Prefix |
Suffix |
Best Tier |
Slot |
All Tiers
|
|
of Archery |
Tier 6 - Archery Base Damage +20% |
Head, OffHand |
- Tier 1
- Archery Damage +3
- Tier 2
- Archery Base Damage +8%
- Tier 3
- Archery Base Damage +11%
- Tier 4
- Archery Base Damage +14%
- Tier 5
- Archery Base Damage +17%
- Tier 6
- Archery Base Damage +20%
Expand
|
|
of Power Archery |
Tier 12 - All Archery attacks deal +36 damage but cost +4 Power |
Hands, MainHand |
- Tier 1
- All Archery attacks deal +6 damage but cost +1 Power
- Tier 2
- All Archery attacks deal +8 damage but cost +1 Power
- Tier 3
- All Archery attacks deal +10 damage but cost +2 Power
- Tier 4
- All Archery attacks deal +12 damage but cost +2 Power
- Tier 5
- All Archery attacks deal +15 damage but cost +3 Power
- Tier 6
- All Archery attacks deal +18 damage but cost +3 Power
- Tier 7
- All Archery attacks deal +21 damage but cost +3 Power
- Tier 8
- All Archery attacks deal +24 damage but cost +3 Power
- Tier 9
- All Archery attacks deal +27 damage but cost +4 Power
- Tier 10
- All Archery attacks deal +30 damage but cost +4 Power
- Tier 11
- All Archery attacks deal +33 damage but cost +4 Power
- Tier 12
- All Archery attacks deal +36 damage but cost +4 Power
Expand
|
|
of Medicinal Arrows |
Tier 6 - Basic Shot and Aimed Shot heal you for 20 health |
Chest, MainHand |
- Tier 1
- Basic Shot and Aimed Shot heal you for 5 health
- Tier 2
- Basic Shot and Aimed Shot heal you for 8 health
- Tier 3
- Basic Shot and Aimed Shot heal you for 11 health
- Tier 4
- Basic Shot and Aimed Shot heal you for 14 health
- Tier 5
- Basic Shot and Aimed Shot heal you for 17 health
- Tier 6
- Basic Shot and Aimed Shot heal you for 20 health
Expand
|
|
of Critical Hits |
Tier 12 - Archery/Psychology/Mentalism Critical Hit Damage +120% when Archery is active |
Head, OffHand |
- Tier 1
- Archery/Psychology/Mentalism Critical Hit Damage +10% when Archery is active
- Tier 2
- Archery/Psychology/Mentalism Critical Hit Damage +20% when Archery is active
- Tier 3
- Archery/Psychology/Mentalism Critical Hit Damage +30% when Archery is active
- Tier 4
- Archery/Psychology/Mentalism Critical Hit Damage +40% when Archery is active
- Tier 5
- Archery/Psychology/Mentalism Critical Hit Damage +50% when Archery is active
- Tier 6
- Archery/Psychology/Mentalism Critical Hit Damage +60% when Archery is active
- Tier 7
- Archery/Psychology/Mentalism Critical Hit Damage +70% when Archery is active
- Tier 8
- Archery/Psychology/Mentalism Critical Hit Damage +80% when Archery is active
- Tier 9
- Archery/Psychology/Mentalism Critical Hit Damage +90% when Archery is active
- Tier 10
- Archery/Psychology/Mentalism Critical Hit Damage +100% when Archery is active
- Tier 11
- Archery/Psychology/Mentalism Critical Hit Damage +110% when Archery is active
- Tier 12
- Archery/Psychology/Mentalism Critical Hit Damage +120% when Archery is active
Expand
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|
|
Tier 12 - Multishot and Heavy Multishot Damage +60 and Power Cost -13 |
Hands, Ring |
- Tier 1
- Multishot and Heavy Multishot Damage +16 and Power Cost -1
- Tier 2
- Multishot and Heavy Multishot Damage +20 and Power Cost -2
- Tier 3
- Multishot and Heavy Multishot Damage +24 and Power Cost -3
- Tier 4
- Multishot and Heavy Multishot Damage +28 and Power Cost -4
- Tier 5
- Multishot and Heavy Multishot Damage +32 and Power Cost -5
- Tier 6
- Multishot and Heavy Multishot Damage +36 and Power Cost -6
- Tier 7
- Multishot and Heavy Multishot Damage +40 and Power Cost -7
- Tier 8
- Multishot and Heavy Multishot Damage +44 and Power Cost -8
- Tier 9
- Multishot and Heavy Multishot Damage +48 and Power Cost -9
- Tier 10
- Multishot and Heavy Multishot Damage +52 and Power Cost -11
- Tier 11
- Multishot and Heavy Multishot Damage +56 and Power Cost -12
- Tier 12
- Multishot and Heavy Multishot Damage +60 and Power Cost -13
Expand
|
Arrow-Resistant |
|
Tier 12 - Piercing Damage Reduction +24 when Archery is active |
Head |
- Tier 1
- Piercing Damage Reduction +2 when Archery is active
- Tier 2
- Piercing Damage Reduction +4 when Archery is active
- Tier 3
- Piercing Damage Reduction +6 when Archery is active
- Tier 4
- Piercing Damage Reduction +8 when Archery is active
- Tier 5
- Piercing Damage Reduction +10 when Archery is active
- Tier 6
- Piercing Damage Reduction +12 when Archery is active
- Tier 7
- Piercing Damage Reduction +14 when Archery is active
- Tier 8
- Piercing Damage Reduction +16 when Archery is active
- Tier 9
- Piercing Damage Reduction +18 when Archery is active
- Tier 10
- Piercing Damage Reduction +20 when Archery is active
- Tier 11
- Piercing Damage Reduction +22 when Archery is active
- Tier 12
- Piercing Damage Reduction +24 when Archery is active
Expand
|
Marksman's |
of Aimed Shots |
Tier 12 - Aimed Shot Damage +32% |
Chest, Feet |
- Tier 1
- Aimed Shot Damage +10%
- Tier 2
- Aimed Shot Damage +12%
- Tier 3
- Aimed Shot Damage +14%
- Tier 4
- Aimed Shot Damage +16%
- Tier 5
- Aimed Shot Damage +18%
- Tier 6
- Aimed Shot Damage +20%
- Tier 7
- Aimed Shot Damage +22%
- Tier 8
- Aimed Shot Damage +24%
- Tier 9
- Aimed Shot Damage +26%
- Tier 10
- Aimed Shot Damage +28%
- Tier 11
- Aimed Shot Damage +30%
- Tier 12
- Aimed Shot Damage +32%
Expand
|
Marksman's |
of Lingering Arrows |
Tier 10 - Aimed Shot deals 96 additional health damage over 12 seconds |
Head, OffHand |
- Tier 1
- Aimed Shot deals 12 additional health damage over 12 seconds
- Tier 2
- Aimed Shot deals 24 additional health damage over 12 seconds
- Tier 3
- Aimed Shot deals 30 additional health damage over 12 seconds
- Tier 4
- Aimed Shot deals 36 additional health damage over 12 seconds
- Tier 5
- Aimed Shot deals 48 additional health damage over 12 seconds
- Tier 6
- Aimed Shot deals 60 additional health damage over 12 seconds
- Tier 7
- Aimed Shot deals 66 additional health damage over 12 seconds
- Tier 8
- Aimed Shot deals 72 additional health damage over 12 seconds
- Tier 9
- Aimed Shot deals 84 additional health damage over 12 seconds
- Tier 10
- Aimed Shot deals 96 additional health damage over 12 seconds
Expand
|
|
|
Tier 12 - Aimed Shot boosts your Nice Attack Damage +80 for 10 seconds |
Hands, Ring |
- Tier 1
- Aimed Shot boosts your Nice Attack Damage +25 for 10 seconds
- Tier 2
- Aimed Shot boosts your Nice Attack Damage +30 for 10 seconds
- Tier 3
- Aimed Shot boosts your Nice Attack Damage +35 for 10 seconds
- Tier 4
- Aimed Shot boosts your Nice Attack Damage +40 for 10 seconds
- Tier 5
- Aimed Shot boosts your Nice Attack Damage +45 for 10 seconds
- Tier 6
- Aimed Shot boosts your Nice Attack Damage +50 for 10 seconds
- Tier 7
- Aimed Shot boosts your Nice Attack Damage +55 for 10 seconds
- Tier 8
- Aimed Shot boosts your Nice Attack Damage +60 for 10 seconds
- Tier 9
- Aimed Shot boosts your Nice Attack Damage +65 for 10 seconds
- Tier 10
- Aimed Shot boosts your Nice Attack Damage +70 for 10 seconds
- Tier 11
- Aimed Shot boosts your Nice Attack Damage +75 for 10 seconds
- Tier 12
- Aimed Shot boosts your Nice Attack Damage +80 for 10 seconds
Expand
|
Marksman's |
of Accurate Archery |
Tier 12 - Aimed Shot deals +25% damage and boosts your Accuracy +16 for 10 seconds |
Necklace, Legs |
- Tier 1
- Aimed Shot deals +3% damage and boosts your Accuracy +5 for 10 seconds
- Tier 2
- Aimed Shot deals +5% damage and boosts your Accuracy +6 for 10 seconds
- Tier 3
- Aimed Shot deals +7% damage and boosts your Accuracy +7 for 10 seconds
- Tier 4
- Aimed Shot deals +9% damage and boosts your Accuracy +8 for 10 seconds
- Tier 5
- Aimed Shot deals +11% damage and boosts your Accuracy +9 for 10 seconds
- Tier 6
- Aimed Shot deals +13% damage and boosts your Accuracy +10 for 10 seconds
- Tier 7
- Aimed Shot deals +15% damage and boosts your Accuracy +11 for 10 seconds
- Tier 8
- Aimed Shot deals +17% damage and boosts your Accuracy +12 for 10 seconds
- Tier 9
- Aimed Shot deals +19% damage and boosts your Accuracy +13 for 10 seconds
- Tier 10
- Aimed Shot deals +21% damage and boosts your Accuracy +14 for 10 seconds
- Tier 11
- Aimed Shot deals +23% damage and boosts your Accuracy +15 for 10 seconds
- Tier 12
- Aimed Shot deals +25% damage and boosts your Accuracy +16 for 10 seconds
Expand
|
|
of The Porcupine |
Tier 12 - Multishot Damage +30% |
Hands, MainHand |
- Tier 1
- Multishot Damage +8%
- Tier 2
- Multishot Damage +10%
- Tier 3
- Multishot Damage +12%
- Tier 4
- Multishot Damage +14%
- Tier 5
- Multishot Damage +16%
- Tier 6
- Multishot Damage +18%
- Tier 7
- Multishot Damage +20%
- Tier 8
- Multishot Damage +22%
- Tier 9
- Multishot Damage +24%
- Tier 10
- Multishot Damage +26%
- Tier 11
- Multishot Damage +28%
- Tier 12
- Multishot Damage +30%
Expand
|
|
|
Tier 6 - Multishot restores 56 Health to you after a 15 second delay |
Legs, Necklace |
- Tier 1
- Multishot restores 11 Health to you after a 15 second delay
- Tier 2
- Multishot restores 20 Health to you after a 15 second delay
- Tier 3
- Multishot restores 29 Health to you after a 15 second delay
- Tier 4
- Multishot restores 38 Health to you after a 15 second delay
- Tier 5
- Multishot restores 47 Health to you after a 15 second delay
- Tier 6
- Multishot restores 56 Health to you after a 15 second delay
Expand
|
|
of Long Shots |
Tier 12 - Long Shot Damage +45% |
Legs, OffHand |
- Tier 1
- Long Shot Damage +12%
- Tier 2
- Long Shot Damage +15%
- Tier 3
- Long Shot Damage +18%
- Tier 4
- Long Shot Damage +21%
- Tier 5
- Long Shot Damage +24%
- Tier 6
- Long Shot Damage +27%
- Tier 7
- Long Shot Damage +30%
- Tier 8
- Long Shot Damage +33%
- Tier 9
- Long Shot Damage +36%
- Tier 10
- Long Shot Damage +39%
- Tier 11
- Long Shot Damage +42%
- Tier 12
- Long Shot Damage +45%
Expand
|
|
of Epic Preparatory Shots |
Tier 12 - Long Shot boosts your Epic Attack Damage +12% for 15 seconds |
Head, Chest |
- Tier 1
- Long Shot boosts your Epic Attack Damage +1% for 15 seconds
- Tier 2
- Long Shot boosts your Epic Attack Damage +2% for 15 seconds
- Tier 3
- Long Shot boosts your Epic Attack Damage +3% for 15 seconds
- Tier 4
- Long Shot boosts your Epic Attack Damage +4% for 15 seconds
- Tier 5
- Long Shot boosts your Epic Attack Damage +5% for 15 seconds
- Tier 6
- Long Shot boosts your Epic Attack Damage +6% for 15 seconds
- Tier 7
- Long Shot boosts your Epic Attack Damage +7% for 15 seconds
- Tier 8
- Long Shot boosts your Epic Attack Damage +8% for 15 seconds
- Tier 9
- Long Shot boosts your Epic Attack Damage +9% for 15 seconds
- Tier 10
- Long Shot boosts your Epic Attack Damage +10% for 15 seconds
- Tier 11
- Long Shot boosts your Epic Attack Damage +11% for 15 seconds
- Tier 12
- Long Shot boosts your Epic Attack Damage +12% for 15 seconds
Expand
|
|
of Long Armor |
Tier 12 - Long Shot boosts your Armor Regeneration (in-combat) +12 for 15 seconds |
Chest, Ring |
- Tier 1
- Long Shot boosts your Armor Regeneration (in-combat) +1 for 15 seconds
- Tier 2
- Long Shot boosts your Armor Regeneration (in-combat) +2 for 15 seconds
- Tier 3
- Long Shot boosts your Armor Regeneration (in-combat) +3 for 15 seconds
- Tier 4
- Long Shot boosts your Armor Regeneration (in-combat) +4 for 15 seconds
- Tier 5
- Long Shot boosts your Armor Regeneration (in-combat) +5 for 15 seconds
- Tier 6
- Long Shot boosts your Armor Regeneration (in-combat) +6 for 15 seconds
- Tier 7
- Long Shot boosts your Armor Regeneration (in-combat) +7 for 15 seconds
- Tier 8
- Long Shot boosts your Armor Regeneration (in-combat) +8 for 15 seconds
- Tier 9
- Long Shot boosts your Armor Regeneration (in-combat) +9 for 15 seconds
- Tier 10
- Long Shot boosts your Armor Regeneration (in-combat) +10 for 15 seconds
- Tier 11
- Long Shot boosts your Armor Regeneration (in-combat) +11 for 15 seconds
- Tier 12
- Long Shot boosts your Armor Regeneration (in-combat) +12 for 15 seconds
Expand
|
|
|
Tier 12 - Long Shot restores 37 health to you after a 15 second delay |
Hands, MainHand |
- Tier 1
- Long Shot restores 15 health to you after a 15 second delay
- Tier 2
- Long Shot restores 17 health to you after a 15 second delay
- Tier 3
- Long Shot restores 19 health to you after a 15 second delay
- Tier 4
- Long Shot restores 21 health to you after a 15 second delay
- Tier 5
- Long Shot restores 23 health to you after a 15 second delay
- Tier 6
- Long Shot restores 25 health to you after a 15 second delay
- Tier 7
- Long Shot restores 27 health to you after a 15 second delay
- Tier 8
- Long Shot restores 29 health to you after a 15 second delay
- Tier 9
- Long Shot restores 31 health to you after a 15 second delay
- Tier 10
- Long Shot restores 33 health to you after a 15 second delay
- Tier 11
- Long Shot restores 35 health to you after a 15 second delay
- Tier 12
- Long Shot restores 37 health to you after a 15 second delay
Expand
|
|
|
Tier 12 - Heavy Shot Damage +37% |
Legs, OffHand |
- Tier 1
- Heavy Shot Damage +10%
- Tier 2
- Heavy Shot Damage +12%
- Tier 3
- Heavy Shot Damage +14%
- Tier 4
- Heavy Shot Damage +16%
- Tier 5
- Heavy Shot Damage +18%
- Tier 6
- Heavy Shot Damage +20%
- Tier 7
- Heavy Shot Damage +22%
- Tier 8
- Heavy Shot Damage +25%
- Tier 9
- Heavy Shot Damage +28%
- Tier 10
- Heavy Shot Damage +31%
- Tier 11
- Heavy Shot Damage +34%
- Tier 12
- Heavy Shot Damage +37%
Expand
|
|
of Recuperative Blitzing |
Tier 6 - Blitz Shot and Basic Shot boost your healing from Combat Refreshes +6 for 30 seconds |
Chest, OffHand |
- Tier 1
- Blitz Shot and Basic Shot boost your healing from Combat Refreshes +1 for 30 seconds
- Tier 2
- Blitz Shot and Basic Shot boost your healing from Combat Refreshes +2 for 30 seconds
- Tier 3
- Blitz Shot and Basic Shot boost your healing from Combat Refreshes +3 for 30 seconds
- Tier 4
- Blitz Shot and Basic Shot boost your healing from Combat Refreshes +4 for 30 seconds
- Tier 5
- Blitz Shot and Basic Shot boost your healing from Combat Refreshes +5 for 30 seconds
- Tier 6
- Blitz Shot and Basic Shot boost your healing from Combat Refreshes +6 for 30 seconds
Expand
|
|
of Heavy Arrows |
Tier 12 - Heavy Shot and Heavy Multishot Damage +31% |
Chest, Feet |
- Tier 1
- Heavy Shot and Heavy Multishot Damage +9%
- Tier 2
- Heavy Shot and Heavy Multishot Damage +11%
- Tier 3
- Heavy Shot and Heavy Multishot Damage +13%
- Tier 4
- Heavy Shot and Heavy Multishot Damage +15%
- Tier 5
- Heavy Shot and Heavy Multishot Damage +17%
- Tier 6
- Heavy Shot and Heavy Multishot Damage +19%
- Tier 7
- Heavy Shot and Heavy Multishot Damage +21%
- Tier 8
- Heavy Shot and Heavy Multishot Damage +23%
- Tier 9
- Heavy Shot and Heavy Multishot Damage +25%
- Tier 10
- Heavy Shot and Heavy Multishot Damage +27%
- Tier 11
- Heavy Shot and Heavy Multishot Damage +29%
- Tier 12
- Heavy Shot and Heavy Multishot Damage +31%
Expand
|
|
of Fast and Heavy Arrows |
Tier 12 - Heavy Shot deals +18% damage and reuse timer is -4 seconds |
Ring |
- Tier 1
- Heavy Shot deals +7% damage and reuse timer is -1 seconds
- Tier 2
- Heavy Shot deals +8% damage and reuse timer is -1 seconds
- Tier 3
- Heavy Shot deals +9% damage and reuse timer is -1 seconds
- Tier 4
- Heavy Shot deals +10% damage and reuse timer is -2 seconds
- Tier 5
- Heavy Shot deals +11% damage and reuse timer is -2 seconds
- Tier 6
- Heavy Shot deals +12% damage and reuse timer is -2 seconds
- Tier 7
- Heavy Shot deals +13% damage and reuse timer is -3 seconds
- Tier 8
- Heavy Shot deals +14% damage and reuse timer is -3 seconds
- Tier 9
- Heavy Shot deals +15% damage and reuse timer is -3 seconds
- Tier 10
- Heavy Shot deals +16% damage and reuse timer is -4 seconds
- Tier 11
- Heavy Shot deals +17% damage and reuse timer is -4 seconds
- Tier 12
- Heavy Shot deals +18% damage and reuse timer is -4 seconds
Expand
|
|
of Burning Arrows |
Tier 12 - Fire Arrow deals an additional 185 Fire damage over 20 seconds |
Legs, MainHand |
- Tier 1
- Fire Arrow deals an additional 20 Fire damage over 20 seconds
- Tier 2
- Fire Arrow deals an additional 35 Fire damage over 20 seconds
- Tier 3
- Fire Arrow deals an additional 50 Fire damage over 20 seconds
- Tier 4
- Fire Arrow deals an additional 65 Fire damage over 20 seconds
- Tier 5
- Fire Arrow deals an additional 80 Fire damage over 20 seconds
- Tier 6
- Fire Arrow deals an additional 95 Fire damage over 20 seconds
- Tier 7
- Fire Arrow deals an additional 110 Fire damage over 20 seconds
- Tier 8
- Fire Arrow deals an additional 125 Fire damage over 20 seconds
- Tier 9
- Fire Arrow deals an additional 140 Fire damage over 20 seconds
- Tier 10
- Fire Arrow deals an additional 155 Fire damage over 20 seconds
- Tier 11
- Fire Arrow deals an additional 170 Fire damage over 20 seconds
- Tier 12
- Fire Arrow deals an additional 185 Fire damage over 20 seconds
Expand
|
|
of Acid Arrows |
Tier 12 - Acid Arrow Damage +60% |
Legs, MainHand |
- Tier 1
- Acid Arrow Damage +5%
- Tier 2
- Acid Arrow Damage +10%
- Tier 3
- Acid Arrow Damage +15%
- Tier 4
- Acid Arrow Damage +20%
- Tier 5
- Acid Arrow Damage +25%
- Tier 6
- Acid Arrow Damage +30%
- Tier 7
- Acid Arrow Damage +35%
- Tier 8
- Acid Arrow Damage +40%
- Tier 9
- Acid Arrow Damage +45%
- Tier 10
- Acid Arrow Damage +50%
- Tier 11
- Acid Arrow Damage +55%
- Tier 12
- Acid Arrow Damage +60%
Expand
|
|
of Poison Arrows |
Tier 12 - Poison Arrow Damage +52% |
Hands, Feet |
- Tier 1
- Poison Arrow Damage +8%
- Tier 2
- Poison Arrow Damage +12%
- Tier 3
- Poison Arrow Damage +16%
- Tier 4
- Poison Arrow Damage +20%
- Tier 5
- Poison Arrow Damage +24%
- Tier 6
- Poison Arrow Damage +28%
- Tier 7
- Poison Arrow Damage +32%
- Tier 8
- Poison Arrow Damage +36%
- Tier 9
- Poison Arrow Damage +40%
- Tier 10
- Poison Arrow Damage +44%
- Tier 11
- Poison Arrow Damage +48%
- Tier 12
- Poison Arrow Damage +52%
Expand
|
|
of Elemental Arrows |
Tier 12 - Fire Arrow, Poison Arrow, and Acid Arrow Damage +28% |
Necklace, Ring |
- Tier 1
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +6%
- Tier 2
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +8%
- Tier 3
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +10%
- Tier 4
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +12%
- Tier 5
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +14%
- Tier 6
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +16%
- Tier 7
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +18%
- Tier 8
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +20%
- Tier 9
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +22%
- Tier 10
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +24%
- Tier 11
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +26%
- Tier 12
- Fire Arrow, Poison Arrow, and Acid Arrow Damage +28%
Expand
|
|
of Infuriating Arrows |
Tier 12 - Fire Arrow deals +23% damage and taunts +875 |
Hands, Feet |
- Tier 1
- Fire Arrow deals +12% damage and taunts +50
- Tier 2
- Fire Arrow deals +13% damage and taunts +125
- Tier 3
- Fire Arrow deals +14% damage and taunts +200
- Tier 4
- Fire Arrow deals +15% damage and taunts +275
- Tier 5
- Fire Arrow deals +16% damage and taunts +350
- Tier 6
- Fire Arrow deals +17% damage and taunts +425
- Tier 7
- Fire Arrow deals +18% damage and taunts +500
- Tier 8
- Fire Arrow deals +19% damage and taunts +575
- Tier 9
- Fire Arrow deals +20% damage and taunts +650
- Tier 10
- Fire Arrow deals +21% damage and taunts +725
- Tier 11
- Fire Arrow deals +22% damage and taunts +800
- Tier 12
- Fire Arrow deals +23% damage and taunts +875
Expand
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|
|
Tier 12 - Poison Arrow increases the damage target takes from Poison by 17% for 10 seconds |
Head, Chest |
- Tier 1
- Poison Arrow increases the damage target takes from Poison by 6% for 10 seconds
- Tier 2
- Poison Arrow increases the damage target takes from Poison by 7% for 10 seconds
- Tier 3
- Poison Arrow increases the damage target takes from Poison by 8% for 10 seconds
- Tier 4
- Poison Arrow increases the damage target takes from Poison by 9% for 10 seconds
- Tier 5
- Poison Arrow increases the damage target takes from Poison by 10% for 10 seconds
- Tier 6
- Poison Arrow increases the damage target takes from Poison by 11% for 10 seconds
- Tier 7
- Poison Arrow increases the damage target takes from Poison by 12% for 10 seconds
- Tier 8
- Poison Arrow increases the damage target takes from Poison by 13% for 10 seconds
- Tier 9
- Poison Arrow increases the damage target takes from Poison by 14% for 10 seconds
- Tier 10
- Poison Arrow increases the damage target takes from Poison by 15% for 10 seconds
- Tier 11
- Poison Arrow increases the damage target takes from Poison by 16% for 10 seconds
- Tier 12
- Poison Arrow increases the damage target takes from Poison by 17% for 10 seconds
Expand
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|
|
Tier 12 - Acid Arrow Taunt -650 |
Ring, Feet |
- Tier 1
- Acid Arrow Taunt -100
- Tier 2
- Acid Arrow Taunt -150
- Tier 3
- Acid Arrow Taunt -200
- Tier 4
- Acid Arrow Taunt -250
- Tier 5
- Acid Arrow Taunt -300
- Tier 6
- Acid Arrow Taunt -350
- Tier 7
- Acid Arrow Taunt -400
- Tier 8
- Acid Arrow Taunt -450
- Tier 9
- Acid Arrow Taunt -500
- Tier 10
- Acid Arrow Taunt -550
- Tier 11
- Acid Arrow Taunt -600
- Tier 12
- Acid Arrow Taunt -650
Expand
|
Detonating |
|
Tier 6 - Fire Arrow suddenly deals an additional 205 indirect Fire damage after a 15 second delay |
Necklace, OffHand |
- Tier 1
- Fire Arrow suddenly deals an additional 30 indirect Fire damage after a 15 second delay
- Tier 2
- Fire Arrow suddenly deals an additional 65 indirect Fire damage after a 15 second delay
- Tier 3
- Fire Arrow suddenly deals an additional 100 indirect Fire damage after a 15 second delay
- Tier 4
- Fire Arrow suddenly deals an additional 135 indirect Fire damage after a 15 second delay
- Tier 5
- Fire Arrow suddenly deals an additional 170 indirect Fire damage after a 15 second delay
- Tier 6
- Fire Arrow suddenly deals an additional 205 indirect Fire damage after a 15 second delay
Expand
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|
|
Tier 6 - Poison Arrow makes target's attacks deal -6 damage for 20 seconds |
Legs, MainHand |
- Tier 1
- Poison Arrow makes target's attacks deal -1 damage for 10 seconds
- Tier 2
- Poison Arrow makes target's attacks deal -2 damage for 10 seconds
- Tier 3
- Poison Arrow makes target's attacks deal -3 damage for 15 seconds
- Tier 4
- Poison Arrow makes target's attacks deal -4 damage for 15 seconds
- Tier 5
- Poison Arrow makes target's attacks deal -5 damage for 20 seconds
- Tier 6
- Poison Arrow makes target's attacks deal -6 damage for 20 seconds
Expand
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|
|
Tier 6 - Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 390 |
Hands |
- Tier 1
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 65
- Tier 2
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 130
- Tier 3
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 195
- Tier 4
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 260
- Tier 5
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 325
- Tier 6
- Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 390
Expand
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|
of Snared Recoveries |
Tier 12 - Snare Arrow boosts the healing of your Major Healing abilities +55 for 15 seconds |
Ring, Necklace |
- Tier 1
- Snare Arrow boosts the healing of your Major Healing abilities +11 for 15 seconds
- Tier 2
- Snare Arrow boosts the healing of your Major Healing abilities +15 for 15 seconds
- Tier 3
- Snare Arrow boosts the healing of your Major Healing abilities +19 for 15 seconds
- Tier 4
- Snare Arrow boosts the healing of your Major Healing abilities +23 for 15 seconds
- Tier 5
- Snare Arrow boosts the healing of your Major Healing abilities +27 for 15 seconds
- Tier 6
- Snare Arrow boosts the healing of your Major Healing abilities +31 for 15 seconds
- Tier 7
- Snare Arrow boosts the healing of your Major Healing abilities +35 for 15 seconds
- Tier 8
- Snare Arrow boosts the healing of your Major Healing abilities +39 for 15 seconds
- Tier 9
- Snare Arrow boosts the healing of your Major Healing abilities +43 for 15 seconds
- Tier 10
- Snare Arrow boosts the healing of your Major Healing abilities +47 for 15 seconds
- Tier 11
- Snare Arrow boosts the healing of your Major Healing abilities +51 for 15 seconds
- Tier 12
- Snare Arrow boosts the healing of your Major Healing abilities +55 for 15 seconds
Expand
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|
of Mangling and Snaring |
Tier 12 - Snare Arrow and Mangling Shot Damage +34% |
Legs, Feet |
- Tier 1
- Snare Arrow and Mangling Shot Damage +12%
- Tier 2
- Snare Arrow and Mangling Shot Damage +14%
- Tier 3
- Snare Arrow and Mangling Shot Damage +16%
- Tier 4
- Snare Arrow and Mangling Shot Damage +18%
- Tier 5
- Snare Arrow and Mangling Shot Damage +20%
- Tier 6
- Snare Arrow and Mangling Shot Damage +22%
- Tier 7
- Snare Arrow and Mangling Shot Damage +24%
- Tier 8
- Snare Arrow and Mangling Shot Damage +26%
- Tier 9
- Snare Arrow and Mangling Shot Damage +28%
- Tier 10
- Snare Arrow and Mangling Shot Damage +30%
- Tier 11
- Snare Arrow and Mangling Shot Damage +32%
- Tier 12
- Snare Arrow and Mangling Shot Damage +34%
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of Soothing Snares |
Tier 12 - Snare Arrow raises target's Max Rage by 1000, requiring more Rage to use their Rage Abilities |
Head |
- Tier 1
- Snare Arrow raises target's Max Rage by 120, requiring more Rage to use their Rage Abilities
- Tier 2
- Snare Arrow raises target's Max Rage by 200, requiring more Rage to use their Rage Abilities
- Tier 3
- Snare Arrow raises target's Max Rage by 280, requiring more Rage to use their Rage Abilities
- Tier 4
- Snare Arrow raises target's Max Rage by 360, requiring more Rage to use their Rage Abilities
- Tier 5
- Snare Arrow raises target's Max Rage by 440, requiring more Rage to use their Rage Abilities
- Tier 6
- Snare Arrow raises target's Max Rage by 520, requiring more Rage to use their Rage Abilities
- Tier 7
- Snare Arrow raises target's Max Rage by 600, requiring more Rage to use their Rage Abilities
- Tier 8
- Snare Arrow raises target's Max Rage by 680, requiring more Rage to use their Rage Abilities
- Tier 9
- Snare Arrow raises target's Max Rage by 760, requiring more Rage to use their Rage Abilities
- Tier 10
- Snare Arrow raises target's Max Rage by 840, requiring more Rage to use their Rage Abilities
- Tier 11
- Snare Arrow raises target's Max Rage by 920, requiring more Rage to use their Rage Abilities
- Tier 12
- Snare Arrow raises target's Max Rage by 1000, requiring more Rage to use their Rage Abilities
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Tier 12 - Snare Arrow restores 35 Health and 35 Armor to you |
OffHand, Chest |
- Tier 1
- Snare Arrow restores 2 Health and 2 Armor to you
- Tier 2
- Snare Arrow restores 5 Health and 5 Armor to you
- Tier 3
- Snare Arrow restores 8 Health and 8 Armor to you
- Tier 4
- Snare Arrow restores 11 Health and 11 Armor to you
- Tier 5
- Snare Arrow restores 14 Health and 14 Armor to you
- Tier 6
- Snare Arrow restores 17 Health and 17 Armor to you
- Tier 7
- Snare Arrow restores 20 Health and 20 Armor to you
- Tier 8
- Snare Arrow restores 23 Health and 23 Armor to you
- Tier 9
- Snare Arrow restores 26 Health and 26 Armor to you
- Tier 10
- Snare Arrow restores 29 Health and 29 Armor to you
- Tier 11
- Snare Arrow restores 32 Health and 32 Armor to you
- Tier 12
- Snare Arrow restores 35 Health and 35 Armor to you
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of Defensive Bashing |
Tier 6 - Bow Bash gives you +6 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.) |
MainHand |
- Tier 1
- Bow Bash gives you +1 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Tier 2
- Bow Bash gives you +2 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Tier 3
- Bow Bash gives you +3 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Tier 4
- Bow Bash gives you +4 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Tier 5
- Bow Bash gives you +5 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
- Tier 6
- Bow Bash gives you +6 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
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of Recuperative Bashing |
Tier 12 - Bow Bash heals you for 12 health |
Chest, OffHand |
- Tier 1
- Bow Bash heals you for 1 health
- Tier 2
- Bow Bash heals you for 2 health
- Tier 3
- Bow Bash heals you for 3 health
- Tier 4
- Bow Bash heals you for 4 health
- Tier 5
- Bow Bash heals you for 5 health
- Tier 6
- Bow Bash heals you for 6 health
- Tier 7
- Bow Bash heals you for 7 health
- Tier 8
- Bow Bash heals you for 8 health
- Tier 9
- Bow Bash heals you for 9 health
- Tier 10
- Bow Bash heals you for 10 health
- Tier 11
- Bow Bash heals you for 11 health
- Tier 12
- Bow Bash heals you for 12 health
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Tier 12 - Heavy Multishot Damage +40% |
Ring, Necklace |
- Tier 1
- Heavy Multishot Damage +7%
- Tier 2
- Heavy Multishot Damage +10%
- Tier 3
- Heavy Multishot Damage +13%
- Tier 4
- Heavy Multishot Damage +16%
- Tier 5
- Heavy Multishot Damage +19%
- Tier 6
- Heavy Multishot Damage +22%
- Tier 7
- Heavy Multishot Damage +25%
- Tier 8
- Heavy Multishot Damage +28%
- Tier 9
- Heavy Multishot Damage +31%
- Tier 10
- Heavy Multishot Damage +34%
- Tier 11
- Heavy Multishot Damage +37%
- Tier 12
- Heavy Multishot Damage +40%
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Tier 6 - Bow Bash deals +175 damage and knocks the target backwards, but ability's reuse timer is +3 seconds |
Feet |
- Tier 1
- Bow Bash deals +50 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Tier 2
- Bow Bash deals +75 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Tier 3
- Bow Bash deals +100 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Tier 4
- Bow Bash deals +125 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Tier 5
- Bow Bash deals +150 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
- Tier 6
- Bow Bash deals +175 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
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Tier 12 - Bow Bash deals +10% damage and taunts +300 |
Necklace, Legs |
- Tier 1
- Bow Bash deals +10% damage and taunts +25
- Tier 2
- Bow Bash deals +10% damage and taunts +50
- Tier 3
- Bow Bash deals +10% damage and taunts +75
- Tier 4
- Bow Bash deals +10% damage and taunts +100
- Tier 5
- Bow Bash deals +10% damage and taunts +125
- Tier 6
- Bow Bash deals +10% damage and taunts +150
- Tier 7
- Bow Bash deals +10% damage and taunts +175
- Tier 8
- Bow Bash deals +10% damage and taunts +200
- Tier 9
- Bow Bash deals +10% damage and taunts +225
- Tier 10
- Bow Bash deals +10% damage and taunts +250
- Tier 11
- Bow Bash deals +10% damage and taunts +275
- Tier 12
- Bow Bash deals +10% damage and taunts +300
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Tier 12 - Mangling Shot deals +40% damage and slows target's movement by 25% |
Head, OffHand |
- Tier 1
- Mangling Shot deals +7% damage and slows target's movement by 25%
- Tier 2
- Mangling Shot deals +10% damage and slows target's movement by 25%
- Tier 3
- Mangling Shot deals +13% damage and slows target's movement by 25%
- Tier 4
- Mangling Shot deals +16% damage and slows target's movement by 25%
- Tier 5
- Mangling Shot deals +19% damage and slows target's movement by 25%
- Tier 6
- Mangling Shot deals +22% damage and slows target's movement by 25%
- Tier 7
- Mangling Shot deals +25% damage and slows target's movement by 25%
- Tier 8
- Mangling Shot deals +28% damage and slows target's movement by 25%
- Tier 9
- Mangling Shot deals +31% damage and slows target's movement by 25%
- Tier 10
- Mangling Shot deals +34% damage and slows target's movement by 25%
- Tier 11
- Mangling Shot deals +37% damage and slows target's movement by 25%
- Tier 12
- Mangling Shot deals +40% damage and slows target's movement by 25%
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Tier 12 - Mangling Shot deals +22% damage and 120 Trauma damage over 20 seconds |
Hands, Ring |
- Tier 1
- Mangling Shot deals +8% damage and 10 Trauma damage over 20 seconds
- Tier 2
- Mangling Shot deals +12% damage and 20 Trauma damage over 20 seconds
- Tier 3
- Mangling Shot deals +13% damage and 30 Trauma damage over 20 seconds
- Tier 4
- Mangling Shot deals +14% damage and 40 Trauma damage over 20 seconds
- Tier 5
- Mangling Shot deals +15% damage and 50 Trauma damage over 20 seconds
- Tier 6
- Mangling Shot deals +16% damage and 60 Trauma damage over 20 seconds
- Tier 7
- Mangling Shot deals +17% damage and 70 Trauma damage over 20 seconds
- Tier 8
- Mangling Shot deals +18% damage and 80 Trauma damage over 20 seconds
- Tier 9
- Mangling Shot deals +19% damage and 90 Trauma damage over 20 seconds
- Tier 10
- Mangling Shot deals +20% damage and 100 Trauma damage over 20 seconds
- Tier 11
- Mangling Shot deals +21% damage and 110 Trauma damage over 20 seconds
- Tier 12
- Mangling Shot deals +22% damage and 120 Trauma damage over 20 seconds
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Tier 12 - Mangling Shot deals +22% damage and causes target to take +12% damage from Piercing for 10 seconds |
Necklace |
- Tier 1
- Mangling Shot deals +8% damage and causes target to take +1% damage from Piercing for 10 seconds
- Tier 2
- Mangling Shot deals +12% damage and causes target to take +2% damage from Piercing for 10 seconds
- Tier 3
- Mangling Shot deals +13% damage and causes target to take +3% damage from Piercing for 10 seconds
- Tier 4
- Mangling Shot deals +14% damage and causes target to take +4% damage from Piercing for 10 seconds
- Tier 5
- Mangling Shot deals +15% damage and causes target to take +5% damage from Piercing for 10 seconds
- Tier 6
- Mangling Shot deals +16% damage and causes target to take +6% damage from Piercing for 10 seconds
- Tier 7
- Mangling Shot deals +17% damage and causes target to take +7% damage from Piercing for 10 seconds
- Tier 8
- Mangling Shot deals +18% damage and causes target to take +8% damage from Piercing for 10 seconds
- Tier 9
- Mangling Shot deals +19% damage and causes target to take +9% damage from Piercing for 10 seconds
- Tier 10
- Mangling Shot deals +20% damage and causes target to take +10% damage from Piercing for 10 seconds
- Tier 11
- Mangling Shot deals +21% damage and causes target to take +11% damage from Piercing for 10 seconds
- Tier 12
- Mangling Shot deals +22% damage and causes target to take +12% damage from Piercing for 10 seconds
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Tier 12 - Mangling Shot deals +21% damage and causes target's attacks to deal -12 damage for 20 seconds |
Feet, MainHand |
- Tier 1
- Mangling Shot deals +7% damage and causes target's attacks to deal -1 damage for 20 seconds
- Tier 2
- Mangling Shot deals +11% damage and causes target's attacks to deal -2 damage for 20 seconds
- Tier 3
- Mangling Shot deals +12% damage and causes target's attacks to deal -3 damage for 20 seconds
- Tier 4
- Mangling Shot deals +13% damage and causes target's attacks to deal -4 damage for 20 seconds
- Tier 5
- Mangling Shot deals +14% damage and causes target's attacks to deal -5 damage for 20 seconds
- Tier 6
- Mangling Shot deals +15% damage and causes target's attacks to deal -6 damage for 20 seconds
- Tier 7
- Mangling Shot deals +16% damage and causes target's attacks to deal -7 damage for 20 seconds
- Tier 8
- Mangling Shot deals +17% damage and causes target's attacks to deal -8 damage for 20 seconds
- Tier 9
- Mangling Shot deals +18% damage and causes target's attacks to deal -9 damage for 20 seconds
- Tier 10
- Mangling Shot deals +19% damage and causes target's attacks to deal -10 damage for 20 seconds
- Tier 11
- Mangling Shot deals +20% damage and causes target's attacks to deal -11 damage for 20 seconds
- Tier 12
- Mangling Shot deals +21% damage and causes target's attacks to deal -12 damage for 20 seconds
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Tier 12 - Restorative Arrow Healing +72 |
Legs, Ring |
- Tier 1
- Restorative Arrow Healing +6
- Tier 2
- Restorative Arrow Healing +12
- Tier 3
- Restorative Arrow Healing +18
- Tier 4
- Restorative Arrow Healing +24
- Tier 5
- Restorative Arrow Healing +30
- Tier 6
- Restorative Arrow Healing +36
- Tier 7
- Restorative Arrow Healing +42
- Tier 8
- Restorative Arrow Healing +48
- Tier 9
- Restorative Arrow Healing +54
- Tier 10
- Restorative Arrow Healing +60
- Tier 11
- Restorative Arrow Healing +66
- Tier 12
- Restorative Arrow Healing +72
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Tier 12 - Restorative Arrow heals YOU for 71 Health |
Chest, MainHand |
- Tier 1
- Restorative Arrow heals YOU for 5 Health
- Tier 2
- Restorative Arrow heals YOU for 11 Health
- Tier 3
- Restorative Arrow heals YOU for 17 Health
- Tier 4
- Restorative Arrow heals YOU for 23 Health
- Tier 5
- Restorative Arrow heals YOU for 29 Health
- Tier 6
- Restorative Arrow heals YOU for 35 Health
- Tier 7
- Restorative Arrow heals YOU for 41 Health
- Tier 8
- Restorative Arrow heals YOU for 47 Health
- Tier 9
- Restorative Arrow heals YOU for 53 Health
- Tier 10
- Restorative Arrow heals YOU for 59 Health
- Tier 11
- Restorative Arrow heals YOU for 65 Health
- Tier 12
- Restorative Arrow heals YOU for 71 Health
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Tier 12 - Restorative Arrow restores an additional 102 Health over 30 seconds |
Head, Hands |
- Tier 1
- Restorative Arrow restores an additional 30 Health over 30 seconds
- Tier 2
- Restorative Arrow restores an additional 36 Health over 30 seconds
- Tier 3
- Restorative Arrow restores an additional 42 Health over 30 seconds
- Tier 4
- Restorative Arrow restores an additional 48 Health over 30 seconds
- Tier 5
- Restorative Arrow restores an additional 54 Health over 30 seconds
- Tier 6
- Restorative Arrow restores an additional 60 Health over 30 seconds
- Tier 7
- Restorative Arrow restores an additional 66 Health over 30 seconds
- Tier 8
- Restorative Arrow restores an additional 72 Health over 30 seconds
- Tier 9
- Restorative Arrow restores an additional 78 Health over 30 seconds
- Tier 10
- Restorative Arrow restores an additional 90 Health over 30 seconds
- Tier 11
- Restorative Arrow restores an additional 96 Health over 30 seconds
- Tier 12
- Restorative Arrow restores an additional 102 Health over 30 seconds
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Tier 12 - Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +100 for 10 seconds |
Feet, Necklace |
- Tier 1
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +12 for 10 seconds
- Tier 2
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +20 for 10 seconds
- Tier 3
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +28 for 10 seconds
- Tier 4
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +36 for 10 seconds
- Tier 5
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +44 for 10 seconds
- Tier 6
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +52 for 10 seconds
- Tier 7
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +60 for 10 seconds
- Tier 8
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +68 for 10 seconds
- Tier 9
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +76 for 10 seconds
- Tier 10
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +84 for 10 seconds
- Tier 11
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +92 for 10 seconds
- Tier 12
- Restorative Arrow boosts target's Nice Attack and Epic Attack Damage +100 for 10 seconds
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