Difference between revisions of "Druid/Treasure Effects:By Ability"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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<!-- Updated as of patch v279, May 9, 2017 -->
+
<!-- Updated as of patch v284, June 09, 2017 -->
 
==<!--start-->Druid Paired List==
 
==<!--start-->Druid Paired List==
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Line 6: Line 6:
  
 
<b><u>General Mods</u></b><br>
 
<b><u>General Mods</u></b><br>
 +
* Druid Skill Base Damage +23%<br>
 +
* Druid Skill Base Damage +23%<br>
 +
* Indirect Nature Damage +36% when Druid is active<br>
 +
* Indirect Nature Damage +36% when Druid is active<br>
 
* Max Health +35 when Druid is active<br>
 
* Max Health +35 when Druid is active<br>
 
* Max Health +35 when Druid is active<br>
 
* Max Health +35 when Druid is active<br>
* Indirect Nature Damage +36% when Druid is active<br>
 
* Indirect Nature Damage +36% when Druid is active<br>
 
 
* All Druid abilities have a 18% chance to restore 15 Power to you<br>
 
* All Druid abilities have a 18% chance to restore 15 Power to you<br>
 
* All Druid abilities have a 18% chance to restore 15 Power to you<br>
 
* All Druid abilities have a 18% chance to restore 15 Power to you<br>
* Druid Skill Base Damage +23%<br>
 
* Druid Skill Base Damage +23%<br>
 
 
* Delerium Damage +73%<br>
 
* Delerium Damage +73%<br>
 
* Delerium Damage +73%<br>
 
* Delerium Damage +73%<br>
 
<br>
 
<br>
 
<b><u>Brambleskin</u></b><br>
 
<b><u>Brambleskin</u></b><br>
* Brambleskin heals you for 72 health<br>
+
* Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health<br>
* Brambleskin heals you for 72 health<br>
+
* Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health<br>
 
* Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor<br>
 
* Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor<br>
 
* Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor<br>
 
* Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor<br>
* Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health<br>
 
* Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health<br>
 
 
* Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power<br>
 
* Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power<br>
 
* Brambleskin increases your Max Power by +39 for 30 seconds and restores 39 Power<br>
 
* Brambleskin increases your Max Power by +39 for 30 seconds and restores 39 Power<br>
 +
* Brambleskin heals you for 72 health<br>
 +
* Brambleskin heals you for 72 health<br>
 
<br>
 
<br>
 
<b><u>Cloud Sight</u></b><br>
 
<b><u>Cloud Sight</u></b><br>
 +
* Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15%<br>
 +
* Cloud Sight covers the target in insects that deal 165 Nature damage over 15 seconds<br>
 +
* Cloud Sight covers the target in insects that deal 165 Nature damage over 15 seconds<br>
 
* Cloud Sight and Delerium Damage +54%<br>
 
* Cloud Sight and Delerium Damage +54%<br>
 
* Cloud Sight and Delerium Damage +54%<br>
 
* Cloud Sight and Delerium Damage +54%<br>
 
* Cloud Sight Damage +53%<br>
 
* Cloud Sight Damage +53%<br>
 
* Cloud Sight Damage +53%<br>
 
* Cloud Sight Damage +53%<br>
* Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15%<br>
 
* Cloud Sight covers the target in insects that deal 165 Nature damage over 15 seconds<br>
 
* Cloud Sight covers the target in insects that deal 165 Nature damage over 15 seconds<br>
 
 
<br>
 
<br>
 
<b><u>Cosmic Strike</u></b><br>
 
<b><u>Cosmic Strike</u></b><br>
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<br>
 
<br>
 
<b><u>Delerium</u></b><br>
 
<b><u>Delerium</u></b><br>
 +
* Delerium depletes +565 rage and taunts -420<br>
 +
* Delerium depletes +565 rage and taunts -420<br>
 +
* Delerium depletes +360 rage and deals +55 damage<br>
 +
* Delerium depletes +360 rage and deals +55 damage<br>
 
* Cloud Sight and Delerium Damage +54%<br>
 
* Cloud Sight and Delerium Damage +54%<br>
 
* Cloud Sight and Delerium Damage +54%<br>
 
* Cloud Sight and Delerium Damage +54%<br>
* Delerium depletes +360 rage and deals +55 damage<br>
 
* Delerium depletes +360 rage and deals +55 damage<br>
 
* Delerium depletes +565 rage and taunts -420<br>
 
* Delerium depletes +565 rage and taunts -420<br>
 
 
<br>
 
<br>
 
<b><u>Energize</u></b><br>
 
<b><u>Energize</u></b><br>
 +
* Energize restores 87 armor to each target<br>
 +
* Energize restores 87 armor to each target<br>
 +
* Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).<br>
 +
* Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).<br>
 
* Energize Healing +56<br>
 
* Energize Healing +56<br>
 
* Energize Healing +56<br>
 
* Energize Healing +56<br>
* Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).<br>
 
* Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).<br>
 
* Energize restores 87 armor to each target<br>
 
* Energize restores 87 armor to each target<br>
 
 
<br>
 
<br>
 
<b><u>Fill With Bile</u></b><br>
 
<b><u>Fill With Bile</u></b><br>
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<br>
 
<br>
 
<b><u>Healing Sanctuary</u></b><br>
 
<b><u>Healing Sanctuary</u></b><br>
 +
* Your Healing Sanctuary restores +15 health with each heal<br>
 +
* Your Healing Sanctuary restores +15 health with each heal<br>
 +
* Healing Sanctuary immediately restores 100 armor to you upon summoning<br>
 +
* Healing Sanctuary immediately restores 100 armor to you upon summoning<br>
 
* Healing Sanctuary immediately heals you for 70 health upon summoning<br>
 
* Healing Sanctuary immediately heals you for 70 health upon summoning<br>
 
* Healing Sanctuary immediately heals you for 70 health upon summoning<br>
 
* Healing Sanctuary immediately heals you for 70 health upon summoning<br>
* Healing Sanctuary immediately restores 100 armor to you upon summoning<br>
 
* Healing Sanctuary immediately restores 100 armor to you upon summoning<br>
 
* Your Healing Sanctuary restores +15 health with each heal<br>
 
* Your Healing Sanctuary restores +15 health with each heal<br>
 
 
<br>
 
<br>
 
<b><u>Heart Thorn</u></b><br>
 
<b><u>Heart Thorn</u></b><br>
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<br>
 
<br>
 
<b><u>Pulse of Life</u></b><br>
 
<b><u>Pulse of Life</u></b><br>
* Regrowth and Pulse of Life Healing +28%<br>
 
* Regrowth and Pulse of Life Healing +28%<br>
 
 
* Pulse of Life Healing +42<br>
 
* Pulse of Life Healing +42<br>
 
* Pulse of Life Healing +42<br>
 
* Pulse of Life Healing +42<br>
* Pulse of Life gives +17 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds<br>
 
 
* Pulse of Life restores 70 Health over 15 seconds<br>
 
* Pulse of Life restores 70 Health over 15 seconds<br>
 
* Pulse of Life restores 70 Health over 15 seconds<br>
 
* Pulse of Life restores 70 Health over 15 seconds<br>
 +
* Pulse of Life gives +17 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds<br>
 +
* Regrowth and Pulse of Life Healing +28%<br>
 +
* Regrowth and Pulse of Life Healing +28%<br>
 
<br>
 
<br>
 
<b><u>Regrowth</u></b><br>
 
<b><u>Regrowth</u></b><br>
Line 100: Line 100:
 
* Regrowth Healing +70<br>
 
* Regrowth Healing +70<br>
 
* Regrowth Healing +70<br>
 
* Regrowth Healing +70<br>
 +
* Regrowth restores 42 Power<br>
 +
* Regrowth restores +38 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)<br>
 
* Regrowth restores +31 Health and causes your Minor Heals to restore +42 Health for 10 seconds<br>
 
* Regrowth restores +31 Health and causes your Minor Heals to restore +42 Health for 10 seconds<br>
 
* Regrowth restores +31 Health and causes your Minor Heals to restore +42 Health for 10 seconds<br>
 
* Regrowth restores +31 Health and causes your Minor Heals to restore +42 Health for 10 seconds<br>
* Regrowth restores +38 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)<br>
 
* Regrowth restores 42 Power<br>
 
 
* Regrowth and Pulse of Life Healing +28%<br>
 
* Regrowth and Pulse of Life Healing +28%<br>
 
* Regrowth and Pulse of Life Healing +28%<br>
 
* Regrowth and Pulse of Life Healing +28%<br>
Line 110: Line 110:
 
* Rotskin Armor Damage +50%<br>
 
* Rotskin Armor Damage +50%<br>
 
* Rotskin Armor Damage +50%<br>
 
* Rotskin Armor Damage +50%<br>
* Rotskin deals +18% Armor damage and boosts your Nice Attack Damage +87 for 10 seconds<br>
 
* Rotskin deals +18% Armor damage and boosts your Nice Attack Damage +87 for 10 seconds<br>
 
 
* Rotskin deals 170 Trauma damage to health over 15 seconds<br>
 
* Rotskin deals 170 Trauma damage to health over 15 seconds<br>
 
* Rotskin deals 170 Trauma damage to health over 15 seconds<br>
 
* Rotskin deals 170 Trauma damage to health over 15 seconds<br>
 
* Rotskin hits all targets within 10 meters and deals 70 direct health damage<br>
 
* Rotskin hits all targets within 10 meters and deals 70 direct health damage<br>
 
* Rotskin shortens the current reuse timer of Regrowth by 5 seconds<br>
 
* Rotskin shortens the current reuse timer of Regrowth by 5 seconds<br>
 +
* Rotskin deals +18% Armor damage and boosts your Nice Attack Damage +87 for 10 seconds<br>
 +
* Rotskin deals +18% Armor damage and boosts your Nice Attack Damage +87 for 10 seconds<br>
 
<br>
 
<br>
 
<b><u>Shillelagh</u></b><br>
 
<b><u>Shillelagh</u></b><br>
Line 122: Line 122:
 
* Toxinball Damage +72%<br>
 
* Toxinball Damage +72%<br>
 
* Toxinball Damage +72%<br>
 
* Toxinball Damage +72%<br>
* Toxinball Power Cost -15<br>
 
 
* Toxinball deals 108 Poison damage over 12 seconds<br>
 
* Toxinball deals 108 Poison damage over 12 seconds<br>
 
* Toxinball deals 108 Poison damage over 12 seconds<br>
 
* Toxinball deals 108 Poison damage over 12 seconds<br>
 +
* Toxinball Power Cost -15<br>
 
<br>
 
<br>
 
<b><u>Trackless Steps</u></b><br>
 
<b><u>Trackless Steps</u></b><br>
 
<br>
 
<br>

Revision as of 22:01, 10 June 2017

Druid Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!

Note that this only shows the max-level version of each treasure effect.

General Mods

  • Druid Skill Base Damage +23%
  • Druid Skill Base Damage +23%
  • Indirect Nature Damage +36% when Druid is active
  • Indirect Nature Damage +36% when Druid is active
  • Max Health +35 when Druid is active
  • Max Health +35 when Druid is active
  • All Druid abilities have a 18% chance to restore 15 Power to you
  • All Druid abilities have a 18% chance to restore 15 Power to you
  • Delerium Damage +73%
  • Delerium Damage +73%


Brambleskin

  • Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health
  • Brambleskin increases your Max Health by +61 for 30 seconds and heals 61 Health
  • Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor
  • Brambleskin increases your Max Armor by +85 for 30 seconds and restores 85 Armor
  • Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power
  • Brambleskin increases your Max Power by +39 for 30 seconds and restores 39 Power
  • Brambleskin heals you for 72 health
  • Brambleskin heals you for 72 health


Cloud Sight

  • Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15%
  • Cloud Sight covers the target in insects that deal 165 Nature damage over 15 seconds
  • Cloud Sight covers the target in insects that deal 165 Nature damage over 15 seconds
  • Cloud Sight and Delerium Damage +54%
  • Cloud Sight and Delerium Damage +54%
  • Cloud Sight Damage +53%
  • Cloud Sight Damage +53%


Cosmic Strike

  • Cosmic Strike Damage +70%
  • Cosmic Strike Damage +70%
  • Cosmic Strike deals +15% damage and boosts your Major Healing +70 for 10 seconds
  • Cosmic Strike deals +15% damage and boosts your Major Healing +70 for 10 seconds
  • Cosmic Strike deals +200 damage, generates no Rage, and removes 560 Rage
  • Cosmic Strike deals +200 damage, generates no Rage, and removes 560 Rage
  • Cosmic Strike deals +55% damage and reuse timer is -5 seconds


Delerium

  • Delerium depletes +565 rage and taunts -420
  • Delerium depletes +565 rage and taunts -420
  • Delerium depletes +360 rage and deals +55 damage
  • Delerium depletes +360 rage and deals +55 damage
  • Cloud Sight and Delerium Damage +54%
  • Cloud Sight and Delerium Damage +54%


Energize

  • Energize restores 87 armor to each target
  • Energize restores 87 armor to each target
  • Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Energize restores +16 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
  • Energize Healing +56
  • Energize Healing +56


Fill With Bile

  • Fill With Bile heals 68 health and 68 armor
  • Fill With Bile heals 68 health and 68 armor
  • Fill With Bile increases target's Max Health by +68 for 3 minutes and heals 68 health
  • Fill With Bile increases target's Max Health by +68 for 3 minutes and heals 68 health


Healing Sanctuary

  • Your Healing Sanctuary restores +15 health with each heal
  • Your Healing Sanctuary restores +15 health with each heal
  • Healing Sanctuary immediately restores 100 armor to you upon summoning
  • Healing Sanctuary immediately restores 100 armor to you upon summoning
  • Healing Sanctuary immediately heals you for 70 health upon summoning
  • Healing Sanctuary immediately heals you for 70 health upon summoning


Heart Thorn

  • Heart Thorn Damage +85%
  • Heart Thorn Damage +85%
  • Heart Thorn coats the target in stinging insects that deal 190 Nature damage over 15 seconds
  • Heart Thorn coats the target in stinging insects that deal 190 Nature damage over 15 seconds
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 192 Poison damage over 12 seconds
  • Heart Thorn deals Poison damage (instead of Nature) and also deals 192 Poison damage over 12 seconds
  • Heart Thorn restores 66 armor to you
  • Heart Thorn restores 66 armor to you


Hunter's Stride

Pulse of Life

  • Pulse of Life Healing +42
  • Pulse of Life Healing +42
  • Pulse of Life restores 70 Health over 15 seconds
  • Pulse of Life restores 70 Health over 15 seconds
  • Pulse of Life gives +17 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
  • Regrowth and Pulse of Life Healing +28%
  • Regrowth and Pulse of Life Healing +28%


Regrowth

  • Regrowth Healing +70
  • Regrowth Healing +70
  • Regrowth Healing +70
  • Regrowth restores 42 Power
  • Regrowth restores +38 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
  • Regrowth restores +31 Health and causes your Minor Heals to restore +42 Health for 10 seconds
  • Regrowth restores +31 Health and causes your Minor Heals to restore +42 Health for 10 seconds
  • Regrowth and Pulse of Life Healing +28%
  • Regrowth and Pulse of Life Healing +28%


Rotskin

  • Rotskin Armor Damage +50%
  • Rotskin Armor Damage +50%
  • Rotskin deals 170 Trauma damage to health over 15 seconds
  • Rotskin deals 170 Trauma damage to health over 15 seconds
  • Rotskin hits all targets within 10 meters and deals 70 direct health damage
  • Rotskin shortens the current reuse timer of Regrowth by 5 seconds
  • Rotskin deals +18% Armor damage and boosts your Nice Attack Damage +87 for 10 seconds
  • Rotskin deals +18% Armor damage and boosts your Nice Attack Damage +87 for 10 seconds


Shillelagh

Toxinball

  • Toxinball Damage +72%
  • Toxinball Damage +72%
  • Toxinball deals 108 Poison damage over 12 seconds
  • Toxinball deals 108 Poison damage over 12 seconds
  • Toxinball Power Cost -15


Trackless Steps