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Priest/Treasure Effects:By Ability

7,145 bytes added, 14:39, 25 May 2018
Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<!-- Updated as of patch v304, May 25, 2018 -->
==<!--start-->Priest Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!</b></span><br>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>

<b><u>General Mods</u></b><br>
* Priest Base Damage +23%<br>
* Priest Base Damage +23%<br>
* Chance to Evade Bursts +33% when Priest is active<br>
* Chance to Evade Bursts +33% when Priest is active<br>
* If you are using the Priest skill and you have not been attacked in the past 15 seconds, you recover +11 Power every 5 seconds (in and out of combat)<br>
* If you are using the Priest skill and you have not been attacked in the past 15 seconds, you recover +11 Power every 5 seconds (in and out of combat)<br>
* Direct Fire Damage +31 when Priest is active<br>
* Direct Fire Damage +31 when Priest is active<br>
<br>
<b><u>Admonish</u></b><br>
* The maximum Power restored by Admonish increases +9<br>
* The maximum Power restored by Admonish increases +9<br>
* Admonish boosts your Priest Damage +14 for 10 seconds (this effect does not stack with itself)<br>
* Admonish makes the target 7% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)<br>
<br>
<b><u>Castigate</u></b><br>
* Castigate Damage +85<br>
* Castigate Damage +85<br>
* Castigate Damage +49%<br>
* Castigate Damage +49%<br>
* When Castigate is used on an undead target, it has a 25% chance to deal +260 damage and stun the target<br>
* When Castigate is used on an undead target, it has a 25% chance to deal +260 damage and stun the target<br>
* Castigate deals Fire damage instead of Psychic, and deals +75% damage to Aberrations<br>
* Castigate boosts your Nice Attack Damage +84 for 8 seconds<br>
* Castigate boosts your Nice Attack Damage +84 for 8 seconds<br>
<br>
<b><u>Corrupt Hate</u></b><br>
* Corrupt Hate Damage +207<br>
* Corrupt Hate Damage +207<br>
* Corrupt Hate Damage +85%<br>
* Corrupt Hate Damage +85%<br>
* Corrupt Hate causes the target to deal 252 Psychic damage to themselves the next time they use a Rage attack<br>
* Corrupt Hate causes the target to deal 252 Psychic damage to themselves the next time they use a Rage attack<br>
<br>
<b><u>Exhilarate</u></b><br>
* Exhilarate Healing +31<br>
* Exhilarate Healing +31<br>
* For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +31 Health<br>
* For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +31 Health<br>
* Exhilarate restores 56 Armor over 8 seconds<br>
* Exhilarate restores 56 Armor over 8 seconds<br>
* Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds<br>
* Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds<br>
<br>
<b><u>Flamestrike</u></b><br>
* Flamestrike Damage +290<br>
* Flamestrike Damage +290<br>
* Flamestrike Damage +62%<br>
* Flamestrike Damage +62%<br>
* Flamestrike deals 425 Fire damage over 10 seconds<br>
* Flamestrike deals 425 Fire damage over 10 seconds<br>
<br>
<b><u>Give Warmth</u></b><br>
* Give Warmth restores 55 Health and +15 Body Heat<br>
* Give Warmth restores 55 Health and +15 Body Heat<br>
* Give Warmth causes the target's next attack to deal +182 damage if it is a Fire attack<br>
* Give Warmth causes the target's next attack to deal +182 damage if it is a Fire attack<br>
* Give Warmth boosts the target's fire damage-over-time by +9 per tick for 60 seconds<br>
* Give Warmth boosts the target's fire damage-over-time by +9 per tick for 60 seconds<br>
<br>
<b><u>Invigorate</u></b><br>
* Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds<br>
* Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds<br>
* Invigorate Healing +68<br>
* Invigorate Healing +68<br>
* Invigorate Armor Healing +100<br>
* Invigorate Armor Healing +100<br>
* Invigorate restores +20 Health, Armor, and Power<br>
* Invigorate restores +20 Health, Armor, and Power<br>
<br>
<b><u>Mend Flesh</u></b><br>
* Mend Flesh Healing +66<br>
* Mend Flesh Healing +66<br>
* Mend Flesh Armor Healing +98<br>
* Mend Flesh Armor Healing +98<br>
* Mend Flesh gives the target +10 mitigation against physical attacks for 12 seconds<br>
* Mend Flesh gives the target +10 mitigation against physical attacks for 12 seconds<br>
<br>
<b><u>Relentless Hope</u></b><br>
* Relentless Hope Healing +48<br>
* Relentless Hope Healing +48<br>
* Relentless Hope Power Restoration +31<br>
* Relentless Hope Power Restoration +31<br>
* Relentless Hope Armor Healing +75<br>
* Relentless Hope Armor Healing +75<br>
<br>
<b><u>Remedy</u></b><br>
* Remedy removes ongoing Fire effects (up to 29 dmg/sec)<br>
* Remedy restores 58 Armor<br>
* Remedy restores 58 Armor<br>
* Remedy restores 18 Armor and mitigates all damage over time by 7 per tick for 10 seconds<br>
* Remedy restores 18 Armor and mitigates all damage over time by 7 per tick for 10 seconds<br>
* Remedy costs -14 Power to cast, its reuse timer is -1 second, and it has a 23% chance to mend a broken bone in the target<br>
* Remedy costs -14 Power to cast, its reuse timer is -1 second, and it has a 23% chance to mend a broken bone in the target<br>
<br>
<b><u>Righteous Flame</u></b><br>
* Righteous Flame Direct Damage +135<br>
* Righteous Flame Direct Damage +135<br>
* Righteous Flame Direct Damage +56%<br>
* Righteous Flame Direct Damage +56%<br>
* Righteous Flame deals +185 Fire damage over 10 seconds<br>
* Righteous Flame deals +185 Fire damage over 10 seconds<br>
<br>
<b><u>Tether Soul</u></b><br>
<br>
<b><u>Triage</u></b><br>
* Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds<br>
* Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds<br>
* Triage Healing +39<br>
* Triage Healing +39<br>
* Triage gives the target +23.5% Melee Evasion for 10 seconds<br>
* Triage gives the target +29% Burst Evasion for 10 seconds<br>
* Triage costs no Power to cast and restores +33 Health, but takes +1 second to channel<br>
* Triage restores 70 Health over 15 seconds<br>
* Triage restores 70 Health over 15 seconds<br>
<br>
<b><u>Unfetter</u></b><br>
* Unfetter grants immunity to Knockback effects for 12 seconds<br>
* Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.1 m/s for 20 seconds<br>
* Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.1 m/s for 20 seconds<br>
* Unfetter boosts swim speed +2.8 m/s for 20 seconds<br>
* Unfetter boosts swim speed +2.8 m/s for 20 seconds<br>
* Unfetter restores 45 Power over 9 seconds<br>
* Unfetter restores 45 Power over 9 seconds<br>
<br>
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