Difference between revisions of "All Skills/Treasure Effects:By Ability"
From Project: Gorgon Wiki
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− | <!-- Updated as of patch | + | <!-- Updated as of patch v284, June 09, 2017 --> |
==<!--start-->All Skills Paired List== | ==<!--start-->All Skills Paired List== | ||
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | ||
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<b><u>General Mods</u></b><br> | <b><u>General Mods</u></b><br> | ||
− | * | + | * Hygiene +1<br> |
− | * | + | * Hygiene +1<br> |
− | * | + | * Hygiene +1<br> |
− | * | + | * Sprint Speed Boost +1<br> |
− | * | + | * Falling Damage -50%<br> |
− | * | + | * Max Underwater Held Breath +8<br> |
− | * | + | * Max Underwater Held Breath +8<br> |
− | * | + | * Max Underwater Held Breath +8<br> |
+ | * Max Underwater Held Breath +8<br> | ||
+ | * Max Underwater Held Breath +8<br> | ||
+ | * Max Underwater Held Breath +8<br> | ||
+ | * Max Underwater Held Breath +8<br> | ||
+ | * Max Underwater Held Breath +8<br> | ||
+ | * Max Underwater Held Breath +8<br> | ||
+ | * Inventory Slots +1<br> | ||
+ | * Inventory Slots +1<br> | ||
+ | * Inventory Slots +1<br> | ||
+ | * Inventory Slots +1<br> | ||
+ | * Inventory Slots +1<br> | ||
+ | * Inventory Slots +1<br> | ||
+ | * Inventory Slots +1<br> | ||
+ | * Inventory Slots +1<br> | ||
+ | * Inventory Slots +1<br> | ||
+ | * Max Power +12<br> | ||
+ | * Max Power +12<br> | ||
+ | * Max Power +12<br> | ||
+ | * Max Power +12<br> | ||
+ | * Max Power +12<br> | ||
+ | * Max Power +12<br> | ||
+ | * Max Power +12<br> | ||
+ | * Max Power +12<br> | ||
+ | * Max Power +12<br> | ||
* Max Health +20<br> | * Max Health +20<br> | ||
* Max Health +20<br> | * Max Health +20<br> | ||
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* Max Health +35<br> | * Max Health +35<br> | ||
* Max Health +35<br> | * Max Health +35<br> | ||
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* Max Power +22<br> | * Max Power +22<br> | ||
* Max Power +22<br> | * Max Power +22<br> | ||
* Max Power +22<br> | * Max Power +22<br> | ||
* Max Power +22<br> | * Max Power +22<br> | ||
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* Health from Combat Refresh Abilities +35<br> | * Health from Combat Refresh Abilities +35<br> | ||
* Health from Combat Refresh Abilities +35<br> | * Health from Combat Refresh Abilities +35<br> | ||
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* Power from Combat Refresh Abilities +17<br> | * Power from Combat Refresh Abilities +17<br> | ||
* Power from Combat Refresh Abilities +17<br> | * Power from Combat Refresh Abilities +17<br> | ||
+ | * Armor from Combat Refresh Abilities +36<br> | ||
+ | * Armor from Combat Refresh Abilities +36<br> | ||
+ | * Armor from Combat Refresh Abilities +36<br> | ||
+ | * Armor from Combat Refresh Abilities +36<br> | ||
+ | * In-Combat Health Regen +14<br> | ||
+ | * In-Combat Health Regen +14<br> | ||
+ | * In-Combat Health Regen +14<br> | ||
+ | * In-Combat Health Regen +14<br> | ||
+ | * In-Combat Power Regen +7, In-Combat Armor Regen +1<br> | ||
+ | * In-Combat Power Regen +7, In-Combat Armor Regen +1<br> | ||
+ | * In-Combat Power Regen +7, In-Combat Armor Regen +1<br> | ||
+ | * In-Combat Power Regen +7, In-Combat Armor Regen +1<br> | ||
+ | * In-Combat Armor Regen +14<br> | ||
+ | * In-Combat Armor Regen +14<br> | ||
+ | * In-Combat Armor Regen +14<br> | ||
+ | * In-Combat Armor Regen +14<br> | ||
+ | * Healing Received From First Aid +49<br> | ||
+ | * Healing Received From First Aid +49<br> | ||
+ | * Healing Received From First Aid +49<br> | ||
+ | * Armor Received from Patch Armor +64<br> | ||
+ | * Armor Received from Patch Armor +64<br> | ||
+ | * Armor Received from Patch Armor +64<br> | ||
+ | * Chance of Uncommon Loot +28% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY<br> | ||
+ | * Chance of Uncommon Loot +28% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY<br> | ||
+ | * Chance of Rare Loot +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY<br> | ||
+ | * Chance of Rare Loot +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY<br> | ||
+ | * Inventory Slots +10<br> | ||
+ | * Inventory Slots +10<br> | ||
+ | * Taunt From Attack Damage +28%<br> | ||
+ | * Taunt From Attack Damage +28%<br> | ||
+ | * Taunt From Attack Damage +28%<br> | ||
* Direct Electricity Damage Reduction +24<br> | * Direct Electricity Damage Reduction +24<br> | ||
* Direct Psychic Damage Reduction +24<br> | * Direct Psychic Damage Reduction +24<br> | ||
+ | * Trauma Damage Reduction +7<br> | ||
* Nature Damage Reduction +7<br> | * Nature Damage Reduction +7<br> | ||
* Poison Damage Reduction +7<br> | * Poison Damage Reduction +7<br> | ||
− | * | + | * Combat XP Boost +5%<br> |
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* Poison Damage +7<br> | * Poison Damage +7<br> | ||
* Trauma Damage +7<br> | * Trauma Damage +7<br> | ||
− | * | + | * Nature Damage +7<br> |
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* Healing Received from Major Healing Abilities +44<br> | * Healing Received from Major Healing Abilities +44<br> | ||
* Healing Received from Major Healing Abilities +44<br> | * Healing Received from Major Healing Abilities +44<br> | ||
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* Monster Rage Boost -7%<br> | * Monster Rage Boost -7%<br> | ||
* Monster Rage Boost -7%<br> | * Monster Rage Boost -7%<br> | ||
− | * | + | * Accuracy Boost +18%<br> |
− | + | * Accuracy Boost +18%<br> | |
− | * | ||
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* Fish Gut Damage +52%<br> | * Fish Gut Damage +52%<br> | ||
* Fish Gut Damage +52%<br> | * Fish Gut Damage +52%<br> | ||
+ | * Stake The Heart Damage +85%<br> | ||
+ | * Stake The Heart Damage +85%<br> | ||
* Spore Bomb Damage +34%<br> | * Spore Bomb Damage +34%<br> | ||
* Spore Bomb Damage +34%<br> | * Spore Bomb Damage +34%<br> | ||
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* Crossbow Base Damage +41%<br> | * Crossbow Base Damage +41%<br> | ||
* Crossbow Base Damage +41%<br> | * Crossbow Base Damage +41%<br> | ||
* Crossbow Reuse Timer -7.5<br> | * Crossbow Reuse Timer -7.5<br> | ||
− | * | + | * Healing of your Major Healing Abilities +48<br> |
− | * | + | * Healing of your Major Healing Abilities +48<br> |
− | * | + | * Major Healing abilities have a 70% chance to also restore 144 Armor<br> |
− | * | + | * Major Healing abilities have a 70% chance to also restore 144 Armor<br> |
+ | * Major Healing abilities have a 65% chance to restore an additional 96 Health<br> | ||
+ | * Major Healing abilities have a 65% chance to restore an additional 96 Health<br> | ||
<br> | <br> |
Revision as of 22:00, 10 June 2017
All Skills Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect.
General Mods
- Hygiene +1
- Hygiene +1
- Hygiene +1
- Sprint Speed Boost +1
- Falling Damage -50%
- Max Underwater Held Breath +8
- Max Underwater Held Breath +8
- Max Underwater Held Breath +8
- Max Underwater Held Breath +8
- Max Underwater Held Breath +8
- Max Underwater Held Breath +8
- Max Underwater Held Breath +8
- Max Underwater Held Breath +8
- Max Underwater Held Breath +8
- Inventory Slots +1
- Inventory Slots +1
- Inventory Slots +1
- Inventory Slots +1
- Inventory Slots +1
- Inventory Slots +1
- Inventory Slots +1
- Inventory Slots +1
- Inventory Slots +1
- Max Power +12
- Max Power +12
- Max Power +12
- Max Power +12
- Max Power +12
- Max Power +12
- Max Power +12
- Max Power +12
- Max Power +12
- Max Health +20
- Max Health +20
- Max Health +20
- Max Health +20
- Max Health +20
- Max Health +20
- Max Health +20
- Max Health +20
- Max Health +20
- Max Health +35
- Max Health +35
- Max Health +35
- Max Health +35
- Max Power +22
- Max Power +22
- Max Power +22
- Max Power +22
- Health from Combat Refresh Abilities +35
- Health from Combat Refresh Abilities +35
- Health from Combat Refresh Abilities +35
- Health from Combat Refresh Abilities +35
- Power from Combat Refresh Abilities +17
- Power from Combat Refresh Abilities +17
- Power from Combat Refresh Abilities +17
- Power from Combat Refresh Abilities +17
- Armor from Combat Refresh Abilities +36
- Armor from Combat Refresh Abilities +36
- Armor from Combat Refresh Abilities +36
- Armor from Combat Refresh Abilities +36
- In-Combat Health Regen +14
- In-Combat Health Regen +14
- In-Combat Health Regen +14
- In-Combat Health Regen +14
- In-Combat Power Regen +7, In-Combat Armor Regen +1
- In-Combat Power Regen +7, In-Combat Armor Regen +1
- In-Combat Power Regen +7, In-Combat Armor Regen +1
- In-Combat Power Regen +7, In-Combat Armor Regen +1
- In-Combat Armor Regen +14
- In-Combat Armor Regen +14
- In-Combat Armor Regen +14
- In-Combat Armor Regen +14
- Healing Received From First Aid +49
- Healing Received From First Aid +49
- Healing Received From First Aid +49
- Armor Received from Patch Armor +64
- Armor Received from Patch Armor +64
- Armor Received from Patch Armor +64
- Chance of Uncommon Loot +28% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
- Chance of Uncommon Loot +28% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
- Chance of Rare Loot +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
- Chance of Rare Loot +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
- Inventory Slots +10
- Inventory Slots +10
- Taunt From Attack Damage +28%
- Taunt From Attack Damage +28%
- Taunt From Attack Damage +28%
- Direct Electricity Damage Reduction +24
- Direct Psychic Damage Reduction +24
- Trauma Damage Reduction +7
- Nature Damage Reduction +7
- Poison Damage Reduction +7
- Combat XP Boost +5%
- Poison Damage +7
- Trauma Damage +7
- Nature Damage +7
- Healing Received from Major Healing Abilities +44
- Healing Received from Major Healing Abilities +44
- Monster Rage Boost -7%
- Monster Rage Boost -7%
- Accuracy Boost +18%
- Accuracy Boost +18%
- Fish Gut Damage +52%
- Fish Gut Damage +52%
- Stake The Heart Damage +85%
- Stake The Heart Damage +85%
- Spore Bomb Damage +34%
- Spore Bomb Damage +34%
- Crossbow Base Damage +41%
- Crossbow Base Damage +41%
- Crossbow Reuse Timer -7.5
- Healing of your Major Healing Abilities +48
- Healing of your Major Healing Abilities +48
- Major Healing abilities have a 70% chance to also restore 144 Armor
- Major Healing abilities have a 70% chance to also restore 144 Armor
- Major Healing abilities have a 65% chance to restore an additional 96 Health
- Major Healing abilities have a 65% chance to restore an additional 96 Health