Difference between revisions of "Unknown/Treasure Effects"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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See also: [[Unknown/Treasure Effects:By Ability]]
 
See also: [[Unknown/Treasure Effects:By Ability]]
<!-- This table is from patch v279, May 9, 2017 -->
+
<!-- This table is from patch v284, June 09, 2017 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
+
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
 
|-
 
|-
| || of Porcine Murder || <b>Tier 7</b> - Melee attacks deal +35 damage to Pigs - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || MainHand || {{Spoiler|
+
| || of Porcine Murder || <b>Tier 7</b> - Melee attacks deal +35 damage to Pigs - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Melee attacks deal +5 damage to Pigs
+
:Melee attacks deal +5 damage to Pigs
 
*; Tier 2
 
*; Tier 2
*Melee attacks deal +10 damage to Pigs
+
:Melee attacks deal +10 damage to Pigs
 
*; Tier 3
 
*; Tier 3
*Melee attacks deal +15 damage to Pigs
+
:Melee attacks deal +15 damage to Pigs
 
*; Tier 4
 
*; Tier 4
*Melee attacks deal +20 damage to Pigs
+
:Melee attacks deal +20 damage to Pigs
 
*; Tier 5
 
*; Tier 5
*Melee attacks deal +25 damage to Pigs
+
:Melee attacks deal +25 damage to Pigs
 
*; Tier 6
 
*; Tier 6
*Melee attacks deal +30 damage to Pigs
+
:Melee attacks deal +30 damage to Pigs
 
*; Tier 7
 
*; Tier 7
*Melee attacks deal +35 damage to Pigs
+
:Melee attacks deal +35 damage to Pigs
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 14</b> - All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Waist || {{Spoiler|
+
| || || <b>Tier 14</b> - All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Waist || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*All Hammer attacks except for Pound have a 10% chance to restore 5 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 5 health and armor
 
*; Tier 2
 
*; Tier 2
*All Hammer attacks except for Pound have a 10% chance to restore 10 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 10 health and armor
 
*; Tier 3
 
*; Tier 3
*All Hammer attacks except for Pound have a 10% chance to restore 15 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 15 health and armor
 
*; Tier 4
 
*; Tier 4
*All Hammer attacks except for Pound have a 10% chance to restore 20 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 20 health and armor
 
*; Tier 5
 
*; Tier 5
*All Hammer attacks except for Pound have a 10% chance to restore 25 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 25 health and armor
 
*; Tier 6
 
*; Tier 6
*All Hammer attacks except for Pound have a 10% chance to restore 30 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 30 health and armor
 
*; Tier 7
 
*; Tier 7
*All Hammer attacks except for Pound have a 10% chance to restore 35 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 35 health and armor
 
*; Tier 8
 
*; Tier 8
*All Hammer attacks except for Pound have a 10% chance to restore 40 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 40 health and armor
 
*; Tier 9
 
*; Tier 9
*All Hammer attacks except for Pound have a 10% chance to restore 45 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 45 health and armor
 
*; Tier 10
 
*; Tier 10
*All Hammer attacks except for Pound have a 10% chance to restore 50 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 50 health and armor
 
*; Tier 11
 
*; Tier 11
*All Hammer attacks except for Pound have a 10% chance to restore 55 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 55 health and armor
 
*; Tier 12
 
*; Tier 12
*All Hammer attacks except for Pound have a 10% chance to restore 60 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 60 health and armor
 
*; Tier 13
 
*; Tier 13
*All Hammer attacks except for Pound have a 10% chance to restore 65 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 65 health and armor
 
*; Tier 14
 
*; Tier 14
*All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor
+
:All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 14</b> - All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || MainHand || {{Spoiler|
+
| || || <b>Tier 14</b> - All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*All Hammer attacks have a 25% chance to ignite the target, causing 50 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 50 damage over 20 seconds
 
*; Tier 2
 
*; Tier 2
*All Hammer attacks have a 25% chance to ignite the target, causing 100 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 100 damage over 20 seconds
 
*; Tier 3
 
*; Tier 3
*All Hammer attacks have a 25% chance to ignite the target, causing 150 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 150 damage over 20 seconds
 
*; Tier 4
 
*; Tier 4
*All Hammer attacks have a 25% chance to ignite the target, causing 200 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 200 damage over 20 seconds
 
*; Tier 5
 
*; Tier 5
*All Hammer attacks have a 25% chance to ignite the target, causing 250 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 250 damage over 20 seconds
 
*; Tier 6
 
*; Tier 6
*All Hammer attacks have a 25% chance to ignite the target, causing 300 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 300 damage over 20 seconds
 
*; Tier 7
 
*; Tier 7
*All Hammer attacks have a 25% chance to ignite the target, causing 350 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 350 damage over 20 seconds
 
*; Tier 8
 
*; Tier 8
*All Hammer attacks have a 25% chance to ignite the target, causing 400 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 400 damage over 20 seconds
 
*; Tier 9
 
*; Tier 9
*All Hammer attacks have a 25% chance to ignite the target, causing 450 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 450 damage over 20 seconds
 
*; Tier 10
 
*; Tier 10
*All Hammer attacks have a 25% chance to ignite the target, causing 500 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 500 damage over 20 seconds
 
*; Tier 11
 
*; Tier 11
*All Hammer attacks have a 25% chance to ignite the target, causing 550 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 550 damage over 20 seconds
 
*; Tier 12
 
*; Tier 12
*All Hammer attacks have a 25% chance to ignite the target, causing 600 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 600 damage over 20 seconds
 
*; Tier 13
 
*; Tier 13
*All Hammer attacks have a 25% chance to ignite the target, causing 650 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 650 damage over 20 seconds
 
*; Tier 14
 
*; Tier 14
*All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds
+
:All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds
 
|Expand}}
 
|Expand}}
 
|}
 
|}

Revision as of 21:57, 10 June 2017

See also: Unknown/Treasure Effects:By Slot

See also: Unknown/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
of Porcine Murder Tier 7 - Melee attacks deal +35 damage to Pigs - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY MainHand

  • Tier 1
Melee attacks deal +5 damage to Pigs
  • Tier 2
Melee attacks deal +10 damage to Pigs
  • Tier 3
Melee attacks deal +15 damage to Pigs
  • Tier 4
Melee attacks deal +20 damage to Pigs
  • Tier 5
Melee attacks deal +25 damage to Pigs
  • Tier 6
Melee attacks deal +30 damage to Pigs
  • Tier 7
Melee attacks deal +35 damage to Pigs

Expand
Tier 14 - All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY Waist

  • Tier 1
All Hammer attacks except for Pound have a 10% chance to restore 5 health and armor
  • Tier 2
All Hammer attacks except for Pound have a 10% chance to restore 10 health and armor
  • Tier 3
All Hammer attacks except for Pound have a 10% chance to restore 15 health and armor
  • Tier 4
All Hammer attacks except for Pound have a 10% chance to restore 20 health and armor
  • Tier 5
All Hammer attacks except for Pound have a 10% chance to restore 25 health and armor
  • Tier 6
All Hammer attacks except for Pound have a 10% chance to restore 30 health and armor
  • Tier 7
All Hammer attacks except for Pound have a 10% chance to restore 35 health and armor
  • Tier 8
All Hammer attacks except for Pound have a 10% chance to restore 40 health and armor
  • Tier 9
All Hammer attacks except for Pound have a 10% chance to restore 45 health and armor
  • Tier 10
All Hammer attacks except for Pound have a 10% chance to restore 50 health and armor
  • Tier 11
All Hammer attacks except for Pound have a 10% chance to restore 55 health and armor
  • Tier 12
All Hammer attacks except for Pound have a 10% chance to restore 60 health and armor
  • Tier 13
All Hammer attacks except for Pound have a 10% chance to restore 65 health and armor
  • Tier 14
All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor

Expand
Tier 14 - All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY MainHand

  • Tier 1
All Hammer attacks have a 25% chance to ignite the target, causing 50 damage over 20 seconds
  • Tier 2
All Hammer attacks have a 25% chance to ignite the target, causing 100 damage over 20 seconds
  • Tier 3
All Hammer attacks have a 25% chance to ignite the target, causing 150 damage over 20 seconds
  • Tier 4
All Hammer attacks have a 25% chance to ignite the target, causing 200 damage over 20 seconds
  • Tier 5
All Hammer attacks have a 25% chance to ignite the target, causing 250 damage over 20 seconds
  • Tier 6
All Hammer attacks have a 25% chance to ignite the target, causing 300 damage over 20 seconds
  • Tier 7
All Hammer attacks have a 25% chance to ignite the target, causing 350 damage over 20 seconds
  • Tier 8
All Hammer attacks have a 25% chance to ignite the target, causing 400 damage over 20 seconds
  • Tier 9
All Hammer attacks have a 25% chance to ignite the target, causing 450 damage over 20 seconds
  • Tier 10
All Hammer attacks have a 25% chance to ignite the target, causing 500 damage over 20 seconds
  • Tier 11
All Hammer attacks have a 25% chance to ignite the target, causing 550 damage over 20 seconds
  • Tier 12
All Hammer attacks have a 25% chance to ignite the target, causing 600 damage over 20 seconds
  • Tier 13
All Hammer attacks have a 25% chance to ignite the target, causing 650 damage over 20 seconds
  • Tier 14
All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds

Expand