Difference between revisions of "Sword/Treasure Effects:By Ability"
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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game) |
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− | <!-- Updated as of patch | + | <!-- Updated as of patch v284, June 09, 2017 --> |
==<!--start-->Sword Paired List== | ==<!--start-->Sword Paired List== | ||
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | ||
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<b><u>General Mods</u></b><br> | <b><u>General Mods</u></b><br> | ||
+ | * Sword Base Damage +23%<br> | ||
+ | * Sword Base Damage +23%<br> | ||
+ | * All sword abilities deal +20% damage when you have 33% or less of your Armor left<br> | ||
+ | * Sword Damage +15<br> | ||
+ | * Sword Damage +15<br> | ||
* All Sword abilities have a 20% chance to restore 30 Health to you<br> | * All Sword abilities have a 20% chance to restore 30 Health to you<br> | ||
* All Sword abilities have a 20% chance to restore 30 Health to you<br> | * All Sword abilities have a 20% chance to restore 30 Health to you<br> | ||
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* Chance to Ignore Stuns +25% when Sword is active<br> | * Chance to Ignore Stuns +25% when Sword is active<br> | ||
* Chance to Ignore Stuns +25% when Sword is active<br> | * Chance to Ignore Stuns +25% when Sword is active<br> | ||
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<br> | <br> | ||
<b><u>Debilitating Blow</u></b><br> | <b><u>Debilitating Blow</u></b><br> | ||
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* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br> | * Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br> | ||
* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br> | * Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br> | ||
+ | * Debilitating Blow hastens the current reuse timer of Decapitate by 7 seconds<br> | ||
* Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br> | * Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br> | ||
* Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br> | * Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br> | ||
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* Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br> | * Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br> | ||
* Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br> | * Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br> | ||
− | |||
<br> | <br> | ||
<b><u>Decapitate</u></b><br> | <b><u>Decapitate</u></b><br> | ||
+ | * Decapitate Reuse Timer -10<br> | ||
+ | * Decapitate deals +140 damage and briefly terrifies the target<br> | ||
* Finishing Blow and Decapitate damage +152<br> | * Finishing Blow and Decapitate damage +152<br> | ||
* Finishing Blow and Decapitate damage +152<br> | * Finishing Blow and Decapitate damage +152<br> | ||
* Decapitate Damage +55%<br> | * Decapitate Damage +55%<br> | ||
* Decapitate Damage +55%<br> | * Decapitate Damage +55%<br> | ||
− | * Decapitate | + | * Decapitate restores 149 armor to you<br> |
− | * Decapitate | + | * Decapitate restores 149 armor to you<br> |
* Decapitate deals +415 damage to non-Elite targets<br> | * Decapitate deals +415 damage to non-Elite targets<br> | ||
* Decapitate deals +415 damage to non-Elite targets<br> | * Decapitate deals +415 damage to non-Elite targets<br> | ||
− | |||
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<br> | <br> | ||
<b><u>Finishing Blow</u></b><br> | <b><u>Finishing Blow</u></b><br> | ||
− | |||
− | |||
* Finishing Blow gives you 25% resistance to Elemental damage (Fire, Cold, Electricity) for 10 seconds<br> | * Finishing Blow gives you 25% resistance to Elemental damage (Fire, Cold, Electricity) for 10 seconds<br> | ||
* Finishing Blow restores 38 Power to you<br> | * Finishing Blow restores 38 Power to you<br> | ||
* Finishing Blow restores 38 Power to you<br> | * Finishing Blow restores 38 Power to you<br> | ||
+ | * Finishing Blow Damage +53%<br> | ||
+ | * Finishing Blow Damage +53%<br> | ||
+ | * Finishing Blow and Decapitate damage +152<br> | ||
+ | * Finishing Blow and Decapitate damage +152<br> | ||
* Finishing Blow restores 92 armor to you<br> | * Finishing Blow restores 92 armor to you<br> | ||
* Finishing Blow restores 92 armor to you<br> | * Finishing Blow restores 92 armor to you<br> | ||
− | |||
− | |||
<br> | <br> | ||
<b><u>Flashing Strike</u></b><br> | <b><u>Flashing Strike</u></b><br> | ||
+ | * Flashing Strike deals +25% damage and gives you 50% resistance to Darkness damage for 4 seconds<br> | ||
+ | * Flashing Strike heals you for 45 health<br> | ||
+ | * Flashing Strike heals you for 45 health<br> | ||
* Flashing Strike Damage +61%<br> | * Flashing Strike Damage +61%<br> | ||
* Flashing Strike Damage +61%<br> | * Flashing Strike Damage +61%<br> | ||
* Flashing Strike deals +205 damage to undead<br> | * Flashing Strike deals +205 damage to undead<br> | ||
* Flashing Strike deals +205 damage to undead<br> | * Flashing Strike deals +205 damage to undead<br> | ||
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<br> | <br> | ||
<b><u>Hacking Blade</u></b><br> | <b><u>Hacking Blade</u></b><br> | ||
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* Hacking Blade deals 104 Trauma damage over 4 seconds<br> | * Hacking Blade deals 104 Trauma damage over 4 seconds<br> | ||
* Hacking Blade deals 104 Trauma damage over 4 seconds<br> | * Hacking Blade deals 104 Trauma damage over 4 seconds<br> | ||
+ | * Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br> | ||
+ | * Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds<br> | ||
* Hacking Blade generates no Rage, and instead reduces Rage by 490<br> | * Hacking Blade generates no Rage, and instead reduces Rage by 490<br> | ||
* Hacking Blade generates no Rage, and instead reduces Rage by 490<br> | * Hacking Blade generates no Rage, and instead reduces Rage by 490<br> | ||
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<br> | <br> | ||
<b><u>Heart Piercer</u></b><br> | <b><u>Heart Piercer</u></b><br> | ||
* Wind Strike and Heart Piercer deal 104 armor damage<br> | * Wind Strike and Heart Piercer deal 104 armor damage<br> | ||
* Wind Strike and Heart Piercer deal 104 armor damage<br> | * Wind Strike and Heart Piercer deal 104 armor damage<br> | ||
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* Heart Piercer heals you for 34 health<br> | * Heart Piercer heals you for 34 health<br> | ||
* Heart Piercer heals you for 34 health<br> | * Heart Piercer heals you for 34 health<br> | ||
* Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage<br> | * Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage<br> | ||
* Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage<br> | * Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage<br> | ||
+ | * Heart Piercer deals +18% piercing damage and heals you for 23 health<br> | ||
+ | * Heart Piercer deals +18% piercing damage and heals you for 23 health<br> | ||
+ | * Precision Pierce and Heart Piercer restore 16 Health to you<br> | ||
+ | * Precision Pierce and Heart Piercer restore 16 Health to you<br> | ||
<br> | <br> | ||
<b><u>Many Cuts</u></b><br> | <b><u>Many Cuts</u></b><br> | ||
+ | * Many Cuts and Debilitating Blow Damage +60<br> | ||
+ | * Many Cuts and Debilitating Blow Damage +60<br> | ||
* Many Cuts deals +110 armor damage<br> | * Many Cuts deals +110 armor damage<br> | ||
* Many Cuts deals +110 armor damage<br> | * Many Cuts deals +110 armor damage<br> | ||
* Many Cuts deals +35% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%<br> | * Many Cuts deals +35% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%<br> | ||
− | |||
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br> | * Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br> | ||
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br> | * Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br> | ||
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* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br> | * Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br> | ||
* Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br> | * Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)<br> | ||
+ | * Many Cuts hits all enemies within 5 meters, dealing +20 damage<br> | ||
<br> | <br> | ||
<b><u>Parry</u></b><br> | <b><u>Parry</u></b><br> | ||
− | |||
− | |||
− | |||
* Parry and Riposte Damage +23% and Power Cost -7<br> | * Parry and Riposte Damage +23% and Power Cost -7<br> | ||
* Parry and Riposte Damage +23% and Power Cost -7<br> | * Parry and Riposte Damage +23% and Power Cost -7<br> | ||
− | |||
* Parry and Riposte further reduce target's Rage by 680<br> | * Parry and Riposte further reduce target's Rage by 680<br> | ||
* Parry and Riposte further reduce target's Rage by 680<br> | * Parry and Riposte further reduce target's Rage by 680<br> | ||
+ | * Parry restores 22 health<br> | ||
+ | * Parry restores 22 health<br> | ||
+ | * Parry and Riposte Damage +55%<br> | ||
+ | * Parry hits all enemies within 5 meters, dealing an additional +25 damage<br> | ||
<br> | <br> | ||
<b><u>Precision Pierce</u></b><br> | <b><u>Precision Pierce</u></b><br> | ||
− | * | + | * Precision Pierce deals +35 direct health damage and further reduces target's Rage by 270<br> |
− | * | + | * Precision Pierce deals +35 direct health damage and further reduces target's Rage by 270<br> |
+ | * Precision Pierce and Heart Piercer restore 16 Health to you<br> | ||
+ | * Precision Pierce and Heart Piercer restore 16 Health to you<br> | ||
* Precision Pierce Damage +64<br> | * Precision Pierce Damage +64<br> | ||
* Precision Pierce Damage +64<br> | * Precision Pierce Damage +64<br> | ||
* Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds<br> | * Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds<br> | ||
* Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds<br> | * Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds<br> | ||
− | * Precision Pierce | + | * For 6 second after using Precision Pierce, your Nice Attacks deal +64 damage<br> |
− | * Precision Pierce | + | * For 6 second after using Precision Pierce, your Nice Attacks deal +64 damage<br> |
− | |||
− | |||
<br> | <br> | ||
<b><u>Riposte</u></b><br> | <b><u>Riposte</u></b><br> | ||
* Parry and Riposte Damage +23% and Power Cost -7<br> | * Parry and Riposte Damage +23% and Power Cost -7<br> | ||
* Parry and Riposte Damage +23% and Power Cost -7<br> | * Parry and Riposte Damage +23% and Power Cost -7<br> | ||
− | * | + | * Riposte Damage +73%<br> |
+ | * Riposte Damage +73%<br> | ||
* Parry and Riposte further reduce target's Rage by 680<br> | * Parry and Riposte further reduce target's Rage by 680<br> | ||
* Parry and Riposte further reduce target's Rage by 680<br> | * Parry and Riposte further reduce target's Rage by 680<br> | ||
− | * Riposte Damage + | + | * Parry and Riposte Damage +55%<br> |
− | |||
* Riposte restores 45 armor<br> | * Riposte restores 45 armor<br> | ||
* Riposte restores 45 armor<br> | * Riposte restores 45 armor<br> | ||
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<br> | <br> | ||
<b><u>Wind Strike</u></b><br> | <b><u>Wind Strike</u></b><br> | ||
− | * | + | * Wind Strike hastens the current reuse timer of Finishing Blow by 5 seconds<br> |
− | |||
* Wind Strike causes your next attack to deal +110 damage<br> | * Wind Strike causes your next attack to deal +110 damage<br> | ||
+ | * Wind Strike and Heart Piercer deal 104 armor damage<br> | ||
+ | * Wind Strike and Heart Piercer deal 104 armor damage<br> | ||
* Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br> | * Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br> | ||
* Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br> | * Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br> | ||
* Wind Strike gives you +50% projectile evasion for 5 seconds<br> | * Wind Strike gives you +50% projectile evasion for 5 seconds<br> | ||
− | * | + | * Flashing Strike and Hacking Blade Damage +50%<br> |
− | + | * Flashing Strike and Hacking Blade Damage +50%<br> | |
− | * | ||
<br> | <br> |
Revision as of 22:03, 10 June 2017
Sword Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect.
General Mods
- Sword Base Damage +23%
- Sword Base Damage +23%
- All sword abilities deal +20% damage when you have 33% or less of your Armor left
- Sword Damage +15
- Sword Damage +15
- All Sword abilities have a 20% chance to restore 30 Health to you
- All Sword abilities have a 20% chance to restore 30 Health to you
- Chance to Ignore Stuns +25% when Sword is active
- Chance to Ignore Stuns +25% when Sword is active
Debilitating Blow
- Many Cuts and Debilitating Blow Damage +60
- Many Cuts and Debilitating Blow Damage +60
- Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)
- Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)
- Debilitating Blow hastens the current reuse timer of Decapitate by 7 seconds
- Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds
- Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds
- Debilitating Blow Damage +66%
- Debilitating Blow Damage +66%
- Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds
- Debilitating Blow deals +48 damage and causes your Core Attacks to deal +65 damage for 7 seconds
Decapitate
- Decapitate Reuse Timer -10
- Decapitate deals +140 damage and briefly terrifies the target
- Finishing Blow and Decapitate damage +152
- Finishing Blow and Decapitate damage +152
- Decapitate Damage +55%
- Decapitate Damage +55%
- Decapitate restores 149 armor to you
- Decapitate restores 149 armor to you
- Decapitate deals +415 damage to non-Elite targets
- Decapitate deals +415 damage to non-Elite targets
Finishing Blow
- Finishing Blow gives you 25% resistance to Elemental damage (Fire, Cold, Electricity) for 10 seconds
- Finishing Blow restores 38 Power to you
- Finishing Blow restores 38 Power to you
- Finishing Blow Damage +53%
- Finishing Blow Damage +53%
- Finishing Blow and Decapitate damage +152
- Finishing Blow and Decapitate damage +152
- Finishing Blow restores 92 armor to you
- Finishing Blow restores 92 armor to you
Flashing Strike
- Flashing Strike deals +25% damage and gives you 50% resistance to Darkness damage for 4 seconds
- Flashing Strike heals you for 45 health
- Flashing Strike heals you for 45 health
- Flashing Strike Damage +61%
- Flashing Strike Damage +61%
- Flashing Strike deals +205 damage to undead
- Flashing Strike deals +205 damage to undead
Hacking Blade
- Hacking Blade Direct Damage +67%
- Hacking Blade Direct Damage +67%
- Hacking Blade deals 104 Trauma damage over 4 seconds
- Hacking Blade deals 104 Trauma damage over 4 seconds
- Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds
- Hacking Blade and Debilitating Blow deal 114 Trauma damage over 12 seconds
- Hacking Blade generates no Rage, and instead reduces Rage by 490
- Hacking Blade generates no Rage, and instead reduces Rage by 490
Heart Piercer
- Wind Strike and Heart Piercer deal 104 armor damage
- Wind Strike and Heart Piercer deal 104 armor damage
- Heart Piercer heals you for 34 health
- Heart Piercer heals you for 34 health
- Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage
- Heart Piercer removes (up to) 210 more Rage, turning half of that into Trauma damage
- Heart Piercer deals +18% piercing damage and heals you for 23 health
- Heart Piercer deals +18% piercing damage and heals you for 23 health
- Precision Pierce and Heart Piercer restore 16 Health to you
- Precision Pierce and Heart Piercer restore 16 Health to you
Many Cuts
- Many Cuts and Debilitating Blow Damage +60
- Many Cuts and Debilitating Blow Damage +60
- Many Cuts deals +110 armor damage
- Many Cuts deals +110 armor damage
- Many Cuts deals +35% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%
- Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage
- Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage
- Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)
- Many Cuts and Debilitating Blow deal +140 damage to Arthropods (such as spiders, mantises, and beetles)
- Many Cuts hits all enemies within 5 meters, dealing +20 damage
Parry
- Parry and Riposte Damage +23% and Power Cost -7
- Parry and Riposte Damage +23% and Power Cost -7
- Parry and Riposte further reduce target's Rage by 680
- Parry and Riposte further reduce target's Rage by 680
- Parry restores 22 health
- Parry restores 22 health
- Parry and Riposte Damage +55%
- Parry hits all enemies within 5 meters, dealing an additional +25 damage
Precision Pierce
- Precision Pierce deals +35 direct health damage and further reduces target's Rage by 270
- Precision Pierce deals +35 direct health damage and further reduces target's Rage by 270
- Precision Pierce and Heart Piercer restore 16 Health to you
- Precision Pierce and Heart Piercer restore 16 Health to you
- Precision Pierce Damage +64
- Precision Pierce Damage +64
- Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds
- Precision Pierce deals +252% damage but its reuse timer is increased +6 seconds
- For 6 second after using Precision Pierce, your Nice Attacks deal +64 damage
- For 6 second after using Precision Pierce, your Nice Attacks deal +64 damage
Riposte
- Parry and Riposte Damage +23% and Power Cost -7
- Parry and Riposte Damage +23% and Power Cost -7
- Riposte Damage +73%
- Riposte Damage +73%
- Parry and Riposte further reduce target's Rage by 680
- Parry and Riposte further reduce target's Rage by 680
- Parry and Riposte Damage +55%
- Riposte restores 45 armor
- Riposte restores 45 armor
Sword Slash
- Sword Slash and Thrusting Blade restore 16 armor
Thrusting Blade
Wind Strike
- Wind Strike hastens the current reuse timer of Finishing Blow by 5 seconds
- Wind Strike causes your next attack to deal +110 damage
- Wind Strike and Heart Piercer deal 104 armor damage
- Wind Strike and Heart Piercer deal 104 armor damage
- Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
- Wind Strike deals +49% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
- Wind Strike gives you +50% projectile evasion for 5 seconds
- Flashing Strike and Hacking Blade Damage +50%
- Flashing Strike and Hacking Blade Damage +50%