Difference between revisions of "Animal Handling/Abilities"

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==[[{{msg:BASEPAGENAME}}/Abilities|{{msg:BASEPAGENAME}} Complete Ability List]]==
 
==[[{{msg:BASEPAGENAME}}/Abilities|{{msg:BASEPAGENAME}} Complete Ability List]]==
 
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Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
 
Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
 
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Revision as of 15:42, 27 March 2017

Click "Expand" on the box below to view a complete list of Abilities for the Animal Handling skill.

Level Name Description Special Damage Stats Gear Required
1 Tame Bear Tame a wild bear into becoming your permanent pet. Requires a perch. Enemies cannot interrupt the channeling of this ability.
Can Be On Sidebar
Power Cost: 100
Range: 5
Cooldown: 10
Channel Time: 20
None
1 Tame Big Cat Tame a wild great cat into becoming your permanent pet. Requires a piece of string. Enemies cannot interrupt the channeling of this ability.
Can Be On Sidebar
Power Cost: 100
Range: 5
Cooldown: 10
Channel Time: 20
None
1 Tame Rat Tame a wild rat into becoming your permanent pet. Requires a piece of cheese. Enemies cannot interrupt the channeling of this ability.
Can Be On Sidebar
Power Cost: 100
Range: 5
Cooldown: 10
Channel Time: 20
None
2 Call Stabled Pet #1 Summon the pet in your stable slot #1 Summon Pet from Stable Slot #1
Can Be On Sidebar
Power Cost: 40
Range: 5
Cooldown: 60
None
3 Feed Pet Give your pet a quick snack to bolster it in the middle of combat. Restores 15 Health (or Armor if Health is full) to Pet. Power Cost: 11
Range: 20
Cooldown: 30
None
5 That'll Do Give your pet positive reinforcement after combat to help get it back into shape quickly. Restores 70 Health (or Armor if Health is full) to Pet.
Restores 25 Power to Pet.
Can Be On Sidebar
Power Cost: 0
Range: 5
Cooldown: 30
Channel Time: 1
None
6 Get It Off Me Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 300% more damage, and pet gains +4 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 16
Range: 20
Cooldown: 30
None
7 Monstrous Rage Give your pet the signal to unleash its inner fury. Pet deals +20% damage for one attack Power Cost: 17
Range: 20
Cooldown: 15
None
8 Shrill Command Use your stern gaze and loud voice to surprise a foe.
This is a Core Attack.
Damage: 25 Psychic Power Cost: 18
Range: 30
Cooldown: 10
None
9 Sic 'Em Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +3 speed for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 9
Range: 20
Cooldown: 12
None
10 Clever Trick Instruct your pet to perform its special trick ability. (Each type of pet has a trick ability. Their usefulness varies widely.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet-specific clever trick is performed, if pet has sufficient Power remaining Power Cost: 16
Range: 20
Cooldown: 30
None
11 That'll Do 2 Give your pet positive reinforcement after combat to help get it back into shape quickly. Restores 105 Health (or Armor if Health is full) to Pet.
Restores 30 Power to Pet.
Can Be On Sidebar
Power Cost: 0
Range: 5
Cooldown: 30
Channel Time: 1
None
13 Feed Pet 2 Give your pet a quick snack to bolster it in the middle of combat. Restores 35 Health (or Armor if Health is full) to Pet. Power Cost: 14
Range: 20
Cooldown: 30
None
15 Call Stabled Pet #2 Summon the pet in your stable slot #2 Summon Pet from Stable Slot #2
Can Be On Sidebar
Power Cost: 40
Range: 5
Cooldown: 60
None
15 Unnatural Wrath Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. Pet takes 41 damage and deals +30 damage for one attack Damage: 41 Nothingness Power Cost: 21
Range: 5
Cooldown: 10
None
16 Get It Off Me 2 Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 310% more damage, and pet gains +8 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 22
Range: 20
Cooldown: 30
None
17 Monstrous Rage 2 Give your pet the signal to unleash its inner fury. Pet deals +40% damage for one attack Power Cost: 22
Range: 20
Cooldown: 15
None
17 Wild Endurance Order your pet to hold its ground. Pet recovers 2 Health/Sec and gains Universal Mitigation +5 for 15 seconds Power Cost: 22
Range: 20
Cooldown: 30
None
18 Shrill Command 2 Use your stern gaze and loud voice to surprise a foe.
This is a Core Attack.
Damage: 48 Psychic Power Cost: 23
Range: 30
Cooldown: 10
None
19 Sic 'Em 2 Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +4 speed and +5 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 11
Range: 20
Cooldown: 12
None
20 Nimble Limbs Your pet becomes more agile and evasive. Pet gains +50% Projectile Evasion for 10 seconds Power Cost: 14
Range: 20
Cooldown: 30
None
21 That'll Do 3 Give your pet positive reinforcement after combat to help get it back into shape quickly. Restores 150 Health (or Armor if Health is full) to Pet.
Restores 35 Power to Pet.
Can Be On Sidebar
Power Cost: 0
Range: 5
Cooldown: 30
Channel Time: 1
None
23 Feed Pet 3 Give your pet a quick snack to bolster it in the middle of combat. Restores 70 Health (or Armor if Health is full) to Pet. Power Cost: 18
Range: 20
Cooldown: 30
None
25 Clever Trick 2 Instruct your pet to perform its special trick ability. It also recovers some Armor. (Each type of pet has a trick ability. Their usefulness varies widely.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet recovers 25 Armor. Pet-specific clever trick is performed, if pet has sufficient Power remaining Power Cost: 22
Range: 20
Cooldown: 30
None
26 Get It Off Me 3 Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 320% more damage, and pet gains +12 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 27
Range: 20
Cooldown: 30
None
27 Monstrous Rage 3 Give your pet the signal to unleash its inner fury. Pet deals +60% damage for one attack Power Cost: 27
Range: 20
Cooldown: 15
None
28 Shrill Command 3 Use your stern gaze and loud voice to surprise a foe.
This is a Core Attack.
Damage: 78 Psychic Power Cost: 28
Range: 30
Cooldown: 10
None
29 Sic 'Em 3 Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +5 speed and +10 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 13
Range: 20
Cooldown: 12
None
30 Nimble Limbs 2 Your pet becomes more agile and evasive. Pet gains +60% Projectile Evasion and +33% Burst Evasion for 12 seconds Power Cost: 16
Range: 20
Cooldown: 30
None
30 Unnatural Wrath 2 Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. Pet takes 86 damage and deals +70 damage for one attack Damage: 86 Nothingness Power Cost: 29
Range: 5
Cooldown: 10
None
31 That'll Do 4 Give your pet positive reinforcement after combat to help get it back into shape quickly. Restores 190 Health (or Armor if Health is full) to Pet.
Restores 40 Power to Pet.
Can Be On Sidebar
Power Cost: 0
Range: 5
Cooldown: 30
Channel Time: 1
None
32 Wild Endurance 2 Order your pet to hold its ground. Pet recovers 4 Health/Sec and gains Universal Mitigation +10 for 15 seconds Power Cost: 30
Range: 20
Cooldown: 30
None
33 Feed Pet 4 Give your pet a quick snack to bolster it in the middle of combat. Restores 105 Health (or Armor if Health is full) to Pet. Power Cost: 21
Range: 20
Cooldown: 30
None
34 Call Stabled Pet #3 Summon the pet in your stable slot #3 Summon Pet from Stable Slot #3
Can Be On Sidebar
Power Cost: 40
Range: 5
Cooldown: 60
None
36 Get It Off Me 4 Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 330% more damage, and pet gains +16 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 32
Range: 20
Cooldown: 30
None
37 Monstrous Rage 4 Give your pet the signal to unleash its inner fury. Pet deals +80% damage for one attack Power Cost: 32
Range: 20
Cooldown: 15
None
38 Shrill Command 4 Use your stern gaze and loud voice to surprise a foe.
This is a Core Attack.
Damage: 118 Psychic Power Cost: 32
Range: 30
Cooldown: 10
None
39 Sic 'Em 4 Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +6 speed and +15 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 15
Range: 20
Cooldown: 12
None
40 Nimble Limbs 3 Your pet becomes more agile and evasive. Pet gains +70% Projectile Evasion and +50% Burst Evasion for 15 seconds Power Cost: 19
Range: 20
Cooldown: 30
None
41 That'll Do 5 Give your pet positive reinforcement after combat to help get it back into shape quickly. Restores 240 Health (or Armor if Health is full) to Pet.
Restores 45 Power to Pet.
Can Be On Sidebar
Power Cost: 0
Range: 5
Cooldown: 30
Channel Time: 1
None
43 Feed Pet 5 Give your pet a quick snack to bolster it in the middle of combat. Restores 150 Health (or Armor if Health is full) to Pet. Power Cost: 23
Range: 20
Cooldown: 30
None
44 Clever Trick 3 Instruct your pet to perform its special trick ability. It also recovers some Armor. (Each type of pet has a trick ability. Their usefulness varies widely.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet recovers 50 Armor. Pet-specific clever trick is performed, if pet has sufficient Power remaining Power Cost: 25
Range: 20
Cooldown: 30
None
45 Call Stabled Pet #4 Summon the pet in your stable slot #4 Summon Pet from Stable Slot #4
Can Be On Sidebar
Power Cost: 40
Range: 5
Cooldown: 60
None
45 Unnatural Wrath 3 Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. Pet takes 162 damage and deals +100 damage for one attack Damage: 162 Nothingness Power Cost: 34
Range: 5
Cooldown: 10
None
46 Get It Off Me 5 Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 340% more damage, and pet gains +20 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 34
Range: 20
Cooldown: 30
None
47 Monstrous Rage 5 Give your pet the signal to unleash its inner fury. Pet deals +100% damage for one attack Power Cost: 34
Range: 20
Cooldown: 15
None
47 Wild Endurance 3 Order your pet to hold its ground. Pet recovers 6 Health/Sec and gains Universal Mitigation +15 for 15 seconds Power Cost: 34
Range: 20
Cooldown: 30
None
48 Shrill Command 5 Use your stern gaze and loud voice to surprise a foe.
This is a Core Attack.
Damage: 185 Psychic Power Cost: 35
Range: 30
Cooldown: 10
None
49 Sic 'Em 5 Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +7 speed and +20 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 16
Range: 20
Cooldown: 12
None
50 Nimble Limbs 4 Your pet becomes more agile and evasive. Pet gains +75% Projectile Evasion and +66% Burst Evasion for 15 seconds Power Cost: 20
Range: 20
Cooldown: 30
None
51 That'll Do 6 Give your pet positive reinforcement after combat to help get it back into shape quickly. Restores 300 Health (or Armor if Health is full) to Pet.
Restores 50 Power to Pet.
Can Be On Sidebar
Power Cost: 0
Range: 5
Cooldown: 30
Channel Time: 1
None
53 Feed Pet 6 Give your pet a quick snack to bolster it in the middle of combat. Restores 190 Health (or Armor if Health is full) to Pet. Power Cost: 25
Range: 20
Cooldown: 30
None
55 Unnatural Wrath 4 Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. Pet takes 237 damage and deals +150 damage for one attack Damage: 237 Nothingness Power Cost: 36
Range: 5
Cooldown: 10
None
56 Get It Off Me 6 Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 350% more damage, and pet gains +24 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 37
Range: 20
Cooldown: 30
None
57 Monstrous Rage 6 Give your pet the signal to unleash its inner fury. Pet deals +120% damage for one attack Power Cost: 37
Range: 20
Cooldown: 15
None
57 Wild Endurance 4 Order your pet to hold its ground. Pet recovers 9 Health/Sec and gains Universal Mitigation +20 for 15 seconds Power Cost: 37
Range: 20
Cooldown: 30
None
58 Shrill Command 6 Use your stern gaze and loud voice to surprise a foe.
This is a Core Attack.
Damage: 257 Psychic Power Cost: 37
Range: 30
Cooldown: 10
None
59 Sic 'Em 6 Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +8 speed and +25 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 18
Range: 20
Cooldown: 12
None
60 Call Living Stabled Pet Summon the first living pet in your stable. If the pet in stable slot #1 is alive, it is summoned; if not, slot #2 is checked, etc. Summon Pet from Stable Slot #1
Can Be On Sidebar
Power Cost: 40
Range: 5
Cooldown: 60
None
60 Call Stabled Pet #5 Summon the pet in your stable slot #5 Summon Pet from Stable Slot #5
Can Be On Sidebar
Power Cost: 40
Range: 5
Cooldown: 60
None
60 Nimble Limbs 5 Your pet becomes more agile and evasive. Pet gains +75% Projectile Evasion and +75% Burst Evasion for 15 seconds Power Cost: 21
Range: 20
Cooldown: 30
None
61 That'll Do 7 Give your pet positive reinforcement after combat to help get it back into shape quickly. Restores 400 Health (or Armor if Health is full) to Pet.
Restores 55 Power to Pet.
Can Be On Sidebar
Power Cost: 0
Range: 5
Cooldown: 30
Channel Time: 1
None
63 Feed Pet 7 Give your pet a quick snack to bolster it in the middle of combat. Restores 240 Health (or Armor if Health is full) to Pet. Power Cost: 27
Range: 20
Cooldown: 30
None
64 Clever Trick 4 Instruct your pet to perform its special trick ability. It also recovers some Armor. (Each type of pet has a trick ability. Their usefulness varies widely.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet recovers 100 Armor. Pet-specific clever trick is performed, if pet has sufficient Power remaining Power Cost: 29
Range: 20
Cooldown: 30
None
65 Unnatural Wrath 5 Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. Pet takes 309 damage and deals +200 damage for one attack Damage: 309 Nothingness Power Cost: 39
Range: 5
Cooldown: 10
None
66 Get It Off Me 7 Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 400% more damage, and pet gains +27 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 39
Range: 20
Cooldown: 30
None
67 Monstrous Rage 7 Give your pet the signal to unleash its inner fury. Pet deals +150% damage for one attack Power Cost: 39
Range: 20
Cooldown: 15
None
67 Wild Endurance 5 Order your pet to hold its ground. Pet recovers 12 Health/Sec and gains Universal Mitigation +25 for 15 seconds Power Cost: 39
Range: 20
Cooldown: 30
None
68 Shrill Command 7 Use your stern gaze and loud voice to surprise a foe.
This is a Core Attack.
Damage: 331 Psychic Power Cost: 40
Range: 30
Cooldown: 10
None
69 Sic 'Em 7 Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +8 speed and +40 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 19
Range: 20
Cooldown: 12
None
70 Nimble Limbs 6 Your pet becomes more agile and evasive. Pet gains +80% Projectile Evasion, +75% Burst Evasion, and +10% Melee Evasion for 15 seconds Power Cost: 23
Range: 20
Cooldown: 30
None
71 That'll Do 8 Give your pet positive reinforcement after combat to help get it back into shape quickly. Restores 450 Health (or Armor if Health is full) to Pet.
Restores 60 Power to Pet.
Can Be On Sidebar
Power Cost: 0
Range: 5
Cooldown: 30
Channel Time: 1
None