Difference between revisions of "Animal Handling/Treasure Effects"

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</includeonly>
 
</includeonly>
 
See also: [[Animal Handling/Treasure Effects:By Slot]]
 
See also: [[Animal Handling/Treasure Effects:By Slot]]
<!-- This table is from patch v266, August 18, 2016 -->
+
See also: [[Animal Handling/Treasure Effects:By Ability]]
 +
<!-- This table is from patch v272, December 17, 2016 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Animal Handling</h3></div>
 
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
|-
 
|-
| || || <b>Tier 12</b> - Animal Handling pets have +38 Max Power || Special1, Special2 || {{Spoiler|
+
| || of Shrill Tricks || <b>Tier 12</b> - Shrill Command deals +30% damage and hastens the current reuse timer of Clever Trick by 2 seconds || Head || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets have +4 Max Power
+
*Shrill Command deals +8% damage and hastens the current reuse timer of Clever Trick by 1 second
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets have +7 Max Power
+
*Shrill Command deals +10% damage and hastens the current reuse timer of Clever Trick by 1 second
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets have +10 Max Power
+
*Shrill Command deals +12% damage and hastens the current reuse timer of Clever Trick by 1 second
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets have +13 Max Power
+
*Shrill Command deals +14% damage and hastens the current reuse timer of Clever Trick by 1 second
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets have +16 Max Power
+
*Shrill Command deals +16% damage and hastens the current reuse timer of Clever Trick by 1 second
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets have +19 Max Power
+
*Shrill Command deals +18% damage and hastens the current reuse timer of Clever Trick by 1 second
 
*; Tier 7
 
*; Tier 7
*Animal Handling pets have +22 Max Power
+
*Shrill Command deals +20% damage and hastens the current reuse timer of Clever Trick by 2 seconds
 
*; Tier 8
 
*; Tier 8
*Animal Handling pets have +25 Max Power
+
*Shrill Command deals +22% damage and hastens the current reuse timer of Clever Trick by 2 seconds
 
*; Tier 9
 
*; Tier 9
*Animal Handling pets have +28 Max Power
+
*Shrill Command deals +24% damage and hastens the current reuse timer of Clever Trick by 2 seconds
 
*; Tier 10
 
*; Tier 10
*Animal Handling pets have +32 Max Power
+
*Shrill Command deals +26% damage and hastens the current reuse timer of Clever Trick by 2 seconds
 
*; Tier 11
 
*; Tier 11
*Animal Handling pets have +35 Max Power
+
*Shrill Command deals +28% damage and hastens the current reuse timer of Clever Trick by 2 seconds
 
*; Tier 12
 
*; Tier 12
*Animal Handling pets have +38 Max Power
+
*Shrill Command deals +30% damage and hastens the current reuse timer of Clever Trick by 2 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Pet Abuse || <b>Tier 12</b> - Unnatural Wrath causes your pet to bleed for 120 trauma damage over 10 seconds, but also deal +47 damage per attack during that time || Special1, Special2 || {{Spoiler|
+
| || of Hurried Shrieking || <b>Tier 12</b> - Shrill Command deals +28% damage and shortens the current reuse time of Sic 'Em by 1 second || Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Unnatural Wrath causes your pet to bleed for 10 trauma damage over 10 seconds, but also deal +12 damage per attack during that time
+
*Shrill Command deals +6% damage and shortens the current reuse time of Sic 'Em by 1 second
 
*; Tier 2
 
*; Tier 2
*Unnatural Wrath causes your pet to bleed for 20 trauma damage over 10 seconds, but also deal +15 damage per attack during that time
+
*Shrill Command deals +8% damage and shortens the current reuse time of Sic 'Em by 1 second
 
*; Tier 3
 
*; Tier 3
*Unnatural Wrath causes your pet to bleed for 30 trauma damage over 10 seconds, but also deal +18 damage per attack during that time
+
*Shrill Command deals +10% damage and shortens the current reuse time of Sic 'Em by 1 second
 
*; Tier 4
 
*; Tier 4
*Unnatural Wrath causes your pet to bleed for 40 trauma damage over 10 seconds, but also deal +21 damage per attack during that time
+
*Shrill Command deals +12% damage and shortens the current reuse time of Sic 'Em by 1 second
 
*; Tier 5
 
*; Tier 5
*Unnatural Wrath causes your pet to bleed for 50 trauma damage over 10 seconds, but also deal +24 damage per attack during that time
+
*Shrill Command deals +14% damage and shortens the current reuse time of Sic 'Em by 1 second
 
*; Tier 6
 
*; Tier 6
*Unnatural Wrath causes your pet to bleed for 60 trauma damage over 10 seconds, but also deal +27 damage per attack during that time
+
*Shrill Command deals +16% damage and shortens the current reuse time of Sic 'Em by 1 second
 
*; Tier 7
 
*; Tier 7
*Unnatural Wrath causes your pet to bleed for 70 trauma damage over 10 seconds, but also deal +30 damage per attack during that time
+
*Shrill Command deals +18% damage and shortens the current reuse time of Sic 'Em by 1 second
 
*; Tier 8
 
*; Tier 8
*Unnatural Wrath causes your pet to bleed for 80 trauma damage over 10 seconds, but also deal +34 damage per attack during that time
+
*Shrill Command deals +20% damage and shortens the current reuse time of Sic 'Em by 1 second
 
*; Tier 9
 
*; Tier 9
*Unnatural Wrath causes your pet to bleed for 90 trauma damage over 10 seconds, but also deal +37 damage per attack during that time
+
*Shrill Command deals +22% damage and shortens the current reuse time of Sic 'Em by 1 second
 
*; Tier 10
 
*; Tier 10
*Unnatural Wrath causes your pet to bleed for 100 trauma damage over 10 seconds, but also deal +40 damage per attack during that time
+
*Shrill Command deals +24% damage and shortens the current reuse time of Sic 'Em by 1 second
 
*; Tier 11
 
*; Tier 11
*Unnatural Wrath causes your pet to bleed for 110 trauma damage over 10 seconds, but also deal +43 damage per attack during that time
+
*Shrill Command deals +26% damage and shortens the current reuse time of Sic 'Em by 1 second
 
*; Tier 12
 
*; Tier 12
*Unnatural Wrath causes your pet to bleed for 120 trauma damage over 10 seconds, but also deal +47 damage per attack during that time
+
*Shrill Command deals +28% damage and shortens the current reuse time of Sic 'Em by 1 second
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Wild Endurance gives your pet complete stun immunity and +6 Health/Armor healing per second for 15 seconds || Special1 || {{Spoiler|
+
| || of Shrill Commands || <b>Tier 12</b> - Shrill Command Damage +36% || Chest, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Wild Endurance gives your pet complete stun immunity and +1 Health/Armor healing per second for 15 seconds
+
*Shrill Command Damage +3%
 
*; Tier 2
 
*; Tier 2
*Wild Endurance gives your pet complete stun immunity and +2 Health/Armor healing per second for 15 seconds
+
*Shrill Command Damage +6%
 
*; Tier 3
 
*; Tier 3
*Wild Endurance gives your pet complete stun immunity and +3 Health/Armor healing per second for 15 seconds
+
*Shrill Command Damage +9%
 
*; Tier 4
 
*; Tier 4
*Wild Endurance gives your pet complete stun immunity and +4 Health/Armor healing per second for 15 seconds
+
*Shrill Command Damage +12%
 
*; Tier 5
 
*; Tier 5
*Wild Endurance gives your pet complete stun immunity and +5 Health/Armor healing per second for 15 seconds
+
*Shrill Command Damage +15%
 
*; Tier 6
 
*; Tier 6
*Wild Endurance gives your pet complete stun immunity and +6 Health/Armor healing per second for 15 seconds
+
*Shrill Command Damage +18%
 +
*; Tier 7
 +
*Shrill Command Damage +21%
 +
*; Tier 8
 +
*Shrill Command Damage +24%
 +
*; Tier 9
 +
*Shrill Command Damage +27%
 +
*; Tier 10
 +
*Shrill Command Damage +30%
 +
*; Tier 11
 +
*Shrill Command Damage +33%
 +
*; Tier 12
 +
*Shrill Command Damage +36%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Enthusiastic Orders || <b>Tier 12</b> - Animal Handling pets have +36% Enthusiasm || Legs, MainHand || {{Spoiler|
+
| || of Shrill Moments || <b>Tier 12</b> - Shrill Command deals +21% damage and reduces the target's Rage by -325 || Hands, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets have +3% Enthusiasm
+
*Shrill Command deals +10% damage and reduces the target's Rage by -50
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets have +6% Enthusiasm
+
*Shrill Command deals +11% damage and reduces the target's Rage by -75
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets have +9% Enthusiasm
+
*Shrill Command deals +12% damage and reduces the target's Rage by -100
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets have +12% Enthusiasm
+
*Shrill Command deals +13% damage and reduces the target's Rage by -125
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets have +15% Enthusiasm
+
*Shrill Command deals +14% damage and reduces the target's Rage by -150
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets have +18% Enthusiasm
+
*Shrill Command deals +15% damage and reduces the target's Rage by -175
 
*; Tier 7
 
*; Tier 7
*Animal Handling pets have +21% Enthusiasm
+
*Shrill Command deals +16% damage and reduces the target's Rage by -200
 
*; Tier 8
 
*; Tier 8
*Animal Handling pets have +24% Enthusiasm
+
*Shrill Command deals +17% damage and reduces the target's Rage by -225
 
*; Tier 9
 
*; Tier 9
*Animal Handling pets have +27% Enthusiasm
+
*Shrill Command deals +18% damage and reduces the target's Rage by -250
 
*; Tier 10
 
*; Tier 10
*Animal Handling pets have +30% Enthusiasm
+
*Shrill Command deals +19% damage and reduces the target's Rage by -275
 
*; Tier 11
 
*; Tier 11
*Animal Handling pets have +33% Enthusiasm
+
*Shrill Command deals +20% damage and reduces the target's Rage by -300
 
*; Tier 12
 
*; Tier 12
*Animal Handling pets have +36% Enthusiasm
+
*Shrill Command deals +21% damage and reduces the target's Rage by -325
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Wild Endurance heals your pet for 100 Health/Armor || Chest, OffHand || {{Spoiler|
+
| || of Synchronized Slashing || <b>Tier 12</b> - Monstrous Rage boosts your Slashing attack damage +14% for 8 seconds || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Wild Endurance heals your pet for 15 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +1% for 8 seconds
 
*; Tier 2
 
*; Tier 2
*Wild Endurance heals your pet for 22 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +2% for 8 seconds
 
*; Tier 3
 
*; Tier 3
*Wild Endurance heals your pet for 30 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +3% for 8 seconds
 
*; Tier 4
 
*; Tier 4
*Wild Endurance heals your pet for 37 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +4% for 8 seconds
 
*; Tier 5
 
*; Tier 5
*Wild Endurance heals your pet for 45 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +5% for 8 seconds
 
*; Tier 6
 
*; Tier 6
*Wild Endurance heals your pet for 52 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +6% for 8 seconds
 
*; Tier 7
 
*; Tier 7
*Wild Endurance heals your pet for 60 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +7% for 8 seconds
 
*; Tier 8
 
*; Tier 8
*Wild Endurance heals your pet for 67 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +8% for 8 seconds
 
*; Tier 9
 
*; Tier 9
*Wild Endurance heals your pet for 75 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +10% for 8 seconds
 
*; Tier 10
 
*; Tier 10
*Wild Endurance heals your pet for 82 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +12% for 8 seconds
 
*; Tier 11
 
*; Tier 11
*Wild Endurance heals your pet for 90 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +13% for 8 seconds
 
*; Tier 12
 
*; Tier 12
*Wild Endurance heals your pet for 100 Health/Armor
+
*Monstrous Rage boosts your Slashing attack damage +14% for 8 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Regenerative Pleas || <b>Tier 12</b> - Get It Off Me restores 103 Armor to you || Legs, Necklace || {{Spoiler|
+
| || of Synchronized Crushing || <b>Tier 12</b> - Monstrous Rage boosts your Crushing attack damage +14% for 8 seconds || Legs, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Get It Off Me restores 15 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +1% for 8 seconds
 
*; Tier 2
 
*; Tier 2
*Get It Off Me restores 23 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +2% for 8 seconds
 
*; Tier 3
 
*; Tier 3
*Get It Off Me restores 31 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +3% for 8 seconds
 
*; Tier 4
 
*; Tier 4
*Get It Off Me restores 39 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +4% for 8 seconds
 
*; Tier 5
 
*; Tier 5
*Get It Off Me restores 47 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +5% for 8 seconds
 
*; Tier 6
 
*; Tier 6
*Get It Off Me restores 55 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +6% for 8 seconds
 
*; Tier 7
 
*; Tier 7
*Get It Off Me restores 63 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +7% for 8 seconds
 
*; Tier 8
 
*; Tier 8
*Get It Off Me restores 71 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +8% for 8 seconds
 
*; Tier 9
 
*; Tier 9
*Get It Off Me restores 79 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +10% for 8 seconds
 
*; Tier 10
 
*; Tier 10
*Get It Off Me restores 87 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +12% for 8 seconds
 
*; Tier 11
 
*; Tier 11
*Get It Off Me restores 95 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +13% for 8 seconds
 
*; Tier 12
 
*; Tier 12
*Get It Off Me restores 103 Armor to you
+
*Monstrous Rage boosts your Crushing attack damage +14% for 8 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Nimble Limbs grants your pet +12 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds || Special1, Special2 || {{Spoiler|
+
| || of Enhanced Orders || <b>Tier 12</b> - Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +85 || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Nimble Limbs grants your pet +1 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +8
 
*; Tier 2
 
*; Tier 2
*Nimble Limbs grants your pet +2 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +15
 
*; Tier 3
 
*; Tier 3
*Nimble Limbs grants your pet +3 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +22
 
*; Tier 4
 
*; Tier 4
*Nimble Limbs grants your pet +4 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +29
 
*; Tier 5
 
*; Tier 5
*Nimble Limbs grants your pet +5 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +36
 
*; Tier 6
 
*; Tier 6
*Nimble Limbs grants your pet +6 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +43
 
*; Tier 7
 
*; Tier 7
*Nimble Limbs grants your pet +7 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +50
 
*; Tier 8
 
*; Tier 8
*Nimble Limbs grants your pet +8 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +57
 
*; Tier 9
 
*; Tier 9
*Nimble Limbs grants your pet +9 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +64
 
*; Tier 10
 
*; Tier 10
*Nimble Limbs grants your pet +10 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +71
 
*; Tier 11
 
*; Tier 11
*Nimble Limbs grants your pet +11 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +78
 
*; Tier 12
 
*; Tier 12
*Nimble Limbs grants your pet +12 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
+
*Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +85
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Vicious Pets || <b>Tier 12</b> - Animal Handling pets deal +24 direct damage with each attack || Hands, Ring || {{Spoiler|
+
| || of Synchronized Sprinting || <b>Tier 12</b> - When you use Sic Em, your sprint speed increases by +7 for 10 seconds || Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets deal +2 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +1 for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets deal +4 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +2 for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets deal +5 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +3 for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets deal +7 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +4 for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets deal +8 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +4.5 for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets deal +10 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +5 for 10 seconds
 
*; Tier 7
 
*; Tier 7
*Animal Handling pets deal +12 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +5.5 for 10 seconds
 
*; Tier 8
 
*; Tier 8
*Animal Handling pets deal +14 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +6 for 10 seconds
 
*; Tier 9
 
*; Tier 9
*Animal Handling pets deal +16 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +6.5 for 10 seconds
 
*; Tier 10
 
*; Tier 10
*Animal Handling pets deal +18 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +7 for 10 seconds
 
*; Tier 11
 
*; Tier 11
*Animal Handling pets deal +21 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +6.5 for 10 seconds
 
*; Tier 12
 
*; Tier 12
*Animal Handling pets deal +24 direct damage with each attack
+
*When you use Sic Em, your sprint speed increases by +7 for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Enhanced Orders || <b>Tier 12</b> - When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +105 damage || Chest, Hands || {{Spoiler|
+
| || of Speedy Slashing || <b>Tier 12</b> - Sic Em boosts your pet's Slashing attacks (if any) +17 damage for 10 seconds || Head, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +8 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +2 damage for 10 seconds
 
*; Tier 2
 
*; Tier 2
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +16 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +3 damage for 10 seconds
 
*; Tier 3
 
*; Tier 3
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +24 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +4 damage for 10 seconds
 
*; Tier 4
 
*; Tier 4
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +33 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +6 damage for 10 seconds
 
*; Tier 5
 
*; Tier 5
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +42 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +8 damage for 10 seconds
 
*; Tier 6
 
*; Tier 6
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +51 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +9 damage for 10 seconds
 
*; Tier 7
 
*; Tier 7
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +60 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +11 damage for 10 seconds
 
*; Tier 8
 
*; Tier 8
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +69 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +13 damage for 10 seconds
 
*; Tier 9
 
*; Tier 9
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +78 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +14 damage for 10 seconds
 
*; Tier 10
 
*; Tier 10
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +87 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +15 damage for 10 seconds
 
*; Tier 11
 
*; Tier 11
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +96 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +16 damage for 10 seconds
 
*; Tier 12
 
*; Tier 12
*When you use Monstrous Rage or Unnatural Wrath on your pet, its next attack deals +105 damage
+
*Sic Em boosts your pet's Slashing attacks (if any) +17 damage for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Traumatic Beatings || <b>Tier 12</b> - Unnatural Wrath grants your pet +39% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 120 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.) || Special1 || {{Spoiler|
+
| || of Sudden Crushing || <b>Tier 12</b> - Sic Em boosts your pet's Crushing attacks (if any) +17 damage for 10 seconds || Ring, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Unnatural Wrath grants your pet +8% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 10 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +2 damage for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Unnatural Wrath grants your pet +10% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 20 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +3 damage for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Unnatural Wrath grants your pet +12% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 30 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +4 damage for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Unnatural Wrath grants your pet +15% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 40 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +6 damage for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Unnatural Wrath grants your pet +18% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 50 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +8 damage for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Unnatural Wrath grants your pet +21% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 60 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +9 damage for 10 seconds
 
*; Tier 7
 
*; Tier 7
*Unnatural Wrath grants your pet +24% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 70 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +11 damage for 10 seconds
 
*; Tier 8
 
*; Tier 8
*Unnatural Wrath grants your pet +27% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 80 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +13 damage for 10 seconds
 
*; Tier 9
 
*; Tier 9
*Unnatural Wrath grants your pet +30% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 90 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +14 damage for 10 seconds
 
*; Tier 10
 
*; Tier 10
*Unnatural Wrath grants your pet +33% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 100 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +15 damage for 10 seconds
 
*; Tier 11
 
*; Tier 11
*Unnatural Wrath grants your pet +36% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 110 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +16 damage for 10 seconds
 
*; Tier 12
 
*; Tier 12
*Unnatural Wrath grants your pet +39% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 120 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
+
*Sic Em boosts your pet's Crushing attacks (if any) +17 damage for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Shrill Tricks || <b>Tier 12</b> - Shrill Command has a 50% chance to deal +210% damage and shorten the remaining reset time of Clever Trick by 2 seconds || Special1 || {{Spoiler|
+
| || of Precision Siccing || <b>Tier 12</b> - Sic Em gives both you and your pet +24% Accuracy for 10 seconds || Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Shrill Command has a 50% chance to deal +100% damage and shorten the remaining reset time of Clever Trick by 1 second
+
*Sic Em gives both you and your pet +2% Accuracy for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Shrill Command has a 50% chance to deal +110% damage and shorten the remaining reset time of Clever Trick by 1 second
+
*Sic Em gives both you and your pet +4% Accuracy for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Shrill Command has a 50% chance to deal +120% damage and shorten the remaining reset time of Clever Trick by 1 second
+
*Sic Em gives both you and your pet +6% Accuracy for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Shrill Command has a 50% chance to deal +130% damage and shorten the remaining reset time of Clever Trick by 1 second
+
*Sic Em gives both you and your pet +8% Accuracy for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Shrill Command has a 50% chance to deal +140% damage and shorten the remaining reset time of Clever Trick by 1 second
+
*Sic Em gives both you and your pet +10% Accuracy for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Shrill Command has a 50% chance to deal +150% damage and shorten the remaining reset time of Clever Trick by 1 second
+
*Sic Em gives both you and your pet +12% Accuracy for 10 seconds
 
*; Tier 7
 
*; Tier 7
*Shrill Command has a 50% chance to deal +160% damage and shorten the remaining reset time of Clever Trick by 2 seconds
+
*Sic Em gives both you and your pet +14% Accuracy for 10 seconds
 
*; Tier 8
 
*; Tier 8
*Shrill Command has a 50% chance to deal +170% damage and shorten the remaining reset time of Clever Trick by 2 seconds
+
*Sic Em gives both you and your pet +16% Accuracy for 10 seconds
 
*; Tier 9
 
*; Tier 9
*Shrill Command has a 50% chance to deal +180% damage and shorten the remaining reset time of Clever Trick by 2 seconds
+
*Sic Em gives both you and your pet +18% Accuracy for 10 seconds
 
*; Tier 10
 
*; Tier 10
*Shrill Command has a 50% chance to deal +190% damage and shorten the remaining reset time of Clever Trick by 2 seconds
+
*Sic Em gives both you and your pet +20% Accuracy for 10 seconds
 
*; Tier 11
 
*; Tier 11
*Shrill Command has a 50% chance to deal +200% damage and shorten the remaining reset time of Clever Trick by 2 seconds
+
*Sic Em gives both you and your pet +22% Accuracy for 10 seconds
 
*; Tier 12
 
*; Tier 12
*Shrill Command has a 50% chance to deal +210% damage and shorten the remaining reset time of Clever Trick by 2 seconds
+
*Sic Em gives both you and your pet +24% Accuracy for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Scary Looking Pets || <b>Tier 12</b> - Animal Handling pets taunt as if they did +120% additional damage || Legs, Necklace || {{Spoiler|
+
| || of Calming Siccing || <b>Tier 12</b> - Sic Em causes your pet's attacks to generate -72 Rage for 10 seconds || Head, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets taunt as if they did +10% additional damage
+
*Sic Em causes your pet's attacks to generate -6 Rage for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets taunt as if they did +20% additional damage
+
*Sic Em causes your pet's attacks to generate -12 Rage for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets taunt as if they did +30% additional damage
+
*Sic Em causes your pet's attacks to generate -18 Rage for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets taunt as if they did +40% additional damage
+
*Sic Em causes your pet's attacks to generate -24 Rage for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets taunt as if they did +50% additional damage
+
*Sic Em causes your pet's attacks to generate -30 Rage for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets taunt as if they did +60% additional damage
+
*Sic Em causes your pet's attacks to generate -36 Rage for 10 seconds
 
*; Tier 7
 
*; Tier 7
*Animal Handling pets taunt as if they did +70% additional damage
+
*Sic Em causes your pet's attacks to generate -42 Rage for 10 seconds
 
*; Tier 8
 
*; Tier 8
*Animal Handling pets taunt as if they did +80% additional damage
+
*Sic Em causes your pet's attacks to generate -48 Rage for 10 seconds
 
*; Tier 9
 
*; Tier 9
*Animal Handling pets taunt as if they did +90% additional damage
+
*Sic Em causes your pet's attacks to generate -54 Rage for 10 seconds
 
*; Tier 10
 
*; Tier 10
*Animal Handling pets taunt as if they did +100% additional damage
+
*Sic Em causes your pet's attacks to generate -60 Rage for 10 seconds
 
*; Tier 11
 
*; Tier 11
*Animal Handling pets taunt as if they did +110% additional damage
+
*Sic Em causes your pet's attacks to generate -66 Rage for 10 seconds
 
*; Tier 12
 
*; Tier 12
*Animal Handling pets taunt as if they did +120% additional damage
+
*Sic Em causes your pet's attacks to generate -72 Rage for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Shrill Moments || <b>Tier 12</b> - Shrill Command has a 50% chance to deal +243% damage || Chest, Hands || {{Spoiler|
+
| || || <b>Tier 12</b> - Sic 'Em restores 29 Health to both you and your pet || Legs, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Shrill Command has a 50% chance to deal +100% damage
+
*Sic 'Em restores 4 Health to both you and your pet
 
*; Tier 2
 
*; Tier 2
*Shrill Command has a 50% chance to deal +113% damage
+
*Sic 'Em restores 5 Health to both you and your pet
 
*; Tier 3
 
*; Tier 3
*Shrill Command has a 50% chance to deal +126% damage
+
*Sic 'Em restores 6 Health to both you and your pet
 
*; Tier 4
 
*; Tier 4
*Shrill Command has a 50% chance to deal +139% damage
+
*Sic 'Em restores 8 Health to both you and your pet
 
*; Tier 5
 
*; Tier 5
*Shrill Command has a 50% chance to deal +152% damage
+
*Sic 'Em restores 10 Health to both you and your pet
 
*; Tier 6
 
*; Tier 6
*Shrill Command has a 50% chance to deal +165% damage
+
*Sic 'Em restores 11 Health to both you and your pet
 
*; Tier 7
 
*; Tier 7
*Shrill Command has a 50% chance to deal +178% damage
+
*Sic 'Em restores 14 Health to both you and your pet
 
*; Tier 8
 
*; Tier 8
*Shrill Command has a 50% chance to deal +191% damage
+
*Sic 'Em restores 17 Health to both you and your pet
 
*; Tier 9
 
*; Tier 9
*Shrill Command has a 50% chance to deal +204% damage
+
*Sic 'Em restores 20 Health to both you and your pet
 
*; Tier 10
 
*; Tier 10
*Shrill Command has a 50% chance to deal +217% damage
+
*Sic 'Em restores 23 Health to both you and your pet
 
*; Tier 11
 
*; Tier 11
*Shrill Command has a 50% chance to deal +230% damage
+
*Sic 'Em restores 26 Health to both you and your pet
 
*; Tier 12
 
*; Tier 12
*Shrill Command has a 50% chance to deal +243% damage
+
*Sic 'Em restores 29 Health to both you and your pet
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Animal Handling pets gain 10% melee evasion, and their special trick costs them -9 Power to use || Special1 || {{Spoiler|
+
| || of Concerned Pets || <b>Tier 12</b> - Get It Off Me boosts your pet's attacks taunt an additional +200% || Hands, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets gain 1% melee evasion, and their special trick costs them -1 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +20%
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets gain 2% melee evasion, and their special trick costs them -2 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +40%
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets gain 3% melee evasion, and their special trick costs them -3 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +60%
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets gain 4% melee evasion, and their special trick costs them -4 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +80%
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets gain 5% melee evasion, and their special trick costs them -5 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +100%
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets gain 5.5% melee evasion, and their special trick costs them -6 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +120%
 
*; Tier 7
 
*; Tier 7
*Animal Handling pets gain 6% melee evasion, and their special trick costs them -6 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +140%
 
*; Tier 8
 
*; Tier 8
*Animal Handling pets gain 6.5% melee evasion, and their special trick costs them -7 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +160%
 
*; Tier 9
 
*; Tier 9
*Animal Handling pets gain 7% melee evasion, and their special trick costs them -7 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +180%
 
*; Tier 10
 
*; Tier 10
*Animal Handling pets gain 8% melee evasion, and their special trick costs them -8 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +200%
 
*; Tier 11
 
*; Tier 11
*Animal Handling pets gain 9% melee evasion, and their special trick costs them -8 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +180%
 
*; Tier 12
 
*; Tier 12
*Animal Handling pets gain 10% melee evasion, and their special trick costs them -9 Power to use
+
*Get It Off Me boosts your pet's attacks taunt an additional +200%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Masterful Instruction || <b>Tier 12</b> - Animal Handling pets earn +24% XP || Head, MainHand || {{Spoiler|
+
| || of Regenerative Pleas || <b>Tier 12</b> - Get It Off Me restores 86 Armor to you || Legs, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets earn +2% XP
+
*Get It Off Me restores 20 Armor to you
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets earn +4% XP
+
*Get It Off Me restores 26 Armor to you
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets earn +6% XP
+
*Get It Off Me restores 32 Armor to you
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets earn +8% XP
+
*Get It Off Me restores 38 Armor to you
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets earn +10% XP
+
*Get It Off Me restores 44 Armor to you
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets earn +12% XP
+
*Get It Off Me restores 50 Armor to you
 
*; Tier 7
 
*; Tier 7
*Animal Handling pets earn +14% XP
+
*Get It Off Me restores 56 Armor to you
 
*; Tier 8
 
*; Tier 8
*Animal Handling pets earn +16% XP
+
*Get It Off Me restores 62 Armor to you
 
*; Tier 9
 
*; Tier 9
*Animal Handling pets earn +18% XP
+
*Get It Off Me restores 68 Armor to you
 
*; Tier 10
 
*; Tier 10
*Animal Handling pets earn +20% XP
+
*Get It Off Me restores 74 Armor to you
 
*; Tier 11
 
*; Tier 11
*Animal Handling pets earn +22% XP
+
*Get It Off Me restores 80 Armor to you
 
*; Tier 12
 
*; Tier 12
*Animal Handling pets earn +24% XP
+
*Get It Off Me restores 86 Armor to you
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Sic 'Em restores 29 Health to both you and your pet || Special1, Special2 || {{Spoiler|
+
| || of Post-Assault Recovery || <b>Tier 12</b> - Get It Off Me heals you for 75 Health after a 15 second delay || Head, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Sic 'Em restores 4 Health to both you and your pet
+
*Get It Off Me heals you for 20 Health after a 15 second delay
 
*; Tier 2
 
*; Tier 2
*Sic 'Em restores 5 Health to both you and your pet
+
*Get It Off Me heals you for 25 Health after a 15 second delay
 
*; Tier 3
 
*; Tier 3
*Sic 'Em restores 6 Health to both you and your pet
+
*Get It Off Me heals you for 30 Health after a 15 second delay
 
*; Tier 4
 
*; Tier 4
*Sic 'Em restores 8 Health to both you and your pet
+
*Get It Off Me heals you for 35 Health after a 15 second delay
 
*; Tier 5
 
*; Tier 5
*Sic 'Em restores 10 Health to both you and your pet
+
*Get It Off Me heals you for 40 Health after a 15 second delay
 
*; Tier 6
 
*; Tier 6
*Sic 'Em restores 11 Health to both you and your pet
+
*Get It Off Me heals you for 45 Health after a 15 second delay
 
*; Tier 7
 
*; Tier 7
*Sic 'Em restores 14 Health to both you and your pet
+
*Get It Off Me heals you for 50 Health after a 15 second delay
 
*; Tier 8
 
*; Tier 8
*Sic 'Em restores 17 Health to both you and your pet
+
*Get It Off Me heals you for 55 Health after a 15 second delay
 
*; Tier 9
 
*; Tier 9
*Sic 'Em restores 20 Health to both you and your pet
+
*Get It Off Me heals you for 60 Health after a 15 second delay
 
*; Tier 10
 
*; Tier 10
*Sic 'Em restores 23 Health to both you and your pet
+
*Get It Off Me heals you for 65 Health after a 15 second delay
 
*; Tier 11
 
*; Tier 11
*Sic 'Em restores 26 Health to both you and your pet
+
*Get It Off Me heals you for 70 Health after a 15 second delay
 
*; Tier 12
 
*; Tier 12
*Sic 'Em restores 29 Health to both you and your pet
+
*Get It Off Me heals you for 75 Health after a 15 second delay
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Synchronized Sprinting || <b>Tier 12</b> - When you use Sic Em, your sprint speed increases by +7 for 10 seconds || Feet || {{Spoiler|
+
| || || <b>Tier 12</b> - Feed Pet restores 36 Power to your pet and 12 Power to you || Ring, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*When you use Sic Em, your sprint speed increases by +1 for 10 seconds
+
*Feed Pet restores 5 Power to your pet and 1 Power to you
 
*; Tier 2
 
*; Tier 2
*When you use Sic Em, your sprint speed increases by +2 for 10 seconds
+
*Feed Pet restores 7 Power to your pet and 2 Power to you
 
*; Tier 3
 
*; Tier 3
*When you use Sic Em, your sprint speed increases by +3 for 10 seconds
+
*Feed Pet restores 9 Power to your pet and 3 Power to you
 
*; Tier 4
 
*; Tier 4
*When you use Sic Em, your sprint speed increases by +4 for 10 seconds
+
*Feed Pet restores 12 Power to your pet and 4 Power to you
 
*; Tier 5
 
*; Tier 5
*When you use Sic Em, your sprint speed increases by +4.5 for 10 seconds
+
*Feed Pet restores 15 Power to your pet and 5 Power to you
 
*; Tier 6
 
*; Tier 6
*When you use Sic Em, your sprint speed increases by +5 for 10 seconds
+
*Feed Pet restores 18 Power to your pet and 6 Power to you
 
*; Tier 7
 
*; Tier 7
*When you use Sic Em, your sprint speed increases by +5.5 for 10 seconds
+
*Feed Pet restores 21 Power to your pet and 7 Power to you
 
*; Tier 8
 
*; Tier 8
*When you use Sic Em, your sprint speed increases by +6 for 10 seconds
+
*Feed Pet restores 24 Power to your pet and 8 Power to you
 
*; Tier 9
 
*; Tier 9
*When you use Sic Em, your sprint speed increases by +6.5 for 10 seconds
+
*Feed Pet restores 27 Power to your pet and 9 Power to you
 
*; Tier 10
 
*; Tier 10
*When you use Sic Em, your sprint speed increases by +7 for 10 seconds
+
*Feed Pet restores 30 Power to your pet and 10 Power to you
 
*; Tier 11
 
*; Tier 11
*When you use Sic Em, your sprint speed increases by +6.5 for 10 seconds
+
*Feed Pet restores 33 Power to your pet and 11 Power to you
 
*; Tier 12
 
*; Tier 12
*When you use Sic Em, your sprint speed increases by +7 for 10 seconds
+
*Feed Pet restores 36 Power to your pet and 12 Power to you
 +
|Expand}}
 +
|-
 +
| || || <b>Tier 6</b> - Feed Pet restores 60 Armor to your pet and hastens the current reuse timer of Clever Trick by -3.5 second || Necklace, Feet || {{Spoiler|
 +
*; Tier 1
 +
*Feed Pet restores 10 Armor to your pet and hastens the current reuse timer of Clever Trick by -1 second
 +
*; Tier 2
 +
*Feed Pet restores 15 Armor to your pet and hastens the current reuse timer of Clever Trick by -1.5 second
 +
*; Tier 3
 +
*Feed Pet restores 20 Armor to your pet and hastens the current reuse timer of Clever Trick by -2 second
 +
*; Tier 4
 +
*Feed Pet restores 30 Armor to your pet and hastens the current reuse timer of Clever Trick by -2.5 second
 +
*; Tier 5
 +
*Feed Pet restores 40 Armor to your pet and hastens the current reuse timer of Clever Trick by -3 second
 +
*; Tier 6
 +
*Feed Pet restores 60 Armor to your pet and hastens the current reuse timer of Clever Trick by -3.5 second
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Post-Assault Recovery || <b>Tier 12</b> - Get It Off Me heals you for 86 Health after a 15 second delay || Special1, Special2 || {{Spoiler|
+
| Treat Keeper's || || <b>Tier 12</b> - Animal Handling Healing +72 || Chest, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Get It Off Me heals you for 20 Health after a 15 second delay
+
*Animal Handling Healing +6
 
*; Tier 2
 
*; Tier 2
*Get It Off Me heals you for 26 Health after a 15 second delay
+
*Animal Handling Healing +12
 
*; Tier 3
 
*; Tier 3
*Get It Off Me heals you for 32 Health after a 15 second delay
+
*Animal Handling Healing +18
 
*; Tier 4
 
*; Tier 4
*Get It Off Me heals you for 38 Health after a 15 second delay
+
*Animal Handling Healing +24
 
*; Tier 5
 
*; Tier 5
*Get It Off Me heals you for 44 Health after a 15 second delay
+
*Animal Handling Healing +30
 
*; Tier 6
 
*; Tier 6
*Get It Off Me heals you for 50 Health after a 15 second delay
+
*Animal Handling Healing +36
 
*; Tier 7
 
*; Tier 7
*Get It Off Me heals you for 56 Health after a 15 second delay
+
*Animal Handling Healing +42
 
*; Tier 8
 
*; Tier 8
*Get It Off Me heals you for 62 Health after a 15 second delay
+
*Animal Handling Healing +48
 
*; Tier 9
 
*; Tier 9
*Get It Off Me heals you for 68 Health after a 15 second delay
+
*Animal Handling Healing +54
 
*; Tier 10
 
*; Tier 10
*Get It Off Me heals you for 74 Health after a 15 second delay
+
*Animal Handling Healing +60
 
*; Tier 11
 
*; Tier 11
*Get It Off Me heals you for 80 Health after a 15 second delay
+
*Animal Handling Healing +66
 
*; Tier 12
 
*; Tier 12
*Get It Off Me heals you for 86 Health after a 15 second delay
+
*Animal Handling Healing +72
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Animal Handling pets' healing abilities, if any, restore +21% health || Special1, Special2 || {{Spoiler|
+
| || || <b>Tier 12</b> - Wild Endurance heals your pet for 92 Health/Armor || Legs, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets' healing abilities, if any, restore +5% health
+
*Wild Endurance heals your pet for 15 Health/Armor
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets' healing abilities, if any, restore +6% health
+
*Wild Endurance heals your pet for 22 Health/Armor
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets' healing abilities, if any, restore +7% health
+
*Wild Endurance heals your pet for 29 Health/Armor
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets' healing abilities, if any, restore +9% health
+
*Wild Endurance heals your pet for 36 Health/Armor
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets' healing abilities, if any, restore +11% health
+
*Wild Endurance heals your pet for 43 Health/Armor
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets' healing abilities, if any, restore +12% health
+
*Wild Endurance heals your pet for 50 Health/Armor
 
*; Tier 7
 
*; Tier 7
*Animal Handling pets' healing abilities, if any, restore +13% health
+
*Wild Endurance heals your pet for 57 Health/Armor
 
*; Tier 8
 
*; Tier 8
*Animal Handling pets' healing abilities, if any, restore +15% health
+
*Wild Endurance heals your pet for 64 Health/Armor
 
*; Tier 9
 
*; Tier 9
*Animal Handling pets' healing abilities, if any, restore +16% health
+
*Wild Endurance heals your pet for 71 Health/Armor
 
*; Tier 10
 
*; Tier 10
*Animal Handling pets' healing abilities, if any, restore +18% health
+
*Wild Endurance heals your pet for 78 Health/Armor
 
*; Tier 11
 
*; Tier 11
*Animal Handling pets' healing abilities, if any, restore +19% health
+
*Wild Endurance heals your pet for 85 Health/Armor
 
*; Tier 12
 
*; Tier 12
*Animal Handling pets' healing abilities, if any, restore +21% health
+
*Wild Endurance heals your pet for 92 Health/Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Pet Sadist's || || <b>Tier 12</b> - Using Unnatural Wrath on your pet heals you for 36 Health/Armor || Head, Hands || {{Spoiler|
+
| || || <b>Tier 12</b> - Nimble Limbs heals your pet for 73 Health/Armor || Chest, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Using Unnatural Wrath on your pet heals you for 3 Health/Armor
+
*Nimble Limbs heals your pet for 7 Health/Armor
 
*; Tier 2
 
*; Tier 2
*Using Unnatural Wrath on your pet heals you for 6 Health/Armor
+
*Nimble Limbs heals your pet for 13 Health/Armor
 
*; Tier 3
 
*; Tier 3
*Using Unnatural Wrath on your pet heals you for 9 Health/Armor
+
*Nimble Limbs heals your pet for 19 Health/Armor
 
*; Tier 4
 
*; Tier 4
*Using Unnatural Wrath on your pet heals you for 12 Health/Armor
+
*Nimble Limbs heals your pet for 25 Health/Armor
 
*; Tier 5
 
*; Tier 5
*Using Unnatural Wrath on your pet heals you for 15 Health/Armor
+
*Nimble Limbs heals your pet for 31 Health/Armor
 
*; Tier 6
 
*; Tier 6
*Using Unnatural Wrath on your pet heals you for 18 Health/Armor
+
*Nimble Limbs heals your pet for 37 Health/Armor
 
*; Tier 7
 
*; Tier 7
*Using Unnatural Wrath on your pet heals you for 21 Health/Armor
+
*Nimble Limbs heals your pet for 43 Health/Armor
 
*; Tier 8
 
*; Tier 8
*Using Unnatural Wrath on your pet heals you for 24 Health/Armor
+
*Nimble Limbs heals your pet for 49 Health/Armor
 
*; Tier 9
 
*; Tier 9
*Using Unnatural Wrath on your pet heals you for 27 Health/Armor
+
*Nimble Limbs heals your pet for 55 Health/Armor
 
*; Tier 10
 
*; Tier 10
*Using Unnatural Wrath on your pet heals you for 30 Health/Armor
+
*Nimble Limbs heals your pet for 61 Health/Armor
 
*; Tier 11
 
*; Tier 11
*Using Unnatural Wrath on your pet heals you for 33 Health/Armor
+
*Nimble Limbs heals your pet for 67 Health/Armor
 
*; Tier 12
 
*; Tier 12
*Using Unnatural Wrath on your pet heals you for 36 Health/Armor
+
*Nimble Limbs heals your pet for 73 Health/Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Hurried Shrieking || <b>Tier 12</b> - Shrill Command deals +65% damage and shortens the remaining reset time of Sic 'Em by 1 second || Special1 || {{Spoiler|
+
| Pet Sadist's || || <b>Tier 12</b> - Using Unnatural Wrath on your pet heals you for 30 Health/Armor || Head, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Shrill Command deals +10% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 8 Health/Armor
 
*; Tier 2
 
*; Tier 2
*Shrill Command deals +15% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 10 Health/Armor
 
*; Tier 3
 
*; Tier 3
*Shrill Command deals +20% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 12 Health/Armor
 
*; Tier 4
 
*; Tier 4
*Shrill Command deals +25% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 14 Health/Armor
 
*; Tier 5
 
*; Tier 5
*Shrill Command deals +30% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 16 Health/Armor
 
*; Tier 6
 
*; Tier 6
*Shrill Command deals +35% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 18 Health/Armor
 
*; Tier 7
 
*; Tier 7
*Shrill Command deals +40% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 20 Health/Armor
 
*; Tier 8
 
*; Tier 8
*Shrill Command deals +45% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 22 Health/Armor
 
*; Tier 9
 
*; Tier 9
*Shrill Command deals +50% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 24 Health/Armor
 
*; Tier 10
 
*; Tier 10
*Shrill Command deals +55% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 26 Health/Armor
 
*; Tier 11
 
*; Tier 11
*Shrill Command deals +60% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 28 Health/Armor
 
*; Tier 12
 
*; Tier 12
*Shrill Command deals +65% damage and shortens the remaining reset time of Sic 'Em by 1 second
+
*Using Unnatural Wrath on your pet heals you for 30 Health/Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Synchronized Crushing || <b>Tier 12</b> - When you use Monstrous Rage on your pet, your Crushing attacks deal +16% damage for 8 seconds || Chest, Hands || {{Spoiler|
+
| || of Pet Abuse || <b>Tier 12</b> - Unnatural Wrath causes your pet to bleed for 120 trauma damage over 10 seconds, but also deal +42 damage per attack during that time || Ring, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*When you use Monstrous Rage on your pet, your Crushing attacks deal +1% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 10 trauma damage over 10 seconds, but also deal +9 damage per attack during that time
 
*; Tier 2
 
*; Tier 2
*When you use Monstrous Rage on your pet, your Crushing attacks deal +2% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 20 trauma damage over 10 seconds, but also deal +12 damage per attack during that time
 
*; Tier 3
 
*; Tier 3
*When you use Monstrous Rage on your pet, your Crushing attacks deal +3% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 30 trauma damage over 10 seconds, but also deal +15 damage per attack during that time
 
*; Tier 4
 
*; Tier 4
*When you use Monstrous Rage on your pet, your Crushing attacks deal +4% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 40 trauma damage over 10 seconds, but also deal +18 damage per attack during that time
 
*; Tier 5
 
*; Tier 5
*When you use Monstrous Rage on your pet, your Crushing attacks deal +5% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 50 trauma damage over 10 seconds, but also deal +21 damage per attack during that time
 
*; Tier 6
 
*; Tier 6
*When you use Monstrous Rage on your pet, your Crushing attacks deal +6% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 60 trauma damage over 10 seconds, but also deal +24 damage per attack during that time
 
*; Tier 7
 
*; Tier 7
*When you use Monstrous Rage on your pet, your Crushing attacks deal +7% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 70 trauma damage over 10 seconds, but also deal +27 damage per attack during that time
 
*; Tier 8
 
*; Tier 8
*When you use Monstrous Rage on your pet, your Crushing attacks deal +8% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 80 trauma damage over 10 seconds, but also deal +30 damage per attack during that time
 
*; Tier 9
 
*; Tier 9
*When you use Monstrous Rage on your pet, your Crushing attacks deal +10% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 90 trauma damage over 10 seconds, but also deal +33 damage per attack during that time
 
*; Tier 10
 
*; Tier 10
*When you use Monstrous Rage on your pet, your Crushing attacks deal +12% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 100 trauma damage over 10 seconds, but also deal +36 damage per attack during that time
 
*; Tier 11
 
*; Tier 11
*When you use Monstrous Rage on your pet, your Crushing attacks deal +14% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 110 trauma damage over 10 seconds, but also deal +39 damage per attack during that time
 
*; Tier 12
 
*; Tier 12
*When you use Monstrous Rage on your pet, your Crushing attacks deal +16% damage for 8 seconds
+
*Unnatural Wrath causes your pet to bleed for 120 trauma damage over 10 seconds, but also deal +42 damage per attack during that time
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - After using Wild Endurance, your next use of Feed Pet restores +100 Health/Armor || Special1, Special2 || {{Spoiler|
+
| || of Traumatic Beatings || <b>Tier 12</b> - Unnatural Wrath grants your pet +39% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 120 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.) || OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*After using Wild Endurance, your next use of Feed Pet restores +15 Health/Armor
+
*Unnatural Wrath grants your pet +8% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 10 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
*; Tier 2
 
*; Tier 2
*After using Wild Endurance, your next use of Feed Pet restores +22 Health/Armor
+
*Unnatural Wrath grants your pet +10% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 20 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
*; Tier 3
 
*; Tier 3
*After using Wild Endurance, your next use of Feed Pet restores +30 Health/Armor
+
*Unnatural Wrath grants your pet +12% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 30 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
*; Tier 4
 
*; Tier 4
*After using Wild Endurance, your next use of Feed Pet restores +37 Health/Armor
+
*Unnatural Wrath grants your pet +15% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 40 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
*; Tier 5
 
*; Tier 5
*After using Wild Endurance, your next use of Feed Pet restores +45 Health/Armor
+
*Unnatural Wrath grants your pet +18% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 50 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
*; Tier 6
 
*; Tier 6
*After using Wild Endurance, your next use of Feed Pet restores +52 Health/Armor
+
*Unnatural Wrath grants your pet +21% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 60 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
*; Tier 7
 
*; Tier 7
*After using Wild Endurance, your next use of Feed Pet restores +60 Health/Armor
+
*Unnatural Wrath grants your pet +24% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 70 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
*; Tier 8
 
*; Tier 8
*After using Wild Endurance, your next use of Feed Pet restores +67 Health/Armor
+
*Unnatural Wrath grants your pet +27% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 80 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
*; Tier 9
 
*; Tier 9
*After using Wild Endurance, your next use of Feed Pet restores +75 Health/Armor
+
*Unnatural Wrath grants your pet +30% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 90 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
*; Tier 10
 
*; Tier 10
*After using Wild Endurance, your next use of Feed Pet restores +82 Health/Armor
+
*Unnatural Wrath grants your pet +33% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 100 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
*; Tier 11
 
*; Tier 11
*After using Wild Endurance, your next use of Feed Pet restores +90 Health/Armor
+
*Unnatural Wrath grants your pet +36% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 110 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
*; Tier 12
 
*; Tier 12
*After using Wild Endurance, your next use of Feed Pet restores +100 Health/Armor
+
*Unnatural Wrath grants your pet +39% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 120 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Animal Handling pets regenerate +12 Power every five seconds (whether in combat or not) || Special1, Special2 || {{Spoiler|
+
| || || <b>Tier 6</b> - Wild Endurance gives your pet complete stun immunity and +6 Health/Armor healing per second for 15 seconds || MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets regenerate +1 Power every five seconds (whether in combat or not)
+
*Wild Endurance gives your pet complete stun immunity and +1 Health/Armor healing per second for 15 seconds
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets regenerate +2 Power every five seconds (whether in combat or not)
+
*Wild Endurance gives your pet complete stun immunity and +2 Health/Armor healing per second for 15 seconds
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets regenerate +3 Power every five seconds (whether in combat or not)
+
*Wild Endurance gives your pet complete stun immunity and +3 Health/Armor healing per second for 15 seconds
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets regenerate +4 Power every five seconds (whether in combat or not)
+
*Wild Endurance gives your pet complete stun immunity and +4 Health/Armor healing per second for 15 seconds
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets regenerate +5 Power every five seconds (whether in combat or not)
+
*Wild Endurance gives your pet complete stun immunity and +5 Health/Armor healing per second for 15 seconds
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets regenerate +6 Power every five seconds (whether in combat or not)
+
*Wild Endurance gives your pet complete stun immunity and +6 Health/Armor healing per second for 15 seconds
*; Tier 7
 
*Animal Handling pets regenerate +7 Power every five seconds (whether in combat or not)
 
*; Tier 8
 
*Animal Handling pets regenerate +8 Power every five seconds (whether in combat or not)
 
*; Tier 9
 
*Animal Handling pets regenerate +9 Power every five seconds (whether in combat or not)
 
*; Tier 10
 
*Animal Handling pets regenerate +10 Power every five seconds (whether in combat or not)
 
*; Tier 11
 
*Animal Handling pets regenerate +11 Power every five seconds (whether in combat or not)
 
*; Tier 12
 
*Animal Handling pets regenerate +12 Power every five seconds (whether in combat or not)
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Treat Keeper's || || <b>Tier 12</b> - That'll Do restores 56 Power to your pet and 24 Power to you || Special1, Special2 || {{Spoiler|
+
| || || <b>Tier 12</b> - After using Wild Endurance, your next use of Feed Pet restores +92 Health/Armor || OffHand, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*That'll Do restores 12 Power to your pet and 2 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +15 Health/Armor
 
*; Tier 2
 
*; Tier 2
*That'll Do restores 16 Power to your pet and 4 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +22 Health/Armor
 
*; Tier 3
 
*; Tier 3
*That'll Do restores 20 Power to your pet and 6 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +29 Health/Armor
 
*; Tier 4
 
*; Tier 4
*That'll Do restores 24 Power to your pet and 8 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +36 Health/Armor
 
*; Tier 5
 
*; Tier 5
*That'll Do restores 28 Power to your pet and 10 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +43 Health/Armor
 
*; Tier 6
 
*; Tier 6
*That'll Do restores 32 Power to your pet and 12 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +50 Health/Armor
 
*; Tier 7
 
*; Tier 7
*That'll Do restores 36 Power to your pet and 14 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +57 Health/Armor
 
*; Tier 8
 
*; Tier 8
*That'll Do restores 40 Power to your pet and 16 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +64 Health/Armor
 
*; Tier 9
 
*; Tier 9
*That'll Do restores 44 Power to your pet and 18 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +71 Health/Armor
 
*; Tier 10
 
*; Tier 10
*That'll Do restores 48 Power to your pet and 20 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +78 Health/Armor
 
*; Tier 11
 
*; Tier 11
*That'll Do restores 52 Power to your pet and 22 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +85 Health/Armor
 
*; Tier 12
 
*; Tier 12
*That'll Do restores 56 Power to your pet and 24 Power to you
+
*After using Wild Endurance, your next use of Feed Pet restores +92 Health/Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Deadly Pets || <b>Tier 12</b> - Animal Handling pets deal +25% direct damage with each attack || Head, Feet || {{Spoiler|
+
| || || <b>Tier 12</b> - Nimble Limbs grants your pet +12 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds || MainHand, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets deal +3% direct damage with each attack
+
*Nimble Limbs grants your pet +1 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets deal +5% direct damage with each attack
+
*Nimble Limbs grants your pet +2 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets deal +7% direct damage with each attack
+
*Nimble Limbs grants your pet +3 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets deal +9% direct damage with each attack
+
*Nimble Limbs grants your pet +4 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets deal +11% direct damage with each attack
+
*Nimble Limbs grants your pet +5 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets deal +13% direct damage with each attack
+
*Nimble Limbs grants your pet +6 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
*; Tier 7
 
*; Tier 7
*Animal Handling pets deal +15% direct damage with each attack
+
*Nimble Limbs grants your pet +7 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
*; Tier 8
 
*; Tier 8
*Animal Handling pets deal +17% direct damage with each attack
+
*Nimble Limbs grants your pet +8 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
*; Tier 9
 
*; Tier 9
*Animal Handling pets deal +19% direct damage with each attack
+
*Nimble Limbs grants your pet +9 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
*; Tier 10
 
*; Tier 10
*Animal Handling pets deal +21% direct damage with each attack
+
*Nimble Limbs grants your pet +10 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
*; Tier 11
 
*; Tier 11
*Animal Handling pets deal +23% direct damage with each attack
+
*Nimble Limbs grants your pet +11 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
*; Tier 12
 
*; Tier 12
*Animal Handling pets deal +25% direct damage with each attack
+
*Nimble Limbs grants your pet +12 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Shrill Commands || <b>Tier 12</b> - Shrill Command deals +121% damage || Chest, Feet || {{Spoiler|
+
| Treat Keeper's || || <b>Tier 12</b> - That'll Do restores 56 Power to your pet and 24 Power to you || Head, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Shrill Command deals +22% damage
+
*That'll Do restores 12 Power to your pet and 2 Power to you
 
*; Tier 2
 
*; Tier 2
*Shrill Command deals +31% damage
+
*That'll Do restores 16 Power to your pet and 4 Power to you
 
*; Tier 3
 
*; Tier 3
*Shrill Command deals +40% damage
+
*That'll Do restores 20 Power to your pet and 6 Power to you
 
*; Tier 4
 
*; Tier 4
*Shrill Command deals +49% damage
+
*That'll Do restores 24 Power to your pet and 8 Power to you
 
*; Tier 5
 
*; Tier 5
*Shrill Command deals +58% damage
+
*That'll Do restores 28 Power to your pet and 10 Power to you
 
*; Tier 6
 
*; Tier 6
*Shrill Command deals +67% damage
+
*That'll Do restores 32 Power to your pet and 12 Power to you
 
*; Tier 7
 
*; Tier 7
*Shrill Command deals +76% damage
+
*That'll Do restores 36 Power to your pet and 14 Power to you
 
*; Tier 8
 
*; Tier 8
*Shrill Command deals +85% damage
+
*That'll Do restores 40 Power to your pet and 16 Power to you
 
*; Tier 9
 
*; Tier 9
*Shrill Command deals +94% damage
+
*That'll Do restores 44 Power to your pet and 18 Power to you
 
*; Tier 10
 
*; Tier 10
*Shrill Command deals +103% damage
+
*That'll Do restores 48 Power to your pet and 20 Power to you
 
*; Tier 11
 
*; Tier 11
*Shrill Command deals +112% damage
+
*That'll Do restores 52 Power to your pet and 22 Power to you
 
*; Tier 12
 
*; Tier 12
*Shrill Command deals +121% damage
+
*That'll Do restores 56 Power to your pet and 24 Power to you
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Hunter's || || <b>Tier 12</b> - Direct Piercing Damage +12% when Animal Handling is active || Special1 || {{Spoiler|
+
| Hunter's || || <b>Tier 12</b> - Direct Piercing Damage +12% when Animal Handling is active || Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Direct Piercing Damage +1% when Animal Handling is active
 
*Direct Piercing Damage +1% when Animal Handling is active
Line 752: Line 767:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Speedy Slashing || <b>Tier 12</b> - When you use Sic Em, your pet's Slashing attacks (if any) deal +17 damage for 10 seconds || Head, MainHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Direct Electricity Damage +12% when Animal Handling is active || Head || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*When you use Sic Em, your pet's Slashing attacks (if any) deal +2 damage for 10 seconds
+
*Direct Electricity Damage +1% when Animal Handling is active
 
*; Tier 2
 
*; Tier 2
*When you use Sic Em, your pet's Slashing attacks (if any) deal +3 damage for 10 seconds
+
*Direct Electricity Damage +2% when Animal Handling is active
 
*; Tier 3
 
*; Tier 3
*When you use Sic Em, your pet's Slashing attacks (if any) deal +4 damage for 10 seconds
+
*Direct Electricity Damage +3% when Animal Handling is active
 
*; Tier 4
 
*; Tier 4
*When you use Sic Em, your pet's Slashing attacks (if any) deal +6 damage for 10 seconds
+
*Direct Electricity Damage +4% when Animal Handling is active
 
*; Tier 5
 
*; Tier 5
*When you use Sic Em, your pet's Slashing attacks (if any) deal +8 damage for 10 seconds
+
*Direct Electricity Damage +5% when Animal Handling is active
 
*; Tier 6
 
*; Tier 6
*When you use Sic Em, your pet's Slashing attacks (if any) deal +9 damage for 10 seconds
+
*Direct Electricity Damage +6% when Animal Handling is active
 
*; Tier 7
 
*; Tier 7
*When you use Sic Em, your pet's Slashing attacks (if any) deal +11 damage for 10 seconds
+
*Direct Electricity Damage +7% when Animal Handling is active
 
*; Tier 8
 
*; Tier 8
*When you use Sic Em, your pet's Slashing attacks (if any) deal +13 damage for 10 seconds
+
*Direct Electricity Damage +8% when Animal Handling is active
 
*; Tier 9
 
*; Tier 9
*When you use Sic Em, your pet's Slashing attacks (if any) deal +14 damage for 10 seconds
+
*Direct Electricity Damage +9% when Animal Handling is active
 
*; Tier 10
 
*; Tier 10
*When you use Sic Em, your pet's Slashing attacks (if any) deal +15 damage for 10 seconds
+
*Direct Electricity Damage +10% when Animal Handling is active
 
*; Tier 11
 
*; Tier 11
*When you use Sic Em, your pet's Slashing attacks (if any) deal +16 damage for 10 seconds
+
*Direct Electricity Damage +11% when Animal Handling is active
 
*; Tier 12
 
*; Tier 12
*When you use Sic Em, your pet's Slashing attacks (if any) deal +17 damage for 10 seconds
+
*Direct Electricity Damage +12% when Animal Handling is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Feed Pet restores 36 Power to your pet and 12 Power to you || Special1, Special2 || {{Spoiler|
+
| || of Healthy Pets || <b>Tier 12</b> - Animal Handling pets have +90 health || OffHand, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Feed Pet restores 5 Power to your pet and 1 Power to you
+
*Animal Handling pets have +13 health
 
*; Tier 2
 
*; Tier 2
*Feed Pet restores 7 Power to your pet and 2 Power to you
+
*Animal Handling pets have +20 health
 
*; Tier 3
 
*; Tier 3
*Feed Pet restores 9 Power to your pet and 3 Power to you
+
*Animal Handling pets have +27 health
 
*; Tier 4
 
*; Tier 4
*Feed Pet restores 12 Power to your pet and 4 Power to you
+
*Animal Handling pets have +34 health
 
*; Tier 5
 
*; Tier 5
*Feed Pet restores 15 Power to your pet and 5 Power to you
+
*Animal Handling pets have +41 health
 
*; Tier 6
 
*; Tier 6
*Feed Pet restores 18 Power to your pet and 6 Power to you
+
*Animal Handling pets have +48 health
 
*; Tier 7
 
*; Tier 7
*Feed Pet restores 21 Power to your pet and 7 Power to you
+
*Animal Handling pets have +55 health
 
*; Tier 8
 
*; Tier 8
*Feed Pet restores 24 Power to your pet and 8 Power to you
+
*Animal Handling pets have +62 health
 
*; Tier 9
 
*; Tier 9
*Feed Pet restores 27 Power to your pet and 9 Power to you
+
*Animal Handling pets have +69 health
 
*; Tier 10
 
*; Tier 10
*Feed Pet restores 30 Power to your pet and 10 Power to you
+
*Animal Handling pets have +76 health
 
*; Tier 11
 
*; Tier 11
*Feed Pet restores 33 Power to your pet and 11 Power to you
+
*Animal Handling pets have +83 health
 
*; Tier 12
 
*; Tier 12
*Feed Pet restores 36 Power to your pet and 12 Power to you
+
*Animal Handling pets have +90 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Calming Siccing || <b>Tier 12</b> - When you use Sic Em, your pet's attacks generate -72 Rage for 10 seconds || Special1, Special2 || {{Spoiler|
+
| || of Plated Pets || <b>Tier 12</b> - Animal Handling pets have +115 armor || OffHand, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*When you use Sic Em, your pet's attacks generate -6 Rage for 10 seconds
+
*Animal Handling pets have +16 armor
 
*; Tier 2
 
*; Tier 2
*When you use Sic Em, your pet's attacks generate -12 Rage for 10 seconds
+
*Animal Handling pets have +25 armor
 
*; Tier 3
 
*; Tier 3
*When you use Sic Em, your pet's attacks generate -18 Rage for 10 seconds
+
*Animal Handling pets have +34 armor
 
*; Tier 4
 
*; Tier 4
*When you use Sic Em, your pet's attacks generate -24 Rage for 10 seconds
+
*Animal Handling pets have +43 armor
 
*; Tier 5
 
*; Tier 5
*When you use Sic Em, your pet's attacks generate -30 Rage for 10 seconds
+
*Animal Handling pets have +52 armor
 
*; Tier 6
 
*; Tier 6
*When you use Sic Em, your pet's attacks generate -36 Rage for 10 seconds
+
*Animal Handling pets have +61 armor
 
*; Tier 7
 
*; Tier 7
*When you use Sic Em, your pet's attacks generate -42 Rage for 10 seconds
+
*Animal Handling pets have +70 armor
 
*; Tier 8
 
*; Tier 8
*When you use Sic Em, your pet's attacks generate -48 Rage for 10 seconds
+
*Animal Handling pets have +79 armor
 
*; Tier 9
 
*; Tier 9
*When you use Sic Em, your pet's attacks generate -54 Rage for 10 seconds
+
*Animal Handling pets have +88 armor
 
*; Tier 10
 
*; Tier 10
*When you use Sic Em, your pet's attacks generate -60 Rage for 10 seconds
+
*Animal Handling pets have +97 armor
 
*; Tier 11
 
*; Tier 11
*When you use Sic Em, your pet's attacks generate -66 Rage for 10 seconds
+
*Animal Handling pets have +106 armor
 
*; Tier 12
 
*; Tier 12
*When you use Sic Em, your pet's attacks generate -72 Rage for 10 seconds
+
*Animal Handling pets have +115 armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Wimpy Looking Pets || <b>Tier 12</b> - Animal Handling pets taunt their opponents 24% less || Chest, Ring || {{Spoiler|
+
| || of Vicious Pets || <b>Tier 12</b> - Animal Handling pets deal +24 direct damage with each attack || Hands, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets taunt their opponents 2% less
+
*Animal Handling pets deal +2 direct damage with each attack
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets taunt their opponents 4% less
+
*Animal Handling pets deal +4 direct damage with each attack
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets taunt their opponents 6% less
+
*Animal Handling pets deal +5 direct damage with each attack
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets taunt their opponents 8% less
+
*Animal Handling pets deal +7 direct damage with each attack
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets taunt their opponents 10% less
+
*Animal Handling pets deal +8 direct damage with each attack
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets taunt their opponents 12% less
+
*Animal Handling pets deal +10 direct damage with each attack
 
*; Tier 7
 
*; Tier 7
*Animal Handling pets taunt their opponents 14% less
+
*Animal Handling pets deal +12 direct damage with each attack
 
*; Tier 8
 
*; Tier 8
*Animal Handling pets taunt their opponents 16% less
+
*Animal Handling pets deal +14 direct damage with each attack
 
*; Tier 9
 
*; Tier 9
*Animal Handling pets taunt their opponents 18% less
+
*Animal Handling pets deal +16 direct damage with each attack
 
*; Tier 10
 
*; Tier 10
*Animal Handling pets taunt their opponents 20% less
+
*Animal Handling pets deal +18 direct damage with each attack
 
*; Tier 11
 
*; Tier 11
*Animal Handling pets taunt their opponents 22% less
+
*Animal Handling pets deal +21 direct damage with each attack
 
*; Tier 12
 
*; Tier 12
*Animal Handling pets taunt their opponents 24% less
+
*Animal Handling pets deal +24 direct damage with each attack
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Healthy Pets || <b>Tier 12</b> - Animal Handling pets have +120 health || OffHand, Feet || {{Spoiler|
+
| || of Deadly Pets || <b>Tier 12</b> - Animal Handling pets deal +16% direct damage with each attack || Head, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets have +10 health
+
*Animal Handling pets deal +5% direct damage with each attack
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets have +20 health
+
*Animal Handling pets deal +6% direct damage with each attack
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets have +30 health
+
*Animal Handling pets deal +7% direct damage with each attack
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets have +40 health
+
*Animal Handling pets deal +8% direct damage with each attack
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets have +50 health
+
*Animal Handling pets deal +9% direct damage with each attack
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets have +60 health
+
*Animal Handling pets deal +10% direct damage with each attack
 
*; Tier 7
 
*; Tier 7
*Animal Handling pets have +70 health
+
*Animal Handling pets deal +11% direct damage with each attack
 
*; Tier 8
 
*; Tier 8
*Animal Handling pets have +80 health
+
*Animal Handling pets deal +12% direct damage with each attack
 
*; Tier 9
 
*; Tier 9
*Animal Handling pets have +90 health
+
*Animal Handling pets deal +13% direct damage with each attack
 
*; Tier 10
 
*; Tier 10
*Animal Handling pets have +100 health
+
*Animal Handling pets deal +14% direct damage with each attack
 
*; Tier 11
 
*; Tier 11
*Animal Handling pets have +110 health
+
*Animal Handling pets deal +15% direct damage with each attack
 
*; Tier 12
 
*; Tier 12
*Animal Handling pets have +120 health
+
*Animal Handling pets deal +16% direct damage with each attack
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Synchronized Slashing || <b>Tier 12</b> - When you use Monstrous Rage on your pet, your Slashing attacks deal +16% damage for 8 seconds || Chest, Hands || {{Spoiler|
+
| || of Masterful Instruction || <b>Tier 12</b> - Animal Handling pets earn +36% XP || Head, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*When you use Monstrous Rage on your pet, your Slashing attacks deal +1% damage for 8 seconds
+
*Animal Handling pets earn +3% XP
 
*; Tier 2
 
*; Tier 2
*When you use Monstrous Rage on your pet, your Slashing attacks deal +2% damage for 8 seconds
+
*Animal Handling pets earn +6% XP
 
*; Tier 3
 
*; Tier 3
*When you use Monstrous Rage on your pet, your Slashing attacks deal +3% damage for 8 seconds
+
*Animal Handling pets earn +9% XP
 
*; Tier 4
 
*; Tier 4
*When you use Monstrous Rage on your pet, your Slashing attacks deal +4% damage for 8 seconds
+
*Animal Handling pets earn +12% XP
 
*; Tier 5
 
*; Tier 5
*When you use Monstrous Rage on your pet, your Slashing attacks deal +5% damage for 8 seconds
+
*Animal Handling pets earn +15% XP
 
*; Tier 6
 
*; Tier 6
*When you use Monstrous Rage on your pet, your Slashing attacks deal +6% damage for 8 seconds
+
*Animal Handling pets earn +18% XP
 
*; Tier 7
 
*; Tier 7
*When you use Monstrous Rage on your pet, your Slashing attacks deal +7% damage for 8 seconds
+
*Animal Handling pets earn +21% XP
 
*; Tier 8
 
*; Tier 8
*When you use Monstrous Rage on your pet, your Slashing attacks deal +8% damage for 8 seconds
+
*Animal Handling pets earn +24% XP
 
*; Tier 9
 
*; Tier 9
*When you use Monstrous Rage on your pet, your Slashing attacks deal +10% damage for 8 seconds
+
*Animal Handling pets earn +27% XP
 
*; Tier 10
 
*; Tier 10
*When you use Monstrous Rage on your pet, your Slashing attacks deal +12% damage for 8 seconds
+
*Animal Handling pets earn +30% XP
 
*; Tier 11
 
*; Tier 11
*When you use Monstrous Rage on your pet, your Slashing attacks deal +14% damage for 8 seconds
+
*Animal Handling pets earn +33% XP
 
*; Tier 12
 
*; Tier 12
*When you use Monstrous Rage on your pet, your Slashing attacks deal +16% damage for 8 seconds
+
*Animal Handling pets earn +36% XP
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 1</b> - Animal Handling pets gain +5 Armor Absorbency. (Normally they mitigate 1 point of damage for every 25 Armor remaining; this effect changes it to 1 for every 20 Armor.) || Chest ||
+
| || of Enthusiastic Orders || <b>Tier 12</b> - Animal Handling pets have +48% Enthusiasm || Legs, MainHand || {{Spoiler|
|-
 
| || of Concerned Pets || <b>Tier 12</b> - When you use Get It Off Me, your pet's attacks taunt an additional +200% || Chest, MainHand || {{Spoiler|
 
 
*; Tier 1
 
*; Tier 1
*When you use Get It Off Me, your pet's attacks taunt an additional +20%
+
*Animal Handling pets have +4% Enthusiasm
 
*; Tier 2
 
*; Tier 2
*When you use Get It Off Me, your pet's attacks taunt an additional +40%
+
*Animal Handling pets have +8% Enthusiasm
 
*; Tier 3
 
*; Tier 3
*When you use Get It Off Me, your pet's attacks taunt an additional +60%
+
*Animal Handling pets have +12% Enthusiasm
 
*; Tier 4
 
*; Tier 4
*When you use Get It Off Me, your pet's attacks taunt an additional +80%
+
*Animal Handling pets have +16% Enthusiasm
 
*; Tier 5
 
*; Tier 5
*When you use Get It Off Me, your pet's attacks taunt an additional +100%
+
*Animal Handling pets have +20% Enthusiasm
 
*; Tier 6
 
*; Tier 6
*When you use Get It Off Me, your pet's attacks taunt an additional +120%
+
*Animal Handling pets have +24% Enthusiasm
 
*; Tier 7
 
*; Tier 7
*When you use Get It Off Me, your pet's attacks taunt an additional +140%
+
*Animal Handling pets have +28% Enthusiasm
 
*; Tier 8
 
*; Tier 8
*When you use Get It Off Me, your pet's attacks taunt an additional +160%
+
*Animal Handling pets have +32% Enthusiasm
 
*; Tier 9
 
*; Tier 9
*When you use Get It Off Me, your pet's attacks taunt an additional +180%
+
*Animal Handling pets have +36% Enthusiasm
 
*; Tier 10
 
*; Tier 10
*When you use Get It Off Me, your pet's attacks taunt an additional +200%
+
*Animal Handling pets have +40% Enthusiasm
 
*; Tier 11
 
*; Tier 11
*When you use Get It Off Me, your pet's attacks taunt an additional +180%
+
*Animal Handling pets have +44% Enthusiasm
 
*; Tier 12
 
*; Tier 12
*When you use Get It Off Me, your pet's attacks taunt an additional +200%
+
*Animal Handling pets have +48% Enthusiasm
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Precision Siccing || <b>Tier 12</b> - When you use Sic Em, both you and your pet gain +24% Accuracy for 10 seconds || Special1 || {{Spoiler|
+
| || of Scary Looking Pets || <b>Tier 12</b> - Animal Handling pets taunt as if they did +120% additional damage || Legs, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*When you use Sic Em, both you and your pet gain +2% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +10% additional damage
 
*; Tier 2
 
*; Tier 2
*When you use Sic Em, both you and your pet gain +4% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +20% additional damage
 
*; Tier 3
 
*; Tier 3
*When you use Sic Em, both you and your pet gain +6% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +30% additional damage
 
*; Tier 4
 
*; Tier 4
*When you use Sic Em, both you and your pet gain +8% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +40% additional damage
 
*; Tier 5
 
*; Tier 5
*When you use Sic Em, both you and your pet gain +10% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +50% additional damage
 
*; Tier 6
 
*; Tier 6
*When you use Sic Em, both you and your pet gain +12% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +60% additional damage
 
*; Tier 7
 
*; Tier 7
*When you use Sic Em, both you and your pet gain +14% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +70% additional damage
 
*; Tier 8
 
*; Tier 8
*When you use Sic Em, both you and your pet gain +16% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +80% additional damage
 
*; Tier 9
 
*; Tier 9
*When you use Sic Em, both you and your pet gain +18% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +90% additional damage
 
*; Tier 10
 
*; Tier 10
*When you use Sic Em, both you and your pet gain +20% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +100% additional damage
 
*; Tier 11
 
*; Tier 11
*When you use Sic Em, both you and your pet gain +22% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +110% additional damage
 
*; Tier 12
 
*; Tier 12
*When you use Sic Em, both you and your pet gain +24% Accuracy for 10 seconds
+
*Animal Handling pets taunt as if they did +120% additional damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Sudden Crushing || <b>Tier 12</b> - When you use Sic Em, your pet's Crushing attacks (if any) deal +17 damage for 10 seconds || Special1, Special2 || {{Spoiler|
+
| || of Wimpy Looking Pets || <b>Tier 12</b> - Animal Handling pets taunt their opponents 24% less || Chest, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*When you use Sic Em, your pet's Crushing attacks (if any) deal +2 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 2% less
 
*; Tier 2
 
*; Tier 2
*When you use Sic Em, your pet's Crushing attacks (if any) deal +3 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 4% less
 
*; Tier 3
 
*; Tier 3
*When you use Sic Em, your pet's Crushing attacks (if any) deal +4 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 6% less
 
*; Tier 4
 
*; Tier 4
*When you use Sic Em, your pet's Crushing attacks (if any) deal +6 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 8% less
 
*; Tier 5
 
*; Tier 5
*When you use Sic Em, your pet's Crushing attacks (if any) deal +8 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 10% less
 
*; Tier 6
 
*; Tier 6
*When you use Sic Em, your pet's Crushing attacks (if any) deal +9 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 12% less
 
*; Tier 7
 
*; Tier 7
*When you use Sic Em, your pet's Crushing attacks (if any) deal +11 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 14% less
 
*; Tier 8
 
*; Tier 8
*When you use Sic Em, your pet's Crushing attacks (if any) deal +13 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 16% less
 
*; Tier 9
 
*; Tier 9
*When you use Sic Em, your pet's Crushing attacks (if any) deal +14 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 18% less
 
*; Tier 10
 
*; Tier 10
*When you use Sic Em, your pet's Crushing attacks (if any) deal +15 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 20% less
 
*; Tier 11
 
*; Tier 11
*When you use Sic Em, your pet's Crushing attacks (if any) deal +16 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 22% less
 
*; Tier 12
 
*; Tier 12
*When you use Sic Em, your pet's Crushing attacks (if any) deal +17 damage for 10 seconds
+
*Animal Handling pets taunt their opponents 24% less
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Nimble Limbs heals your pet for 73 Health/Armor || Chest, OffHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Animal Handling pet attacks bypass 25 mitigation derived from armor || Necklace, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Nimble Limbs heals your pet for 7 Health/Armor
+
*Animal Handling pet attacks bypass 2 mitigation derived from armor
 
*; Tier 2
 
*; Tier 2
*Nimble Limbs heals your pet for 13 Health/Armor
+
*Animal Handling pet attacks bypass 4 mitigation derived from armor
 
*; Tier 3
 
*; Tier 3
*Nimble Limbs heals your pet for 19 Health/Armor
+
*Animal Handling pet attacks bypass 6 mitigation derived from armor
 
*; Tier 4
 
*; Tier 4
*Nimble Limbs heals your pet for 25 Health/Armor
+
*Animal Handling pet attacks bypass 8 mitigation derived from armor
 
*; Tier 5
 
*; Tier 5
*Nimble Limbs heals your pet for 31 Health/Armor
+
*Animal Handling pet attacks bypass 10 mitigation derived from armor
 
*; Tier 6
 
*; Tier 6
*Nimble Limbs heals your pet for 37 Health/Armor
+
*Animal Handling pet attacks bypass 12 mitigation derived from armor
 
*; Tier 7
 
*; Tier 7
*Nimble Limbs heals your pet for 43 Health/Armor
+
*Animal Handling pet attacks bypass 14 mitigation derived from armor
 
*; Tier 8
 
*; Tier 8
*Nimble Limbs heals your pet for 49 Health/Armor
+
*Animal Handling pet attacks bypass 16 mitigation derived from armor
 
*; Tier 9
 
*; Tier 9
*Nimble Limbs heals your pet for 55 Health/Armor
+
*Animal Handling pet attacks bypass 18 mitigation derived from armor
 
*; Tier 10
 
*; Tier 10
*Nimble Limbs heals your pet for 61 Health/Armor
+
*Animal Handling pet attacks bypass 20 mitigation derived from armor
 
*; Tier 11
 
*; Tier 11
*Nimble Limbs heals your pet for 67 Health/Armor
+
*Animal Handling pet attacks bypass 22 mitigation derived from armor
 
*; Tier 12
 
*; Tier 12
*Nimble Limbs heals your pet for 73 Health/Armor
+
*Animal Handling pet attacks bypass 25 mitigation derived from armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Plated Pets || <b>Tier 12</b> - Animal Handling pets have +180 armor || OffHand, Feet || {{Spoiler|
+
| || || <b>Tier 1</b> - Animal Handling pets gain +5 Armor Absorbency. (Normally they mitigate 1 point of damage for every 25 Armor remaining; this effect changes it to 1 for every 20 Armor.) || Chest ||
 +
|-
 +
| || || <b>Tier 12</b> - Animal Handling pets have +38 Max Power || Head, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pets have +15 armor
+
*Animal Handling pets have +4 Max Power
 
*; Tier 2
 
*; Tier 2
*Animal Handling pets have +30 armor
+
*Animal Handling pets have +7 Max Power
 
*; Tier 3
 
*; Tier 3
*Animal Handling pets have +45 armor
+
*Animal Handling pets have +10 Max Power
 
*; Tier 4
 
*; Tier 4
*Animal Handling pets have +60 armor
+
*Animal Handling pets have +13 Max Power
 
*; Tier 5
 
*; Tier 5
*Animal Handling pets have +75 armor
+
*Animal Handling pets have +16 Max Power
 
*; Tier 6
 
*; Tier 6
*Animal Handling pets have +90 armor
+
*Animal Handling pets have +19 Max Power
 
*; Tier 7
 
*; Tier 7
*Animal Handling pets have +105 armor
+
*Animal Handling pets have +22 Max Power
 
*; Tier 8
 
*; Tier 8
*Animal Handling pets have +120 armor
+
*Animal Handling pets have +25 Max Power
 
*; Tier 9
 
*; Tier 9
*Animal Handling pets have +135 armor
+
*Animal Handling pets have +28 Max Power
 
*; Tier 10
 
*; Tier 10
*Animal Handling pets have +150 armor
+
*Animal Handling pets have +32 Max Power
 
*; Tier 11
 
*; Tier 11
*Animal Handling pets have +165 armor
+
*Animal Handling pets have +35 Max Power
 
*; Tier 12
 
*; Tier 12
*Animal Handling pets have +180 armor
+
*Animal Handling pets have +38 Max Power
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Animal Handling pet attacks bypass 25 mitigation derived from armor || Necklace, Ring || {{Spoiler|
+
| || || <b>Tier 12</b> - Animal Handling pets regenerate +12 Power every five seconds (whether in combat or not) || Legs, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling pet attacks bypass 2 mitigation derived from armor
+
*Animal Handling pets regenerate +1 Power every five seconds (whether in combat or not)
 
*; Tier 2
 
*; Tier 2
*Animal Handling pet attacks bypass 4 mitigation derived from armor
+
*Animal Handling pets regenerate +2 Power every five seconds (whether in combat or not)
 
*; Tier 3
 
*; Tier 3
*Animal Handling pet attacks bypass 6 mitigation derived from armor
+
*Animal Handling pets regenerate +3 Power every five seconds (whether in combat or not)
 
*; Tier 4
 
*; Tier 4
*Animal Handling pet attacks bypass 8 mitigation derived from armor
+
*Animal Handling pets regenerate +4 Power every five seconds (whether in combat or not)
 
*; Tier 5
 
*; Tier 5
*Animal Handling pet attacks bypass 10 mitigation derived from armor
+
*Animal Handling pets regenerate +5 Power every five seconds (whether in combat or not)
 
*; Tier 6
 
*; Tier 6
*Animal Handling pet attacks bypass 12 mitigation derived from armor
+
*Animal Handling pets regenerate +6 Power every five seconds (whether in combat or not)
 
*; Tier 7
 
*; Tier 7
*Animal Handling pet attacks bypass 14 mitigation derived from armor
+
*Animal Handling pets regenerate +7 Power every five seconds (whether in combat or not)
 
*; Tier 8
 
*; Tier 8
*Animal Handling pet attacks bypass 16 mitigation derived from armor
+
*Animal Handling pets regenerate +8 Power every five seconds (whether in combat or not)
 
*; Tier 9
 
*; Tier 9
*Animal Handling pet attacks bypass 18 mitigation derived from armor
+
*Animal Handling pets regenerate +9 Power every five seconds (whether in combat or not)
 
*; Tier 10
 
*; Tier 10
*Animal Handling pet attacks bypass 20 mitigation derived from armor
+
*Animal Handling pets regenerate +10 Power every five seconds (whether in combat or not)
 
*; Tier 11
 
*; Tier 11
*Animal Handling pet attacks bypass 22 mitigation derived from armor
+
*Animal Handling pets regenerate +11 Power every five seconds (whether in combat or not)
 
*; Tier 12
 
*; Tier 12
*Animal Handling pet attacks bypass 25 mitigation derived from armor
+
*Animal Handling pets regenerate +12 Power every five seconds (whether in combat or not)
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Treat Keeper's || || <b>Tier 12</b> - Animal Handling Healing +72 || Chest, OffHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Animal Handling pets' healing abilities, if any, restore +21% health || MainHand, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Animal Handling Healing +6
+
*Animal Handling pets' healing abilities, if any, restore +5% health
 
*; Tier 2
 
*; Tier 2
*Animal Handling Healing +12
+
*Animal Handling pets' healing abilities, if any, restore +6% health
 
*; Tier 3
 
*; Tier 3
*Animal Handling Healing +18
+
*Animal Handling pets' healing abilities, if any, restore +7% health
 
*; Tier 4
 
*; Tier 4
*Animal Handling Healing +24
+
*Animal Handling pets' healing abilities, if any, restore +9% health
 
*; Tier 5
 
*; Tier 5
*Animal Handling Healing +30
+
*Animal Handling pets' healing abilities, if any, restore +11% health
 
*; Tier 6
 
*; Tier 6
*Animal Handling Healing +36
+
*Animal Handling pets' healing abilities, if any, restore +12% health
 
*; Tier 7
 
*; Tier 7
*Animal Handling Healing +42
+
*Animal Handling pets' healing abilities, if any, restore +13% health
 
*; Tier 8
 
*; Tier 8
*Animal Handling Healing +48
+
*Animal Handling pets' healing abilities, if any, restore +15% health
 
*; Tier 9
 
*; Tier 9
*Animal Handling Healing +54
+
*Animal Handling pets' healing abilities, if any, restore +16% health
 
*; Tier 10
 
*; Tier 10
*Animal Handling Healing +60
+
*Animal Handling pets' healing abilities, if any, restore +18% health
 
*; Tier 11
 
*; Tier 11
*Animal Handling Healing +66
+
*Animal Handling pets' healing abilities, if any, restore +19% health
 
*; Tier 12
 
*; Tier 12
*Animal Handling Healing +72
+
*Animal Handling pets' healing abilities, if any, restore +21% health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Direct Electricity Damage +12% when Animal Handling is active || Special1 || {{Spoiler|
+
| || || <b>Tier 12</b> - Animal Handling pets gain 10% melee evasion, and their special trick costs them -9 Power to use || MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Direct Electricity Damage +1% when Animal Handling is active
+
*Animal Handling pets gain 1% melee evasion, and their special trick costs them -1 Power to use
 
*; Tier 2
 
*; Tier 2
*Direct Electricity Damage +2% when Animal Handling is active
+
*Animal Handling pets gain 2% melee evasion, and their special trick costs them -2 Power to use
 
*; Tier 3
 
*; Tier 3
*Direct Electricity Damage +3% when Animal Handling is active
+
*Animal Handling pets gain 3% melee evasion, and their special trick costs them -3 Power to use
 
*; Tier 4
 
*; Tier 4
*Direct Electricity Damage +4% when Animal Handling is active
+
*Animal Handling pets gain 4% melee evasion, and their special trick costs them -4 Power to use
 
*; Tier 5
 
*; Tier 5
*Direct Electricity Damage +5% when Animal Handling is active
+
*Animal Handling pets gain 5% melee evasion, and their special trick costs them -5 Power to use
 
*; Tier 6
 
*; Tier 6
*Direct Electricity Damage +6% when Animal Handling is active
+
*Animal Handling pets gain 5.5% melee evasion, and their special trick costs them -6 Power to use
 
*; Tier 7
 
*; Tier 7
*Direct Electricity Damage +7% when Animal Handling is active
+
*Animal Handling pets gain 6% melee evasion, and their special trick costs them -6 Power to use
 
*; Tier 8
 
*; Tier 8
*Direct Electricity Damage +8% when Animal Handling is active
+
*Animal Handling pets gain 6.5% melee evasion, and their special trick costs them -7 Power to use
 
*; Tier 9
 
*; Tier 9
*Direct Electricity Damage +9% when Animal Handling is active
+
*Animal Handling pets gain 7% melee evasion, and their special trick costs them -7 Power to use
 
*; Tier 10
 
*; Tier 10
*Direct Electricity Damage +10% when Animal Handling is active
+
*Animal Handling pets gain 8% melee evasion, and their special trick costs them -8 Power to use
 
*; Tier 11
 
*; Tier 11
*Direct Electricity Damage +11% when Animal Handling is active
+
*Animal Handling pets gain 9% melee evasion, and their special trick costs them -8 Power to use
 
*; Tier 12
 
*; Tier 12
*Direct Electricity Damage +12% when Animal Handling is active
+
*Animal Handling pets gain 10% melee evasion, and their special trick costs them -9 Power to use
|Expand}}
 
|-
 
| || || <b>Tier 6</b> - Feed Pet restores 60 Armor to your pet and shortens the remaining reset time of Clever Trick by -3.5 seconds || Special1, Special2 || {{Spoiler|
 
*; Tier 1
 
*Feed Pet restores 10 Armor to your pet and shortens the remaining reset time of Clever Trick by -1 second
 
*; Tier 2
 
*Feed Pet restores 15 Armor to your pet and shortens the remaining reset time of Clever Trick by -1.5 second
 
*; Tier 3
 
*Feed Pet restores 20 Armor to your pet and shortens the remaining reset time of Clever Trick by -2 seconds
 
*; Tier 4
 
*Feed Pet restores 30 Armor to your pet and shortens the remaining reset time of Clever Trick by -2.5 seconds
 
*; Tier 5
 
*Feed Pet restores 40 Armor to your pet and shortens the remaining reset time of Clever Trick by -3 seconds
 
*; Tier 6
 
*Feed Pet restores 60 Armor to your pet and shortens the remaining reset time of Clever Trick by -3.5 seconds
 
 
|Expand}}
 
|Expand}}
 
|}
 
|}

Revision as of 19:27, 19 December 2016

See also: Animal Handling/Treasure Effects:By Slot See also: Animal Handling/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
of Shrill Tricks Tier 12 - Shrill Command deals +30% damage and hastens the current reuse timer of Clever Trick by 2 seconds Head

  • Tier 1
  • Shrill Command deals +8% damage and hastens the current reuse timer of Clever Trick by 1 second
    Tier 2
  • Shrill Command deals +10% damage and hastens the current reuse timer of Clever Trick by 1 second
    Tier 3
  • Shrill Command deals +12% damage and hastens the current reuse timer of Clever Trick by 1 second
    Tier 4
  • Shrill Command deals +14% damage and hastens the current reuse timer of Clever Trick by 1 second
    Tier 5
  • Shrill Command deals +16% damage and hastens the current reuse timer of Clever Trick by 1 second
    Tier 6
  • Shrill Command deals +18% damage and hastens the current reuse timer of Clever Trick by 1 second
    Tier 7
  • Shrill Command deals +20% damage and hastens the current reuse timer of Clever Trick by 2 seconds
    Tier 8
  • Shrill Command deals +22% damage and hastens the current reuse timer of Clever Trick by 2 seconds
    Tier 9
  • Shrill Command deals +24% damage and hastens the current reuse timer of Clever Trick by 2 seconds
    Tier 10
  • Shrill Command deals +26% damage and hastens the current reuse timer of Clever Trick by 2 seconds
    Tier 11
  • Shrill Command deals +28% damage and hastens the current reuse timer of Clever Trick by 2 seconds
    Tier 12
  • Shrill Command deals +30% damage and hastens the current reuse timer of Clever Trick by 2 seconds

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of Hurried Shrieking Tier 12 - Shrill Command deals +28% damage and shortens the current reuse time of Sic 'Em by 1 second Necklace

  • Tier 1
  • Shrill Command deals +6% damage and shortens the current reuse time of Sic 'Em by 1 second
    Tier 2
  • Shrill Command deals +8% damage and shortens the current reuse time of Sic 'Em by 1 second
    Tier 3
  • Shrill Command deals +10% damage and shortens the current reuse time of Sic 'Em by 1 second
    Tier 4
  • Shrill Command deals +12% damage and shortens the current reuse time of Sic 'Em by 1 second
    Tier 5
  • Shrill Command deals +14% damage and shortens the current reuse time of Sic 'Em by 1 second
    Tier 6
  • Shrill Command deals +16% damage and shortens the current reuse time of Sic 'Em by 1 second
    Tier 7
  • Shrill Command deals +18% damage and shortens the current reuse time of Sic 'Em by 1 second
    Tier 8
  • Shrill Command deals +20% damage and shortens the current reuse time of Sic 'Em by 1 second
    Tier 9
  • Shrill Command deals +22% damage and shortens the current reuse time of Sic 'Em by 1 second
    Tier 10
  • Shrill Command deals +24% damage and shortens the current reuse time of Sic 'Em by 1 second
    Tier 11
  • Shrill Command deals +26% damage and shortens the current reuse time of Sic 'Em by 1 second
    Tier 12
  • Shrill Command deals +28% damage and shortens the current reuse time of Sic 'Em by 1 second

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of Shrill Commands Tier 12 - Shrill Command Damage +36% Chest, Feet

  • Tier 1
  • Shrill Command Damage +3%
    Tier 2
  • Shrill Command Damage +6%
    Tier 3
  • Shrill Command Damage +9%
    Tier 4
  • Shrill Command Damage +12%
    Tier 5
  • Shrill Command Damage +15%
    Tier 6
  • Shrill Command Damage +18%
    Tier 7
  • Shrill Command Damage +21%
    Tier 8
  • Shrill Command Damage +24%
    Tier 9
  • Shrill Command Damage +27%
    Tier 10
  • Shrill Command Damage +30%
    Tier 11
  • Shrill Command Damage +33%
    Tier 12
  • Shrill Command Damage +36%

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of Shrill Moments Tier 12 - Shrill Command deals +21% damage and reduces the target's Rage by -325 Hands, Ring

  • Tier 1
  • Shrill Command deals +10% damage and reduces the target's Rage by -50
    Tier 2
  • Shrill Command deals +11% damage and reduces the target's Rage by -75
    Tier 3
  • Shrill Command deals +12% damage and reduces the target's Rage by -100
    Tier 4
  • Shrill Command deals +13% damage and reduces the target's Rage by -125
    Tier 5
  • Shrill Command deals +14% damage and reduces the target's Rage by -150
    Tier 6
  • Shrill Command deals +15% damage and reduces the target's Rage by -175
    Tier 7
  • Shrill Command deals +16% damage and reduces the target's Rage by -200
    Tier 8
  • Shrill Command deals +17% damage and reduces the target's Rage by -225
    Tier 9
  • Shrill Command deals +18% damage and reduces the target's Rage by -250
    Tier 10
  • Shrill Command deals +19% damage and reduces the target's Rage by -275
    Tier 11
  • Shrill Command deals +20% damage and reduces the target's Rage by -300
    Tier 12
  • Shrill Command deals +21% damage and reduces the target's Rage by -325

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of Synchronized Slashing Tier 12 - Monstrous Rage boosts your Slashing attack damage +14% for 8 seconds Chest, Hands

  • Tier 1
  • Monstrous Rage boosts your Slashing attack damage +1% for 8 seconds
    Tier 2
  • Monstrous Rage boosts your Slashing attack damage +2% for 8 seconds
    Tier 3
  • Monstrous Rage boosts your Slashing attack damage +3% for 8 seconds
    Tier 4
  • Monstrous Rage boosts your Slashing attack damage +4% for 8 seconds
    Tier 5
  • Monstrous Rage boosts your Slashing attack damage +5% for 8 seconds
    Tier 6
  • Monstrous Rage boosts your Slashing attack damage +6% for 8 seconds
    Tier 7
  • Monstrous Rage boosts your Slashing attack damage +7% for 8 seconds
    Tier 8
  • Monstrous Rage boosts your Slashing attack damage +8% for 8 seconds
    Tier 9
  • Monstrous Rage boosts your Slashing attack damage +10% for 8 seconds
    Tier 10
  • Monstrous Rage boosts your Slashing attack damage +12% for 8 seconds
    Tier 11
  • Monstrous Rage boosts your Slashing attack damage +13% for 8 seconds
    Tier 12
  • Monstrous Rage boosts your Slashing attack damage +14% for 8 seconds

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of Synchronized Crushing Tier 12 - Monstrous Rage boosts your Crushing attack damage +14% for 8 seconds Legs, Feet

  • Tier 1
  • Monstrous Rage boosts your Crushing attack damage +1% for 8 seconds
    Tier 2
  • Monstrous Rage boosts your Crushing attack damage +2% for 8 seconds
    Tier 3
  • Monstrous Rage boosts your Crushing attack damage +3% for 8 seconds
    Tier 4
  • Monstrous Rage boosts your Crushing attack damage +4% for 8 seconds
    Tier 5
  • Monstrous Rage boosts your Crushing attack damage +5% for 8 seconds
    Tier 6
  • Monstrous Rage boosts your Crushing attack damage +6% for 8 seconds
    Tier 7
  • Monstrous Rage boosts your Crushing attack damage +7% for 8 seconds
    Tier 8
  • Monstrous Rage boosts your Crushing attack damage +8% for 8 seconds
    Tier 9
  • Monstrous Rage boosts your Crushing attack damage +10% for 8 seconds
    Tier 10
  • Monstrous Rage boosts your Crushing attack damage +12% for 8 seconds
    Tier 11
  • Monstrous Rage boosts your Crushing attack damage +13% for 8 seconds
    Tier 12
  • Monstrous Rage boosts your Crushing attack damage +14% for 8 seconds

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of Enhanced Orders Tier 12 - Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +85 Chest, Hands

  • Tier 1
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +8
    Tier 2
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +15
    Tier 3
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +22
    Tier 4
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +29
    Tier 5
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +36
    Tier 6
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +43
    Tier 7
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +50
    Tier 8
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +57
    Tier 9
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +64
    Tier 10
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +71
    Tier 11
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +78
    Tier 12
  • Monstrous Rage and Unnatural Wrath boost your pet's its next attack damage +85

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of Synchronized Sprinting Tier 12 - When you use Sic Em, your sprint speed increases by +7 for 10 seconds Feet

  • Tier 1
  • When you use Sic Em, your sprint speed increases by +1 for 10 seconds
    Tier 2
  • When you use Sic Em, your sprint speed increases by +2 for 10 seconds
    Tier 3
  • When you use Sic Em, your sprint speed increases by +3 for 10 seconds
    Tier 4
  • When you use Sic Em, your sprint speed increases by +4 for 10 seconds
    Tier 5
  • When you use Sic Em, your sprint speed increases by +4.5 for 10 seconds
    Tier 6
  • When you use Sic Em, your sprint speed increases by +5 for 10 seconds
    Tier 7
  • When you use Sic Em, your sprint speed increases by +5.5 for 10 seconds
    Tier 8
  • When you use Sic Em, your sprint speed increases by +6 for 10 seconds
    Tier 9
  • When you use Sic Em, your sprint speed increases by +6.5 for 10 seconds
    Tier 10
  • When you use Sic Em, your sprint speed increases by +7 for 10 seconds
    Tier 11
  • When you use Sic Em, your sprint speed increases by +6.5 for 10 seconds
    Tier 12
  • When you use Sic Em, your sprint speed increases by +7 for 10 seconds

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of Speedy Slashing Tier 12 - Sic Em boosts your pet's Slashing attacks (if any) +17 damage for 10 seconds Head, MainHand

  • Tier 1
  • Sic Em boosts your pet's Slashing attacks (if any) +2 damage for 10 seconds
    Tier 2
  • Sic Em boosts your pet's Slashing attacks (if any) +3 damage for 10 seconds
    Tier 3
  • Sic Em boosts your pet's Slashing attacks (if any) +4 damage for 10 seconds
    Tier 4
  • Sic Em boosts your pet's Slashing attacks (if any) +6 damage for 10 seconds
    Tier 5
  • Sic Em boosts your pet's Slashing attacks (if any) +8 damage for 10 seconds
    Tier 6
  • Sic Em boosts your pet's Slashing attacks (if any) +9 damage for 10 seconds
    Tier 7
  • Sic Em boosts your pet's Slashing attacks (if any) +11 damage for 10 seconds
    Tier 8
  • Sic Em boosts your pet's Slashing attacks (if any) +13 damage for 10 seconds
    Tier 9
  • Sic Em boosts your pet's Slashing attacks (if any) +14 damage for 10 seconds
    Tier 10
  • Sic Em boosts your pet's Slashing attacks (if any) +15 damage for 10 seconds
    Tier 11
  • Sic Em boosts your pet's Slashing attacks (if any) +16 damage for 10 seconds
    Tier 12
  • Sic Em boosts your pet's Slashing attacks (if any) +17 damage for 10 seconds

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of Sudden Crushing Tier 12 - Sic Em boosts your pet's Crushing attacks (if any) +17 damage for 10 seconds Ring, Feet

  • Tier 1
  • Sic Em boosts your pet's Crushing attacks (if any) +2 damage for 10 seconds
    Tier 2
  • Sic Em boosts your pet's Crushing attacks (if any) +3 damage for 10 seconds
    Tier 3
  • Sic Em boosts your pet's Crushing attacks (if any) +4 damage for 10 seconds
    Tier 4
  • Sic Em boosts your pet's Crushing attacks (if any) +6 damage for 10 seconds
    Tier 5
  • Sic Em boosts your pet's Crushing attacks (if any) +8 damage for 10 seconds
    Tier 6
  • Sic Em boosts your pet's Crushing attacks (if any) +9 damage for 10 seconds
    Tier 7
  • Sic Em boosts your pet's Crushing attacks (if any) +11 damage for 10 seconds
    Tier 8
  • Sic Em boosts your pet's Crushing attacks (if any) +13 damage for 10 seconds
    Tier 9
  • Sic Em boosts your pet's Crushing attacks (if any) +14 damage for 10 seconds
    Tier 10
  • Sic Em boosts your pet's Crushing attacks (if any) +15 damage for 10 seconds
    Tier 11
  • Sic Em boosts your pet's Crushing attacks (if any) +16 damage for 10 seconds
    Tier 12
  • Sic Em boosts your pet's Crushing attacks (if any) +17 damage for 10 seconds

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of Precision Siccing Tier 12 - Sic Em gives both you and your pet +24% Accuracy for 10 seconds Necklace

  • Tier 1
  • Sic Em gives both you and your pet +2% Accuracy for 10 seconds
    Tier 2
  • Sic Em gives both you and your pet +4% Accuracy for 10 seconds
    Tier 3
  • Sic Em gives both you and your pet +6% Accuracy for 10 seconds
    Tier 4
  • Sic Em gives both you and your pet +8% Accuracy for 10 seconds
    Tier 5
  • Sic Em gives both you and your pet +10% Accuracy for 10 seconds
    Tier 6
  • Sic Em gives both you and your pet +12% Accuracy for 10 seconds
    Tier 7
  • Sic Em gives both you and your pet +14% Accuracy for 10 seconds
    Tier 8
  • Sic Em gives both you and your pet +16% Accuracy for 10 seconds
    Tier 9
  • Sic Em gives both you and your pet +18% Accuracy for 10 seconds
    Tier 10
  • Sic Em gives both you and your pet +20% Accuracy for 10 seconds
    Tier 11
  • Sic Em gives both you and your pet +22% Accuracy for 10 seconds
    Tier 12
  • Sic Em gives both you and your pet +24% Accuracy for 10 seconds

Expand
of Calming Siccing Tier 12 - Sic Em causes your pet's attacks to generate -72 Rage for 10 seconds Head, Necklace

  • Tier 1
  • Sic Em causes your pet's attacks to generate -6 Rage for 10 seconds
    Tier 2
  • Sic Em causes your pet's attacks to generate -12 Rage for 10 seconds
    Tier 3
  • Sic Em causes your pet's attacks to generate -18 Rage for 10 seconds
    Tier 4
  • Sic Em causes your pet's attacks to generate -24 Rage for 10 seconds
    Tier 5
  • Sic Em causes your pet's attacks to generate -30 Rage for 10 seconds
    Tier 6
  • Sic Em causes your pet's attacks to generate -36 Rage for 10 seconds
    Tier 7
  • Sic Em causes your pet's attacks to generate -42 Rage for 10 seconds
    Tier 8
  • Sic Em causes your pet's attacks to generate -48 Rage for 10 seconds
    Tier 9
  • Sic Em causes your pet's attacks to generate -54 Rage for 10 seconds
    Tier 10
  • Sic Em causes your pet's attacks to generate -60 Rage for 10 seconds
    Tier 11
  • Sic Em causes your pet's attacks to generate -66 Rage for 10 seconds
    Tier 12
  • Sic Em causes your pet's attacks to generate -72 Rage for 10 seconds

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Tier 12 - Sic 'Em restores 29 Health to both you and your pet Legs, Hands

  • Tier 1
  • Sic 'Em restores 4 Health to both you and your pet
    Tier 2
  • Sic 'Em restores 5 Health to both you and your pet
    Tier 3
  • Sic 'Em restores 6 Health to both you and your pet
    Tier 4
  • Sic 'Em restores 8 Health to both you and your pet
    Tier 5
  • Sic 'Em restores 10 Health to both you and your pet
    Tier 6
  • Sic 'Em restores 11 Health to both you and your pet
    Tier 7
  • Sic 'Em restores 14 Health to both you and your pet
    Tier 8
  • Sic 'Em restores 17 Health to both you and your pet
    Tier 9
  • Sic 'Em restores 20 Health to both you and your pet
    Tier 10
  • Sic 'Em restores 23 Health to both you and your pet
    Tier 11
  • Sic 'Em restores 26 Health to both you and your pet
    Tier 12
  • Sic 'Em restores 29 Health to both you and your pet

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of Concerned Pets Tier 12 - Get It Off Me boosts your pet's attacks taunt an additional +200% Hands, MainHand

  • Tier 1
  • Get It Off Me boosts your pet's attacks taunt an additional +20%
    Tier 2
  • Get It Off Me boosts your pet's attacks taunt an additional +40%
    Tier 3
  • Get It Off Me boosts your pet's attacks taunt an additional +60%
    Tier 4
  • Get It Off Me boosts your pet's attacks taunt an additional +80%
    Tier 5
  • Get It Off Me boosts your pet's attacks taunt an additional +100%
    Tier 6
  • Get It Off Me boosts your pet's attacks taunt an additional +120%
    Tier 7
  • Get It Off Me boosts your pet's attacks taunt an additional +140%
    Tier 8
  • Get It Off Me boosts your pet's attacks taunt an additional +160%
    Tier 9
  • Get It Off Me boosts your pet's attacks taunt an additional +180%
    Tier 10
  • Get It Off Me boosts your pet's attacks taunt an additional +200%
    Tier 11
  • Get It Off Me boosts your pet's attacks taunt an additional +180%
    Tier 12
  • Get It Off Me boosts your pet's attacks taunt an additional +200%

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of Regenerative Pleas Tier 12 - Get It Off Me restores 86 Armor to you Legs, Necklace

  • Tier 1
  • Get It Off Me restores 20 Armor to you
    Tier 2
  • Get It Off Me restores 26 Armor to you
    Tier 3
  • Get It Off Me restores 32 Armor to you
    Tier 4
  • Get It Off Me restores 38 Armor to you
    Tier 5
  • Get It Off Me restores 44 Armor to you
    Tier 6
  • Get It Off Me restores 50 Armor to you
    Tier 7
  • Get It Off Me restores 56 Armor to you
    Tier 8
  • Get It Off Me restores 62 Armor to you
    Tier 9
  • Get It Off Me restores 68 Armor to you
    Tier 10
  • Get It Off Me restores 74 Armor to you
    Tier 11
  • Get It Off Me restores 80 Armor to you
    Tier 12
  • Get It Off Me restores 86 Armor to you

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of Post-Assault Recovery Tier 12 - Get It Off Me heals you for 75 Health after a 15 second delay Head, Necklace

  • Tier 1
  • Get It Off Me heals you for 20 Health after a 15 second delay
    Tier 2
  • Get It Off Me heals you for 25 Health after a 15 second delay
    Tier 3
  • Get It Off Me heals you for 30 Health after a 15 second delay
    Tier 4
  • Get It Off Me heals you for 35 Health after a 15 second delay
    Tier 5
  • Get It Off Me heals you for 40 Health after a 15 second delay
    Tier 6
  • Get It Off Me heals you for 45 Health after a 15 second delay
    Tier 7
  • Get It Off Me heals you for 50 Health after a 15 second delay
    Tier 8
  • Get It Off Me heals you for 55 Health after a 15 second delay
    Tier 9
  • Get It Off Me heals you for 60 Health after a 15 second delay
    Tier 10
  • Get It Off Me heals you for 65 Health after a 15 second delay
    Tier 11
  • Get It Off Me heals you for 70 Health after a 15 second delay
    Tier 12
  • Get It Off Me heals you for 75 Health after a 15 second delay

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Tier 12 - Feed Pet restores 36 Power to your pet and 12 Power to you Ring, Legs

  • Tier 1
  • Feed Pet restores 5 Power to your pet and 1 Power to you
    Tier 2
  • Feed Pet restores 7 Power to your pet and 2 Power to you
    Tier 3
  • Feed Pet restores 9 Power to your pet and 3 Power to you
    Tier 4
  • Feed Pet restores 12 Power to your pet and 4 Power to you
    Tier 5
  • Feed Pet restores 15 Power to your pet and 5 Power to you
    Tier 6
  • Feed Pet restores 18 Power to your pet and 6 Power to you
    Tier 7
  • Feed Pet restores 21 Power to your pet and 7 Power to you
    Tier 8
  • Feed Pet restores 24 Power to your pet and 8 Power to you
    Tier 9
  • Feed Pet restores 27 Power to your pet and 9 Power to you
    Tier 10
  • Feed Pet restores 30 Power to your pet and 10 Power to you
    Tier 11
  • Feed Pet restores 33 Power to your pet and 11 Power to you
    Tier 12
  • Feed Pet restores 36 Power to your pet and 12 Power to you

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Tier 6 - Feed Pet restores 60 Armor to your pet and hastens the current reuse timer of Clever Trick by -3.5 second Necklace, Feet

  • Tier 1
  • Feed Pet restores 10 Armor to your pet and hastens the current reuse timer of Clever Trick by -1 second
    Tier 2
  • Feed Pet restores 15 Armor to your pet and hastens the current reuse timer of Clever Trick by -1.5 second
    Tier 3
  • Feed Pet restores 20 Armor to your pet and hastens the current reuse timer of Clever Trick by -2 second
    Tier 4
  • Feed Pet restores 30 Armor to your pet and hastens the current reuse timer of Clever Trick by -2.5 second
    Tier 5
  • Feed Pet restores 40 Armor to your pet and hastens the current reuse timer of Clever Trick by -3 second
    Tier 6
  • Feed Pet restores 60 Armor to your pet and hastens the current reuse timer of Clever Trick by -3.5 second

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Treat Keeper's Tier 12 - Animal Handling Healing +72 Chest, OffHand

  • Tier 1
  • Animal Handling Healing +6
    Tier 2
  • Animal Handling Healing +12
    Tier 3
  • Animal Handling Healing +18
    Tier 4
  • Animal Handling Healing +24
    Tier 5
  • Animal Handling Healing +30
    Tier 6
  • Animal Handling Healing +36
    Tier 7
  • Animal Handling Healing +42
    Tier 8
  • Animal Handling Healing +48
    Tier 9
  • Animal Handling Healing +54
    Tier 10
  • Animal Handling Healing +60
    Tier 11
  • Animal Handling Healing +66
    Tier 12
  • Animal Handling Healing +72

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Tier 12 - Wild Endurance heals your pet for 92 Health/Armor Legs, OffHand

  • Tier 1
  • Wild Endurance heals your pet for 15 Health/Armor
    Tier 2
  • Wild Endurance heals your pet for 22 Health/Armor
    Tier 3
  • Wild Endurance heals your pet for 29 Health/Armor
    Tier 4
  • Wild Endurance heals your pet for 36 Health/Armor
    Tier 5
  • Wild Endurance heals your pet for 43 Health/Armor
    Tier 6
  • Wild Endurance heals your pet for 50 Health/Armor
    Tier 7
  • Wild Endurance heals your pet for 57 Health/Armor
    Tier 8
  • Wild Endurance heals your pet for 64 Health/Armor
    Tier 9
  • Wild Endurance heals your pet for 71 Health/Armor
    Tier 10
  • Wild Endurance heals your pet for 78 Health/Armor
    Tier 11
  • Wild Endurance heals your pet for 85 Health/Armor
    Tier 12
  • Wild Endurance heals your pet for 92 Health/Armor

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Tier 12 - Nimble Limbs heals your pet for 73 Health/Armor Chest, OffHand

  • Tier 1
  • Nimble Limbs heals your pet for 7 Health/Armor
    Tier 2
  • Nimble Limbs heals your pet for 13 Health/Armor
    Tier 3
  • Nimble Limbs heals your pet for 19 Health/Armor
    Tier 4
  • Nimble Limbs heals your pet for 25 Health/Armor
    Tier 5
  • Nimble Limbs heals your pet for 31 Health/Armor
    Tier 6
  • Nimble Limbs heals your pet for 37 Health/Armor
    Tier 7
  • Nimble Limbs heals your pet for 43 Health/Armor
    Tier 8
  • Nimble Limbs heals your pet for 49 Health/Armor
    Tier 9
  • Nimble Limbs heals your pet for 55 Health/Armor
    Tier 10
  • Nimble Limbs heals your pet for 61 Health/Armor
    Tier 11
  • Nimble Limbs heals your pet for 67 Health/Armor
    Tier 12
  • Nimble Limbs heals your pet for 73 Health/Armor

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Pet Sadist's Tier 12 - Using Unnatural Wrath on your pet heals you for 30 Health/Armor Head, Hands

  • Tier 1
  • Using Unnatural Wrath on your pet heals you for 8 Health/Armor
    Tier 2
  • Using Unnatural Wrath on your pet heals you for 10 Health/Armor
    Tier 3
  • Using Unnatural Wrath on your pet heals you for 12 Health/Armor
    Tier 4
  • Using Unnatural Wrath on your pet heals you for 14 Health/Armor
    Tier 5
  • Using Unnatural Wrath on your pet heals you for 16 Health/Armor
    Tier 6
  • Using Unnatural Wrath on your pet heals you for 18 Health/Armor
    Tier 7
  • Using Unnatural Wrath on your pet heals you for 20 Health/Armor
    Tier 8
  • Using Unnatural Wrath on your pet heals you for 22 Health/Armor
    Tier 9
  • Using Unnatural Wrath on your pet heals you for 24 Health/Armor
    Tier 10
  • Using Unnatural Wrath on your pet heals you for 26 Health/Armor
    Tier 11
  • Using Unnatural Wrath on your pet heals you for 28 Health/Armor
    Tier 12
  • Using Unnatural Wrath on your pet heals you for 30 Health/Armor

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of Pet Abuse Tier 12 - Unnatural Wrath causes your pet to bleed for 120 trauma damage over 10 seconds, but also deal +42 damage per attack during that time Ring, Feet

  • Tier 1
  • Unnatural Wrath causes your pet to bleed for 10 trauma damage over 10 seconds, but also deal +9 damage per attack during that time
    Tier 2
  • Unnatural Wrath causes your pet to bleed for 20 trauma damage over 10 seconds, but also deal +12 damage per attack during that time
    Tier 3
  • Unnatural Wrath causes your pet to bleed for 30 trauma damage over 10 seconds, but also deal +15 damage per attack during that time
    Tier 4
  • Unnatural Wrath causes your pet to bleed for 40 trauma damage over 10 seconds, but also deal +18 damage per attack during that time
    Tier 5
  • Unnatural Wrath causes your pet to bleed for 50 trauma damage over 10 seconds, but also deal +21 damage per attack during that time
    Tier 6
  • Unnatural Wrath causes your pet to bleed for 60 trauma damage over 10 seconds, but also deal +24 damage per attack during that time
    Tier 7
  • Unnatural Wrath causes your pet to bleed for 70 trauma damage over 10 seconds, but also deal +27 damage per attack during that time
    Tier 8
  • Unnatural Wrath causes your pet to bleed for 80 trauma damage over 10 seconds, but also deal +30 damage per attack during that time
    Tier 9
  • Unnatural Wrath causes your pet to bleed for 90 trauma damage over 10 seconds, but also deal +33 damage per attack during that time
    Tier 10
  • Unnatural Wrath causes your pet to bleed for 100 trauma damage over 10 seconds, but also deal +36 damage per attack during that time
    Tier 11
  • Unnatural Wrath causes your pet to bleed for 110 trauma damage over 10 seconds, but also deal +39 damage per attack during that time
    Tier 12
  • Unnatural Wrath causes your pet to bleed for 120 trauma damage over 10 seconds, but also deal +42 damage per attack during that time

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of Traumatic Beatings Tier 12 - Unnatural Wrath grants your pet +39% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 120 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.) OffHand

  • Tier 1
  • Unnatural Wrath grants your pet +8% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 10 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
    Tier 2
  • Unnatural Wrath grants your pet +10% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 20 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
    Tier 3
  • Unnatural Wrath grants your pet +12% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 30 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
    Tier 4
  • Unnatural Wrath grants your pet +15% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 40 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
    Tier 5
  • Unnatural Wrath grants your pet +18% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 50 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
    Tier 6
  • Unnatural Wrath grants your pet +21% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 60 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
    Tier 7
  • Unnatural Wrath grants your pet +24% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 70 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
    Tier 8
  • Unnatural Wrath grants your pet +27% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 80 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
    Tier 9
  • Unnatural Wrath grants your pet +30% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 90 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
    Tier 10
  • Unnatural Wrath grants your pet +33% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 100 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
    Tier 11
  • Unnatural Wrath grants your pet +36% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 110 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
    Tier 12
  • Unnatural Wrath grants your pet +39% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 120 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)

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Tier 6 - Wild Endurance gives your pet complete stun immunity and +6 Health/Armor healing per second for 15 seconds MainHand

  • Tier 1
  • Wild Endurance gives your pet complete stun immunity and +1 Health/Armor healing per second for 15 seconds
    Tier 2
  • Wild Endurance gives your pet complete stun immunity and +2 Health/Armor healing per second for 15 seconds
    Tier 3
  • Wild Endurance gives your pet complete stun immunity and +3 Health/Armor healing per second for 15 seconds
    Tier 4
  • Wild Endurance gives your pet complete stun immunity and +4 Health/Armor healing per second for 15 seconds
    Tier 5
  • Wild Endurance gives your pet complete stun immunity and +5 Health/Armor healing per second for 15 seconds
    Tier 6
  • Wild Endurance gives your pet complete stun immunity and +6 Health/Armor healing per second for 15 seconds

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Tier 12 - After using Wild Endurance, your next use of Feed Pet restores +92 Health/Armor OffHand, Ring

  • Tier 1
  • After using Wild Endurance, your next use of Feed Pet restores +15 Health/Armor
    Tier 2
  • After using Wild Endurance, your next use of Feed Pet restores +22 Health/Armor
    Tier 3
  • After using Wild Endurance, your next use of Feed Pet restores +29 Health/Armor
    Tier 4
  • After using Wild Endurance, your next use of Feed Pet restores +36 Health/Armor
    Tier 5
  • After using Wild Endurance, your next use of Feed Pet restores +43 Health/Armor
    Tier 6
  • After using Wild Endurance, your next use of Feed Pet restores +50 Health/Armor
    Tier 7
  • After using Wild Endurance, your next use of Feed Pet restores +57 Health/Armor
    Tier 8
  • After using Wild Endurance, your next use of Feed Pet restores +64 Health/Armor
    Tier 9
  • After using Wild Endurance, your next use of Feed Pet restores +71 Health/Armor
    Tier 10
  • After using Wild Endurance, your next use of Feed Pet restores +78 Health/Armor
    Tier 11
  • After using Wild Endurance, your next use of Feed Pet restores +85 Health/Armor
    Tier 12
  • After using Wild Endurance, your next use of Feed Pet restores +92 Health/Armor

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Tier 12 - Nimble Limbs grants your pet +12 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds MainHand, Feet

  • Tier 1
  • Nimble Limbs grants your pet +1 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
    Tier 2
  • Nimble Limbs grants your pet +2 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
    Tier 3
  • Nimble Limbs grants your pet +3 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
    Tier 4
  • Nimble Limbs grants your pet +4 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
    Tier 5
  • Nimble Limbs grants your pet +5 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
    Tier 6
  • Nimble Limbs grants your pet +6 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
    Tier 7
  • Nimble Limbs grants your pet +7 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
    Tier 8
  • Nimble Limbs grants your pet +8 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
    Tier 9
  • Nimble Limbs grants your pet +9 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
    Tier 10
  • Nimble Limbs grants your pet +10 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
    Tier 11
  • Nimble Limbs grants your pet +11 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
    Tier 12
  • Nimble Limbs grants your pet +12 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds

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Treat Keeper's Tier 12 - That'll Do restores 56 Power to your pet and 24 Power to you Head, Ring

  • Tier 1
  • That'll Do restores 12 Power to your pet and 2 Power to you
    Tier 2
  • That'll Do restores 16 Power to your pet and 4 Power to you
    Tier 3
  • That'll Do restores 20 Power to your pet and 6 Power to you
    Tier 4
  • That'll Do restores 24 Power to your pet and 8 Power to you
    Tier 5
  • That'll Do restores 28 Power to your pet and 10 Power to you
    Tier 6
  • That'll Do restores 32 Power to your pet and 12 Power to you
    Tier 7
  • That'll Do restores 36 Power to your pet and 14 Power to you
    Tier 8
  • That'll Do restores 40 Power to your pet and 16 Power to you
    Tier 9
  • That'll Do restores 44 Power to your pet and 18 Power to you
    Tier 10
  • That'll Do restores 48 Power to your pet and 20 Power to you
    Tier 11
  • That'll Do restores 52 Power to your pet and 22 Power to you
    Tier 12
  • That'll Do restores 56 Power to your pet and 24 Power to you

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Hunter's Tier 12 - Direct Piercing Damage +12% when Animal Handling is active Hands

  • Tier 1
  • Direct Piercing Damage +1% when Animal Handling is active
    Tier 2
  • Direct Piercing Damage +2% when Animal Handling is active
    Tier 3
  • Direct Piercing Damage +3% when Animal Handling is active
    Tier 4
  • Direct Piercing Damage +4% when Animal Handling is active
    Tier 5
  • Direct Piercing Damage +5% when Animal Handling is active
    Tier 6
  • Direct Piercing Damage +6% when Animal Handling is active
    Tier 7
  • Direct Piercing Damage +7% when Animal Handling is active
    Tier 8
  • Direct Piercing Damage +8% when Animal Handling is active
    Tier 9
  • Direct Piercing Damage +9% when Animal Handling is active
    Tier 10
  • Direct Piercing Damage +10% when Animal Handling is active
    Tier 11
  • Direct Piercing Damage +11% when Animal Handling is active
    Tier 12
  • Direct Piercing Damage +12% when Animal Handling is active

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Tier 12 - Direct Electricity Damage +12% when Animal Handling is active Head

  • Tier 1
  • Direct Electricity Damage +1% when Animal Handling is active
    Tier 2
  • Direct Electricity Damage +2% when Animal Handling is active
    Tier 3
  • Direct Electricity Damage +3% when Animal Handling is active
    Tier 4
  • Direct Electricity Damage +4% when Animal Handling is active
    Tier 5
  • Direct Electricity Damage +5% when Animal Handling is active
    Tier 6
  • Direct Electricity Damage +6% when Animal Handling is active
    Tier 7
  • Direct Electricity Damage +7% when Animal Handling is active
    Tier 8
  • Direct Electricity Damage +8% when Animal Handling is active
    Tier 9
  • Direct Electricity Damage +9% when Animal Handling is active
    Tier 10
  • Direct Electricity Damage +10% when Animal Handling is active
    Tier 11
  • Direct Electricity Damage +11% when Animal Handling is active
    Tier 12
  • Direct Electricity Damage +12% when Animal Handling is active

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of Healthy Pets Tier 12 - Animal Handling pets have +90 health OffHand, Feet

  • Tier 1
  • Animal Handling pets have +13 health
    Tier 2
  • Animal Handling pets have +20 health
    Tier 3
  • Animal Handling pets have +27 health
    Tier 4
  • Animal Handling pets have +34 health
    Tier 5
  • Animal Handling pets have +41 health
    Tier 6
  • Animal Handling pets have +48 health
    Tier 7
  • Animal Handling pets have +55 health
    Tier 8
  • Animal Handling pets have +62 health
    Tier 9
  • Animal Handling pets have +69 health
    Tier 10
  • Animal Handling pets have +76 health
    Tier 11
  • Animal Handling pets have +83 health
    Tier 12
  • Animal Handling pets have +90 health

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of Plated Pets Tier 12 - Animal Handling pets have +115 armor OffHand, Feet

  • Tier 1
  • Animal Handling pets have +16 armor
    Tier 2
  • Animal Handling pets have +25 armor
    Tier 3
  • Animal Handling pets have +34 armor
    Tier 4
  • Animal Handling pets have +43 armor
    Tier 5
  • Animal Handling pets have +52 armor
    Tier 6
  • Animal Handling pets have +61 armor
    Tier 7
  • Animal Handling pets have +70 armor
    Tier 8
  • Animal Handling pets have +79 armor
    Tier 9
  • Animal Handling pets have +88 armor
    Tier 10
  • Animal Handling pets have +97 armor
    Tier 11
  • Animal Handling pets have +106 armor
    Tier 12
  • Animal Handling pets have +115 armor

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of Vicious Pets Tier 12 - Animal Handling pets deal +24 direct damage with each attack Hands, Ring

  • Tier 1
  • Animal Handling pets deal +2 direct damage with each attack
    Tier 2
  • Animal Handling pets deal +4 direct damage with each attack
    Tier 3
  • Animal Handling pets deal +5 direct damage with each attack
    Tier 4
  • Animal Handling pets deal +7 direct damage with each attack
    Tier 5
  • Animal Handling pets deal +8 direct damage with each attack
    Tier 6
  • Animal Handling pets deal +10 direct damage with each attack
    Tier 7
  • Animal Handling pets deal +12 direct damage with each attack
    Tier 8
  • Animal Handling pets deal +14 direct damage with each attack
    Tier 9
  • Animal Handling pets deal +16 direct damage with each attack
    Tier 10
  • Animal Handling pets deal +18 direct damage with each attack
    Tier 11
  • Animal Handling pets deal +21 direct damage with each attack
    Tier 12
  • Animal Handling pets deal +24 direct damage with each attack

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of Deadly Pets Tier 12 - Animal Handling pets deal +16% direct damage with each attack Head, Feet

  • Tier 1
  • Animal Handling pets deal +5% direct damage with each attack
    Tier 2
  • Animal Handling pets deal +6% direct damage with each attack
    Tier 3
  • Animal Handling pets deal +7% direct damage with each attack
    Tier 4
  • Animal Handling pets deal +8% direct damage with each attack
    Tier 5
  • Animal Handling pets deal +9% direct damage with each attack
    Tier 6
  • Animal Handling pets deal +10% direct damage with each attack
    Tier 7
  • Animal Handling pets deal +11% direct damage with each attack
    Tier 8
  • Animal Handling pets deal +12% direct damage with each attack
    Tier 9
  • Animal Handling pets deal +13% direct damage with each attack
    Tier 10
  • Animal Handling pets deal +14% direct damage with each attack
    Tier 11
  • Animal Handling pets deal +15% direct damage with each attack
    Tier 12
  • Animal Handling pets deal +16% direct damage with each attack

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of Masterful Instruction Tier 12 - Animal Handling pets earn +36% XP Head, MainHand

  • Tier 1
  • Animal Handling pets earn +3% XP
    Tier 2
  • Animal Handling pets earn +6% XP
    Tier 3
  • Animal Handling pets earn +9% XP
    Tier 4
  • Animal Handling pets earn +12% XP
    Tier 5
  • Animal Handling pets earn +15% XP
    Tier 6
  • Animal Handling pets earn +18% XP
    Tier 7
  • Animal Handling pets earn +21% XP
    Tier 8
  • Animal Handling pets earn +24% XP
    Tier 9
  • Animal Handling pets earn +27% XP
    Tier 10
  • Animal Handling pets earn +30% XP
    Tier 11
  • Animal Handling pets earn +33% XP
    Tier 12
  • Animal Handling pets earn +36% XP

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of Enthusiastic Orders Tier 12 - Animal Handling pets have +48% Enthusiasm Legs, MainHand

  • Tier 1
  • Animal Handling pets have +4% Enthusiasm
    Tier 2
  • Animal Handling pets have +8% Enthusiasm
    Tier 3
  • Animal Handling pets have +12% Enthusiasm
    Tier 4
  • Animal Handling pets have +16% Enthusiasm
    Tier 5
  • Animal Handling pets have +20% Enthusiasm
    Tier 6
  • Animal Handling pets have +24% Enthusiasm
    Tier 7
  • Animal Handling pets have +28% Enthusiasm
    Tier 8
  • Animal Handling pets have +32% Enthusiasm
    Tier 9
  • Animal Handling pets have +36% Enthusiasm
    Tier 10
  • Animal Handling pets have +40% Enthusiasm
    Tier 11
  • Animal Handling pets have +44% Enthusiasm
    Tier 12
  • Animal Handling pets have +48% Enthusiasm

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of Scary Looking Pets Tier 12 - Animal Handling pets taunt as if they did +120% additional damage Legs, Necklace

  • Tier 1
  • Animal Handling pets taunt as if they did +10% additional damage
    Tier 2
  • Animal Handling pets taunt as if they did +20% additional damage
    Tier 3
  • Animal Handling pets taunt as if they did +30% additional damage
    Tier 4
  • Animal Handling pets taunt as if they did +40% additional damage
    Tier 5
  • Animal Handling pets taunt as if they did +50% additional damage
    Tier 6
  • Animal Handling pets taunt as if they did +60% additional damage
    Tier 7
  • Animal Handling pets taunt as if they did +70% additional damage
    Tier 8
  • Animal Handling pets taunt as if they did +80% additional damage
    Tier 9
  • Animal Handling pets taunt as if they did +90% additional damage
    Tier 10
  • Animal Handling pets taunt as if they did +100% additional damage
    Tier 11
  • Animal Handling pets taunt as if they did +110% additional damage
    Tier 12
  • Animal Handling pets taunt as if they did +120% additional damage

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of Wimpy Looking Pets Tier 12 - Animal Handling pets taunt their opponents 24% less Chest, Ring

  • Tier 1
  • Animal Handling pets taunt their opponents 2% less
    Tier 2
  • Animal Handling pets taunt their opponents 4% less
    Tier 3
  • Animal Handling pets taunt their opponents 6% less
    Tier 4
  • Animal Handling pets taunt their opponents 8% less
    Tier 5
  • Animal Handling pets taunt their opponents 10% less
    Tier 6
  • Animal Handling pets taunt their opponents 12% less
    Tier 7
  • Animal Handling pets taunt their opponents 14% less
    Tier 8
  • Animal Handling pets taunt their opponents 16% less
    Tier 9
  • Animal Handling pets taunt their opponents 18% less
    Tier 10
  • Animal Handling pets taunt their opponents 20% less
    Tier 11
  • Animal Handling pets taunt their opponents 22% less
    Tier 12
  • Animal Handling pets taunt their opponents 24% less

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Tier 12 - Animal Handling pet attacks bypass 25 mitigation derived from armor Necklace, Ring

  • Tier 1
  • Animal Handling pet attacks bypass 2 mitigation derived from armor
    Tier 2
  • Animal Handling pet attacks bypass 4 mitigation derived from armor
    Tier 3
  • Animal Handling pet attacks bypass 6 mitigation derived from armor
    Tier 4
  • Animal Handling pet attacks bypass 8 mitigation derived from armor
    Tier 5
  • Animal Handling pet attacks bypass 10 mitigation derived from armor
    Tier 6
  • Animal Handling pet attacks bypass 12 mitigation derived from armor
    Tier 7
  • Animal Handling pet attacks bypass 14 mitigation derived from armor
    Tier 8
  • Animal Handling pet attacks bypass 16 mitigation derived from armor
    Tier 9
  • Animal Handling pet attacks bypass 18 mitigation derived from armor
    Tier 10
  • Animal Handling pet attacks bypass 20 mitigation derived from armor
    Tier 11
  • Animal Handling pet attacks bypass 22 mitigation derived from armor
    Tier 12
  • Animal Handling pet attacks bypass 25 mitigation derived from armor

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Tier 1 - Animal Handling pets gain +5 Armor Absorbency. (Normally they mitigate 1 point of damage for every 25 Armor remaining; this effect changes it to 1 for every 20 Armor.) Chest
Tier 12 - Animal Handling pets have +38 Max Power Head, Necklace

  • Tier 1
  • Animal Handling pets have +4 Max Power
    Tier 2
  • Animal Handling pets have +7 Max Power
    Tier 3
  • Animal Handling pets have +10 Max Power
    Tier 4
  • Animal Handling pets have +13 Max Power
    Tier 5
  • Animal Handling pets have +16 Max Power
    Tier 6
  • Animal Handling pets have +19 Max Power
    Tier 7
  • Animal Handling pets have +22 Max Power
    Tier 8
  • Animal Handling pets have +25 Max Power
    Tier 9
  • Animal Handling pets have +28 Max Power
    Tier 10
  • Animal Handling pets have +32 Max Power
    Tier 11
  • Animal Handling pets have +35 Max Power
    Tier 12
  • Animal Handling pets have +38 Max Power

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Tier 12 - Animal Handling pets regenerate +12 Power every five seconds (whether in combat or not) Legs, OffHand

  • Tier 1
  • Animal Handling pets regenerate +1 Power every five seconds (whether in combat or not)
    Tier 2
  • Animal Handling pets regenerate +2 Power every five seconds (whether in combat or not)
    Tier 3
  • Animal Handling pets regenerate +3 Power every five seconds (whether in combat or not)
    Tier 4
  • Animal Handling pets regenerate +4 Power every five seconds (whether in combat or not)
    Tier 5
  • Animal Handling pets regenerate +5 Power every five seconds (whether in combat or not)
    Tier 6
  • Animal Handling pets regenerate +6 Power every five seconds (whether in combat or not)
    Tier 7
  • Animal Handling pets regenerate +7 Power every five seconds (whether in combat or not)
    Tier 8
  • Animal Handling pets regenerate +8 Power every five seconds (whether in combat or not)
    Tier 9
  • Animal Handling pets regenerate +9 Power every five seconds (whether in combat or not)
    Tier 10
  • Animal Handling pets regenerate +10 Power every five seconds (whether in combat or not)
    Tier 11
  • Animal Handling pets regenerate +11 Power every five seconds (whether in combat or not)
    Tier 12
  • Animal Handling pets regenerate +12 Power every five seconds (whether in combat or not)

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Tier 12 - Animal Handling pets' healing abilities, if any, restore +21% health MainHand, Legs

  • Tier 1
  • Animal Handling pets' healing abilities, if any, restore +5% health
    Tier 2
  • Animal Handling pets' healing abilities, if any, restore +6% health
    Tier 3
  • Animal Handling pets' healing abilities, if any, restore +7% health
    Tier 4
  • Animal Handling pets' healing abilities, if any, restore +9% health
    Tier 5
  • Animal Handling pets' healing abilities, if any, restore +11% health
    Tier 6
  • Animal Handling pets' healing abilities, if any, restore +12% health
    Tier 7
  • Animal Handling pets' healing abilities, if any, restore +13% health
    Tier 8
  • Animal Handling pets' healing abilities, if any, restore +15% health
    Tier 9
  • Animal Handling pets' healing abilities, if any, restore +16% health
    Tier 10
  • Animal Handling pets' healing abilities, if any, restore +18% health
    Tier 11
  • Animal Handling pets' healing abilities, if any, restore +19% health
    Tier 12
  • Animal Handling pets' healing abilities, if any, restore +21% health

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Tier 12 - Animal Handling pets gain 10% melee evasion, and their special trick costs them -9 Power to use MainHand

  • Tier 1
  • Animal Handling pets gain 1% melee evasion, and their special trick costs them -1 Power to use
    Tier 2
  • Animal Handling pets gain 2% melee evasion, and their special trick costs them -2 Power to use
    Tier 3
  • Animal Handling pets gain 3% melee evasion, and their special trick costs them -3 Power to use
    Tier 4
  • Animal Handling pets gain 4% melee evasion, and their special trick costs them -4 Power to use
    Tier 5
  • Animal Handling pets gain 5% melee evasion, and their special trick costs them -5 Power to use
    Tier 6
  • Animal Handling pets gain 5.5% melee evasion, and their special trick costs them -6 Power to use
    Tier 7
  • Animal Handling pets gain 6% melee evasion, and their special trick costs them -6 Power to use
    Tier 8
  • Animal Handling pets gain 6.5% melee evasion, and their special trick costs them -7 Power to use
    Tier 9
  • Animal Handling pets gain 7% melee evasion, and their special trick costs them -7 Power to use
    Tier 10
  • Animal Handling pets gain 8% melee evasion, and their special trick costs them -8 Power to use
    Tier 11
  • Animal Handling pets gain 9% melee evasion, and their special trick costs them -8 Power to use
    Tier 12
  • Animal Handling pets gain 10% melee evasion, and their special trick costs them -9 Power to use

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