Difference between revisions of "Heavy Gear"

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=== Drops ===
 
=== Drops ===
<!-- Include items dropped from monsters, as well as those obtained through skinning, butchering, skull extraction, etc.
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<!-- To add drops, modify the relevant mob page and it will automatically be added to the following table. -->
Example section:
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<dpl>
;[[Eltibule]]
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category = Loot/Heavy Gear
* [[Fire Rat]], sometimes drops 1 [[Fire Dust]]
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mode = unordered
* [[Fire Spider]], often drops as much as 3-5 [[Fire Dust]].
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columns = 1
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include = {MOB Location}:area
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table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location
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</dpl>
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=== Gathering ===
 
=== Gathering ===
 
<!-- Include items obtained from ground spawns such as fruit
 
<!-- Include items obtained from ground spawns such as fruit

Revision as of 02:36, 2 June 2022


icon_5701.png
Heavy Gear
A mechanism used in large automatons.
Value: 100

Stack Size:
99
Keywords:

How to Obtain

Producing with Recipes

None.

Obtaining through Bartering

Purchasing

Drops

Extension:DynamicPageList (DPL), version 2.3.0 : Warning: No results.

Gathering

Quest Rewards

None.

Other Ways to Obtain

Uses

Using in Recipes

None.

Gifting

NPC Location Preferences
Pickles The Sacred Grotto in Kur Likes (Gears : 500*)

*Heavy Gear has an effective value different from its base value (100) when gifted as a member of this item category.

Bartering Uses

Trade Heavy Gear x1 to Dorimir Fangblade for
icon_5931.png
 
x3.

Selling

Consumption

Direct Consumption

Ability Consumption

None.

Quest Fulfillment

None.

Other Uses

Lore