Difference between revisions of "Template:Attribute label"
From Project: Gorgon Wiki
m (Same for Saddlebags and Reins) |
m (Match Icon Label to CDN JSON for Attributes) |
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Line 979: | Line 979: | ||
| MAX_RAGE = Max Rage | | MAX_RAGE = Max Rage | ||
| MAX_SIDEBAR_SLOTS = Sidebar Slots | | MAX_SIDEBAR_SLOTS = Sidebar Slots | ||
− | | MAX_SADDLEBAG_VAULT_SIZE = | + | | MAX_SADDLEBAG_VAULT_SIZE = Saddlebag Size |
| MAX_STABLE_SLOTS = Stable Slots | | MAX_STABLE_SLOTS = Stable Slots | ||
| MAX_WARDEN_VAULT_SIZE = Warden Storage | | MAX_WARDEN_VAULT_SIZE = Warden Storage | ||
Line 1,398: | Line 1,398: | ||
| MOD_UNIVERSAL_INDIRECT = All Indirect Damage % | | MOD_UNIVERSAL_INDIRECT = All Indirect Damage % | ||
| MONSTER_CRIT_CHANCE = Chance to Critically-Hit % | | MONSTER_CRIT_CHANCE = Chance to Critically-Hit % | ||
− | | MOUNTED_TOP_SPEED_LAND = | + | | MOUNTED_TOP_SPEED_LAND = Top Speed (Land) |
− | | MOUNTED_TOP_SPEED_WATER_SHALLOW = | + | | MOUNTED_TOP_SPEED_WATER_SHALLOW = Top Speed (Shallow Water) |
− | | MOUNTED_TOP_SPEED_WATER_DEEP = | + | | MOUNTED_TOP_SPEED_WATER_DEEP = Top Speed (When Swimming) |
| MOVEMENT_SPEED = Movement Speed | | MOVEMENT_SPEED = Movement Speed | ||
| NECROMANCY_COST_DELTA = Necromancy Ability Power Cost | | NECROMANCY_COST_DELTA = Necromancy Ability Power Cost | ||
Line 1,459: | Line 1,459: | ||
| SHOP_LOG_DAYSKEPT = Days of Shop Logs Retained | | SHOP_LOG_DAYSKEPT = Days of Shop Logs Retained | ||
| SHOW_BODYHEAT_INDICATORS = Is It Cold? | | SHOW_BODYHEAT_INDICATORS = Is It Cold? | ||
− | | SHOW_MOUNT_SPEED_INDICATORS = | + | | SHOW_MOUNT_SPEED_INDICATORS = Show Mount Speedometer? |
| SKILL_COST_DELTA_CROSSBOW = Crossbow Attack Power Cost | | SKILL_COST_DELTA_CROSSBOW = Crossbow Attack Power Cost | ||
| SKILL_RESETTIME_DELTA_CROSSBOW = Crossbow Reuse Timer | | SKILL_RESETTIME_DELTA_CROSSBOW = Crossbow Reuse Timer |
Revision as of 18:18, 17 February 2023
Description
This accepts an Attribute name as input and returns the in-game label.
Syntax
{{Attribute label|<name>}}
Parameters
- <name>
- The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.
Examples
Basic Use
{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}
Chance for Thrown Knives to Stick in Corpse