Difference between revisions of "Indestructible Fae Knight's Helm"
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|name = Indestructible Fae Knight's Helm | |name = Indestructible Fae Knight's Helm | ||
|description = Fae blacksmiths have infused the metal of this helm with the essence of eternity, meaning that this helm has never not existed. Don't think about it too much. | |description = Fae blacksmiths have infused the metal of this helm with the essence of eternity, meaning that this helm has never not existed. Don't think about it too much. | ||
− | |basemods = {{Attribute|MAX_ARMOR|+ | + | |basemods = {{Attribute|MAX_ARMOR|+50}}<br>{{Attribute|BOOST_PSYCHIC|+6}}<br>{{Attribute|BOOST_SKILL_SWORD|+6}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+27}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+8}} |
|value = 150 | |value = 150 | ||
|extra = {{Spoiler| | |extra = {{Spoiler| | ||
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table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location | table = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location | ||
</dpl> | </dpl> | ||
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=== Gathering === | === Gathering === | ||
<!-- Include items obtained from ground spawns such as fruit | <!-- Include items obtained from ground spawns such as fruit |
Revision as of 00:39, 11 June 2022
Indestructible Fae Knight's Helm | |||||||||||
Fae blacksmiths have infused the metal of this helm with the essence of eternity, meaning that this helm has never not existed. Don't think about it too much.
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Max Armor
+50
Psychic Damage (Direct&Per-Tick)
+6
Sword Damage
+6
Armor from Combat Refresh Abilities
+27
Power from Combat Refresh Abilities
+8 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Value: 150
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How to Obtain
Producing with Recipes
None.
Obtaining through Bartering
Purchasing
Drops
Extension:DynamicPageList (DPL), version 2.3.0 : Warning: No results.
Gathering
Quest Rewards
None.
Other Ways to Obtain
Uses
Using in Recipes
Lvl | Name | Ingredients | Results |
---|---|---|---|
5 | Dye Metal Armor (1 color) | Lac x1 Metal Dyeable Armor x1 Dye x1 |
|
10 | Reinforce Metal Helm | Basic Metal Slab x2 Metal Helm x1 |
Adds +4 Armor. Consumes 20 Enhancement Points. |
25 | Dye Metal Armor (2 colors) | Lac x2 Metal Dyeable Armor x1 Dye x1 Dye x1 |
|
50 | Dye Metal Armor (3 colors) | Lac x3 Metal Dyeable Armor x1 Dye x1 Dye x1 Dye x1 |
Also can be used in any recipes which call for:
Gifting
NPC | Location | Preferences |
---|---|---|
Barnaby | The Sacred Grotto in Kur | Loves (Fashionable Items and Items Worn on the Head) |
Azalak | The Housing Complex in Northern Serbule | Loves (Items Worn on the Head and Loot) |
Eleme | The Fairy Tree in Sun Vale | Likes (Winter Court Armor) |
Baroness Marith Felgard | Western Serbule Hills | Likes (Fashionable Items and Loot) |
Pegast | The Fel-Dasculan Ruins in the Fae Realm | Likes (Metal Helms and Loot) |
Mushroom Jack | Serbule Keep in Serbule | Likes (Items Worn on the Head and Loot) |
Tadion | Serbule Keep in Serbule | Likes (Pieces of Metal Armor and Loot) |
The Wombat | The Druid Camp in Sun Vale | Hates (Pieces of Metal Armor) |
Bartering Uses
Selling
Consumption
Direct Consumption
Ability Consumption
None.
Quest Fulfillment
Quest | Number Required | Quest Cooldown (if repeatable) |
NPC | Minimum Favor | Location | Notes |
---|---|---|---|---|---|---|
Holistic Wellness: Hold Gear | 40 (Have any Pieces of Equipment) | 12 Hours | Unknown | Despised | Rahu |