Difference between revisions of "Unknown/Treasure Effects"
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See also: [[Unknown/Treasure Effects:By Ability]] | See also: [[Unknown/Treasure Effects:By Ability]] | ||
− | <!-- This table is from patch | + | <!-- This table is from patch v284, June 09, 2017 --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
− | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | + | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers |
|- | |- | ||
− | | || of Porcine Murder || <b>Tier 7</b> - Melee attacks deal +35 damage to Pigs - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || MainHand || {{Spoiler| | + | | || of Porcine Murder || <b>Tier 7</b> - Melee attacks deal +35 damage to Pigs - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Melee attacks deal +5 damage to Pigs | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Melee attacks deal +10 damage to Pigs | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Melee attacks deal +15 damage to Pigs | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Melee attacks deal +20 damage to Pigs | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Melee attacks deal +25 damage to Pigs | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Melee attacks deal +30 damage to Pigs | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Melee attacks deal +35 damage to Pigs | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Waist || {{Spoiler| | + | | || || <b>Tier 14</b> - All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Waist || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 5 health and armor | |
*; Tier 2 | *; Tier 2 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 10 health and armor | |
*; Tier 3 | *; Tier 3 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 15 health and armor | |
*; Tier 4 | *; Tier 4 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 20 health and armor | |
*; Tier 5 | *; Tier 5 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 25 health and armor | |
*; Tier 6 | *; Tier 6 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 30 health and armor | |
*; Tier 7 | *; Tier 7 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 35 health and armor | |
*; Tier 8 | *; Tier 8 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 40 health and armor | |
*; Tier 9 | *; Tier 9 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 45 health and armor | |
*; Tier 10 | *; Tier 10 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 50 health and armor | |
*; Tier 11 | *; Tier 11 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 55 health and armor | |
*; Tier 12 | *; Tier 12 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 60 health and armor | |
*; Tier 13 | *; Tier 13 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 65 health and armor | |
*; Tier 14 | *; Tier 14 | ||
− | + | :All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || MainHand || {{Spoiler| | + | | || || <b>Tier 14</b> - All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 50 damage over 20 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 100 damage over 20 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 150 damage over 20 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 200 damage over 20 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 250 damage over 20 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 300 damage over 20 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 350 damage over 20 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 400 damage over 20 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 450 damage over 20 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 500 damage over 20 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 550 damage over 20 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 600 damage over 20 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 650 damage over 20 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds | |
|Expand}} | |Expand}} | ||
|} | |} |
Revision as of 21:57, 10 June 2017
See also: Unknown/Treasure Effects:By Slot
See also: Unknown/Treasure Effects:By Ability
Prefix | Suffix | Best Tier | Slot | All Tiers |
---|---|---|---|---|
of Porcine Murder | Tier 7 - Melee attacks deal +35 damage to Pigs - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY | MainHand |
Expand
| |
Tier 14 - All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY | Waist |
Expand
| ||
Tier 14 - All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY | MainHand |
Expand
|