Difference between revisions of "Mentalism/Treasure Effects:By Ability"
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==<!--start-->Mentalism Paired List== | ==<!--start-->Mentalism Paired List== | ||
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> |
Revision as of 12:23, 25 May 2021
Mentalism Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.
General Mods
- Mentalism Base Damage +40%
- Mentalism Base Damage +40%
- All Psi Wave Abilities cost -14 Power and your Combat Refresh restores +28 Health
- All Psi Wave Abilities cost -14 Power and your Combat Refresh restores +28 Health
- Psychology/Mentalism Critical Hit Damage +160% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +160% when Mentalism is active
- Max Power +40 when Mentalism is active
- Max Power +40 when Mentalism is active
- Max Health +67 when Mentalism is active
- Max Health +67 when Mentalism is active
Agonize 5
- Agonize deals +576 Psychic damage over 12 seconds
- Agonize deals +576 Psychic damage over 12 seconds
- Agonize deals +22% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +70% damage and reuse timer is -11 seconds, but the ability deals 120 health damage to YOU
- Agonize Damage +67%
- Agonize Damage +67%
Electrify 5
- Electrify stuns the target and deals +32 damage
- Electrify, System Shock, and Panic Charge restore 30 Health after a 15 second delay
- Electrify Damage +45%
- Electrify Damage +45%
- Electrify generates no rage and removes 1200 Rage
- Electrify generates no rage and removes 1200 Rage
- Electrify restores 64 Health to you
- Electrify restores 64 Health to you
- Electrify restores 40 power to you
Mindreave 7
- Mindreave deals +36 damage and deals Electricity damage instead of Psychic
- Mindreave deals +36 damage and deals Electricity damage instead of Psychic
- Mindreave Taunt -380
- For 15 seconds after using Mindreave, your Major Healing abilities restore +48 Health (this effect does not stack with itself)
Pain Bubble 5
- Pain Bubble Power Cost -38
- Pain Bubble deals +80 damage and restores 60 armor to you
- Pain Bubble deals +80 damage and restores 60 armor to you
- Pain Bubble Damage +192
- Pain Bubble Damage +192
- Pain Bubble increases the damage of your ranged attacks by 13% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 13% for 10 seconds
Panic Charge 6
- Electrify, System Shock, and Panic Charge restore 30 Health after a 15 second delay
- Panic Charge Damage +100%
- Panic Charge Damage +100%
- Panic Charge boosts the damage of all your attacks +23 for 20 seconds
- Panic Charge boosts the damage of all your attacks +23 for 20 seconds
- Panic Charge knocks all targets back and restores 78 armor to you
- Panic Charge knocks all targets back and restores 78 armor to you
Psi Adrenaline Wave 5
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 32 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 32 health
- Psi Armor Wave and Psi Adrenaline Wave restore 158 armor to all targets after a 25 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 158 armor to all targets after a 25 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 54 power to all targets after a 25 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 54 power to all targets after a 25 second delay
- Psi Power Wave and Psi Adrenaline Wave instantly restore 32 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 32 power to you
- Psi Adrenaline Wave increases all targets' Slashing damage +9% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +9% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +9% for 20 seconds
Psi Armor Wave 6
- Psi Health Wave and Psi Armor Wave instantly heal you for 47 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 47 health
- Psi Health Wave, Armor Wave, and Power Wave restore +8 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +8 Health, Armor, and Power respectively every few seconds
- Psi Armor Wave instantly restores 52 armor to all targets
- Psi Armor Wave instantly restores 52 armor to all targets
- Psi Armor Wave and Psi Adrenaline Wave restore 158 armor to all targets after a 25 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 158 armor to all targets after a 25 second delay
- Psi Health Wave and Psi Armor Wave instantly restore 84 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 84 armor to you
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -8 Power for 20 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +42 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +42 Psychic Damage for 60 seconds
Psi Health Wave 6
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 32 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 32 health
- Psi Health Wave heals all targets for 74 health after a 25 second delay
- Psi Health Wave heals all targets for 74 health after a 25 second delay
- Psi Health Wave and Psi Armor Wave instantly heal you for 47 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 47 health
- Psi Health Wave grants all targets +28 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +28 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +8 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +8 Health, Armor, and Power respectively every few seconds
- Psi Health Wave and Psi Armor Wave instantly restore 84 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 84 armor to you
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +42 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +42 Psychic Damage for 60 seconds
Psi Power Wave 5
- Psi Health Wave, Armor Wave, and Power Wave restore +8 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +8 Health, Armor, and Power respectively every few seconds
- Psi Power Wave and Psi Adrenaline Wave restore 54 power to all targets after a 25 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 54 power to all targets after a 25 second delay
- Psi Power Wave instantly restores 31 power to all targets
- Psi Power Wave instantly restores 31 power to all targets
- Psi Power Wave and Psi Adrenaline Wave instantly restore 32 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 32 power to you
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -8 Power for 20 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +42 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +42 Psychic Damage for 60 seconds
Reconstruct 6
- Reconstruct Healing +96
- Reconstruct Healing +96
- Reconstruct Healing +96
- Reconstruct restores +23 Health and causes the target to take 24 less damage from attacks for 10 seconds
- Reconstruct restores +23 Health and causes the target to take 24 less damage from attacks for 10 seconds
- Reconstruct restores 51 Power to the target
- Reconstruct restores 35 power and boosts target's sprint speed by 4.5 for 10 seconds
- Reconstruct Reuse Timer -4.5
- Reconstruct Reuse Timer -4.5
Revitalize 6
- Revitalize Healing +48
- Revitalize Healing +48
- Revitalize Healing +48
- Revitalize restores +22 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 10 seconds
- Revitalize restores +22 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 10 seconds
- Revitalize restores +20 Health and removes ongoing Trauma effects (up to 26 dmg/sec)
- Revitalize restores 67 armor to YOU (regardless of the target of the ability)
- Revitalize restores 67 armor to YOU (regardless of the target of the ability)
System Shock 6
- Electrify, System Shock, and Panic Charge restore 30 Health after a 15 second delay
- System Shock Damage +39%
- System Shock Damage +39%
- System Shock deals +48 Electricity damage plus 186 Trauma damage over 12 seconds
- System Shock deals +48 Electricity damage plus 186 Trauma damage over 12 seconds
- System Shock deals +48 Electricity damage plus 186 Trauma damage over 12 seconds
- System Shock deals +36 damage, generates no Rage, and reduces Rage by 330
- System Shock deals +36 damage, generates no Rage, and reduces Rage by 330
- System Shock boosts the damage of your Signature Debuffs by +92 for 6 seconds
- System Shock boosts the damage of your Signature Debuffs by +92 for 6 seconds
- System Shock restores 44 Armor to you
- System Shock restores 44 Armor to you