Difference between revisions of "Psychology/Treasure Effects"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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See also: [[Psychology/Treasure Effects:By Ability]]
 
See also: [[Psychology/Treasure Effects:By Ability]]
<!-- This table is from patch v273, January 22, 2017 -->
+
<!-- This table is from patch v277, March 25, 2017 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
Line 57: Line 57:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Smug || of Smug Analysis || <b>Tier 14</b> - Psychoanalyze restores 110 Health to you after a 15 second delay || OffHand, Ring || {{Spoiler|
+
| Smug || of Smug Analysis || <b>Tier 14</b> - Psychoanalyze restores 101 Health to you after a 15 second delay || OffHand, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Psychoanalyze restores 10 Health to you after a 15 second delay
 
*Psychoanalyze restores 10 Health to you after a 15 second delay
Line 83: Line 83:
 
*Psychoanalyze restores 87 Health to you after a 15 second delay
 
*Psychoanalyze restores 87 Health to you after a 15 second delay
 
*; Tier 13
 
*; Tier 13
*Psychoanalyze restores 98 Health to you after a 15 second delay
+
*Psychoanalyze restores 94 Health to you after a 15 second delay
 
*; Tier 14
 
*; Tier 14
*Psychoanalyze restores 110 Health to you after a 15 second delay
+
*Psychoanalyze restores 101 Health to you after a 15 second delay
 
|Expand}}
 
|Expand}}
 
|-
 
|-
Line 229: Line 229:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Critical Hits || <b>Tier 14</b> - Archery/Psychology/Mentalism Critical Hit Damage +150% when Psychology is active || Chest, Hands || {{Spoiler|
+
| || of Critical Hits || <b>Tier 14</b> - Psychology/Mentalism Critical Hit Damage +150% when Psychology is active || Chest, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Archery/Psychology/Mentalism Critical Hit Damage +10% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +10% when Psychology is active
 
*; Tier 2
 
*; Tier 2
*Archery/Psychology/Mentalism Critical Hit Damage +20% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +20% when Psychology is active
 
*; Tier 3
 
*; Tier 3
*Archery/Psychology/Mentalism Critical Hit Damage +30% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +30% when Psychology is active
 
*; Tier 4
 
*; Tier 4
*Archery/Psychology/Mentalism Critical Hit Damage +40% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +40% when Psychology is active
 
*; Tier 5
 
*; Tier 5
*Archery/Psychology/Mentalism Critical Hit Damage +50% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +50% when Psychology is active
 
*; Tier 6
 
*; Tier 6
*Archery/Psychology/Mentalism Critical Hit Damage +60% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +60% when Psychology is active
 
*; Tier 7
 
*; Tier 7
*Archery/Psychology/Mentalism Critical Hit Damage +70% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +70% when Psychology is active
 
*; Tier 8
 
*; Tier 8
*Archery/Psychology/Mentalism Critical Hit Damage +80% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +80% when Psychology is active
 
*; Tier 9
 
*; Tier 9
*Archery/Psychology/Mentalism Critical Hit Damage +90% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +90% when Psychology is active
 
*; Tier 10
 
*; Tier 10
*Archery/Psychology/Mentalism Critical Hit Damage +100% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +100% when Psychology is active
 
*; Tier 11
 
*; Tier 11
*Archery/Psychology/Mentalism Critical Hit Damage +110% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +110% when Psychology is active
 
*; Tier 12
 
*; Tier 12
*Archery/Psychology/Mentalism Critical Hit Damage +120% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +120% when Psychology is active
 
*; Tier 13
 
*; Tier 13
*Archery/Psychology/Mentalism Critical Hit Damage +135% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +135% when Psychology is active
 
*; Tier 14
 
*; Tier 14
*Archery/Psychology/Mentalism Critical Hit Damage +150% when Psychology is active
+
*Psychology/Mentalism Critical Hit Damage +150% when Psychology is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
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|Expand}}
 
|Expand}}
 
|-
 
|-
| Mind-Numbing || || <b>Tier 7</b> - Tell Me About Your Mother restores 140 Armor to you || OffHand, Ring || {{Spoiler|
+
| Mind-Numbing || || <b>Tier 7</b> - Tell Me About Your Mother restores 123 Armor to you || OffHand, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Tell Me About Your Mother restores 20 Armor to you
+
*Tell Me About Your Mother restores 15 Armor to you
 
*; Tier 2
 
*; Tier 2
*Tell Me About Your Mother restores 40 Armor to you
+
*Tell Me About Your Mother restores 33 Armor to you
 
*; Tier 3
 
*; Tier 3
*Tell Me About Your Mother restores 60 Armor to you
+
*Tell Me About Your Mother restores 51 Armor to you
 
*; Tier 4
 
*; Tier 4
*Tell Me About Your Mother restores 80 Armor to you
+
*Tell Me About Your Mother restores 69 Armor to you
 
*; Tier 5
 
*; Tier 5
*Tell Me About Your Mother restores 100 Armor to you
+
*Tell Me About Your Mother restores 87 Armor to you
 
*; Tier 6
 
*; Tier 6
*Tell Me About Your Mother restores 120 Armor to you
+
*Tell Me About Your Mother restores 105 Armor to you
 
*; Tier 7
 
*; Tier 7
*Tell Me About Your Mother restores 140 Armor to you
+
*Tell Me About Your Mother restores 123 Armor to you
 
|Expand}}
 
|Expand}}
 
|-
 
|-
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|Expand}}
 
|Expand}}
 
|-
 
|-
| Peppy || of Pep || <b>Tier 14</b> - Pep Talk Healing +90 || OffHand, Feet, Ring || {{Spoiler|
+
| Peppy || of Pep || <b>Tier 14</b> - Pep Talk Healing +92 || OffHand, Feet, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Pep Talk Healing +6
 
*Pep Talk Healing +6
Line 575: Line 575:
 
*Pep Talk Healing +36
 
*Pep Talk Healing +36
 
*; Tier 7
 
*; Tier 7
*Pep Talk Healing +42
+
*Pep Talk Healing +43
 
*; Tier 8
 
*; Tier 8
*Pep Talk Healing +48
+
*Pep Talk Healing +50
 
*; Tier 9
 
*; Tier 9
*Pep Talk Healing +54
+
*Pep Talk Healing +57
 
*; Tier 10
 
*; Tier 10
*Pep Talk Healing +60
+
*Pep Talk Healing +64
 
*; Tier 11
 
*; Tier 11
*Pep Talk Healing +66
+
*Pep Talk Healing +71
 
*; Tier 12
 
*; Tier 12
*Pep Talk Healing +72
+
*Pep Talk Healing +78
 
*; Tier 13
 
*; Tier 13
*Pep Talk Healing +81
+
*Pep Talk Healing +85
 
*; Tier 14
 
*; Tier 14
*Pep Talk Healing +90
+
*Pep Talk Healing +92
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Inspiring || of Inspiration || <b>Tier 14</b> - Pep Talk restores 45 Power || Head, Ring || {{Spoiler|
+
| Inspiring || of Inspiration || <b>Tier 14</b> - Pep Talk restores 41 Power || Head, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Pep Talk restores 12 Power
 
*Pep Talk restores 12 Power
Line 618: Line 618:
 
*Pep Talk restores 35 Power
 
*Pep Talk restores 35 Power
 
*; Tier 13
 
*; Tier 13
*Pep Talk restores 40 Power
+
*Pep Talk restores 38 Power
 
*; Tier 14
 
*; Tier 14
*Pep Talk restores 45 Power
+
*Pep Talk restores 41 Power
 
|Expand}}
 
|Expand}}
 
|-
 
|-
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|Expand}}
 
|Expand}}
 
|-
 
|-
| Peppy || of Pep || <b>Tier 14</b> - Pep Talk restores 115 Armor || Chest, Ring || {{Spoiler|
+
| Peppy || of Pep || <b>Tier 14</b> - Pep Talk restores 98 Armor || Chest, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Pep Talk restores 7 Armor
 
*Pep Talk restores 7 Armor
Line 709: Line 709:
 
*Pep Talk restores 77 Armor
 
*Pep Talk restores 77 Armor
 
*; Tier 12
 
*; Tier 12
*Pep Talk restores 87 Armor
+
*Pep Talk restores 84 Armor
 
*; Tier 13
 
*; Tier 13
*Pep Talk restores 101 Armor
+
*Pep Talk restores 91 Armor
 
*; Tier 14
 
*; Tier 14
*Pep Talk restores 115 Armor
+
*Pep Talk restores 98 Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
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|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Sly Talk || <b>Tier 14</b> - Fast Talk heals you for 39 health || Legs, Ring || {{Spoiler|
+
| || of Sly Talk || <b>Tier 14</b> - Fast Talk heals you for 31 health || Legs, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Fast Talk heals you for 5 health
+
*Fast Talk heals you for 10 health
 
*; Tier 2
 
*; Tier 2
*Fast Talk heals you for 6 health
+
*Fast Talk heals you for 11 health
 
*; Tier 3
 
*; Tier 3
*Fast Talk heals you for 7 health
+
*Fast Talk heals you for 12 health
 
*; Tier 4
 
*; Tier 4
*Fast Talk heals you for 10 health
+
*Fast Talk heals you for 13 health
 
*; Tier 5
 
*; Tier 5
*Fast Talk heals you for 12 health
+
*Fast Talk heals you for 14 health
 
*; Tier 6
 
*; Tier 6
*Fast Talk heals you for 14 health
+
*Fast Talk heals you for 15 health
 
*; Tier 7
 
*; Tier 7
*Fast Talk heals you for 16 health
+
*Fast Talk heals you for 17 health
 
*; Tier 8
 
*; Tier 8
*Fast Talk heals you for 18 health
+
*Fast Talk heals you for 19 health
 
*; Tier 9
 
*; Tier 9
*Fast Talk heals you for 20 health
+
*Fast Talk heals you for 21 health
 
*; Tier 10
 
*; Tier 10
 
*Fast Talk heals you for 23 health
 
*Fast Talk heals you for 23 health
 
*; Tier 11
 
*; Tier 11
*Fast Talk heals you for 26 health
+
*Fast Talk heals you for 25 health
 
*; Tier 12
 
*; Tier 12
 +
*Fast Talk heals you for 27 health
 +
*; Tier 13
 
*Fast Talk heals you for 29 health
 
*Fast Talk heals you for 29 health
*; Tier 13
 
*Fast Talk heals you for 34 health
 
 
*; Tier 14
 
*; Tier 14
*Fast Talk heals you for 39 health
+
*Fast Talk heals you for 31 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Sly Talk || <b>Tier 14</b> - Fast Talk heals you for 55 armor || Chest, MainHand || {{Spoiler|
+
| || of Sly Talk || <b>Tier 14</b> - Fast Talk heals you for 50 armor || Chest, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
 
*Fast Talk heals you for 10 armor
 
*Fast Talk heals you for 10 armor
Line 790: Line 790:
 
*Fast Talk heals you for 43 armor
 
*Fast Talk heals you for 43 armor
 
*; Tier 13
 
*; Tier 13
*Fast Talk heals you for 49 armor
+
*Fast Talk heals you for 46 armor
 
*; Tier 14
 
*; Tier 14
*Fast Talk heals you for 55 armor
+
*Fast Talk heals you for 50 armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
Line 1,275: Line 1,275:
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 7</b> - Soothe boosts the healing from your Major Healing abilities +39 for 10 seconds || Head, OffHand || {{Spoiler|
+
| || || <b>Tier 7</b> - Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds || Head, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Soothe boosts the healing from your Major Healing abilities +9 for 10 seconds
+
*Soothe boosts the healing from your Major Healing abilities +14 for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Soothe boosts the healing from your Major Healing abilities +14 for 10 seconds
+
*Soothe boosts the healing from your Major Healing abilities +17 for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Soothe boosts the healing from your Major Healing abilities +19 for 10 seconds
+
*Soothe boosts the healing from your Major Healing abilities +20 for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Soothe boosts the healing from your Major Healing abilities +24 for 10 seconds
+
*Soothe boosts the healing from your Major Healing abilities +23 for 10 seconds
 
*; Tier 5
 
*; Tier 5
 +
*Soothe boosts the healing from your Major Healing abilities +26 for 10 seconds
 +
*; Tier 6
 
*Soothe boosts the healing from your Major Healing abilities +29 for 10 seconds
 
*Soothe boosts the healing from your Major Healing abilities +29 for 10 seconds
*; Tier 6
 
*Soothe boosts the healing from your Major Healing abilities +34 for 10 seconds
 
 
*; Tier 7
 
*; Tier 7
*Soothe boosts the healing from your Major Healing abilities +39 for 10 seconds
+
*Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-

Revision as of 18:52, 27 March 2017

See also: Psychology/Treasure Effects:By Slot

See also: Psychology/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
Psychologist's of Psychology Tier 7 - Psychology Base Damage +23% Head, Necklace

  • Tier 1
  • Psychology Damage +3
    Tier 2
  • Psychology Base Damage +8%
    Tier 3
  • Psychology Base Damage +11%
    Tier 4
  • Psychology Base Damage +14%
    Tier 5
  • Psychology Base Damage +17%
    Tier 6
  • Psychology Base Damage +20%
    Tier 7
  • Psychology Base Damage +23%

Expand
of Critical Insight Tier 14 - Psychoanalyze deals between 160 and 340 extra damage Necklace

  • Tier 1
  • Psychoanalyze deals between 10 and 60 extra damage
    Tier 2
  • Psychoanalyze deals between 20 and 80 extra damage
    Tier 3
  • Psychoanalyze deals between 30 and 100 extra damage
    Tier 4
  • Psychoanalyze deals between 40 and 120 extra damage
    Tier 5
  • Psychoanalyze deals between 50 and 140 extra damage
    Tier 6
  • Psychoanalyze deals between 60 and 160 extra damage
    Tier 7
  • Psychoanalyze deals between 70 and 180 extra damage
    Tier 8
  • Psychoanalyze deals between 80 and 200 extra damage
    Tier 9
  • Psychoanalyze deals between 90 and 220 extra damage
    Tier 10
  • Psychoanalyze deals between 100 and 240 extra damage
    Tier 11
  • Psychoanalyze deals between 110 and 260 extra damage
    Tier 12
  • Psychoanalyze deals between 120 and 280 extra damage
    Tier 13
  • Psychoanalyze deals between 140 and 310 extra damage
    Tier 14
  • Psychoanalyze deals between 160 and 340 extra damage

Expand
Smug of Smug Analysis Tier 14 - Psychoanalyze restores 101 Health to you after a 15 second delay OffHand, Ring

  • Tier 1
  • Psychoanalyze restores 10 Health to you after a 15 second delay
    Tier 2
  • Psychoanalyze restores 17 Health to you after a 15 second delay
    Tier 3
  • Psychoanalyze restores 24 Health to you after a 15 second delay
    Tier 4
  • Psychoanalyze restores 31 Health to you after a 15 second delay
    Tier 5
  • Psychoanalyze restores 38 Health to you after a 15 second delay
    Tier 6
  • Psychoanalyze restores 45 Health to you after a 15 second delay
    Tier 7
  • Psychoanalyze restores 52 Health to you after a 15 second delay
    Tier 8
  • Psychoanalyze restores 59 Health to you after a 15 second delay
    Tier 9
  • Psychoanalyze restores 66 Health to you after a 15 second delay
    Tier 10
  • Psychoanalyze restores 73 Health to you after a 15 second delay
    Tier 11
  • Psychoanalyze restores 80 Health to you after a 15 second delay
    Tier 12
  • Psychoanalyze restores 87 Health to you after a 15 second delay
    Tier 13
  • Psychoanalyze restores 94 Health to you after a 15 second delay
    Tier 14
  • Psychoanalyze restores 101 Health to you after a 15 second delay

Expand
of Emotional Walls Tier 14 - Psychoanalyze restores 134 Armor to you Chest, Legs

  • Tier 1
  • Psychoanalyze restores 9 Armor to you
    Tier 2
  • Psychoanalyze restores 18 Armor to you
    Tier 3
  • Psychoanalyze restores 27 Armor to you
    Tier 4
  • Psychoanalyze restores 36 Armor to you
    Tier 5
  • Psychoanalyze restores 45 Armor to you
    Tier 6
  • Psychoanalyze restores 54 Armor to you
    Tier 7
  • Psychoanalyze restores 63 Armor to you
    Tier 8
  • Psychoanalyze restores 72 Armor to you
    Tier 9
  • Psychoanalyze restores 81 Armor to you
    Tier 10
  • Psychoanalyze restores 90 Armor to you
    Tier 11
  • Psychoanalyze restores 99 Armor to you
    Tier 12
  • Psychoanalyze restores 108 Armor to you
    Tier 13
  • Psychoanalyze restores 121 Armor to you
    Tier 14
  • Psychoanalyze restores 134 Armor to you

Expand
of Tragic Lessons Tier 14 - Psychoanalyze causes the target to be worth 14% more XP if slain within 60 seconds MainHand

  • Tier 1
  • Psychoanalyze causes the target to be worth 1% more XP if slain within 60 seconds
    Tier 2
  • Psychoanalyze causes the target to be worth 2% more XP if slain within 60 seconds
    Tier 3
  • Psychoanalyze causes the target to be worth 3% more XP if slain within 60 seconds
    Tier 4
  • Psychoanalyze causes the target to be worth 4% more XP if slain within 60 seconds
    Tier 5
  • Psychoanalyze causes the target to be worth 5% more XP if slain within 60 seconds
    Tier 6
  • Psychoanalyze causes the target to be worth 6% more XP if slain within 60 seconds
    Tier 7
  • Psychoanalyze causes the target to be worth 7% more XP if slain within 60 seconds
    Tier 8
  • Psychoanalyze causes the target to be worth 8% more XP if slain within 60 seconds
    Tier 9
  • Psychoanalyze causes the target to be worth 9% more XP if slain within 60 seconds
    Tier 10
  • Psychoanalyze causes the target to be worth 10% more XP if slain within 60 seconds
    Tier 11
  • Psychoanalyze causes the target to be worth 11% more XP if slain within 60 seconds
    Tier 12
  • Psychoanalyze causes the target to be worth 12% more XP if slain within 60 seconds
    Tier 13
  • Psychoanalyze causes the target to be worth 13% more XP if slain within 60 seconds
    Tier 14
  • Psychoanalyze causes the target to be worth 14% more XP if slain within 60 seconds

Expand
Mind-Shattering Tier 14 - Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds Head, Hands

  • Tier 1
  • Psychoanalyze causes the target to take +1 damage from Psychic attacks for 60 seconds
    Tier 2
  • Psychoanalyze causes the target to take +2 damage from Psychic attacks for 60 seconds
    Tier 3
  • Psychoanalyze causes the target to take +3 damage from Psychic attacks for 60 seconds
    Tier 4
  • Psychoanalyze causes the target to take +4 damage from Psychic attacks for 60 seconds
    Tier 5
  • Psychoanalyze causes the target to take +5 damage from Psychic attacks for 60 seconds
    Tier 6
  • Psychoanalyze causes the target to take +6 damage from Psychic attacks for 60 seconds
    Tier 7
  • Psychoanalyze causes the target to take +7 damage from Psychic attacks for 60 seconds
    Tier 8
  • Psychoanalyze causes the target to take +8 damage from Psychic attacks for 60 seconds
    Tier 9
  • Psychoanalyze causes the target to take +9 damage from Psychic attacks for 60 seconds
    Tier 10
  • Psychoanalyze causes the target to take +10 damage from Psychic attacks for 60 seconds
    Tier 11
  • Psychoanalyze causes the target to take +11 damage from Psychic attacks for 60 seconds
    Tier 12
  • Psychoanalyze causes the target to take +12 damage from Psychic attacks for 60 seconds
    Tier 13
  • Psychoanalyze causes the target to take +14 damage from Psychic attacks for 60 seconds
    Tier 14
  • Psychoanalyze causes the target to take +16 damage from Psychic attacks for 60 seconds

Expand
Tier 7 - Pep Talk Reuse Timer -4 Legs, Hands

  • Tier 1
  • Pep Talk Reuse Timer -1
    Tier 2
  • Pep Talk Reuse Timer -1.5
    Tier 3
  • Pep Talk Reuse Timer -2
    Tier 4
  • Pep Talk Reuse Timer -2.5
    Tier 5
  • Pep Talk Reuse Timer -3
    Tier 6
  • Pep Talk Reuse Timer -3.5
    Tier 7
  • Pep Talk Reuse Timer -4

Expand
Tier 14 - Soothe, But I Love You, and Cause Terror Damage +67 Chest, Legs

  • Tier 1
  • Soothe, But I Love You, and Cause Terror Damage +20
    Tier 2
  • Soothe, But I Love You, and Cause Terror Damage +23
    Tier 3
  • Soothe, But I Love You, and Cause Terror Damage +26
    Tier 4
  • Soothe, But I Love You, and Cause Terror Damage +29
    Tier 5
  • Soothe, But I Love You, and Cause Terror Damage +32
    Tier 6
  • Soothe, But I Love You, and Cause Terror Damage +35
    Tier 7
  • Soothe, But I Love You, and Cause Terror Damage +38
    Tier 8
  • Soothe, But I Love You, and Cause Terror Damage +41
    Tier 9
  • Soothe, But I Love You, and Cause Terror Damage +44
    Tier 10
  • Soothe, But I Love You, and Cause Terror Damage +47
    Tier 11
  • Soothe, But I Love You, and Cause Terror Damage +50
    Tier 12
  • Soothe, But I Love You, and Cause Terror Damage +53
    Tier 13
  • Soothe, But I Love You, and Cause Terror Damage +59
    Tier 14
  • Soothe, But I Love You, and Cause Terror Damage +67

Expand
of Critical Hits Tier 14 - Psychology/Mentalism Critical Hit Damage +150% when Psychology is active Chest, Hands

  • Tier 1
  • Psychology/Mentalism Critical Hit Damage +10% when Psychology is active
    Tier 2
  • Psychology/Mentalism Critical Hit Damage +20% when Psychology is active
    Tier 3
  • Psychology/Mentalism Critical Hit Damage +30% when Psychology is active
    Tier 4
  • Psychology/Mentalism Critical Hit Damage +40% when Psychology is active
    Tier 5
  • Psychology/Mentalism Critical Hit Damage +50% when Psychology is active
    Tier 6
  • Psychology/Mentalism Critical Hit Damage +60% when Psychology is active
    Tier 7
  • Psychology/Mentalism Critical Hit Damage +70% when Psychology is active
    Tier 8
  • Psychology/Mentalism Critical Hit Damage +80% when Psychology is active
    Tier 9
  • Psychology/Mentalism Critical Hit Damage +90% when Psychology is active
    Tier 10
  • Psychology/Mentalism Critical Hit Damage +100% when Psychology is active
    Tier 11
  • Psychology/Mentalism Critical Hit Damage +110% when Psychology is active
    Tier 12
  • Psychology/Mentalism Critical Hit Damage +120% when Psychology is active
    Tier 13
  • Psychology/Mentalism Critical Hit Damage +135% when Psychology is active
    Tier 14
  • Psychology/Mentalism Critical Hit Damage +150% when Psychology is active

Expand
of Your Mother Tier 14 - Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105 Chest, MainHand

  • Tier 1
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +15
    Tier 2
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +21
    Tier 3
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +27
    Tier 4
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +33
    Tier 5
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +39
    Tier 6
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +45
    Tier 7
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +51
    Tier 8
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +57
    Tier 9
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +63
    Tier 10
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +69
    Tier 11
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +75
    Tier 12
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +81
    Tier 13
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +93
    Tier 14
  • Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +105

Expand
Mind-Numbing Tier 14 - Mock deals +121% damage and taunts +450, but reuse timer is +2 seconds Hands, Feet

  • Tier 1
  • Mock deals +30% damage and taunts +125, but reuse timer is +2 seconds
    Tier 2
  • Mock deals +37% damage and taunts +150, but reuse timer is +2 seconds
    Tier 3
  • Mock deals +44% damage and taunts +175, but reuse timer is +2 seconds
    Tier 4
  • Mock deals +51% damage and taunts +200, but reuse timer is +2 seconds
    Tier 5
  • Mock deals +58% damage and taunts +225, but reuse timer is +2 seconds
    Tier 6
  • Mock deals +65% damage and taunts +250, but reuse timer is +2 seconds
    Tier 7
  • Mock deals +72% damage and taunts +275, but reuse timer is +2 seconds
    Tier 8
  • Mock deals +79% damage and taunts +300, but reuse timer is +2 seconds
    Tier 9
  • Mock deals +86% damage and taunts +325, but reuse timer is +2 seconds
    Tier 10
  • Mock deals +93% damage and taunts +350, but reuse timer is +2 seconds
    Tier 11
  • Mock deals +100% damage and taunts +375, but reuse timer is +2 seconds
    Tier 12
  • Mock deals +107% damage and taunts +400, but reuse timer is +2 seconds
    Tier 13
  • Mock deals +114% damage and taunts +425, but reuse timer is +2 seconds
    Tier 14
  • Mock deals +121% damage and taunts +450, but reuse timer is +2 seconds

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Mind-Numbing Tier 7 - Soothe further reduces target's Rage by 700 MainHand, Necklace

  • Tier 1
  • Soothe further reduces target's Rage by 100
    Tier 2
  • Soothe further reduces target's Rage by 200
    Tier 3
  • Soothe further reduces target's Rage by 300
    Tier 4
  • Soothe further reduces target's Rage by 400
    Tier 5
  • Soothe further reduces target's Rage by 500
    Tier 6
  • Soothe further reduces target's Rage by 600
    Tier 7
  • Soothe further reduces target's Rage by 700

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Mind-Numbing Tier 7 - Tell Me About Your Mother restores 123 Armor to you OffHand, Ring

  • Tier 1
  • Tell Me About Your Mother restores 15 Armor to you
    Tier 2
  • Tell Me About Your Mother restores 33 Armor to you
    Tier 3
  • Tell Me About Your Mother restores 51 Armor to you
    Tier 4
  • Tell Me About Your Mother restores 69 Armor to you
    Tier 5
  • Tell Me About Your Mother restores 87 Armor to you
    Tier 6
  • Tell Me About Your Mother restores 105 Armor to you
    Tier 7
  • Tell Me About Your Mother restores 123 Armor to you

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Depressing of Your Mother Tier 14 - Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds Head, Feet

  • Tier 1
  • Tell Me About Your Mother causes target's attacks to deal -1 damage for 60 seconds
    Tier 2
  • Tell Me About Your Mother causes target's attacks to deal -2 damage for 60 seconds
    Tier 3
  • Tell Me About Your Mother causes target's attacks to deal -3 damage for 60 seconds
    Tier 4
  • Tell Me About Your Mother causes target's attacks to deal -4 damage for 60 seconds
    Tier 5
  • Tell Me About Your Mother causes target's attacks to deal -5 damage for 60 seconds
    Tier 6
  • Tell Me About Your Mother causes target's attacks to deal -6 damage for 60 seconds
    Tier 7
  • Tell Me About Your Mother causes target's attacks to deal -7 damage for 60 seconds
    Tier 8
  • Tell Me About Your Mother causes target's attacks to deal -8 damage for 60 seconds
    Tier 9
  • Tell Me About Your Mother causes target's attacks to deal -9 damage for 60 seconds
    Tier 10
  • Tell Me About Your Mother causes target's attacks to deal -10 damage for 60 seconds
    Tier 11
  • Tell Me About Your Mother causes target's attacks to deal -11 damage for 60 seconds
    Tier 12
  • Tell Me About Your Mother causes target's attacks to deal -12 damage for 60 seconds
    Tier 13
  • Tell Me About Your Mother causes target's attacks to deal -14 damage for 60 seconds
    Tier 14
  • Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds

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of Epic Discussion Tier 7 - Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -16 for 15 seconds Legs, Feet

  • Tier 1
  • Tell Me About Your Mother boosts your Epic Attack Damage +10 and reduces the Power cost of your Epic Attacks -4 for 15 seconds
    Tier 2
  • Tell Me About Your Mother boosts your Epic Attack Damage +20 and reduces the Power cost of your Epic Attacks -6 for 15 seconds
    Tier 3
  • Tell Me About Your Mother boosts your Epic Attack Damage +30 and reduces the Power cost of your Epic Attacks -8 for 15 seconds
    Tier 4
  • Tell Me About Your Mother boosts your Epic Attack Damage +40 and reduces the Power cost of your Epic Attacks -10 for 15 seconds
    Tier 5
  • Tell Me About Your Mother boosts your Epic Attack Damage +50 and reduces the Power cost of your Epic Attacks -12 for 15 seconds
    Tier 6
  • Tell Me About Your Mother boosts your Epic Attack Damage +60 and reduces the Power cost of your Epic Attacks -14 for 15 seconds
    Tier 7
  • Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -16 for 15 seconds

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Grating of Nerve-Striking Tier 14 - Strike a Nerve Damage +44% MainHand, Necklace

  • Tier 1
  • Strike a Nerve Damage +10%
    Tier 2
  • Strike a Nerve Damage +12%
    Tier 3
  • Strike a Nerve Damage +14%
    Tier 4
  • Strike a Nerve Damage +16%
    Tier 5
  • Strike a Nerve Damage +18%
    Tier 6
  • Strike a Nerve Damage +20%
    Tier 7
  • Strike a Nerve Damage +22%
    Tier 8
  • Strike a Nerve Damage +24%
    Tier 9
  • Strike a Nerve Damage +26%
    Tier 10
  • Strike a Nerve Damage +28%
    Tier 11
  • Strike a Nerve Damage +30%
    Tier 12
  • Strike a Nerve Damage +32%
    Tier 13
  • Strike a Nerve Damage +38%
    Tier 14
  • Strike a Nerve Damage +44%

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of Aneurysms Tier 14 - Strike a Nerve deals between 52 and 150 extra damage Chest, Hands

  • Tier 1
  • Strike a Nerve deals between 3 and 10 extra damage
    Tier 2
  • Strike a Nerve deals between 6 and 20 extra damage
    Tier 3
  • Strike a Nerve deals between 9 and 30 extra damage
    Tier 4
  • Strike a Nerve deals between 12 and 40 extra damage
    Tier 5
  • Strike a Nerve deals between 15 and 50 extra damage
    Tier 6
  • Strike a Nerve deals between 18 and 60 extra damage
    Tier 7
  • Strike a Nerve deals between 21 and 70 extra damage
    Tier 8
  • Strike a Nerve deals between 24 and 80 extra damage
    Tier 9
  • Strike a Nerve deals between 27 and 90 extra damage
    Tier 10
  • Strike a Nerve deals between 30 and 100 extra damage
    Tier 11
  • Strike a Nerve deals between 33 and 110 extra damage
    Tier 12
  • Strike a Nerve deals between 36 and 120 extra damage
    Tier 13
  • Strike a Nerve deals between 44 and 135 extra damage
    Tier 14
  • Strike a Nerve deals between 52 and 150 extra damage

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Grating of Nerve-Striking Tier 14 - Strike a Nerve deals +111 armor damage OffHand, Feet

  • Tier 1
  • Strike a Nerve deals +8 armor damage
    Tier 2
  • Strike a Nerve deals +15 armor damage
    Tier 3
  • Strike a Nerve deals +22 armor damage
    Tier 4
  • Strike a Nerve deals +29 armor damage
    Tier 5
  • Strike a Nerve deals +36 armor damage
    Tier 6
  • Strike a Nerve deals +43 armor damage
    Tier 7
  • Strike a Nerve deals +50 armor damage
    Tier 8
  • Strike a Nerve deals +57 armor damage
    Tier 9
  • Strike a Nerve deals +64 armor damage
    Tier 10
  • Strike a Nerve deals +71 armor damage
    Tier 11
  • Strike a Nerve deals +78 armor damage
    Tier 12
  • Strike a Nerve deals +85 armor damage
    Tier 13
  • Strike a Nerve deals +98 armor damage
    Tier 14
  • Strike a Nerve deals +111 armor damage

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of Deflating Comments Tier 14 - Strike a Nerve generates no Rage and instead reduces Rage by 475 Head, Legs

  • Tier 1
  • Strike a Nerve generates no Rage and instead reduces Rage by 50
    Tier 2
  • Strike a Nerve generates no Rage and instead reduces Rage by 75
    Tier 3
  • Strike a Nerve generates no Rage and instead reduces Rage by 100
    Tier 4
  • Strike a Nerve generates no Rage and instead reduces Rage by 125
    Tier 5
  • Strike a Nerve generates no Rage and instead reduces Rage by 150
    Tier 6
  • Strike a Nerve generates no Rage and instead reduces Rage by 175
    Tier 7
  • Strike a Nerve generates no Rage and instead reduces Rage by 200
    Tier 8
  • Strike a Nerve generates no Rage and instead reduces Rage by 225
    Tier 9
  • Strike a Nerve generates no Rage and instead reduces Rage by 250
    Tier 10
  • Strike a Nerve generates no Rage and instead reduces Rage by 275
    Tier 11
  • Strike a Nerve generates no Rage and instead reduces Rage by 300
    Tier 12
  • Strike a Nerve generates no Rage and instead reduces Rage by 325
    Tier 13
  • Strike a Nerve generates no Rage and instead reduces Rage by 400
    Tier 14
  • Strike a Nerve generates no Rage and instead reduces Rage by 475

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Tier 1 - Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY Waist
of Mockery Tier 14 - Mock and Ridicule deal +35 damage and taunt +140 Necklace, OffHand

  • Tier 1
  • Mock and Ridicule deal +3 damage and taunt +10
    Tier 2
  • Mock and Ridicule deal +5 damage and taunt +20
    Tier 3
  • Mock and Ridicule deal +7 damage and taunt +30
    Tier 4
  • Mock and Ridicule deal +9 damage and taunt +40
    Tier 5
  • Mock and Ridicule deal +11 damage and taunt +50
    Tier 6
  • Mock and Ridicule deal +13 damage and taunt +60
    Tier 7
  • Mock and Ridicule deal +15 damage and taunt +70
    Tier 8
  • Mock and Ridicule deal +17 damage and taunt +80
    Tier 9
  • Mock and Ridicule deal +19 damage and taunt +90
    Tier 10
  • Mock and Ridicule deal +21 damage and taunt +100
    Tier 11
  • Mock and Ridicule deal +23 damage and taunt +110
    Tier 12
  • Mock and Ridicule deal +25 damage and taunt +120
    Tier 13
  • Mock and Ridicule deal +30 damage and taunt +130
    Tier 14
  • Mock and Ridicule deal +35 damage and taunt +140

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Peppy of Pep Tier 14 - Pep Talk Healing +92 OffHand, Feet, Ring

  • Tier 1
  • Pep Talk Healing +6
    Tier 2
  • Pep Talk Healing +12
    Tier 3
  • Pep Talk Healing +18
    Tier 4
  • Pep Talk Healing +24
    Tier 5
  • Pep Talk Healing +30
    Tier 6
  • Pep Talk Healing +36
    Tier 7
  • Pep Talk Healing +43
    Tier 8
  • Pep Talk Healing +50
    Tier 9
  • Pep Talk Healing +57
    Tier 10
  • Pep Talk Healing +64
    Tier 11
  • Pep Talk Healing +71
    Tier 12
  • Pep Talk Healing +78
    Tier 13
  • Pep Talk Healing +85
    Tier 14
  • Pep Talk Healing +92

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Inspiring of Inspiration Tier 14 - Pep Talk restores 41 Power Head, Ring

  • Tier 1
  • Pep Talk restores 12 Power
    Tier 2
  • Pep Talk restores 14 Power
    Tier 3
  • Pep Talk restores 16 Power
    Tier 4
  • Pep Talk restores 18 Power
    Tier 5
  • Pep Talk restores 20 Power
    Tier 6
  • Pep Talk restores 22 Power
    Tier 7
  • Pep Talk restores 24 Power
    Tier 8
  • Pep Talk restores 26 Power
    Tier 9
  • Pep Talk restores 28 Power
    Tier 10
  • Pep Talk restores 30 Power
    Tier 11
  • Pep Talk restores 32 Power
    Tier 12
  • Pep Talk restores 35 Power
    Tier 13
  • Pep Talk restores 38 Power
    Tier 14
  • Pep Talk restores 41 Power

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of Antivenin Phrasing Tier 14 - Pep Talk removes ongoing Poison effects (up to 40 dmg/sec) Necklace

  • Tier 1
  • Pep Talk removes ongoing Poison effects (up to 3 dmg/sec)
    Tier 2
  • Pep Talk removes ongoing Poison effects (up to 6 dmg/sec)
    Tier 3
  • Pep Talk removes ongoing Poison effects (up to 9 dmg/sec)
    Tier 4
  • Pep Talk removes ongoing Poison effects (up to 12 dmg/sec)
    Tier 5
  • Pep Talk removes ongoing Poison effects (up to 15 dmg/sec)
    Tier 6
  • Pep Talk removes ongoing Poison effects (up to 18 dmg/sec)
    Tier 7
  • Pep Talk removes ongoing Poison effects (up to 21 dmg/sec)
    Tier 8
  • Pep Talk removes ongoing Poison effects (up to 24 dmg/sec)
    Tier 9
  • Pep Talk removes ongoing Poison effects (up to 27 dmg/sec)
    Tier 10
  • Pep Talk removes ongoing Poison effects (up to 30 dmg/sec)
    Tier 11
  • Pep Talk removes ongoing Poison effects (up to 33 dmg/sec)
    Tier 12
  • Pep Talk removes ongoing Poison effects (up to 36 dmg/sec)
    Tier 13
  • Pep Talk removes ongoing Poison effects (up to 38 dmg/sec)
    Tier 14
  • Pep Talk removes ongoing Poison effects (up to 40 dmg/sec)

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of Extinguishing Words Tier 14 - Pep Talk removes ongoing Fire effects (up to 42 dmg/sec) MainHand

  • Tier 1
  • Pep Talk removes ongoing Fire effects (up to 3 dmg/sec)
    Tier 2
  • Pep Talk removes ongoing Fire effects (up to 6 dmg/sec)
    Tier 3
  • Pep Talk removes ongoing Fire effects (up to 9 dmg/sec)
    Tier 4
  • Pep Talk removes ongoing Fire effects (up to 12 dmg/sec)
    Tier 5
  • Pep Talk removes ongoing Fire effects (up to 15 dmg/sec)
    Tier 6
  • Pep Talk removes ongoing Fire effects (up to 18 dmg/sec)
    Tier 7
  • Pep Talk removes ongoing Fire effects (up to 21 dmg/sec)
    Tier 8
  • Pep Talk removes ongoing Fire effects (up to 24 dmg/sec)
    Tier 9
  • Pep Talk removes ongoing Fire effects (up to 27 dmg/sec)
    Tier 10
  • Pep Talk removes ongoing Fire effects (up to 30 dmg/sec)
    Tier 11
  • Pep Talk removes ongoing Fire effects (up to 33 dmg/sec)
    Tier 12
  • Pep Talk removes ongoing Fire effects (up to 36 dmg/sec)
    Tier 13
  • Pep Talk removes ongoing Fire effects (up to 39 dmg/sec)
    Tier 14
  • Pep Talk removes ongoing Fire effects (up to 42 dmg/sec)

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Peppy of Pep Tier 14 - Pep Talk restores 98 Armor Chest, Ring

  • Tier 1
  • Pep Talk restores 7 Armor
    Tier 2
  • Pep Talk restores 14 Armor
    Tier 3
  • Pep Talk restores 21 Armor
    Tier 4
  • Pep Talk restores 28 Armor
    Tier 5
  • Pep Talk restores 35 Armor
    Tier 6
  • Pep Talk restores 42 Armor
    Tier 7
  • Pep Talk restores 49 Armor
    Tier 8
  • Pep Talk restores 56 Armor
    Tier 9
  • Pep Talk restores 63 Armor
    Tier 10
  • Pep Talk restores 70 Armor
    Tier 11
  • Pep Talk restores 77 Armor
    Tier 12
  • Pep Talk restores 84 Armor
    Tier 13
  • Pep Talk restores 91 Armor
    Tier 14
  • Pep Talk restores 98 Armor

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of Dissuasion Tier 7 - Fast Talk taunts -540 and reduces Rage by 800 Head, Feet

  • Tier 1
  • Fast Talk taunts -60 and reduces Rage by 100
    Tier 2
  • Fast Talk taunts -120 and reduces Rage by 200
    Tier 3
  • Fast Talk taunts -180 and reduces Rage by 300
    Tier 4
  • Fast Talk taunts -240 and reduces Rage by 400
    Tier 5
  • Fast Talk taunts -300 and reduces Rage by 500
    Tier 6
  • Fast Talk taunts -420 and reduces Rage by 650
    Tier 7
  • Fast Talk taunts -540 and reduces Rage by 800

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of Sly Talk Tier 14 - Fast Talk heals you for 31 health Legs, Ring

  • Tier 1
  • Fast Talk heals you for 10 health
    Tier 2
  • Fast Talk heals you for 11 health
    Tier 3
  • Fast Talk heals you for 12 health
    Tier 4
  • Fast Talk heals you for 13 health
    Tier 5
  • Fast Talk heals you for 14 health
    Tier 6
  • Fast Talk heals you for 15 health
    Tier 7
  • Fast Talk heals you for 17 health
    Tier 8
  • Fast Talk heals you for 19 health
    Tier 9
  • Fast Talk heals you for 21 health
    Tier 10
  • Fast Talk heals you for 23 health
    Tier 11
  • Fast Talk heals you for 25 health
    Tier 12
  • Fast Talk heals you for 27 health
    Tier 13
  • Fast Talk heals you for 29 health
    Tier 14
  • Fast Talk heals you for 31 health

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of Sly Talk Tier 14 - Fast Talk heals you for 50 armor Chest, MainHand

  • Tier 1
  • Fast Talk heals you for 10 armor
    Tier 2
  • Fast Talk heals you for 12 armor
    Tier 3
  • Fast Talk heals you for 14 armor
    Tier 4
  • Fast Talk heals you for 16 armor
    Tier 5
  • Fast Talk heals you for 18 armor
    Tier 6
  • Fast Talk heals you for 22 armor
    Tier 7
  • Fast Talk heals you for 26 armor
    Tier 8
  • Fast Talk heals you for 30 armor
    Tier 9
  • Fast Talk heals you for 34 armor
    Tier 10
  • Fast Talk heals you for 37 armor
    Tier 11
  • Fast Talk heals you for 40 armor
    Tier 12
  • Fast Talk heals you for 43 armor
    Tier 13
  • Fast Talk heals you for 46 armor
    Tier 14
  • Fast Talk heals you for 50 armor

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Tier 1 - Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds Head, Feet
of Denying Poison Tier 14 - Positive Attitude increases your Poison Mitigation +14 for 30 seconds Ring

  • Tier 1
  • Positive Attitude increases your Poison Mitigation +1 for 30 seconds
    Tier 2
  • Positive Attitude increases your Poison Mitigation +2 for 30 seconds
    Tier 3
  • Positive Attitude increases your Poison Mitigation +3 for 30 seconds
    Tier 4
  • Positive Attitude increases your Poison Mitigation +4 for 30 seconds
    Tier 5
  • Positive Attitude increases your Poison Mitigation +5 for 30 seconds
    Tier 6
  • Positive Attitude increases your Poison Mitigation +6 for 30 seconds
    Tier 7
  • Positive Attitude increases your Poison Mitigation +7 for 30 seconds
    Tier 8
  • Positive Attitude increases your Poison Mitigation +8 for 30 seconds
    Tier 9
  • Positive Attitude increases your Poison Mitigation +9 for 30 seconds
    Tier 10
  • Positive Attitude increases your Poison Mitigation +10 for 30 seconds
    Tier 11
  • Positive Attitude increases your Poison Mitigation +11 for 30 seconds
    Tier 12
  • Positive Attitude increases your Poison Mitigation +12 for 30 seconds
    Tier 13
  • Positive Attitude increases your Poison Mitigation +13 for 30 seconds
    Tier 14
  • Positive Attitude increases your Poison Mitigation +14 for 30 seconds

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Tier 14 - Positive Attitude increases your Core Attack Damage +94 for 15 seconds MainHand, Legs

  • Tier 1
  • Positive Attitude increases your Core Attack Damage +10 for 15 seconds
    Tier 2
  • Positive Attitude increases your Core Attack Damage +15 for 15 seconds
    Tier 3
  • Positive Attitude increases your Core Attack Damage +20 for 15 seconds
    Tier 4
  • Positive Attitude increases your Core Attack Damage +25 for 15 seconds
    Tier 5
  • Positive Attitude increases your Core Attack Damage +30 for 15 seconds
    Tier 6
  • Positive Attitude increases your Core Attack Damage +35 for 15 seconds
    Tier 7
  • Positive Attitude increases your Core Attack Damage +40 for 15 seconds
    Tier 8
  • Positive Attitude increases your Core Attack Damage +45 for 15 seconds
    Tier 9
  • Positive Attitude increases your Core Attack Damage +50 for 15 seconds
    Tier 10
  • Positive Attitude increases your Core Attack Damage +55 for 15 seconds
    Tier 11
  • Positive Attitude increases your Core Attack Damage +60 for 15 seconds
    Tier 12
  • Positive Attitude increases your Core Attack Damage +70 for 15 seconds
    Tier 13
  • Positive Attitude increases your Core Attack Damage +80 for 15 seconds
    Tier 14
  • Positive Attitude increases your Core Attack Damage +94 for 15 seconds

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Tier 7 - Positive Attitude Reuse Timer -13 MainHand

  • Tier 1
  • Positive Attitude Reuse Timer -2
    Tier 2
  • Positive Attitude Reuse Timer -4
    Tier 3
  • Positive Attitude Reuse Timer -6
    Tier 4
  • Positive Attitude Reuse Timer -8
    Tier 5
  • Positive Attitude Reuse Timer -10
    Tier 6
  • Positive Attitude Reuse Timer -12
    Tier 7
  • Positive Attitude Reuse Timer -13

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Tier 14 - Inspire Confidence / Positive Attitude Healing +59 Necklace, OffHand

  • Tier 1
  • Inspire Confidence / Positive Attitude Healing +10
    Tier 2
  • Inspire Confidence / Positive Attitude Healing +13
    Tier 3
  • Inspire Confidence / Positive Attitude Healing +16
    Tier 4
  • Inspire Confidence / Positive Attitude Healing +19
    Tier 5
  • Inspire Confidence / Positive Attitude Healing +22
    Tier 6
  • Inspire Confidence / Positive Attitude Healing +25
    Tier 7
  • Inspire Confidence / Positive Attitude Healing +28
    Tier 8
  • Inspire Confidence / Positive Attitude Healing +31
    Tier 9
  • Inspire Confidence / Positive Attitude Healing +34
    Tier 10
  • Inspire Confidence / Positive Attitude Healing +37
    Tier 11
  • Inspire Confidence / Positive Attitude Healing +40
    Tier 12
  • Inspire Confidence / Positive Attitude Healing +43
    Tier 13
  • Inspire Confidence / Positive Attitude Healing +51
    Tier 14
  • Inspire Confidence / Positive Attitude Healing +59

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of Confident Accuracy Tier 14 - Inspire Confidence increases all targets' Accuracy +16 for 10 seconds Head, Ring

  • Tier 1
  • Inspire Confidence increases all targets' Accuracy +1 for 10 seconds
    Tier 2
  • Inspire Confidence increases all targets' Accuracy +2 for 10 seconds
    Tier 3
  • Inspire Confidence increases all targets' Accuracy +3 for 10 seconds
    Tier 4
  • Inspire Confidence increases all targets' Accuracy +4 for 10 seconds
    Tier 5
  • Inspire Confidence increases all targets' Accuracy +5 for 10 seconds
    Tier 6
  • Inspire Confidence increases all targets' Accuracy +6 for 10 seconds
    Tier 7
  • Inspire Confidence increases all targets' Accuracy +7 for 10 seconds
    Tier 8
  • Inspire Confidence increases all targets' Accuracy +8 for 10 seconds
    Tier 9
  • Inspire Confidence increases all targets' Accuracy +9 for 10 seconds
    Tier 10
  • Inspire Confidence increases all targets' Accuracy +10 for 10 seconds
    Tier 11
  • Inspire Confidence increases all targets' Accuracy +11 for 10 seconds
    Tier 12
  • Inspire Confidence increases all targets' Accuracy +12 for 10 seconds
    Tier 13
  • Inspire Confidence increases all targets' Accuracy +14 for 10 seconds
    Tier 14
  • Inspire Confidence increases all targets' Accuracy +16 for 10 seconds

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of Confident Killing Tier 12 - Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds MainHand, Legs

  • Tier 1
  • Inspire Confidence increases the damage of all targets' attacks +1 for 30 seconds
    Tier 2
  • Inspire Confidence increases the damage of all targets' attacks +2 for 30 seconds
    Tier 3
  • Inspire Confidence increases the damage of all targets' attacks +3 for 30 seconds
    Tier 4
  • Inspire Confidence increases the damage of all targets' attacks +4 for 30 seconds
    Tier 5
  • Inspire Confidence increases the damage of all targets' attacks +5 for 30 seconds
    Tier 6
  • Inspire Confidence increases the damage of all targets' attacks +6 for 30 seconds
    Tier 7
  • Inspire Confidence increases the damage of all targets' attacks +7 for 30 seconds
    Tier 8
  • Inspire Confidence increases the damage of all targets' attacks +8 for 30 seconds
    Tier 9
  • Inspire Confidence increases the damage of all targets' attacks +9 for 30 seconds
    Tier 10
  • Inspire Confidence increases the damage of all targets' attacks +10 for 30 seconds
    Tier 11
  • Inspire Confidence increases the damage of all targets' attacks +11 for 30 seconds
    Tier 12
  • Inspire Confidence increases the damage of all targets' attacks +12 for 30 seconds

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Vaguely Confident of Shaky Confidence Tier 14 - Inspire Confidence restores +113 Health after a 15 second delay Chest, Hands

  • Tier 1
  • Inspire Confidence restores +7 Health after a 15 second delay
    Tier 2
  • Inspire Confidence restores +14 Health after a 15 second delay
    Tier 3
  • Inspire Confidence restores +21 Health after a 15 second delay
    Tier 4
  • Inspire Confidence restores +28 Health after a 15 second delay
    Tier 5
  • Inspire Confidence restores +35 Health after a 15 second delay
    Tier 6
  • Inspire Confidence restores +42 Health after a 15 second delay
    Tier 7
  • Inspire Confidence restores +49 Health after a 15 second delay
    Tier 8
  • Inspire Confidence restores +56 Health after a 15 second delay
    Tier 9
  • Inspire Confidence restores +63 Health after a 15 second delay
    Tier 10
  • Inspire Confidence restores +70 Health after a 15 second delay
    Tier 11
  • Inspire Confidence restores +77 Health after a 15 second delay
    Tier 12
  • Inspire Confidence restores +87 Health after a 15 second delay
    Tier 13
  • Inspire Confidence restores +99 Health after a 15 second delay
    Tier 14
  • Inspire Confidence restores +113 Health after a 15 second delay

Expand
Vaguely Confident of Shaky Confidence Tier 14 - Inspire Confidence restores +155 Health after a 25 second delay OffHand, Feet

  • Tier 1
  • Inspire Confidence restores +15 Health after a 25 second delay
    Tier 2
  • Inspire Confidence restores +25 Health after a 25 second delay
    Tier 3
  • Inspire Confidence restores +35 Health after a 25 second delay
    Tier 4
  • Inspire Confidence restores +45 Health after a 25 second delay
    Tier 5
  • Inspire Confidence restores +55 Health after a 25 second delay
    Tier 6
  • Inspire Confidence restores +65 Health after a 25 second delay
    Tier 7
  • Inspire Confidence restores +75 Health after a 25 second delay
    Tier 8
  • Inspire Confidence restores +85 Health after a 25 second delay
    Tier 9
  • Inspire Confidence restores +95 Health after a 25 second delay
    Tier 10
  • Inspire Confidence restores +105 Health after a 25 second delay
    Tier 11
  • Inspire Confidence restores +115 Health after a 25 second delay
    Tier 12
  • Inspire Confidence restores +125 Health after a 25 second delay
    Tier 13
  • Inspire Confidence restores +140 Health after a 25 second delay
    Tier 14
  • Inspire Confidence restores +155 Health after a 25 second delay

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of Stunning Love Tier 14 - But I Love You deals +31% damage and stuns the target Hands

  • Tier 1
  • But I Love You deals +5% damage and stuns the target
    Tier 2
  • But I Love You deals +7% damage and stuns the target
    Tier 3
  • But I Love You deals +9% damage and stuns the target
    Tier 4
  • But I Love You deals +11% damage and stuns the target
    Tier 5
  • But I Love You deals +13% damage and stuns the target
    Tier 6
  • But I Love You deals +15% damage and stuns the target
    Tier 7
  • But I Love You deals +17% damage and stuns the target
    Tier 8
  • But I Love You deals +19% damage and stuns the target
    Tier 9
  • But I Love You deals +21% damage and stuns the target
    Tier 10
  • But I Love You deals +23% damage and stuns the target
    Tier 11
  • But I Love You deals +25% damage and stuns the target
    Tier 12
  • But I Love You deals +27% damage and stuns the target
    Tier 13
  • But I Love You deals +29% damage and stuns the target
    Tier 14
  • But I Love You deals +31% damage and stuns the target

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Tier 14 - But I Love You boosts your Nice and Epic Attack Damage +75 for 8 seconds Chest, MainHand

  • Tier 1
  • But I Love You boosts your Nice and Epic Attack Damage +5 for 8 seconds
    Tier 2
  • But I Love You boosts your Nice and Epic Attack Damage +10 for 8 seconds
    Tier 3
  • But I Love You boosts your Nice and Epic Attack Damage +15 for 8 seconds
    Tier 4
  • But I Love You boosts your Nice and Epic Attack Damage +20 for 8 seconds
    Tier 5
  • But I Love You boosts your Nice and Epic Attack Damage +25 for 8 seconds
    Tier 6
  • But I Love You boosts your Nice and Epic Attack Damage +30 for 8 seconds
    Tier 7
  • But I Love You boosts your Nice and Epic Attack Damage +35 for 8 seconds
    Tier 8
  • But I Love You boosts your Nice and Epic Attack Damage +40 for 8 seconds
    Tier 9
  • But I Love You boosts your Nice and Epic Attack Damage +45 for 8 seconds
    Tier 10
  • But I Love You boosts your Nice and Epic Attack Damage +50 for 8 seconds
    Tier 11
  • But I Love You boosts your Nice and Epic Attack Damage +55 for 8 seconds
    Tier 12
  • But I Love You boosts your Nice and Epic Attack Damage +60 for 8 seconds
    Tier 13
  • But I Love You boosts your Nice and Epic Attack Damage +65 for 8 seconds
    Tier 14
  • But I Love You boosts your Nice and Epic Attack Damage +75 for 8 seconds

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Sociopathic of Cruel Dialogue Tier 14 - You Were Adopted deals +42% damage and Power cost is -16 Head, OffHand

  • Tier 1
  • You Were Adopted deals +10% damage and Power cost is -3
    Tier 2
  • You Were Adopted deals +12% damage and Power cost is -4
    Tier 3
  • You Were Adopted deals +14% damage and Power cost is -5
    Tier 4
  • You Were Adopted deals +16% damage and Power cost is -6
    Tier 5
  • You Were Adopted deals +18% damage and Power cost is -7
    Tier 6
  • You Were Adopted deals +20% damage and Power cost is -8
    Tier 7
  • You Were Adopted deals +22% damage and Power cost is -9
    Tier 8
  • You Were Adopted deals +24% damage and Power cost is -10
    Tier 9
  • You Were Adopted deals +26% damage and Power cost is -11
    Tier 10
  • You Were Adopted deals +28% damage and Power cost is -12
    Tier 11
  • You Were Adopted deals +30% damage and Power cost is -13
    Tier 12
  • You Were Adopted deals +32% damage and Power cost is -14
    Tier 13
  • You Were Adopted deals +37% damage and Power cost is -15
    Tier 14
  • You Were Adopted deals +42% damage and Power cost is -16

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Sociopathic of Cruel Dialogue Tier 14 - You Were Adopted Damage +59% Necklace, Legs

  • Tier 1
  • You Were Adopted Damage +7%
    Tier 2
  • You Were Adopted Damage +11%
    Tier 3
  • You Were Adopted Damage +15%
    Tier 4
  • You Were Adopted Damage +19%
    Tier 5
  • You Were Adopted Damage +23%
    Tier 6
  • You Were Adopted Damage +27%
    Tier 7
  • You Were Adopted Damage +31%
    Tier 8
  • You Were Adopted Damage +35%
    Tier 9
  • You Were Adopted Damage +39%
    Tier 10
  • You Were Adopted Damage +43%
    Tier 11
  • You Were Adopted Damage +47%
    Tier 12
  • You Were Adopted Damage +51%
    Tier 13
  • You Were Adopted Damage +55%
    Tier 14
  • You Were Adopted Damage +59%

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Sociopathic of Cruel Dialogue Tier 14 - You Were Adopted deals +42% damage and triggers the target's Vulnerability Hands

  • Tier 1
  • You Were Adopted deals +3% damage and triggers the target's Vulnerability
    Tier 2
  • You Were Adopted deals +6% damage and triggers the target's Vulnerability
    Tier 3
  • You Were Adopted deals +9% damage and triggers the target's Vulnerability
    Tier 4
  • You Were Adopted deals +12% damage and triggers the target's Vulnerability
    Tier 5
  • You Were Adopted deals +15% damage and triggers the target's Vulnerability
    Tier 6
  • You Were Adopted deals +18% damage and triggers the target's Vulnerability
    Tier 7
  • You Were Adopted deals +21% damage and triggers the target's Vulnerability
    Tier 8
  • You Were Adopted deals +24% damage and triggers the target's Vulnerability
    Tier 9
  • You Were Adopted deals +27% damage and triggers the target's Vulnerability
    Tier 10
  • You Were Adopted deals +30% damage and triggers the target's Vulnerability
    Tier 11
  • You Were Adopted deals +33% damage and triggers the target's Vulnerability
    Tier 12
  • You Were Adopted deals +36% damage and triggers the target's Vulnerability
    Tier 13
  • You Were Adopted deals +39% damage and triggers the target's Vulnerability
    Tier 14
  • You Were Adopted deals +42% damage and triggers the target's Vulnerability

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of Terrifying Words Tier 14 - Cause Terror Damage +174 Hands, Necklace

  • Tier 1
  • Cause Terror Damage +24
    Tier 2
  • Cause Terror Damage +34
    Tier 3
  • Cause Terror Damage +44
    Tier 4
  • Cause Terror Damage +54
    Tier 5
  • Cause Terror Damage +64
    Tier 6
  • Cause Terror Damage +74
    Tier 7
  • Cause Terror Damage +84
    Tier 8
  • Cause Terror Damage +94
    Tier 9
  • Cause Terror Damage +104
    Tier 10
  • Cause Terror Damage +114
    Tier 11
  • Cause Terror Damage +124
    Tier 12
  • Cause Terror Damage +134
    Tier 13
  • Cause Terror Damage +154
    Tier 14
  • Cause Terror Damage +174

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Tier 14 - Cause Terror deals +90 damage, costs -15 Power, and reuse timer is -6 seconds OffHand, Ring

  • Tier 1
  • Cause Terror deals +4 damage and costs -2 Power
    Tier 2
  • Cause Terror deals +10 damage, costs -3 Power, and reuse timer is -1 seconds
    Tier 3
  • Cause Terror deals +14 damage, costs -4 Power, and reuse timer is -1 seconds
    Tier 4
  • Cause Terror deals +18 damage, costs -5 Power, and reuse timer is -2 seconds
    Tier 5
  • Cause Terror deals +22 damage, costs -6 Power, and reuse timer is -2 seconds
    Tier 6
  • Cause Terror deals +26 damage, costs -7 Power, and reuse timer is -3 seconds
    Tier 7
  • Cause Terror deals +30 damage, costs -8 Power, and reuse timer is -3 seconds
    Tier 8
  • Cause Terror deals +34 damage, costs -9 Power, and reuse timer is -4 seconds
    Tier 9
  • Cause Terror deals +38 damage, costs -10 Power, and reuse timer is -4 seconds
    Tier 10
  • Cause Terror deals +42 damage, costs -11 Power, and reuse timer is -5 seconds
    Tier 11
  • Cause Terror deals +46 damage, costs -12 Power, and reuse timer is -5 seconds
    Tier 12
  • Cause Terror deals +50 damage, costs -13 Power, and reuse timer is -6 seconds
    Tier 13
  • Cause Terror deals +70 damage, costs -14 Power, and reuse timer is -6 seconds
    Tier 14
  • Cause Terror deals +90 damage, costs -15 Power, and reuse timer is -6 seconds

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of Backhanded Compliments Tier 14 - Soothe Damage +96 Ring, Necklace

  • Tier 1
  • Soothe Damage +6
    Tier 2
  • Soothe Damage +12
    Tier 3
  • Soothe Damage +18
    Tier 4
  • Soothe Damage +24
    Tier 5
  • Soothe Damage +30
    Tier 6
  • Soothe Damage +36
    Tier 7
  • Soothe Damage +42
    Tier 8
  • Soothe Damage +48
    Tier 9
  • Soothe Damage +54
    Tier 10
  • Soothe Damage +60
    Tier 11
  • Soothe Damage +66
    Tier 12
  • Soothe Damage +72
    Tier 13
  • Soothe Damage +84
    Tier 14
  • Soothe Damage +96

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Tier 7 - Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds Head, OffHand

  • Tier 1
  • Soothe boosts the healing from your Major Healing abilities +14 for 10 seconds
    Tier 2
  • Soothe boosts the healing from your Major Healing abilities +17 for 10 seconds
    Tier 3
  • Soothe boosts the healing from your Major Healing abilities +20 for 10 seconds
    Tier 4
  • Soothe boosts the healing from your Major Healing abilities +23 for 10 seconds
    Tier 5
  • Soothe boosts the healing from your Major Healing abilities +26 for 10 seconds
    Tier 6
  • Soothe boosts the healing from your Major Healing abilities +29 for 10 seconds
    Tier 7
  • Soothe boosts the healing from your Major Healing abilities +32 for 10 seconds

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Tier 14 - Ridicule deals +45 health damage and taunts +375 Hands, Legs

  • Tier 1
  • Ridicule deals +3 health damage and taunts +50
    Tier 2
  • Ridicule deals +5 health damage and taunts +75
    Tier 3
  • Ridicule deals +7 health damage and taunts +100
    Tier 4
  • Ridicule deals +10 health damage and taunts +125
    Tier 5
  • Ridicule deals +12 health damage and taunts +150
    Tier 6
  • Ridicule deals +15 health damage and taunts +175
    Tier 7
  • Ridicule deals +18 health damage and taunts +200
    Tier 8
  • Ridicule deals +21 health damage and taunts +225
    Tier 9
  • Ridicule deals +24 health damage and taunts +250
    Tier 10
  • Ridicule deals +27 health damage and taunts +275
    Tier 11
  • Ridicule deals +30 health damage and taunts +300
    Tier 12
  • Ridicule deals +33 health damage and taunts +325
    Tier 13
  • Ridicule deals +38 health damage and taunts +350
    Tier 14
  • Ridicule deals +45 health damage and taunts +375

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of Ridiculous Speed Tier 7 - Ridicule boosts movement speed by 4 for 6 seconds Feet

  • Tier 1
  • Ridicule boosts movement speed by 1 for 6 seconds
    Tier 2
  • Ridicule boosts movement speed by 1.5 for 6 seconds
    Tier 3
  • Ridicule boosts movement speed by 2 for 6 seconds
    Tier 4
  • Ridicule boosts movement speed by 2.5 for 6 seconds
    Tier 5
  • Ridicule boosts movement speed by 3 for 6 seconds
    Tier 6
  • Ridicule boosts movement speed by 3.5 for 6 seconds
    Tier 7
  • Ridicule boosts movement speed by 4 for 6 seconds

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