Difference between revisions of "Unarmed/Treasure Effects"
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See also: [[Unarmed/Treasure Effects:By Ability]] | See also: [[Unarmed/Treasure Effects:By Ability]] | ||
− | <!-- This table is from patch | + | <!-- This table is from patch v304, May 25, 2018 --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers | ||
|- | |- | ||
− | | Martial || of Deadly Fists || <b>Tier 7</b> - Unarmed Base Damage +23% || Head, MainHand || {{Spoiler| | + | | Martial || of Deadly Fists || <b>Tier 7</b> - Unarmed Base Damage +23% || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Unarmed Damage +3 | :Unarmed Damage +3 | ||
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*; Tier 7 | *; Tier 7 | ||
:Unarmed Base Damage +23% | :Unarmed Base Damage +23% | ||
− | + | }} | |
|- | |- | ||
− | | Punching || of Punches || <b>Tier 7</b> - Jab and Infuriating Fist Damage +56 || Chest, Feet || {{Spoiler| | + | | Punching || of Punches || <b>Tier 7</b> - Jab and Infuriating Fist Damage +56 || Chest, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Jab and Infuriating Fist Damage +8 | :Jab and Infuriating Fist Damage +8 | ||
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*; Tier 7 | *; Tier 7 | ||
:Jab and Infuriating Fist Damage +56 | :Jab and Infuriating Fist Damage +56 | ||
− | + | }} | |
|- | |- | ||
− | | || of Refreshing Punches || <b>Tier 7</b> - Punch, Jab, and Infuriating Fist restore 16 Health to you || OffHand, Ring || {{Spoiler| | + | | || of Refreshing Punches || <b>Tier 7</b> - Punch, Jab, and Infuriating Fist restore 16 Health to you || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Punch, Jab, and Infuriating Fist restore 3 Health to you | :Punch, Jab, and Infuriating Fist restore 3 Health to you | ||
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*; Tier 7 | *; Tier 7 | ||
:Punch, Jab, and Infuriating Fist restore 16 Health to you | :Punch, Jab, and Infuriating Fist restore 16 Health to you | ||
− | + | }} | |
|- | |- | ||
− | | || of Knee-Kicking || <b>Tier 14</b> - Knee Kick Damage +46% || Chest, Feet || {{Spoiler| | + | | || of Knee-Kicking || <b>Tier 14</b> - Knee Kick Damage +46% || Chest, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Knee Kick Damage +7% | :Knee Kick Damage +7% | ||
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*; Tier 14 | *; Tier 14 | ||
:Knee Kick Damage +46% | :Knee Kick Damage +46% | ||
− | + | }} | |
|- | |- | ||
− | | || of Naked Fury || <b>Tier 14</b> - Unarmed attacks deal + | + | | || of Naked Fury || <b>Tier 14</b> - Unarmed attacks deal +21% damage when you have 33% or less of your Armor left || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Unarmed attacks deal +2 damage when you have 33% or less of your Armor left | :Unarmed attacks deal +2 damage when you have 33% or less of your Armor left | ||
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:Unarmed attacks deal +4 damage when you have 33% or less of your Armor left | :Unarmed attacks deal +4 damage when you have 33% or less of your Armor left | ||
*; Tier 3 | *; Tier 3 | ||
− | :Unarmed attacks deal + | + | :Unarmed attacks deal +9% damage when you have 33% or less of your Armor left |
*; Tier 4 | *; Tier 4 | ||
− | :Unarmed attacks deal + | + | :Unarmed attacks deal +10% damage when you have 33% or less of your Armor left |
*; Tier 5 | *; Tier 5 | ||
− | :Unarmed attacks deal + | + | :Unarmed attacks deal +11% damage when you have 33% or less of your Armor left |
*; Tier 6 | *; Tier 6 | ||
− | :Unarmed attacks deal + | + | :Unarmed attacks deal +12% damage when you have 33% or less of your Armor left |
*; Tier 7 | *; Tier 7 | ||
:Unarmed attacks deal +13% damage when you have 33% or less of your Armor left | :Unarmed attacks deal +13% damage when you have 33% or less of your Armor left | ||
*; Tier 8 | *; Tier 8 | ||
+ | :Unarmed attacks deal +14% damage when you have 33% or less of your Armor left | ||
+ | *; Tier 9 | ||
:Unarmed attacks deal +15% damage when you have 33% or less of your Armor left | :Unarmed attacks deal +15% damage when you have 33% or less of your Armor left | ||
− | |||
− | |||
*; Tier 10 | *; Tier 10 | ||
− | :Unarmed attacks deal + | + | :Unarmed attacks deal +16% damage when you have 33% or less of your Armor left |
*; Tier 11 | *; Tier 11 | ||
− | :Unarmed attacks deal + | + | :Unarmed attacks deal +17% damage when you have 33% or less of your Armor left |
*; Tier 12 | *; Tier 12 | ||
− | :Unarmed attacks deal + | + | :Unarmed attacks deal +18% damage when you have 33% or less of your Armor left |
*; Tier 13 | *; Tier 13 | ||
− | :Unarmed attacks deal + | + | :Unarmed attacks deal +19% damage when you have 33% or less of your Armor left |
*; Tier 14 | *; Tier 14 | ||
− | :Unarmed attacks deal + | + | :Unarmed attacks deal +21% damage when you have 33% or less of your Armor left |
− | + | }} | |
|- | |- | ||
− | | || of Armor Hatred || <b>Tier 7</b> - Unarmed attacks deal +16 Armor damage || Head, MainHand || {{Spoiler| | + | | || of Armor Hatred || <b>Tier 7</b> - Unarmed attacks deal +16 Armor damage || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Unarmed attacks deal +4 Armor damage | :Unarmed attacks deal +4 Armor damage | ||
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*; Tier 7 | *; Tier 7 | ||
:Unarmed attacks deal +16 Armor damage | :Unarmed attacks deal +16 Armor damage | ||
− | + | }} | |
|- | |- | ||
− | | || of Accurate Martial Arts || <b>Tier 14</b> - Unarmed attacks deal +9 damage and have +14 Accuracy (which cancels out the Evasion that certain monsters have) || MainHand, Necklace || {{Spoiler| | + | | || of Accurate Martial Arts || <b>Tier 14</b> - Unarmed attacks deal +9 damage and have +14 Accuracy (which cancels out the Evasion that certain monsters have) || MainHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Unarmed attacks deal +1 damage and have +1 Accuracy (which cancels out the Evasion that certain monsters have) | :Unarmed attacks deal +1 damage and have +1 Accuracy (which cancels out the Evasion that certain monsters have) | ||
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*; Tier 14 | *; Tier 14 | ||
:Unarmed attacks deal +9 damage and have +14 Accuracy (which cancels out the Evasion that certain monsters have) | :Unarmed attacks deal +9 damage and have +14 Accuracy (which cancels out the Evasion that certain monsters have) | ||
− | + | }} | |
|- | |- | ||
− | | || of Punch-Shielding || <b>Tier 14</b> - Unarmed attacks have a 21% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). || Head, MainHand || {{Spoiler| | + | | || of Punch-Shielding || <b>Tier 14</b> - Unarmed attacks have a 21% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Unarmed attacks have a 2% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). | :Unarmed attacks have a 2% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). | ||
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*; Tier 14 | *; Tier 14 | ||
:Unarmed attacks have a 21% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). | :Unarmed attacks have a 21% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). | ||
− | + | }} | |
|- | |- | ||
− | | || of Pain-Reflection || <b>Tier 14</b> - Unarmed attacks have a 14% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack. || Head, MainHand || {{Spoiler| | + | | || of Pain-Reflection || <b>Tier 14</b> - Unarmed attacks have a 14% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack. || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Unarmed attacks have a 1% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack. | :Unarmed attacks have a 1% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack. | ||
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*; Tier 14 | *; Tier 14 | ||
:Unarmed attacks have a 14% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack. | :Unarmed attacks have a 14% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack. | ||
− | + | }} | |
|- | |- | ||
− | | || of Angst Fists || <b>Tier 14</b> - While using Unarmed skill, 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab || Chest, Feet || {{Spoiler| | + | | || of Angst Fists || <b>Tier 14</b> - While using Unarmed skill, 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab || Chest, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:While using Unarmed skill, 3% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab | :While using Unarmed skill, 3% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab | ||
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*; Tier 14 | *; Tier 14 | ||
:While using Unarmed skill, 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab | :While using Unarmed skill, 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab | ||
− | + | }} | |
|- | |- | ||
− | | Anti-Darkness || of Dark and Angry Fists || <b>Tier 14</b> - While using Unarmed skill, 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab || Legs, Feet || {{Spoiler| | + | | Anti-Darkness || of Dark and Angry Fists || <b>Tier 14</b> - While using Unarmed skill, 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab || Legs, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:While using Unarmed skill, 8% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab | :While using Unarmed skill, 8% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab | ||
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*; Tier 14 | *; Tier 14 | ||
:While using Unarmed skill, 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab | :While using Unarmed skill, 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab | ||
− | + | }} | |
|- | |- | ||
− | | Infuriating || || <b>Tier 14</b> - Taunt From Attack Damage +70% when Unarmed is active || Head, Ring || {{Spoiler| | + | | Infuriating || || <b>Tier 14</b> - Taunt From Attack Damage +70% when Unarmed is active || Head, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Taunt From Attack Damage +5% when Unarmed is active | :Taunt From Attack Damage +5% when Unarmed is active | ||
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*; Tier 14 | *; Tier 14 | ||
:Taunt From Attack Damage +70% when Unarmed is active | :Taunt From Attack Damage +70% when Unarmed is active | ||
− | + | }} | |
|- | |- | ||
− | | || of Slow Mambas || <b>Tier 7</b> - Mamba Strike deals +225% Crushing damage and +350 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds || Head, OffHand || {{Spoiler| | + | | || of Slow Mambas || <b>Tier 7</b> - Mamba Strike deals +225% Crushing damage and +350 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds || Head, OffHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Mamba Strike deals +50% Crushing damage and +50 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds | :Mamba Strike deals +50% Crushing damage and +50 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds | ||
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*; Tier 7 | *; Tier 7 | ||
:Mamba Strike deals +225% Crushing damage and +350 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds | :Mamba Strike deals +225% Crushing damage and +350 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds | ||
− | + | }} | |
|- | |- | ||
− | | || of Internal Injuries || <b>Tier 7</b> - Mamba Strike and Front Kick deal 80 Trauma damage over 15 seconds || OffHand, Necklace || {{Spoiler| | + | | || of Internal Injuries || <b>Tier 7</b> - Mamba Strike and Front Kick deal 80 Trauma damage over 15 seconds || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Mamba Strike and Front Kick deal 15 Trauma damage over 15 seconds | :Mamba Strike and Front Kick deal 15 Trauma damage over 15 seconds | ||
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*; Tier 7 | *; Tier 7 | ||
:Mamba Strike and Front Kick deal 80 Trauma damage over 15 seconds | :Mamba Strike and Front Kick deal 80 Trauma damage over 15 seconds | ||
− | + | }} | |
|- | |- | ||
− | | Kicking || of Kicking || <b>Tier 14</b> - Kick Damage +54 || Legs, MainHand, Ring || {{Spoiler| | + | | Kicking || of Kicking || <b>Tier 14</b> - Kick Damage +54 || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Kick Damage +4 | :Kick Damage +4 | ||
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*; Tier 14 | *; Tier 14 | ||
:Kick Damage +54 | :Kick Damage +54 | ||
− | + | }} | |
|- | |- | ||
− | | Platefooted || || <b>Tier 14</b> - Kick attacks restore 38 Armor || Chest, Ring || {{Spoiler| | + | | Platefooted || || <b>Tier 14</b> - Kick attacks restore 38 Armor || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Kick attacks restore 12 Armor | :Kick attacks restore 12 Armor | ||
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*; Tier 14 | *; Tier 14 | ||
:Kick attacks restore 38 Armor | :Kick attacks restore 38 Armor | ||
− | + | }} | |
|- | |- | ||
− | | || of Reflective Kicks || <b>Tier 7</b> - Kick attacks deal +11% damage and grant you 7% Physical Damage Reflection for 15 seconds || Hands || {{Spoiler| | + | | || of Reflective Kicks || <b>Tier 7</b> - Kick attacks deal +11% damage and grant you 7% Physical Damage Reflection for 15 seconds || Hands || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Kick attacks deal +4% damage and grant you 1% Physical Damage Reflection for 15 seconds | :Kick attacks deal +4% damage and grant you 1% Physical Damage Reflection for 15 seconds | ||
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*; Tier 7 | *; Tier 7 | ||
:Kick attacks deal +11% damage and grant you 7% Physical Damage Reflection for 15 seconds | :Kick attacks deal +11% damage and grant you 7% Physical Damage Reflection for 15 seconds | ||
− | + | }} | |
|- | |- | ||
− | | Front-Kicker's || of Front-Kicking || <b>Tier 7</b> - Front Kick Damage +40% || Feet || {{Spoiler| | + | | Front-Kicker's || of Front-Kicking || <b>Tier 7</b> - Front Kick Damage +40% || Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Front Kick Damage +8% | :Front Kick Damage +8% | ||
Line 453: | Line 453: | ||
*; Tier 7 | *; Tier 7 | ||
:Front Kick Damage +40% | :Front Kick Damage +40% | ||
− | + | }} | |
|- | |- | ||
− | | Hip-Shattering || of Hip-Shattering || <b>Tier 7</b> - Kick attacks deal +16% damage and slow target's movement speed by 45% || OffHand || {{Spoiler| | + | | Hip-Shattering || of Hip-Shattering || <b>Tier 7</b> - Kick attacks deal +16% damage and slow target's movement speed by 45% || OffHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Kick attacks deal +5% damage and slow target's movement speed by 45% | :Kick attacks deal +5% damage and slow target's movement speed by 45% | ||
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*; Tier 7 | *; Tier 7 | ||
:Kick attacks deal +16% damage and slow target's movement speed by 45% | :Kick attacks deal +16% damage and slow target's movement speed by 45% | ||
− | + | }} | |
|- | |- | ||
− | | || of Kicking While Nude || <b>Tier 14</b> - Kick attacks deal + | + | | || of Kicking While Nude || <b>Tier 14</b> - Kick attacks deal +37% damage when you have 33% or less of your Armor left || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Kick attacks deal +12% damage when you have 33% or less of your Armor left | :Kick attacks deal +12% damage when you have 33% or less of your Armor left | ||
*; Tier 2 | *; Tier 2 | ||
+ | :Kick attacks deal +13% damage when you have 33% or less of your Armor left | ||
+ | *; Tier 3 | ||
:Kick attacks deal +14% damage when you have 33% or less of your Armor left | :Kick attacks deal +14% damage when you have 33% or less of your Armor left | ||
− | |||
− | |||
*; Tier 4 | *; Tier 4 | ||
− | :Kick attacks deal + | + | :Kick attacks deal +15% damage when you have 33% or less of your Armor left |
*; Tier 5 | *; Tier 5 | ||
− | :Kick attacks deal + | + | :Kick attacks deal +17% damage when you have 33% or less of your Armor left |
*; Tier 6 | *; Tier 6 | ||
− | :Kick attacks deal + | + | :Kick attacks deal +19% damage when you have 33% or less of your Armor left |
*; Tier 7 | *; Tier 7 | ||
− | :Kick attacks deal + | + | :Kick attacks deal +21% damage when you have 33% or less of your Armor left |
*; Tier 8 | *; Tier 8 | ||
− | :Kick attacks deal + | + | :Kick attacks deal +23% damage when you have 33% or less of your Armor left |
*; Tier 9 | *; Tier 9 | ||
− | :Kick attacks deal + | + | :Kick attacks deal +25% damage when you have 33% or less of your Armor left |
*; Tier 10 | *; Tier 10 | ||
− | :Kick attacks deal + | + | :Kick attacks deal +27% damage when you have 33% or less of your Armor left |
*; Tier 11 | *; Tier 11 | ||
− | :Kick attacks deal + | + | :Kick attacks deal +29% damage when you have 33% or less of your Armor left |
*; Tier 12 | *; Tier 12 | ||
+ | :Kick attacks deal +31% damage when you have 33% or less of your Armor left | ||
+ | *; Tier 13 | ||
:Kick attacks deal +34% damage when you have 33% or less of your Armor left | :Kick attacks deal +34% damage when you have 33% or less of your Armor left | ||
− | *; Tier | + | *; Tier 14 |
:Kick attacks deal +37% damage when you have 33% or less of your Armor left | :Kick attacks deal +37% damage when you have 33% or less of your Armor left | ||
− | + | }} | |
− | |||
− | |||
|- | |- | ||
− | | || of Kicking Away Toxins || <b>Tier 14</b> - While using Unarmed skill, 20% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick || Hands, Feet || {{Spoiler| | + | | || of Kicking Away Toxins || <b>Tier 14</b> - While using Unarmed skill, 20% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:While using Unarmed skill, 7% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick | :While using Unarmed skill, 7% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick | ||
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*; Tier 14 | *; Tier 14 | ||
:While using Unarmed skill, 20% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick | :While using Unarmed skill, 20% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick | ||
− | + | }} | |
|- | |- | ||
− | | || of Reckless Barrages || <b>Tier 14</b> - Barrage hits all enemies within 5 meters and deals +28% damage, but reuse timer is +3 seconds || Hands || {{Spoiler| | + | | || of Reckless Barrages || <b>Tier 14</b> - Barrage hits all enemies within 5 meters and deals +28% damage, but reuse timer is +3 seconds || Hands || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Barrage hits all enemies within 5 meters and deals +2% damage, but reuse timer is +3 seconds | :Barrage hits all enemies within 5 meters and deals +2% damage, but reuse timer is +3 seconds | ||
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*; Tier 14 | *; Tier 14 | ||
:Barrage hits all enemies within 5 meters and deals +28% damage, but reuse timer is +3 seconds | :Barrage hits all enemies within 5 meters and deals +28% damage, but reuse timer is +3 seconds | ||
− | + | }} | |
|- | |- | ||
− | | Mindfist || || <b>Tier 7</b> - Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Necklace || {{Spoiler| | + | | Mindfist || || <b>Tier 7</b> - Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Barrage and Headbutt make the target 3% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) | :Barrage and Headbutt make the target 3% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) | ||
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*; Tier 7 | *; Tier 7 | ||
:Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) | :Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) | ||
− | + | }} | |
|- | |- | ||
− | | || of Headbutt Bubbles || <b>Tier 14</b> - Headbutt deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated) || Hands || {{Spoiler| | + | | || of Headbutt Bubbles || <b>Tier 14</b> - Headbutt deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated) || Hands || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Headbutt deals +1% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated) | :Headbutt deals +1% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated) | ||
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*; Tier 14 | *; Tier 14 | ||
:Headbutt deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated) | :Headbutt deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated) | ||
− | + | }} | |
|- | |- | ||
− | | || of Deadly Barrages || <b>Tier 14</b> - Barrage Damage +57% || Legs, Ring || {{Spoiler| | + | | || of Deadly Barrages || <b>Tier 14</b> - Barrage Damage +57% || Legs, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Barrage Damage +5% | :Barrage Damage +5% | ||
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*; Tier 14 | *; Tier 14 | ||
:Barrage Damage +57% | :Barrage Damage +57% | ||
− | + | }} | |
|- | |- | ||
− | | || of Fiery Barrages || <b>Tier 7</b> - Barrage and Headbutt ignite the target, causing them to take 110 damage over 20 seconds || Legs, Ring || {{Spoiler| | + | | || of Fiery Barrages || <b>Tier 7</b> - Barrage and Headbutt ignite the target, causing them to take 110 damage over 20 seconds || Legs, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Barrage and Headbutt ignite the target, causing them to take 40 damage over 20 seconds | :Barrage and Headbutt ignite the target, causing them to take 40 damage over 20 seconds | ||
Line 659: | Line 659: | ||
*; Tier 7 | *; Tier 7 | ||
:Barrage and Headbutt ignite the target, causing them to take 110 damage over 20 seconds | :Barrage and Headbutt ignite the target, causing them to take 110 damage over 20 seconds | ||
− | + | }} | |
|- | |- | ||
− | | || of Headbutting Armor || <b>Tier 14</b> - Headbutt and Knee Kick deal +118 armor damage || Legs, Ring || {{Spoiler| | + | | || of Headbutting Armor || <b>Tier 14</b> - Headbutt and Knee Kick deal +118 armor damage || Legs, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Headbutt and Knee Kick deal +18 armor damage | :Headbutt and Knee Kick deal +18 armor damage | ||
Line 690: | Line 690: | ||
*; Tier 14 | *; Tier 14 | ||
:Headbutt and Knee Kick deal +118 armor damage | :Headbutt and Knee Kick deal +118 armor damage | ||
− | + | }} | |
|- | |- | ||
− | | || of Calloused Barrages || <b>Tier 14</b> - Barrage costs -13 Power and restores 19 Armor to you || Head, OffHand || {{Spoiler| | + | | || of Calloused Barrages || <b>Tier 14</b> - Barrage costs -13 Power and restores 19 Armor to you || Head, OffHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Barrage costs -1 Power and restores 3 Armor to you | :Barrage costs -1 Power and restores 3 Armor to you | ||
Line 721: | Line 721: | ||
*; Tier 14 | *; Tier 14 | ||
:Barrage costs -13 Power and restores 19 Armor to you | :Barrage costs -13 Power and restores 19 Armor to you | ||
− | + | }} | |
|- | |- | ||
− | | || of Hip Throwing || <b>Tier 14</b> - Hip Throw Damage +51% || Chest, MainHand || {{Spoiler| | + | | || of Hip Throwing || <b>Tier 14</b> - Hip Throw Damage +51% || Chest, MainHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Hip Throw Damage +10% | :Hip Throw Damage +10% | ||
Line 752: | Line 752: | ||
*; Tier 14 | *; Tier 14 | ||
:Hip Throw Damage +51% | :Hip Throw Damage +51% | ||
− | + | }} | |
|- | |- | ||
− | | || of Armor Tossing || <b>Tier 14</b> - Hip Throw and Bodyslam deal +128 armor damage || Necklace, Hands || {{Spoiler| | + | | || of Armor Tossing || <b>Tier 14</b> - Hip Throw and Bodyslam deal +128 armor damage || Necklace, Hands || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Hip Throw and Bodyslam deal +12 armor damage | :Hip Throw and Bodyslam deal +12 armor damage | ||
Line 783: | Line 783: | ||
*; Tier 14 | *; Tier 14 | ||
:Hip Throw and Bodyslam deal +128 armor damage | :Hip Throw and Bodyslam deal +128 armor damage | ||
− | + | }} | |
|- | |- | ||
− | | || of Anger Tossing || <b>Tier 14</b> - Hip Throw and Bodyslam deal +22% damage and generate -320 Rage || Head, Legs || {{Spoiler| | + | | || of Anger Tossing || <b>Tier 14</b> - Hip Throw and Bodyslam deal +22% damage and generate -320 Rage || Head, Legs || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Hip Throw and Bodyslam deal +5% damage and generate -20 Rage | :Hip Throw and Bodyslam deal +5% damage and generate -20 Rage | ||
Line 814: | Line 814: | ||
*; Tier 14 | *; Tier 14 | ||
:Hip Throw and Bodyslam deal +22% damage and generate -320 Rage | :Hip Throw and Bodyslam deal +22% damage and generate -320 Rage | ||
− | + | }} | |
|- | |- | ||
− | | || of Impossible Hip Throws || <b>Tier 7</b> - Hip Throw hits all enemies within 8 meters and deals +17% damage, but Power cost is +20 || Hands || {{Spoiler| | + | | || of Impossible Hip Throws || <b>Tier 7</b> - Hip Throw hits all enemies within 8 meters and deals +17% damage, but Power cost is +20 || Hands || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Hip Throw hits all enemies within 8 meters, but Power cost is +20 | :Hip Throw hits all enemies within 8 meters, but Power cost is +20 | ||
Line 831: | Line 831: | ||
*; Tier 7 | *; Tier 7 | ||
:Hip Throw hits all enemies within 8 meters and deals +17% damage, but Power cost is +20 | :Hip Throw hits all enemies within 8 meters and deals +17% damage, but Power cost is +20 | ||
− | + | }} | |
|- | |- | ||
− | | Bodyslamming || of Bodyslamming || <b>Tier 14</b> - Bodyslam Damage +49% || MainHand, Ring || {{Spoiler| | + | | Bodyslamming || of Bodyslamming || <b>Tier 14</b> - Bodyslam Damage +49% || MainHand, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Bodyslam Damage +10% | :Bodyslam Damage +10% | ||
Line 862: | Line 862: | ||
*; Tier 14 | *; Tier 14 | ||
:Bodyslam Damage +49% | :Bodyslam Damage +49% | ||
− | + | }} | |
|- | |- | ||
− | | || of Crippling Slams || <b>Tier 7</b> - Bodyslam deals +37% damage and slows target's movement speed by 45% || Head, Hands || {{Spoiler| | + | | || of Crippling Slams || <b>Tier 7</b> - Bodyslam deals +37% damage and slows target's movement speed by 45% || Head, Hands || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Bodyslam deals +5% damage and slows target's movement speed by 45% | :Bodyslam deals +5% damage and slows target's movement speed by 45% | ||
Line 879: | Line 879: | ||
*; Tier 7 | *; Tier 7 | ||
:Bodyslam deals +37% damage and slows target's movement speed by 45% | :Bodyslam deals +37% damage and slows target's movement speed by 45% | ||
− | + | }} | |
|- | |- | ||
− | | || of Toxic Bruising || <b>Tier 7</b> - Bruising Blow causes the target to take +21% damage from Poison for 20 seconds (this effect does not stack with itself) || Necklace || {{Spoiler| | + | | || of Toxic Bruising || <b>Tier 7</b> - Bruising Blow causes the target to take +21% damage from Poison for 20 seconds (this effect does not stack with itself) || Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Bruising Blow causes the target to take +3% damage from Poison for 20 seconds (this effect does not stack with itself) | :Bruising Blow causes the target to take +3% damage from Poison for 20 seconds (this effect does not stack with itself) | ||
Line 896: | Line 896: | ||
*; Tier 7 | *; Tier 7 | ||
:Bruising Blow causes the target to take +21% damage from Poison for 20 seconds (this effect does not stack with itself) | :Bruising Blow causes the target to take +21% damage from Poison for 20 seconds (this effect does not stack with itself) | ||
− | + | }} | |
|- | |- | ||
− | | || of Slamming Weaklings || <b>Tier 14</b> - Bodyslam deals +385 damage to non-Elite enemies || Necklace, MainHand || {{Spoiler| | + | | || of Slamming Weaklings || <b>Tier 14</b> - Bodyslam deals +385 damage to non-Elite enemies || Necklace, MainHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Bodyslam deals +60 damage to non-Elite enemies | :Bodyslam deals +60 damage to non-Elite enemies | ||
Line 927: | Line 927: | ||
*; Tier 14 | *; Tier 14 | ||
:Bodyslam deals +385 damage to non-Elite enemies | :Bodyslam deals +385 damage to non-Elite enemies | ||
− | + | }} | |
|- | |- | ||
− | | || of Healslamming || <b>Tier 14</b> - Bodyslam heals you for 114 health || Chest, OffHand || {{Spoiler| | + | | || of Healslamming || <b>Tier 14</b> - Bodyslam heals you for 114 health || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Bodyslam heals you for 10 health | :Bodyslam heals you for 10 health | ||
Line 958: | Line 958: | ||
*; Tier 14 | *; Tier 14 | ||
:Bodyslam heals you for 114 health | :Bodyslam heals you for 114 health | ||
− | + | }} | |
|- | |- | ||
− | | Serpentine || of Cobra Striking || <b>Tier 14</b> - Cobra Strike and Mamba Strike Damage +40% || Legs, Feet || {{Spoiler| | + | | Serpentine || of Cobra Striking || <b>Tier 14</b> - Cobra Strike and Mamba Strike Damage +40% || Legs, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Cobra Strike and Mamba Strike Damage +10% | :Cobra Strike and Mamba Strike Damage +10% | ||
Line 989: | Line 989: | ||
*; Tier 14 | *; Tier 14 | ||
:Cobra Strike and Mamba Strike Damage +40% | :Cobra Strike and Mamba Strike Damage +40% | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +38 for 7 seconds || Chest, Hands || {{Spoiler| | + | | || || <b>Tier 14</b> - Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +38 for 7 seconds || Chest, Hands || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +10 for 7 seconds | :Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +10 for 7 seconds | ||
Line 1,020: | Line 1,020: | ||
*; Tier 14 | *; Tier 14 | ||
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +38 for 7 seconds | :Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +38 for 7 seconds | ||
− | + | }} | |
|- | |- | ||
− | | || of Cobra Scales || <b>Tier 14</b> - Cobra Strike and Mamba Strike restore 28 Armor to you || Chest, Ring || {{Spoiler| | + | | || of Cobra Scales || <b>Tier 14</b> - Cobra Strike and Mamba Strike restore 28 Armor to you || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Cobra Strike and Mamba Strike restore 2 Armor to you | :Cobra Strike and Mamba Strike restore 2 Armor to you | ||
Line 1,051: | Line 1,051: | ||
*; Tier 14 | *; Tier 14 | ||
:Cobra Strike and Mamba Strike restore 28 Armor to you | :Cobra Strike and Mamba Strike restore 28 Armor to you | ||
− | + | }} | |
|- | |- | ||
− | | Bruising || of Bruises || <b>Tier 14</b> - Bruising Blow Damage +57% || MainHand, Ring || {{Spoiler| | + | | Bruising || of Bruises || <b>Tier 14</b> - Bruising Blow Damage +57% || MainHand, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Bruising Blow Damage +12% | :Bruising Blow Damage +12% | ||
Line 1,082: | Line 1,082: | ||
*; Tier 14 | *; Tier 14 | ||
:Bruising Blow Damage +57% | :Bruising Blow Damage +57% | ||
− | + | }} | |
|- | |- | ||
− | | || of Bruising Slams || <b>Tier 14</b> - Bruisng Blow deals +22% damage and hastens the current reuse timer of Bodyslam by 10 seconds || Legs, Feet || {{Spoiler| | + | | || of Bruising Slams || <b>Tier 14</b> - Bruisng Blow deals +22% damage and hastens the current reuse timer of Bodyslam by 10 seconds || Legs, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Bruisng Blow hastens the current reuse timer of Bodyslam by 1 second | :Bruisng Blow hastens the current reuse timer of Bodyslam by 1 second | ||
Line 1,113: | Line 1,113: | ||
*; Tier 14 | *; Tier 14 | ||
:Bruisng Blow deals +22% damage and hastens the current reuse timer of Bodyslam by 10 seconds | :Bruisng Blow deals +22% damage and hastens the current reuse timer of Bodyslam by 10 seconds | ||
− | + | }} | |
|- | |- | ||
− | | || of Healthy Bruises || <b>Tier 14</b> - Bruising Blow and Headbutt restore 24 Health || Legs, Necklace || {{Spoiler| | + | | || of Healthy Bruises || <b>Tier 14</b> - Bruising Blow and Headbutt restore 24 Health || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Bruising Blow and Headbutt restore 2 Health | :Bruising Blow and Headbutt restore 2 Health | ||
Line 1,144: | Line 1,144: | ||
*; Tier 14 | *; Tier 14 | ||
:Bruising Blow and Headbutt restore 24 Health | :Bruising Blow and Headbutt restore 24 Health | ||
− | + | }} | |
|- | |- | ||
− | | Slashing || of Slashing Strikes || <b>Tier 7</b> - Slashing Strike Damage +44% || OffHand, Necklace || {{Spoiler| | + | | Slashing || of Slashing Strikes || <b>Tier 7</b> - Slashing Strike Damage +44% || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Slashing Strike Damage +10% | :Slashing Strike Damage +10% | ||
Line 1,161: | Line 1,161: | ||
*; Tier 7 | *; Tier 7 | ||
:Slashing Strike Damage +44% | :Slashing Strike Damage +44% | ||
− | + | }} | |
|- | |- | ||
− | | || of Bleeding Strikes || <b>Tier 7</b> - Slashing Strike deals +23% damage plus 45 Trauma damage over 15 seconds || MainHand, Necklace || {{Spoiler| | + | | || of Bleeding Strikes || <b>Tier 7</b> - Slashing Strike deals +23% damage plus 45 Trauma damage over 15 seconds || MainHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Slashing Strike deals +5% damage plus 15 Trauma damage over 15 seconds | :Slashing Strike deals +5% damage plus 15 Trauma damage over 15 seconds | ||
Line 1,178: | Line 1,178: | ||
*; Tier 7 | *; Tier 7 | ||
:Slashing Strike deals +23% damage plus 45 Trauma damage over 15 seconds | :Slashing Strike deals +23% damage plus 45 Trauma damage over 15 seconds | ||
− | + | }} | |
|- | |- | ||
− | | Slashing || of Slashing Strikes || <b>Tier 7</b> - Slashing Strike and Claw Barrage boost damage from Epic attacks +45 for 10 seconds || OffHand, Head || {{Spoiler| | + | | Slashing || of Slashing Strikes || <b>Tier 7</b> - Slashing Strike and Claw Barrage boost damage from Epic attacks +45 for 10 seconds || OffHand, Head || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Slashing Strike and Claw Barrage boost damage from Epic attacks +15 for 10 seconds | :Slashing Strike and Claw Barrage boost damage from Epic attacks +15 for 10 seconds | ||
Line 1,195: | Line 1,195: | ||
*; Tier 7 | *; Tier 7 | ||
:Slashing Strike and Claw Barrage boost damage from Epic attacks +45 for 10 seconds | :Slashing Strike and Claw Barrage boost damage from Epic attacks +45 for 10 seconds | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 7</b> - Slashing Strike deals +17% damage and hastens the current reuse timer of Hip Throw by 2 seconds || Chest, Hands || {{Spoiler| | + | | || || <b>Tier 7</b> - Slashing Strike deals +17% damage and hastens the current reuse timer of Hip Throw by 2 seconds || Chest, Hands || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Slashing Strike deals +5% damage and hastens the current reuse timer of Hip Throw by 2 seconds | :Slashing Strike deals +5% damage and hastens the current reuse timer of Hip Throw by 2 seconds | ||
Line 1,212: | Line 1,212: | ||
*; Tier 7 | *; Tier 7 | ||
:Slashing Strike deals +17% damage and hastens the current reuse timer of Hip Throw by 2 seconds | :Slashing Strike deals +17% damage and hastens the current reuse timer of Hip Throw by 2 seconds | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 2</b> - Chance to Ignore Knockbacks +30% when Unarmed is active || Feet, OffHand || {{Spoiler| | + | | || || <b>Tier 2</b> - Chance to Ignore Knockbacks +30% when Unarmed is active || Feet, OffHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Chance to Ignore Knockbacks +25% when Unarmed is active | :Chance to Ignore Knockbacks +25% when Unarmed is active | ||
*; Tier 2 | *; Tier 2 | ||
:Chance to Ignore Knockbacks +30% when Unarmed is active | :Chance to Ignore Knockbacks +30% when Unarmed is active | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 7</b> - Infuriating Fist deals +39% damage and taunts +280 || OffHand, Ring || {{Spoiler| | + | | || || <b>Tier 7</b> - Infuriating Fist deals +39% damage and taunts +280 || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Infuriating Fist deals +21% damage and taunts +40 | :Infuriating Fist deals +21% damage and taunts +40 | ||
Line 1,236: | Line 1,236: | ||
*; Tier 7 | *; Tier 7 | ||
:Infuriating Fist deals +39% damage and taunts +280 | :Infuriating Fist deals +39% damage and taunts +280 | ||
− | + | }} | |
|- | |- | ||
− | | || of Traumatic Furious Punches || <b>Tier 7</b> - Infuriating Fist taunts +400 and deals 105 Trauma damage over 15 seconds || Hands, Feet || {{Spoiler| | + | | || of Traumatic Furious Punches || <b>Tier 7</b> - Infuriating Fist taunts +400 and deals 105 Trauma damage over 15 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Infuriating Fist taunts +280 and deals 15 Trauma damage over 15 seconds | :Infuriating Fist taunts +280 and deals 15 Trauma damage over 15 seconds | ||
Line 1,253: | Line 1,253: | ||
*; Tier 7 | *; Tier 7 | ||
:Infuriating Fist taunts +400 and deals 105 Trauma damage over 15 seconds | :Infuriating Fist taunts +400 and deals 105 Trauma damage over 15 seconds | ||
− | + | }} | |
|- | |- | ||
− | | || of Paradoxical Rage Fists || <b>Tier 7</b> - Infuriating Fist generates no Rage and instead reduces Rage by 525 || Head, Chest || {{Spoiler| | + | | || of Paradoxical Rage Fists || <b>Tier 7</b> - Infuriating Fist generates no Rage and instead reduces Rage by 525 || Head, Chest || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Infuriating Fist generates no Rage and instead reduces Rage by 75 | :Infuriating Fist generates no Rage and instead reduces Rage by 75 | ||
Line 1,270: | Line 1,270: | ||
*; Tier 7 | *; Tier 7 | ||
:Infuriating Fist generates no Rage and instead reduces Rage by 525 | :Infuriating Fist generates no Rage and instead reduces Rage by 525 | ||
− | + | }} | |
|} | |} |
Revision as of 13:37, 25 May 2018
See also: Unarmed/Treasure Effects:By Slot
See also: Unarmed/Treasure Effects:By Ability
Prefix | Suffix | Best Tier | Slot | All Tiers |
---|---|---|---|---|
Martial | of Deadly Fists | Tier 7 - Unarmed Base Damage +23% | Head, MainHand | Click Expand to reveal
|
Punching | of Punches | Tier 7 - Jab and Infuriating Fist Damage +56 | Chest, Feet | Click Expand to reveal
|
of Refreshing Punches | Tier 7 - Punch, Jab, and Infuriating Fist restore 16 Health to you | OffHand, Ring | Click Expand to reveal
| |
of Knee-Kicking | Tier 14 - Knee Kick Damage +46% | Chest, Feet | Click Expand to reveal
| |
of Naked Fury | Tier 14 - Unarmed attacks deal +21% damage when you have 33% or less of your Armor left | Legs, Necklace | Click Expand to reveal
| |
of Armor Hatred | Tier 7 - Unarmed attacks deal +16 Armor damage | Head, MainHand | Click Expand to reveal
| |
of Accurate Martial Arts | Tier 14 - Unarmed attacks deal +9 damage and have +14 Accuracy (which cancels out the Evasion that certain monsters have) | MainHand, Necklace | Click Expand to reveal
| |
of Punch-Shielding | Tier 14 - Unarmed attacks have a 21% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). | Head, MainHand | Click Expand to reveal
| |
of Pain-Reflection | Tier 14 - Unarmed attacks have a 14% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack. | Head, MainHand | Click Expand to reveal
| |
of Angst Fists | Tier 14 - While using Unarmed skill, 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab | Chest, Feet | Click Expand to reveal
| |
Anti-Darkness | of Dark and Angry Fists | Tier 14 - While using Unarmed skill, 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab | Legs, Feet | Click Expand to reveal
|
Infuriating | Tier 14 - Taunt From Attack Damage +70% when Unarmed is active | Head, Ring | Click Expand to reveal
| |
of Slow Mambas | Tier 7 - Mamba Strike deals +225% Crushing damage and +350 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds | Head, OffHand | Click Expand to reveal
| |
of Internal Injuries | Tier 7 - Mamba Strike and Front Kick deal 80 Trauma damage over 15 seconds | OffHand, Necklace | Click Expand to reveal
| |
Kicking | of Kicking | Tier 14 - Kick Damage +54 | Legs, MainHand, Ring | Click Expand to reveal
|
Platefooted | Tier 14 - Kick attacks restore 38 Armor | Chest, Ring | Click Expand to reveal
| |
of Reflective Kicks | Tier 7 - Kick attacks deal +11% damage and grant you 7% Physical Damage Reflection for 15 seconds | Hands | Click Expand to reveal
| |
Front-Kicker's | of Front-Kicking | Tier 7 - Front Kick Damage +40% | Feet | Click Expand to reveal
|
Hip-Shattering | of Hip-Shattering | Tier 7 - Kick attacks deal +16% damage and slow target's movement speed by 45% | OffHand | Click Expand to reveal
|
of Kicking While Nude | Tier 14 - Kick attacks deal +37% damage when you have 33% or less of your Armor left | Legs, Necklace | Click Expand to reveal
| |
of Kicking Away Toxins | Tier 14 - While using Unarmed skill, 20% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick | Hands, Feet | Click Expand to reveal
| |
of Reckless Barrages | Tier 14 - Barrage hits all enemies within 5 meters and deals +28% damage, but reuse timer is +3 seconds | Hands | Click Expand to reveal
| |
Mindfist | Tier 7 - Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) | Necklace | Click Expand to reveal
| |
of Headbutt Bubbles | Tier 14 - Headbutt deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated) | Hands | Click Expand to reveal
| |
of Deadly Barrages | Tier 14 - Barrage Damage +57% | Legs, Ring | Click Expand to reveal
| |
of Fiery Barrages | Tier 7 - Barrage and Headbutt ignite the target, causing them to take 110 damage over 20 seconds | Legs, Ring | Click Expand to reveal
| |
of Headbutting Armor | Tier 14 - Headbutt and Knee Kick deal +118 armor damage | Legs, Ring | Click Expand to reveal
| |
of Calloused Barrages | Tier 14 - Barrage costs -13 Power and restores 19 Armor to you | Head, OffHand | Click Expand to reveal
| |
of Hip Throwing | Tier 14 - Hip Throw Damage +51% | Chest, MainHand | Click Expand to reveal
| |
of Armor Tossing | Tier 14 - Hip Throw and Bodyslam deal +128 armor damage | Necklace, Hands | Click Expand to reveal
| |
of Anger Tossing | Tier 14 - Hip Throw and Bodyslam deal +22% damage and generate -320 Rage | Head, Legs | Click Expand to reveal
| |
of Impossible Hip Throws | Tier 7 - Hip Throw hits all enemies within 8 meters and deals +17% damage, but Power cost is +20 | Hands | Click Expand to reveal
| |
Bodyslamming | of Bodyslamming | Tier 14 - Bodyslam Damage +49% | MainHand, Ring | Click Expand to reveal
|
of Crippling Slams | Tier 7 - Bodyslam deals +37% damage and slows target's movement speed by 45% | Head, Hands | Click Expand to reveal
| |
of Toxic Bruising | Tier 7 - Bruising Blow causes the target to take +21% damage from Poison for 20 seconds (this effect does not stack with itself) | Necklace | Click Expand to reveal
| |
of Slamming Weaklings | Tier 14 - Bodyslam deals +385 damage to non-Elite enemies | Necklace, MainHand | Click Expand to reveal
| |
of Healslamming | Tier 14 - Bodyslam heals you for 114 health | Chest, OffHand | Click Expand to reveal
| |
Serpentine | of Cobra Striking | Tier 14 - Cobra Strike and Mamba Strike Damage +40% | Legs, Feet | Click Expand to reveal
|
Tier 14 - Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +38 for 7 seconds | Chest, Hands | Click Expand to reveal
| ||
of Cobra Scales | Tier 14 - Cobra Strike and Mamba Strike restore 28 Armor to you | Chest, Ring | Click Expand to reveal
| |
Bruising | of Bruises | Tier 14 - Bruising Blow Damage +57% | MainHand, Ring | Click Expand to reveal
|
of Bruising Slams | Tier 14 - Bruisng Blow deals +22% damage and hastens the current reuse timer of Bodyslam by 10 seconds | Legs, Feet | Click Expand to reveal
| |
of Healthy Bruises | Tier 14 - Bruising Blow and Headbutt restore 24 Health | Legs, Necklace | Click Expand to reveal
| |
Slashing | of Slashing Strikes | Tier 7 - Slashing Strike Damage +44% | OffHand, Necklace | Click Expand to reveal
|
of Bleeding Strikes | Tier 7 - Slashing Strike deals +23% damage plus 45 Trauma damage over 15 seconds | MainHand, Necklace | Click Expand to reveal
| |
Slashing | of Slashing Strikes | Tier 7 - Slashing Strike and Claw Barrage boost damage from Epic attacks +45 for 10 seconds | OffHand, Head | Click Expand to reveal
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Tier 7 - Slashing Strike deals +17% damage and hastens the current reuse timer of Hip Throw by 2 seconds | Chest, Hands | Click Expand to reveal
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Tier 2 - Chance to Ignore Knockbacks +30% when Unarmed is active | Feet, OffHand | Click Expand to reveal
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Tier 7 - Infuriating Fist deals +39% damage and taunts +280 | OffHand, Ring | Click Expand to reveal
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of Traumatic Furious Punches | Tier 7 - Infuriating Fist taunts +400 and deals 105 Trauma damage over 15 seconds | Hands, Feet | Click Expand to reveal
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of Paradoxical Rage Fists | Tier 7 - Infuriating Fist generates no Rage and instead reduces Rage by 525 | Head, Chest | Click Expand to reveal
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