Difference between revisions of "Giant Rat"

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m (Updated Loot.)
m (Corrected Anagoge stats)
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| title = Giant Rat
 
| title = Giant Rat
 
| type = Rodent
 
| type = Rodent
| health = 60
+
| health = 23
 
| armor = 0
 
| armor = 0
| rage = 53
+
| rage = 44
 
| effective = Fire, Electricity
 
| effective = Fire, Electricity
 
| ineffective = Poison, Trauma
 
| ineffective = Poison, Trauma
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| area = Anagoge
 
| area = Anagoge
 
| location = Can be seen nibbling on the grass.
 
| location = Can be seen nibbling on the grass.
| health = 60
+
| health = 23
 
| armor = 0
 
| armor = 0
| rage = 53
+
| rage = 44
 
}}
 
}}
 
{{MOB Location
 
{{MOB Location

Revision as of 12:47, 25 January 2020

Main Page Headers Bg.png
Giant Rat
Giant Rat.png
Health23Armor0Rage44
Anatomy:
Effective:
Fire, Electricity
Ineffective:
Poison, Trauma
Giant Rats are common rodents found across Alharth. Aspiring adventurers may seek to both befriend or murder them. Even for rodents, these are the weakest of the weak. They are non-aggressive. Giant Rats can be tamed with Animal Handling, as can the Giant Plains Rat, Sewer Rat, Fire Rat, and Hearty Cave Rat.

Locations

Anagoge
Vitals: Health 23 Armor 0 Rage 44
Location: Can be seen nibbling on the grass.
Serbule
Vitals: Health 58 Armor 0 Rage 76
Location: Scattered sparsely a short distance from the town.

Combat Abilities

Evasion

Error: Ability not found Error: Combat Ability not found
 
Rage-icon.png Error: Ability not found Error: Combat Ability not found
 


Miscellaneous

Skin: (x1-2)
Meat: (x1-2)
Skull:

Reported Loot

General Loot

Animal Handling Stats

Giant Rat
Animal Handling Level to Tame: 5
Maximum Bond Level: 80
Maximum Happiness: 100
Maximum Enthusiasm: 10
Additional Attributes: Evasion
Weak Against: Fire, Electricity
Resists: Poison, Trauma
Vitals at Tamed (5) Health 106 Armor 87
Vitals at 70 Health 437 Armor 497