Difference between revisions of "All Skills/Treasure Effects:By Slot"
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− | <!-- Updated | + | <!-- Updated on January 22, 2019 from v316--> |
==<!--start-->All Skills Slot List== | ==<!--start-->All Skills Slot List== | ||
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | <span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | ||
<b><u>Head</u></b><br> | <b><u>Head</u></b><br> | ||
− | * Max Underwater Held Breath + | + | * Max Underwater Held Breath +6<br> |
* Inventory Slots +1<br> | * Inventory Slots +1<br> | ||
− | * Max Power + | + | * Max Power +9<br> |
− | * Max Health + | + | * Max Health +15<br> |
* Armor Received from Patch Armor +64<br> | * Armor Received from Patch Armor +64<br> | ||
* Taunt From Attack Damage +28%<br> | * Taunt From Attack Damage +28%<br> | ||
* Direct Psychic Damage Reduction +24<br> | * Direct Psychic Damage Reduction +24<br> | ||
− | * Combat XP Boost + | + | * Combat XP Boost +4%<br> |
* Monster Rage Boost -7%<br> | * Monster Rage Boost -7%<br> | ||
* Spore Bomb Damage +30%<br> | * Spore Bomb Damage +30%<br> | ||
− | * Major Healing abilities have a 65% chance to also restore | + | * Major Healing abilities have a 65% chance to also restore 114 Armor<br> |
<b><u>Chest</u></b><br> | <b><u>Chest</u></b><br> | ||
* Hygiene +1<br> | * Hygiene +1<br> | ||
− | * Max Underwater Held Breath + | + | * Max Underwater Held Breath +6<br> |
* Inventory Slots +1<br> | * Inventory Slots +1<br> | ||
− | * Max Power + | + | * Max Power +9<br> |
− | * Max Health + | + | * Max Health +15<br> |
* Healing Received From First Aid +49<br> | * Healing Received From First Aid +49<br> | ||
* Armor Received from Patch Armor +64<br> | * Armor Received from Patch Armor +64<br> | ||
− | * Chance of Uncommon Loot + | + | * Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br> |
− | * Chance of Rare Loot + | + | * Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br> |
− | * Inventory Slots + | + | * Inventory Slots +8<br> |
* Taunt From Attack Damage +28%<br> | * Taunt From Attack Damage +28%<br> | ||
* Poison Damage Reduction +7<br> | * Poison Damage Reduction +7<br> | ||
* Healing Received from Major Healing Abilities +44<br> | * Healing Received from Major Healing Abilities +44<br> | ||
− | * Accuracy Boost +18 | + | * Accuracy Boost +18<br> |
* Stake The Heart Damage +75%<br> | * Stake The Heart Damage +75%<br> | ||
− | * Major Healing abilities have a 65% chance to restore an additional | + | * Major Healing abilities have a 65% chance to restore an additional 76 Health<br> |
Line 39: | Line 39: | ||
* Hygiene +1<br> | * Hygiene +1<br> | ||
* Sprint Speed Boost +1<br> | * Sprint Speed Boost +1<br> | ||
− | * Max Underwater Held Breath + | + | * Max Underwater Held Breath +6<br> |
* Inventory Slots +1<br> | * Inventory Slots +1<br> | ||
− | * Max Power + | + | * Max Power +9<br> |
− | * Max Health + | + | * Max Health +15<br> |
* Healing Received From First Aid +49<br> | * Healing Received From First Aid +49<br> | ||
− | * Inventory Slots + | + | * Inventory Slots +8<br> |
* Taunt From Attack Damage +28%<br> | * Taunt From Attack Damage +28%<br> | ||
* Nature Damage Reduction +7<br> | * Nature Damage Reduction +7<br> | ||
* Stake The Heart Damage +75%<br> | * Stake The Heart Damage +75%<br> | ||
− | * Major Healing abilities have a 65% chance to restore an additional | + | * Major Healing abilities have a 65% chance to restore an additional 76 Health<br> |
<b><u>Hands</u></b><br> | <b><u>Hands</u></b><br> | ||
− | * Max Underwater Held Breath + | + | * Max Underwater Held Breath +6<br> |
* Inventory Slots +1<br> | * Inventory Slots +1<br> | ||
− | * Max Power + | + | * Max Power +9<br> |
− | * Max Health + | + | * Max Health +15<br> |
− | * Max Power + | + | * Max Power +24<br> |
* Trauma Damage Reduction +7<br> | * Trauma Damage Reduction +7<br> | ||
− | * Poison Damage (Direct&Per-Tick) + | + | * Poison Damage (Direct&Per-Tick) +10<br> |
− | * Trauma Damage (Direct&Per-Tick) + | + | * Trauma Damage (Direct&Per-Tick) +10<br> |
− | * Nature Damage (Direct&Per-Tick) + | + | * Nature Damage (Direct&Per-Tick) +10<br> |
* Monster Rage Boost -7%<br> | * Monster Rage Boost -7%<br> | ||
* Fish Gut Damage +47%<br> | * Fish Gut Damage +47%<br> | ||
− | * Healing of your Major Healing Abilities + | + | * Healing of your Major Healing Abilities +42<br> |
Line 69: | Line 69: | ||
* Hygiene +1<br> | * Hygiene +1<br> | ||
* Falling Damage -50%<br> | * Falling Damage -50%<br> | ||
− | * Max Underwater Held Breath + | + | * Max Underwater Held Breath +6<br> |
* Inventory Slots +1<br> | * Inventory Slots +1<br> | ||
− | * Max Power + | + | * Max Power +9<br> |
− | * Max Health + | + | * Max Health +15<br> |
− | * Max Health + | + | * Max Health +40<br> |
* Armor Received from Patch Armor +64<br> | * Armor Received from Patch Armor +64<br> | ||
* Direct Electricity Damage Reduction +24<br> | * Direct Electricity Damage Reduction +24<br> | ||
Line 80: | Line 80: | ||
<b><u>MainHand</u></b><br> | <b><u>MainHand</u></b><br> | ||
− | * Max Underwater Held Breath + | + | * Max Underwater Held Breath +6<br> |
* Inventory Slots +1<br> | * Inventory Slots +1<br> | ||
− | * Max Power + | + | * Max Power +9<br> |
− | * Max Health + | + | * Max Health +15<br> |
− | * Health from Combat Refresh Abilities + | + | * Health from Combat Refresh Abilities +38<br> |
− | * Power from Combat Refresh Abilities + | + | * Power from Combat Refresh Abilities +18<br> |
− | * Armor from Combat Refresh Abilities + | + | * Armor from Combat Refresh Abilities +44<br> |
− | * Health Regen (In-Combat) + | + | * Health Regen (In-Combat) +16<br> |
− | * Power Regen (In-Combat) + | + | * Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> |
− | * Armor Regen (In-Combat) + | + | * Armor Regen (In-Combat) +16<br> |
* Fish Gut Damage +47%<br> | * Fish Gut Damage +47%<br> | ||
− | * Healing of your Major Healing Abilities + | + | * Healing of your Major Healing Abilities +42<br> |
<b><u>OffHand</u></b><br> | <b><u>OffHand</u></b><br> | ||
− | * Max Underwater Held Breath + | + | * Max Underwater Held Breath +6<br> |
* Inventory Slots +1<br> | * Inventory Slots +1<br> | ||
− | * Max Power + | + | * Max Power +9<br> |
− | * Max Health + | + | * Max Health +15<br> |
− | * Max Health + | + | * Max Health +40<br> |
− | * Max Power + | + | * Max Power +24<br> |
− | * Health from Combat Refresh Abilities + | + | * Health from Combat Refresh Abilities +38<br> |
− | * Power from Combat Refresh Abilities + | + | * Power from Combat Refresh Abilities +18<br> |
− | * Armor from Combat Refresh Abilities + | + | * Armor from Combat Refresh Abilities +44<br> |
− | * Health Regen (In-Combat) + | + | * Health Regen (In-Combat) +16<br> |
− | * Power Regen (In-Combat) + | + | * Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> |
− | * Armor Regen (In-Combat) + | + | * Armor Regen (In-Combat) +16<br> |
* Healing Received From First Aid +49<br> | * Healing Received From First Aid +49<br> | ||
* Healing Received from Major Healing Abilities +44<br> | * Healing Received from Major Healing Abilities +44<br> | ||
Line 114: | Line 114: | ||
* Crossbow abilities restore 116 health after a 15 second delay<br> | * Crossbow abilities restore 116 health after a 15 second delay<br> | ||
* Crossbow abilities restore 174 armor after a 15 second delay<br> | * Crossbow abilities restore 174 armor after a 15 second delay<br> | ||
− | * Major Healing abilities have a 65% chance to also restore | + | * Major Healing abilities have a 65% chance to also restore 114 Armor<br> |
<b><u>Necklace</u></b><br> | <b><u>Necklace</u></b><br> | ||
− | * Max Underwater Held Breath + | + | * Max Underwater Held Breath +6<br> |
* Inventory Slots +1<br> | * Inventory Slots +1<br> | ||
− | * Max Power + | + | * Max Power +9<br> |
− | * Max Health + | + | * Max Health +15<br> |
− | * Max Health + | + | * Max Health +40<br> |
− | * Max Power + | + | * Max Power +24<br> |
− | * Health from Combat Refresh Abilities + | + | * Health from Combat Refresh Abilities +38<br> |
− | * Power from Combat Refresh Abilities + | + | * Power from Combat Refresh Abilities +18<br> |
− | * Armor from Combat Refresh Abilities + | + | * Armor from Combat Refresh Abilities +44<br> |
− | * Health Regen (In-Combat) + | + | * Health Regen (In-Combat) +16<br> |
− | * Power Regen (In-Combat) + | + | * Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> |
− | * Armor Regen (In-Combat) + | + | * Armor Regen (In-Combat) +16<br> |
− | * Chance of Uncommon Loot + | + | * Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br> |
− | * Chance of Rare Loot + | + | * Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br> |
− | * Accuracy Boost +18 | + | * Accuracy Boost +18<br> |
* Crossbow Reuse Timer -7.5<br> | * Crossbow Reuse Timer -7.5<br> | ||
<b><u>Ring</u></b><br> | <b><u>Ring</u></b><br> | ||
− | * Max Underwater Held Breath + | + | * Max Underwater Held Breath +6<br> |
* Inventory Slots +1<br> | * Inventory Slots +1<br> | ||
− | * Max Power + | + | * Max Power +9<br> |
− | * Max Health + | + | * Max Health +15<br> |
− | * Max Health + | + | * Max Health +40<br> |
− | * Max Power + | + | * Max Power +24<br> |
− | * Health from Combat Refresh Abilities + | + | * Health from Combat Refresh Abilities +38<br> |
− | * Power from Combat Refresh Abilities + | + | * Power from Combat Refresh Abilities +18<br> |
− | * Armor from Combat Refresh Abilities + | + | * Armor from Combat Refresh Abilities +44<br> |
− | * Health Regen (In-Combat) + | + | * Health Regen (In-Combat) +16<br> |
− | * Power Regen (In-Combat) + | + | * Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br> |
− | * Armor Regen (In-Combat) + | + | * Armor Regen (In-Combat) +16<br> |
* Crossbow Base Damage +41%<br> | * Crossbow Base Damage +41%<br> |
Revision as of 14:40, 23 January 2019
All Skills Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Armor Received from Patch Armor +64
- Taunt From Attack Damage +28%
- Direct Psychic Damage Reduction +24
- Combat XP Boost +4%
- Monster Rage Boost -7%
- Spore Bomb Damage +30%
- Major Healing abilities have a 65% chance to also restore 114 Armor
Chest
- Hygiene +1
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Healing Received From First Aid +49
- Armor Received from Patch Armor +64
- Chance of Uncommon Loot +32% (DEPRECATED)
- Chance of Rare Loot +12% (DEPRECATED)
- Inventory Slots +8
- Taunt From Attack Damage +28%
- Poison Damage Reduction +7
- Healing Received from Major Healing Abilities +44
- Accuracy Boost +18
- Stake The Heart Damage +75%
- Major Healing abilities have a 65% chance to restore an additional 76 Health
Legs
- Hygiene +1
- Sprint Speed Boost +1
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Healing Received From First Aid +49
- Inventory Slots +8
- Taunt From Attack Damage +28%
- Nature Damage Reduction +7
- Stake The Heart Damage +75%
- Major Healing abilities have a 65% chance to restore an additional 76 Health
Hands
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Power +24
- Trauma Damage Reduction +7
- Poison Damage (Direct&Per-Tick) +10
- Trauma Damage (Direct&Per-Tick) +10
- Nature Damage (Direct&Per-Tick) +10
- Monster Rage Boost -7%
- Fish Gut Damage +47%
- Healing of your Major Healing Abilities +42
Feet
- Hygiene +1
- Falling Damage -50%
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Armor Received from Patch Armor +64
- Direct Electricity Damage Reduction +24
- Spore Bomb Damage +30%
MainHand
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +18
- Armor from Combat Refresh Abilities +44
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Fish Gut Damage +47%
- Healing of your Major Healing Abilities +42
OffHand
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +18
- Armor from Combat Refresh Abilities +44
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Healing Received From First Aid +49
- Healing Received from Major Healing Abilities +44
- Crossbow Base Damage +41%
- Crossbow Reuse Timer -7.5
- Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds
- Crossbow abilities restore 116 health after a 15 second delay
- Crossbow abilities restore 174 armor after a 15 second delay
- Major Healing abilities have a 65% chance to also restore 114 Armor
Necklace
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +18
- Armor from Combat Refresh Abilities +44
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Chance of Uncommon Loot +32% (DEPRECATED)
- Chance of Rare Loot +12% (DEPRECATED)
- Accuracy Boost +18
- Crossbow Reuse Timer -7.5
Ring
- Max Underwater Held Breath +6
- Inventory Slots +1
- Max Power +9
- Max Health +15
- Max Health +40
- Max Power +24
- Health from Combat Refresh Abilities +38
- Power from Combat Refresh Abilities +18
- Armor from Combat Refresh Abilities +44
- Health Regen (In-Combat) +16
- Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +16
- Crossbow Base Damage +41%