Injection heals +13 health
- Tier 7
- Your golem minion's Healing Injection heals +15 health
- Tier 8
- Your golem minion's Healing Injection heals +17 health
- Tier 9
- Your golem minion's Healing Injection heals +19 health
- Tier 10
- Your golem minion's Healing Injection heals +21 health
- Tier 11
- Your golem minion's Healing Injection heals +23 health
- Tier 12
- Your golem minion's Healing Injection heals +25 health
- Tier 13
- Your golem minion's Healing Injection heals +27 health
- Tier 14
- Your golem minion's Healing Injection heals +29 health
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Tier 14 - Your golem minion's Fire Balm heals +49 health |
Head, Legs |
- Tier 1
- Your golem minion's Fire Balm heals +4 health
- Tier 2
- Your golem minion's Fire Balm heals +7 health
- Tier 3
- Your golem minion's Fire Balm heals +10 health
- Tier 4
- Your golem minion's Fire Balm heals +13 health
- Tier 5
- Your golem minion's Fire Balm heals +16 health
- Tier 6
- Your golem minion's Fire Balm heals +19 health
- Tier 7
- Your golem minion's Fire Balm heals +22 health
- Tier 8
- Your golem minion's Fire Balm heals +25 health
- Tier 9
- Your golem minion's Fire Balm heals +28 health
- Tier 10
- Your golem minion's Fire Balm heals +31 health
- Tier 11
- Your golem minion's Fire Balm heals +34 health
- Tier 12
- Your golem minion's Fire Balm heals +37 health
- Tier 13
- Your golem minion's Fire Balm heals +43 health
- Tier 14
- Your golem minion's Fire Balm heals +49 health
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Tier 14 - Your Knee Spikes mutation also causes kicks to restore 22 Health to the kicker |
Head, Chest |
- Tier 1
- Your Knee Spikes mutation also causes kicks to restore 9 Health to the kicker
- Tier 2
- Your Knee Spikes mutation also causes kicks to restore 10 Health to the kicker
- Tier 3
- Your Knee Spikes mutation also causes kicks to restore 11 Health to the kicker
- Tier 4
- Your Knee Spikes mutation also causes kicks to restore 12 Health to the kicker
- Tier 5
- Your Knee Spikes mutation also causes kicks to restore 13 Health to the kicker
- Tier 6
- Your Knee Spikes mutation also causes kicks to restore 14 Health to the kicker
- Tier 7
- Your Knee Spikes mutation also causes kicks to restore 15 Health to the kicker
- Tier 8
- Your Knee Spikes mutation also causes kicks to restore 16 Health to the kicker
- Tier 9
- Your Knee Spikes mutation also causes kicks to restore 17 Health to the kicker
- Tier 10
- Your Knee Spikes mutation also causes kicks to restore 18 Health to the kicker
- Tier 11
- Your Knee Spikes mutation also causes kicks to restore 19 Health to the kicker
- Tier 12
- Your Knee Spikes mutation also causes kicks to restore 20 Health to the kicker
- Tier 13
- Your Knee Spikes mutation also causes kicks to restore 21 Health to the kicker
- Tier 14
- Your Knee Spikes mutation also causes kicks to restore 22 Health to the kicker
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Tier 14 - Your Knee Spikes mutation causes kicks to deal an additional +24% damage |
Legs |
- Tier 1
- Your Knee Spikes mutation causes kicks to deal an additional +7% damage
- Tier 2
- Your Knee Spikes mutation causes kicks to deal an additional +8% damage
- Tier 3
- Your Knee Spikes mutation causes kicks to deal an additional +9% damage
- Tier 4
- Your Knee Spikes mutation causes kicks to deal an additional +10% damage
- Tier 5
- Your Knee Spikes mutation causes kicks to deal an additional +11% damage
- Tier 6
- Your Knee Spikes mutation causes kicks to deal an additional +12% damage
- Tier 7
- Your Knee Spikes mutation causes kicks to deal an additional +13% damage
- Tier 8
- Your Knee Spikes mutation causes kicks to deal an additional +14% damage
- Tier 9
- Your Knee Spikes mutation causes kicks to deal an additional +15% damage
- Tier 10
- Your Knee Spikes mutation causes kicks to deal an additional +16% damage
- Tier 11
- Your Knee Spikes mutation causes kicks to deal an additional +17% damage
- Tier 12
- Your Knee Spikes mutation causes kicks to deal an additional +18% damage
- Tier 13
- Your Knee Spikes mutation causes kicks to deal an additional +21% damage
- Tier 14
- Your Knee Spikes mutation causes kicks to deal an additional +24% damage
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Tier 14 - Your Extra Skin mutation causes the target to heal 49 Health every 20 seconds |
Hands, MainHand |
- Tier 1
- Your Extra Skin mutation causes the target to heal 10 Health every 20 seconds
- Tier 2
- Your Extra Skin mutation causes the target to heal 13 Health every 20 seconds
- Tier 3
- Your Extra Skin mutation causes the target to heal 16 Health every 20 seconds
- Tier 4
- Your Extra Skin mutation causes the target to heal 19 Health every 20 seconds
- Tier 5
- Your Extra Skin mutation causes the target to heal 22 Health every 20 seconds
- Tier 6
- Your Extra Skin mutation causes the target to heal 25 Health every 20 seconds
- Tier 7
- Your Extra Skin mutation causes the target to heal 28 Health every 20 seconds
- Tier 8
- Your Extra Skin mutation causes the target to heal 31 Health every 20 seconds
- Tier 9
- Your Extra Skin mutation causes the target to heal 34 Health every 20 seconds
- Tier 10
- Your Extra Skin mutation causes the target to heal 37 Health every 20 seconds
- Tier 11
- Your Extra Skin mutation causes the target to heal 40 Health every 20 seconds
- Tier 12
- Your Extra Skin mutation causes the target to heal 43 Health every 20 seconds
- Tier 13
- Your Extra Skin mutation causes the target to heal 46 Health every 20 seconds
- Tier 14
- Your Extra Skin mutation causes the target to heal 49 Health every 20 seconds
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Tier 14 - Your Extra Skin mutation provides +18 mitigation from Slashing attacks |
Necklace, OffHand |
- Tier 1
- Your Extra Skin mutation provides +3 mitigation from Slashing attacks
- Tier 2
- Your Extra Skin mutation provides +4 mitigation from Slashing attacks
- Tier 3
- Your Extra Skin mutation provides +5 mitigation from Slashing attacks
- Tier 4
- Your Extra Skin mutation provides +6 mitigation from Slashing attacks
- Tier 5
- Your Extra Skin mutation provides +7 mitigation from Slashing attacks
- Tier 6
- Your Extra Skin mutation provides +8 mitigation from Slashing attacks
- Tier 7
- Your Extra Skin mutation provides +9 mitigation from Slashing attacks
- Tier 8
- Your Extra Skin mutation provides +10 mitigation from Slashing attacks
- Tier 9
- Your Extra Skin mutation provides +11 mitigation from Slashing attacks
- Tier 10
- Your Extra Skin mutation provides +12 mitigation from Slashing attacks
- Tier 11
- Your Extra Skin mutation provides +13 mitigation from Slashing attacks
- Tier 12
- Your Extra Skin mutation provides +14 mitigation from Slashing attacks
- Tier 13
- Your Extra Skin mutation provides +16 mitigation from Slashing attacks
- Tier 14
- Your Extra Skin mutation provides +18 mitigation from Slashing attacks
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Tier 14 - Your Extra Skin mutation provides +18 mitigation from Piercing attacks |
MainHand, Legs |
- Tier 1
- Your Extra Skin mutation provides +3 mitigation from Piercing attacks
- Tier 2
- Your Extra Skin mutation provides +4 mitigation from Piercing attacks
- Tier 3
- Your Extra Skin mutation provides +5 mitigation from Piercing attacks
- Tier 4
- Your Extra Skin mutation provides +6 mitigation from Piercing attacks
- Tier 5
- Your Extra Skin mutation provides +7 mitigation from Piercing attacks
- Tier 6
- Your Extra Skin mutation provides +8 mitigation from Piercing attacks
- Tier 7
- Your Extra Skin mutation provides +9 mitigation from Piercing attacks
- Tier 8
- Your Extra Skin mutation provides +10 mitigation from Piercing attacks
- Tier 9
- Your Extra Skin mutation provides +11 mitigation from Piercing attacks
- Tier 10
- Your Extra Skin mutation provides +12 mitigation from Piercing attacks
- Tier 11
- Your Extra Skin mutation provides +13 mitigation from Piercing attacks
- Tier 12
- Your Extra Skin mutation provides +14 mitigation from Piercing attacks
- Tier 13
- Your Extra Skin mutation provides +16 mitigation from Piercing attacks
- Tier 14
- Your Extra Skin mutation provides +18 mitigation from Piercing attacks
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Tier 14 - Your Extra Heart mutation causes the target to regain +31 Power every 20 seconds |
Necklace |
- Tier 1
- Your Extra Heart mutation causes the target to regain +5 Power every 20 seconds
- Tier 2
- Your Extra Heart mutation causes the target to regain +7 Power every 20 seconds
- Tier 3
- Your Extra Heart mutation causes the target to regain +9 Power every 20 seconds
- Tier 4
- Your Extra Heart mutation causes the target to regain +11 Power every 20 seconds
- Tier 5
- Your Extra Heart mutation causes the target to regain +13 Power every 20 seconds
- Tier 6
- Your Extra Heart mutation causes the target to regain +15 Power every 20 seconds
- Tier 7
- Your Extra Heart mutation causes the target to regain +17 Power every 20 seconds
- Tier 8
- Your Extra Heart mutation causes the target to regain +19 Power every 20 seconds
- Tier 9
- Your Extra Heart mutation causes the target to regain +21 Power every 20 seconds
- Tier 10
- Your Extra Heart mutation causes the target to regain +23 Power every 20 seconds
- Tier 11
- Your Extra Heart mutation causes the target to regain +25 Power every 20 seconds
- Tier 12
- Your Extra Heart mutation causes the target to regain +27 Power every 20 seconds
- Tier 13
- Your Extra Heart mutation causes the target to regain +29 Power every 20 seconds
- Tier 14
- Your Extra Heart mutation causes the target to regain +31 Power every 20 seconds
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Tier 14 - Your Extra Heart and Stretchy Spine mutations grant the target +49 Max Health |
Hands, OffHand |
- Tier 1
- Your Extra Heart and Stretchy Spine mutations grant the target +10 Max Health
- Tier 2
- Your Extra Heart and Stretchy Spine mutations grant the target +13 Max Health
- Tier 3
- Your Extra Heart and Stretchy Spine mutations grant the target +16 Max Health
- Tier 4
- Your Extra Heart and Stretchy Spine mutations grant the target +19 Max Health
- Tier 5
- Your Extra Heart and Stretchy Spine mutations grant the target +22 Max Health
- Tier 6
- Your Extra Heart and Stretchy Spine mutations grant the target +25 Max Health
- Tier 7
- Your Extra Heart and Stretchy Spine mutations grant the target +28 Max Health
- Tier 8
- Your Extra Heart and Stretchy Spine mutations grant the target +31 Max Health
- Tier 9
- Your Extra Heart and Stretchy Spine mutations grant the target +34 Max Health
- Tier 10
- Your Extra Heart and Stretchy Spine mutations grant the target +37 Max Health
- Tier 11
- Your Extra Heart and Stretchy Spine mutations grant the target +40 Max Health
- Tier 12
- Your Extra Heart and Stretchy Spine mutations grant the target +43 Max Health
- Tier 13
- Your Extra Heart and Stretchy Spine mutations grant the target +46 Max Health
- Tier 14
- Your Extra Heart and Stretchy Spine mutations grant the target +49 Max Health
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Tier 1 - Your Stretchy Spine mutation randomly repairs broken bones twice as often |
Chest |
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