Difference between revisions of "Template:Attribute label"

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(Bot added info for game version v349, bot version 115. Contact User:Alleryn for issues concerning this bot edit.)
Line 1,366: Line 1,366:
 
| MOD_SKILL_ICEMAGIC = Ice Magic Base Damage %
 
| MOD_SKILL_ICEMAGIC = Ice Magic Base Damage %
 
| MOD_SKILL_KNIFE = Knife Base Damage %
 
| MOD_SKILL_KNIFE = Knife Base Damage %
 +
| MOD_SKILL_ALL_KNIFE = Knife Damage %
 
| MOD_SKILL_MENTALISM = Mentalism Base Damage %
 
| MOD_SKILL_MENTALISM = Mentalism Base Damage %
 
| MOD_SKILL_MISCANIMAL = Misc Animal Skill Base Damage %
 
| MOD_SKILL_MISCANIMAL = Misc Animal Skill Base Damage %
Line 1,378: Line 1,379:
 
| MOD_SKILL_STAFF = Staff Base Damage %
 
| MOD_SKILL_STAFF = Staff Base Damage %
 
| MOD_SKILL_SWORD = Sword Base Damage %
 
| MOD_SKILL_SWORD = Sword Base Damage %
 +
| MOD_SKILL_ALL_SWORD = Sword Damage %
 
| MOD_SKILL_UNARMED = Unarmed Base Damage %
 
| MOD_SKILL_UNARMED = Unarmed Base Damage %
 
| MOD_SKILL_WARDEN = Warden Base Damage %
 
| MOD_SKILL_WARDEN = Warden Base Damage %

Revision as of 00:38, 24 January 2022

Item-icon-none.png

Description

This accepts an Attribute name as input and returns the in-game label.

Syntax

{{Attribute label|<name>}}

Parameters

<name>
The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.

Examples

Basic Use

{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}

Chance for Thrown Knives to Stick in Corpse