Difference between revisions of "Endurance/Treasure Effects:By Ability"
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==<!--start-->Endurance Paired List== | ==<!--start-->Endurance Paired List== | ||
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> | <span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br> |
Revision as of 19:58, 14 August 2019
Endurance Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.
General Mods
- Max Armor +47
- Max Armor +47
- Max Armor +47
- Max Armor +47
- Max Armor +47
- Max Armor +47
- Max Armor +47
- Max Armor +58
- Max Armor +58
- Max Armor +58
- Max Armor +76
- Max Armor +76
- Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3
- Slashing Damage Reduction +3, Crushing Damage Reduction +3, Piercing Damage Reduction +3
- Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3
- Poison Damage Reduction +3, Trauma Damage Reduction +3, Psychic Damage Reduction +3
- Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3
- Acid Damage Reduction +3, Nature Damage Reduction +3, Darkness Damage Reduction +3
- Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3
- Fire Damage Reduction +3, Cold Damage Reduction +3, Electricity Damage Reduction +3
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +15
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +36
- Max Health +52
- Max Health +52
- Max Armor +101
- Max Health +72
- Max Power +48
- Sprint-Swimming Speed Boost +2.4, Max Underwater Held Breath +11, Breath Recovered Out of Water +8
- Fast-Flying Speed +3, Fast-Flying Cost (Per Second) -1
- Taunt From Attack Damage +40%
- Taunt From Attack Damage -20.5%
- Healing of your Major Healing Abilities +20, Healing of your Minor Healing Abilities +10, Healing of your Ultimate Protection Abilities +30
- Chance to Evade Melee +10.5%, Melee Accuracy Boost +10.5
- Taunt From Attack Damage +70%, Chance to Miss With Projectiles +35%
- Taunt From Attack Damage +70%, Sprint Speed Boost -1.5
Dig Deep 7
- Dig Deep Power Restoration +143
Push Onward 7