Difference between revisions of "Endurance/Treasure Effects:By Ability"
From Project: Gorgon Wiki
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game) |
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− | <!-- Updated as of patch | + | <!-- Updated as of patch v284, June 09, 2017 --> |
==<!--start-->Endurance Paired List== | ==<!--start-->Endurance Paired List== | ||
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | ||
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<b><u>General Mods</u></b><br> | <b><u>General Mods</u></b><br> | ||
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* Max Armor +41<br> | * Max Armor +41<br> | ||
* Max Armor +41<br> | * Max Armor +41<br> | ||
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* Max Armor +80<br> | * Max Armor +80<br> | ||
* Max Armor +80<br> | * Max Armor +80<br> | ||
+ | * Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3<br> | ||
+ | * Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3<br> | ||
+ | * Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3<br> | ||
+ | * Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3<br> | ||
+ | * Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3<br> | ||
+ | * Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3<br> | ||
+ | * Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3<br> | ||
+ | * Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3<br> | ||
* Max Health +15<br> | * Max Health +15<br> | ||
* Max Health +15<br> | * Max Health +15<br> | ||
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* Max Health +52<br> | * Max Health +52<br> | ||
* Max Health +52<br> | * Max Health +52<br> | ||
+ | * Max Armor +101<br> | ||
* Max Health +72<br> | * Max Health +72<br> | ||
* Max Power +48<br> | * Max Power +48<br> | ||
− | * | + | * Sprint-Swimming Speed Boost +2.4, Max Underwater Held Breath +11, Breath Recovered Out of Water +8<br> |
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* Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1<br> | * Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1<br> | ||
+ | * Taunt From Attack Damage +40%<br> | ||
+ | * Taunt From Attack Damage -20.5%<br> | ||
* Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30<br> | * Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30<br> | ||
− | * | + | * Chance to Evade Melee +10.5%, Melee Accuracy Boost +10.5%<br> |
− | |||
* Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35%<br> | * Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35%<br> | ||
* Taunt From Attack Damage +70%, Sprint Speed Boost -1.5<br> | * Taunt From Attack Damage +70%, Sprint Speed Boost -1.5<br> | ||
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<br> | <br> | ||
<b><u>Dig Deep</u></b><br> | <b><u>Dig Deep</u></b><br> |
Revision as of 22:02, 10 June 2017
Endurance Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect.
General Mods
- Max Armor +41
- Max Armor +41
- Max Armor +41
- Max Armor +41
- Max Armor +41
- Max Armor +41
- Max Armor +41
- Max Armor +58
- Max Armor +58
- Max Armor +58
- Max Armor +80
- Max Armor +80
- Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3
- Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3
- Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3
- Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3
- Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3
- Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3
- Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3
- Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +52
- Max Health +52
- Max Armor +101
- Max Health +72
- Max Power +48
- Sprint-Swimming Speed Boost +2.4, Max Underwater Held Breath +11, Breath Recovered Out of Water +8
- Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1
- Taunt From Attack Damage +40%
- Taunt From Attack Damage -20.5%
- Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30
- Chance to Evade Melee +10.5%, Melee Accuracy Boost +10.5%
- Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35%
- Taunt From Attack Damage +70%, Sprint Speed Boost -1.5
Dig Deep
- Dig Deep Power Restoration +143
Push Onward