Difference between revisions of "Sword/Treasure Effects:By Ability"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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<!-- Updated as of patch v279, May 9, 2017 -->
+
<!-- Updated as of patch v284, June 09, 2017 -->
 
==<!--start-->Sword Paired List==
 
==<!--start-->Sword Paired List==
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Line 6: Line 6:
  
 
<b><u>General Mods</u></b><br>
 
<b><u>General Mods</u></b><br>
 +
* Sword Base Damage +23%<br>
 +
* Sword Base Damage +23%<br>
 +
* All sword abilities deal +20% damage when you have 33% or less of your Armor left<br>
 +
* Sword Damage +15<br>
 +
* Sword Damage +15<br>
 
* All Sword abilities have a 20% chance to restore 30 Health to you<br>
 
* All Sword abilities have a 20% chance to restore 30 Health to you<br>
 
* All Sword abilities have a 20% chance to restore 30 Health to you<br>
 
* All Sword abilities have a 20% chance to restore 30 Health to you<br>
* All sword abilities deal +20% damage when you have 33% or less of your Armor left<br>
 
 
* Chance to Ignore Stuns +25% when Sword is active<br>
 
* Chance to Ignore Stuns +25% when Sword is active<br>
 
* Chance to Ignore Stuns +25% when Sword is active<br>
 
* Chance to Ignore Stuns +25% when Sword is active<br>
* Sword Base Damage +23%<br>
 
* Sword Base Damage +23%<br>
 
* Sword Damage +15<br>
 
* Sword Damage +15<br>
 
 
<br>
 
<br>
 
<b><u>Debilitating Blow</u></b><br>
 
<b><u>Debilitating Blow</u></b><br>
Line 21: Line 21:
 
* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br>
 
* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br>
 
* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br>
 
* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br>
 +
* Debilitating Blow hastens the current reuse timer of Decapitate by 7 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br>
Line 27: Line 28:
 
* Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br>
 
* Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br>
 
* Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br>
 
* Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br>
* Debilitating Blow hastens the current reuse timer of Decapitate by 7 seconds<br>
 
 
<br>
 
<br>
 
<b><u>Decapitate</u></b><br>
 
<b><u>Decapitate</u></b><br>
 +
* Decapitate Reuse Timer -10<br>
 +
* Decapitate deals +140 damage and briefly terrifies the target<br>
 
* Finishing Blow and Decapitate damage +152<br>
 
* Finishing Blow and Decapitate damage +152<br>
 
* Finishing Blow and Decapitate damage +152<br>
 
* Finishing Blow and Decapitate damage +152<br>
 
* Decapitate Damage +55%<br>
 
* Decapitate Damage +55%<br>
 
* Decapitate Damage +55%<br>
 
* Decapitate Damage +55%<br>
* Decapitate Reuse Timer -10<br>
+
* Decapitate restores 149 armor to you<br>
* Decapitate deals +140 damage and briefly terrifies the target<br>
+
* Decapitate restores 149 armor to you<br>
 
* Decapitate deals +415 damage to non-Elite targets<br>
 
* Decapitate deals +415 damage to non-Elite targets<br>
 
* Decapitate deals +415 damage to non-Elite targets<br>
 
* Decapitate deals +415 damage to non-Elite targets<br>
* Decapitate restores 149 armor to you<br>
 
* Decapitate restores 149 armor to you<br>
 
 
<br>
 
<br>
 
<b><u>Finishing Blow</u></b><br>
 
<b><u>Finishing Blow</u></b><br>
* Finishing Blow Damage +53%<br>
 
* Finishing Blow Damage +53%<br>
 
 
* Finishing Blow gives you 25% resistance to Elemental damage (Fire, Cold, Electricity) for 10 seconds<br>
 
* Finishing Blow gives you 25% resistance to Elemental damage (Fire, Cold, Electricity) for 10 seconds<br>
 
* Finishing Blow restores 38 Power to you<br>
 
* Finishing Blow restores 38 Power to you<br>
 
* Finishing Blow restores 38 Power to you<br>
 
* Finishing Blow restores 38 Power to you<br>
 +
* Finishing Blow Damage +53%<br>
 +
* Finishing Blow Damage +53%<br>
 +
* Finishing Blow and Decapitate damage +152<br>
 +
* Finishing Blow and Decapitate damage +152<br>
 
* Finishing Blow restores 92 armor to you<br>
 
* Finishing Blow restores 92 armor to you<br>
 
* Finishing Blow restores 92 armor to you<br>
 
* Finishing Blow restores 92 armor to you<br>
* Finishing Blow and Decapitate damage +152<br>
 
* Finishing Blow and Decapitate damage +152<br>
 
 
<br>
 
<br>
 
<b><u>Flashing Strike</u></b><br>
 
<b><u>Flashing Strike</u></b><br>
 +
* Flashing Strike deals +25% damage and gives you 50% resistance to Darkness damage for 4 seconds<br>
 +
* Flashing Strike heals you for 45 health<br>
 +
* Flashing Strike heals you for 45 health<br>
 
* Flashing Strike Damage +61%<br>
 
* Flashing Strike Damage +61%<br>
 
* Flashing Strike Damage +61%<br>
 
* Flashing Strike Damage +61%<br>
 
* Flashing Strike deals +205 damage to undead<br>
 
* Flashing Strike deals +205 damage to undead<br>
 
* Flashing Strike deals +205 damage to undead<br>
 
* Flashing Strike deals +205 damage to undead<br>
* Flashing Strike deals +25% damage and gives you 50% resistance to Darkness damage for 4 seconds<br>
 
* Flashing Strike heals you for 45 health<br>
 
* Flashing Strike heals you for 45 health<br>
 
 
<br>
 
<br>
 
<b><u>Hacking Blade</u></b><br>
 
<b><u>Hacking Blade</u></b><br>
Line 66: Line 66:
 
* Hacking Blade deals 104 Trauma damage over 4 seconds<br>
 
* Hacking Blade deals 104 Trauma damage over 4 seconds<br>
 
* Hacking Blade deals 104 Trauma damage over 4 seconds<br>
 
* Hacking Blade deals 104 Trauma damage over 4 seconds<br>
 +
* Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br>
 +
* Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br>
 
* Hacking Blade generates no Rage, and instead reduces Rage by 490<br>
 
* Hacking Blade generates no Rage, and instead reduces Rage by 490<br>
 
* Hacking Blade generates no Rage, and instead reduces Rage by 490<br>
 
* Hacking Blade generates no Rage, and instead reduces Rage by 490<br>
* Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br>
 
 
<br>
 
<br>
 
<b><u>Heart Piercer</u></b><br>
 
<b><u>Heart Piercer</u></b><br>
 
* Wind Strike and Heart Piercer deal 104 armor damage<br>
 
* Wind Strike and Heart Piercer deal 104 armor damage<br>
 
* Wind Strike and Heart Piercer deal 104 armor damage<br>
 
* Wind Strike and Heart Piercer deal 104 armor damage<br>
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
 
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
 
* Heart Piercer deals +18% piercing damage and heals you for 23 health<br>
 
* Heart Piercer deals +18% piercing damage and heals you for 23 health<br>
 
 
* Heart Piercer heals you for 34 health<br>
 
* Heart Piercer heals you for 34 health<br>
 
* Heart Piercer heals you for 34 health<br>
 
* Heart Piercer heals you for 34 health<br>
 
* Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage<br>
 
* Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage<br>
 
* Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage<br>
 
* Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage<br>
 +
* Heart Piercer deals +18% piercing damage and heals you for 23 health<br>
 +
* Heart Piercer deals +18% piercing damage and heals you for 23 health<br>
 +
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
 +
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
 
<br>
 
<br>
 
<b><u>Many Cuts</u></b><br>
 
<b><u>Many Cuts</u></b><br>
 +
* Many Cuts and Debilitating Blow Damage +60<br>
 +
* Many Cuts and Debilitating Blow Damage +60<br>
 
* Many Cuts deals +110 armor damage<br>
 
* Many Cuts deals +110 armor damage<br>
 
* Many Cuts deals +110 armor damage<br>
 
* Many Cuts deals +110 armor damage<br>
 
* Many Cuts deals +35% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%<br>
 
* Many Cuts deals +35% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%<br>
* Many Cuts hits all enemies within 5 meters, dealing +20 damage<br>
 
 
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br>
 
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br>
 
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br>
 
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br>
* Many Cuts and Debilitating Blow Damage +60<br>
 
* Many Cuts and Debilitating Blow Damage +60<br>
 
 
* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br>
 
* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br>
 
* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br>
 
* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br>
 +
* Many Cuts hits all enemies within 5 meters, dealing +20 damage<br>
 
<br>
 
<br>
 
<b><u>Parry</u></b><br>
 
<b><u>Parry</u></b><br>
* Parry hits all enemies within 5 meters, dealing an additional +25 damage<br>
 
* Parry restores 22 health<br>
 
* Parry restores 22 health<br>
 
 
* Parry and Riposte Damage +23% and Power Cost -7<br>
 
* Parry and Riposte Damage +23% and Power Cost -7<br>
 
* Parry and Riposte Damage +23% and Power Cost -7<br>
 
* Parry and Riposte Damage +23% and Power Cost -7<br>
* Parry and Riposte Damage +55%<br>
 
 
* Parry and Riposte further reduce target's Rage by 680<br>
 
* Parry and Riposte further reduce target's Rage by 680<br>
 
* Parry and Riposte further reduce target's Rage by 680<br>
 
* Parry and Riposte further reduce target's Rage by 680<br>
 +
* Parry restores 22 health<br>
 +
* Parry restores 22 health<br>
 +
* Parry and Riposte Damage +55%<br>
 +
* Parry hits all enemies within 5 meters, dealing an additional +25 damage<br>
 
<br>
 
<br>
 
<b><u>Precision Pierce</u></b><br>
 
<b><u>Precision Pierce</u></b><br>
* For 6 second after using Precision Pierce, your Nice Attacks deal +64 damage<br>
+
* Precision Pierce deals +35 direct health damage and further reduces target's Rage by 270<br>
* For 6 second after using Precision Pierce, your Nice Attacks deal +64 damage<br>
+
* Precision Pierce deals +35 direct health damage and further reduces target's Rage by 270<br>
 +
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
 +
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
 
* Precision Pierce Damage +64<br>
 
* Precision Pierce Damage +64<br>
 
* Precision Pierce Damage +64<br>
 
* Precision Pierce Damage +64<br>
 
* Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds<br>
 
* Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds<br>
 
* Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds<br>
 
* Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds<br>
* Precision Pierce deals +35 direct health damage and further reduces target's Rage by 270<br>
+
* For 6 second after using Precision Pierce, your Nice Attacks deal +64 damage<br>
* Precision Pierce deals +35 direct health damage and further reduces target's Rage by 270<br>
+
* For 6 second after using Precision Pierce, your Nice Attacks deal +64 damage<br>
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
 
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
 
 
<br>
 
<br>
 
<b><u>Riposte</u></b><br>
 
<b><u>Riposte</u></b><br>
 
* Parry and Riposte Damage +23% and Power Cost -7<br>
 
* Parry and Riposte Damage +23% and Power Cost -7<br>
 
* Parry and Riposte Damage +23% and Power Cost -7<br>
 
* Parry and Riposte Damage +23% and Power Cost -7<br>
* Parry and Riposte Damage +55%<br>
+
* Riposte Damage +73%<br>
 +
* Riposte Damage +73%<br>
 
* Parry and Riposte further reduce target's Rage by 680<br>
 
* Parry and Riposte further reduce target's Rage by 680<br>
 
* Parry and Riposte further reduce target's Rage by 680<br>
 
* Parry and Riposte further reduce target's Rage by 680<br>
* Riposte Damage +73%<br>
+
* Parry and Riposte Damage +55%<br>
* Riposte Damage +73%<br>
 
 
* Riposte restores 45 armor<br>
 
* Riposte restores 45 armor<br>
 
* Riposte restores 45 armor<br>
 
* Riposte restores 45 armor<br>
Line 134: Line 134:
 
<br>
 
<br>
 
<b><u>Wind Strike</u></b><br>
 
<b><u>Wind Strike</u></b><br>
* Flashing Strike and Hacking Blade Damage +50%<br>
+
* Wind Strike hastens the current reuse timer of Finishing Blow by 5 seconds<br>
* Flashing Strike and Hacking Blade Damage +50%<br>
 
 
* Wind Strike causes your next attack to deal +110 damage<br>
 
* Wind Strike causes your next attack to deal +110 damage<br>
 +
* Wind Strike and Heart Piercer deal 104 armor damage<br>
 +
* Wind Strike and Heart Piercer deal 104 armor damage<br>
 
* Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
 
* Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
 
* Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
 
* Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
 
* Wind Strike gives you +50% projectile evasion for 5 seconds<br>
 
* Wind Strike gives you +50% projectile evasion for 5 seconds<br>
* Wind Strike hastens the current reuse timer of Finishing Blow by 5 seconds<br>
+
* Flashing Strike and Hacking Blade Damage +50%<br>
* Wind Strike and Heart Piercer deal 104 armor damage<br>
+
* Flashing Strike and Hacking Blade Damage +50%<br>
* Wind Strike and Heart Piercer deal 104 armor damage<br>
 
 
<br>
 
<br>

Revision as of 22:03, 10 June 2017

Sword Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!

Note that this only shows the max-level version of each treasure effect.

General Mods

  • Sword Base Damage +23%
  • Sword Base Damage +23%
  • All sword abilities deal +20% damage when you have 33% or less of your Armor left
  • Sword Damage +15
  • Sword Damage +15
  • All Sword abilities have a 20% chance to restore 30 Health to you
  • All Sword abilities have a 20% chance to restore 30 Health to you
  • Chance to Ignore Stuns +25% when Sword is active
  • Chance to Ignore Stuns +25% when Sword is active


Debilitating Blow

  • Many Cuts and Debilitating Blow Damage +60
  • Many Cuts and Debilitating Blow Damage +60
  • Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)
  • Debilitating Blow hastens the current reuse timer of Decapitate by 7 seconds
  • Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds
  • Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds
  • Debilitating Blow Damage +66%
  • Debilitating Blow Damage +66%
  • Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds
  • Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds


Decapitate

  • Decapitate Reuse Timer -10
  • Decapitate deals +140 damage and briefly terrifies the target
  • Finishing Blow and Decapitate damage +152
  • Finishing Blow and Decapitate damage +152
  • Decapitate Damage +55%
  • Decapitate Damage +55%
  • Decapitate restores 149 armor to you
  • Decapitate restores 149 armor to you
  • Decapitate deals +415 damage to non-Elite targets
  • Decapitate deals +415 damage to non-Elite targets


Finishing Blow

  • Finishing Blow gives you 25% resistance to Elemental damage (Fire, Cold, Electricity) for 10 seconds
  • Finishing Blow restores 38 Power to you
  • Finishing Blow restores 38 Power to you
  • Finishing Blow Damage +53%
  • Finishing Blow Damage +53%
  • Finishing Blow and Decapitate damage +152
  • Finishing Blow and Decapitate damage +152
  • Finishing Blow restores 92 armor to you
  • Finishing Blow restores 92 armor to you


Flashing Strike

  • Flashing Strike deals +25% damage and gives you 50% resistance to Darkness damage for 4 seconds
  • Flashing Strike heals you for 45 health
  • Flashing Strike heals you for 45 health
  • Flashing Strike Damage +61%
  • Flashing Strike Damage +61%
  • Flashing Strike deals +205 damage to undead
  • Flashing Strike deals +205 damage to undead


Hacking Blade

  • Hacking Blade Direct Damage +67%
  • Hacking Blade Direct Damage +67%
  • Hacking Blade deals 104 Trauma damage over 4 seconds
  • Hacking Blade deals 104 Trauma damage over 4 seconds
  • Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds
  • Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds
  • Hacking Blade generates no Rage, and instead reduces Rage by 490
  • Hacking Blade generates no Rage, and instead reduces Rage by 490


Heart Piercer

  • Wind Strike and Heart Piercer deal 104 armor damage
  • Wind Strike and Heart Piercer deal 104 armor damage
  • Heart Piercer heals you for 34 health
  • Heart Piercer heals you for 34 health
  • Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage
  • Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage
  • Heart Piercer deals +18% piercing damage and heals you for 23 health
  • Heart Piercer deals +18% piercing damage and heals you for 23 health
  • Precision Pierce and Heart Piercer restore 16 Health to you
  • Precision Pierce and Heart Piercer restore 16 Health to you


Many Cuts

  • Many Cuts and Debilitating Blow Damage +60
  • Many Cuts and Debilitating Blow Damage +60
  • Many Cuts deals +110 armor damage
  • Many Cuts deals +110 armor damage
  • Many Cuts deals +35% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%
  • Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage
  • Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage
  • Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts hits all enemies within 5 meters, dealing +20 damage


Parry

  • Parry and Riposte Damage +23% and Power Cost -7
  • Parry and Riposte Damage +23% and Power Cost -7
  • Parry and Riposte further reduce target's Rage by 680
  • Parry and Riposte further reduce target's Rage by 680
  • Parry restores 22 health
  • Parry restores 22 health
  • Parry and Riposte Damage +55%
  • Parry hits all enemies within 5 meters, dealing an additional +25 damage


Precision Pierce

  • Precision Pierce deals +35 direct health damage and further reduces target's Rage by 270
  • Precision Pierce deals +35 direct health damage and further reduces target's Rage by 270
  • Precision Pierce and Heart Piercer restore 16 Health to you
  • Precision Pierce and Heart Piercer restore 16 Health to you
  • Precision Pierce Damage +64
  • Precision Pierce Damage +64
  • Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds
  • Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds
  • For 6 second after using Precision Pierce, your Nice Attacks deal +64 damage
  • For 6 second after using Precision Pierce, your Nice Attacks deal +64 damage


Riposte

  • Parry and Riposte Damage +23% and Power Cost -7
  • Parry and Riposte Damage +23% and Power Cost -7
  • Riposte Damage +73%
  • Riposte Damage +73%
  • Parry and Riposte further reduce target's Rage by 680
  • Parry and Riposte further reduce target's Rage by 680
  • Parry and Riposte Damage +55%
  • Riposte restores 45 armor
  • Riposte restores 45 armor


Sword Slash

  • Sword Slash and Thrusting Blade restore 16 armor


Thrusting Blade

Wind Strike

  • Wind Strike hastens the current reuse timer of Finishing Blow by 5 seconds
  • Wind Strike causes your next attack to deal +110 damage
  • Wind Strike and Heart Piercer deal 104 armor damage
  • Wind Strike and Heart Piercer deal 104 armor damage
  • Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
  • Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
  • Wind Strike gives you +50% projectile evasion for 5 seconds
  • Flashing Strike and Hacking Blade Damage +50%
  • Flashing Strike and Hacking Blade Damage +50%