Difference between revisions of "Template:Attribute label"

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(Bot added info for game version v427, bot version 119 . Contact User:Shupitsu for issues concerning this bot edit.)
(Bot added info for game version v461, bot version 120. Contact User:Shupitsu for issues concerning this bot edit.)
 
Line 1: Line 1:
 
<noinclude>
 
<noinclude>
<!-- v427 -->
+
<!-- v461 -->
 
<!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. -->
 
<!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. -->
 
</noinclude>{{ #if: {{{1|}}} |  
 
</noinclude>{{ #if: {{{1|}}} |  
Line 74: Line 74:
 
| ABILITY_COST_DELTA_REMEDY = Remedy Power Cost
 
| ABILITY_COST_DELTA_REMEDY = Remedy Power Cost
 
| ABILITY_COST_DELTA_RIPOSTE = Riposte Power Cost
 
| ABILITY_COST_DELTA_RIPOSTE = Riposte Power Cost
 +
| ABILITY_COST_DELTA_SCINTILLATINGDOOM = Scintillating Doom Power Cost
 
| ABILITY_COST_DELTA_SCINTILLATINGFLAME = Scintillating Flame Power Cost
 
| ABILITY_COST_DELTA_SCINTILLATINGFLAME = Scintillating Flame Power Cost
 
| ABILITY_COST_DELTA_SCINTILLATINGFROST = Scintillating Frost Power Cost
 
| ABILITY_COST_DELTA_SCINTILLATINGFROST = Scintillating Frost Power Cost
Line 106: Line 107:
 
| ABILITY_DELAYLOOP_DELTA_WEATHERWITCHING = Weather Witching Channeling Time
 
| ABILITY_DELAYLOOP_DELTA_WEATHERWITCHING = Weather Witching Channeling Time
 
| ABILITY_DELAYLOOP_IS_ABORTED_BY_ATTACKS_WEATHERWITCHING = Weather Witching Channeling Aborted by Attacks?
 
| ABILITY_DELAYLOOP_IS_ABORTED_BY_ATTACKS_WEATHERWITCHING = Weather Witching Channeling Aborted by Attacks?
 +
| ABILITY_DURATION_DELTA_CALLFORBACKUP = Call For Backup Summon Duration
 
| ABILITY_RAGE_DELTA_ACIDARROW = Acid Arrow Rage Boost
 
| ABILITY_RAGE_DELTA_ACIDARROW = Acid Arrow Rage Boost
 
| ABILITY_RAGE_DELTA_BLASTOFDESPAIR = Blast of Despair Rage
 
| ABILITY_RAGE_DELTA_BLASTOFDESPAIR = Blast of Despair Rage
Line 190: Line 192:
 
| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE = Bun-Fu Strike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE = Bun-Fu Strike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CALEFACTION = Calefaction Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CALEFACTION = Calefaction Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_CALLFORBACKUP = Call For Backup Reuse Time
 
| ABILITY_RESETTIME_DELTA_CALMSKIES = Calm Skies Reuse Time
 
| ABILITY_RESETTIME_DELTA_CALMSKIES = Calm Skies Reuse Time
 
| ABILITY_RESETTIME_DELTA_CARROTPOWER = Carrot Power Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CARROTPOWER = Carrot Power Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CAUSETERROR = Cause Terror Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CAUSETERROR = Cause Terror Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CHILL = Chill Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CHILL = Chill Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_CINDERSTORM = Cinderstorm Reuse Time
 
| ABILITY_RESETTIME_DELTA_CLOUDSIGHT = Cloud Sight Reset Time
 
| ABILITY_RESETTIME_DELTA_CLOUDSIGHT = Cloud Sight Reset Time
 
| ABILITY_RESETTIME_DELTA_CLOUDTRICK = Cloud Trick Reuse Time
 
| ABILITY_RESETTIME_DELTA_CLOUDTRICK = Cloud Trick Reuse Time
Line 199: Line 203:
 
| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK = Conditioning Shock Reuse Time
 
| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK = Conditioning Shock Reuse Time
 
| ABILITY_RESETTIME_DELTA_CONFUSINGDOUBLE = Confusing Double Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CONFUSINGDOUBLE = Confusing Double Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_CORRUPTHATE = Corrupt Hate Reuse Time
 
| ABILITY_RESETTIME_DELTA_COWBASH = Cow Bash Reuse Timer
 
| ABILITY_RESETTIME_DELTA_COWBASH = Cow Bash Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CRUSHINGBALL = Room-Temperature Ball Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CRUSHINGBALL = Room-Temperature Ball Reuse Timer
Line 215: Line 220:
 
| ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FIREWALL = Firewall Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FIREWALL = Firewall Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_FLAMESTRIKE = Flamestrike Reuse Time
 
| ABILITY_RESETTIME_DELTA_FLASHINGSTRIKE = Flashing Strike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FLASHINGSTRIKE = Flashing Strike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer
Line 228: Line 234:
 
| ABILITY_RESETTIME_DELTA_ICENOVA = Ice Nova Reuse Timer
 
| ABILITY_RESETTIME_DELTA_ICENOVA = Ice Nova Reuse Timer
 
| ABILITY_RESETTIME_DELTA_INFINITELEGS = Infinite Legs Reuse Timer
 
| ABILITY_RESETTIME_DELTA_INFINITELEGS = Infinite Legs Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_INVIGORATE = Invigorate Reuse Time
 
| ABILITY_RESETTIME_DELTA_KINGOFTHEFOREST = King of the Forest Reuse Timer
 
| ABILITY_RESETTIME_DELTA_KINGOFTHEFOREST = King of the Forest Reuse Timer
 
| ABILITY_RESETTIME_DELTA_KNIFE_THROWS = Thrown Knife Ability Reuse Timer
 
| ABILITY_RESETTIME_DELTA_KNIFE_THROWS = Thrown Knife Ability Reuse Timer
Line 249: Line 256:
 
| ABILITY_RESETTIME_DELTA_PULSEOFLIFE = Pulse of Life Reset Time
 
| ABILITY_RESETTIME_DELTA_PULSEOFLIFE = Pulse of Life Reset Time
 
| ABILITY_RESETTIME_DELTA_RABBITSFOOT = Rabbit's Foot Reuse Timer
 
| ABILITY_RESETTIME_DELTA_RABBITSFOOT = Rabbit's Foot Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_RELENTLESSHOPE = Relentless Hope Reuse Time
 
| ABILITY_RESETTIME_DELTA_REMEDY = Remedy Reuse Timer
 
| ABILITY_RESETTIME_DELTA_REMEDY = Remedy Reuse Timer
 
| ABILITY_RESETTIME_DELTA_RESTORATIVEARROW = Restorative Arrow Reuse Timer
 
| ABILITY_RESETTIME_DELTA_RESTORATIVEARROW = Restorative Arrow Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_RIGHTEOUSFLAME = Righteous Flame Reuse Time
 
| ABILITY_RESETTIME_DELTA_RINGOFFIRE = Ring of Fire Reuse Timer
 
| ABILITY_RESETTIME_DELTA_RINGOFFIRE = Ring of Fire Reuse Timer
 
| ABILITY_RESETTIME_DELTA_SHOCKINGGRASP = Shocking Grasp Reuse Time
 
| ABILITY_RESETTIME_DELTA_SHOCKINGGRASP = Shocking Grasp Reuse Time
Line 268: Line 277:
 
| ABILITY_RESETTIME_DELTA_WINDWARD = Wind Ward Reuse Time
 
| ABILITY_RESETTIME_DELTA_WINDWARD = Wind Ward Reuse Time
 
| ABILITY_RESETTIME_FIRSTAID_DELTA = First Aid Reuse Timer
 
| ABILITY_RESETTIME_FIRSTAID_DELTA = First Aid Reuse Timer
 +
| ABILITY_RESETTIME_LOOKATMYHAMMER_DELTA = Look At My Hammer Reuse Timer
 
| ABILITY_RESETTIME_MAJORHEAL_DELTA = Major Healing Reuse Timer
 
| ABILITY_RESETTIME_MAJORHEAL_DELTA = Major Healing Reuse Timer
 
| ABILITY_RESETTIME_PEPTALK_DELTA = Pep Talk Reuse Timer
 
| ABILITY_RESETTIME_PEPTALK_DELTA = Pep Talk Reuse Timer
Line 275: Line 285:
 
| ABILITY_RESETTIME_WEBTRAP_DELTA = Web Trap Reuse Timer
 
| ABILITY_RESETTIME_WEBTRAP_DELTA = Web Trap Reuse Timer
 
| ABILITY_TAUNT_DELTA_ACIDARROW = Acid Arrow Taunt
 
| ABILITY_TAUNT_DELTA_ACIDARROW = Acid Arrow Taunt
 +
| ABILITY_TAUNT_DELTA_ALL_ATTACKS = Bonus Taunt to All Attacks
 
| ABILITY_TAUNT_DELTA_ANTLERSLASH = Antler Slash Taunt
 
| ABILITY_TAUNT_DELTA_ANTLERSLASH = Antler Slash Taunt
 
| ABILITY_TAUNT_DELTA_BLIZZARD = Blizzard Taunt
 
| ABILITY_TAUNT_DELTA_BLIZZARD = Blizzard Taunt
Line 318: Line 329:
 
| ABILITY_TAUNT_DELTA_WARNINGJOLT = Warning Jolt Taunt
 
| ABILITY_TAUNT_DELTA_WARNINGJOLT = Warning Jolt Taunt
 
| ABILITY_TAUNT_MOD_ACIDARROW = Acid Arrow Taunt %
 
| ABILITY_TAUNT_MOD_ACIDARROW = Acid Arrow Taunt %
 +
| ABILITY_TAUNT_MOD_FINISHIT = Finish It Taunt +%
 
| ABILITY_TAUNT_MOD_PETATTACK = Animal Handling Pet's Taunt %
 
| ABILITY_TAUNT_MOD_PETATTACK = Animal Handling Pet's Taunt %
 
| ABILITY_TAUNT_MOD_PET_SPECIALATTACK = Pet's "Sic 'Em" Attack Taunt %
 
| ABILITY_TAUNT_MOD_PET_SPECIALATTACK = Pet's "Sic 'Em" Attack Taunt %
 
| ABILITY_TAUNT_MOD_PET_SPECIALTRICK = Pet's "Special Trick" Attack Taunt %
 
| ABILITY_TAUNT_MOD_PET_SPECIALTRICK = Pet's "Special Trick" Attack Taunt %
 +
| ABILITY_TAUNT_MOD_PIGCHOMP = Strategic Chomp Taunt %
 
| ABILITY_TEMP_TAUNT_DELTA_FEIGNINJURY = Feign Injury Temp-Taunt
 
| ABILITY_TEMP_TAUNT_DELTA_FEIGNINJURY = Feign Injury Temp-Taunt
 
| ABILITY_WORKSWHILESTUNNED_DELTA_MOMENTOFRESOLVE = Moment of Resolve works while stunned?
 
| ABILITY_WORKSWHILESTUNNED_DELTA_MOMENTOFRESOLVE = Moment of Resolve works while stunned?
 +
| ABILITY_WORKSWHILESTUNNED_DELTA_SCINTILLATINGDOOM = Scintillating Doom works while stunned?
 +
| ABILITY_WORKSWHILESTUNNED_DELTA_SCINTILLATINGFLAME = Scintillating Flame works while stunned?
 +
| ABILITY_WORKSWHILESTUNNED_DELTA_SCINTILLATINGFROST = Scintillating Frost works while stunned?
 
| ABILITY_WORKSWHILESTUNNED_DELTA_UNARMEDSTRIKE = Unarmed Strikes work while stunned?
 
| ABILITY_WORKSWHILESTUNNED_DELTA_UNARMEDSTRIKE = Unarmed Strikes work while stunned?
 
| ACCURACY_BOOST = Accuracy Boost %
 
| ACCURACY_BOOST = Accuracy Boost %
Line 342: Line 358:
 
| ALCOHOL_LIVER_RECOVERY_MOD = Alcohol Liver Recovery Rate %
 
| ALCOHOL_LIVER_RECOVERY_MOD = Alcohol Liver Recovery Rate %
 
| ALLOW_SADDLEBAG_TELEPORT = Mystic Saddlebag?
 
| ALLOW_SADDLEBAG_TELEPORT = Mystic Saddlebag?
 +
| ANATOMY_XP_EARNED_MOD = Anatomy XP Boost %
 
| ANGLING_DELTA_CAPTURETIME = Angling Capture Time (secs)
 
| ANGLING_DELTA_CAPTURETIME = Angling Capture Time (secs)
 +
| ANGLING_DELTA_CAPTURETIME_FRESHWATER = Freshwater Angling Capture Time (secs)
 +
| ANGLING_DELTA_CAPTURETIME_SALTWATER = Saltwater Angling Capture Time (secs)
 
| ANGLING_DELTA_WAITTIME = Angling Hook-Fish Time (secs)
 
| ANGLING_DELTA_WAITTIME = Angling Hook-Fish Time (secs)
 +
| ANGLING_DELTA_WAITTIME_FRESHWATER = Freshwater Angling Hook-Fish Time (secs)
 +
| ANGLING_DELTA_WAITTIME_SALTWATER = Saltwater Angling Hook-Fish Time (secs)
 +
| ANGLING_XP_EARNED_MOD = Angling XP Boost %
 
| ANIMALHANDLING_COST_MOD = Animal Handling Ability Power Cost %
 
| ANIMALHANDLING_COST_MOD = Animal Handling Ability Power Cost %
 
| ARCHERY_COST_MOD = Archery Ability Power Cost %
 
| ARCHERY_COST_MOD = Archery Ability Power Cost %
Line 358: Line 380:
 
| AVOID_DEATH_POWER_MOD = Power Restored After Death-Avoidance %
 
| AVOID_DEATH_POWER_MOD = Power Restored After Death-Avoidance %
 
| AVOID_DEATH_RESETTIME = Seconds Before Death-Avoidance Resets
 
| AVOID_DEATH_RESETTIME = Seconds Before Death-Avoidance Resets
 +
| BAKING_BONUS_USE_CHANCE = Baked Bread Bonus Usage Chance %
 +
| BAKING_BONUS_USE_CHANCE_GREATBAKE = Baked Bread Bonus Usage Chance For Great Bakes %
 +
| BAKING_BONUS_USE_CHANCE_GREATPROOF = Baked Bread Bonus Usage Chance For Great Proofs %
 
| BALL_KICK_BOOST = Ball-Kick Boost
 
| BALL_KICK_BOOST = Ball-Kick Boost
 
| BALL_KICK_ENGLISH = Ball-Kick English
 
| BALL_KICK_ENGLISH = Ball-Kick English
Line 395: Line 420:
 
| BOOST_ABILITYDOT_BURST_NATURE = Nature Damage from Bursts (Per Tick)
 
| BOOST_ABILITYDOT_BURST_NATURE = Nature Damage from Bursts (Per Tick)
 
| BOOST_ABILITYDOT_CALEFACTION = Calefaction Delayed Damage
 
| BOOST_ABILITYDOT_CALEFACTION = Calefaction Delayed Damage
 +
| BOOST_ABILITYDOT_CINDERSTORM = Cinderstorm Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_CLAWBARRAGE = Claw Barrage Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_CLAWBARRAGE = Claw Barrage Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_CLOBBERINGHOOF = Clobbering Hoof Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_CLOBBERINGHOOF = Clobbering Hoof Damage over Time (Per Tick)
Line 439: Line 465:
 
| BOOST_ABILITYDOT_MYCOTOXINBOMB = Mycotoxin Formula Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_MYCOTOXINBOMB = Mycotoxin Formula Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_OVERWHELMINGBITE = Overwhelming Bite Damage (per tick)
 
| BOOST_ABILITYDOT_OVERWHELMINGBITE = Overwhelming Bite Damage (per tick)
 +
| BOOST_ABILITYDOT_PIGCHOMP = Strategic Chomp Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_PIGREND = Pig Rend Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_PIGREND = Pig Rend Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_PLAYDEAD = Play Dead Delayed Damage
 
| BOOST_ABILITYDOT_PLAYDEAD = Play Dead Delayed Damage
Line 510: Line 537:
 
| BOOST_ABILITY_CAUSETERROR = Cause Terror Damage
 
| BOOST_ABILITY_CAUSETERROR = Cause Terror Damage
 
| BOOST_ABILITY_CHILL = Chill Damage
 
| BOOST_ABILITY_CHILL = Chill Damage
 +
| BOOST_ABILITY_CINDERSTORM = Cinderstorm Damage
 
| BOOST_ABILITY_CLAWBARRAGE = Claw Barrage Damage
 
| BOOST_ABILITY_CLAWBARRAGE = Claw Barrage Damage
 
| BOOST_ABILITY_CLOBBERINGHOOF = Clobbering Hoof Damage
 
| BOOST_ABILITY_CLOBBERINGHOOF = Clobbering Hoof Damage
Line 535: Line 563:
 
| BOOST_ABILITY_DEFENSIVECHILL = Defensive Chill Damage
 
| BOOST_ABILITY_DEFENSIVECHILL = Defensive Chill Damage
 
| BOOST_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage
 
| BOOST_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage
 +
| BOOST_ABILITY_DELAYED_ENTRANCINGLULLABY = Entrancing Lullaby Delayed Damage
 
| BOOST_ABILITY_DELERIUM = Delerium Damage
 
| BOOST_ABILITY_DELERIUM = Delerium Damage
 
| BOOST_ABILITY_DELUGE = Deluge Direct Damage
 
| BOOST_ABILITY_DELUGE = Deluge Direct Damage
Line 600: Line 629:
 
| BOOST_ABILITY_JAB = Jab Damage
 
| BOOST_ABILITY_JAB = Jab Damage
 
| BOOST_ABILITY_KEYWORD_BITE = Bite Attack Damage
 
| BOOST_ABILITY_KEYWORD_BITE = Bite Attack Damage
 +
| BOOST_ABILITY_KEYWORD_SELFDESTRUCT = Self Destruct Damage
 
| BOOST_ABILITY_KEYWORD_SONIC = Sonic Attack Damage
 
| BOOST_ABILITY_KEYWORD_SONIC = Sonic Attack Damage
 
| BOOST_ABILITY_KICK = Kick Damage
 
| BOOST_ABILITY_KICK = Kick Damage
Line 680: Line 710:
 
| BOOST_ABILITY_ROTSKIN = Rotskin Armor Damage
 
| BOOST_ABILITY_ROTSKIN = Rotskin Armor Damage
 
| BOOST_ABILITY_SANGUINEFANGS = Sanguine Fangs Damage
 
| BOOST_ABILITY_SANGUINEFANGS = Sanguine Fangs Damage
 +
| BOOST_ABILITY_SCINTILLATING = Scintillating Ability Damage
 +
| BOOST_ABILITY_SCINTILLATINGDOOM = Scintillating Doom Damage
 
| BOOST_ABILITY_SCINTILLATINGFLAME = Scintillating Flame Damage
 
| BOOST_ABILITY_SCINTILLATINGFLAME = Scintillating Flame Damage
 
| BOOST_ABILITY_SCINTILLATINGFROST = Scintillating Frost Damage
 
| BOOST_ABILITY_SCINTILLATINGFROST = Scintillating Frost Damage
Line 815: Line 847:
 
| BOOST_DOMINATED_VICTIM_TAUNT_MOD = Dominated Victim Taunt Bonus %
 
| BOOST_DOMINATED_VICTIM_TAUNT_MOD = Dominated Victim Taunt Bonus %
 
| BOOST_DOT_FLAMINGSWORD = Flaming Sword Damage over Time (Per Second)
 
| BOOST_DOT_FLAMINGSWORD = Flaming Sword Damage over Time (Per Second)
 +
| BOOST_DOT_SCREAMINGSWORD = Screaming Sword Damage over Time (Per Second)
 
| BOOST_DRUIDAURAHEAL_ARMOR_SENDER = Healing Sanctuary Armor Heal
 
| BOOST_DRUIDAURAHEAL_ARMOR_SENDER = Healing Sanctuary Armor Heal
 
| BOOST_DRUIDAURAHEAL_POWER_SENDER = Healing Sanctuary Power Heal
 
| BOOST_DRUIDAURAHEAL_POWER_SENDER = Healing Sanctuary Power Heal
Line 924: Line 957:
 
| BOOST_SEISMICIMPACT_ARMOR_SENDER = Seismic Impact Delayed Armor
 
| BOOST_SEISMICIMPACT_ARMOR_SENDER = Seismic Impact Delayed Armor
 
| BOOST_SHIELDTEAM_SENDER = Shield Team Armor Restoration
 
| BOOST_SHIELDTEAM_SENDER = Shield Team Armor Restoration
 +
| BOOST_SKILL_ANY_CLUB = Hammer and Druid Damage
 +
| BOOST_SKILL_ANY_ORB = Fire Magic and Necromancy Damage
 +
| BOOST_SKILL_ANY_STAFF = Staff, Fire Magic, Ice Magic, and Weather Witching Damage
 
| BOOST_SKILL_ARCHERY = Archery Damage
 
| BOOST_SKILL_ARCHERY = Archery Damage
 
| BOOST_SKILL_BARD = Bard Damage
 
| BOOST_SKILL_BARD = Bard Damage
Line 997: Line 1,033:
 
| BUFF_DELTA_FAECONDUIT_DAMAGEBOOST = Fae Conduit Damage Buff
 
| BUFF_DELTA_FAECONDUIT_DAMAGEBOOST = Fae Conduit Damage Buff
 
| BUFF_DELTA_ROTSKIN = Rotskin Mitigation Debuff
 
| BUFF_DELTA_ROTSKIN = Rotskin Mitigation Debuff
 +
| BUTCHERING_XP_EARNED_MOD = Butchering XP Boost %
 
| CALMSKIES_HEAL_ARMOR = Calm Skies Armor (every 2 secs)
 
| CALMSKIES_HEAL_ARMOR = Calm Skies Armor (every 2 secs)
 
| CALMSKIES_HEAL_HEALTH = Calm Skies Healing (every 2 secs)
 
| CALMSKIES_HEAL_HEALTH = Calm Skies Healing (every 2 secs)
 
| CALMSKIES_HEAL_POWER = Calm Skies Power Recover (every 3 secs)
 
| CALMSKIES_HEAL_POWER = Calm Skies Power Recover (every 3 secs)
 +
| CAN_RESPAWN_ELSEWHERE = Can ?
 +
| CAN_TELEPORT = Can Teleport?
 
| CHEESE_DURATION_BONUS = Bonus Cheese Duration (secs)
 
| CHEESE_DURATION_BONUS = Bonus Cheese Duration (secs)
 +
| CIVICPRIDE_XP_EARNED_MOD = Civic Pride XP Boost %
 
| CLIMB_SPEED = Climb Speed
 
| CLIMB_SPEED = Climb Speed
 +
| COMBAT_PRODIGY_XP_EARNED_MOD = Prodigy Combat XP Earned %
 
| COMBAT_REFRESH_ARMOR_DELTA = Armor from Combat Refresh Abilities
 
| COMBAT_REFRESH_ARMOR_DELTA = Armor from Combat Refresh Abilities
 
| COMBAT_REFRESH_HEALTH_DELTA = Health from Combat Refresh Abilities
 
| COMBAT_REFRESH_HEALTH_DELTA = Health from Combat Refresh Abilities
Line 1,015: Line 1,056:
 
| COMBAT_REGEN_POWER_MOD = Power Regen (In-Combat) %
 
| COMBAT_REGEN_POWER_MOD = Power Regen (In-Combat) %
 
| COMBAT_WISDOM_EARNED_MOD = Combat Wisdom Earned Rate %
 
| COMBAT_WISDOM_EARNED_MOD = Combat Wisdom Earned Rate %
 +
| COMBAT_WISDOM_FROM_NON_NAMED_CHANCE = Chance for Combat Wisdom From Elites %
 
| COMBAT_XP_EARNED_MOD = Combat XP Boost %
 
| COMBAT_XP_EARNED_MOD = Combat XP Boost %
 +
| COMPASSION_XP_EARNED_MOD = Compassion XP Boost %
 +
| CORPSETALKING_XP_EARNED_MOD = Corpse Talking XP Boost %
 
| COW_COST_MOD = Cow Ability Power Cost %
 
| COW_COST_MOD = Cow Ability Power Cost %
 +
| CRAFTING_EPIPHANY_BASE_CHANCE = Chance to Have a Crafting Epiphany %
 +
| CRAFTING_PRODIGY_XP_EARNED_MOD = Prodigy Crafting XP Earned %
 
| CRAFTING_XP_EARNED_MOD = Crafting XP Boost %
 
| CRAFTING_XP_EARNED_MOD = Crafting XP Boost %
 
| CROSSBOW_COST_MOD = Crossbow Ability Power Cost %
 
| CROSSBOW_COST_MOD = Crossbow Ability Power Cost %
Line 1,060: Line 1,106:
 
| FLY_FASTSPEED_COST_PER_SEC = Fast-Flying Cost (Per Second)
 
| FLY_FASTSPEED_COST_PER_SEC = Fast-Flying Cost (Per Second)
 
| FLY_INCOMBAT_COST_PER_SEC = Flying Cost (Per Second In Combat)
 
| FLY_INCOMBAT_COST_PER_SEC = Flying Cost (Per Second In Combat)
 +
| GAMING_XP_EARNED_MOD = Gaming XP Boost %
 
| GENETICS_MAX_ARMOR_MOD = Genetic Bonus Armor
 
| GENETICS_MAX_ARMOR_MOD = Genetic Bonus Armor
 
| GENETICS_MAX_HEALTH_MOD = Genetic Bonus Health
 
| GENETICS_MAX_HEALTH_MOD = Genetic Bonus Health
 +
| GENETICS_XP_EARNED_MOD = Genetics XP Boost %
 
| GESTATION_DURATION_MOD = Gestation Reduction %
 
| GESTATION_DURATION_MOD = Gestation Reduction %
 
| GIANTBAT_COST_MOD = Giant Bat Ability Power Cost %
 
| GIANTBAT_COST_MOD = Giant Bat Ability Power Cost %
 +
| GRAFFITI_INSPIRATION = Graffiti Inspiration Chance %
 
| GRAVITY = Falling Speed
 
| GRAVITY = Falling Speed
 
| HAMMER_COST_DELTA = Hammer Ability Power Cost
 
| HAMMER_COST_DELTA = Hammer Ability Power Cost
Line 1,142: Line 1,191:
 
| LOW_COMMUNITY_XP_EARNED_MOD = XP Penalty When Feeling Lonely %
 
| LOW_COMMUNITY_XP_EARNED_MOD = XP Penalty When Feeling Lonely %
 
| LOW_PEACEABLENESS_XP_EARNED_MOD = XP Penalty When Not Feeling Peaceable %
 
| LOW_PEACEABLENESS_XP_EARNED_MOD = XP Penalty When Not Feeling Peaceable %
 +
| MAGICAL_ROASTING_CHANCE = Magical Roasting Attempt Chance %
 
| MAIL_SHOP_COSTMOD = Cost to Send Shop Note %
 
| MAIL_SHOP_COSTMOD = Cost to Send Shop Note %
 
| MAIL_SHOP_NUMFREE = Number of Free Shop-Notes Weekly
 
| MAIL_SHOP_NUMFREE = Number of Free Shop-Notes Weekly
Line 1,169: Line 1,219:
 
| MAX_SADDLEBAG_VAULT_SIZE = Saddlebag Size
 
| MAX_SADDLEBAG_VAULT_SIZE = Saddlebag Size
 
| MAX_SIDEBAR_SLOTS = Sidebar Slots
 
| MAX_SIDEBAR_SLOTS = Sidebar Slots
 +
| MAX_SLIMOSTREN_VAULT_SIZE = Storage at the Vicious Bat
 
| MAX_STABLE_SLOTS = Stable Slots
 
| MAX_STABLE_SLOTS = Stable Slots
 +
| MAX_STATEHELM_VAULT_SIZE = Statehelm Vault Size
 
| MAX_TEMPEST_ENERGY = Max Tempest Energy
 
| MAX_TEMPEST_ENERGY = Max Tempest Energy
 
| MAX_WARDEN_VAULT_SIZE = Warden Storage
 
| MAX_WARDEN_VAULT_SIZE = Warden Storage
Line 1,291: Line 1,343:
 
| MOD_ABILITY_CAUSETERROR = Cause Terror Damage %
 
| MOD_ABILITY_CAUSETERROR = Cause Terror Damage %
 
| MOD_ABILITY_CHILL = Chill Damage %
 
| MOD_ABILITY_CHILL = Chill Damage %
 +
| MOD_ABILITY_CINDERSTORM = Cinderstorm Damage %
 
| MOD_ABILITY_CLAWBARRAGE = Claw Barrage Damage %
 
| MOD_ABILITY_CLAWBARRAGE = Claw Barrage Damage %
 
| MOD_ABILITY_CLOBBERINGHOOF = Clobbering Hoof Damage %
 
| MOD_ABILITY_CLOBBERINGHOOF = Clobbering Hoof Damage %
Line 1,316: Line 1,369:
 
| MOD_ABILITY_DEFENSIVECHILL = Defensive Chill Damage %
 
| MOD_ABILITY_DEFENSIVECHILL = Defensive Chill Damage %
 
| MOD_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage %
 
| MOD_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage %
 +
| MOD_ABILITY_DELAYED_ENTRANCINGLULLABY = Entrancing Lullaby Delayed Damage %
 
| MOD_ABILITY_DELERIUM = Delerium Damage %
 
| MOD_ABILITY_DELERIUM = Delerium Damage %
 
| MOD_ABILITY_DELUGE = Deluge Direct Damage %
 
| MOD_ABILITY_DELUGE = Deluge Direct Damage %
Line 1,379: Line 1,433:
 
| MOD_ABILITY_JAB = Jab Damage %
 
| MOD_ABILITY_JAB = Jab Damage %
 
| MOD_ABILITY_KEYWORD_BITE = Bite Attack Damage %
 
| MOD_ABILITY_KEYWORD_BITE = Bite Attack Damage %
 +
| MOD_ABILITY_KEYWORD_SELFDESTRUCT = Self Destruct Damage
 
| MOD_ABILITY_KEYWORD_SONIC = Sonic Attack Damage %
 
| MOD_ABILITY_KEYWORD_SONIC = Sonic Attack Damage %
 
| MOD_ABILITY_KICK = Kick Damage %
 
| MOD_ABILITY_KICK = Kick Damage %
Line 1,454: Line 1,509:
 
| MOD_ABILITY_ROTSKIN = Rotskin Armor Damage %
 
| MOD_ABILITY_ROTSKIN = Rotskin Armor Damage %
 
| MOD_ABILITY_SANGUINEFANGS = Sanguine Fangs Damage %
 
| MOD_ABILITY_SANGUINEFANGS = Sanguine Fangs Damage %
 +
| MOD_ABILITY_SCINTILLATING = Scintillating Damage %
 +
| MOD_ABILITY_SCINTILLATINGDOOM = Scintillating Doom Damage %
 
| MOD_ABILITY_SCINTILLATINGFLAME = Scintillating Flame Damage %
 
| MOD_ABILITY_SCINTILLATINGFLAME = Scintillating Flame Damage %
 
| MOD_ABILITY_SCINTILLATINGFROST = Scintillating Frost Damage %
 
| MOD_ABILITY_SCINTILLATINGFROST = Scintillating Frost Damage %
Line 1,579: Line 1,636:
 
| MOD_SKILL_ALL_ARCHERY = Archery Damage %
 
| MOD_SKILL_ALL_ARCHERY = Archery Damage %
 
| MOD_SKILL_ALL_BARD = Bard Damage %
 
| MOD_SKILL_ALL_BARD = Bard Damage %
 +
| MOD_SKILL_ALL_FIREMAGIC = Fire Magic Damage %
 
| MOD_SKILL_ALL_KNIFE = Knife Damage %
 
| MOD_SKILL_ALL_KNIFE = Knife Damage %
 
| MOD_SKILL_ALL_PSYCHOLOGY = Psychology Damage %
 
| MOD_SKILL_ALL_PSYCHOLOGY = Psychology Damage %
Line 1,584: Line 1,642:
 
| MOD_SKILL_ALL_WEATHERWITCHING = Weather Witching Direct Damage %
 
| MOD_SKILL_ALL_WEATHERWITCHING = Weather Witching Direct Damage %
 
| MOD_SKILL_ANIMALHANDLING = Animal Handling Base Damage %
 
| MOD_SKILL_ANIMALHANDLING = Animal Handling Base Damage %
 +
| MOD_SKILL_ANY_CLUB = Hammer and Druid Base Damage %
 +
| MOD_SKILL_ANY_ORB = Fire Magic and Necromancy Base Damage %
 +
| MOD_SKILL_ANY_STAFF = Staff, Fire Magic, Ice Magic, and Weather Witching Base Damage %
 
| MOD_SKILL_ARCHERY = Archery Base Damage %
 
| MOD_SKILL_ARCHERY = Archery Base Damage %
 
| MOD_SKILL_BARD = Bard Base Damage %
 
| MOD_SKILL_BARD = Bard Base Damage %
Line 1,669: Line 1,730:
 
| NPC_MOD_TRAININGCOST = Cost of NPC Training %
 
| NPC_MOD_TRAININGCOST = Cost of NPC Training %
 
| NUM_INVENTORY_FOLDERS = Number of Inventory Folders
 
| NUM_INVENTORY_FOLDERS = Number of Inventory Folders
 +
| PATHOLOGY_XP_EARNED_MOD = Pathology XP Boost %
 
| PERCUSSION_INSTRUMENT_COMPETENCE = Percussion Instrument Skill
 
| PERCUSSION_INSTRUMENT_COMPETENCE = Percussion Instrument Skill
 
| PET_BREEDER_ACCOUNT_ID = Breeder's Player ID
 
| PET_BREEDER_ACCOUNT_ID = Breeder's Player ID
Line 1,694: Line 1,756:
 
| RACING_MOUNTED_JUMP_BURST = Mount Jump Power (Bonus While Racing)
 
| RACING_MOUNTED_JUMP_BURST = Mount Jump Power (Bonus While Racing)
 
| RACING_MOUNTED_TOP_SPEED_LAND = Mounted Top Speed (Bonus While Racing) (Land)
 
| RACING_MOUNTED_TOP_SPEED_LAND = Mounted Top Speed (Bonus While Racing) (Land)
 +
| RACING_MOUNTED_TOP_SPEED_WATER_SHALLOW = Mounted Top Speed (Bonus While Racing) (Shallow Water)
 
| RACING_MOUNT_ANXIETY_REGEN_NORACINGBOOST = Anxiety Reduction Per Sec While Not Speed-Boosted (While Racing)
 
| RACING_MOUNT_ANXIETY_REGEN_NORACINGBOOST = Anxiety Reduction Per Sec While Not Speed-Boosted (While Racing)
 
| RACING_MOUNT_RESILIENCE = Mount Resilience to Damage (Bonus While Racing)
 
| RACING_MOUNT_RESILIENCE = Mount Resilience to Damage (Bonus While Racing)
Line 1,708: Line 1,771:
 
| RIDING_XP_EARNED_MOD = Riding XP Earned %
 
| RIDING_XP_EARNED_MOD = Riding XP Earned %
 
| RIGHTEOUSNESS_BONUS = Righteousness
 
| RIGHTEOUSNESS_BONUS = Righteousness
 +
| SAFECRACKING_XP_EARNED_MOD = Safecracking XP Boost %
 
| SCREEN_FX_FLAGS = OBSOLETE
 
| SCREEN_FX_FLAGS = OBSOLETE
 
| SHIELD_COST_MOD = Shield Ability Power Cost %
 
| SHIELD_COST_MOD = Shield Ability Power Cost %
Line 1,720: Line 1,784:
 
| SKILL_COST_DELTA_CROSSBOW = Crossbow Attack Power Cost
 
| SKILL_COST_DELTA_CROSSBOW = Crossbow Attack Power Cost
 
| SKILL_RESETTIME_DELTA_CROSSBOW = Crossbow Reuse Timer
 
| SKILL_RESETTIME_DELTA_CROSSBOW = Crossbow Reuse Timer
 +
| SKINNING_XP_EARNED_MOD = Skinning XP Boost %
 
| SNACK_DURATION_BONUS = Bonus Snack Duration (secs)
 
| SNACK_DURATION_BONUS = Bonus Snack Duration (secs)
 
| SPAWN_VIEW_ABERRATIONS = Spawn Premonition (Aberrations)
 
| SPAWN_VIEW_ABERRATIONS = Spawn Premonition (Aberrations)
Line 1,751: Line 1,816:
 
| SPIDER_COST_MOD = Spider Ability Power Cost %
 
| SPIDER_COST_MOD = Spider Ability Power Cost %
 
| SPIRITFOX_COST_DELTA = Spirit Fox Ability Power Cost
 
| SPIRITFOX_COST_DELTA = Spirit Fox Ability Power Cost
 +
| SPIRITFOX_COST_MOD = Spirit Fox Ability Power Cost %
 
| SPRINT_BOOST = Sprint Speed Boost
 
| SPRINT_BOOST = Sprint Speed Boost
 
| SPRINT_COST_PER_SEC = Sprint Cost (Per Second)
 
| SPRINT_COST_PER_SEC = Sprint Cost (Per Second)
Line 1,765: Line 1,831:
 
| UNDERWATER_GRAVITY = Sinking Speed Underwater
 
| UNDERWATER_GRAVITY = Sinking Speed Underwater
 
| UNKNOWN = Unknown
 
| UNKNOWN = Unknown
 +
| VAMPIRISM_COST_MOD = Vampirism Ability Power Cost %
 
| VULN_ACID = Vulnerability to Acid %
 
| VULN_ACID = Vulnerability to Acid %
 
| VULN_ACID_DIRECT = Vulnerability to Direct Acid %
 
| VULN_ACID_DIRECT = Vulnerability to Direct Acid %
Line 1,841: Line 1,908:
 
| VULN_UNIVERSAL_ELITE_DIRECT = Vulnerability to Elite Direct Damage %
 
| VULN_UNIVERSAL_ELITE_DIRECT = Vulnerability to Elite Direct Damage %
 
| VULN_UNIVERSAL_INDIRECT = Vulnerability to Indirect Damage %
 
| VULN_UNIVERSAL_INDIRECT = Vulnerability to Indirect Damage %
 +
| WARDEN_COST_MOD = Warden Ability Power Cost %
 +
| WEATHERWITCHING_COST_MOD = Weather Witching Ability Power Cost %
 
| WEREWOLF_BUFF_POINTS = Tokens of Norala
 
| WEREWOLF_BUFF_POINTS = Tokens of Norala
 
| WEREWOLF_COST_DELTA = Lycanthropy Ability Power Cost
 
| WEREWOLF_COST_DELTA = Lycanthropy Ability Power Cost
Line 1,851: Line 1,920:
 
| #default = {{ #if: {{ #pos: {{{1|}}} | : }} |  4003 | <span style="color:red">Error: Attribute not found</span> }}
 
| #default = {{ #if: {{ #pos: {{{1|}}} | : }} |  4003 | <span style="color:red">Error: Attribute not found</span> }}
 
}}|
 
}}|
http://cdn.projectgorgon.com/v427/icons/icon_<span style="color:red">Error: Attribute not found</span>.png |  
+
http://cdn.projectgorgon.com/v461/icons/icon_<span style="color:red">Error: Attribute not found</span>.png |  
 
<span style="color:red">Error: Attribute not found</span> }} | [[File:Item-icon-none.png]] }}<noinclude>
 
<span style="color:red">Error: Attribute not found</span> }} | [[File:Item-icon-none.png]] }}<noinclude>
 
{{Attribute label/Explanation}}
 
{{Attribute label/Explanation}}
 
[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
 
</noinclude>
 
</noinclude>

Latest revision as of 12:26, 2 March 2026

Item-icon-none.png

Description

This accepts an Attribute name as input and returns the in-game label.

Syntax

{{Attribute label|<name>}}

Parameters

<name>
The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.

Examples

Basic Use

{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}

Chance for Thrown Knives to Stick in Corpse