Difference between revisions of "Cow/Treasure Effects"

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See also: [[Cow/Treasure Effects:By Ability]]
 
See also: [[Cow/Treasure Effects:By Ability]]
<!-- This table is from patch v288, August 28, 2017 -->
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<!-- This table is from patch v293, December 29, 2017 -->
 
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! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
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|-
 
|-
|  || of Four-Stomach Mastery || <b>Tier 14</b> - In-Combat Health Regen +14 when Cow is active, Health Regeneration +14 when Cow is active || Necklace || {{Spoiler|
+
|  || of Four-Stomach Mastery || <b>Tier 14</b> - Health Regen (In-Combat) +14 when Cow is active, Health Regen (Non-Combat) +14 when Cow is active || Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
:In-Combat Health Regen +1 when Cow is active, Health Regeneration +1 when Cow is active
+
:Health Regen (In-Combat) +1 when Cow is active, Health Regen (Non-Combat) +1 when Cow is active
 
*; Tier 2
 
*; Tier 2
:In-Combat Health Regen +2 when Cow is active, Health Regeneration +2 when Cow is active
+
:Health Regen (In-Combat) +2 when Cow is active, Health Regen (Non-Combat) +2 when Cow is active
 
*; Tier 3
 
*; Tier 3
:In-Combat Health Regen +3 when Cow is active, Health Regeneration +3 when Cow is active
+
:Health Regen (In-Combat) +3 when Cow is active, Health Regen (Non-Combat) +3 when Cow is active
 
*; Tier 4
 
*; Tier 4
:In-Combat Health Regen +4 when Cow is active, Health Regeneration +4 when Cow is active
+
:Health Regen (In-Combat) +4 when Cow is active, Health Regen (Non-Combat) +4 when Cow is active
 
*; Tier 5
 
*; Tier 5
:In-Combat Health Regen +5 when Cow is active, Health Regeneration +5 when Cow is active
+
:Health Regen (In-Combat) +5 when Cow is active, Health Regen (Non-Combat) +5 when Cow is active
 
*; Tier 6
 
*; Tier 6
:In-Combat Health Regen +6 when Cow is active, Health Regeneration +6 when Cow is active
+
:Health Regen (In-Combat) +6 when Cow is active, Health Regen (Non-Combat) +6 when Cow is active
 
*; Tier 7
 
*; Tier 7
:In-Combat Health Regen +7 when Cow is active, Health Regeneration +7 when Cow is active
+
:Health Regen (In-Combat) +7 when Cow is active, Health Regen (Non-Combat) +7 when Cow is active
 
*; Tier 8
 
*; Tier 8
:In-Combat Health Regen +8 when Cow is active, Health Regeneration +8 when Cow is active
+
:Health Regen (In-Combat) +8 when Cow is active, Health Regen (Non-Combat) +8 when Cow is active
 
*; Tier 9
 
*; Tier 9
:In-Combat Health Regen +9 when Cow is active, Health Regeneration +9 when Cow is active
+
:Health Regen (In-Combat) +9 when Cow is active, Health Regen (Non-Combat) +9 when Cow is active
 
*; Tier 10
 
*; Tier 10
:In-Combat Health Regen +10 when Cow is active, Health Regeneration +10 when Cow is active
+
:Health Regen (In-Combat) +10 when Cow is active, Health Regen (Non-Combat) +10 when Cow is active
 
*; Tier 11
 
*; Tier 11
:In-Combat Health Regen +11 when Cow is active, Health Regeneration +11 when Cow is active
+
:Health Regen (In-Combat) +11 when Cow is active, Health Regen (Non-Combat) +11 when Cow is active
 
*; Tier 12
 
*; Tier 12
:In-Combat Health Regen +12 when Cow is active, Health Regeneration +12 when Cow is active
+
:Health Regen (In-Combat) +12 when Cow is active, Health Regen (Non-Combat) +12 when Cow is active
 
*; Tier 13
 
*; Tier 13
:In-Combat Health Regen +13 when Cow is active, Health Regeneration +13 when Cow is active
+
:Health Regen (In-Combat) +13 when Cow is active, Health Regen (Non-Combat) +13 when Cow is active
 
*; Tier 14
 
*; Tier 14
:In-Combat Health Regen +14 when Cow is active, Health Regeneration +14 when Cow is active
+
:Health Regen (In-Combat) +14 when Cow is active, Health Regen (Non-Combat) +14 when Cow is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-

Revision as of 10:25, 6 January 2018

See also: Cow/Treasure Effects:By Slot

See also: Cow/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
Bovine of Bovinity Tier 7 - Cow Skill Base Damage +23% Head, Necklace

  • Tier 1
Cow Skill Damage +3
  • Tier 2
Cow Skill Base Damage +8%
  • Tier 3
Cow Skill Base Damage +11%
  • Tier 4
Cow Skill Base Damage +14%
  • Tier 5
Cow Skill Base Damage +17%
  • Tier 6
Cow Skill Base Damage +20%
  • Tier 7
Cow Skill Base Damage +23%

Expand
of Cowhide Tier 14 - Max Armor +70 when Cow is active Head, Ring

  • Tier 1
Max Armor +5 when Cow is active
  • Tier 2
Max Armor +10 when Cow is active
  • Tier 3
Max Armor +15 when Cow is active
  • Tier 4
Max Armor +20 when Cow is active
  • Tier 5
Max Armor +25 when Cow is active
  • Tier 6
Max Armor +30 when Cow is active
  • Tier 7
Max Armor +35 when Cow is active
  • Tier 8
Max Armor +40 when Cow is active
  • Tier 9
Max Armor +45 when Cow is active
  • Tier 10
Max Armor +50 when Cow is active
  • Tier 11
Max Armor +55 when Cow is active
  • Tier 12
Max Armor +60 when Cow is active
  • Tier 13
Max Armor +65 when Cow is active
  • Tier 14
Max Armor +70 when Cow is active

Expand
of Critical Hooves Tier 14 - Cow's Front Kick has a 66% chance to deal +116 damage Chest, Hands

  • Tier 1
Cow's Front Kick has a 66% chance to deal +12 damage
  • Tier 2
Cow's Front Kick has a 66% chance to deal +20 damage
  • Tier 3
Cow's Front Kick has a 66% chance to deal +28 damage
  • Tier 4
Cow's Front Kick has a 66% chance to deal +36 damage
  • Tier 5
Cow's Front Kick has a 66% chance to deal +44 damage
  • Tier 6
Cow's Front Kick has a 66% chance to deal +52 damage
  • Tier 7
Cow's Front Kick has a 66% chance to deal +60 damage
  • Tier 8
Cow's Front Kick has a 66% chance to deal +68 damage
  • Tier 9
Cow's Front Kick has a 66% chance to deal +76 damage
  • Tier 10
Cow's Front Kick has a 66% chance to deal +84 damage
  • Tier 11
Cow's Front Kick has a 66% chance to deal +92 damage
  • Tier 12
Cow's Front Kick has a 66% chance to deal +100 damage
  • Tier 13
Cow's Front Kick has a 66% chance to deal +108 damage
  • Tier 14
Cow's Front Kick has a 66% chance to deal +116 damage

Expand
of Lucky Trampling Tier 14 - Cow's Stampede has a 50% chance to deal +48 damage Chest, Hands

  • Tier 1
Cow's Stampede has a 50% chance to deal +2 damage
  • Tier 2
Cow's Stampede has a 50% chance to deal +4 damage
  • Tier 3
Cow's Stampede has a 50% chance to deal +6 damage
  • Tier 4
Cow's Stampede has a 50% chance to deal +9 damage
  • Tier 5
Cow's Stampede has a 50% chance to deal +12 damage
  • Tier 6
Cow's Stampede has a 50% chance to deal +16 damage
  • Tier 7
Cow's Stampede has a 50% chance to deal +20 damage
  • Tier 8
Cow's Stampede has a 50% chance to deal +24 damage
  • Tier 9
Cow's Stampede has a 50% chance to deal +28 damage
  • Tier 10
Cow's Stampede has a 50% chance to deal +32 damage
  • Tier 11
Cow's Stampede has a 50% chance to deal +36 damage
  • Tier 12
Cow's Stampede has a 50% chance to deal +40 damage
  • Tier 13
Cow's Stampede has a 50% chance to deal +44 damage
  • Tier 14
Cow's Stampede has a 50% chance to deal +48 damage

Expand
of Trampling Tier 7 - Stampede Damage +21 Chest, Feet

  • Tier 1
Stampede Damage +3
  • Tier 2
Stampede Damage +6
  • Tier 3
Stampede Damage +9
  • Tier 4
Stampede Damage +12
  • Tier 5
Stampede Damage +15
  • Tier 6
Stampede Damage +18
  • Tier 7
Stampede Damage +21

Expand
Tier 7 - Cow's Front Kick Damage +77 MainHand, OffHand

  • Tier 1
Cow's Front Kick Damage +15
  • Tier 2
Cow's Front Kick Damage +25
  • Tier 3
Cow's Front Kick Damage +35
  • Tier 4
Cow's Front Kick Damage +45
  • Tier 5
Cow's Front Kick Damage +55
  • Tier 6
Cow's Front Kick Damage +65
  • Tier 7
Cow's Front Kick Damage +77

Expand
of Bovine Bashing Tier 14 - Cow Bash Damage +66% Legs, Ring

  • Tier 1
Cow Bash Damage +10%
  • Tier 2
Cow Bash Damage +14%
  • Tier 3
Cow Bash Damage +18%
  • Tier 4
Cow Bash Damage +22%
  • Tier 5
Cow Bash Damage +26%
  • Tier 6
Cow Bash Damage +30%
  • Tier 7
Cow Bash Damage +34%
  • Tier 8
Cow Bash Damage +38%
  • Tier 9
Cow Bash Damage +42%
  • Tier 10
Cow Bash Damage +46%
  • Tier 11
Cow Bash Damage +50%
  • Tier 12
Cow Bash Damage +54%
  • Tier 13
Cow Bash Damage +60%
  • Tier 14
Cow Bash Damage +66%

Expand
of Refreshing Headbutts Tier 14 - Cow's Bash restores 29 Power to you Legs, Necklace

  • Tier 1
Cow's Bash restores 3 Power to you
  • Tier 2
Cow's Bash restores 5 Power to you
  • Tier 3
Cow's Bash restores 7 Power to you
  • Tier 4
Cow's Bash restores 9 Power to you
  • Tier 5
Cow's Bash restores 11 Power to you
  • Tier 6
Cow's Bash restores 13 Power to you
  • Tier 7
Cow's Bash restores 15 Power to you
  • Tier 8
Cow's Bash restores 17 Power to you
  • Tier 9
Cow's Bash restores 19 Power to you
  • Tier 10
Cow's Bash restores 21 Power to you
  • Tier 11
Cow's Bash restores 23 Power to you
  • Tier 12
Cow's Bash restores 25 Power to you
  • Tier 13
Cow's Bash restores 27 Power to you
  • Tier 14
Cow's Bash restores 29 Power to you

Expand
of Recuperative Headbutts Tier 14 - Cow's Bash heals you for 46 health Legs, Necklace

  • Tier 1
Cow's Bash heals you for 3 health
  • Tier 2
Cow's Bash heals you for 7 health
  • Tier 3
Cow's Bash heals you for 10 health
  • Tier 4
Cow's Bash heals you for 14 health
  • Tier 5
Cow's Bash heals you for 17 health
  • Tier 6
Cow's Bash heals you for 21 health
  • Tier 7
Cow's Bash heals you for 24 health
  • Tier 8
Cow's Bash heals you for 28 health
  • Tier 9
Cow's Bash heals you for 31 health
  • Tier 10
Cow's Bash heals you for 35 health
  • Tier 11
Cow's Bash heals you for 38 health
  • Tier 12
Cow's Bash heals you for 42 health
  • Tier 13
Cow's Bash heals you for 44 health
  • Tier 14
Cow's Bash heals you for 46 health

Expand
of Insulting Kicks Tier 14 - Cow's Front Kick deals +32% damage and taunts +366 Necklace, Feet

  • Tier 1
Cow's Front Kick deals +6% damage and taunts +44
  • Tier 2
Cow's Front Kick deals +8% damage and taunts +66
  • Tier 3
Cow's Front Kick deals +10% damage and taunts +88
  • Tier 4
Cow's Front Kick deals +12% damage and taunts +110
  • Tier 5
Cow's Front Kick deals +14% damage and taunts +132
  • Tier 6
Cow's Front Kick deals +16% damage and taunts +154
  • Tier 7
Cow's Front Kick deals +18% damage and taunts +176
  • Tier 8
Cow's Front Kick deals +20% damage and taunts +198
  • Tier 9
Cow's Front Kick deals +22% damage and taunts +220
  • Tier 10
Cow's Front Kick deals +24% damage and taunts +242
  • Tier 11
Cow's Front Kick deals +26% damage and taunts +264
  • Tier 12
Cow's Front Kick deals +28% damage and taunts +286
  • Tier 13
Cow's Front Kick deals +30% damage and taunts +326
  • Tier 14
Cow's Front Kick deals +32% damage and taunts +366

Expand
of Explosive Hooves Tier 14 - Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +60 damage Hands

  • Tier 1
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +8 damage
  • Tier 2
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +12 damage
  • Tier 3
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +16 damage
  • Tier 4
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +20 damage
  • Tier 5
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +24 damage
  • Tier 6
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +28 damage
  • Tier 7
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +32 damage
  • Tier 8
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +36 damage
  • Tier 9
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +40 damage
  • Tier 10
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +44 damage
  • Tier 11
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +48 damage
  • Tier 12
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +52 damage
  • Tier 13
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +56 damage
  • Tier 14
Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +60 damage

Expand
Tier 7 - Cow's Front Kick causes the next attack that hits you to deal -36% damage OffHand, Ring

  • Tier 1
Cow's Front Kick causes the next attack that hits you to deal -8% damage
  • Tier 2
Cow's Front Kick causes the next attack that hits you to deal -13% damage
  • Tier 3
Cow's Front Kick causes the next attack that hits you to deal -18% damage
  • Tier 4
Cow's Front Kick causes the next attack that hits you to deal -23% damage
  • Tier 5
Cow's Front Kick causes the next attack that hits you to deal -28% damage
  • Tier 6
Cow's Front Kick causes the next attack that hits you to deal -33% damage
  • Tier 7
Cow's Front Kick causes the next attack that hits you to deal -36% damage

Expand
Mooer's of Wholesome Mooing Tier 14 - Moo of Calm heals +70 health Chest, Ring

  • Tier 1
Moo of Calm heals +5 health
  • Tier 2
Moo of Calm heals +10 health
  • Tier 3
Moo of Calm heals +15 health
  • Tier 4
Moo of Calm heals +20 health
  • Tier 5
Moo of Calm heals +25 health
  • Tier 6
Moo of Calm heals +30 health
  • Tier 7
Moo of Calm heals +35 health
  • Tier 8
Moo of Calm heals +40 health
  • Tier 9
Moo of Calm heals +45 health
  • Tier 10
Moo of Calm heals +50 health
  • Tier 11
Moo of Calm heals +55 health
  • Tier 12
Moo of Calm heals +60 health
  • Tier 13
Moo of Calm heals +65 health
  • Tier 14
Moo of Calm heals +70 health

Expand
of Calm Mooing Tier 14 - Moo of Calm restores +43 power Chest, Ring

  • Tier 1
Moo of Calm restores +5 power
  • Tier 2
Moo of Calm restores +8 power
  • Tier 3
Moo of Calm restores +11 power
  • Tier 4
Moo of Calm restores +14 power
  • Tier 5
Moo of Calm restores +17 power
  • Tier 6
Moo of Calm restores +20 power
  • Tier 7
Moo of Calm restores +23 power
  • Tier 8
Moo of Calm restores +26 power
  • Tier 9
Moo of Calm restores +29 power
  • Tier 10
Moo of Calm restores +32 power
  • Tier 11
Moo of Calm restores +35 power
  • Tier 12
Moo of Calm restores +38 power
  • Tier 13
Moo of Calm restores +41 power
  • Tier 14
Moo of Calm restores +43 power

Expand
Mooer's of Defensive Mooing Tier 14 - Moo of Calm restores +86 armor Feet, Legs

  • Tier 1
Moo of Calm restores +6 armor
  • Tier 2
Moo of Calm restores +12 armor
  • Tier 3
Moo of Calm restores +18 armor
  • Tier 4
Moo of Calm restores +24 armor
  • Tier 5
Moo of Calm restores +30 armor
  • Tier 6
Moo of Calm restores +36 armor
  • Tier 7
Moo of Calm restores +42 armor
  • Tier 8
Moo of Calm restores +48 armor
  • Tier 9
Moo of Calm restores +54 armor
  • Tier 10
Moo of Calm restores +60 armor
  • Tier 11
Moo of Calm restores +66 armor
  • Tier 12
Moo of Calm restores +72 armor
  • Tier 13
Moo of Calm restores +79 armor
  • Tier 14
Moo of Calm restores +86 armor

Expand
Tier 14 - For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 26. This absorbed damage is added to your next Stampede attack at a 200% rate. OffHand

  • Tier 1
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 2. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 2
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 3. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 3
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 5. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 4
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 6. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 5
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 8. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 6
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 9. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 7
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 11. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 8
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 12. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 9
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 14. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 10
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 15. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 11
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 17. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 12
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 20. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 13
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 23. This absorbed damage is added to your next Stampede attack at a 200% rate.
  • Tier 14
For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 26. This absorbed damage is added to your next Stampede attack at a 200% rate.

Expand
Cudspeeder's Tier 14 - Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds Hands, Feet

  • Tier 1
Graze boosts your out-of-combat sprint speed by 1 for 30 seconds
  • Tier 2
Graze boosts your out-of-combat sprint speed by 2 for 30 seconds
  • Tier 3
Graze boosts your out-of-combat sprint speed by 3 for 30 seconds
  • Tier 4
Graze boosts your out-of-combat sprint speed by 4 for 30 seconds
  • Tier 5
Graze boosts your out-of-combat sprint speed by 5 for 30 seconds
  • Tier 6
Graze boosts your out-of-combat sprint speed by 5.5 for 30 seconds
  • Tier 7
Graze boosts your out-of-combat sprint speed by 6 for 30 seconds
  • Tier 8
Graze boosts your out-of-combat sprint speed by 6.5 for 30 seconds
  • Tier 9
Graze boosts your out-of-combat sprint speed by 7 for 30 seconds
  • Tier 10
Graze boosts your out-of-combat sprint speed by 7.5 for 30 seconds
  • Tier 11
Graze boosts your out-of-combat sprint speed by 8 for 30 seconds
  • Tier 12
Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
  • Tier 13
Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
  • Tier 14
Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds

Expand
Cud-Toughened Tier 7 - Chew Cud increases your mitigation versus Crushing attacks +19 for 10 seconds Hands, Feet

  • Tier 1
Chew Cud increases your mitigation versus Crushing attacks +2 for 10 seconds
  • Tier 2
Chew Cud increases your mitigation versus Crushing attacks +5 for 10 seconds
  • Tier 3
Chew Cud increases your mitigation versus Crushing attacks +8 for 10 seconds
  • Tier 4
Chew Cud increases your mitigation versus Crushing attacks +10 for 10 seconds
  • Tier 5
Chew Cud increases your mitigation versus Crushing attacks +13 for 10 seconds
  • Tier 6
Chew Cud increases your mitigation versus Crushing attacks +16 for 10 seconds
  • Tier 7
Chew Cud increases your mitigation versus Crushing attacks +19 for 10 seconds

Expand
Cud-Toughened Tier 7 - Chew Cud increases your mitigation versus Slashing attacks +19 for 10 seconds Hands, Feet

  • Tier 1
Chew Cud increases your mitigation versus Slashing attacks +2 for 10 seconds
  • Tier 2
Chew Cud increases your mitigation versus Slashing attacks +4 for 10 seconds
  • Tier 3
Chew Cud increases your mitigation versus Slashing attacks +8 for 10 seconds
  • Tier 4
Chew Cud increases your mitigation versus Slashing attacks +10 for 10 seconds
  • Tier 5
Chew Cud increases your mitigation versus Slashing attacks +13 for 10 seconds
  • Tier 6
Chew Cud increases your mitigation versus Slashing attacks +16 for 10 seconds
  • Tier 7
Chew Cud increases your mitigation versus Slashing attacks +19 for 10 seconds

Expand
Cud-Toughened Tier 7 - Chew Cud increases your mitigation versus Piercing attacks +19 for 10 seconds Hands, Feet

  • Tier 1
Chew Cud increases your mitigation versus Piercing attacks +2 for 10 seconds
  • Tier 2
Chew Cud increases your mitigation versus Piercing attacks +5 for 10 seconds
  • Tier 3
Chew Cud increases your mitigation versus Piercing attacks +8 for 10 seconds
  • Tier 4
Chew Cud increases your mitigation versus Piercing attacks +10 for 10 seconds
  • Tier 5
Chew Cud increases your mitigation versus Piercing attacks +13 for 10 seconds
  • Tier 6
Chew Cud increases your mitigation versus Piercing attacks +16 for 10 seconds
  • Tier 7
Chew Cud increases your mitigation versus Piercing attacks +19 for 10 seconds

Expand
of Clobbering Hooves Tier 14 - Clobbering Hoof Damage +53% Head, Chest

  • Tier 1
Clobbering Hoof Damage +10%
  • Tier 2
Clobbering Hoof Damage +13%
  • Tier 3
Clobbering Hoof Damage +16%
  • Tier 4
Clobbering Hoof Damage +19%
  • Tier 5
Clobbering Hoof Damage +22%
  • Tier 6
Clobbering Hoof Damage +25%
  • Tier 7
Clobbering Hoof Damage +28%
  • Tier 8
Clobbering Hoof Damage +31%
  • Tier 9
Clobbering Hoof Damage +34%
  • Tier 10
Clobbering Hoof Damage +37%
  • Tier 11
Clobbering Hoof Damage +40%
  • Tier 12
Clobbering Hoof Damage +43%
  • Tier 13
Clobbering Hoof Damage +48%
  • Tier 14
Clobbering Hoof Damage +53%

Expand
of Clobbering Hooves Tier 14 - Clobbering Hoof attacks have a 50% chance to deal +140% damage Head, Legs

  • Tier 1
Clobbering Hoof attacks have a 50% chance to deal +20% damage
  • Tier 2
Clobbering Hoof attacks have a 50% chance to deal +30% damage
  • Tier 3
Clobbering Hoof attacks have a 50% chance to deal +40% damage
  • Tier 4
Clobbering Hoof attacks have a 50% chance to deal +50% damage
  • Tier 5
Clobbering Hoof attacks have a 50% chance to deal +60% damage
  • Tier 6
Clobbering Hoof attacks have a 50% chance to deal +70% damage
  • Tier 7
Clobbering Hoof attacks have a 50% chance to deal +80% damage
  • Tier 8
Clobbering Hoof attacks have a 50% chance to deal +90% damage
  • Tier 9
Clobbering Hoof attacks have a 50% chance to deal +100% damage
  • Tier 10
Clobbering Hoof attacks have a 50% chance to deal +110% damage
  • Tier 11
Clobbering Hoof attacks have a 50% chance to deal +120% damage
  • Tier 12
Clobbering Hoof attacks have a 50% chance to deal +130% damage
  • Tier 13
Clobbering Hoof attacks have a 50% chance to deal +135% damage
  • Tier 14
Clobbering Hoof attacks have a 50% chance to deal +140% damage

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of Clobbering Hooves Tier 14 - Clobbering Hoof deals +47% damage and taunts +350 Head, Feet

  • Tier 1
Clobbering Hoof deals +8% damage and taunts +25
  • Tier 2
Clobbering Hoof deals +11% damage and taunts +50
  • Tier 3
Clobbering Hoof deals +14% damage and taunts +75
  • Tier 4
Clobbering Hoof deals +17% damage and taunts +100
  • Tier 5
Clobbering Hoof deals +20% damage and taunts +125
  • Tier 6
Clobbering Hoof deals +23% damage and taunts +150
  • Tier 7
Clobbering Hoof deals +26% damage and taunts +175
  • Tier 8
Clobbering Hoof deals +29% damage and taunts +200
  • Tier 9
Clobbering Hoof deals +32% damage and taunts +225
  • Tier 10
Clobbering Hoof deals +35% damage and taunts +250
  • Tier 11
Clobbering Hoof deals +38% damage and taunts +275
  • Tier 12
Clobbering Hoof deals +41% damage and taunts +300
  • Tier 13
Clobbering Hoof deals +44% damage and taunts +325
  • Tier 14
Clobbering Hoof deals +47% damage and taunts +350

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of Four-Stomach Mastery Tier 14 - Health Regen (In-Combat) +14 when Cow is active, Health Regen (Non-Combat) +14 when Cow is active Necklace

  • Tier 1
Health Regen (In-Combat) +1 when Cow is active, Health Regen (Non-Combat) +1 when Cow is active
  • Tier 2
Health Regen (In-Combat) +2 when Cow is active, Health Regen (Non-Combat) +2 when Cow is active
  • Tier 3
Health Regen (In-Combat) +3 when Cow is active, Health Regen (Non-Combat) +3 when Cow is active
  • Tier 4
Health Regen (In-Combat) +4 when Cow is active, Health Regen (Non-Combat) +4 when Cow is active
  • Tier 5
Health Regen (In-Combat) +5 when Cow is active, Health Regen (Non-Combat) +5 when Cow is active
  • Tier 6
Health Regen (In-Combat) +6 when Cow is active, Health Regen (Non-Combat) +6 when Cow is active
  • Tier 7
Health Regen (In-Combat) +7 when Cow is active, Health Regen (Non-Combat) +7 when Cow is active
  • Tier 8
Health Regen (In-Combat) +8 when Cow is active, Health Regen (Non-Combat) +8 when Cow is active
  • Tier 9
Health Regen (In-Combat) +9 when Cow is active, Health Regen (Non-Combat) +9 when Cow is active
  • Tier 10
Health Regen (In-Combat) +10 when Cow is active, Health Regen (Non-Combat) +10 when Cow is active
  • Tier 11
Health Regen (In-Combat) +11 when Cow is active, Health Regen (Non-Combat) +11 when Cow is active
  • Tier 12
Health Regen (In-Combat) +12 when Cow is active, Health Regen (Non-Combat) +12 when Cow is active
  • Tier 13
Health Regen (In-Combat) +13 when Cow is active, Health Regen (Non-Combat) +13 when Cow is active
  • Tier 14
Health Regen (In-Combat) +14 when Cow is active, Health Regen (Non-Combat) +14 when Cow is active

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of Aggravating Moos Tier 14 - Taunt From Attack Damage +80% when Cow is active Head

  • Tier 1
Taunt From Attack Damage +5% when Cow is active
  • Tier 2
Taunt From Attack Damage +10% when Cow is active
  • Tier 3
Taunt From Attack Damage +15% when Cow is active
  • Tier 4
Taunt From Attack Damage +20% when Cow is active
  • Tier 5
Taunt From Attack Damage +25% when Cow is active
  • Tier 6
Taunt From Attack Damage +30% when Cow is active
  • Tier 7
Taunt From Attack Damage +35% when Cow is active
  • Tier 8
Taunt From Attack Damage +40% when Cow is active
  • Tier 9
Taunt From Attack Damage +45% when Cow is active
  • Tier 10
Taunt From Attack Damage +50% when Cow is active
  • Tier 11
Taunt From Attack Damage +55% when Cow is active
  • Tier 12
Taunt From Attack Damage +60% when Cow is active
  • Tier 13
Taunt From Attack Damage +70% when Cow is active
  • Tier 14
Taunt From Attack Damage +80% when Cow is active

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Hearty of Healthy Livestock Tier 14 - Max Health +54 when Cow is active Chest, Legs

  • Tier 1
Max Health +4 when Cow is active
  • Tier 2
Max Health +8 when Cow is active
  • Tier 3
Max Health +12 when Cow is active
  • Tier 4
Max Health +16 when Cow is active
  • Tier 5
Max Health +20 when Cow is active
  • Tier 6
Max Health +24 when Cow is active
  • Tier 7
Max Health +28 when Cow is active
  • Tier 8
Max Health +32 when Cow is active
  • Tier 9
Max Health +36 when Cow is active
  • Tier 10
Max Health +40 when Cow is active
  • Tier 11
Max Health +44 when Cow is active
  • Tier 12
Max Health +48 when Cow is active
  • Tier 13
Max Health +51 when Cow is active
  • Tier 14
Max Health +54 when Cow is active

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Well-Fed of Well-Fed Livestock Tier 14 - Chew Cud Healing +40 when Cow is active Hands, MainHand

  • Tier 1
Chew Cud Healing +3 when Cow is active
  • Tier 2
Chew Cud Healing +6 when Cow is active
  • Tier 3
Chew Cud Healing +9 when Cow is active
  • Tier 4
Chew Cud Healing +12 when Cow is active
  • Tier 5
Chew Cud Healing +15 when Cow is active
  • Tier 6
Chew Cud Healing +18 when Cow is active
  • Tier 7
Chew Cud Healing +21 when Cow is active
  • Tier 8
Chew Cud Healing +24 when Cow is active
  • Tier 9
Chew Cud Healing +27 when Cow is active
  • Tier 10
Chew Cud Healing +30 when Cow is active
  • Tier 11
Chew Cud Healing +33 when Cow is active
  • Tier 12
Chew Cud Healing +36 when Cow is active
  • Tier 13
Chew Cud Healing +38 when Cow is active
  • Tier 14
Chew Cud Healing +40 when Cow is active

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of Howling Moos Tier 14 - Moo of Determination restores +96 armor MainHand, Ring

  • Tier 1
Moo of Determination restores +6 armor
  • Tier 2
Moo of Determination restores +12 armor
  • Tier 3
Moo of Determination restores +19 armor
  • Tier 4
Moo of Determination restores +26 armor
  • Tier 5
Moo of Determination restores +33 armor
  • Tier 6
Moo of Determination restores +40 armor
  • Tier 7
Moo of Determination restores +47 armor
  • Tier 8
Moo of Determination restores +54 armor
  • Tier 9
Moo of Determination restores +61 armor
  • Tier 10
Moo of Determination restores +68 armor
  • Tier 11
Moo of Determination restores +75 armor
  • Tier 12
Moo of Determination restores +82 armor
  • Tier 13
Moo of Determination restores +89 armor
  • Tier 14
Moo of Determination restores +96 armor

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of The Eternal Bull Tier 14 - Moo of Determination restores 126 Health over 9 seconds OffHand, Necklace

  • Tier 1
Moo of Determination restores 9 Health over 9 seconds
  • Tier 2
Moo of Determination restores 18 Health over 9 seconds
  • Tier 3
Moo of Determination restores 27 Health over 9 seconds
  • Tier 4
Moo of Determination restores 36 Health over 9 seconds
  • Tier 5
Moo of Determination restores 45 Health over 9 seconds
  • Tier 6
Moo of Determination restores 54 Health over 9 seconds
  • Tier 7
Moo of Determination restores 63 Health over 9 seconds
  • Tier 8
Moo of Determination restores 72 Health over 9 seconds
  • Tier 9
Moo of Determination restores 81 Health over 9 seconds
  • Tier 10
Moo of Determination restores 90 Health over 9 seconds
  • Tier 11
Moo of Determination restores 99 Health over 9 seconds
  • Tier 12
Moo of Determination restores 108 Health over 9 seconds
  • Tier 13
Moo of Determination restores 117 Health over 9 seconds
  • Tier 14
Moo of Determination restores 126 Health over 9 seconds

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Tier 14 - For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 22. This absorbed damage is added to your next Front Kick. MainHand

  • Tier 1
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 2. This absorbed damage is added to your next Front Kick.
  • Tier 2
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 3. This absorbed damage is added to your next Front Kick.
  • Tier 3
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 5. This absorbed damage is added to your next Front Kick.
  • Tier 4
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 6. This absorbed damage is added to your next Front Kick.
  • Tier 5
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 8. This absorbed damage is added to your next Front Kick.
  • Tier 6
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 9. This absorbed damage is added to your next Front Kick.
  • Tier 7
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 11. This absorbed damage is added to your next Front Kick.
  • Tier 8
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 12. This absorbed damage is added to your next Front Kick.
  • Tier 9
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 14. This absorbed damage is added to your next Front Kick.
  • Tier 10
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 15. This absorbed damage is added to your next Front Kick.
  • Tier 11
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 17. This absorbed damage is added to your next Front Kick.
  • Tier 12
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 20. This absorbed damage is added to your next Front Kick.
  • Tier 13
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 21. This absorbed damage is added to your next Front Kick.
  • Tier 14
For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 22. This absorbed damage is added to your next Front Kick.

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of Tantalizingly Tough Hooves Tier 14 - Tough Hoof deals +32% damage and taunts +420 Ring, OffHand

  • Tier 1
Tough Hoof deals +5% damage and taunts +30
  • Tier 2
Tough Hoof deals +7% damage and taunts +60
  • Tier 3
Tough Hoof deals +9% damage and taunts +90
  • Tier 4
Tough Hoof deals +11% damage and taunts +120
  • Tier 5
Tough Hoof deals +13% damage and taunts +150
  • Tier 6
Tough Hoof deals +15% damage and taunts +180
  • Tier 7
Tough Hoof deals +17% damage and taunts +210
  • Tier 8
Tough Hoof deals +19% damage and taunts +240
  • Tier 9
Tough Hoof deals +21% damage and taunts +270
  • Tier 10
Tough Hoof deals +23% damage and taunts +300
  • Tier 11
Tough Hoof deals +25% damage and taunts +330
  • Tier 12
Tough Hoof deals +27% damage and taunts +360
  • Tier 13
Tough Hoof deals +30% damage and taunts +390
  • Tier 14
Tough Hoof deals +32% damage and taunts +420

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Tier 14 - Tough Hoof immediately restores 54 armor Head, OffHand

  • Tier 1
Tough Hoof immediately restores 15 armor
  • Tier 2
Tough Hoof immediately restores 18 armor
  • Tier 3
Tough Hoof immediately restores 21 armor
  • Tier 4
Tough Hoof immediately restores 24 armor
  • Tier 5
Tough Hoof immediately restores 27 armor
  • Tier 6
Tough Hoof immediately restores 30 armor
  • Tier 7
Tough Hoof immediately restores 33 armor
  • Tier 8
Tough Hoof immediately restores 36 armor
  • Tier 9
Tough Hoof immediately restores 39 armor
  • Tier 10
Tough Hoof immediately restores 42 armor
  • Tier 11
Tough Hoof immediately restores 45 armor
  • Tier 12
Tough Hoof immediately restores 48 armor
  • Tier 13
Tough Hoof immediately restores 51 armor
  • Tier 14
Tough Hoof immediately restores 54 armor

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of Tantalizingly Tough Hooves Tier 14 - Tough Hoof has a 66% chance to deal +69% damage and taunt +650 Necklace, MainHand

  • Tier 1
Tough Hoof has a 66% chance to deal +10% damage and taunt +50
  • Tier 2
Tough Hoof has a 66% chance to deal +15% damage and taunt +100
  • Tier 3
Tough Hoof has a 66% chance to deal +20% damage and taunt +150
  • Tier 4
Tough Hoof has a 66% chance to deal +25% damage and taunt +200
  • Tier 5
Tough Hoof has a 66% chance to deal +30% damage and taunt +250
  • Tier 6
Tough Hoof has a 66% chance to deal +35% damage and taunt +300
  • Tier 7
Tough Hoof has a 66% chance to deal +40% damage and taunt +350
  • Tier 8
Tough Hoof has a 66% chance to deal +45% damage and taunt +400
  • Tier 9
Tough Hoof has a 66% chance to deal +50% damage and taunt +450
  • Tier 10
Tough Hoof has a 66% chance to deal +55% damage and taunt +500
  • Tier 11
Tough Hoof has a 66% chance to deal +60% damage and taunt +550
  • Tier 12
Tough Hoof has a 66% chance to deal +65% damage and taunt +600
  • Tier 13
Tough Hoof has a 66% chance to deal +67% damage and taunt +625
  • Tier 14
Tough Hoof has a 66% chance to deal +69% damage and taunt +650

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Tier 14 - Tough Hoof Activation Healing +40 MainHand, OffHand

  • Tier 1
Tough Hoof Activation Healing +3
  • Tier 2
Tough Hoof Activation Healing +6
  • Tier 3
Tough Hoof Activation Healing +9
  • Tier 4
Tough Hoof Activation Healing +12
  • Tier 5
Tough Hoof Activation Healing +15
  • Tier 6
Tough Hoof Activation Healing +18
  • Tier 7
Tough Hoof Activation Healing +21
  • Tier 8
Tough Hoof Activation Healing +24
  • Tier 9
Tough Hoof Activation Healing +27
  • Tier 10
Tough Hoof Activation Healing +30
  • Tier 11
Tough Hoof Activation Healing +33
  • Tier 12
Tough Hoof Activation Healing +36
  • Tier 13
Tough Hoof Activation Healing +38
  • Tier 14
Tough Hoof Activation Healing +40

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of Suckerpunch Hooves Tier 14 - Tough Hoof causes the target to take 126 damage if they attack you within 5 seconds MainHand, Legs

  • Tier 1
Tough Hoof causes the target to take 9 damage if they attack you within 5 seconds
  • Tier 2
Tough Hoof causes the target to take 18 damage if they attack you within 5 seconds
  • Tier 3
Tough Hoof causes the target to take 27 damage if they attack you within 5 seconds
  • Tier 4
Tough Hoof causes the target to take 36 damage if they attack you within 5 seconds
  • Tier 5
Tough Hoof causes the target to take 45 damage if they attack you within 5 seconds
  • Tier 6
Tough Hoof causes the target to take 54 damage if they attack you within 5 seconds
  • Tier 7
Tough Hoof causes the target to take 63 damage if they attack you within 5 seconds
  • Tier 8
Tough Hoof causes the target to take 72 damage if they attack you within 5 seconds
  • Tier 9
Tough Hoof causes the target to take 81 damage if they attack you within 5 seconds
  • Tier 10
Tough Hoof causes the target to take 90 damage if they attack you within 5 seconds
  • Tier 11
Tough Hoof causes the target to take 99 damage if they attack you within 5 seconds
  • Tier 12
Tough Hoof causes the target to take 108 damage if they attack you within 5 seconds
  • Tier 13
Tough Hoof causes the target to take 117 damage if they attack you within 5 seconds
  • Tier 14
Tough Hoof causes the target to take 126 damage if they attack you within 5 seconds

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