Difference between revisions of "All Skills/Treasure Effects:By Slot"
From Project: Gorgon Wiki
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game) |
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− | <!-- Updated as of patch | + | <!-- Updated as of patch v293, December 29, 2017 --> |
==<!--start-->All Skills Slot List== | ==<!--start-->All Skills Slot List== | ||
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | <span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | ||
Line 87: | Line 87: | ||
* Power from Combat Refresh Abilities +16<br> | * Power from Combat Refresh Abilities +16<br> | ||
* Armor from Combat Refresh Abilities +36<br> | * Armor from Combat Refresh Abilities +36<br> | ||
− | * In-Combat | + | * Health Regen (In-Combat) +14<br> |
− | * In-Combat | + | * Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1<br> |
− | * In-Combat | + | * Armor Regen (In-Combat) +14<br> |
* Fish Gut Damage +47%<br> | * Fish Gut Damage +47%<br> | ||
* Healing of your Major Healing Abilities +49<br> | * Healing of your Major Healing Abilities +49<br> | ||
Line 104: | Line 104: | ||
* Power from Combat Refresh Abilities +16<br> | * Power from Combat Refresh Abilities +16<br> | ||
* Armor from Combat Refresh Abilities +36<br> | * Armor from Combat Refresh Abilities +36<br> | ||
− | * In-Combat | + | * Health Regen (In-Combat) +14<br> |
− | * In-Combat | + | * Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1<br> |
− | * In-Combat | + | * Armor Regen (In-Combat) +14<br> |
* Healing Received From First Aid +49<br> | * Healing Received From First Aid +49<br> | ||
* Healing Received from Major Healing Abilities +44<br> | * Healing Received from Major Healing Abilities +44<br> | ||
Line 127: | Line 127: | ||
* Power from Combat Refresh Abilities +16<br> | * Power from Combat Refresh Abilities +16<br> | ||
* Armor from Combat Refresh Abilities +36<br> | * Armor from Combat Refresh Abilities +36<br> | ||
− | * In-Combat | + | * Health Regen (In-Combat) +14<br> |
− | * In-Combat | + | * Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1<br> |
− | * In-Combat | + | * Armor Regen (In-Combat) +14<br> |
* Chance of Uncommon Loot +28% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br> | * Chance of Uncommon Loot +28% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br> | ||
* Chance of Rare Loot +15% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br> | * Chance of Rare Loot +15% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br> | ||
Line 146: | Line 146: | ||
* Power from Combat Refresh Abilities +16<br> | * Power from Combat Refresh Abilities +16<br> | ||
* Armor from Combat Refresh Abilities +36<br> | * Armor from Combat Refresh Abilities +36<br> | ||
− | * In-Combat | + | * Health Regen (In-Combat) +14<br> |
− | * In-Combat | + | * Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1<br> |
− | * In-Combat | + | * Armor Regen (In-Combat) +14<br> |
* Crossbow Base Damage +41%<br> | * Crossbow Base Damage +41%<br> |
Revision as of 10:26, 6 January 2018
All Skills Slot List
Note that this only shows the max-level version of each treasure effect.
Head
- Max Underwater Held Breath +8
- Inventory Slots +1
- Max Power +12
- Max Health +20
- Armor Received from Patch Armor +64
- Taunt From Attack Damage +28%
- Direct Psychic Damage Reduction +24
- Combat XP Boost +5%
- Monster Rage Boost -7%
- Spore Bomb Damage +30%
- Major Healing abilities have a 65% chance to also restore 132 Armor
Chest
- Hygiene +1
- Max Underwater Held Breath +8
- Inventory Slots +1
- Max Power +12
- Max Health +20
- Healing Received From First Aid +49
- Armor Received from Patch Armor +64
- Chance of Uncommon Loot +28% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
- Chance of Rare Loot +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
- Inventory Slots +10
- Taunt From Attack Damage +28%
- Poison Damage Reduction +7
- Healing Received from Major Healing Abilities +44
- Accuracy Boost +18%
- Stake The Heart Damage +75%
- Major Healing abilities have a 65% chance to restore an additional 88 Health
Legs
- Hygiene +1
- Sprint Speed Boost +1
- Max Underwater Held Breath +8
- Inventory Slots +1
- Max Power +12
- Max Health +20
- Healing Received From First Aid +49
- Inventory Slots +10
- Taunt From Attack Damage +28%
- Nature Damage Reduction +7
- Stake The Heart Damage +75%
- Major Healing abilities have a 65% chance to restore an additional 88 Health
Hands
- Max Underwater Held Breath +8
- Inventory Slots +1
- Max Power +12
- Max Health +20
- Max Power +22
- Trauma Damage Reduction +7
- Poison Damage +7
- Trauma Damage +7
- Nature Damage +7
- Monster Rage Boost -7%
- Fish Gut Damage +47%
- Healing of your Major Healing Abilities +49
Feet
- Hygiene +1
- Falling Damage -50%
- Max Underwater Held Breath +8
- Inventory Slots +1
- Max Power +12
- Max Health +20
- Max Health +35
- Armor Received from Patch Armor +64
- Direct Electricity Damage Reduction +24
- Spore Bomb Damage +30%
MainHand
- Max Underwater Held Breath +8
- Inventory Slots +1
- Max Power +12
- Max Health +20
- Health from Combat Refresh Abilities +34
- Power from Combat Refresh Abilities +16
- Armor from Combat Refresh Abilities +36
- Health Regen (In-Combat) +14
- Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +14
- Fish Gut Damage +47%
- Healing of your Major Healing Abilities +49
OffHand
- Max Underwater Held Breath +8
- Inventory Slots +1
- Max Power +12
- Max Health +20
- Max Health +35
- Max Power +22
- Health from Combat Refresh Abilities +34
- Power from Combat Refresh Abilities +16
- Armor from Combat Refresh Abilities +36
- Health Regen (In-Combat) +14
- Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +14
- Healing Received From First Aid +49
- Healing Received from Major Healing Abilities +44
- Crossbow Base Damage +41%
- Crossbow Reuse Timer -7.5
- Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds
- Crossbow abilities restore 116 health after a 15 second delay
- Crossbow abilities restore 166 armor after a 15 second delay
- Major Healing abilities have a 65% chance to also restore 132 Armor
Necklace
- Max Underwater Held Breath +8
- Inventory Slots +1
- Max Power +12
- Max Health +20
- Max Health +35
- Max Power +22
- Health from Combat Refresh Abilities +34
- Power from Combat Refresh Abilities +16
- Armor from Combat Refresh Abilities +36
- Health Regen (In-Combat) +14
- Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +14
- Chance of Uncommon Loot +28% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
- Chance of Rare Loot +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
- Accuracy Boost +18%
- Crossbow Reuse Timer -7.5
Ring
- Max Underwater Held Breath +8
- Inventory Slots +1
- Max Power +12
- Max Health +20
- Max Health +35
- Max Power +22
- Health from Combat Refresh Abilities +34
- Power from Combat Refresh Abilities +16
- Armor from Combat Refresh Abilities +36
- Health Regen (In-Combat) +14
- Power Regen (In-Combat) +7, Armor Regen (In-Combat) +1
- Armor Regen (In-Combat) +14
- Crossbow Base Damage +41%