Difference between revisions of "The Sand Seer"

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(Training)
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: ''Fire Magic Research Level 55'' -- at {{favor|Close Friends}}
 
: ''Fire Magic Research Level 55'' -- at {{favor|Close Friends}}
 
: ''Fire Magic Research Level 60''-- at {{favor|Best Friends}}
 
: ''Fire Magic Research Level 60''-- at {{favor|Best Friends}}
: ''Unlock Fire Magic Skill Levels 61-70'' -- at {{favor|Friends}}
+
: ''Unlock Fire Magic Skill Levels 61-70'' -- at {{favor|Close Friends}}
 
: ''Fire Magic Research Level 65''-- at {{favor|Best Friends}}
 
: ''Fire Magic Research Level 65''-- at {{favor|Best Friends}}
 
: ''Fire Magic Research Level 70''-- at {{favor|Like Family}}
 
: ''Fire Magic Research Level 70''-- at {{favor|Like Family}}
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; [[Sigil Scripting]]
 
; [[Sigil Scripting]]
 
: ''Health Glyph'' -- Requires level 50 and having completed '''The Ink For Something Amazing'''
 
: ''Health Glyph'' -- Requires level 50 and having completed '''The Ink For Something Amazing'''
 +
 
== Services ==
 
== Services ==
 
==== Bartering ====
 
==== Bartering ====

Revision as of 14:56, 9 April 2022

Button Blue.png
The Sand Seer
The Sand Seer.png
She's studying something.
Region:
Town:
Location:
Sitting inside the northern entrance.
Anatomy:
Species:
Rakshasa
Beast Speak:
Yes
Speaks With:
All
Skill Trainer:
Offers Barter

My name? Oh, I suppose they call me that because I've spent over a hundred years in various deserts around the world. This one is especially interesting. There's all sorts of things buried beneath the sand!

The Sand Seer is a mysterious Elf explorer currently living in the small town of Amulna.

I found a most interesting item yesterday, and entirely by chance. The tempestuous young Rakshasa that sells dyes -- I forget her name -- had a scroll for sale. This scroll is covered in geometric lines that closely resemble the area's ley lines. It was quite warm to the touch, too. It's quite fascinating. I assumed it was the work of some sage, but she said they're very common in her home city and that many people there can make them. If you go to Rahu, see if you can find some for me.

Location

Ilmari
Found inside the town of Amulna.

Favor

Small Talk [view/edit]

  • Likes Equipment with Fire Magic Prerequisites Hint
  • Loves Clothing and Cloth Armor Hint


Quests

Guild Quests

Training

Fire Magic
Unlock Fire Magic Skill Levels 51-60 -- at [Friends]
Fire Magic Research Level 55 -- at [Close Friends]
Fire Magic Research Level 60-- at [Best Friends]
Unlock Fire Magic Skill Levels 61-70 -- at [Close Friends]
Fire Magic Research Level 65-- at [Best Friends]
Fire Magic Research Level 70-- at [Like Family]
Treasure Cartography
Ilmari Treasure Map: Small Treasure -- at [Friends]
Ilmari Treasure Map: Large Treasure -- at [Close Friends]
Ilmari Treasure Map: Vast Riches -- at [Best Friends]
Ilmari Treasure Map: Incredible Wealth
Sigil Scripting
Health Glyph -- Requires level 50 and having completed The Ink For Something Amazing

Services

Bartering

At [Like Family] The Sand Seer offers to barter with you:

Give Receive
x3
x3
x2
x1
x1
x2
x2
x1
x2
x1
x2
x1
x1
x1
x1
x2
x1
x1
x1
x2
x1 x2

Events

Winter Celebration
[Friends] Favor - (L60)
[Like Family] Favor - (L60) x 2

Conversations

Well, it's why I'm here. Sir Johnson hired me to help him search for them. What do you need to know?

What is their history?
There was a war here decades ago. Not an official war, mind you, but a war nonetheless. The rakshasa arrived from gods-know-where and started building their city. They claimed about 500 square miles of land for themselves and forced everyone out.
This is technically part of the Council Lands, and the Council considered the rakshasa to be "demonic invaders."
At first the rakshasa were amused... I don't think they were expecting much resistance to their arrival. But they stopped being amused pretty quickly.
The Council soon had them on the defensive... that's when the Crone Hegemony showed up to help.
The crone Hegemony?
The Crone Hegemony was - and still is! -- always looking for opportunities to disrupt the Council. So they struck some sort of deal with Rahu, and then Hegemony troops just appeared here.
They arrived by sea, by land, by air. By magical teleportation that the Council swore was impossible. There were hundreds of thousands of them pretty quickly.
And the Crone Hegemony knows how to dig in for a long fight. They made bunkers all over the place. Those bunkers are what Sir Johnson calls "War Caches."
Most of the War Caches housed troops and supplies. There were two whole Legions of minotaur troops... don't worry, though: there's probably not many minotaurs left alive down there!
They held Ilmari for a few years, but the Council rallied incredible numbers of troops and magical beasts. And then the history gets a little fuzzy...
What do you mean?
Well, we aren't exactly sure of the order of events. Maybe the Hegemony just called it quits and left. Or maybe they had a falling out with Rahu. I don't really know. But one day most of the Hegemony troops just left. Presumably they left via teleportation... despite the incomprehensible cost of teleporting an entire army! Or maybe they snuck away somehow. Anyway, that's not important.
With the Hegemony gone, Rahu knew they couldn't hold out! So they destroyed the land.
They destroyed the Ilmari desert?
Oh, no, you see, Ilmari was a pleasant green land back then. It was mostly grazing lands and farms, with only a few cities, but it certainly wasn't a desert!
Rahu used a device they called a 'Naturesphere' to disrupt the weather patterns. They drummed up gigantic storms... storms which lasted for almost three years!
They made a three-year storm?
Their magical storm just kept raining, year after yer. And lightning kept striking. Eventually everything burnable burned, and everything that could be washed away was washed away. And now we have a desert.
Well, that's a bit reductive. There's much more to learn here, which is why I agreed to come work for Sir Johnson in the first place! I believe the windstorms are actually magically-induced. Could the naturesphere still be hidden in the desert somewhere? Now THAT would be a magnificent prize!
I... see. Thank you for the info.
What will I find inside?
I've only personally explored a few of them. But I believe there are hundreds of bunkers still out there, and there's no way to predict what you'll find in each one.
Well, there are a few similarities. For instance, you'll probably find a Minotaur Vault.
What's a Minotaur Vault?
Well, to explain a Minotaur Vault is, we have to step back a moment. Have you met a Minotaur? They're unstoppable bull-men in battle. They're terrifying! But outside of battle, they're different. Minotaurs have incredible memories, and exceptional problem-solving skills. And they love puzzles, riddles, and mazes! And wherever Minotaur troops are found, there's bound to be puzzles.
The ones in the Ilmari had a system for storing their valuables in chests. I call them Minotaur Vaults, but they're just oversized storage crates with a magical lock.
How do you open them?
Part of the Minotaurs' fun involved hiding the answer in plain sight. You need to look for the symbols used in the vault, and then you can figure out the answer.
Actually, if you're interested in opening Minotaur Vaults, I highly recommend you use my practice vault first.
You have a practice Minotaur Vault?
Yes, it's in my bedroom, in the upstairs area above Drima. Feel free to experiment with it. My notes are on top of the vault, you may find them useful as well.
Thank you.