Difference between revisions of "Treasure Effects"
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* Every [[:Category:Combat Skills|Combat Skill]] has its own set of '''Treasure Effects.''' | * Every [[:Category:Combat Skills|Combat Skill]] has its own set of '''Treasure Effects.''' | ||
* Some non-combat skills such as [[Armor Patching]], [[Gourmand]], and [[Fishing]] also have '''Treasure Effects''' that can appear on equipment. | * Some non-combat skills such as [[Armor Patching]], [[Gourmand]], and [[Fishing]] also have '''Treasure Effects''' that can appear on equipment. | ||
− | * '''Treasure Effects''' on an item can be altered with [[Transmutation]] and [[ | + | * '''Treasure Effects''' on an item can be altered with [[Transmutation]], [[Augmentation]], and [[Shamanic Infusion]]. |
At each page listed in the following table, links to additional pages sorting '''Treasure Effects By Slot''' and'''Treasure Effects By Ability''' can be found. | At each page listed in the following table, links to additional pages sorting '''Treasure Effects By Slot''' and'''Treasure Effects By Ability''' can be found. |
Revision as of 11:07, 8 January 2021
Treasure Effects are skill, stat, and ability altering effects found on looted or crafted pieces of equipment or crafted.
- Every Combat Skill has its own set of Treasure Effects.
- Some non-combat skills such as Armor Patching, Gourmand, and Fishing also have Treasure Effects that can appear on equipment.
- Treasure Effects on an item can be altered with Transmutation, Augmentation, and Shamanic Infusion.
At each page listed in the following table, links to additional pages sorting Treasure Effects By Slot andTreasure Effects By Ability can be found.