Difference between revisions of "Staff/Treasure Effects"
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==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]== | ==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]== | ||
</includeonly> | </includeonly> | ||
− | <!-- This table is from patch | + | See also: [[Staff/Treasure Effects:By Slot]] |
+ | <!-- This table is from patch v266, August 18, 2016 --> | ||
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
|+<div align="left"><h3>Staff</h3></div> | |+<div align="left"><h3>Staff</h3></div> | ||
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|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Contemplative Suppression || <b>Tier 12</b> - Suppress deals +50% damage and causes targets to lose an additional 144 Rage || Legs, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Suppress deals +17% damage and causes targets to lose an additional 12 Rage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Suppress deals +20% damage and causes targets to lose an additional 24 Rage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Suppress deals +23% damage and causes targets to lose an additional 36 Rage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Suppress deals +26% damage and causes targets to lose an additional 48 Rage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Suppress deals +29% damage and causes targets to lose an additional 60 Rage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Suppress deals +32% damage and causes targets to lose an additional 72 Rage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Suppress deals +35% damage and causes targets to lose an additional 84 Rage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Suppress deals +38% damage and causes targets to lose an additional 96 Rage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Suppress deals +41% damage and causes targets to lose an additional 108 Rage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Suppress deals +44% damage and causes targets to lose an additional 120 Rage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Suppress deals +47% damage and causes targets to lose an additional 132 Rage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Suppress deals +50% damage and causes targets to lose an additional 144 Rage |
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Redirection || <b>Tier 6</b> - For 60 seconds after using Redirect, First Aid heals you +120 || Hands, Feet || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | *For 60 seconds after using Redirect, First Aid heals you +20 | ||
+ | *; Tier 2 | ||
+ | *For 60 seconds after using Redirect, First Aid heals you +40 | ||
+ | *; Tier 3 | ||
+ | *For 60 seconds after using Redirect, First Aid heals you +60 | ||
+ | *; Tier 4 | ||
+ | *For 60 seconds after using Redirect, First Aid heals you +80 | ||
+ | *; Tier 5 | ||
+ | *For 60 seconds after using Redirect, First Aid heals you +100 | ||
+ | *; Tier 6 | ||
+ | *For 60 seconds after using Redirect, First Aid heals you +120 | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Slashy Double Hits || <b>Tier 6</b> - Double Hit makes the target 8% more vulnerable to slashing attacks for 15 seconds || Chest, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Double Hit makes the target 3% more vulnerable to slashing attacks for 15 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Double Hit makes the target 4% more vulnerable to slashing attacks for 15 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Double Hit makes the target 5% more vulnerable to slashing attacks for 15 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Double Hit makes the target 6% more vulnerable to slashing attacks for 15 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Double Hit makes the target 7% more vulnerable to slashing attacks for 15 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Double Hit makes the target 8% more vulnerable to slashing attacks for 15 seconds |
− | |||
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|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | Belaying || of Belaying || <b>Tier 12</b> - Double Hit depletes 380 Rage || Head, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Double Hit depletes 50 Rage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Double Hit depletes 80 Rage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Double Hit depletes 110 Rage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Double Hit depletes 140 Rage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Double Hit depletes 170 Rage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Double Hit depletes 200 Rage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Double Hit depletes 230 Rage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Double Hit depletes 260 Rage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Double Hit depletes 290 Rage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Double Hit depletes 320 Rage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Double Hit depletes 350 Rage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Double Hit depletes 380 Rage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Heedfulness || <b>Tier 12</b> - Heed the Stick deals +78% damage || Legs, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Heed the Stick deals +12% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Heed the Stick deals +18% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Heed the Stick deals +24% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Heed the Stick deals +30% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Heed the Stick deals +36% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Heed the Stick deals +42% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Heed the Stick deals +48% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Heed the Stick deals +54% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Heed the Stick deals +60% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Heed the Stick deals +66% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Heed the Stick deals +72% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Heed the Stick deals +78% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || of Lunging || <b>Tier 12</b> - Lunge deals +60% damage to health and armor || Legs, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Lunge deals +5% damage to health and armor |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Lunge deals +10% damage to health and armor |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Lunge deals +15% damage to health and armor |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Lunge deals +20% damage to health and armor |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Lunge deals +25% damage to health and armor |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Lunge deals +30% damage to health and armor |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Lunge deals +35% damage to health and armor |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Lunge deals +40% damage to health and armor |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Lunge deals +45% damage to health and armor |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Lunge deals +50% damage to health and armor |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Lunge deals +55% damage to health and armor |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Lunge deals +60% damage to health and armor |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Hip Cracking || <b>Tier 6</b> - Headcracker has a 54% chance to slow target's movement by 75% || Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Headcracker has a 9% chance to slow target's movement by 75% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Headcracker has a 18% chance to slow target's movement by 75% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Headcracker has a 27% chance to slow target's movement by 75% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Headcracker has a 36% chance to slow target's movement by 75% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Headcracker has a 45% chance to slow target's movement by 75% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Headcracker has a 54% chance to slow target's movement by 75% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || || <b>Tier 1</b> - Chance to Ignore Knockbacks +15% when Staff is active || Feet, OffHand || |
+ | |- | ||
+ | | || of Lunging || <b>Tier 12</b> - Lunge deals +55 armor damage || Legs, MainHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Lunge deals +11 armor damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Lunge deals +15 armor damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Lunge deals +19 armor damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Lunge deals +23 armor damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Lunge deals +27 armor damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Lunge deals +31 armor damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Lunge deals +35 armor damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Lunge deals +39 armor damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Lunge deals +43 armor damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Lunge deals +47 armor damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Lunge deals +51 armor damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Lunge deals +55 armor damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Staff-Fighting || <b>Tier 6</b> - Staff Base Damage +35% || Head, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Staff Base Damage +10% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Staff Base Damage +15% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Staff Base Damage +20% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Staff Base Damage +25% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Staff Base Damage +30% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Staff Base Damage +35% |
− | |||
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|Expand}} | |Expand}} | ||
|- | |- | ||
Line 253: | Line 247: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || of Agonizing Pins || <b>Tier 6</b> - Pin causes target's attacks to deal -35% damage for 5 seconds || OffHand || {{Spoiler| |
+ | *; Tier 1 | ||
+ | *Pin causes target's attacks to deal -10% damage for 5 seconds | ||
+ | *; Tier 2 | ||
+ | *Pin causes target's attacks to deal -15% damage for 5 seconds | ||
+ | *; Tier 3 | ||
+ | *Pin causes target's attacks to deal -20% damage for 5 seconds | ||
+ | *; Tier 4 | ||
+ | *Pin causes target's attacks to deal -25% damage for 5 seconds | ||
+ | *; Tier 5 | ||
+ | *Pin causes target's attacks to deal -30% damage for 5 seconds | ||
+ | *; Tier 6 | ||
+ | *Pin causes target's attacks to deal -35% damage for 5 seconds | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | Uncrackable || || <b>Tier 6</b> - After using Headcracker, you take half damage from Psychic attacks for 10 seconds || OffHand || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | *After using Headcracker, you take half damage from Psychic attacks for 5 seconds | ||
+ | *; Tier 2 | ||
+ | *After using Headcracker, you take half damage from Psychic attacks for 6 seconds | ||
+ | *; Tier 3 | ||
+ | *After using Headcracker, you take half damage from Psychic attacks for 7 seconds | ||
+ | *; Tier 4 | ||
+ | *After using Headcracker, you take half damage from Psychic attacks for 8 seconds | ||
+ | *; Tier 5 | ||
+ | *After using Headcracker, you take half damage from Psychic attacks for 9 seconds | ||
+ | *; Tier 6 | ||
+ | *After using Headcracker, you take half damage from Psychic attacks for 10 seconds | ||
+ | |Expand}} | ||
|- | |- | ||
| || of Group-Lunging || <b>Tier 12</b> - Lunge hits all enemies within 5 meters, but deals only 59% damage || Hands || {{Spoiler| | | || of Group-Lunging || <b>Tier 12</b> - Lunge hits all enemies within 5 meters, but deals only 59% damage || Hands || {{Spoiler| | ||
Line 282: | Line 304: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 6</b> - Pin heals you for 33 health || Chest, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Pin heals you for 5 health |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Pin heals you for 10 health |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Pin heals you for 15 health |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Pin heals you for 21 health |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Pin heals you for 27 health |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Pin heals you for 33 health |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Healthy Heeding || <b>Tier 12</b> - Heed The Stick heals you for 16 health (or armor if health is full) || Chest, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Heed The Stick heals you for 1 health (or armor if health is full) |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Heed The Stick heals you for 2 health (or armor if health is full) |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Heed The Stick heals you for 3 health (or armor if health is full) |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Heed The Stick heals you for 4 health (or armor if health is full) |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Heed The Stick heals you for 5 health (or armor if health is full) |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Heed The Stick heals you for 6 health (or armor if health is full) |
+ | *; Tier 7 | ||
+ | *Heed The Stick heals you for 8 health (or armor if health is full) | ||
+ | *; Tier 8 | ||
+ | *Heed The Stick heals you for 9 health (or armor if health is full) | ||
+ | *; Tier 9 | ||
+ | *Heed The Stick heals you for 10 health (or armor if health is full) | ||
+ | *; Tier 10 | ||
+ | *Heed The Stick heals you for 12 health (or armor if health is full) | ||
+ | *; Tier 11 | ||
+ | *Heed The Stick heals you for 14 health (or armor if health is full) | ||
+ | *; Tier 12 | ||
+ | *Heed The Stick heals you for 16 health (or armor if health is full) | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Refreshing Deflection || <b>Tier 12</b> - Deflective Spin restores 21 Power after a 20 second delay || Legs, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Deflective Spin restores 5 Power after a 20 second delay |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Deflective Spin restores 6 Power after a 20 second delay |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Deflective Spin restores 8 Power after a 20 second delay |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Deflective Spin restores 9 Power after a 20 second delay |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Deflective Spin restores 10 Power after a 20 second delay |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Deflective Spin restores 11 Power after a 20 second delay |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Deflective Spin restores 12 Power after a 20 second delay |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Deflective Spin restores 13 Power after a 20 second delay |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Deflective Spin restores 15 Power after a 20 second delay |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Deflective Spin restores 16 Power after a 20 second delay |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Deflective Spin restores 18 Power after a 20 second delay |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Deflective Spin restores 21 Power after a 20 second delay |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Ankle Smashing || <b>Tier 5</b> - Suppress and Heed the Stick have +30 Accuracy || Head, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Suppress and Heed the Stick have +10 Accuracy |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Suppress and Heed the Stick have +15 Accuracy |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Suppress and Heed the Stick have +20 Accuracy |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Suppress and Heed the Stick have +25 Accuracy |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Suppress and Heed the Stick have +30 Accuracy |
− | |||
− | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Mind-Body Arts || <b>Tier 12</b> - For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage || Head, MainHand, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +1 damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +2 damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +3 damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +4 damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +5 damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +6 damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +7 damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +8 damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +9 damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +10 damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +11 damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage |
+ | |Expand}} | ||
+ | |- | ||
+ | | || || <b>Tier 1</b> - Chance to Ignore Stuns +15% when Staff is active || Feet, OffHand || | ||
+ | |- | ||
+ | | || of Accurate Pinning || <b>Tier 6</b> - Pin deals +85 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have) || Necklace || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | *Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Tier 2 | ||
+ | *Pin deals +25 damage and has +6 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Tier 3 | ||
+ | *Pin deals +40 damage and has +9 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Tier 4 | ||
+ | *Pin deals +55 damage and has +12 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Tier 5 | ||
+ | *Pin deals +70 damage and has +15 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Tier 6 | ||
+ | *Pin deals +85 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have) | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || of Refreshing Double Hits || <b>Tier 12</b> - Double Hit has a 42% chance to restore 60 Power to you over 60 seconds || Legs, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Double Hit has a 9% chance to restore 60 Power to you over 60 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Double Hit has a 12% chance to restore 60 Power to you over 60 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Double Hit has a 15% chance to restore 60 Power to you over 60 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Double Hit has a 18% chance to restore 60 Power to you over 60 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Double Hit has a 21% chance to restore 60 Power to you over 60 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Double Hit has a 24% chance to restore 60 Power to you over 60 seconds |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Double Hit has a 27% chance to restore 60 Power to you over 60 seconds |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Double Hit has a 30% chance to restore 60 Power to you over 60 seconds |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Double Hit has a 33% chance to restore 60 Power to you over 60 seconds |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Double Hit has a 36% chance to restore 60 Power to you over 60 seconds |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Double Hit has a 39% chance to restore 60 Power to you over 60 seconds |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Double Hit has a 42% chance to restore 60 Power to you over 60 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Smashing || <b>Tier 12</b> - Smash deals +13 damage || Chest, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | *Smash | + | *Smash deals +2 damage |
*; Tier 2 | *; Tier 2 | ||
− | *Smash | + | *Smash deals +3 damage |
*; Tier 3 | *; Tier 3 | ||
− | *Smash | + | *Smash deals +4 damage |
*; Tier 4 | *; Tier 4 | ||
− | *Smash | + | *Smash deals +5 damage |
*; Tier 5 | *; Tier 5 | ||
− | *Smash | + | *Smash deals +6 damage |
*; Tier 6 | *; Tier 6 | ||
− | *Smash | + | *Smash deals +7 damage |
*; Tier 7 | *; Tier 7 | ||
− | *Smash | + | *Smash deals +8 damage |
*; Tier 8 | *; Tier 8 | ||
− | *Smash | + | *Smash deals +9 damage |
*; Tier 9 | *; Tier 9 | ||
− | *Smash | + | *Smash deals +10 damage |
*; Tier 10 | *; Tier 10 | ||
− | *Smash | + | *Smash deals +11 damage |
*; Tier 11 | *; Tier 11 | ||
− | *Smash | + | *Smash deals +12 damage |
*; Tier 12 | *; Tier 12 | ||
− | *Smash | + | *Smash deals +13 damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Pinning || <b>Tier 12</b> - Pin deals +140% damage || Legs, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Pin deals +30% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Pin deals +40% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Pin deals +50% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Pin deals +60% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Pin deals +70% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Pin deals +80% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Pin deals +90% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Pin deals +100% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Pin deals +110% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Pin deals +120% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Pin deals +130% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Pin deals +140% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Suppression || <b>Tier 12</b> - Suppress deals +83% damage || Ring, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Suppress deals +17% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Suppress deals +23% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Suppress deals +29% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Suppress deals +35% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Suppress deals +41% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Suppress deals +47% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Suppress deals +53% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Suppress deals +59% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Suppress deals +65% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Suppress deals +71% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Suppress deals +77% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Suppress deals +83% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Healthy Deflection || <b>Tier 12</b> - Deflective Spin heals 144 Health over 60 seconds || Legs, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Deflective Spin heals 12 Health over 60 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Deflective Spin heals 24 Health over 60 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Deflective Spin heals 36 Health over 60 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Deflective Spin heals 48 Health over 60 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Deflective Spin heals 60 Health over 60 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Deflective Spin heals 72 Health over 60 seconds |
+ | *; Tier 7 | ||
+ | *Deflective Spin heals 84 Health over 60 seconds | ||
+ | *; Tier 8 | ||
+ | *Deflective Spin heals 96 Health over 60 seconds | ||
+ | *; Tier 9 | ||
+ | *Deflective Spin heals 108 Health over 60 seconds | ||
+ | *; Tier 10 | ||
+ | *Deflective Spin heals 120 Health over 60 seconds | ||
+ | *; Tier 11 | ||
+ | *Deflective Spin heals 132 Health over 60 seconds | ||
+ | *; Tier 12 | ||
+ | *Deflective Spin heals 144 Health over 60 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Healthy Double Hitting || <b>Tier 12</b> - Double Hit has a 70% chance to heal 60 Health over 60 seconds || Legs, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Double Hit has a 5% chance to heal 60 Health over 60 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Double Hit has a 20% chance to heal 60 Health over 60 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Double Hit has a 25% chance to heal 60 Health over 60 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Double Hit has a 30% chance to heal 60 Health over 60 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Double Hit has a 35% chance to heal 60 Health over 60 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Double Hit has a 40% chance to heal 60 Health over 60 seconds |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Double Hit has a 45% chance to heal 60 Health over 60 seconds |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Double Hit has a 50% chance to heal 60 Health over 60 seconds |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Double Hit has a 55% chance to heal 60 Health over 60 seconds |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Double Hit has a 60% chance to heal 60 Health over 60 seconds |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Double Hit has a 65% chance to heal 60 Health over 60 seconds |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Double Hit has a 70% chance to heal 60 Health over 60 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Strategic Thrusts || <b>Tier 12</b> - Strategic Thrust deals +91% damage || Legs, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Strategic Thrust deals +25% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Strategic Thrust deals +31% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Strategic Thrust deals +37% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Strategic Thrust deals +43% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Strategic Thrust deals +49% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Strategic Thrust deals +55% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Strategic Thrust deals +61% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Strategic Thrust deals +67% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Strategic Thrust deals +73% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Strategic Thrust deals +79% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Strategic Thrust deals +85% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Strategic Thrust deals +91% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Fatal Vulnerabilities || <b>Tier 12</b> - Strategic Thrust deals +300 damage to targets that are Vulnerable || Chest, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Strategic Thrust deals +10 damage to targets that are Vulnerable |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Strategic Thrust deals +25 damage to targets that are Vulnerable |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Strategic Thrust deals +50 damage to targets that are Vulnerable |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Strategic Thrust deals +75 damage to targets that are Vulnerable |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Strategic Thrust deals +100 damage to targets that are Vulnerable |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Strategic Thrust deals +125 damage to targets that are Vulnerable |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Strategic Thrust deals +150 damage to targets that are Vulnerable |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Strategic Thrust deals +175 damage to targets that are Vulnerable |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Strategic Thrust deals +200 damage to targets that are Vulnerable |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Strategic Thrust deals +225 damage to targets that are Vulnerable |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Strategic Thrust deals +250 damage to targets that are Vulnerable |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Strategic Thrust deals +300 damage to targets that are Vulnerable |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Headcracking || <b>Tier 12</b> - Headcracker deals +115% damage || Chest, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Headcracker deals +27% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Headcracker deals +35% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Headcracker deals +43% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Headcracker deals +51% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Headcracker deals +59% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Headcracker deals +67% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Headcracker deals +75% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Headcracker deals +83% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Headcracker deals +91% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Headcracker deals +99% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Headcracker deals +107% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Headcracker deals +115% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Wild Smashing || <b>Tier 12</b> - Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +36 damage. || Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +3 damage. |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +6 damage. |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +9 damage. |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +12 damage. |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +15 damage. |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +18 damage. |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +21 damage. |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +24 damage. |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +27 damage. |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +30 damage. |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +33 damage. |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +36 damage. |
|Expand}} | |Expand}} | ||
|- | |- | ||
Line 666: | Line 727: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Second Chances || <b>Tier 12</b> - Deflective Spin heals you for 7% of your Max Health || Necklace, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Deflective Spin heals you for 1.5% of your Max Health |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Deflective Spin heals you for 2% of your Max Health |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Deflective Spin heals you for 2.5% of your Max Health |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Deflective Spin heals you for 3% of your Max Health |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Deflective Spin heals you for 3.5% of your Max Health |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Deflective Spin heals you for 4% of your Max Health |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Deflective Spin heals you for 4.5% of your Max Health |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Deflective Spin heals you for 5% of your Max Health |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Deflective Spin heals you for 5.5% of your Max Health |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Deflective Spin heals you for 6% of your Max Health |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Deflective Spin heals you for 6.5% of your Max Health |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Deflective Spin heals you for 7% of your Max Health |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || of Healthy Suppression || <b>Tier 12</b> - Suppress heals you for 25 health || OffHand, Ring || {{Spoiler| |
− | |||
− | |||
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Suppress heals you for 2 health |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Suppress heals you for 4 health |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Suppress heals you for 5 health |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Suppress heals you for 6 health |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Suppress heals you for 8 health |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Suppress heals you for 10 health |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Suppress heals you for 11 health |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Suppress heals you for 12 health |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Suppress heals you for 14 health |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Suppress heals you for 18 health |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Suppress heals you for 22 health |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Suppress heals you for 25 health |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Knockback Lunges || <b>Tier 12</b> - Lunge knocks the target backwards and deals +20 damage || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Lunge knocks the target backwards and deals +1 damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Lunge knocks the target backwards and deals +2 damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Lunge knocks the target backwards and deals +3 damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Lunge knocks the target backwards and deals +4 damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Lunge knocks the target backwards and deals +5 damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Lunge knocks the target backwards and deals +6 damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Lunge knocks the target backwards and deals +7 damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Lunge knocks the target backwards and deals +10 damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Lunge knocks the target backwards and deals +13 damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Lunge knocks the target backwards and deals +15 damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Lunge knocks the target backwards and deals +17 damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Lunge knocks the target backwards and deals +20 damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Stunning Suppression || <b>Tier 12</b> - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +60 damage. || Head, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +5 damage. |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +10 damage. |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +15 damage. |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +20 damage. |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +25 damage. |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +30 damage. |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +35 damage. |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +40 damage. |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +45 damage. |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +50 damage. |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +55 damage. |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +60 damage. |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Double Hits || <b>Tier 12</b> - Double Hit deals +48% damage and depletes 156 Rage || Head, Chest || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Double Hit deals +15% damage and depletes 24 Rage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Double Hit deals +18% damage and depletes 36 Rage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Double Hit deals +21% damage and depletes 48 Rage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Double Hit deals +24% damage and depletes 60 Rage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Double Hit deals +27% damage and depletes 72 Rage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Double Hit deals +30% damage and depletes 84 Rage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Double Hit deals +33% damage and depletes 96 Rage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Double Hit deals +36% damage and depletes 108 Rage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Double Hit deals +39% damage and depletes 120 Rage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Double Hit deals +42% damage and depletes 132 Rage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Double Hit deals +45% damage and depletes 144 Rage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Double Hit deals +48% damage and depletes 156 Rage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || of Critical Smashing || <b>Tier 12</b> - Smash has a 50% chance to deal +36 damage || Chest, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Smash has a 50% chance to deal +3 damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Smash has a 50% chance to deal +6 damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Smash has a 50% chance to deal +9 damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Smash has a 50% chance to deal +12 damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Smash has a 50% chance to deal +15 damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Smash has a 50% chance to deal +18 damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Smash has a 50% chance to deal +21 damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Smash has a 50% chance to deal +24 damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Smash has a 50% chance to deal +27 damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Smash has a 50% chance to deal +30 damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Smash has a 50% chance to deal +33 damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Smash has a 50% chance to deal +36 damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Armor Smashing || <b>Tier 12</b> - Smash deals +14 armor damage || Chest, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Smash deals +3 armor damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Smash deals +4 armor damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Smash deals +5 armor damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Smash deals +6 armor damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Smash deals +7 armor damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Smash deals +8 armor damage |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Smash deals +9 armor damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Smash deals +10 armor damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Smash deals +11 armor damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Smash deals +12 armor damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Smash deals +13 armor damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Smash deals +14 armor damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Redirect stuns the target and deals +60 damage (but does not increase rage or taunt) || Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Redirect stuns the target and deals +5 damage (but does not increase rage or taunt) |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Redirect stuns the target and deals +10 damage (but does not increase rage or taunt) |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Redirect stuns the target and deals +15 damage (but does not increase rage or taunt) |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Redirect stuns the target and deals +20 damage (but does not increase rage or taunt) |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Redirect stuns the target and deals +25 damage (but does not increase rage or taunt) |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Redirect stuns the target and deals +30 damage (but does not increase rage or taunt) |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Redirect stuns the target and deals +35 damage (but does not increase rage or taunt) |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Redirect stuns the target and deals +40 damage (but does not increase rage or taunt) |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Redirect stuns the target and deals +45 damage (but does not increase rage or taunt) |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Redirect stuns the target and deals +50 damage (but does not increase rage or taunt) |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Redirect stuns the target and deals +55 damage (but does not increase rage or taunt) |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Redirect stuns the target and deals +60 damage (but does not increase rage or taunt) |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Often-Surprising Suppression || <b>Tier 6</b> - Suppress has a 66% chance to further reduce Rage by 300 and slow targets' run speed by 25% || Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | *Suppress and | + | *Suppress has a 66% chance to further reduce Rage by 50 and slow targets' run speed by 25% |
*; Tier 2 | *; Tier 2 | ||
− | *Suppress and | + | *Suppress has a 66% chance to further reduce Rage by 100 and slow targets' run speed by 25% |
*; Tier 3 | *; Tier 3 | ||
− | *Suppress and | + | *Suppress has a 66% chance to further reduce Rage by 150 and slow targets' run speed by 25% |
*; Tier 4 | *; Tier 4 | ||
− | *Suppress and | + | *Suppress has a 66% chance to further reduce Rage by 200 and slow targets' run speed by 25% |
*; Tier 5 | *; Tier 5 | ||
− | *Suppress and | + | *Suppress has a 66% chance to further reduce Rage by 250 and slow targets' run speed by 25% |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Suppress has a 66% chance to further reduce Rage by 300 and slow targets' run speed by 25% |
|Expand}} | |Expand}} | ||
|- | |- | ||
Line 986: | Line 985: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Redirection || <b>Tier 12</b> - Redirect deals +120 damage (but does not increase rage or taunt) || Legs, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Redirect deals +10 damage (but does not increase rage or taunt) |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Redirect deals +20 damage (but does not increase rage or taunt) |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Redirect deals +30 damage (but does not increase rage or taunt) |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Redirect deals +40 damage (but does not increase rage or taunt) |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Redirect deals +50 damage (but does not increase rage or taunt) |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Redirect deals +60 damage (but does not increase rage or taunt) |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Redirect deals +70 damage (but does not increase rage or taunt) |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Redirect deals +80 damage (but does not increase rage or taunt) |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Redirect deals +90 damage (but does not increase rage or taunt) |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Redirect deals +100 damage (but does not increase rage or taunt) |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Redirect deals +110 damage (but does not increase rage or taunt) |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Redirect deals +120 damage (but does not increase rage or taunt) |
|Expand}} | |Expand}} | ||
|- | |- | ||
Line 1,040: | Line 1,039: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Potent Heeding || <b>Tier 12</b> - Heed The Stick taunts +720 || Chest, Head || {{Spoiler| |
+ | *; Tier 1 | ||
+ | *Heed The Stick taunts +60 | ||
+ | *; Tier 2 | ||
+ | *Heed The Stick taunts +120 | ||
+ | *; Tier 3 | ||
+ | *Heed The Stick taunts +180 | ||
+ | *; Tier 4 | ||
+ | *Heed The Stick taunts +240 | ||
+ | *; Tier 5 | ||
+ | *Heed The Stick taunts +300 | ||
+ | *; Tier 6 | ||
+ | *Heed The Stick taunts +360 | ||
+ | *; Tier 7 | ||
+ | *Heed The Stick taunts +420 | ||
+ | *; Tier 8 | ||
+ | *Heed The Stick taunts +480 | ||
+ | *; Tier 9 | ||
+ | *Heed The Stick taunts +540 | ||
+ | *; Tier 10 | ||
+ | *Heed The Stick taunts +600 | ||
+ | *; Tier 11 | ||
+ | *Heed The Stick taunts +660 | ||
+ | *; Tier 12 | ||
+ | *Heed The Stick taunts +720 | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Thickheaded Heeding || <b>Tier 6</b> - Heed The Stick gives you +10 mitigation from direct attacks for 10 seconds || OffHand, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Heed The Stick gives you +6 mitigation from direct attacks for 10 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Heed The Stick gives you +7 mitigation from direct attacks for 10 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Heed The Stick gives you +8 mitigation from direct attacks for 10 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Heed The Stick gives you +9 mitigation from direct attacks for 10 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Heed The Stick gives you +10 mitigation from direct attacks for 10 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | Stress-Releasing || of Healthful Smashing || <b>Tier 12</b> - Smash heals you for 5 health and 5 armor || Chest, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Smash heals you for 1 health |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Smash heals you for 1 health and 1 armor |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Smash heals you for 2 health and 0 armor |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Smash heals you for 2 health and 1 armor |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Smash heals you for 2 health and 2 armor |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Smash heals you for 3 health and 2 armor |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Smash heals you for 3 health and 3 armor |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Smash heals you for 3 health and 4 armor |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Smash heals you for 4 health and 3 armor |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Smash heals you for 4 health and 4 armor |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Smash heals you for 4 health and 5 armor |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Smash heals you for 5 health and 5 armor |
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Knee Smashing || <b>Tier 7</b> - Double Hit has a 70% chance to slow target's movement by 45% || Feet || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | *Double Hit has a 10% chance to slow target's movement by 45% | ||
+ | *; Tier 2 | ||
+ | *Double Hit has a 20% chance to slow target's movement by 45% | ||
+ | *; Tier 3 | ||
+ | *Double Hit has a 30% chance to slow target's movement by 45% | ||
+ | *; Tier 4 | ||
+ | *Double Hit has a 40% chance to slow target's movement by 45% | ||
+ | *; Tier 5 | ||
+ | *Double Hit has a 50% chance to slow target's movement by 45% | ||
+ | *; Tier 6 | ||
+ | *Double Hit has a 60% chance to slow target's movement by 45% | ||
+ | *; Tier 7 | ||
+ | *Double Hit has a 70% chance to slow target's movement by 45% | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Concussive Cracking || <b>Tier 12</b> - Double Hit has a 37% chance to deal +60% damage and reset the timer for Headcracker (so it can be used again immediately) || MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Double Hit has a 37% chance to deal +5% damage and reset the timer for Headcracker (so it can be used again immediately) |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Double Hit has a 37% chance to deal +20% damage and reset the timer for Headcracker (so it can be used again immediately) |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Double Hit has a 37% chance to deal +24% damage and reset the timer for Headcracker (so it can be used again immediately) |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Double Hit has a 37% chance to deal +28% damage and reset the timer for Headcracker (so it can be used again immediately) |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Double Hit has a 37% chance to deal +32% damage and reset the timer for Headcracker (so it can be used again immediately) |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Double Hit has a 37% chance to deal +36% damage and reset the timer for Headcracker (so it can be used again immediately) |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Double Hit has a 37% chance to deal +40% damage and reset the timer for Headcracker (so it can be used again immediately) |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Double Hit has a 37% chance to deal +44% damage and reset the timer for Headcracker (so it can be used again immediately) |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Double Hit has a 37% chance to deal +48% damage and reset the timer for Headcracker (so it can be used again immediately) |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Double Hit has a 37% chance to deal +52% damage and reset the timer for Headcracker (so it can be used again immediately) |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Double Hit has a 37% chance to deal +56% damage and reset the timer for Headcracker (so it can be used again immediately) |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Double Hit has a 37% chance to deal +60% damage and reset the timer for Headcracker (so it can be used again immediately) |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Stunning Lunges || <b>Tier 12</b> - Lunge deals +30 damage and stuns the target if the target's armor is below 33% and its rage is above 66% || Head, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Lunge deals +2 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Lunge deals +4 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Lunge deals +6 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Lunge deals +8 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Lunge deals +10 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Lunge deals +12 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Lunge deals +14 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Lunge deals +16 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Lunge deals +18 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Lunge deals +20 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Lunge deals +25 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Lunge deals +30 damage and stuns the target if the target's armor is below 33% and its rage is above 66% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Zen Stances || <b>Tier 12</b> - Blocking Stance restores 30 Power to you || Head, Chest || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Blocking Stance restores 8 Power to you |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Blocking Stance restores 10 Power to you |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Blocking Stance restores 12 Power to you |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Blocking Stance restores 14 Power to you |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Blocking Stance restores 16 Power to you |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Blocking Stance restores 18 Power to you |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Blocking Stance restores 20 Power to you |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Blocking Stance restores 22 Power to you |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Blocking Stance restores 24 Power to you |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Blocking Stance restores 26 Power to you |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Blocking Stance restores 28 Power to you |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Blocking Stance restores 30 Power to you |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 12</b> - For 60 seconds after using Blocking Stance, First Aid heals you +96 || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +8 |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +16 |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +24 |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +32 |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +40 |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +48 |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +56 |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +64 |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +72 |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +80 |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +88 |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *For 60 seconds after using Blocking Stance, First Aid heals you +96 |
|Expand}} | |Expand}} | ||
|- | |- | ||
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|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 12</b> - Pin removes 480 Rage || Necklace, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Pin removes 40 Rage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Pin removes 80 Rage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Pin removes 120 Rage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Pin removes 160 Rage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Pin removes 200 Rage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Pin removes 240 Rage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Pin removes 280 Rage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Pin removes 320 Rage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Pin removes 360 Rage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Pin removes 400 Rage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Pin removes 440 Rage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Pin removes 480 Rage |
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|Expand}} | |Expand}} | ||
|} | |} |
Revision as of 15:29, 18 August 2016
See also: Staff/Treasure Effects:By Slot
Prefix | Suffix | Best Tier | Slot | All Tiers |
---|---|---|---|---|
of Crushing Streaks | Tier 6 - Double Hit causes your next attack to deal +75 damage if it is a Crushing attack | Chest, Hands |
Expand
| |
of Contemplative Suppression | Tier 12 - Suppress deals +50% damage and causes targets to lose an additional 144 Rage | Legs, Necklace |
Expand
| |
of Redirection | Tier 6 - For 60 seconds after using Redirect, First Aid heals you +120 | Hands, Feet |
Expand
| |
of Slashy Double Hits | Tier 6 - Double Hit makes the target 8% more vulnerable to slashing attacks for 15 seconds | Chest, Hands |
Expand
| |
Belaying | of Belaying | Tier 12 - Double Hit depletes 380 Rage | Head, Legs |
Expand
|
of Heedfulness | Tier 12 - Heed the Stick deals +78% damage | Legs, MainHand |
Expand
| |
of Lunging | Tier 12 - Lunge deals +60% damage to health and armor | Legs, MainHand |
Expand
| |
of Hip Cracking | Tier 6 - Headcracker has a 54% chance to slow target's movement by 75% | Feet |
Expand
| |
Tier 1 - Chance to Ignore Knockbacks +15% when Staff is active | Feet, OffHand | |||
of Lunging | Tier 12 - Lunge deals +55 armor damage | Legs, MainHand, Ring |
Expand
| |
of Staff-Fighting | Tier 6 - Staff Base Damage +35% | Head, MainHand |
Expand
| |
of Double Hits | Tier 12 - Double Hit deals +85% damage | Chest, Feet |
Expand
| |
of Agonizing Pins | Tier 6 - Pin causes target's attacks to deal -35% damage for 5 seconds | OffHand |
Expand
| |
Uncrackable | Tier 6 - After using Headcracker, you take half damage from Psychic attacks for 10 seconds | OffHand |
Expand
| |
of Group-Lunging | Tier 12 - Lunge hits all enemies within 5 meters, but deals only 59% damage | Hands |
Expand
| |
Tier 6 - Pin heals you for 33 health | Chest, Hands |
Expand
| ||
of Healthy Heeding | Tier 12 - Heed The Stick heals you for 16 health (or armor if health is full) | Chest, MainHand |
Expand
| |
of Refreshing Deflection | Tier 12 - Deflective Spin restores 21 Power after a 20 second delay | Legs, Necklace |
Expand
| |
of Ankle Smashing | Tier 5 - Suppress and Heed the Stick have +30 Accuracy | Head, Feet |
Expand
| |
of Mind-Body Arts | Tier 12 - For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage | Head, MainHand, Necklace |
Expand
| |
Tier 1 - Chance to Ignore Stuns +15% when Staff is active | Feet, OffHand | |||
of Accurate Pinning | Tier 6 - Pin deals +85 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have) | Necklace |
Expand
| |
of Refreshing Double Hits | Tier 12 - Double Hit has a 42% chance to restore 60 Power to you over 60 seconds | Legs, Necklace |
Expand
| |
of Smashing | Tier 12 - Smash deals +13 damage | Chest, Feet |
Expand
| |
of Pinning | Tier 12 - Pin deals +140% damage | Legs, MainHand |
Expand
| |
of Suppression | Tier 12 - Suppress deals +83% damage | Ring, MainHand |
Expand
| |
of Healthy Deflection | Tier 12 - Deflective Spin heals 144 Health over 60 seconds | Legs, Necklace |
Expand
| |
of Healthy Double Hitting | Tier 12 - Double Hit has a 70% chance to heal 60 Health over 60 seconds | Legs, Necklace |
Expand
| |
of Strategic Thrusts | Tier 12 - Strategic Thrust deals +91% damage | Legs, MainHand |
Expand
| |
of Fatal Vulnerabilities | Tier 12 - Strategic Thrust deals +300 damage to targets that are Vulnerable | Chest, Hands |
Expand
| |
of Headcracking | Tier 12 - Headcracker deals +115% damage | Chest, Feet |
Expand
| |
of Wild Smashing | Tier 12 - Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +36 damage. | Hands |
Expand
| |
of Critical Strategic Thrusts | Tier 12 - Strategic Thrust has a 55% chance to deal +170% damage | Chest, Hands |
Expand
| |
of Second Chances | Tier 12 - Deflective Spin heals you for 7% of your Max Health | Necklace, Feet |
Expand
| |
of Healthy Suppression | Tier 12 - Suppress heals you for 25 health | OffHand, Ring |
Expand
| |
of Knockback Lunges | Tier 12 - Lunge knocks the target backwards and deals +20 damage | Hands, Feet |
Expand
| |
of Stunning Suppression | Tier 12 - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +60 damage. | Head, Feet |
Expand
| |
of Double Hits | Tier 12 - Double Hit deals +48% damage and depletes 156 Rage | Head, Chest |
Expand
| |
of Critical Smashing | Tier 12 - Smash has a 50% chance to deal +36 damage | Chest, Hands |
Expand
| |
of Armor Smashing | Tier 12 - Smash deals +14 armor damage | Chest, Feet |
Expand
| |
Tier 12 - Redirect stuns the target and deals +60 damage (but does not increase rage or taunt) | Hands |
Expand
| ||
of Often-Surprising Suppression | Tier 6 - Suppress has a 66% chance to further reduce Rage by 300 and slow targets' run speed by 25% | Feet |
Expand
| |
Tier 12 - Headcracker deals +96 damage and reduces Rage by 180 | Legs, MainHand |
Expand
| ||
of Redirection | Tier 12 - Redirect deals +120 damage (but does not increase rage or taunt) | Legs, MainHand |
Expand
| |
of Potent Redirection | Tier 12 - Redirect lowers taunt -490 and reduces Rage by 490 | Ring, Necklace |
Expand
| |
of Potent Heeding | Tier 12 - Heed The Stick taunts +720 | Chest, Head |
Expand
| |
of Thickheaded Heeding | Tier 6 - Heed The Stick gives you +10 mitigation from direct attacks for 10 seconds | OffHand, Ring |
Expand
| |
Stress-Releasing | of Healthful Smashing | Tier 12 - Smash heals you for 5 health and 5 armor | Chest, Ring |
Expand
|
of Knee Smashing | Tier 7 - Double Hit has a 70% chance to slow target's movement by 45% | Feet |
Expand
| |
of Concussive Cracking | Tier 12 - Double Hit has a 37% chance to deal +60% damage and reset the timer for Headcracker (so it can be used again immediately) | MainHand |
Expand
| |
of Stunning Lunges | Tier 12 - Lunge deals +30 damage and stuns the target if the target's armor is below 33% and its rage is above 66% | Head, Feet |
Expand
| |
of Zen Stances | Tier 12 - Blocking Stance restores 30 Power to you | Head, Chest |
Expand
| |
Tier 12 - For 60 seconds after using Blocking Stance, First Aid heals you +96 | Hands, Feet |
Expand
| ||
of Rejuvenating Pins | Tier 12 - Pin has a 80% chance to restore 60 Power to you over 60 seconds | Chest, Ring |
Expand
| |
Tier 12 - Pin removes 480 Rage | Necklace, Ring |
Expand
|